From 685154bb7d8532533957d5775678256d0dd1e133 Mon Sep 17 00:00:00 2001 From: Jules Laplace Date: Sat, 22 Apr 2017 10:37:35 -0400 Subject: use sku table properly --- db/index.js | 29 + public/bundle.js | 31943 ++++++++++++++++++++++++++++++++++++++++++++++++- public/bundle.js.map | 2 +- webpack.config.js | 9 - 4 files changed, 31960 insertions(+), 23 deletions(-) diff --git a/db/index.js b/db/index.js index d74e7b8..fed1670 100644 --- a/db/index.js +++ b/db/index.js @@ -15,11 +15,40 @@ var SKU = bookshelf.Model.extend({ tableName: 'cw_skus' }) /* METHODS */ +/* db.products = function () { return Product.query(function(qb){ qb.orderBy("product_name", "asc") }).fetchAll() } +*/ + +db.products = function () { + return new Promise(function (resolve, reject){ + SKU.fetchAll().then(function(skus){ + // sku_merchant_sku_id + Product.fetchAll().then(function(products){ + var product_name_lookup = {} + products.map(function(product){ + product_name_lookup[ product.get('product_id') ] = product.get('product_name') + }) + var mapped_products = skus.map(function(sku){ + var name = product_name_lookup[ sku.get('sku_product_id') ] || "Unknown" + return [name.toUpperCase(), sku, name] + }).sort(function(a,b){ + return a[0] < b[0] ? -1 : a[0] === b[0] ? 0 : 1 + }).map(function(pair){ + var sku = pair[1] + return { + product_merchant_product_id: sku.get('sku_merchant_sku_id'), + product_name: pair[2], + } + }) + resolve(mapped_products) + }) + }) + }) +} db.ordersBySku = function (sku) { return new Promise(function (resolve, reject){ diff --git a/public/bundle.js b/public/bundle.js index 162f133..28c2c15 100644 --- a/public/bundle.js +++ b/public/bundle.js @@ -1,28 +1,31945 @@ -!function(e){function t(r){if(n[r])return n[r].exports;var o=n[r]={i:r,l:!1,exports:{}};return e[r].call(o.exports,o,o.exports,t),o.l=!0,o.exports}var n={};t.m=e,t.c=n,t.i=function(e){return e},t.d=function(e,n,r){t.o(e,n)||Object.defineProperty(e,n,{configurable:!1,enumerable:!0,get:r})},t.n=function(e){var n=e&&e.__esModule?function(){return e.default}:function(){return e};return t.d(n,"a",n),n},t.o=function(e,t){return Object.prototype.hasOwnProperty.call(e,t)},t.p="",t(t.s=96)}([function(e,t,n){"use strict";function r(e,t,n,r,i,a,s,u){if(o(t),!e){var l;if(void 0===t)l=new Error("Minified exception occurred; use the non-minified dev environment for the full error message and additional helpful warnings.");else{var c=[n,r,i,a,s,u],p=0;l=new Error(t.replace(/%s/g,function(){return c[p++]})),l.name="Invariant Violation"}throw l.framesToPop=1,l}}var o=function(e){};e.exports=r},function(e,t,n){"use strict";var r=n(6),o=r;e.exports=o},function(e,t,n){"use strict";function r(e){for(var t=arguments.length-1,n="Minified React error #"+e+"; visit http://facebook.github.io/react/docs/error-decoder.html?invariant="+e,r=0;r 1) { + for (var i = 1; i < arguments.length; i++) { + args[i - 1] = arguments[i]; + } + } + queue.push(new Item(fun, args)); + if (queue.length === 1 && !draining) { + runTimeout(drainQueue); + } +}; + +// v8 likes predictible objects +function Item(fun, array) { + this.fun = fun; + this.array = array; +} +Item.prototype.run = function () { + this.fun.apply(null, this.array); +}; +process.title = 'browser'; +process.browser = true; +process.env = {}; +process.argv = []; +process.version = ''; // empty string to avoid regexp issues +process.versions = {}; + +function noop() {} + +process.on = noop; +process.addListener = noop; +process.once = noop; +process.off = noop; +process.removeListener = noop; +process.removeAllListeners = noop; +process.emit = noop; + +process.binding = function (name) { + throw new Error('process.binding is not supported'); +}; + +process.cwd = function () { return '/' }; +process.chdir = function (dir) { + throw new Error('process.chdir is not supported'); +}; +process.umask = function() { return 0; }; + + +/***/ }), +/* 1 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright (c) 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +/** + * Use invariant() to assert state which your program assumes to be true. + * + * Provide sprintf-style format (only %s is supported) and arguments + * to provide information about what broke and what you were + * expecting. + * + * The invariant message will be stripped in production, but the invariant + * will remain to ensure logic does not differ in production. + */ + +var validateFormat = function validateFormat(format) {}; + +if (process.env.NODE_ENV !== 'production') { + validateFormat = function validateFormat(format) { + if (format === undefined) { + throw new Error('invariant requires an error message argument'); + } + }; +} + +function invariant(condition, format, a, b, c, d, e, f) { + validateFormat(format); + + if (!condition) { + var error; + if (format === undefined) { + error = new Error('Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.'); + } else { + var args = [a, b, c, d, e, f]; + var argIndex = 0; + error = new Error(format.replace(/%s/g, function () { + return args[argIndex++]; + })); + error.name = 'Invariant Violation'; + } + + error.framesToPop = 1; // we don't care about invariant's own frame + throw error; + } +} + +module.exports = invariant; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 2 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2014-2015, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var emptyFunction = __webpack_require__(9); + +/** + * Similar to invariant but only logs a warning if the condition is not met. + * This can be used to log issues in development environments in critical + * paths. Removing the logging code for production environments will keep the + * same logic and follow the same code paths. + */ + +var warning = emptyFunction; + +if (process.env.NODE_ENV !== 'production') { + (function () { + var printWarning = function printWarning(format) { + for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) { + args[_key - 1] = arguments[_key]; + } + + var argIndex = 0; + var message = 'Warning: ' + format.replace(/%s/g, function () { + return args[argIndex++]; + }); + if (typeof console !== 'undefined') { + console.error(message); + } + try { + // --- Welcome to debugging React --- + // This error was thrown as a convenience so that you can use this stack + // to find the callsite that caused this warning to fire. + throw new Error(message); + } catch (x) {} + }; + + warning = function warning(condition, format) { + if (format === undefined) { + throw new Error('`warning(condition, format, ...args)` requires a warning ' + 'message argument'); + } + + if (format.indexOf('Failed Composite propType: ') === 0) { + return; // Ignore CompositeComponent proptype check. + } + + if (!condition) { + for (var _len2 = arguments.length, args = Array(_len2 > 2 ? _len2 - 2 : 0), _key2 = 2; _key2 < _len2; _key2++) { + args[_key2 - 2] = arguments[_key2]; + } + + printWarning.apply(undefined, [format].concat(args)); + } + }; + })(); +} + +module.exports = warning; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 3 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright (c) 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * + */ + + +/** + * WARNING: DO NOT manually require this module. + * This is a replacement for `invariant(...)` used by the error code system + * and will _only_ be required by the corresponding babel pass. + * It always throws. + */ + +function reactProdInvariant(code) { + var argCount = arguments.length - 1; + + var message = 'Minified React error #' + code + '; visit ' + 'http://facebook.github.io/react/docs/error-decoder.html?invariant=' + code; + + for (var argIdx = 0; argIdx < argCount; argIdx++) { + message += '&args[]=' + encodeURIComponent(arguments[argIdx + 1]); + } + + message += ' for the full message or use the non-minified dev environment' + ' for full errors and additional helpful warnings.'; + + var error = new Error(message); + error.name = 'Invariant Violation'; + error.framesToPop = 1; // we don't care about reactProdInvariant's own frame + + throw error; +} + 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+ return false; + } + + // https://bugs.chromium.org/p/v8/issues/detail?id=3056 + var test3 = {}; + 'abcdefghijklmnopqrst'.split('').forEach(function (letter) { + test3[letter] = letter; + }); + if (Object.keys(Object.assign({}, test3)).join('') !== + 'abcdefghijklmnopqrst') { + return false; + } + + return true; + } catch (err) { + // We don't expect any of the above to throw, but better to be safe. + return false; + } +} + +module.exports = shouldUseNative() ? Object.assign : function (target, source) { + var from; + var to = toObject(target); + var symbols; + + for (var s = 1; s < arguments.length; s++) { + from = Object(arguments[s]); + + for (var key in from) { + if (hasOwnProperty.call(from, key)) { + to[key] = from[key]; + } + } + + if (getOwnPropertySymbols) { + symbols = getOwnPropertySymbols(from); + for (var i = 0; i < symbols.length; i++) { + if (propIsEnumerable.call(from, symbols[i])) { + to[symbols[i]] = from[symbols[i]]; + } + } + } + } + + return to; +}; + + +/***/ }), +/* 5 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var _prodInvariant = __webpack_require__(3); + +var DOMProperty = __webpack_require__(13); +var ReactDOMComponentFlags = __webpack_require__(70); + +var invariant = __webpack_require__(1); + +var ATTR_NAME = DOMProperty.ID_ATTRIBUTE_NAME; +var Flags = ReactDOMComponentFlags; + +var internalInstanceKey = '__reactInternalInstance$' + Math.random().toString(36).slice(2); + +/** + * Check if a given node should be cached. + */ +function shouldPrecacheNode(node, nodeID) { + return node.nodeType === 1 && node.getAttribute(ATTR_NAME) === String(nodeID) || node.nodeType === 8 && node.nodeValue === ' react-text: ' + nodeID + ' ' || node.nodeType === 8 && node.nodeValue === ' react-empty: ' + nodeID + ' '; +} + +/** + * Drill down (through composites and empty components) until we get a host or + * host text component. + * + * This is pretty polymorphic but unavoidable with the current structure we have + * for `_renderedChildren`. + */ +function getRenderedHostOrTextFromComponent(component) { + var rendered; + while (rendered = component._renderedComponent) { + component = rendered; + } + return component; +} + +/** + * Populate `_hostNode` on the rendered host/text component with the given + * DOM node. The passed `inst` can be a composite. + */ +function precacheNode(inst, node) { + var hostInst = getRenderedHostOrTextFromComponent(inst); + hostInst._hostNode = node; + node[internalInstanceKey] = hostInst; +} + +function uncacheNode(inst) { + var node = inst._hostNode; + if (node) { + delete node[internalInstanceKey]; + inst._hostNode = null; + } +} + +/** + * Populate `_hostNode` on each child of `inst`, assuming that the children + * match up with the DOM (element) children of `node`. + * + * We cache entire levels at once to avoid an n^2 problem where we access the + * children of a node sequentially and have to walk from the start to our target + * node every time. + * + * Since we update `_renderedChildren` and the actual DOM at (slightly) + * different times, we could race here and see a newer `_renderedChildren` than + * the DOM nodes we see. To avoid this, ReactMultiChild calls + * `prepareToManageChildren` before we change `_renderedChildren`, at which + * time the container's child nodes are always cached (until it unmounts). + */ +function precacheChildNodes(inst, node) { + if (inst._flags & Flags.hasCachedChildNodes) { + return; + } + var children = inst._renderedChildren; + var childNode = node.firstChild; + outer: for (var name in children) { + if (!children.hasOwnProperty(name)) { + continue; + } + var childInst = children[name]; + var childID = getRenderedHostOrTextFromComponent(childInst)._domID; + if (childID === 0) { + // We're currently unmounting this child in ReactMultiChild; skip it. + continue; + } + // We assume the child nodes are in the same order as the child instances. + for (; childNode !== null; childNode = childNode.nextSibling) { + if (shouldPrecacheNode(childNode, childID)) { + precacheNode(childInst, childNode); + continue outer; + } + } + // We reached the end of the DOM children without finding an ID match. + true ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Unable to find element with ID %s.', childID) : _prodInvariant('32', childID) : void 0; + } + inst._flags |= Flags.hasCachedChildNodes; +} + +/** + * Given a DOM node, return the closest ReactDOMComponent or + * ReactDOMTextComponent instance ancestor. + */ +function getClosestInstanceFromNode(node) { + if (node[internalInstanceKey]) { + return node[internalInstanceKey]; + } + + // Walk up the tree until we find an ancestor whose instance we have cached. + var parents = []; + while (!node[internalInstanceKey]) { + parents.push(node); + if (node.parentNode) { + node = node.parentNode; + } else { + // Top of the tree. This node must not be part of a React tree (or is + // unmounted, potentially). + return null; + } + } + + var closest; + var inst; + for (; node && (inst = node[internalInstanceKey]); node = parents.pop()) { + closest = inst; + if (parents.length) { + precacheChildNodes(inst, node); + } + } + + return closest; +} + +/** + * Given a DOM node, return the ReactDOMComponent or ReactDOMTextComponent + * instance, or null if the node was not rendered by this React. + */ +function getInstanceFromNode(node) { + var inst = getClosestInstanceFromNode(node); + if (inst != null && inst._hostNode === node) { + return inst; + } else { + return null; + } +} + +/** + * Given a ReactDOMComponent or ReactDOMTextComponent, return the corresponding + * DOM node. + */ +function getNodeFromInstance(inst) { + // Without this first invariant, passing a non-DOM-component triggers the next + // invariant for a missing parent, which is super confusing. + !(inst._hostNode !== undefined) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'getNodeFromInstance: Invalid argument.') : _prodInvariant('33') : void 0; + + if (inst._hostNode) { + return inst._hostNode; + } + + // Walk up the tree until we find an ancestor whose DOM node we have cached. + var parents = []; + while (!inst._hostNode) { + parents.push(inst); + !inst._hostParent ? process.env.NODE_ENV !== 'production' ? invariant(false, 'React DOM tree root should always have a node reference.') : _prodInvariant('34') : void 0; + inst = inst._hostParent; + } + + // Now parents contains each ancestor that does *not* have a cached native + // node, and `inst` is the deepest ancestor that does. + for (; parents.length; inst = parents.pop()) { + precacheChildNodes(inst, inst._hostNode); + } + + return inst._hostNode; +} + +var ReactDOMComponentTree = { + getClosestInstanceFromNode: getClosestInstanceFromNode, + getInstanceFromNode: getInstanceFromNode, + getNodeFromInstance: getNodeFromInstance, + precacheChildNodes: precacheChildNodes, + precacheNode: precacheNode, + uncacheNode: uncacheNode +}; + +module.exports = ReactDOMComponentTree; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 6 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright (c) 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var canUseDOM = !!(typeof window !== 'undefined' && window.document && window.document.createElement); + +/** + * Simple, lightweight module assisting with the detection and context of + * Worker. Helps avoid circular dependencies and allows code to reason about + * whether or not they are in a Worker, even if they never include the main + * `ReactWorker` dependency. + */ +var ExecutionEnvironment = { + + canUseDOM: canUseDOM, + + canUseWorkers: typeof Worker !== 'undefined', + + canUseEventListeners: canUseDOM && !!(window.addEventListener || window.attachEvent), + + canUseViewport: canUseDOM && !!window.screen, + + isInWorker: !canUseDOM // For now, this is true - might change in the future. + +}; + +module.exports = ExecutionEnvironment; + +/***/ }), +/* 7 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2016-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * + */ + + + +var _prodInvariant = __webpack_require__(16); + +var ReactCurrentOwner = __webpack_require__(11); + +var invariant = __webpack_require__(1); +var warning = __webpack_require__(2); + +function isNative(fn) { + // Based on isNative() from Lodash + var funcToString = Function.prototype.toString; + var hasOwnProperty = Object.prototype.hasOwnProperty; + var reIsNative = RegExp('^' + funcToString + // Take an example native function source for comparison + .call(hasOwnProperty) + // Strip regex characters so we can use it for regex + .replace(/[\\^$.*+?()[\]{}|]/g, '\\$&') + // Remove hasOwnProperty from the template to make it generic + .replace(/hasOwnProperty|(function).*?(?=\\\()| for .+?(?=\\\])/g, '$1.*?') + '$'); + try { + var source = funcToString.call(fn); + return reIsNative.test(source); + } catch (err) { + return false; + } +} + +var canUseCollections = +// Array.from +typeof Array.from === 'function' && +// Map +typeof Map === 'function' && isNative(Map) && +// Map.prototype.keys +Map.prototype != null && typeof Map.prototype.keys === 'function' && isNative(Map.prototype.keys) && +// Set +typeof Set === 'function' && isNative(Set) && +// Set.prototype.keys +Set.prototype != null && typeof Set.prototype.keys === 'function' && isNative(Set.prototype.keys); + +var setItem; +var getItem; +var removeItem; +var getItemIDs; +var addRoot; +var removeRoot; +var getRootIDs; + +if (canUseCollections) { + var itemMap = new Map(); + var rootIDSet = new Set(); + + setItem = function (id, item) { + itemMap.set(id, item); + }; + getItem = function (id) { + return itemMap.get(id); + }; + removeItem = function (id) { + itemMap['delete'](id); + }; + getItemIDs = function () { + return Array.from(itemMap.keys()); + }; + + addRoot = function (id) { + rootIDSet.add(id); + }; + removeRoot = function (id) { + rootIDSet['delete'](id); + }; + getRootIDs = function () { + return Array.from(rootIDSet.keys()); + }; +} else { + var itemByKey = {}; + var rootByKey = {}; + + // Use non-numeric keys to prevent V8 performance issues: + // https://github.com/facebook/react/pull/7232 + var getKeyFromID = function (id) { + return '.' + id; + }; + var getIDFromKey = function (key) { + return parseInt(key.substr(1), 10); + }; + + setItem = function (id, item) { + var key = getKeyFromID(id); + itemByKey[key] = item; + }; + getItem = function (id) { + var key = getKeyFromID(id); + return itemByKey[key]; + }; + removeItem = function (id) { + var key = getKeyFromID(id); + delete itemByKey[key]; + }; + getItemIDs = function () { + return Object.keys(itemByKey).map(getIDFromKey); + }; + + addRoot = function (id) { + var key = getKeyFromID(id); + rootByKey[key] = true; + }; + removeRoot = function (id) { + var key = getKeyFromID(id); + delete rootByKey[key]; + }; + getRootIDs = function () { + return Object.keys(rootByKey).map(getIDFromKey); + }; +} + +var unmountedIDs = []; + +function purgeDeep(id) { + var item = getItem(id); + if (item) { + var childIDs = item.childIDs; + + removeItem(id); + childIDs.forEach(purgeDeep); + } +} + +function describeComponentFrame(name, source, ownerName) { + return '\n in ' + (name || 'Unknown') + (source ? ' (at ' + source.fileName.replace(/^.*[\\\/]/, '') + ':' + source.lineNumber + ')' : ownerName ? ' (created by ' + ownerName + ')' : ''); +} + +function getDisplayName(element) { + if (element == null) { + return '#empty'; + } else if (typeof element === 'string' || typeof element === 'number') { + return '#text'; + } else if (typeof element.type === 'string') { + return element.type; + } else { + return element.type.displayName || element.type.name || 'Unknown'; + } +} + +function describeID(id) { + var name = ReactComponentTreeHook.getDisplayName(id); + var element = ReactComponentTreeHook.getElement(id); + var ownerID = ReactComponentTreeHook.getOwnerID(id); + var ownerName; + if (ownerID) { + ownerName = ReactComponentTreeHook.getDisplayName(ownerID); + } + process.env.NODE_ENV !== 'production' ? warning(element, 'ReactComponentTreeHook: Missing React element for debugID %s when ' + 'building stack', id) : void 0; + return describeComponentFrame(name, element && element._source, ownerName); +} + +var ReactComponentTreeHook = { + onSetChildren: function (id, nextChildIDs) { + var item = getItem(id); + !item ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Item must have been set') : _prodInvariant('144') : void 0; + item.childIDs = nextChildIDs; + + for (var i = 0; i < nextChildIDs.length; i++) { + var nextChildID = nextChildIDs[i]; + var nextChild = getItem(nextChildID); + !nextChild ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Expected hook events to fire for the child before its parent includes it in onSetChildren().') : _prodInvariant('140') : void 0; + !(nextChild.childIDs != null || typeof nextChild.element !== 'object' || nextChild.element == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Expected onSetChildren() to fire for a container child before its parent includes it in onSetChildren().') : _prodInvariant('141') : void 0; + !nextChild.isMounted ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Expected onMountComponent() to fire for the child before its parent includes it in onSetChildren().') : _prodInvariant('71') : void 0; + if (nextChild.parentID == null) { + nextChild.parentID = id; + // TODO: This shouldn't be necessary but mounting a new root during in + // componentWillMount currently causes not-yet-mounted components to + // be purged from our tree data so their parent id is missing. + } + !(nextChild.parentID === id) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Expected onBeforeMountComponent() parent and onSetChildren() to be consistent (%s has parents %s and %s).', nextChildID, nextChild.parentID, id) : _prodInvariant('142', nextChildID, nextChild.parentID, id) : void 0; + } + }, + onBeforeMountComponent: function (id, element, parentID) { + var item = { + element: element, + parentID: parentID, + text: null, + childIDs: [], + isMounted: false, + updateCount: 0 + }; + setItem(id, item); + }, + onBeforeUpdateComponent: function (id, element) { + var item = getItem(id); + if (!item || !item.isMounted) { + // We may end up here as a result of setState() in componentWillUnmount(). + // In this case, ignore the element. + return; + } + item.element = element; + }, + onMountComponent: function (id) { + var item = getItem(id); + !item ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Item must have been set') : _prodInvariant('144') : void 0; + item.isMounted = true; + var isRoot = item.parentID === 0; + if (isRoot) { + addRoot(id); + } + }, + onUpdateComponent: function (id) { + var item = getItem(id); + if (!item || !item.isMounted) { + // We may end up here as a result of setState() in componentWillUnmount(). + // In this case, ignore the element. + return; + } + item.updateCount++; + }, + onUnmountComponent: function (id) { + var item = getItem(id); + if (item) { + // We need to check if it exists. + // `item` might not exist if it is inside an error boundary, and a sibling + // error boundary child threw while mounting. Then this instance never + // got a chance to mount, but it still gets an unmounting event during + // the error boundary cleanup. + item.isMounted = false; + var isRoot = item.parentID === 0; + if (isRoot) { + removeRoot(id); + } + } + unmountedIDs.push(id); + }, + purgeUnmountedComponents: function () { + if (ReactComponentTreeHook._preventPurging) { + // Should only be used for testing. + return; + } + + for (var i = 0; i < unmountedIDs.length; i++) { + var id = unmountedIDs[i]; + purgeDeep(id); + } + unmountedIDs.length = 0; + }, + isMounted: function (id) { + var item = getItem(id); + return item ? item.isMounted : false; + }, + getCurrentStackAddendum: function (topElement) { + var info = ''; + if (topElement) { + var name = getDisplayName(topElement); + var owner = topElement._owner; + info += describeComponentFrame(name, topElement._source, owner && owner.getName()); + } + + var currentOwner = ReactCurrentOwner.current; + var id = currentOwner && currentOwner._debugID; + + info += ReactComponentTreeHook.getStackAddendumByID(id); + return info; + }, + getStackAddendumByID: function (id) { + var info = ''; + while (id) { + info += describeID(id); + id = ReactComponentTreeHook.getParentID(id); + } + return info; + }, + getChildIDs: function (id) { + var item = getItem(id); + return item ? item.childIDs : []; + }, + getDisplayName: function (id) { + var element = ReactComponentTreeHook.getElement(id); + if (!element) { + return null; + } + return getDisplayName(element); + }, + getElement: function (id) { + var item = getItem(id); + return item ? item.element : null; + }, + getOwnerID: function (id) { + var element = ReactComponentTreeHook.getElement(id); + if (!element || !element._owner) { + return null; + } + return element._owner._debugID; + }, + getParentID: function (id) { + var item = getItem(id); + return item ? item.parentID : null; + }, + getSource: function (id) { + var item = getItem(id); + var element = item ? item.element : null; + var source = element != null ? element._source : null; + return source; + }, + getText: function (id) { + var element = ReactComponentTreeHook.getElement(id); + if (typeof element === 'string') { + return element; + } else if (typeof element === 'number') { + return '' + element; + } else { + return null; + } + }, + getUpdateCount: function (id) { + var item = getItem(id); + return item ? item.updateCount : 0; + }, + + + getRootIDs: getRootIDs, + getRegisteredIDs: getItemIDs +}; + +module.exports = ReactComponentTreeHook; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 8 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2016-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * + */ + + + +// Trust the developer to only use ReactInstrumentation with a __DEV__ check + +var debugTool = null; + +if (process.env.NODE_ENV !== 'production') { + var ReactDebugTool = __webpack_require__(154); + debugTool = ReactDebugTool; +} + +module.exports = { debugTool: debugTool }; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 9 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +/** + * Copyright (c) 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * + */ + +function makeEmptyFunction(arg) { + return function () { + return arg; + }; +} + +/** + * This function accepts and discards inputs; it has no side effects. This is + * primarily useful idiomatically for overridable function endpoints which + * always need to be callable, since JS lacks a null-call idiom ala Cocoa. + */ +var emptyFunction = function emptyFunction() {}; + +emptyFunction.thatReturns = makeEmptyFunction; +emptyFunction.thatReturnsFalse = makeEmptyFunction(false); +emptyFunction.thatReturnsTrue = makeEmptyFunction(true); +emptyFunction.thatReturnsNull = makeEmptyFunction(null); +emptyFunction.thatReturnsThis = function () { + return this; +}; +emptyFunction.thatReturnsArgument = function (arg) { + return arg; +}; + +module.exports = emptyFunction; + +/***/ }), +/* 10 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var _prodInvariant = __webpack_require__(3), + _assign = __webpack_require__(4); + +var CallbackQueue = __webpack_require__(68); +var PooledClass = __webpack_require__(14); +var ReactFeatureFlags = __webpack_require__(73); +var ReactReconciler = __webpack_require__(21); +var Transaction = __webpack_require__(34); + +var invariant = __webpack_require__(1); + +var dirtyComponents = []; +var updateBatchNumber = 0; +var asapCallbackQueue = CallbackQueue.getPooled(); +var asapEnqueued = false; + +var batchingStrategy = null; + +function ensureInjected() { + !(ReactUpdates.ReactReconcileTransaction && batchingStrategy) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must inject a reconcile transaction class and batching strategy') : _prodInvariant('123') : void 0; +} + +var NESTED_UPDATES = { + initialize: function () { + this.dirtyComponentsLength = dirtyComponents.length; + }, + close: function () { + if (this.dirtyComponentsLength !== dirtyComponents.length) { + // Additional updates were enqueued by componentDidUpdate handlers or + // similar; before our own UPDATE_QUEUEING wrapper closes, we want to run + // these new updates so that if A's componentDidUpdate calls setState on + // B, B will update before the callback A's updater provided when calling + // setState. + dirtyComponents.splice(0, this.dirtyComponentsLength); + flushBatchedUpdates(); + } else { + dirtyComponents.length = 0; + } + } +}; + +var UPDATE_QUEUEING = { + initialize: function () { + this.callbackQueue.reset(); + }, + close: function () { + this.callbackQueue.notifyAll(); + } +}; + +var TRANSACTION_WRAPPERS = [NESTED_UPDATES, UPDATE_QUEUEING]; + +function ReactUpdatesFlushTransaction() { + this.reinitializeTransaction(); + this.dirtyComponentsLength = null; + this.callbackQueue = CallbackQueue.getPooled(); + this.reconcileTransaction = ReactUpdates.ReactReconcileTransaction.getPooled( + /* useCreateElement */true); +} + +_assign(ReactUpdatesFlushTransaction.prototype, Transaction, { + getTransactionWrappers: function () { + return TRANSACTION_WRAPPERS; + }, + + destructor: function () { + this.dirtyComponentsLength = null; + CallbackQueue.release(this.callbackQueue); + this.callbackQueue = null; + ReactUpdates.ReactReconcileTransaction.release(this.reconcileTransaction); + this.reconcileTransaction = null; + }, + + perform: function (method, scope, a) { + // Essentially calls `this.reconcileTransaction.perform(method, scope, a)` + // with this transaction's wrappers around it. + return Transaction.perform.call(this, this.reconcileTransaction.perform, this.reconcileTransaction, method, scope, a); + } +}); + +PooledClass.addPoolingTo(ReactUpdatesFlushTransaction); + +function batchedUpdates(callback, a, b, c, d, e) { + ensureInjected(); + return batchingStrategy.batchedUpdates(callback, a, b, c, d, e); +} + +/** + * Array comparator for ReactComponents by mount ordering. + * + * @param {ReactComponent} c1 first component you're comparing + * @param {ReactComponent} c2 second component you're comparing + * @return {number} Return value usable by Array.prototype.sort(). + */ +function mountOrderComparator(c1, c2) { + return c1._mountOrder - c2._mountOrder; +} + +function runBatchedUpdates(transaction) { + var len = transaction.dirtyComponentsLength; + !(len === dirtyComponents.length) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Expected flush transaction\'s stored dirty-components length (%s) to match dirty-components array length (%s).', len, dirtyComponents.length) : _prodInvariant('124', len, dirtyComponents.length) : void 0; + + // Since reconciling a component higher in the owner hierarchy usually (not + // always -- see shouldComponentUpdate()) will reconcile children, reconcile + // them before their children by sorting the array. + dirtyComponents.sort(mountOrderComparator); + + // Any updates enqueued while reconciling must be performed after this entire + // batch. Otherwise, if dirtyComponents is [A, B] where A has children B and + // C, B could update twice in a single batch if C's render enqueues an update + // to B (since B would have already updated, we should skip it, and the only + // way we can know to do so is by checking the batch counter). + updateBatchNumber++; + + for (var i = 0; i < len; i++) { + // If a component is unmounted before pending changes apply, it will still + // be here, but we assume that it has cleared its _pendingCallbacks and + // that performUpdateIfNecessary is a noop. + var component = dirtyComponents[i]; + + // If performUpdateIfNecessary happens to enqueue any new updates, we + // shouldn't execute the callbacks until the next render happens, so + // stash the callbacks first + var callbacks = component._pendingCallbacks; + component._pendingCallbacks = null; + + var markerName; + if (ReactFeatureFlags.logTopLevelRenders) { + var namedComponent = component; + // Duck type TopLevelWrapper. This is probably always true. + if (component._currentElement.type.isReactTopLevelWrapper) { + namedComponent = component._renderedComponent; + } + markerName = 'React update: ' + namedComponent.getName(); + console.time(markerName); + } + + ReactReconciler.performUpdateIfNecessary(component, transaction.reconcileTransaction, updateBatchNumber); + + if (markerName) { + console.timeEnd(markerName); + } + + if (callbacks) { + for (var j = 0; j < callbacks.length; j++) { + transaction.callbackQueue.enqueue(callbacks[j], component.getPublicInstance()); + } + } + } +} + +var flushBatchedUpdates = function () { + // ReactUpdatesFlushTransaction's wrappers will clear the dirtyComponents + // array and perform any updates enqueued by mount-ready handlers (i.e., + // componentDidUpdate) but we need to check here too in order to catch + // updates enqueued by setState callbacks and asap calls. + while (dirtyComponents.length || asapEnqueued) { + if (dirtyComponents.length) { + var transaction = ReactUpdatesFlushTransaction.getPooled(); + transaction.perform(runBatchedUpdates, null, transaction); + ReactUpdatesFlushTransaction.release(transaction); + } + + if (asapEnqueued) { + asapEnqueued = false; + var queue = asapCallbackQueue; + asapCallbackQueue = CallbackQueue.getPooled(); + queue.notifyAll(); + CallbackQueue.release(queue); + } + } +}; + +/** + * Mark a component as needing a rerender, adding an optional callback to a + * list of functions which will be executed once the rerender occurs. + */ +function enqueueUpdate(component) { + ensureInjected(); + + // Various parts of our code (such as ReactCompositeComponent's + // _renderValidatedComponent) assume that calls to render aren't nested; + // verify that that's the case. (This is called by each top-level update + // function, like setState, forceUpdate, etc.; creation and + // destruction of top-level components is guarded in ReactMount.) + + if (!batchingStrategy.isBatchingUpdates) { + batchingStrategy.batchedUpdates(enqueueUpdate, component); + return; + } + + dirtyComponents.push(component); + if (component._updateBatchNumber == null) { + component._updateBatchNumber = updateBatchNumber + 1; + } +} + +/** + * Enqueue a callback to be run at the end of the current batching cycle. Throws + * if no updates are currently being performed. + */ +function asap(callback, context) { + !batchingStrategy.isBatchingUpdates ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates.asap: Can\'t enqueue an asap callback in a context whereupdates are not being batched.') : _prodInvariant('125') : void 0; + asapCallbackQueue.enqueue(callback, context); + asapEnqueued = true; +} + +var ReactUpdatesInjection = { + injectReconcileTransaction: function (ReconcileTransaction) { + !ReconcileTransaction ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must provide a reconcile transaction class') : _prodInvariant('126') : void 0; + ReactUpdates.ReactReconcileTransaction = ReconcileTransaction; + }, + + injectBatchingStrategy: function (_batchingStrategy) { + !_batchingStrategy ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must provide a batching strategy') : _prodInvariant('127') : void 0; + !(typeof _batchingStrategy.batchedUpdates === 'function') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must provide a batchedUpdates() function') : _prodInvariant('128') : void 0; + !(typeof _batchingStrategy.isBatchingUpdates === 'boolean') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must provide an isBatchingUpdates boolean attribute') : _prodInvariant('129') : void 0; + batchingStrategy = _batchingStrategy; + } +}; + +var ReactUpdates = { + /** + * React references `ReactReconcileTransaction` using this property in order + * to allow dependency injection. + * + * @internal + */ + ReactReconcileTransaction: null, + + batchedUpdates: batchedUpdates, + enqueueUpdate: enqueueUpdate, + flushBatchedUpdates: flushBatchedUpdates, + injection: ReactUpdatesInjection, + asap: asap +}; + +module.exports = ReactUpdates; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 11 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * + */ + + + +/** + * Keeps track of the current owner. + * + * The current owner is the component who should own any components that are + * currently being constructed. + */ +var ReactCurrentOwner = { + + /** + * @internal + * @type {ReactComponent} + */ + current: null + +}; + +module.exports = ReactCurrentOwner; + +/***/ }), +/* 12 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var _assign = __webpack_require__(4); + +var PooledClass = __webpack_require__(14); + +var emptyFunction = __webpack_require__(9); +var warning = __webpack_require__(2); + +var didWarnForAddedNewProperty = false; +var isProxySupported = typeof Proxy === 'function'; + +var shouldBeReleasedProperties = ['dispatchConfig', '_targetInst', 'nativeEvent', 'isDefaultPrevented', 'isPropagationStopped', '_dispatchListeners', '_dispatchInstances']; + +/** + * @interface Event + * @see http://www.w3.org/TR/DOM-Level-3-Events/ + */ +var EventInterface = { + type: null, + target: null, + // currentTarget is set when dispatching; no use in copying it here + currentTarget: emptyFunction.thatReturnsNull, + eventPhase: null, + bubbles: null, + cancelable: null, + timeStamp: function (event) { + return event.timeStamp || Date.now(); + }, + defaultPrevented: null, + isTrusted: null +}; + +/** + * Synthetic events are dispatched by event plugins, typically in response to a + * top-level event delegation handler. + * + * These systems should generally use pooling to reduce the frequency of garbage + * collection. The system should check `isPersistent` to determine whether the + * event should be released into the pool after being dispatched. Users that + * need a persisted event should invoke `persist`. + * + * Synthetic events (and subclasses) implement the DOM Level 3 Events API by + * normalizing browser quirks. Subclasses do not necessarily have to implement a + * DOM interface; custom application-specific events can also subclass this. + * + * @param {object} dispatchConfig Configuration used to dispatch this event. + * @param {*} targetInst Marker identifying the event target. + * @param {object} nativeEvent Native browser event. + * @param {DOMEventTarget} nativeEventTarget Target node. + */ +function SyntheticEvent(dispatchConfig, targetInst, nativeEvent, nativeEventTarget) { + if (process.env.NODE_ENV !== 'production') { + // these have a getter/setter for warnings + delete this.nativeEvent; + delete this.preventDefault; + delete this.stopPropagation; + } + + this.dispatchConfig = dispatchConfig; + this._targetInst = targetInst; + this.nativeEvent = nativeEvent; + + var Interface = this.constructor.Interface; + for (var propName in Interface) { + if (!Interface.hasOwnProperty(propName)) { + continue; + } + if (process.env.NODE_ENV !== 'production') { + delete this[propName]; // this has a getter/setter for warnings + } + var normalize = Interface[propName]; + if (normalize) { + this[propName] = normalize(nativeEvent); + } else { + if (propName === 'target') { + this.target = nativeEventTarget; + } else { + this[propName] = nativeEvent[propName]; + } + } + } + + var defaultPrevented = nativeEvent.defaultPrevented != null ? nativeEvent.defaultPrevented : nativeEvent.returnValue === false; + if (defaultPrevented) { + this.isDefaultPrevented = emptyFunction.thatReturnsTrue; + } else { + this.isDefaultPrevented = emptyFunction.thatReturnsFalse; + } + this.isPropagationStopped = emptyFunction.thatReturnsFalse; + return this; +} + +_assign(SyntheticEvent.prototype, { + + preventDefault: function () { + this.defaultPrevented = true; + var event = this.nativeEvent; + if (!event) { + return; + } + + if (event.preventDefault) { + event.preventDefault(); + } else if (typeof event.returnValue !== 'unknown') { + // eslint-disable-line valid-typeof + event.returnValue = false; + } + this.isDefaultPrevented = emptyFunction.thatReturnsTrue; + }, + + stopPropagation: function () { + var event = this.nativeEvent; + if (!event) { + return; + } + + if (event.stopPropagation) { + event.stopPropagation(); + } else if (typeof event.cancelBubble !== 'unknown') { + // eslint-disable-line valid-typeof + // The ChangeEventPlugin registers a "propertychange" event for + // IE. This event does not support bubbling or cancelling, and + // any references to cancelBubble throw "Member not found". A + // typeof check of "unknown" circumvents this issue (and is also + // IE specific). + event.cancelBubble = true; + } + + this.isPropagationStopped = emptyFunction.thatReturnsTrue; + }, + + /** + * We release all dispatched `SyntheticEvent`s after each event loop, adding + * them back into the pool. This allows a way to hold onto a reference that + * won't be added back into the pool. + */ + persist: function () { + this.isPersistent = emptyFunction.thatReturnsTrue; + }, + + /** + * Checks if this event should be released back into the pool. + * + * @return {boolean} True if this should not be released, false otherwise. + */ + isPersistent: emptyFunction.thatReturnsFalse, + + /** + * `PooledClass` looks for `destructor` on each instance it releases. + */ + destructor: function () { + var Interface = this.constructor.Interface; + for (var propName in Interface) { + if (process.env.NODE_ENV !== 'production') { + Object.defineProperty(this, propName, getPooledWarningPropertyDefinition(propName, Interface[propName])); + } else { + this[propName] = null; + } + } + for (var i = 0; i < shouldBeReleasedProperties.length; i++) { + this[shouldBeReleasedProperties[i]] = null; + } + if (process.env.NODE_ENV !== 'production') { + Object.defineProperty(this, 'nativeEvent', getPooledWarningPropertyDefinition('nativeEvent', null)); + Object.defineProperty(this, 'preventDefault', getPooledWarningPropertyDefinition('preventDefault', emptyFunction)); + Object.defineProperty(this, 'stopPropagation', getPooledWarningPropertyDefinition('stopPropagation', emptyFunction)); + } + } + +}); + +SyntheticEvent.Interface = EventInterface; + +if (process.env.NODE_ENV !== 'production') { + if (isProxySupported) { + /*eslint-disable no-func-assign */ + SyntheticEvent = new Proxy(SyntheticEvent, { + construct: function (target, args) { + return this.apply(target, Object.create(target.prototype), args); + }, + apply: function (constructor, that, args) { + return new Proxy(constructor.apply(that, args), { + set: function (target, prop, value) { + if (prop !== 'isPersistent' && !target.constructor.Interface.hasOwnProperty(prop) && shouldBeReleasedProperties.indexOf(prop) === -1) { + process.env.NODE_ENV !== 'production' ? warning(didWarnForAddedNewProperty || target.isPersistent(), 'This synthetic event is reused for performance reasons. If you\'re ' + 'seeing this, you\'re adding a new property in the synthetic event object. ' + 'The property is never released. See ' + 'https://fb.me/react-event-pooling for more information.') : void 0; + didWarnForAddedNewProperty = true; + } + target[prop] = value; + return true; + } + }); + } + }); + /*eslint-enable no-func-assign */ + } +} +/** + * Helper to reduce boilerplate when creating subclasses. + * + * @param {function} Class + * @param {?object} Interface + */ +SyntheticEvent.augmentClass = function (Class, Interface) { + var Super = this; + + var E = function () {}; + E.prototype = Super.prototype; + var prototype = new E(); + + _assign(prototype, Class.prototype); + Class.prototype = prototype; + Class.prototype.constructor = Class; + + Class.Interface = _assign({}, Super.Interface, Interface); + Class.augmentClass = Super.augmentClass; + + PooledClass.addPoolingTo(Class, PooledClass.fourArgumentPooler); +}; + +PooledClass.addPoolingTo(SyntheticEvent, PooledClass.fourArgumentPooler); + +module.exports = SyntheticEvent; + +/** + * Helper to nullify syntheticEvent instance properties when destructing + * + * @param {object} SyntheticEvent + * @param {String} propName + * @return {object} defineProperty object + */ +function getPooledWarningPropertyDefinition(propName, getVal) { + var isFunction = typeof getVal === 'function'; + return { + configurable: true, + set: set, + get: get + }; + + function set(val) { + var action = isFunction ? 'setting the method' : 'setting the property'; + warn(action, 'This is effectively a no-op'); + return val; + } + + function get() { + var action = isFunction ? 'accessing the method' : 'accessing the property'; + var result = isFunction ? 'This is a no-op function' : 'This is set to null'; + warn(action, result); + return getVal; + } + + function warn(action, result) { + var warningCondition = false; + process.env.NODE_ENV !== 'production' ? warning(warningCondition, 'This synthetic event is reused for performance reasons. If you\'re seeing this, ' + 'you\'re %s `%s` on a released/nullified synthetic event. %s. ' + 'If you must keep the original synthetic event around, use event.persist(). ' + 'See https://fb.me/react-event-pooling for more information.', action, propName, result) : void 0; + } +} +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 13 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var _prodInvariant = __webpack_require__(3); + +var invariant = __webpack_require__(1); + +function checkMask(value, bitmask) { + return (value & bitmask) === bitmask; +} + +var DOMPropertyInjection = { + /** + * Mapping from normalized, camelcased property names to a configuration that + * specifies how the associated DOM property should be accessed or rendered. + */ + MUST_USE_PROPERTY: 0x1, + HAS_BOOLEAN_VALUE: 0x4, + HAS_NUMERIC_VALUE: 0x8, + HAS_POSITIVE_NUMERIC_VALUE: 0x10 | 0x8, + HAS_OVERLOADED_BOOLEAN_VALUE: 0x20, + + /** + * Inject some specialized knowledge about the DOM. This takes a config object + * with the following properties: + * + * isCustomAttribute: function that given an attribute name will return true + * if it can be inserted into the DOM verbatim. Useful for data-* or aria-* + * attributes where it's impossible to enumerate all of the possible + * attribute names, + * + * Properties: object mapping DOM property name to one of the + * DOMPropertyInjection constants or null. If your attribute isn't in here, + * it won't get written to the DOM. + * + * DOMAttributeNames: object mapping React attribute name to the DOM + * attribute name. Attribute names not specified use the **lowercase** + * normalized name. + * + * DOMAttributeNamespaces: object mapping React attribute name to the DOM + * attribute namespace URL. (Attribute names not specified use no namespace.) + * + * DOMPropertyNames: similar to DOMAttributeNames but for DOM properties. + * Property names not specified use the normalized name. + * + * DOMMutationMethods: Properties that require special mutation methods. If + * `value` is undefined, the mutation method should unset the property. + * + * @param {object} domPropertyConfig the config as described above. + */ + injectDOMPropertyConfig: function (domPropertyConfig) { + var Injection = DOMPropertyInjection; + var Properties = domPropertyConfig.Properties || {}; + var DOMAttributeNamespaces = domPropertyConfig.DOMAttributeNamespaces || {}; + var DOMAttributeNames = domPropertyConfig.DOMAttributeNames || {}; + var DOMPropertyNames = domPropertyConfig.DOMPropertyNames || {}; + var DOMMutationMethods = domPropertyConfig.DOMMutationMethods || {}; + + if (domPropertyConfig.isCustomAttribute) { + DOMProperty._isCustomAttributeFunctions.push(domPropertyConfig.isCustomAttribute); + } + + for (var propName in Properties) { + !!DOMProperty.properties.hasOwnProperty(propName) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'injectDOMPropertyConfig(...): You\'re trying to inject DOM property \'%s\' which has already been injected. You may be accidentally injecting the same DOM property config twice, or you may be injecting two configs that have conflicting property names.', propName) : _prodInvariant('48', propName) : void 0; + + var lowerCased = propName.toLowerCase(); + var propConfig = Properties[propName]; + + var propertyInfo = { + attributeName: lowerCased, + attributeNamespace: null, + propertyName: propName, + mutationMethod: null, + + mustUseProperty: checkMask(propConfig, Injection.MUST_USE_PROPERTY), + hasBooleanValue: checkMask(propConfig, Injection.HAS_BOOLEAN_VALUE), + hasNumericValue: checkMask(propConfig, Injection.HAS_NUMERIC_VALUE), + hasPositiveNumericValue: checkMask(propConfig, Injection.HAS_POSITIVE_NUMERIC_VALUE), + hasOverloadedBooleanValue: checkMask(propConfig, Injection.HAS_OVERLOADED_BOOLEAN_VALUE) + }; + !(propertyInfo.hasBooleanValue + propertyInfo.hasNumericValue + propertyInfo.hasOverloadedBooleanValue <= 1) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'DOMProperty: Value can be one of boolean, overloaded boolean, or numeric value, but not a combination: %s', propName) : _prodInvariant('50', propName) : void 0; + + if (process.env.NODE_ENV !== 'production') { + DOMProperty.getPossibleStandardName[lowerCased] = propName; + } + + if (DOMAttributeNames.hasOwnProperty(propName)) { + var attributeName = DOMAttributeNames[propName]; + propertyInfo.attributeName = attributeName; + if (process.env.NODE_ENV !== 'production') { + DOMProperty.getPossibleStandardName[attributeName] = propName; + } + } + + if (DOMAttributeNamespaces.hasOwnProperty(propName)) { + propertyInfo.attributeNamespace = DOMAttributeNamespaces[propName]; + } + + if (DOMPropertyNames.hasOwnProperty(propName)) { + propertyInfo.propertyName = DOMPropertyNames[propName]; + } + + if (DOMMutationMethods.hasOwnProperty(propName)) { + propertyInfo.mutationMethod = DOMMutationMethods[propName]; + } + + DOMProperty.properties[propName] = propertyInfo; + } + } +}; + +/* eslint-disable max-len */ +var ATTRIBUTE_NAME_START_CHAR = ':A-Z_a-z\\u00C0-\\u00D6\\u00D8-\\u00F6\\u00F8-\\u02FF\\u0370-\\u037D\\u037F-\\u1FFF\\u200C-\\u200D\\u2070-\\u218F\\u2C00-\\u2FEF\\u3001-\\uD7FF\\uF900-\\uFDCF\\uFDF0-\\uFFFD'; +/* eslint-enable max-len */ + +/** + * DOMProperty exports lookup objects that can be used like functions: + * + * > DOMProperty.isValid['id'] + * true + * > DOMProperty.isValid['foobar'] + * undefined + * + * Although this may be confusing, it performs better in general. + * + * @see http://jsperf.com/key-exists + * @see http://jsperf.com/key-missing + */ +var DOMProperty = { + + ID_ATTRIBUTE_NAME: 'data-reactid', + ROOT_ATTRIBUTE_NAME: 'data-reactroot', + + ATTRIBUTE_NAME_START_CHAR: ATTRIBUTE_NAME_START_CHAR, + ATTRIBUTE_NAME_CHAR: ATTRIBUTE_NAME_START_CHAR + '\\-.0-9\\u00B7\\u0300-\\u036F\\u203F-\\u2040', + + /** + * Map from property "standard name" to an object with info about how to set + * the property in the DOM. Each object contains: + * + * attributeName: + * Used when rendering markup or with `*Attribute()`. + * attributeNamespace + * propertyName: + * Used on DOM node instances. (This includes properties that mutate due to + * external factors.) + * mutationMethod: + * If non-null, used instead of the property or `setAttribute()` after + * initial render. + * mustUseProperty: + * Whether the property must be accessed and mutated as an object property. + * hasBooleanValue: + * Whether the property should be removed when set to a falsey value. + * hasNumericValue: + * Whether the property must be numeric or parse as a numeric and should be + * removed when set to a falsey value. + * hasPositiveNumericValue: + * Whether the property must be positive numeric or parse as a positive + * numeric and should be removed when set to a falsey value. + * hasOverloadedBooleanValue: + * Whether the property can be used as a flag as well as with a value. + * Removed when strictly equal to false; present without a value when + * strictly equal to true; present with a value otherwise. + */ + properties: {}, + + /** + * Mapping from lowercase property names to the properly cased version, used + * to warn in the case of missing properties. Available only in __DEV__. + * + * autofocus is predefined, because adding it to the property whitelist + * causes unintended side effects. + * + * @type {Object} + */ + getPossibleStandardName: process.env.NODE_ENV !== 'production' ? { autofocus: 'autoFocus' } : null, + + /** + * All of the isCustomAttribute() functions that have been injected. + */ + _isCustomAttributeFunctions: [], + + /** + * Checks whether a property name is a custom attribute. + * @method + */ + isCustomAttribute: function (attributeName) { + for (var i = 0; i < DOMProperty._isCustomAttributeFunctions.length; i++) { + var isCustomAttributeFn = DOMProperty._isCustomAttributeFunctions[i]; + if (isCustomAttributeFn(attributeName)) { + return true; + } + } + return false; + }, + + injection: DOMPropertyInjection +}; + +module.exports = DOMProperty; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 14 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * + */ + + + +var _prodInvariant = __webpack_require__(3); + +var invariant = __webpack_require__(1); + +/** + * Static poolers. Several custom versions for each potential number of + * arguments. A completely generic pooler is easy to implement, but would + * require accessing the `arguments` object. In each of these, `this` refers to + * the Class itself, not an instance. If any others are needed, simply add them + * here, or in their own files. + */ +var oneArgumentPooler = function (copyFieldsFrom) { + var Klass = this; + if (Klass.instancePool.length) { + var instance = Klass.instancePool.pop(); + Klass.call(instance, copyFieldsFrom); + return instance; + } else { + return new Klass(copyFieldsFrom); + } +}; + +var twoArgumentPooler = function (a1, a2) { + var Klass = this; + if (Klass.instancePool.length) { + var instance = Klass.instancePool.pop(); + Klass.call(instance, a1, a2); + return instance; + } else { + return new Klass(a1, a2); + } +}; + +var threeArgumentPooler = function (a1, a2, a3) { + var Klass = this; + if (Klass.instancePool.length) { + var instance = Klass.instancePool.pop(); + Klass.call(instance, a1, a2, a3); + return instance; + } else { + return new Klass(a1, a2, a3); + } +}; + +var fourArgumentPooler = function (a1, a2, a3, a4) { + var Klass = this; + if (Klass.instancePool.length) { + var instance = Klass.instancePool.pop(); + Klass.call(instance, a1, a2, a3, a4); + return instance; + } else { + return new Klass(a1, a2, a3, a4); + } +}; + +var standardReleaser = function (instance) { + var Klass = this; + !(instance instanceof Klass) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Trying to release an instance into a pool of a different type.') : _prodInvariant('25') : void 0; + instance.destructor(); + if (Klass.instancePool.length < Klass.poolSize) { + Klass.instancePool.push(instance); + } +}; + +var DEFAULT_POOL_SIZE = 10; +var DEFAULT_POOLER = oneArgumentPooler; + +/** + * Augments `CopyConstructor` to be a poolable class, augmenting only the class + * itself (statically) not adding any prototypical fields. Any CopyConstructor + * you give this may have a `poolSize` property, and will look for a + * prototypical `destructor` on instances. + * + * @param {Function} CopyConstructor Constructor that can be used to reset. + * @param {Function} pooler Customizable pooler. + */ +var addPoolingTo = function (CopyConstructor, pooler) { + // Casting as any so that flow ignores the actual implementation and trusts + // it to match the type we declared + var NewKlass = CopyConstructor; + NewKlass.instancePool = []; + NewKlass.getPooled = pooler || DEFAULT_POOLER; + if (!NewKlass.poolSize) { + NewKlass.poolSize = DEFAULT_POOL_SIZE; + } + NewKlass.release = standardReleaser; + return NewKlass; +}; + +var PooledClass = { + addPoolingTo: addPoolingTo, + oneArgumentPooler: oneArgumentPooler, + twoArgumentPooler: twoArgumentPooler, + threeArgumentPooler: threeArgumentPooler, + fourArgumentPooler: fourArgumentPooler +}; + +module.exports = PooledClass; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 15 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2014-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var _assign = __webpack_require__(4); + +var ReactCurrentOwner = __webpack_require__(11); + +var warning = __webpack_require__(2); +var canDefineProperty = __webpack_require__(37); +var hasOwnProperty = Object.prototype.hasOwnProperty; + +var REACT_ELEMENT_TYPE = __webpack_require__(88); + +var RESERVED_PROPS = { + key: true, + ref: true, + __self: true, + __source: true +}; + +var specialPropKeyWarningShown, specialPropRefWarningShown; + +function hasValidRef(config) { + if (process.env.NODE_ENV !== 'production') { + if (hasOwnProperty.call(config, 'ref')) { + var getter = Object.getOwnPropertyDescriptor(config, 'ref').get; + if (getter && getter.isReactWarning) { + return false; + } + } + } + return config.ref !== undefined; +} + +function hasValidKey(config) { + if (process.env.NODE_ENV !== 'production') { + if (hasOwnProperty.call(config, 'key')) { + var getter = Object.getOwnPropertyDescriptor(config, 'key').get; + if (getter && getter.isReactWarning) { + return false; + } + } + } + return config.key !== undefined; +} + +function defineKeyPropWarningGetter(props, displayName) { + var warnAboutAccessingKey = function () { + if (!specialPropKeyWarningShown) { + specialPropKeyWarningShown = true; + process.env.NODE_ENV !== 'production' ? warning(false, '%s: `key` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', displayName) : void 0; + } + }; + warnAboutAccessingKey.isReactWarning = true; + Object.defineProperty(props, 'key', { + get: warnAboutAccessingKey, + configurable: true + }); +} + +function defineRefPropWarningGetter(props, displayName) { + var warnAboutAccessingRef = function () { + if (!specialPropRefWarningShown) { + specialPropRefWarningShown = true; + process.env.NODE_ENV !== 'production' ? warning(false, '%s: `ref` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', displayName) : void 0; + } + }; + warnAboutAccessingRef.isReactWarning = true; + Object.defineProperty(props, 'ref', { + get: warnAboutAccessingRef, + configurable: true + }); +} + +/** + * Factory method to create a new React element. This no longer adheres to + * the class pattern, so do not use new to call it. Also, no instanceof check + * will work. Instead test $$typeof field against Symbol.for('react.element') to check + * if something is a React Element. + * + * @param {*} type + * @param {*} key + * @param {string|object} ref + * @param {*} self A *temporary* helper to detect places where `this` is + * different from the `owner` when React.createElement is called, so that we + * can warn. We want to get rid of owner and replace string `ref`s with arrow + * functions, and as long as `this` and owner are the same, there will be no + * change in behavior. + * @param {*} source An annotation object (added by a transpiler or otherwise) + * indicating filename, line number, and/or other information. + * @param {*} owner + * @param {*} props + * @internal + */ +var ReactElement = function (type, key, ref, self, source, owner, props) { + var element = { + // This tag allow us to uniquely identify this as a React Element + $$typeof: REACT_ELEMENT_TYPE, + + // Built-in properties that belong on the element + type: type, + key: key, + ref: ref, + props: props, + + // Record the component responsible for creating this element. + _owner: owner + }; + + if (process.env.NODE_ENV !== 'production') { + // The validation flag is currently mutative. We put it on + // an external backing store so that we can freeze the whole object. + // This can be replaced with a WeakMap once they are implemented in + // commonly used development environments. + element._store = {}; + + // To make comparing ReactElements easier for testing purposes, we make + // the validation flag non-enumerable (where possible, which should + // include every environment we run tests in), so the test framework + // ignores it. + if (canDefineProperty) { + Object.defineProperty(element._store, 'validated', { + configurable: false, + enumerable: false, + writable: true, + value: false + }); + // self and source are DEV only properties. + Object.defineProperty(element, '_self', { + configurable: false, + enumerable: false, + writable: false, + value: self + }); + // Two elements created in two different places should be considered + // equal for testing purposes and therefore we hide it from enumeration. + Object.defineProperty(element, '_source', { + configurable: false, + enumerable: false, + writable: false, + value: source + }); + } else { + element._store.validated = false; + element._self = self; + element._source = source; + } + if (Object.freeze) { + Object.freeze(element.props); + Object.freeze(element); + } + } + + return element; +}; + +/** + * Create and return a new ReactElement of the given type. + * See https://facebook.github.io/react/docs/top-level-api.html#react.createelement + */ +ReactElement.createElement = function (type, config, children) { + var propName; + + // Reserved names are extracted + var props = {}; + + var key = null; + var ref = null; + var self = null; + var source = null; + + if (config != null) { + if (hasValidRef(config)) { + ref = config.ref; + } + if (hasValidKey(config)) { + key = '' + config.key; + } + + self = config.__self === undefined ? null : config.__self; + source = config.__source === undefined ? null : config.__source; + // Remaining properties are added to a new props object + for (propName in config) { + if (hasOwnProperty.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) { + props[propName] = config[propName]; + } + } + } + + // Children can be more than one argument, and those are transferred onto + // the newly allocated props object. + var childrenLength = arguments.length - 2; + if (childrenLength === 1) { + props.children = children; + } else if (childrenLength > 1) { + var childArray = Array(childrenLength); + for (var i = 0; i < childrenLength; i++) { + childArray[i] = arguments[i + 2]; + } + if (process.env.NODE_ENV !== 'production') { + if (Object.freeze) { + Object.freeze(childArray); + } + } + props.children = childArray; + } + + // Resolve default props + if (type && type.defaultProps) { + var defaultProps = type.defaultProps; + for (propName in defaultProps) { + if (props[propName] === undefined) { + props[propName] = defaultProps[propName]; + } + } + } + if (process.env.NODE_ENV !== 'production') { + if (key || ref) { + if (typeof props.$$typeof === 'undefined' || props.$$typeof !== REACT_ELEMENT_TYPE) { + var displayName = typeof type === 'function' ? type.displayName || type.name || 'Unknown' : type; + if (key) { + defineKeyPropWarningGetter(props, displayName); + } + if (ref) { + defineRefPropWarningGetter(props, displayName); + } + } + } + } + return ReactElement(type, key, ref, self, source, ReactCurrentOwner.current, props); +}; + +/** + * Return a function that produces ReactElements of a given type. + * See https://facebook.github.io/react/docs/top-level-api.html#react.createfactory + */ +ReactElement.createFactory = function (type) { + var factory = ReactElement.createElement.bind(null, type); + // Expose the type on the factory and the prototype so that it can be + // easily accessed on elements. E.g. `.type === Foo`. + // This should not be named `constructor` since this may not be the function + // that created the element, and it may not even be a constructor. + // Legacy hook TODO: Warn if this is accessed + factory.type = type; + return factory; +}; + +ReactElement.cloneAndReplaceKey = function (oldElement, newKey) { + var newElement = ReactElement(oldElement.type, newKey, oldElement.ref, oldElement._self, oldElement._source, oldElement._owner, oldElement.props); + + return newElement; +}; + +/** + * Clone and return a new ReactElement using element as the starting point. + * See https://facebook.github.io/react/docs/top-level-api.html#react.cloneelement + */ +ReactElement.cloneElement = function (element, config, children) { + var propName; + + // Original props are copied + var props = _assign({}, element.props); + + // Reserved names are extracted + var key = element.key; + var ref = element.ref; + // Self is preserved since the owner is preserved. + var self = element._self; + // Source is preserved since cloneElement is unlikely to be targeted by a + // transpiler, and the original source is probably a better indicator of the + // true owner. + var source = element._source; + + // Owner will be preserved, unless ref is overridden + var owner = element._owner; + + if (config != null) { + if (hasValidRef(config)) { + // Silently steal the ref from the parent. + ref = config.ref; + owner = ReactCurrentOwner.current; + } + if (hasValidKey(config)) { + key = '' + config.key; + } + + // Remaining properties override existing props + var defaultProps; + if (element.type && element.type.defaultProps) { + defaultProps = element.type.defaultProps; + } + for (propName in config) { + if (hasOwnProperty.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) { + if (config[propName] === undefined && defaultProps !== undefined) { + // Resolve default props + props[propName] = defaultProps[propName]; + } else { + props[propName] = config[propName]; + } + } + } + } + + // Children can be more than one argument, and those are transferred onto + // the newly allocated props object. + var childrenLength = arguments.length - 2; + if (childrenLength === 1) { + props.children = children; + } else if (childrenLength > 1) { + var childArray = Array(childrenLength); + for (var i = 0; i < childrenLength; i++) { + childArray[i] = arguments[i + 2]; + } + props.children = childArray; + } + + return ReactElement(element.type, key, ref, self, source, owner, props); +}; + +/** + * Verifies the object is a ReactElement. + * See https://facebook.github.io/react/docs/top-level-api.html#react.isvalidelement + * @param {?object} object + * @return {boolean} True if `object` is a valid component. + * @final + */ +ReactElement.isValidElement = function (object) { + return typeof object === 'object' && object !== null && object.$$typeof === REACT_ELEMENT_TYPE; +}; + +module.exports = ReactElement; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 16 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright (c) 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * + */ + + +/** + * WARNING: DO NOT manually require this module. + * This is a replacement for `invariant(...)` used by the error code system + * and will _only_ be required by the corresponding babel pass. + * It always throws. + */ + +function reactProdInvariant(code) { + var argCount = arguments.length - 1; + + var message = 'Minified React error #' + code + '; visit ' + 'http://facebook.github.io/react/docs/error-decoder.html?invariant=' + code; + + for (var argIdx = 0; argIdx < argCount; argIdx++) { + message += '&args[]=' + encodeURIComponent(arguments[argIdx + 1]); + } + + message += ' for the full message or use the non-minified dev environment' + ' for full errors and additional helpful warnings.'; + + var error = new Error(message); + error.name = 'Invariant Violation'; + error.framesToPop = 1; // we don't care about reactProdInvariant's own frame + + throw error; +} + +module.exports = reactProdInvariant; + +/***/ }), +/* 17 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +// a duplex stream is just a stream that is both readable and writable. +// Since JS doesn't have multiple prototypal inheritance, this class +// prototypally inherits from Readable, and then parasitically from +// Writable. + + + +/**/ + +var objectKeys = Object.keys || function (obj) { + var keys = []; + for (var key in obj) { + keys.push(key); + }return keys; +}; +/**/ + +module.exports = Duplex; + +/**/ +var processNextTick = __webpack_require__(41); +/**/ + +/**/ +var util = __webpack_require__(24); +util.inherits = __webpack_require__(19); +/**/ + +var Readable = __webpack_require__(92); +var Writable = __webpack_require__(59); + +util.inherits(Duplex, Readable); + +var keys = objectKeys(Writable.prototype); +for (var v = 0; v < keys.length; v++) { + var method = keys[v]; + if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method]; +} + +function Duplex(options) { + if (!(this instanceof Duplex)) return new Duplex(options); + + Readable.call(this, options); + Writable.call(this, options); + + if (options && options.readable === false) this.readable = false; + + if (options && options.writable === false) this.writable = false; + + this.allowHalfOpen = true; + if (options && options.allowHalfOpen === false) this.allowHalfOpen = false; + + this.once('end', onend); +} + +// the no-half-open enforcer +function onend() { + // if we allow half-open state, or if the writable side ended, + // then we're ok. + if (this.allowHalfOpen || this._writableState.ended) return; + + // no more data can be written. + // But allow more writes to happen in this tick. + processNextTick(onEndNT, this); +} + +function onEndNT(self) { + self.end(); +} + +function forEach(xs, f) { + for (var i = 0, l = xs.length; i < l; i++) { + f(xs[i], i); + } +} + +/***/ }), +/* 18 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(global) {/*! * The buffer module from node.js, for the browser. * * @author Feross Aboukhadijeh * @license MIT */ -var G=n(98),Q=n(115),J=n(100);t.Buffer=i,t.SlowBuffer=m,t.INSPECT_MAX_BYTES=50,i.TYPED_ARRAY_SUPPORT=void 0!==e.TYPED_ARRAY_SUPPORT?e.TYPED_ARRAY_SUPPORT:function(){try{var e=new Uint8Array(1);return e.__proto__={__proto__:Uint8Array.prototype,foo:function(){return 42}},42===e.foo()&&"function"==typeof e.subarray&&0===e.subarray(1,1).byteLength}catch(e){return!1}}(),t.kMaxLength=r(),i.poolSize=8192,i._augment=function(e){return e.__proto__=i.prototype,e},i.from=function(e,t,n){return a(null,e,t,n)},i.TYPED_ARRAY_SUPPORT&&(i.prototype.__proto__=Uint8Array.prototype,i.__proto__=Uint8Array,"undefined"!=typeof Symbol&&Symbol.species&&i[Symbol.species]===i&&Object.defineProperty(i,Symbol.species,{value:null,configurable:!0})),i.alloc=function(e,t,n){return u(null,e,t,n)},i.allocUnsafe=function(e){return l(null,e)},i.allocUnsafeSlow=function(e){return l(null,e)},i.isBuffer=function(e){return!(null==e||!e._isBuffer)},i.compare=function(e,t){if(!i.isBuffer(e)||!i.isBuffer(t))throw new TypeError("Arguments must be Buffers");if(e===t)return 0;for(var n=e.length,r=t.length,o=0,a=Math.min(n,r);o0&&(e=this.toString("hex",0,n).match(/.{2}/g).join(" "),this.length>n&&(e+=" ... 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+ * Opera 11.6+, iOS 4.2+. * - * Borrows from Modernizr. + * Due to various browser bugs, sometimes the Object implementation will be used even + * when the browser supports typed arrays. + * + * Note: + * + * - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances, + * See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438. + * + * - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function. + * + * - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of + * incorrect length in some situations. + + * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they + * get the Object implementation, which is slower but behaves correctly. + */ +Buffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined + ? global.TYPED_ARRAY_SUPPORT + : typedArraySupport() + +/* + * Export kMaxLength after typed array support is determined. + */ +exports.kMaxLength = kMaxLength() + +function typedArraySupport () { + try { + var arr = new Uint8Array(1) + arr.__proto__ = {__proto__: Uint8Array.prototype, foo: function () { return 42 }} + return arr.foo() === 42 && // typed array instances can be augmented + typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray` + arr.subarray(1, 1).byteLength === 0 // ie10 has broken `subarray` + } catch (e) { + return false + } +} + +function kMaxLength () { + return Buffer.TYPED_ARRAY_SUPPORT + ? 0x7fffffff + : 0x3fffffff +} + +function createBuffer (that, length) { + if (kMaxLength() < length) { + throw new RangeError('Invalid typed array length') + } + if (Buffer.TYPED_ARRAY_SUPPORT) { + // Return an augmented `Uint8Array` instance, for best performance + that = new Uint8Array(length) + that.__proto__ = Buffer.prototype + } else { + // Fallback: Return an object instance of the Buffer class + if (that === null) { + that = new Buffer(length) + } + that.length = length + } + + return that +} + +/** + * The Buffer constructor returns instances of `Uint8Array` that have their + * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of + * `Uint8Array`, so the returned instances will have all the node `Buffer` methods + * and the `Uint8Array` methods. Square bracket notation works as expected -- it + * returns a single octet. + * + * The `Uint8Array` prototype remains unmodified. + */ + +function Buffer (arg, encodingOrOffset, length) { + if (!Buffer.TYPED_ARRAY_SUPPORT && !(this instanceof Buffer)) { + return new Buffer(arg, encodingOrOffset, length) + } + + // Common case. + if (typeof arg === 'number') { + if (typeof encodingOrOffset === 'string') { + throw new Error( + 'If encoding is specified then the first argument must be a string' + ) + } + return allocUnsafe(this, arg) + } + return from(this, arg, encodingOrOffset, length) +} + +Buffer.poolSize = 8192 // not used by this implementation + +// TODO: Legacy, not needed anymore. Remove in next major version. +Buffer._augment = function (arr) { + arr.__proto__ = Buffer.prototype + return arr +} + +function from (that, value, encodingOrOffset, length) { + if (typeof value === 'number') { + throw new TypeError('"value" argument must not be a number') + } + + if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) { + return fromArrayBuffer(that, value, encodingOrOffset, length) + } + + if (typeof value === 'string') { + return fromString(that, value, encodingOrOffset) + } + + return fromObject(that, value) +} + +/** + * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError + * if value is a number. + * Buffer.from(str[, encoding]) + * Buffer.from(array) + * Buffer.from(buffer) + * Buffer.from(arrayBuffer[, byteOffset[, length]]) + **/ +Buffer.from = function (value, encodingOrOffset, length) { + return from(null, value, encodingOrOffset, length) +} + +if (Buffer.TYPED_ARRAY_SUPPORT) { + Buffer.prototype.__proto__ = Uint8Array.prototype + Buffer.__proto__ = Uint8Array + if (typeof Symbol !== 'undefined' && Symbol.species && + Buffer[Symbol.species] === Buffer) { + // Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97 + Object.defineProperty(Buffer, Symbol.species, { + value: null, + configurable: true + }) + } +} + +function assertSize (size) { + if (typeof size !== 'number') { + throw new TypeError('"size" argument must be a number') + } else if (size < 0) { + throw new RangeError('"size" argument must not be negative') + } +} + +function alloc (that, size, fill, encoding) { + assertSize(size) + if (size <= 0) { + return createBuffer(that, size) + } + if (fill !== undefined) { + // Only pay attention to encoding if it's a string. This + // prevents accidentally sending in a number that would + // be interpretted as a start offset. + return typeof encoding === 'string' + ? createBuffer(that, size).fill(fill, encoding) + : createBuffer(that, size).fill(fill) + } + return createBuffer(that, size) +} + +/** + * Creates a new filled Buffer instance. + * alloc(size[, fill[, encoding]]) + **/ +Buffer.alloc = function (size, fill, encoding) { + return alloc(null, size, fill, encoding) +} + +function allocUnsafe (that, size) { + assertSize(size) + that = createBuffer(that, size < 0 ? 0 : checked(size) | 0) + if (!Buffer.TYPED_ARRAY_SUPPORT) { + for (var i = 0; i < size; ++i) { + that[i] = 0 + } + } + return that +} + +/** + * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance. + * */ +Buffer.allocUnsafe = function (size) { + return allocUnsafe(null, size) +} +/** + * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance. + */ +Buffer.allocUnsafeSlow = function (size) { + return allocUnsafe(null, size) +} + +function fromString (that, string, encoding) { + if (typeof encoding !== 'string' || encoding === '') { + encoding = 'utf8' + } + + if (!Buffer.isEncoding(encoding)) { + throw new TypeError('"encoding" must be a valid string encoding') + } + + var length = byteLength(string, encoding) | 0 + that = createBuffer(that, length) + + var actual = that.write(string, encoding) + + if (actual !== length) { + // Writing a hex string, for example, that contains invalid characters will + // cause everything after the first invalid character to be ignored. (e.g. + // 'abxxcd' will be treated as 'ab') + that = that.slice(0, actual) + } + + return that +} + +function fromArrayLike (that, array) { + var length = array.length < 0 ? 0 : checked(array.length) | 0 + that = createBuffer(that, length) + for (var i = 0; i < length; i += 1) { + that[i] = array[i] & 255 + } + return that +} + +function fromArrayBuffer (that, array, byteOffset, length) { + array.byteLength // this throws if `array` is not a valid ArrayBuffer + + if (byteOffset < 0 || array.byteLength < byteOffset) { + throw new RangeError('\'offset\' is out of bounds') + } + + if (array.byteLength < byteOffset + (length || 0)) { + throw new RangeError('\'length\' is out of bounds') + } + + if (byteOffset === undefined && length === undefined) { + array = new Uint8Array(array) + } else if (length === undefined) { + array = new Uint8Array(array, byteOffset) + } else { + array = new Uint8Array(array, byteOffset, length) + } + + if (Buffer.TYPED_ARRAY_SUPPORT) { + // Return an augmented `Uint8Array` instance, for best performance + that = array + that.__proto__ = Buffer.prototype + } else { + // Fallback: Return an object instance of the Buffer class + that = fromArrayLike(that, array) + } + return that +} + +function fromObject (that, obj) { + if (Buffer.isBuffer(obj)) { + var len = checked(obj.length) | 0 + that = createBuffer(that, len) + + if (that.length === 0) { + return that + } + + obj.copy(that, 0, 0, len) + return that + } + + if (obj) { + if ((typeof ArrayBuffer !== 'undefined' && + obj.buffer instanceof ArrayBuffer) || 'length' in obj) { + if (typeof obj.length !== 'number' || isnan(obj.length)) { + return createBuffer(that, 0) + } + return fromArrayLike(that, obj) + } + + if (obj.type === 'Buffer' && isArray(obj.data)) { + return fromArrayLike(that, obj.data) + } + } + + throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.') +} + +function checked (length) { + // Note: cannot use `length < kMaxLength()` here because that fails when + // length is NaN (which is otherwise coerced to zero.) + if (length >= kMaxLength()) { + throw new RangeError('Attempt to allocate Buffer larger than maximum ' + + 'size: 0x' + kMaxLength().toString(16) + ' bytes') + } + return length | 0 +} + +function SlowBuffer (length) { + if (+length != length) { // eslint-disable-line eqeqeq + length = 0 + } + return Buffer.alloc(+length) +} + +Buffer.isBuffer = function isBuffer (b) { + return !!(b != null && b._isBuffer) +} + +Buffer.compare = function compare (a, b) { + if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) { + throw new TypeError('Arguments must be Buffers') + } + + if (a === b) return 0 + + var x = a.length + var y = b.length + + for (var i = 0, len = Math.min(x, y); i < len; ++i) { + if (a[i] !== b[i]) { + x = a[i] + y = b[i] + break + } + } + + if (x < y) return -1 + if (y < x) return 1 + return 0 +} + +Buffer.isEncoding = function isEncoding (encoding) { + switch (String(encoding).toLowerCase()) { + case 'hex': + case 'utf8': + case 'utf-8': + case 'ascii': + case 'latin1': + case 'binary': + case 'base64': + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return true + default: + return false + } +} + +Buffer.concat = function concat (list, length) { + if (!isArray(list)) { + throw new TypeError('"list" argument must be an Array of Buffers') + } + + if (list.length === 0) { + return Buffer.alloc(0) + } + + var i + if (length === undefined) { + length = 0 + for (i = 0; i < list.length; ++i) { + length += list[i].length + } + } + + var buffer = Buffer.allocUnsafe(length) + var pos = 0 + for (i = 0; i < list.length; ++i) { + var buf = list[i] + if (!Buffer.isBuffer(buf)) { + throw new TypeError('"list" argument must be an Array of Buffers') + } + buf.copy(buffer, pos) + pos += buf.length + } + return buffer +} + +function byteLength (string, encoding) { + if (Buffer.isBuffer(string)) { + return string.length + } + if (typeof ArrayBuffer !== 'undefined' && typeof ArrayBuffer.isView === 'function' && + (ArrayBuffer.isView(string) || string instanceof ArrayBuffer)) { + return string.byteLength + } + if (typeof string !== 'string') { + string = '' + string + } + + var len = string.length + if (len === 0) return 0 + + // Use a for loop to avoid recursion + var loweredCase = false + for (;;) { + switch (encoding) { + case 'ascii': + case 'latin1': + case 'binary': + return len + case 'utf8': + case 'utf-8': + case undefined: + return utf8ToBytes(string).length + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return len * 2 + case 'hex': + return len >>> 1 + case 'base64': + return base64ToBytes(string).length + default: + if (loweredCase) return utf8ToBytes(string).length // assume utf8 + encoding = ('' + encoding).toLowerCase() + loweredCase = true + } + } +} +Buffer.byteLength = byteLength + +function slowToString (encoding, start, end) { + var loweredCase = false + + // No need to verify that "this.length <= MAX_UINT32" since it's a read-only + // property of a typed array. + + // This behaves neither like String nor Uint8Array in that we set start/end + // to their upper/lower bounds if the value passed is out of range. + // undefined is handled specially as per ECMA-262 6th Edition, + // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization. + if (start === undefined || start < 0) { + start = 0 + } + // Return early if start > this.length. Done here to prevent potential uint32 + // coercion fail below. + if (start > this.length) { + return '' + } + + if (end === undefined || end > this.length) { + end = this.length + } + + if (end <= 0) { + return '' + } + + // Force coersion to uint32. This will also coerce falsey/NaN values to 0. + end >>>= 0 + start >>>= 0 + + if (end <= start) { + return '' + } + + if (!encoding) encoding = 'utf8' + + while (true) { + switch (encoding) { + case 'hex': + return hexSlice(this, start, end) + + case 'utf8': + case 'utf-8': + return utf8Slice(this, start, end) + + case 'ascii': + return asciiSlice(this, start, end) + + case 'latin1': + case 'binary': + return latin1Slice(this, start, end) + + case 'base64': + return base64Slice(this, start, end) + + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return utf16leSlice(this, start, end) + + default: + if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding) + encoding = (encoding + '').toLowerCase() + loweredCase = true + } + } +} + +// The property is used by `Buffer.isBuffer` and `is-buffer` (in Safari 5-7) to detect +// Buffer instances. +Buffer.prototype._isBuffer = true + +function swap (b, n, m) { + var i = b[n] + b[n] = b[m] + b[m] = i +} + +Buffer.prototype.swap16 = function swap16 () { + var len = this.length + if (len % 2 !== 0) { + throw new RangeError('Buffer size must be a multiple of 16-bits') + } + for (var i = 0; i < len; i += 2) { + swap(this, i, i + 1) + } + return this +} + +Buffer.prototype.swap32 = function swap32 () { + var len = this.length + if (len % 4 !== 0) { + throw new RangeError('Buffer size must be a multiple of 32-bits') + } + for (var i = 0; i < len; i += 4) { + swap(this, i, i + 3) + swap(this, i + 1, i + 2) + } + return this +} + +Buffer.prototype.swap64 = function swap64 () { + var len = this.length + if (len % 8 !== 0) { + throw new RangeError('Buffer size must be a multiple of 64-bits') + } + for (var i = 0; i < len; i += 8) { + swap(this, i, i + 7) + swap(this, i + 1, i + 6) + swap(this, i + 2, i + 5) + swap(this, i + 3, i + 4) + } + return this +} + +Buffer.prototype.toString = function toString () { + var length = this.length | 0 + if (length === 0) return '' + if (arguments.length === 0) return utf8Slice(this, 0, length) + return slowToString.apply(this, arguments) +} + +Buffer.prototype.equals = function equals (b) { + if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer') + if (this === b) return true + return Buffer.compare(this, b) === 0 +} + +Buffer.prototype.inspect = function inspect () { + var str = '' + var max = exports.INSPECT_MAX_BYTES + if (this.length > 0) { + str = this.toString('hex', 0, max).match(/.{2}/g).join(' ') + if (this.length > max) str += ' ... ' + } + return '' +} + +Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) { + if (!Buffer.isBuffer(target)) { + throw new TypeError('Argument must be a Buffer') + } + + if (start === undefined) { + start = 0 + } + if (end === undefined) { + end = target ? target.length : 0 + } + if (thisStart === undefined) { + thisStart = 0 + } + if (thisEnd === undefined) { + thisEnd = this.length + } + + if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) { + throw new RangeError('out of range index') + } + + if (thisStart >= thisEnd && start >= end) { + return 0 + } + if (thisStart >= thisEnd) { + return -1 + } + if (start >= end) { + return 1 + } + + start >>>= 0 + end >>>= 0 + thisStart >>>= 0 + thisEnd >>>= 0 + + if (this === target) return 0 + + var x = thisEnd - thisStart + var y = end - start + var len = Math.min(x, y) + + var thisCopy = this.slice(thisStart, thisEnd) + var targetCopy = target.slice(start, end) + + for (var i = 0; i < len; ++i) { + if (thisCopy[i] !== targetCopy[i]) { + x = thisCopy[i] + y = targetCopy[i] + break + } + } + + if (x < y) return -1 + if (y < x) return 1 + return 0 +} + +// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`, +// OR the last index of `val` in `buffer` at offset <= `byteOffset`. +// +// Arguments: +// - buffer - a Buffer to search +// - val - a string, Buffer, or number +// - byteOffset - an index into `buffer`; will be clamped to an int32 +// - encoding - an optional encoding, relevant is val is a string +// - dir - true for indexOf, false for lastIndexOf +function bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) { + // Empty buffer means no match + if (buffer.length === 0) return -1 + + // Normalize byteOffset + if (typeof byteOffset === 'string') { + encoding = byteOffset + byteOffset = 0 + } else if (byteOffset > 0x7fffffff) { + byteOffset = 0x7fffffff + } else if (byteOffset < -0x80000000) { + byteOffset = -0x80000000 + } + byteOffset = +byteOffset // Coerce to Number. + if (isNaN(byteOffset)) { + // byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer + byteOffset = dir ? 0 : (buffer.length - 1) + } + + // Normalize byteOffset: negative offsets start from the end of the buffer + if (byteOffset < 0) byteOffset = buffer.length + byteOffset + if (byteOffset >= buffer.length) { + if (dir) return -1 + else byteOffset = buffer.length - 1 + } else if (byteOffset < 0) { + if (dir) byteOffset = 0 + else return -1 + } + + // Normalize val + if (typeof val === 'string') { + val = Buffer.from(val, encoding) + } + + // Finally, search either indexOf (if dir is true) or lastIndexOf + if (Buffer.isBuffer(val)) { + // Special case: looking for empty string/buffer always fails + if (val.length === 0) { + return -1 + } + return arrayIndexOf(buffer, val, byteOffset, encoding, dir) + } else if (typeof val === 'number') { + val = val & 0xFF // Search for a byte value [0-255] + if (Buffer.TYPED_ARRAY_SUPPORT && + typeof Uint8Array.prototype.indexOf === 'function') { + if (dir) { + return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset) + } else { + return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset) + } + } + return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir) + } + + throw new TypeError('val must be string, number or Buffer') +} + +function arrayIndexOf (arr, val, byteOffset, encoding, dir) { + var indexSize = 1 + var arrLength = arr.length + var valLength = val.length + + if (encoding !== undefined) { + encoding = String(encoding).toLowerCase() + if (encoding === 'ucs2' || encoding === 'ucs-2' || + encoding === 'utf16le' || encoding === 'utf-16le') { + if (arr.length < 2 || val.length < 2) { + return -1 + } + indexSize = 2 + arrLength /= 2 + valLength /= 2 + byteOffset /= 2 + } + } + + function read (buf, i) { + if (indexSize === 1) { + return buf[i] + } else { + return buf.readUInt16BE(i * indexSize) + } + } + + var i + if (dir) { + var foundIndex = -1 + for (i = byteOffset; i < arrLength; i++) { + if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) { + if (foundIndex === -1) foundIndex = i + if (i - foundIndex + 1 === valLength) return foundIndex * indexSize + } else { + if (foundIndex !== -1) i -= i - foundIndex + foundIndex = -1 + } + } + } else { + if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength + for (i = byteOffset; i >= 0; i--) { + var found = true + for (var j = 0; j < valLength; j++) { + if (read(arr, i + j) !== read(val, j)) { + found = false + break + } + } + if (found) return i + } + } + + return -1 +} + +Buffer.prototype.includes = function includes (val, byteOffset, encoding) { + return this.indexOf(val, byteOffset, encoding) !== -1 +} + +Buffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) { + return bidirectionalIndexOf(this, val, byteOffset, encoding, true) +} + +Buffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) { + return bidirectionalIndexOf(this, val, byteOffset, encoding, false) +} + +function hexWrite (buf, string, offset, length) { + offset = Number(offset) || 0 + var remaining = buf.length - offset + if (!length) { + length = remaining + } else { + length = Number(length) + if (length > remaining) { + length = remaining + } + } + + // must be an even number of digits + var strLen = string.length + if (strLen % 2 !== 0) throw new TypeError('Invalid hex string') + + if (length > strLen / 2) { + length = strLen / 2 + } + for (var i = 0; i < length; ++i) { + var parsed = parseInt(string.substr(i * 2, 2), 16) + if (isNaN(parsed)) return i + buf[offset + i] = parsed + } + return i +} + +function utf8Write (buf, string, offset, length) { + return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length) +} + +function asciiWrite (buf, string, offset, length) { + return blitBuffer(asciiToBytes(string), buf, offset, length) +} + +function latin1Write (buf, string, offset, length) { + return asciiWrite(buf, string, offset, length) +} + +function base64Write (buf, string, offset, length) { + return blitBuffer(base64ToBytes(string), buf, offset, length) +} + +function ucs2Write (buf, string, offset, length) { + return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length) +} + +Buffer.prototype.write = function write (string, offset, length, encoding) { + // Buffer#write(string) + if (offset === undefined) { + encoding = 'utf8' + length = this.length + offset = 0 + // Buffer#write(string, encoding) + } else if (length === undefined && typeof offset === 'string') { + encoding = offset + length = this.length + offset = 0 + // Buffer#write(string, offset[, length][, encoding]) + } else if (isFinite(offset)) { + offset = offset | 0 + if (isFinite(length)) { + length = length | 0 + if (encoding === undefined) encoding = 'utf8' + } else { + encoding = length + length = undefined + } + // legacy write(string, encoding, offset, length) - remove in v0.13 + } else { + throw new Error( + 'Buffer.write(string, encoding, offset[, length]) is no longer supported' + ) + } + + var remaining = this.length - offset + if (length === undefined || length > remaining) length = remaining + + if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) { + throw new RangeError('Attempt to write outside buffer bounds') + } + + if (!encoding) encoding = 'utf8' + + var loweredCase = false + for (;;) { + switch (encoding) { + case 'hex': + return hexWrite(this, string, offset, length) + + case 'utf8': + case 'utf-8': + return utf8Write(this, string, offset, length) + + case 'ascii': + return asciiWrite(this, string, offset, length) + + case 'latin1': + case 'binary': + return latin1Write(this, string, offset, length) + + case 'base64': + // Warning: maxLength not taken into account in base64Write + return base64Write(this, string, offset, length) + + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return ucs2Write(this, string, offset, length) + + default: + if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding) + encoding = ('' + encoding).toLowerCase() + loweredCase = true + } + } +} + +Buffer.prototype.toJSON = function toJSON () { + return { + type: 'Buffer', + data: Array.prototype.slice.call(this._arr || this, 0) + } +} + +function base64Slice (buf, start, end) { + if (start === 0 && end === buf.length) { + return base64.fromByteArray(buf) + } else { + return base64.fromByteArray(buf.slice(start, end)) + } +} + +function utf8Slice (buf, start, end) { + end = Math.min(buf.length, end) + var res = [] + + var i = start + while (i < end) { + var firstByte = buf[i] + var codePoint = null + var bytesPerSequence = (firstByte > 0xEF) ? 4 + : (firstByte > 0xDF) ? 3 + : (firstByte > 0xBF) ? 2 + : 1 + + if (i + bytesPerSequence <= end) { + var secondByte, thirdByte, fourthByte, tempCodePoint + + switch (bytesPerSequence) { + case 1: + if (firstByte < 0x80) { + codePoint = firstByte + } + break + case 2: + secondByte = buf[i + 1] + if ((secondByte & 0xC0) === 0x80) { + tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F) + if (tempCodePoint > 0x7F) { + codePoint = tempCodePoint + } + } + break + case 3: + secondByte = buf[i + 1] + thirdByte = buf[i + 2] + if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) { + tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F) + if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) { + codePoint = tempCodePoint + } + } + break + case 4: + secondByte = buf[i + 1] + thirdByte = buf[i + 2] + fourthByte = buf[i + 3] + if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) { + tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F) + if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) { + codePoint = tempCodePoint + } + } + } + } + + if (codePoint === null) { + // we did not generate a valid codePoint so insert a + // replacement char (U+FFFD) and advance only 1 byte + codePoint = 0xFFFD + bytesPerSequence = 1 + } else if (codePoint > 0xFFFF) { + // encode to utf16 (surrogate pair dance) + codePoint -= 0x10000 + res.push(codePoint >>> 10 & 0x3FF | 0xD800) + codePoint = 0xDC00 | codePoint & 0x3FF + } + + res.push(codePoint) + i += bytesPerSequence + } + + return decodeCodePointsArray(res) +} + +// Based on http://stackoverflow.com/a/22747272/680742, the browser with +// the lowest limit is Chrome, with 0x10000 args. +// We go 1 magnitude less, for safety +var MAX_ARGUMENTS_LENGTH = 0x1000 + +function decodeCodePointsArray (codePoints) { + var len = codePoints.length + if (len <= MAX_ARGUMENTS_LENGTH) { + return String.fromCharCode.apply(String, codePoints) // avoid extra slice() + } + + // Decode in chunks to avoid "call stack size exceeded". + var res = '' + var i = 0 + while (i < len) { + res += String.fromCharCode.apply( + String, + codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH) + ) + } + return res +} + +function asciiSlice (buf, start, end) { + var ret = '' + end = Math.min(buf.length, end) + + for (var i = start; i < end; ++i) { + ret += String.fromCharCode(buf[i] & 0x7F) + } + return ret +} + +function latin1Slice (buf, start, end) { + var ret = '' + end = Math.min(buf.length, end) + + for (var i = start; i < end; ++i) { + ret += String.fromCharCode(buf[i]) + } + return ret +} + +function hexSlice (buf, start, end) { + var len = buf.length + + if (!start || start < 0) start = 0 + if (!end || end < 0 || end > len) end = len + + var out = '' + for (var i = start; i < end; ++i) { + out += toHex(buf[i]) + } + return out +} + +function utf16leSlice (buf, start, end) { + var bytes = buf.slice(start, end) + var res = '' + for (var i = 0; i < bytes.length; i += 2) { + res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256) + } + return res +} + +Buffer.prototype.slice = function slice (start, end) { + var len = this.length + start = ~~start + end = end === undefined ? len : ~~end + + if (start < 0) { + start += len + if (start < 0) start = 0 + } else if (start > len) { + start = len + } + + if (end < 0) { + end += len + if (end < 0) end = 0 + } else if (end > len) { + end = len + } + + if (end < start) end = start + + var newBuf + if (Buffer.TYPED_ARRAY_SUPPORT) { + newBuf = this.subarray(start, end) + newBuf.__proto__ = Buffer.prototype + } else { + var sliceLen = end - start + newBuf = new Buffer(sliceLen, undefined) + for (var i = 0; i < sliceLen; ++i) { + newBuf[i] = this[i + start] + } + } + + return newBuf +} + +/* + * Need to make sure that buffer isn't trying to write out of bounds. + */ +function checkOffset (offset, ext, length) { + if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint') + if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length') +} + +Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) { + offset = offset | 0 + byteLength = byteLength | 0 + if (!noAssert) checkOffset(offset, byteLength, this.length) + + var val = this[offset] + var mul = 1 + var i = 0 + while (++i < byteLength && (mul *= 0x100)) { + val += this[offset + i] * mul + } + + return val +} + +Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) { + offset = offset | 0 + byteLength = byteLength | 0 + if (!noAssert) { + checkOffset(offset, byteLength, this.length) + } + + var val = this[offset + --byteLength] + var mul = 1 + while (byteLength > 0 && (mul *= 0x100)) { + val += this[offset + --byteLength] * mul + } + + return val +} + +Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) { + if (!noAssert) checkOffset(offset, 1, this.length) + return this[offset] +} + +Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 2, this.length) + return this[offset] | (this[offset + 1] << 8) +} + +Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 2, this.length) + return (this[offset] << 8) | this[offset + 1] +} + +Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length) + + return ((this[offset]) | + (this[offset + 1] << 8) | + (this[offset + 2] << 16)) + + (this[offset + 3] * 0x1000000) +} + +Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length) + + return (this[offset] * 0x1000000) + + ((this[offset + 1] << 16) | + (this[offset + 2] << 8) | + this[offset + 3]) +} + +Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) { + offset = offset | 0 + byteLength = byteLength | 0 + if (!noAssert) checkOffset(offset, byteLength, this.length) + + var val = this[offset] + var mul = 1 + var i = 0 + while (++i < byteLength && (mul *= 0x100)) { + val += this[offset + i] * mul + } + mul *= 0x80 + + if (val >= mul) val -= Math.pow(2, 8 * byteLength) + + return val +} + +Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) { + offset = offset | 0 + byteLength = byteLength | 0 + if (!noAssert) checkOffset(offset, byteLength, this.length) + + var i = byteLength + var mul = 1 + var val = this[offset + --i] + while (i > 0 && (mul *= 0x100)) { + val += this[offset + --i] * mul + } + mul *= 0x80 + + if (val >= mul) val -= Math.pow(2, 8 * byteLength) + + return val +} + +Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) { + if (!noAssert) checkOffset(offset, 1, this.length) + if (!(this[offset] & 0x80)) return (this[offset]) + return ((0xff - this[offset] + 1) * -1) +} + +Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 2, this.length) + var val = this[offset] | (this[offset + 1] << 8) + return (val & 0x8000) ? val | 0xFFFF0000 : val +} + +Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 2, this.length) + var val = this[offset + 1] | (this[offset] << 8) + return (val & 0x8000) ? val | 0xFFFF0000 : val +} + +Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length) + + return (this[offset]) | + (this[offset + 1] << 8) | + (this[offset + 2] << 16) | + (this[offset + 3] << 24) +} + +Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length) + + return (this[offset] << 24) | + (this[offset + 1] << 16) | + (this[offset + 2] << 8) | + (this[offset + 3]) +} + +Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length) + return ieee754.read(this, offset, true, 23, 4) +} + +Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length) + return ieee754.read(this, offset, false, 23, 4) +} + +Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 8, this.length) + return ieee754.read(this, offset, true, 52, 8) +} + +Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 8, this.length) + return ieee754.read(this, offset, false, 52, 8) +} + +function checkInt (buf, value, offset, ext, max, min) { + if (!Buffer.isBuffer(buf)) throw new TypeError('"buffer" argument must be a Buffer instance') + if (value > max || value < min) throw new RangeError('"value" argument is out of bounds') + if (offset + ext > buf.length) throw new RangeError('Index out of range') +} + +Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) { + value = +value + offset = offset | 0 + byteLength = byteLength | 0 + if (!noAssert) { + var maxBytes = Math.pow(2, 8 * byteLength) - 1 + checkInt(this, value, offset, byteLength, maxBytes, 0) + } + + var mul = 1 + var i = 0 + this[offset] = value & 0xFF + while (++i < byteLength && (mul *= 0x100)) { + this[offset + i] = (value / mul) & 0xFF + } + + return offset + byteLength +} + +Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) { + value = +value + offset = offset | 0 + byteLength = byteLength | 0 + if (!noAssert) { + var maxBytes = Math.pow(2, 8 * byteLength) - 1 + checkInt(this, value, offset, byteLength, maxBytes, 0) + } + + var i = byteLength - 1 + var mul = 1 + this[offset + i] = value & 0xFF + while (--i >= 0 && (mul *= 0x100)) { + this[offset + i] = (value / mul) & 0xFF + } + + return offset + byteLength +} + +Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0) + if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value) + this[offset] = (value & 0xff) + return offset + 1 +} + +function objectWriteUInt16 (buf, value, offset, littleEndian) { + if (value < 0) value = 0xffff + value + 1 + for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; ++i) { + buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>> + (littleEndian ? i : 1 - i) * 8 + } +} + +Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0) + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value & 0xff) + this[offset + 1] = (value >>> 8) + } else { + objectWriteUInt16(this, value, offset, true) + } + return offset + 2 +} + +Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0) + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value >>> 8) + this[offset + 1] = (value & 0xff) + } else { + objectWriteUInt16(this, value, offset, false) + } + return offset + 2 +} + +function objectWriteUInt32 (buf, value, offset, littleEndian) { + if (value < 0) value = 0xffffffff + value + 1 + for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; ++i) { + buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff + } +} + +Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0) + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset + 3] = (value >>> 24) + this[offset + 2] = (value >>> 16) + this[offset + 1] = (value >>> 8) + this[offset] = (value & 0xff) + } else { + objectWriteUInt32(this, value, offset, true) + } + return offset + 4 +} + +Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0) + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value >>> 24) + this[offset + 1] = (value >>> 16) + this[offset + 2] = (value >>> 8) + this[offset + 3] = (value & 0xff) + } else { + objectWriteUInt32(this, value, offset, false) + } + return offset + 4 +} + +Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) { + var limit = Math.pow(2, 8 * byteLength - 1) + + checkInt(this, value, offset, byteLength, limit - 1, -limit) + } + + var i = 0 + var mul = 1 + var sub = 0 + this[offset] = value & 0xFF + while (++i < byteLength && (mul *= 0x100)) { + if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) { + sub = 1 + } + this[offset + i] = ((value / mul) >> 0) - sub & 0xFF + } + + return offset + byteLength +} + +Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) { + var limit = Math.pow(2, 8 * byteLength - 1) + + checkInt(this, value, offset, byteLength, limit - 1, -limit) + } + + var i = byteLength - 1 + var mul = 1 + var sub = 0 + this[offset + i] = value & 0xFF + while (--i >= 0 && (mul *= 0x100)) { + if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) { + sub = 1 + } + this[offset + i] = ((value / mul) >> 0) - sub & 0xFF + } + + return offset + byteLength +} + +Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80) + if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value) + if (value < 0) value = 0xff + value + 1 + this[offset] = (value & 0xff) + return offset + 1 +} + +Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000) + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value & 0xff) + this[offset + 1] = (value >>> 8) + } else { + objectWriteUInt16(this, value, offset, true) + } + return offset + 2 +} + +Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000) + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value >>> 8) + this[offset + 1] = (value & 0xff) + } else { + objectWriteUInt16(this, value, offset, false) + } + return offset + 2 +} + +Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000) + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value & 0xff) + this[offset + 1] = (value >>> 8) + this[offset + 2] = (value >>> 16) + this[offset + 3] = (value >>> 24) + } else { + objectWriteUInt32(this, value, offset, true) + } + return offset + 4 +} + +Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000) + if (value < 0) value = 0xffffffff + value + 1 + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value >>> 24) + this[offset + 1] = (value >>> 16) + this[offset + 2] = (value >>> 8) + this[offset + 3] = (value & 0xff) + } else { + objectWriteUInt32(this, value, offset, false) + } + return offset + 4 +} + +function checkIEEE754 (buf, value, offset, ext, max, min) { + if (offset + ext > buf.length) throw new RangeError('Index out of range') + if (offset < 0) throw new RangeError('Index out of range') +} + +function writeFloat (buf, value, offset, littleEndian, noAssert) { + if (!noAssert) { + checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38) + } + ieee754.write(buf, value, offset, littleEndian, 23, 4) + return offset + 4 +} + +Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) { + return writeFloat(this, value, offset, true, noAssert) +} + +Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) { + return writeFloat(this, value, offset, false, noAssert) +} + +function writeDouble (buf, value, offset, littleEndian, noAssert) { + if (!noAssert) { + checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308) + } + ieee754.write(buf, value, offset, littleEndian, 52, 8) + return offset + 8 +} + +Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) { + return writeDouble(this, value, offset, true, noAssert) +} + +Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) { + return writeDouble(this, value, offset, false, noAssert) +} + +// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length) +Buffer.prototype.copy = function copy (target, targetStart, start, end) { + if (!start) start = 0 + if (!end && end !== 0) end = this.length + if (targetStart >= target.length) targetStart = target.length + if (!targetStart) targetStart = 0 + if (end > 0 && end < start) end = start + + // Copy 0 bytes; we're done + if (end === start) return 0 + if (target.length === 0 || this.length === 0) return 0 + + // Fatal error conditions + if (targetStart < 0) { + throw new RangeError('targetStart out of bounds') + } + if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds') + if (end < 0) throw new RangeError('sourceEnd out of bounds') + + // Are we oob? + if (end > this.length) end = this.length + if (target.length - targetStart < end - start) { + end = target.length - targetStart + start + } + + var len = end - start + var i + + if (this === target && start < targetStart && targetStart < end) { + // descending copy from end + for (i = len - 1; i >= 0; --i) { + target[i + targetStart] = this[i + start] + } + } else if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) { + // ascending copy from start + for (i = 0; i < len; ++i) { + target[i + targetStart] = this[i + start] + } + } else { + Uint8Array.prototype.set.call( + target, + this.subarray(start, start + len), + targetStart + ) + } + + return len +} + +// Usage: +// buffer.fill(number[, offset[, end]]) +// buffer.fill(buffer[, offset[, end]]) +// buffer.fill(string[, offset[, end]][, encoding]) +Buffer.prototype.fill = function fill (val, start, end, encoding) { + // Handle string cases: + if (typeof val === 'string') { + if (typeof start === 'string') { + encoding = start + start = 0 + end = this.length + } else if (typeof end === 'string') { + encoding = end + end = this.length + } + if (val.length === 1) { + var code = val.charCodeAt(0) + if (code < 256) { + val = code + } + } + if (encoding !== undefined && typeof encoding !== 'string') { + throw new TypeError('encoding must be a string') + } + if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) { + throw new TypeError('Unknown encoding: ' + encoding) + } + } else if (typeof val === 'number') { + val = val & 255 + } + + // Invalid ranges are not set to a default, so can range check early. + if (start < 0 || this.length < start || this.length < end) { + throw new RangeError('Out of range index') + } + + if (end <= start) { + return this + } + + start = start >>> 0 + end = end === undefined ? this.length : end >>> 0 + + if (!val) val = 0 + + var i + if (typeof val === 'number') { + for (i = start; i < end; ++i) { + this[i] = val + } + } else { + var bytes = Buffer.isBuffer(val) + ? val + : utf8ToBytes(new Buffer(val, encoding).toString()) + var len = bytes.length + for (i = 0; i < end - start; ++i) { + this[i + start] = bytes[i % len] + } + } + + return this +} + +// HELPER FUNCTIONS +// ================ + +var INVALID_BASE64_RE = /[^+\/0-9A-Za-z-_]/g + +function base64clean (str) { + // Node strips out invalid characters like \n and \t from the string, base64-js does not + str = stringtrim(str).replace(INVALID_BASE64_RE, '') + // Node converts strings with length < 2 to '' + if (str.length < 2) return '' + // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not + while (str.length % 4 !== 0) { + str = str + '=' + } + return str +} + +function stringtrim (str) { + if (str.trim) return str.trim() + return str.replace(/^\s+|\s+$/g, '') +} + +function toHex (n) { + if (n < 16) return '0' + n.toString(16) + return n.toString(16) +} + +function utf8ToBytes (string, units) { + units = units || Infinity + var codePoint + var length = string.length + var leadSurrogate = null + var bytes = [] + + for (var i = 0; i < length; ++i) { + codePoint = string.charCodeAt(i) + + // is surrogate component + if (codePoint > 0xD7FF && codePoint < 0xE000) { + // last char was a lead + if (!leadSurrogate) { + // no lead yet + if (codePoint > 0xDBFF) { + // unexpected trail + if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) + continue + } else if (i + 1 === length) { + // unpaired lead + if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) + continue + } + + // valid lead + leadSurrogate = codePoint + + continue + } + + // 2 leads in a row + if (codePoint < 0xDC00) { + if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) + leadSurrogate = codePoint + continue + } + + // valid surrogate pair + codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000 + } else if (leadSurrogate) { + // valid bmp char, but last char was a lead + if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) + } + + leadSurrogate = null + + // encode utf8 + if (codePoint < 0x80) { + if ((units -= 1) < 0) break + bytes.push(codePoint) + } else if (codePoint < 0x800) { + if ((units -= 2) < 0) break + bytes.push( + codePoint >> 0x6 | 0xC0, + codePoint & 0x3F | 0x80 + ) + } else if (codePoint < 0x10000) { + if ((units -= 3) < 0) break + bytes.push( + codePoint >> 0xC | 0xE0, + codePoint >> 0x6 & 0x3F | 0x80, + codePoint & 0x3F | 0x80 + ) + } else if (codePoint < 0x110000) { + if ((units -= 4) < 0) break + bytes.push( + codePoint >> 0x12 | 0xF0, + codePoint >> 0xC & 0x3F | 0x80, + codePoint >> 0x6 & 0x3F | 0x80, + codePoint & 0x3F | 0x80 + ) + } else { + throw new Error('Invalid code point') + } + } + + return bytes +} + +function asciiToBytes (str) { + var byteArray = [] + for (var i = 0; i < str.length; ++i) { + // Node's code seems to be doing this and not & 0x7F.. + byteArray.push(str.charCodeAt(i) & 0xFF) + } + return byteArray +} + +function utf16leToBytes (str, units) { + var c, hi, lo + var byteArray = [] + for (var i = 0; i < str.length; ++i) { + if ((units -= 2) < 0) break + + c = str.charCodeAt(i) + hi = c >> 8 + lo = c % 256 + byteArray.push(lo) + byteArray.push(hi) + } + + return byteArray +} + +function base64ToBytes (str) { + return base64.toByteArray(base64clean(str)) +} + +function blitBuffer (src, dst, offset, length) { + for (var i = 0; i < length; ++i) { + if ((i + offset >= dst.length) || (i >= src.length)) break + dst[i + offset] = src[i] + } + return i +} + +function isnan (val) { + return val !== val // eslint-disable-line no-self-compare +} + +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(23))) + +/***/ }), +/* 19 */ +/***/ (function(module, exports) { + +if (typeof Object.create === 'function') { + // implementation from standard node.js 'util' module + module.exports = function inherits(ctor, superCtor) { + ctor.super_ = superCtor + ctor.prototype = Object.create(superCtor.prototype, { + constructor: { + value: ctor, + enumerable: false, + writable: true, + configurable: true + } + }); + }; +} else { + // old school shim for old browsers + module.exports = function inherits(ctor, superCtor) { + ctor.super_ = superCtor + var TempCtor = function () {} + TempCtor.prototype = superCtor.prototype + ctor.prototype = new TempCtor() + ctor.prototype.constructor = ctor + } +} + + +/***/ }), +/* 20 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2015-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var DOMNamespaces = __webpack_require__(43); +var setInnerHTML = __webpack_require__(36); + +var createMicrosoftUnsafeLocalFunction = __webpack_require__(50); +var setTextContent = __webpack_require__(86); + +var ELEMENT_NODE_TYPE = 1; +var DOCUMENT_FRAGMENT_NODE_TYPE = 11; + +/** + * In IE (8-11) and Edge, appending nodes with no children is dramatically + * faster than appending a full subtree, so we essentially queue up the + * .appendChild calls here and apply them so each node is added to its parent + * before any children are added. + * + * In other browsers, doing so is slower or neutral compared to the other order + * (in Firefox, twice as slow) so we only do this inversion in IE. + * + * See https://github.com/spicyj/innerhtml-vs-createelement-vs-clonenode. + */ +var enableLazy = typeof document !== 'undefined' && typeof document.documentMode === 'number' || typeof navigator !== 'undefined' && typeof navigator.userAgent === 'string' && /\bEdge\/\d/.test(navigator.userAgent); + +function insertTreeChildren(tree) { + if (!enableLazy) { + return; + } + var node = tree.node; + var children = tree.children; + if (children.length) { + for (var i = 0; i < children.length; i++) { + insertTreeBefore(node, children[i], null); + } + } else if (tree.html != null) { + setInnerHTML(node, tree.html); + } else if (tree.text != null) { + setTextContent(node, tree.text); + } +} + +var insertTreeBefore = createMicrosoftUnsafeLocalFunction(function (parentNode, tree, referenceNode) { + // DocumentFragments aren't actually part of the DOM after insertion so + // appending children won't update the DOM. We need to ensure the fragment + // is properly populated first, breaking out of our lazy approach for just + // this level. Also, some plugins (like Flash Player) will read + // nodes immediately upon insertion into the DOM, so + // must also be populated prior to insertion into the DOM. + if (tree.node.nodeType === DOCUMENT_FRAGMENT_NODE_TYPE || tree.node.nodeType === ELEMENT_NODE_TYPE && tree.node.nodeName.toLowerCase() === 'object' && (tree.node.namespaceURI == null || tree.node.namespaceURI === DOMNamespaces.html)) { + insertTreeChildren(tree); + parentNode.insertBefore(tree.node, referenceNode); + } else { + parentNode.insertBefore(tree.node, referenceNode); + insertTreeChildren(tree); + } +}); + +function replaceChildWithTree(oldNode, newTree) { + oldNode.parentNode.replaceChild(newTree.node, oldNode); + insertTreeChildren(newTree); +} + +function queueChild(parentTree, childTree) { + if (enableLazy) { + parentTree.children.push(childTree); + } else { + parentTree.node.appendChild(childTree.node); + } +} + +function queueHTML(tree, html) { + if (enableLazy) { + tree.html = html; + } else { + setInnerHTML(tree.node, html); + } +} + +function queueText(tree, text) { + if (enableLazy) { + tree.text = text; + } else { + setTextContent(tree.node, text); + } +} + +function toString() { + return this.node.nodeName; +} + +function DOMLazyTree(node) { + return { + node: node, + children: [], + html: null, + text: null, + toString: toString + }; +} + +DOMLazyTree.insertTreeBefore = insertTreeBefore; +DOMLazyTree.replaceChildWithTree = replaceChildWithTree; +DOMLazyTree.queueChild = queueChild; +DOMLazyTree.queueHTML = queueHTML; +DOMLazyTree.queueText = queueText; + +module.exports = DOMLazyTree; + +/***/ }), +/* 21 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var ReactRef = __webpack_require__(168); +var ReactInstrumentation = __webpack_require__(8); + +var warning = __webpack_require__(2); + +/** + * Helper to call ReactRef.attachRefs with this composite component, split out + * to avoid allocations in the transaction mount-ready queue. + */ +function attachRefs() { + ReactRef.attachRefs(this, this._currentElement); +} + +var ReactReconciler = { + + /** + * Initializes the component, renders markup, and registers event listeners. + * + * @param {ReactComponent} internalInstance + * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction + * @param {?object} the containing host component instance + * @param {?object} info about the host container + * @return {?string} Rendered markup to be inserted into the DOM. + * @final + * @internal + */ + mountComponent: function (internalInstance, transaction, hostParent, hostContainerInfo, context, parentDebugID // 0 in production and for roots + ) { + if (process.env.NODE_ENV !== 'production') { + if (internalInstance._debugID !== 0) { + ReactInstrumentation.debugTool.onBeforeMountComponent(internalInstance._debugID, internalInstance._currentElement, parentDebugID); + } + } + var markup = internalInstance.mountComponent(transaction, hostParent, hostContainerInfo, context, parentDebugID); + if (internalInstance._currentElement && internalInstance._currentElement.ref != null) { + transaction.getReactMountReady().enqueue(attachRefs, internalInstance); + } + if (process.env.NODE_ENV !== 'production') { + if (internalInstance._debugID !== 0) { + ReactInstrumentation.debugTool.onMountComponent(internalInstance._debugID); + } + } + return markup; + }, + + /** + * Returns a value that can be passed to + * ReactComponentEnvironment.replaceNodeWithMarkup. + */ + getHostNode: function (internalInstance) { + return internalInstance.getHostNode(); + }, + + /** + * Releases any resources allocated by `mountComponent`. + * + * @final + * @internal + */ + unmountComponent: function (internalInstance, safely) { + if (process.env.NODE_ENV !== 'production') { + if (internalInstance._debugID !== 0) { + ReactInstrumentation.debugTool.onBeforeUnmountComponent(internalInstance._debugID); + } + } + ReactRef.detachRefs(internalInstance, internalInstance._currentElement); + internalInstance.unmountComponent(safely); + if (process.env.NODE_ENV !== 'production') { + if (internalInstance._debugID !== 0) { + ReactInstrumentation.debugTool.onUnmountComponent(internalInstance._debugID); + } + } + }, + + /** + * Update a component using a new element. + * + * @param {ReactComponent} internalInstance + * @param {ReactElement} nextElement + * @param {ReactReconcileTransaction} transaction + * @param {object} context + * @internal + */ + receiveComponent: function (internalInstance, nextElement, transaction, context) { + var prevElement = internalInstance._currentElement; + + if (nextElement === prevElement && context === internalInstance._context) { + // Since elements are immutable after the owner is rendered, + // we can do a cheap identity compare here to determine if this is a + // superfluous reconcile. It's possible for state to be mutable but such + // change should trigger an update of the owner which would recreate + // the element. We explicitly check for the existence of an owner since + // it's possible for an element created outside a composite to be + // deeply mutated and reused. + + // TODO: Bailing out early is just a perf optimization right? + // TODO: Removing the return statement should affect correctness? + return; + } + + if (process.env.NODE_ENV !== 'production') { + if (internalInstance._debugID !== 0) { + ReactInstrumentation.debugTool.onBeforeUpdateComponent(internalInstance._debugID, nextElement); + } + } + + var refsChanged = ReactRef.shouldUpdateRefs(prevElement, nextElement); + + if (refsChanged) { + ReactRef.detachRefs(internalInstance, prevElement); + } + + internalInstance.receiveComponent(nextElement, transaction, context); + + if (refsChanged && internalInstance._currentElement && internalInstance._currentElement.ref != null) { + transaction.getReactMountReady().enqueue(attachRefs, internalInstance); + } + + if (process.env.NODE_ENV !== 'production') { + if (internalInstance._debugID !== 0) { + ReactInstrumentation.debugTool.onUpdateComponent(internalInstance._debugID); + } + } + }, + + /** + * Flush any dirty changes in a component. + * + * @param {ReactComponent} internalInstance + * @param {ReactReconcileTransaction} transaction + * @internal + */ + performUpdateIfNecessary: function (internalInstance, transaction, updateBatchNumber) { + if (internalInstance._updateBatchNumber !== updateBatchNumber) { + // The component's enqueued batch number should always be the current + // batch or the following one. + process.env.NODE_ENV !== 'production' ? warning(internalInstance._updateBatchNumber == null || internalInstance._updateBatchNumber === updateBatchNumber + 1, 'performUpdateIfNecessary: Unexpected batch number (current %s, ' + 'pending %s)', updateBatchNumber, internalInstance._updateBatchNumber) : void 0; + return; + } + if (process.env.NODE_ENV !== 'production') { + if (internalInstance._debugID !== 0) { + ReactInstrumentation.debugTool.onBeforeUpdateComponent(internalInstance._debugID, internalInstance._currentElement); + } + } + internalInstance.performUpdateIfNecessary(transaction); + if (process.env.NODE_ENV !== 'production') { + if (internalInstance._debugID !== 0) { + ReactInstrumentation.debugTool.onUpdateComponent(internalInstance._debugID); + } + } + } + +}; + +module.exports = ReactReconciler; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 22 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var _assign = __webpack_require__(4); + +var ReactChildren = __webpack_require__(198); +var ReactComponent = __webpack_require__(57); +var ReactPureComponent = __webpack_require__(203); +var ReactClass = __webpack_require__(199); +var ReactDOMFactories = __webpack_require__(200); +var ReactElement = __webpack_require__(15); +var ReactPropTypes = __webpack_require__(201); +var ReactVersion = __webpack_require__(204); + +var onlyChild = __webpack_require__(207); +var warning = __webpack_require__(2); + +var createElement = ReactElement.createElement; +var createFactory = ReactElement.createFactory; +var cloneElement = ReactElement.cloneElement; + +if (process.env.NODE_ENV !== 'production') { + var canDefineProperty = __webpack_require__(37); + var ReactElementValidator = __webpack_require__(89); + var didWarnPropTypesDeprecated = false; + createElement = ReactElementValidator.createElement; + createFactory = ReactElementValidator.createFactory; + cloneElement = ReactElementValidator.cloneElement; +} + +var __spread = _assign; + +if (process.env.NODE_ENV !== 'production') { + var warned = false; + __spread = function () { + process.env.NODE_ENV !== 'production' ? warning(warned, 'React.__spread is deprecated and should not be used. Use ' + 'Object.assign directly or another helper function with similar ' + 'semantics. You may be seeing this warning due to your compiler. ' + 'See https://fb.me/react-spread-deprecation for more details.') : void 0; + warned = true; + return _assign.apply(null, arguments); + }; +} + +var React = { + + // Modern + + Children: { + map: ReactChildren.map, + forEach: ReactChildren.forEach, + count: ReactChildren.count, + toArray: ReactChildren.toArray, + only: onlyChild + }, + + Component: ReactComponent, + PureComponent: ReactPureComponent, + + createElement: createElement, + cloneElement: cloneElement, + isValidElement: ReactElement.isValidElement, + + // Classic + + PropTypes: ReactPropTypes, + createClass: ReactClass.createClass, + createFactory: createFactory, + createMixin: function (mixin) { + // Currently a noop. Will be used to validate and trace mixins. + return mixin; + }, + + // This looks DOM specific but these are actually isomorphic helpers + // since they are just generating DOM strings. + DOM: ReactDOMFactories, + + version: ReactVersion, + + // Deprecated hook for JSX spread, don't use this for anything. + __spread: __spread +}; + +// TODO: Fix tests so that this deprecation warning doesn't cause failures. +if (process.env.NODE_ENV !== 'production') { + if (canDefineProperty) { + Object.defineProperty(React, 'PropTypes', { + get: function () { + process.env.NODE_ENV !== 'production' ? warning(didWarnPropTypesDeprecated, 'Accessing PropTypes via the main React package is deprecated. Use ' + 'the prop-types package from npm instead.') : void 0; + didWarnPropTypesDeprecated = true; + return ReactPropTypes; + } + }); + } +} + +module.exports = React; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 23 */ +/***/ (function(module, exports) { + +var g; + +// This works in non-strict mode +g = (function() { + return this; +})(); + +try { + // This works if eval is allowed (see CSP) + g = g || Function("return this")() || (1,eval)("this"); +} catch(e) { + // This works if the window reference is available + if(typeof window === "object") + g = window; +} + +// g can still be undefined, but nothing to do about it... +// We return undefined, instead of nothing here, so it's +// easier to handle this case. if(!global) { ...} + +module.exports = g; + + +/***/ }), +/* 24 */ +/***/ (function(module, exports, __webpack_require__) { + +/* WEBPACK VAR INJECTION */(function(Buffer) {// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +// NOTE: These type checking functions intentionally don't use `instanceof` +// because it is fragile and can be easily faked with `Object.create()`. + +function isArray(arg) { + if (Array.isArray) { + return Array.isArray(arg); + } + return objectToString(arg) === '[object Array]'; +} +exports.isArray = isArray; + +function isBoolean(arg) { + return typeof arg === 'boolean'; +} +exports.isBoolean = isBoolean; + +function isNull(arg) { + return arg === null; +} +exports.isNull = isNull; + +function isNullOrUndefined(arg) { + return arg == null; +} +exports.isNullOrUndefined = isNullOrUndefined; + +function isNumber(arg) { + return typeof arg === 'number'; +} +exports.isNumber = isNumber; + +function isString(arg) { + return typeof arg === 'string'; +} +exports.isString = isString; + +function isSymbol(arg) { + return typeof arg === 'symbol'; +} +exports.isSymbol = isSymbol; + +function isUndefined(arg) { + return arg === void 0; +} +exports.isUndefined = isUndefined; + +function isRegExp(re) { + return objectToString(re) === '[object RegExp]'; +} +exports.isRegExp = isRegExp; + +function isObject(arg) { + return typeof arg === 'object' && arg !== null; +} +exports.isObject = isObject; + +function isDate(d) { + return objectToString(d) === '[object Date]'; +} +exports.isDate = isDate; + +function isError(e) { + return (objectToString(e) === '[object Error]' || e instanceof Error); +} +exports.isError = isError; + +function isFunction(arg) { + return typeof arg === 'function'; +} +exports.isFunction = isFunction; + +function isPrimitive(arg) { + return arg === null || + typeof arg === 'boolean' || + typeof arg === 'number' || + typeof arg === 'string' || + typeof arg === 'symbol' || // ES6 symbol + typeof arg === 'undefined'; +} +exports.isPrimitive = isPrimitive; + +exports.isBuffer = Buffer.isBuffer; + +function objectToString(o) { + return Object.prototype.toString.call(o); +} + +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(18).Buffer)) + +/***/ }), +/* 25 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright (c) 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var emptyObject = {}; + +if (process.env.NODE_ENV !== 'production') { + Object.freeze(emptyObject); +} + +module.exports = emptyObject; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 26 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var _prodInvariant = __webpack_require__(3); + +var EventPluginRegistry = __webpack_require__(31); +var EventPluginUtils = __webpack_require__(44); +var ReactErrorUtils = __webpack_require__(48); + +var accumulateInto = __webpack_require__(80); +var forEachAccumulated = __webpack_require__(81); +var invariant = __webpack_require__(1); + +/** + * Internal store for event listeners + */ +var listenerBank = {}; + +/** + * Internal queue of events that have accumulated their dispatches and are + * waiting to have their dispatches executed. + */ +var eventQueue = null; + +/** + * Dispatches an event and releases it back into the pool, unless persistent. + * + * @param {?object} event Synthetic event to be dispatched. + * @param {boolean} simulated If the event is simulated (changes exn behavior) + * @private + */ +var executeDispatchesAndRelease = function (event, simulated) { + if (event) { + EventPluginUtils.executeDispatchesInOrder(event, simulated); + + if (!event.isPersistent()) { + event.constructor.release(event); + } + } +}; +var executeDispatchesAndReleaseSimulated = function (e) { + return executeDispatchesAndRelease(e, true); +}; +var executeDispatchesAndReleaseTopLevel = function (e) { + return executeDispatchesAndRelease(e, false); +}; + +var getDictionaryKey = function (inst) { + // Prevents V8 performance issue: + // https://github.com/facebook/react/pull/7232 + return '.' + inst._rootNodeID; +}; + +function isInteractive(tag) { + return tag === 'button' || tag === 'input' || tag === 'select' || tag === 'textarea'; +} + +function shouldPreventMouseEvent(name, type, props) { + switch (name) { + case 'onClick': + case 'onClickCapture': + case 'onDoubleClick': + case 'onDoubleClickCapture': + case 'onMouseDown': + case 'onMouseDownCapture': + case 'onMouseMove': + case 'onMouseMoveCapture': + case 'onMouseUp': + case 'onMouseUpCapture': + return !!(props.disabled && isInteractive(type)); + default: + return false; + } +} + +/** + * This is a unified interface for event plugins to be installed and configured. + * + * Event plugins can implement the following properties: + * + * `extractEvents` {function(string, DOMEventTarget, string, object): *} + * Required. When a top-level event is fired, this method is expected to + * extract synthetic events that will in turn be queued and dispatched. + * + * `eventTypes` {object} + * Optional, plugins that fire events must publish a mapping of registration + * names that are used to register listeners. Values of this mapping must + * be objects that contain `registrationName` or `phasedRegistrationNames`. + * + * `executeDispatch` {function(object, function, string)} + * Optional, allows plugins to override how an event gets dispatched. By + * default, the listener is simply invoked. + * + * Each plugin that is injected into `EventsPluginHub` is immediately operable. + * + * @public + */ +var EventPluginHub = { + + /** + * Methods for injecting dependencies. + */ + injection: { + + /** + * @param {array} InjectedEventPluginOrder + * @public + */ + injectEventPluginOrder: EventPluginRegistry.injectEventPluginOrder, + + /** + * @param {object} injectedNamesToPlugins Map from names to plugin modules. + */ + injectEventPluginsByName: EventPluginRegistry.injectEventPluginsByName + + }, + + /** + * Stores `listener` at `listenerBank[registrationName][key]`. Is idempotent. + * + * @param {object} inst The instance, which is the source of events. + * @param {string} registrationName Name of listener (e.g. `onClick`). + * @param {function} listener The callback to store. + */ + putListener: function (inst, registrationName, listener) { + !(typeof listener === 'function') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Expected %s listener to be a function, instead got type %s', registrationName, typeof listener) : _prodInvariant('94', registrationName, typeof listener) : void 0; + + var key = getDictionaryKey(inst); + var bankForRegistrationName = listenerBank[registrationName] || (listenerBank[registrationName] = {}); + bankForRegistrationName[key] = listener; + + var PluginModule = EventPluginRegistry.registrationNameModules[registrationName]; + if (PluginModule && PluginModule.didPutListener) { + PluginModule.didPutListener(inst, registrationName, listener); + } + }, + + /** + * @param {object} inst The instance, which is the source of events. + * @param {string} registrationName Name of listener (e.g. `onClick`). + * @return {?function} The stored callback. + */ + getListener: function (inst, registrationName) { + // TODO: shouldPreventMouseEvent is DOM-specific and definitely should not + // live here; needs to be moved to a better place soon + var bankForRegistrationName = listenerBank[registrationName]; + if (shouldPreventMouseEvent(registrationName, inst._currentElement.type, inst._currentElement.props)) { + return null; + } + var key = getDictionaryKey(inst); + return bankForRegistrationName && bankForRegistrationName[key]; + }, + + /** + * Deletes a listener from the registration bank. + * + * @param {object} inst The instance, which is the source of events. + * @param {string} registrationName Name of listener (e.g. `onClick`). + */ + deleteListener: function (inst, registrationName) { + var PluginModule = EventPluginRegistry.registrationNameModules[registrationName]; + if (PluginModule && PluginModule.willDeleteListener) { + PluginModule.willDeleteListener(inst, registrationName); + } + + var bankForRegistrationName = listenerBank[registrationName]; + // TODO: This should never be null -- when is it? + if (bankForRegistrationName) { + var key = getDictionaryKey(inst); + delete bankForRegistrationName[key]; + } + }, + + /** + * Deletes all listeners for the DOM element with the supplied ID. + * + * @param {object} inst The instance, which is the source of events. + */ + deleteAllListeners: function (inst) { + var key = getDictionaryKey(inst); + for (var registrationName in listenerBank) { + if (!listenerBank.hasOwnProperty(registrationName)) { + continue; + } + + if (!listenerBank[registrationName][key]) { + continue; + } + + var PluginModule = EventPluginRegistry.registrationNameModules[registrationName]; + if (PluginModule && PluginModule.willDeleteListener) { + PluginModule.willDeleteListener(inst, registrationName); + } + + delete listenerBank[registrationName][key]; + } + }, + + /** + * Allows registered plugins an opportunity to extract events from top-level + * native browser events. + * + * @return {*} An accumulation of synthetic events. + * @internal + */ + extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) { + var events; + var plugins = EventPluginRegistry.plugins; + for (var i = 0; i < plugins.length; i++) { + // Not every plugin in the ordering may be loaded at runtime. + var possiblePlugin = plugins[i]; + if (possiblePlugin) { + var extractedEvents = possiblePlugin.extractEvents(topLevelType, targetInst, nativeEvent, nativeEventTarget); + if (extractedEvents) { + events = accumulateInto(events, extractedEvents); + } + } + } + return events; + }, + + /** + * Enqueues a synthetic event that should be dispatched when + * `processEventQueue` is invoked. + * + * @param {*} events An accumulation of synthetic events. + * @internal + */ + enqueueEvents: function (events) { + if (events) { + eventQueue = accumulateInto(eventQueue, events); + } + }, + + /** + * Dispatches all synthetic events on the event queue. + * + * @internal + */ + processEventQueue: function (simulated) { + // Set `eventQueue` to null before processing it so that we can tell if more + // events get enqueued while processing. + var processingEventQueue = eventQueue; + eventQueue = null; + if (simulated) { + forEachAccumulated(processingEventQueue, executeDispatchesAndReleaseSimulated); + } else { + forEachAccumulated(processingEventQueue, executeDispatchesAndReleaseTopLevel); + } + !!eventQueue ? process.env.NODE_ENV !== 'production' ? invariant(false, 'processEventQueue(): Additional events were enqueued while processing an event queue. Support for this has not yet been implemented.') : _prodInvariant('95') : void 0; + // This would be a good time to rethrow if any of the event handlers threw. + ReactErrorUtils.rethrowCaughtError(); + }, + + /** + * These are needed for tests only. Do not use! + */ + __purge: function () { + listenerBank = {}; + }, + + __getListenerBank: function () { + return listenerBank; + } + +}; + +module.exports = EventPluginHub; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 27 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var EventPluginHub = __webpack_require__(26); +var EventPluginUtils = __webpack_require__(44); + +var accumulateInto = __webpack_require__(80); +var forEachAccumulated = __webpack_require__(81); +var warning = __webpack_require__(2); + +var getListener = EventPluginHub.getListener; + +/** + * Some event types have a notion of different registration names for different + * "phases" of propagation. This finds listeners by a given phase. + */ +function listenerAtPhase(inst, event, propagationPhase) { + var registrationName = event.dispatchConfig.phasedRegistrationNames[propagationPhase]; + return getListener(inst, registrationName); +} + +/** + * Tags a `SyntheticEvent` with dispatched listeners. Creating this function + * here, allows us to not have to bind or create functions for each event. + * Mutating the event's members allows us to not have to create a wrapping + * "dispatch" object that pairs the event with the listener. + */ +function accumulateDirectionalDispatches(inst, phase, event) { + if (process.env.NODE_ENV !== 'production') { + process.env.NODE_ENV !== 'production' ? warning(inst, 'Dispatching inst must not be null') : void 0; + } + var listener = listenerAtPhase(inst, event, phase); + if (listener) { + event._dispatchListeners = accumulateInto(event._dispatchListeners, listener); + event._dispatchInstances = accumulateInto(event._dispatchInstances, inst); + } +} + +/** + * Collect dispatches (must be entirely collected before dispatching - see unit + * tests). Lazily allocate the array to conserve memory. We must loop through + * each event and perform the traversal for each one. We cannot perform a + * single traversal for the entire collection of events because each event may + * have a different target. + */ +function accumulateTwoPhaseDispatchesSingle(event) { + if (event && event.dispatchConfig.phasedRegistrationNames) { + EventPluginUtils.traverseTwoPhase(event._targetInst, accumulateDirectionalDispatches, event); + } +} + +/** + * Same as `accumulateTwoPhaseDispatchesSingle`, but skips over the targetID. + */ +function accumulateTwoPhaseDispatchesSingleSkipTarget(event) { + if (event && event.dispatchConfig.phasedRegistrationNames) { + var targetInst = event._targetInst; + var parentInst = targetInst ? EventPluginUtils.getParentInstance(targetInst) : null; + EventPluginUtils.traverseTwoPhase(parentInst, accumulateDirectionalDispatches, event); + } +} + +/** + * Accumulates without regard to direction, does not look for phased + * registration names. Same as `accumulateDirectDispatchesSingle` but without + * requiring that the `dispatchMarker` be the same as the dispatched ID. + */ +function accumulateDispatches(inst, ignoredDirection, event) { + if (event && event.dispatchConfig.registrationName) { + var registrationName = event.dispatchConfig.registrationName; + var listener = getListener(inst, registrationName); + if (listener) { + event._dispatchListeners = accumulateInto(event._dispatchListeners, listener); + event._dispatchInstances = accumulateInto(event._dispatchInstances, inst); + } + } +} + +/** + * Accumulates dispatches on an `SyntheticEvent`, but only for the + * `dispatchMarker`. + * @param {SyntheticEvent} event + */ +function accumulateDirectDispatchesSingle(event) { + if (event && event.dispatchConfig.registrationName) { + accumulateDispatches(event._targetInst, null, event); + } +} + +function accumulateTwoPhaseDispatches(events) { + forEachAccumulated(events, accumulateTwoPhaseDispatchesSingle); +} + +function accumulateTwoPhaseDispatchesSkipTarget(events) { + forEachAccumulated(events, accumulateTwoPhaseDispatchesSingleSkipTarget); +} + +function accumulateEnterLeaveDispatches(leave, enter, from, to) { + EventPluginUtils.traverseEnterLeave(from, to, accumulateDispatches, leave, enter); +} + +function accumulateDirectDispatches(events) { + forEachAccumulated(events, accumulateDirectDispatchesSingle); +} + +/** + * A small set of propagation patterns, each of which will accept a small amount + * of information, and generate a set of "dispatch ready event objects" - which + * are sets of events that have already been annotated with a set of dispatched + * listener functions/ids. The API is designed this way to discourage these + * propagation strategies from actually executing the dispatches, since we + * always want to collect the entire set of dispatches before executing event a + * single one. + * + * @constructor EventPropagators + */ +var EventPropagators = { + accumulateTwoPhaseDispatches: accumulateTwoPhaseDispatches, + accumulateTwoPhaseDispatchesSkipTarget: accumulateTwoPhaseDispatchesSkipTarget, + accumulateDirectDispatches: accumulateDirectDispatches, + accumulateEnterLeaveDispatches: accumulateEnterLeaveDispatches +}; + +module.exports = EventPropagators; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 28 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +/** + * `ReactInstanceMap` maintains a mapping from a public facing stateful + * instance (key) and the internal representation (value). This allows public + * methods to accept the user facing instance as an argument and map them back + * to internal methods. + */ + +// TODO: Replace this with ES6: var ReactInstanceMap = new Map(); + +var ReactInstanceMap = { + + /** + * This API should be called `delete` but we'd have to make sure to always + * transform these to strings for IE support. When this transform is fully + * supported we can rename it. + */ + remove: function (key) { + key._reactInternalInstance = undefined; + }, + + get: function (key) { + return key._reactInternalInstance; + }, + + has: function (key) { + return key._reactInternalInstance !== undefined; + }, + + set: function (key, value) { + key._reactInternalInstance = value; + } + +}; + +module.exports = ReactInstanceMap; + +/***/ }), +/* 29 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var SyntheticEvent = __webpack_require__(12); + +var getEventTarget = __webpack_require__(53); + +/** + * @interface UIEvent + * @see http://www.w3.org/TR/DOM-Level-3-Events/ + */ +var UIEventInterface = { + view: function (event) { + if (event.view) { + return event.view; + } + + var target = getEventTarget(event); + if (target.window === target) { + // target is a window object + return target; + } + + var doc = target.ownerDocument; + // TODO: Figure out why `ownerDocument` is sometimes undefined in IE8. + if (doc) { + return doc.defaultView || doc.parentWindow; + } else { + return window; + } + }, + detail: function (event) { + return event.detail || 0; + } +}; + +/** + * @param {object} dispatchConfig Configuration used to dispatch this event. + * @param {string} dispatchMarker Marker identifying the event target. + * @param {object} nativeEvent Native browser event. + * @extends {SyntheticEvent} + */ +function SyntheticUIEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) { + return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget); +} + +SyntheticEvent.augmentClass(SyntheticUIEvent, UIEventInterface); + +module.exports = SyntheticUIEvent; + +/***/ }), +/* 30 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +module.exports = __webpack_require__(22); + + +/***/ }), +/* 31 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * + */ + + + +var _prodInvariant = __webpack_require__(3); + +var invariant = __webpack_require__(1); + +/** + * Injectable ordering of event plugins. + */ +var eventPluginOrder = null; + +/** + * Injectable mapping from names to event plugin modules. + */ +var namesToPlugins = {}; + +/** + * Recomputes the plugin list using the injected plugins and plugin ordering. + * + * @private + */ +function recomputePluginOrdering() { + if (!eventPluginOrder) { + // Wait until an `eventPluginOrder` is injected. + return; + } + for (var pluginName in namesToPlugins) { + var pluginModule = namesToPlugins[pluginName]; + var pluginIndex = eventPluginOrder.indexOf(pluginName); + !(pluginIndex > -1) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'EventPluginRegistry: Cannot inject event plugins that do not exist in the plugin ordering, `%s`.', pluginName) : _prodInvariant('96', pluginName) : void 0; + if (EventPluginRegistry.plugins[pluginIndex]) { + continue; + } + !pluginModule.extractEvents ? process.env.NODE_ENV !== 'production' ? invariant(false, 'EventPluginRegistry: Event plugins must implement an `extractEvents` method, but `%s` does not.', pluginName) : _prodInvariant('97', pluginName) : void 0; + EventPluginRegistry.plugins[pluginIndex] = pluginModule; + var publishedEvents = pluginModule.eventTypes; + for (var eventName in publishedEvents) { + !publishEventForPlugin(publishedEvents[eventName], pluginModule, eventName) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'EventPluginRegistry: Failed to publish event `%s` for plugin `%s`.', eventName, pluginName) : _prodInvariant('98', eventName, pluginName) : void 0; + } + } +} + +/** + * Publishes an event so that it can be dispatched by the supplied plugin. + * + * @param {object} dispatchConfig Dispatch configuration for the event. + * @param {object} PluginModule Plugin publishing the event. + * @return {boolean} True if the event was successfully published. + * @private + */ +function publishEventForPlugin(dispatchConfig, pluginModule, eventName) { + !!EventPluginRegistry.eventNameDispatchConfigs.hasOwnProperty(eventName) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'EventPluginHub: More than one plugin attempted to publish the same event name, `%s`.', eventName) : _prodInvariant('99', eventName) : void 0; + EventPluginRegistry.eventNameDispatchConfigs[eventName] = dispatchConfig; + + var phasedRegistrationNames = dispatchConfig.phasedRegistrationNames; + if (phasedRegistrationNames) { + for (var phaseName in phasedRegistrationNames) { + if (phasedRegistrationNames.hasOwnProperty(phaseName)) { + var phasedRegistrationName = phasedRegistrationNames[phaseName]; + publishRegistrationName(phasedRegistrationName, pluginModule, eventName); + } + } + return true; + } else if (dispatchConfig.registrationName) { + publishRegistrationName(dispatchConfig.registrationName, pluginModule, eventName); + return true; + } + return false; +} + +/** + * Publishes a registration name that is used to identify dispatched events and + * can be used with `EventPluginHub.putListener` to register listeners. + * + * @param {string} registrationName Registration name to add. + * @param {object} PluginModule Plugin publishing the event. + * @private + */ +function publishRegistrationName(registrationName, pluginModule, eventName) { + !!EventPluginRegistry.registrationNameModules[registrationName] ? process.env.NODE_ENV !== 'production' ? invariant(false, 'EventPluginHub: More than one plugin attempted to publish the same registration name, `%s`.', registrationName) : _prodInvariant('100', registrationName) : void 0; + EventPluginRegistry.registrationNameModules[registrationName] = pluginModule; + EventPluginRegistry.registrationNameDependencies[registrationName] = pluginModule.eventTypes[eventName].dependencies; + + if (process.env.NODE_ENV !== 'production') { + var lowerCasedName = registrationName.toLowerCase(); + EventPluginRegistry.possibleRegistrationNames[lowerCasedName] = registrationName; + + if (registrationName === 'onDoubleClick') { + EventPluginRegistry.possibleRegistrationNames.ondblclick = registrationName; + } + } +} + +/** + * Registers plugins so that they can extract and dispatch events. + * + * @see {EventPluginHub} + */ +var EventPluginRegistry = { + + /** + * Ordered list of injected plugins. + */ + plugins: [], + + /** + * Mapping from event name to dispatch config + */ + eventNameDispatchConfigs: {}, + + /** + * Mapping from registration name to plugin module + */ + registrationNameModules: {}, + + /** + * Mapping from registration name to event name + */ + registrationNameDependencies: {}, + + /** + * Mapping from lowercase registration names to the properly cased version, + * used to warn in the case of missing event handlers. Available + * only in __DEV__. + * @type {Object} + */ + possibleRegistrationNames: process.env.NODE_ENV !== 'production' ? {} : null, + // Trust the developer to only use possibleRegistrationNames in __DEV__ + + /** + * Injects an ordering of plugins (by plugin name). This allows the ordering + * to be decoupled from injection of the actual plugins so that ordering is + * always deterministic regardless of packaging, on-the-fly injection, etc. + * + * @param {array} InjectedEventPluginOrder + * @internal + * @see {EventPluginHub.injection.injectEventPluginOrder} + */ + injectEventPluginOrder: function (injectedEventPluginOrder) { + !!eventPluginOrder ? process.env.NODE_ENV !== 'production' ? invariant(false, 'EventPluginRegistry: Cannot inject event plugin ordering more than once. You are likely trying to load more than one copy of React.') : _prodInvariant('101') : void 0; + // Clone the ordering so it cannot be dynamically mutated. + eventPluginOrder = Array.prototype.slice.call(injectedEventPluginOrder); + recomputePluginOrdering(); + }, + + /** + * Injects plugins to be used by `EventPluginHub`. The plugin names must be + * in the ordering injected by `injectEventPluginOrder`. + * + * Plugins can be injected as part of page initialization or on-the-fly. + * + * @param {object} injectedNamesToPlugins Map from names to plugin modules. + * @internal + * @see {EventPluginHub.injection.injectEventPluginsByName} + */ + injectEventPluginsByName: function (injectedNamesToPlugins) { + var isOrderingDirty = false; + for (var pluginName in injectedNamesToPlugins) { + if (!injectedNamesToPlugins.hasOwnProperty(pluginName)) { + continue; + } + var pluginModule = injectedNamesToPlugins[pluginName]; + if (!namesToPlugins.hasOwnProperty(pluginName) || namesToPlugins[pluginName] !== pluginModule) { + !!namesToPlugins[pluginName] ? process.env.NODE_ENV !== 'production' ? invariant(false, 'EventPluginRegistry: Cannot inject two different event plugins using the same name, `%s`.', pluginName) : _prodInvariant('102', pluginName) : void 0; + namesToPlugins[pluginName] = pluginModule; + isOrderingDirty = true; + } + } + if (isOrderingDirty) { + recomputePluginOrdering(); + } + }, + + /** + * Looks up the plugin for the supplied event. + * + * @param {object} event A synthetic event. + * @return {?object} The plugin that created the supplied event. + * @internal + */ + getPluginModuleForEvent: function (event) { + var dispatchConfig = event.dispatchConfig; + if (dispatchConfig.registrationName) { + return EventPluginRegistry.registrationNameModules[dispatchConfig.registrationName] || null; + } + if (dispatchConfig.phasedRegistrationNames !== undefined) { + // pulling phasedRegistrationNames out of dispatchConfig helps Flow see + // that it is not undefined. + var phasedRegistrationNames = dispatchConfig.phasedRegistrationNames; + + for (var phase in phasedRegistrationNames) { + if (!phasedRegistrationNames.hasOwnProperty(phase)) { + continue; + } + var pluginModule = EventPluginRegistry.registrationNameModules[phasedRegistrationNames[phase]]; + if (pluginModule) { + return pluginModule; + } + } + } + return null; + }, + + /** + * Exposed for unit testing. + * @private + */ + _resetEventPlugins: function () { + eventPluginOrder = null; + for (var pluginName in namesToPlugins) { + if (namesToPlugins.hasOwnProperty(pluginName)) { + delete namesToPlugins[pluginName]; + } + } + EventPluginRegistry.plugins.length = 0; + + var eventNameDispatchConfigs = EventPluginRegistry.eventNameDispatchConfigs; + for (var eventName in eventNameDispatchConfigs) { + if (eventNameDispatchConfigs.hasOwnProperty(eventName)) { + delete eventNameDispatchConfigs[eventName]; + } + } + + var registrationNameModules = EventPluginRegistry.registrationNameModules; + for (var registrationName in registrationNameModules) { + if (registrationNameModules.hasOwnProperty(registrationName)) { + delete registrationNameModules[registrationName]; + } + } + + if (process.env.NODE_ENV !== 'production') { + var possibleRegistrationNames = EventPluginRegistry.possibleRegistrationNames; + for (var lowerCasedName in possibleRegistrationNames) { + if (possibleRegistrationNames.hasOwnProperty(lowerCasedName)) { + delete possibleRegistrationNames[lowerCasedName]; + } + } + } + } + +}; + +module.exports = EventPluginRegistry; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 32 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var _assign = __webpack_require__(4); + +var EventPluginRegistry = __webpack_require__(31); +var ReactEventEmitterMixin = __webpack_require__(158); +var ViewportMetrics = __webpack_require__(79); + +var getVendorPrefixedEventName = __webpack_require__(193); +var isEventSupported = __webpack_require__(54); + +/** + * Summary of `ReactBrowserEventEmitter` event handling: + * + * - Top-level delegation is used to trap most native browser events. This + * may only occur in the main thread and is the responsibility of + * ReactEventListener, which is injected and can therefore support pluggable + * event sources. This is the only work that occurs in the main thread. + * + * - We normalize and de-duplicate events to account for browser quirks. This + * may be done in the worker thread. + * + * - Forward these native events (with the associated top-level type used to + * trap it) to `EventPluginHub`, which in turn will ask plugins if they want + * to extract any synthetic events. + * + * - The `EventPluginHub` will then process each event by annotating them with + * "dispatches", a sequence of listeners and IDs that care about that event. + * + * - The `EventPluginHub` then dispatches the events. + * + * Overview of React and the event system: + * + * +------------+ . + * | DOM | . + * +------------+ . + * | . + * v . + * +------------+ . + * | ReactEvent | . + * | Listener | . + * +------------+ . +-----------+ + * | . +--------+|SimpleEvent| + * | . | |Plugin | + * +-----|------+ . v +-----------+ + * | | | . +--------------+ +------------+ + * | +-----------.--->|EventPluginHub| | Event | + * | | . | | +-----------+ | Propagators| + * | ReactEvent | . | | |TapEvent | |------------| + * | Emitter | . | |<---+|Plugin | |other plugin| + * | | . | | +-----------+ | utilities | + * | +-----------.--->| | +------------+ + * | | | . +--------------+ + * +-----|------+ . ^ +-----------+ + * | . | |Enter/Leave| + * + . +-------+|Plugin | + * +-------------+ . +-----------+ + * | application | . + * |-------------| . + * | | . + * | | . + * +-------------+ . + * . + * React Core . 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Number(r[n++]);case"%j":try{return JSON.stringify(r[n++])}catch(e){return"[Circular]"}default:return e}}),s=r[n];n + * wrappers (injected at creation time) + * + + + * | | + * +-----------------|--------|--------------+ + * | v | | + * | +---------------+ | | + * | +--| wrapper1 |---|----+ | + * | | +---------------+ v | | + * | | +-------------+ | | + * | | +----| wrapper2 |--------+ | + * | | | +-------------+ | | | + * | | | | | | + * | v v v v | wrapper + * | +---+ +---+ +---------+ +---+ +---+ | invariants + * perform(anyMethod) | | | | | | | | | | | | maintained + * +----------------->|-|---|-|---|-->|anyMethod|---|---|-|---|-|--------> + * | | | | | | | | | | | | + * | | | | | | | | | | | | + * | | | | | | | | | | | | + * | +---+ +---+ +---------+ +---+ +---+ | + * | initialize close | + * +-----------------------------------------+ + * + * + * Use cases: + * - Preserving the input selection ranges before/after reconciliation. + * Restoring selection even in the event of an unexpected error. + * - Deactivating events while rearranging the DOM, preventing blurs/focuses, + * while guaranteeing that afterwards, the event system is reactivated. + * - Flushing a queue of collected DOM mutations to the main UI thread after a + * reconciliation takes place in a worker thread. + * - Invoking any collected `componentDidUpdate` callbacks after rendering new + * content. + * - (Future use case): Wrapping particular flushes of the `ReactWorker` queue + * to preserve the `scrollTop` (an automatic scroll aware DOM). + * - (Future use case): Layout calculations before and after DOM updates. + * + * Transactional plugin API: + * - A module that has an `initialize` method that returns any precomputation. + * - and a `close` method that accepts the precomputation. `close` is invoked + * when the wrapped process is completed, or has failed. + * + * @param {Array} transactionWrapper Wrapper modules + * that implement `initialize` and `close`. + * @return {Transaction} Single transaction for reuse in thread. + * + * @class Transaction + */ +var TransactionImpl = { + /** + * Sets up this instance so that it is prepared for collecting metrics. Does + * so such that this setup method may be used on an instance that is already + * initialized, in a way that does not consume additional memory upon reuse. + * That can be useful if you decide to make your subclass of this mixin a + * "PooledClass". + */ + reinitializeTransaction: function () { + this.transactionWrappers = this.getTransactionWrappers(); + if (this.wrapperInitData) { + this.wrapperInitData.length = 0; + } else { + this.wrapperInitData = []; + } + this._isInTransaction = false; + }, + + _isInTransaction: false, + + /** + * @abstract + * @return {Array} Array of transaction wrappers. + */ + getTransactionWrappers: null, + + isInTransaction: function () { + return !!this._isInTransaction; + }, + + /** + * Executes the function within a safety window. Use this for the top level + * methods that result in large amounts of computation/mutations that would + * need to be safety checked. The optional arguments helps prevent the need + * to bind in many cases. + * + * @param {function} method Member of scope to call. + * @param {Object} scope Scope to invoke from. + * @param {Object?=} a Argument to pass to the method. + * @param {Object?=} b Argument to pass to the method. + * @param {Object?=} c Argument to pass to the method. + * @param {Object?=} d Argument to pass to the method. + * @param {Object?=} e Argument to pass to the method. + * @param {Object?=} f Argument to pass to the method. + * + * @return {*} Return value from `method`. + */ + perform: function (method, scope, a, b, c, d, e, f) { + !!this.isInTransaction() ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Transaction.perform(...): Cannot initialize a transaction when there is already an outstanding transaction.') : _prodInvariant('27') : void 0; + var errorThrown; + var ret; + try { + this._isInTransaction = true; + // Catching errors makes debugging more difficult, so we start with + // errorThrown set to true before setting it to false after calling + // close -- if it's still set to true in the finally block, it means + // one of these calls threw. + errorThrown = true; + this.initializeAll(0); + ret = method.call(scope, a, b, c, d, e, f); + errorThrown = false; + } finally { + try { + if (errorThrown) { + // If `method` throws, prefer to show that stack trace over any thrown + // by invoking `closeAll`. + try { + this.closeAll(0); + } catch (err) {} + } else { + // Since `method` didn't throw, we don't want to silence the exception + // here. + this.closeAll(0); + } + } finally { + this._isInTransaction = false; + } + } + return ret; + }, + + initializeAll: function (startIndex) { + var transactionWrappers = this.transactionWrappers; + for (var i = startIndex; i < transactionWrappers.length; i++) { + var wrapper = transactionWrappers[i]; + try { + // Catching errors makes debugging more difficult, so we start with the + // OBSERVED_ERROR state before overwriting it with the real return value + // of initialize -- if it's still set to OBSERVED_ERROR in the finally + // block, it means wrapper.initialize threw. + this.wrapperInitData[i] = OBSERVED_ERROR; + this.wrapperInitData[i] = wrapper.initialize ? wrapper.initialize.call(this) : null; + } finally { + if (this.wrapperInitData[i] === OBSERVED_ERROR) { + // The initializer for wrapper i threw an error; initialize the + // remaining wrappers but silence any exceptions from them to ensure + // that the first error is the one to bubble up. + try { + this.initializeAll(i + 1); + } catch (err) {} + } + } + } + }, + + /** + * Invokes each of `this.transactionWrappers.close[i]` functions, passing into + * them the respective return values of `this.transactionWrappers.init[i]` + * (`close`rs that correspond to initializers that failed will not be + * invoked). + */ + closeAll: function (startIndex) { + !this.isInTransaction() ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Transaction.closeAll(): Cannot close transaction when none are open.') : _prodInvariant('28') : void 0; + var transactionWrappers = this.transactionWrappers; + for (var i = startIndex; i < transactionWrappers.length; i++) { + var wrapper = transactionWrappers[i]; + var initData = this.wrapperInitData[i]; + var errorThrown; + try { + // Catching errors makes debugging more difficult, so we start with + // errorThrown set to true before setting it to false after calling + // close -- if it's still set to true in the finally block, it means + // wrapper.close threw. + errorThrown = true; + if (initData !== OBSERVED_ERROR && wrapper.close) { + wrapper.close.call(this, initData); + } + errorThrown = false; + } finally { + if (errorThrown) { + // The closer for wrapper i threw an error; close the remaining + // wrappers but silence any exceptions from them to ensure that the + // first error is the one to bubble up. + try { + this.closeAll(i + 1); + } catch (e) {} + } + } + } + this.wrapperInitData.length = 0; + } +}; + +module.exports = TransactionImpl; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 35 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2016-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * Based on the escape-html library, which is used under the MIT License below: + * + * Copyright (c) 2012-2013 TJ Holowaychuk + * Copyright (c) 2015 Andreas Lubbe + * Copyright (c) 2015 Tiancheng "Timothy" Gu + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * 'Software'), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY + * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + + + +// code copied and modified from escape-html +/** + * Module variables. + * @private + */ + +var matchHtmlRegExp = /["'&<>]/; + +/** + * Escape special characters in the given string of html. + * + * @param {string} string The string to escape for inserting into HTML + * @return {string} + * @public + */ + +function escapeHtml(string) { + var str = '' + string; + var match = matchHtmlRegExp.exec(str); + + if (!match) { + return str; + } + + var escape; + var html = ''; + var index = 0; + var lastIndex = 0; + + for (index = match.index; index < str.length; index++) { + switch (str.charCodeAt(index)) { + case 34: + // " + escape = '"'; + break; + case 38: + // & + escape = '&'; + break; + case 39: + // ' + escape = '''; // modified from escape-html; used to be ''' + break; + case 60: + // < + escape = '<'; + break; + case 62: + // > + escape = '>'; + break; + default: + continue; + } + + if (lastIndex !== index) { + html += str.substring(lastIndex, index); + } + + lastIndex = index + 1; + html += escape; + } + + return lastIndex !== index ? html + str.substring(lastIndex, index) : html; +} +// end code copied and modified from escape-html + + +/** + * Escapes text to prevent scripting attacks. + * + * @param {*} text Text value to escape. + * @return {string} An escaped string. + */ +function escapeTextContentForBrowser(text) { + if (typeof text === 'boolean' || typeof text === 'number') { + // this shortcircuit helps perf for types that we know will never have + // special characters, especially given that this function is used often + // for numeric dom ids. + return '' + text; + } + return escapeHtml(text); +} + +module.exports = escapeTextContentForBrowser; + +/***/ }), +/* 36 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var ExecutionEnvironment = __webpack_require__(6); +var DOMNamespaces = __webpack_require__(43); + +var WHITESPACE_TEST = /^[ \r\n\t\f]/; +var NONVISIBLE_TEST = /<(!--|link|noscript|meta|script|style)[ \r\n\t\f\/>]/; + +var createMicrosoftUnsafeLocalFunction = __webpack_require__(50); + +// SVG temp container for IE lacking innerHTML +var reusableSVGContainer; + +/** + * Set the innerHTML property of a node, ensuring that whitespace is preserved + * even in IE8. + * + * @param {DOMElement} node + * @param {string} html + * @internal + */ +var setInnerHTML = createMicrosoftUnsafeLocalFunction(function (node, html) { + // IE does not have innerHTML for SVG nodes, so instead we inject the + // new markup in a temp node and then move the child nodes across into + // the target node + if (node.namespaceURI === DOMNamespaces.svg && !('innerHTML' in node)) { + reusableSVGContainer = reusableSVGContainer || document.createElement('div'); + reusableSVGContainer.innerHTML = '' + html + ''; + var svgNode = reusableSVGContainer.firstChild; + while (svgNode.firstChild) { + node.appendChild(svgNode.firstChild); + } + } else { + node.innerHTML = html; + } +}); + +if (ExecutionEnvironment.canUseDOM) { + // IE8: When updating a just created node with innerHTML only leading + // whitespace is removed. When updating an existing node with innerHTML + // whitespace in root TextNodes is also collapsed. + // @see quirksmode.org/bugreports/archives/2004/11/innerhtml_and_t.html + + // Feature detection; only IE8 is known to behave improperly like this. + var testElement = document.createElement('div'); + testElement.innerHTML = ' '; + if (testElement.innerHTML === '') { + setInnerHTML = function (node, html) { + // Magic theory: IE8 supposedly differentiates between added and updated + // nodes when processing innerHTML, innerHTML on updated nodes suffers + // from worse whitespace behavior. Re-adding a node like this triggers + // the initial and more favorable whitespace behavior. + // TODO: What to do on a detached node? + if (node.parentNode) { + node.parentNode.replaceChild(node, node); + } + + // We also implement a workaround for non-visible tags disappearing into + // thin air on IE8, this only happens if there is no visible text + // in-front of the non-visible tags. Piggyback on the whitespace fix + // and simply check if any non-visible tags appear in the source. + if (WHITESPACE_TEST.test(html) || html[0] === '<' && NONVISIBLE_TEST.test(html)) { + // Recover leading whitespace by temporarily prepending any character. + // \uFEFF has the potential advantage of being zero-width/invisible. + // UglifyJS drops U+FEFF chars when parsing, so use String.fromCharCode + // in hopes that this is preserved even if "\uFEFF" is transformed to + // the actual Unicode character (by Babel, for example). + // https://github.com/mishoo/UglifyJS2/blob/v2.4.20/lib/parse.js#L216 + node.innerHTML = String.fromCharCode(0xFEFF) + html; + + // deleteData leaves an empty `TextNode` which offsets the index of all + // children. Definitely want to avoid this. + var textNode = node.firstChild; + if (textNode.data.length === 1) { + node.removeChild(textNode); + } else { + textNode.deleteData(0, 1); + } + } else { + node.innerHTML = html; + } + }; + } + testElement = null; +} + +module.exports = setInnerHTML; + +/***/ }), +/* 37 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * + */ + + + +var canDefineProperty = false; +if (process.env.NODE_ENV !== 'production') { + try { + // $FlowFixMe https://github.com/facebook/flow/issues/285 + Object.defineProperty({}, 'x', { get: function () {} }); + canDefineProperty = true; + } catch (x) { + // IE will fail on defineProperty + } +} + +module.exports = canDefineProperty; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 38 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(global) { + +var buffer = __webpack_require__(18); +var Buffer = buffer.Buffer; +var SlowBuffer = buffer.SlowBuffer; +var MAX_LEN = buffer.kMaxLength || 2147483647; +exports.alloc = function alloc(size, fill, encoding) { + if (typeof Buffer.alloc === 'function') { + return Buffer.alloc(size, fill, encoding); + } + if (typeof encoding === 'number') { + throw new TypeError('encoding must not be number'); + } + if (typeof size !== 'number') { + throw new TypeError('size must be a number'); + } + if (size > MAX_LEN) { + throw new RangeError('size is too large'); + } + var enc = encoding; + var _fill = fill; + if (_fill === undefined) { + enc = undefined; + _fill = 0; + } + var buf = new Buffer(size); + if (typeof _fill === 'string') { + var fillBuf = new Buffer(_fill, enc); + var flen = fillBuf.length; + var i = -1; + while (++i < size) { + buf[i] = fillBuf[i % flen]; + } + } else { + buf.fill(_fill); + } + return buf; +} +exports.allocUnsafe = function allocUnsafe(size) { + if (typeof Buffer.allocUnsafe === 'function') { + return Buffer.allocUnsafe(size); + } + if (typeof size !== 'number') { + throw new TypeError('size must be a number'); + } + if (size > MAX_LEN) { + throw new RangeError('size is too large'); + } + return new Buffer(size); +} +exports.from = function from(value, encodingOrOffset, length) { + if (typeof Buffer.from === 'function' && (!global.Uint8Array || Uint8Array.from !== Buffer.from)) { + return Buffer.from(value, encodingOrOffset, length); + } + if (typeof value === 'number') { + throw new TypeError('"value" argument must not be a number'); + } + if (typeof value === 'string') { + return new Buffer(value, encodingOrOffset); + } + if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) { + var offset = encodingOrOffset; + if (arguments.length === 1) { + return new Buffer(value); + } + if (typeof offset === 'undefined') { + offset = 0; + } + var len = length; + if (typeof len === 'undefined') { + len = value.byteLength - offset; + } + if (offset >= value.byteLength) { + throw new RangeError('\'offset\' is out of bounds'); + } + if (len > value.byteLength - offset) { + throw new RangeError('\'length\' is out of bounds'); + } + return new Buffer(value.slice(offset, offset + len)); + } + if (Buffer.isBuffer(value)) { + var out = new Buffer(value.length); + value.copy(out, 0, 0, value.length); + return out; + } + if (value) { + if (Array.isArray(value) || (typeof ArrayBuffer !== 'undefined' && value.buffer instanceof ArrayBuffer) || 'length' in value) { + return new Buffer(value); + } + if (value.type === 'Buffer' && Array.isArray(value.data)) { + return new Buffer(value.data); + } + } + + throw new TypeError('First argument must be a string, Buffer, ' + 'ArrayBuffer, Array, or array-like object.'); +} +exports.allocUnsafeSlow = function allocUnsafeSlow(size) { + if (typeof Buffer.allocUnsafeSlow === 'function') { + return Buffer.allocUnsafeSlow(size); + } + if (typeof size !== 'number') { + throw new TypeError('size must be a number'); + } + if (size >= MAX_LEN) { + throw new RangeError('size is too large'); + } + return new SlowBuffer(size); +} + +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(23))) + +/***/ }), +/* 39 */ +/***/ (function(module, exports) { + +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +function EventEmitter() { + this._events = this._events || {}; + this._maxListeners = this._maxListeners || undefined; +} +module.exports = EventEmitter; + +// Backwards-compat with node 0.10.x +EventEmitter.EventEmitter = EventEmitter; + +EventEmitter.prototype._events = undefined; +EventEmitter.prototype._maxListeners = undefined; + +// By default EventEmitters will print a warning if more than 10 listeners are +// added to it. This is a useful default which helps finding memory leaks. +EventEmitter.defaultMaxListeners = 10; + +// Obviously not all Emitters should be limited to 10. This function allows +// that to be increased. Set to zero for unlimited. +EventEmitter.prototype.setMaxListeners = function(n) { + if (!isNumber(n) || n < 0 || isNaN(n)) + throw TypeError('n must be a positive number'); + this._maxListeners = n; + return this; +}; + +EventEmitter.prototype.emit = function(type) { + var er, handler, len, args, i, listeners; + + if (!this._events) + this._events = {}; + + // If there is no 'error' event listener then throw. + if (type === 'error') { + if (!this._events.error || + (isObject(this._events.error) && !this._events.error.length)) { + er = arguments[1]; + if (er instanceof Error) { + throw er; // Unhandled 'error' event + } else { + // At least give some kind of context to the user + var err = new Error('Uncaught, unspecified "error" event. (' + er + ')'); + err.context = er; + throw err; + } + } + } + + handler = this._events[type]; + + if (isUndefined(handler)) + return false; + + if (isFunction(handler)) { + switch (arguments.length) { + // fast cases + case 1: + handler.call(this); + break; + case 2: + handler.call(this, arguments[1]); + break; + case 3: + handler.call(this, arguments[1], arguments[2]); + break; + // slower + default: + args = Array.prototype.slice.call(arguments, 1); + handler.apply(this, args); + } + } else if (isObject(handler)) { + args = Array.prototype.slice.call(arguments, 1); + listeners = handler.slice(); + len = listeners.length; + for (i = 0; i < len; i++) + listeners[i].apply(this, args); + } + + return true; +}; + +EventEmitter.prototype.addListener = function(type, listener) { + var m; + + if (!isFunction(listener)) + throw TypeError('listener must be a function'); + + if (!this._events) + this._events = {}; + + // To avoid recursion in the case that type === "newListener"! Before + // adding it to the listeners, first emit "newListener". + if (this._events.newListener) + this.emit('newListener', type, + isFunction(listener.listener) ? + listener.listener : listener); + + if (!this._events[type]) + // Optimize the case of one listener. Don't need the extra array object. + this._events[type] = listener; + else if (isObject(this._events[type])) + // If we've already got an array, just append. + this._events[type].push(listener); + else + // Adding the second element, need to change to array. + this._events[type] = [this._events[type], listener]; + + // Check for listener leak + if (isObject(this._events[type]) && !this._events[type].warned) { + if (!isUndefined(this._maxListeners)) { + m = this._maxListeners; + } else { + m = EventEmitter.defaultMaxListeners; + } + + if (m && m > 0 && this._events[type].length > m) { + this._events[type].warned = true; + console.error('(node) warning: possible EventEmitter memory ' + + 'leak detected. %d listeners added. ' + + 'Use emitter.setMaxListeners() to increase limit.', + this._events[type].length); + if (typeof console.trace === 'function') { + // not supported in IE 10 + console.trace(); + } + } + } + + return this; +}; + +EventEmitter.prototype.on = EventEmitter.prototype.addListener; + +EventEmitter.prototype.once = function(type, listener) { + if (!isFunction(listener)) + throw TypeError('listener must be a function'); + + var fired = false; + + function g() { + this.removeListener(type, g); + + if (!fired) { + fired = true; + listener.apply(this, arguments); + } + } + + g.listener = listener; + this.on(type, g); + + return this; +}; + +// emits a 'removeListener' event iff the listener was removed +EventEmitter.prototype.removeListener = function(type, listener) { + var list, position, length, i; + + if (!isFunction(listener)) + throw TypeError('listener must be a function'); + + if (!this._events || !this._events[type]) + return this; + + list = this._events[type]; + length = list.length; + position = -1; + + if (list === listener || + (isFunction(list.listener) && list.listener === listener)) { + delete this._events[type]; + if (this._events.removeListener) + this.emit('removeListener', type, listener); + + } else if (isObject(list)) { + for (i = length; i-- > 0;) { + if (list[i] === listener || + (list[i].listener && list[i].listener === listener)) { + position = i; + break; + } + } + + if (position < 0) + return this; + + if (list.length === 1) { + list.length = 0; + delete this._events[type]; + } else { + list.splice(position, 1); + } + + if (this._events.removeListener) + this.emit('removeListener', type, listener); + } + + return this; +}; + +EventEmitter.prototype.removeAllListeners = function(type) { + var key, listeners; + + if (!this._events) + return this; + + // not listening for removeListener, no need to emit + if (!this._events.removeListener) { + if (arguments.length === 0) + this._events = {}; + else if (this._events[type]) + delete this._events[type]; + return this; + } + + // emit removeListener for all listeners on all events + if (arguments.length === 0) { + for (key in this._events) { + if (key === 'removeListener') continue; + this.removeAllListeners(key); + } + this.removeAllListeners('removeListener'); + this._events = {}; + return this; + } + + listeners = this._events[type]; + + if (isFunction(listeners)) { + this.removeListener(type, listeners); + } else if (listeners) { + // LIFO order + while (listeners.length) + this.removeListener(type, listeners[listeners.length - 1]); + } + delete this._events[type]; + + return this; +}; + +EventEmitter.prototype.listeners = function(type) { + var ret; + if (!this._events || !this._events[type]) + ret = []; + else if (isFunction(this._events[type])) + ret = [this._events[type]]; + else + ret = this._events[type].slice(); + return ret; +}; + +EventEmitter.prototype.listenerCount = function(type) { + if (this._events) { + var evlistener = this._events[type]; + + if (isFunction(evlistener)) + return 1; + else if (evlistener) + return evlistener.length; + } + return 0; +}; + +EventEmitter.listenerCount = function(emitter, type) { + return emitter.listenerCount(type); +}; + +function isFunction(arg) { + return typeof arg === 'function'; +} + +function isNumber(arg) { + return typeof arg === 'number'; +} + +function isObject(arg) { + return typeof arg === 'object' && arg !== null; +} + +function isUndefined(arg) { + return arg === void 0; +} + + +/***/ }), +/* 40 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright (c) 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * @typechecks + * + */ + +/*eslint-disable no-self-compare */ + + + +var hasOwnProperty = Object.prototype.hasOwnProperty; + +/** + * inlined Object.is polyfill to avoid requiring consumers ship their own + * https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is + */ +function is(x, y) { + // SameValue algorithm + if (x === y) { + // Steps 1-5, 7-10 + // Steps 6.b-6.e: +0 != -0 + // Added the nonzero y check to make Flow happy, but it is redundant + return x !== 0 || y !== 0 || 1 / x === 1 / y; + } else { + // Step 6.a: NaN == NaN + return x !== x && y !== y; + } +} + +/** + * Performs equality by iterating through keys on an object and returning false + * when any key has values which are not strictly equal between the arguments. + * Returns true when the values of all keys are strictly equal. + */ +function shallowEqual(objA, objB) { + if (is(objA, objB)) { + return true; + } + + if (typeof objA !== 'object' || objA === null || typeof objB !== 'object' || objB === null) { + return false; + } + + var keysA = Object.keys(objA); + var keysB = Object.keys(objB); + + if (keysA.length !== keysB.length) { + return false; + } + + // Test for A's keys different from B. + for (var i = 0; i < keysA.length; i++) { + if (!hasOwnProperty.call(objB, keysA[i]) || !is(objA[keysA[i]], objB[keysA[i]])) { + return false; + } + } + + return true; +} + +module.exports = shallowEqual; + +/***/ }), +/* 41 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) { + +if (!process.version || + process.version.indexOf('v0.') === 0 || + process.version.indexOf('v1.') === 0 && process.version.indexOf('v1.8.') !== 0) { + module.exports = nextTick; +} else { + module.exports = process.nextTick; +} + +function nextTick(fn, arg1, arg2, arg3) { + if (typeof fn !== 'function') { + throw new TypeError('"callback" argument must be a function'); + } + var len = arguments.length; + var args, i; + switch (len) { + case 0: + case 1: + return process.nextTick(fn); + case 2: + return process.nextTick(function afterTickOne() { + fn.call(null, arg1); + }); + case 3: + return process.nextTick(function afterTickTwo() { + fn.call(null, arg1, arg2); + }); + case 4: + return process.nextTick(function afterTickThree() { + fn.call(null, arg1, arg2, arg3); + }); + default: + args = new Array(len - 1); + i = 0; + while (i < args.length) { + args[i++] = arguments[i]; + } + return process.nextTick(function afterTick() { + fn.apply(null, args); + }); + } +} + +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 42 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var DOMLazyTree = __webpack_require__(20); +var Danger = __webpack_require__(131); +var ReactDOMComponentTree = __webpack_require__(5); +var ReactInstrumentation = __webpack_require__(8); + +var createMicrosoftUnsafeLocalFunction = __webpack_require__(50); +var setInnerHTML = __webpack_require__(36); +var setTextContent = __webpack_require__(86); + +function getNodeAfter(parentNode, node) { + // Special case for text components, which return [open, close] comments + // from getHostNode. + if (Array.isArray(node)) { + node = node[1]; + } + return node ? node.nextSibling : parentNode.firstChild; +} + +/** + * Inserts `childNode` as a child of `parentNode` at the `index`. + * + * @param {DOMElement} parentNode Parent node in which to insert. + * @param {DOMElement} childNode Child node to insert. + * @param {number} index Index at which to insert the child. + * @internal + */ +var insertChildAt = createMicrosoftUnsafeLocalFunction(function (parentNode, childNode, referenceNode) { + // We rely exclusively on `insertBefore(node, null)` instead of also using + // `appendChild(node)`. (Using `undefined` is not allowed by all browsers so + // we are careful to use `null`.) + parentNode.insertBefore(childNode, referenceNode); +}); + +function insertLazyTreeChildAt(parentNode, childTree, referenceNode) { + DOMLazyTree.insertTreeBefore(parentNode, childTree, referenceNode); +} + +function moveChild(parentNode, childNode, referenceNode) { + if (Array.isArray(childNode)) { + moveDelimitedText(parentNode, childNode[0], childNode[1], referenceNode); + } else { + insertChildAt(parentNode, childNode, referenceNode); + } +} + +function removeChild(parentNode, childNode) { + if (Array.isArray(childNode)) { + var closingComment = childNode[1]; + childNode = childNode[0]; + removeDelimitedText(parentNode, childNode, closingComment); + parentNode.removeChild(closingComment); + } + parentNode.removeChild(childNode); +} + +function moveDelimitedText(parentNode, openingComment, closingComment, referenceNode) { + var node = openingComment; + while (true) { + var nextNode = node.nextSibling; + insertChildAt(parentNode, node, referenceNode); + if (node === closingComment) { + break; + } + node = nextNode; + } +} + +function removeDelimitedText(parentNode, startNode, closingComment) { + while (true) { + var node = startNode.nextSibling; + if (node === closingComment) { + // The closing comment is removed by ReactMultiChild. + break; + } else { + parentNode.removeChild(node); + } + } +} + +function replaceDelimitedText(openingComment, closingComment, stringText) { + var parentNode = openingComment.parentNode; + var nodeAfterComment = openingComment.nextSibling; + if (nodeAfterComment === closingComment) { + // There are no text nodes between the opening and closing comments; insert + // a new one if stringText isn't empty. + if (stringText) { + insertChildAt(parentNode, document.createTextNode(stringText), nodeAfterComment); + } + } else { + if (stringText) { + // Set the text content of the first node after the opening comment, and + // remove all following nodes up until the closing comment. + setTextContent(nodeAfterComment, stringText); + removeDelimitedText(parentNode, nodeAfterComment, closingComment); + } else { + removeDelimitedText(parentNode, openingComment, closingComment); + } + } + + if (process.env.NODE_ENV !== 'production') { + ReactInstrumentation.debugTool.onHostOperation({ + instanceID: ReactDOMComponentTree.getInstanceFromNode(openingComment)._debugID, + type: 'replace text', + payload: stringText + }); + } +} + +var dangerouslyReplaceNodeWithMarkup = Danger.dangerouslyReplaceNodeWithMarkup; +if (process.env.NODE_ENV !== 'production') { + dangerouslyReplaceNodeWithMarkup = function (oldChild, markup, prevInstance) { + Danger.dangerouslyReplaceNodeWithMarkup(oldChild, markup); + if (prevInstance._debugID !== 0) { + ReactInstrumentation.debugTool.onHostOperation({ + instanceID: prevInstance._debugID, + type: 'replace with', + payload: markup.toString() + }); + } else { + var nextInstance = ReactDOMComponentTree.getInstanceFromNode(markup.node); + if (nextInstance._debugID !== 0) { + ReactInstrumentation.debugTool.onHostOperation({ + instanceID: nextInstance._debugID, + type: 'mount', + payload: markup.toString() + }); + } + } + }; +} + +/** + * Operations for updating with DOM children. + */ +var DOMChildrenOperations = { + + dangerouslyReplaceNodeWithMarkup: dangerouslyReplaceNodeWithMarkup, + + replaceDelimitedText: replaceDelimitedText, + + /** + * Updates a component's children by processing a series of updates. The + * update configurations are each expected to have a `parentNode` property. + * + * @param {array} updates List of update configurations. + * @internal + */ + processUpdates: function (parentNode, updates) { + if (process.env.NODE_ENV !== 'production') { + var parentNodeDebugID = ReactDOMComponentTree.getInstanceFromNode(parentNode)._debugID; + } + + for (var k = 0; k < updates.length; k++) { + var update = updates[k]; + switch (update.type) { + case 'INSERT_MARKUP': + insertLazyTreeChildAt(parentNode, update.content, getNodeAfter(parentNode, update.afterNode)); + if (process.env.NODE_ENV !== 'production') { + ReactInstrumentation.debugTool.onHostOperation({ + instanceID: parentNodeDebugID, + type: 'insert child', + payload: { toIndex: update.toIndex, content: update.content.toString() } + }); + } + break; + case 'MOVE_EXISTING': + moveChild(parentNode, update.fromNode, getNodeAfter(parentNode, update.afterNode)); + if (process.env.NODE_ENV !== 'production') { + ReactInstrumentation.debugTool.onHostOperation({ + instanceID: parentNodeDebugID, + type: 'move child', + payload: { fromIndex: update.fromIndex, toIndex: update.toIndex } + }); + } + break; + case 'SET_MARKUP': + setInnerHTML(parentNode, update.content); + if (process.env.NODE_ENV !== 'production') { + ReactInstrumentation.debugTool.onHostOperation({ + instanceID: parentNodeDebugID, + type: 'replace children', + payload: update.content.toString() + }); + } + break; + case 'TEXT_CONTENT': + setTextContent(parentNode, update.content); + if (process.env.NODE_ENV !== 'production') { + ReactInstrumentation.debugTool.onHostOperation({ + instanceID: parentNodeDebugID, + type: 'replace text', + payload: update.content.toString() + }); + } + break; + case 'REMOVE_NODE': + removeChild(parentNode, update.fromNode); + if (process.env.NODE_ENV !== 'production') { + ReactInstrumentation.debugTool.onHostOperation({ + instanceID: parentNodeDebugID, + type: 'remove child', + payload: { fromIndex: update.fromIndex } + }); + } + break; + } + } + } + +}; + +module.exports = DOMChildrenOperations; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 43 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var DOMNamespaces = { + html: 'http://www.w3.org/1999/xhtml', + mathml: 'http://www.w3.org/1998/Math/MathML', + svg: 'http://www.w3.org/2000/svg' +}; + +module.exports = DOMNamespaces; + +/***/ }), +/* 44 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var _prodInvariant = __webpack_require__(3); + +var ReactErrorUtils = __webpack_require__(48); + +var invariant = __webpack_require__(1); +var warning = __webpack_require__(2); + +/** + * Injected dependencies: + */ + +/** + * - `ComponentTree`: [required] Module that can convert between React instances + * and actual node references. + */ +var ComponentTree; +var TreeTraversal; +var injection = { + injectComponentTree: function (Injected) { + ComponentTree = Injected; + if (process.env.NODE_ENV !== 'production') { + process.env.NODE_ENV !== 'production' ? warning(Injected && Injected.getNodeFromInstance && Injected.getInstanceFromNode, 'EventPluginUtils.injection.injectComponentTree(...): Injected ' + 'module is missing getNodeFromInstance or getInstanceFromNode.') : void 0; + } + }, + injectTreeTraversal: function (Injected) { + TreeTraversal = Injected; + if (process.env.NODE_ENV !== 'production') { + process.env.NODE_ENV !== 'production' ? warning(Injected && Injected.isAncestor && Injected.getLowestCommonAncestor, 'EventPluginUtils.injection.injectTreeTraversal(...): Injected ' + 'module is missing isAncestor or getLowestCommonAncestor.') : void 0; + } + } +}; + +function isEndish(topLevelType) { + return topLevelType === 'topMouseUp' || topLevelType === 'topTouchEnd' || topLevelType === 'topTouchCancel'; +} + +function isMoveish(topLevelType) { + return topLevelType === 'topMouseMove' || topLevelType === 'topTouchMove'; +} +function isStartish(topLevelType) { + return topLevelType === 'topMouseDown' || topLevelType === 'topTouchStart'; +} + +var validateEventDispatches; +if (process.env.NODE_ENV !== 'production') { + validateEventDispatches = function (event) { + var dispatchListeners = event._dispatchListeners; + var dispatchInstances = event._dispatchInstances; + + var listenersIsArr = Array.isArray(dispatchListeners); + var listenersLen = listenersIsArr ? dispatchListeners.length : dispatchListeners ? 1 : 0; + + var instancesIsArr = Array.isArray(dispatchInstances); + var instancesLen = instancesIsArr ? dispatchInstances.length : dispatchInstances ? 1 : 0; + + process.env.NODE_ENV !== 'production' ? warning(instancesIsArr === listenersIsArr && instancesLen === listenersLen, 'EventPluginUtils: Invalid `event`.') : void 0; + }; +} + +/** + * Dispatch the event to the listener. + * @param {SyntheticEvent} event SyntheticEvent to handle + * @param {boolean} simulated If the event is simulated (changes exn behavior) + * @param {function} listener Application-level callback + * @param {*} inst Internal component instance + */ +function executeDispatch(event, simulated, listener, inst) { + var type = event.type || 'unknown-event'; + event.currentTarget = EventPluginUtils.getNodeFromInstance(inst); + if (simulated) { + ReactErrorUtils.invokeGuardedCallbackWithCatch(type, listener, event); + } else { + ReactErrorUtils.invokeGuardedCallback(type, listener, event); + } + event.currentTarget = null; +} + +/** + * Standard/simple iteration through an event's collected dispatches. + */ +function executeDispatchesInOrder(event, simulated) { + var dispatchListeners = event._dispatchListeners; + var dispatchInstances = event._dispatchInstances; + if (process.env.NODE_ENV !== 'production') { + validateEventDispatches(event); + } + if (Array.isArray(dispatchListeners)) { + for (var i = 0; i < dispatchListeners.length; i++) { + if (event.isPropagationStopped()) { + break; + } + // Listeners and Instances are two parallel arrays that are always in sync. + executeDispatch(event, simulated, dispatchListeners[i], dispatchInstances[i]); + } + } else if (dispatchListeners) { + executeDispatch(event, simulated, dispatchListeners, dispatchInstances); + } + event._dispatchListeners = null; + event._dispatchInstances = null; +} + +/** + * Standard/simple iteration through an event's collected dispatches, but stops + * at the first dispatch execution returning true, and returns that id. + * + * @return {?string} id of the first dispatch execution who's listener returns + * true, or null if no listener returned true. + */ +function executeDispatchesInOrderStopAtTrueImpl(event) { + var dispatchListeners = event._dispatchListeners; + var dispatchInstances = event._dispatchInstances; + if (process.env.NODE_ENV !== 'production') { + validateEventDispatches(event); + } + if (Array.isArray(dispatchListeners)) { + for (var i = 0; i < dispatchListeners.length; i++) { + if (event.isPropagationStopped()) { + break; + } + // Listeners and Instances are two parallel arrays that are always in sync. + if (dispatchListeners[i](event, dispatchInstances[i])) { + return dispatchInstances[i]; + } + } + } else if (dispatchListeners) { + if (dispatchListeners(event, dispatchInstances)) { + return dispatchInstances; + } + } + return null; +} + +/** + * @see executeDispatchesInOrderStopAtTrueImpl + */ +function executeDispatchesInOrderStopAtTrue(event) { + var ret = executeDispatchesInOrderStopAtTrueImpl(event); + event._dispatchInstances = null; + event._dispatchListeners = null; + return ret; +} + +/** + * Execution of a "direct" dispatch - there must be at most one dispatch + * accumulated on the event or it is considered an error. It doesn't really make + * sense for an event with multiple dispatches (bubbled) to keep track of the + * return values at each dispatch execution, but it does tend to make sense when + * dealing with "direct" dispatches. + * + * @return {*} The return value of executing the single dispatch. + */ +function executeDirectDispatch(event) { + if (process.env.NODE_ENV !== 'production') { + validateEventDispatches(event); + } + var dispatchListener = event._dispatchListeners; + var dispatchInstance = event._dispatchInstances; + !!Array.isArray(dispatchListener) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'executeDirectDispatch(...): Invalid `event`.') : _prodInvariant('103') : void 0; + event.currentTarget = dispatchListener ? EventPluginUtils.getNodeFromInstance(dispatchInstance) : null; + var res = dispatchListener ? dispatchListener(event) : null; + event.currentTarget = null; + event._dispatchListeners = null; + event._dispatchInstances = null; + return res; +} + +/** + * @param {SyntheticEvent} event + * @return {boolean} True iff number of dispatches accumulated is greater than 0. + */ +function hasDispatches(event) { + return !!event._dispatchListeners; +} + +/** + * General utilities that are useful in creating custom Event Plugins. + */ +var EventPluginUtils = { + isEndish: isEndish, + isMoveish: isMoveish, + isStartish: isStartish, + + executeDirectDispatch: executeDirectDispatch, + executeDispatchesInOrder: executeDispatchesInOrder, + executeDispatchesInOrderStopAtTrue: executeDispatchesInOrderStopAtTrue, + hasDispatches: hasDispatches, + + getInstanceFromNode: function (node) { + return ComponentTree.getInstanceFromNode(node); + }, + getNodeFromInstance: function (node) { + return ComponentTree.getNodeFromInstance(node); + }, + isAncestor: function (a, b) { + return TreeTraversal.isAncestor(a, b); + }, + getLowestCommonAncestor: function (a, b) { + return TreeTraversal.getLowestCommonAncestor(a, b); + }, + getParentInstance: function (inst) { + return TreeTraversal.getParentInstance(inst); + }, + traverseTwoPhase: function (target, fn, arg) { + return TreeTraversal.traverseTwoPhase(target, fn, arg); + }, + traverseEnterLeave: function (from, to, fn, argFrom, argTo) { + return TreeTraversal.traverseEnterLeave(from, to, fn, argFrom, argTo); + }, + + injection: injection +}; + +module.exports = EventPluginUtils; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 45 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * + */ + + + +/** + * Escape and wrap key so it is safe to use as a reactid + * + * @param {string} key to be escaped. + * @return {string} the escaped key. + */ + +function escape(key) { + var escapeRegex = /[=:]/g; + var escaperLookup = { + '=': '=0', + ':': '=2' + }; + var escapedString = ('' + key).replace(escapeRegex, function (match) { + return escaperLookup[match]; + }); + + return '$' + escapedString; +} + +/** + * Unescape and unwrap key for human-readable display + * + * @param {string} key to unescape. + * @return {string} the unescaped key. + */ +function unescape(key) { + var unescapeRegex = /(=0|=2)/g; + var unescaperLookup = { + '=0': '=', + '=2': ':' + }; + var keySubstring = key[0] === '.' && key[1] === '$' ? key.substring(2) : key.substring(1); + + return ('' + keySubstring).replace(unescapeRegex, function (match) { + return unescaperLookup[match]; + }); +} + +var KeyEscapeUtils = { + escape: escape, + unescape: unescape +}; + +module.exports = KeyEscapeUtils; + +/***/ }), +/* 46 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var _prodInvariant = __webpack_require__(3); + +var ReactPropTypesSecret = __webpack_require__(78); +var propTypesFactory = __webpack_require__(65); + +var React = __webpack_require__(22); +var PropTypes = propTypesFactory(React.isValidElement); + +var invariant = __webpack_require__(1); +var warning = __webpack_require__(2); + +var hasReadOnlyValue = { + 'button': true, + 'checkbox': true, + 'image': true, + 'hidden': true, + 'radio': true, + 'reset': true, + 'submit': true +}; + +function _assertSingleLink(inputProps) { + !(inputProps.checkedLink == null || inputProps.valueLink == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Cannot provide a checkedLink and a valueLink. If you want to use checkedLink, you probably don\'t want to use valueLink and vice versa.') : _prodInvariant('87') : void 0; +} +function _assertValueLink(inputProps) { + _assertSingleLink(inputProps); + !(inputProps.value == null && inputProps.onChange == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Cannot provide a valueLink and a value or onChange event. If you want to use value or onChange, you probably don\'t want to use valueLink.') : _prodInvariant('88') : void 0; +} + +function _assertCheckedLink(inputProps) { + _assertSingleLink(inputProps); + !(inputProps.checked == null && inputProps.onChange == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Cannot provide a checkedLink and a checked property or onChange event. If you want to use checked or onChange, you probably don\'t want to use checkedLink') : _prodInvariant('89') : void 0; +} + +var propTypes = { + value: function (props, propName, componentName) { + if (!props[propName] || hasReadOnlyValue[props.type] || props.onChange || props.readOnly || props.disabled) { + return null; + } + return new Error('You provided a `value` prop to a form field without an ' + '`onChange` handler. This will render a read-only field. If ' + 'the field should be mutable use `defaultValue`. Otherwise, ' + 'set either `onChange` or `readOnly`.'); + }, + checked: function (props, propName, componentName) { + if (!props[propName] || props.onChange || props.readOnly || props.disabled) { + return null; + } + return new Error('You provided a `checked` prop to a form field without an ' + '`onChange` handler. This will render a read-only field. If ' + 'the field should be mutable use `defaultChecked`. Otherwise, ' + 'set either `onChange` or `readOnly`.'); + }, + onChange: PropTypes.func +}; + +var loggedTypeFailures = {}; +function getDeclarationErrorAddendum(owner) { + if (owner) { + var name = owner.getName(); + if (name) { + return ' Check the render method of `' + name + '`.'; + } + } + return ''; +} + +/** + * Provide a linked `value` attribute for controlled forms. You should not use + * this outside of the ReactDOM controlled form components. + */ +var LinkedValueUtils = { + checkPropTypes: function (tagName, props, owner) { + for (var propName in propTypes) { + if (propTypes.hasOwnProperty(propName)) { + var error = propTypes[propName](props, propName, tagName, 'prop', null, ReactPropTypesSecret); + } + if (error instanceof Error && !(error.message in loggedTypeFailures)) { + // Only monitor this failure once because there tends to be a lot of the + // same error. + loggedTypeFailures[error.message] = true; + + var addendum = getDeclarationErrorAddendum(owner); + process.env.NODE_ENV !== 'production' ? warning(false, 'Failed form propType: %s%s', error.message, addendum) : void 0; + } + } + }, + + /** + * @param {object} inputProps Props for form component + * @return {*} current value of the input either from value prop or link. + */ + getValue: function (inputProps) { + if (inputProps.valueLink) { + _assertValueLink(inputProps); + return inputProps.valueLink.value; + } + return inputProps.value; + }, + + /** + * @param {object} inputProps Props for form component + * @return {*} current checked status of the input either from checked prop + * or link. + */ + getChecked: function (inputProps) { + if (inputProps.checkedLink) { + _assertCheckedLink(inputProps); + return inputProps.checkedLink.value; + } + return inputProps.checked; + }, + + /** + * @param {object} inputProps Props for form component + * @param {SyntheticEvent} event change event to handle + */ + executeOnChange: function (inputProps, event) { + if (inputProps.valueLink) { + _assertValueLink(inputProps); + return inputProps.valueLink.requestChange(event.target.value); + } else if (inputProps.checkedLink) { + _assertCheckedLink(inputProps); + return inputProps.checkedLink.requestChange(event.target.checked); + } else if (inputProps.onChange) { + return inputProps.onChange.call(undefined, event); + } + } +}; + +module.exports = LinkedValueUtils; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 47 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2014-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * + */ + + + +var _prodInvariant = __webpack_require__(3); + +var invariant = __webpack_require__(1); + +var injected = false; + +var ReactComponentEnvironment = { + + /** + * Optionally injectable hook for swapping out mount images in the middle of + * the tree. + */ + replaceNodeWithMarkup: null, + + /** + * Optionally injectable hook for processing a queue of child updates. Will + * later move into MultiChildComponents. + */ + processChildrenUpdates: null, + + injection: { + injectEnvironment: function (environment) { + !!injected ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactCompositeComponent: injectEnvironment() can only be called once.') : _prodInvariant('104') : void 0; + ReactComponentEnvironment.replaceNodeWithMarkup = environment.replaceNodeWithMarkup; + ReactComponentEnvironment.processChildrenUpdates = environment.processChildrenUpdates; + injected = true; + } + } + +}; + +module.exports = ReactComponentEnvironment; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 48 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * + */ + + + +var caughtError = null; + +/** + * Call a function while guarding against errors that happens within it. + * + * @param {String} name of the guard to use for logging or debugging + * @param {Function} func The function to invoke + * @param {*} a First argument + * @param {*} b Second argument + */ +function invokeGuardedCallback(name, func, a) { + try { + func(a); + } catch (x) { + if (caughtError === null) { + caughtError = x; + } + } +} + +var ReactErrorUtils = { + invokeGuardedCallback: invokeGuardedCallback, + + /** + * Invoked by ReactTestUtils.Simulate so that any errors thrown by the event + * handler are sure to be rethrown by rethrowCaughtError. + */ + invokeGuardedCallbackWithCatch: invokeGuardedCallback, + + /** + * During execution of guarded functions we will capture the first error which + * we will rethrow to be handled by the top level error handler. + */ + rethrowCaughtError: function () { + if (caughtError) { + var error = caughtError; + caughtError = null; + throw error; + } + } +}; + +if (process.env.NODE_ENV !== 'production') { + /** + * To help development we can get better devtools integration by simulating a + * real browser event. + */ + if (typeof window !== 'undefined' && typeof window.dispatchEvent === 'function' && typeof document !== 'undefined' && typeof document.createEvent === 'function') { + var fakeNode = document.createElement('react'); + ReactErrorUtils.invokeGuardedCallback = function (name, func, a) { + var boundFunc = func.bind(null, a); + var evtType = 'react-' + name; + fakeNode.addEventListener(evtType, boundFunc, false); + var evt = document.createEvent('Event'); + evt.initEvent(evtType, false, false); + fakeNode.dispatchEvent(evt); + fakeNode.removeEventListener(evtType, boundFunc, false); + }; + } +} + +module.exports = ReactErrorUtils; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 49 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2015-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var _prodInvariant = __webpack_require__(3); + +var ReactCurrentOwner = __webpack_require__(11); +var ReactInstanceMap = __webpack_require__(28); +var ReactInstrumentation = __webpack_require__(8); +var ReactUpdates = __webpack_require__(10); + +var invariant = __webpack_require__(1); +var warning = __webpack_require__(2); + +function enqueueUpdate(internalInstance) { + ReactUpdates.enqueueUpdate(internalInstance); +} + +function formatUnexpectedArgument(arg) { + var type = typeof arg; + if (type !== 'object') { + return type; + } + var displayName = arg.constructor && arg.constructor.name || type; + var keys = Object.keys(arg); + if (keys.length > 0 && keys.length < 20) { + return displayName + ' (keys: ' + keys.join(', ') + ')'; + } + return displayName; +} + +function getInternalInstanceReadyForUpdate(publicInstance, callerName) { + var internalInstance = ReactInstanceMap.get(publicInstance); + if (!internalInstance) { + if (process.env.NODE_ENV !== 'production') { + var ctor = publicInstance.constructor; + // Only warn when we have a callerName. Otherwise we should be silent. + // We're probably calling from enqueueCallback. We don't want to warn + // there because we already warned for the corresponding lifecycle method. + process.env.NODE_ENV !== 'production' ? warning(!callerName, '%s(...): Can only update a mounted or mounting component. ' + 'This usually means you called %s() on an unmounted component. ' + 'This is a no-op. Please check the code for the %s component.', callerName, callerName, ctor && (ctor.displayName || ctor.name) || 'ReactClass') : void 0; + } + return null; + } + + if (process.env.NODE_ENV !== 'production') { + process.env.NODE_ENV !== 'production' ? warning(ReactCurrentOwner.current == null, '%s(...): Cannot update during an existing state transition (such as ' + 'within `render` or another component\'s constructor). Render methods ' + 'should be a pure function of props and state; constructor ' + 'side-effects are an anti-pattern, but can be moved to ' + '`componentWillMount`.', callerName) : void 0; + } + + return internalInstance; +} + +/** + * ReactUpdateQueue allows for state updates to be scheduled into a later + * reconciliation step. + */ +var ReactUpdateQueue = { + + /** + * Checks whether or not this composite component is mounted. + * @param {ReactClass} publicInstance The instance we want to test. + * @return {boolean} True if mounted, false otherwise. + * @protected + * @final + */ + isMounted: function (publicInstance) { + if (process.env.NODE_ENV !== 'production') { + var owner = ReactCurrentOwner.current; + if (owner !== null) { + process.env.NODE_ENV !== 'production' ? warning(owner._warnedAboutRefsInRender, '%s is accessing isMounted inside its render() function. ' + 'render() should be a pure function of props and state. It should ' + 'never access something that requires stale data from the previous ' + 'render, such as refs. Move this logic to componentDidMount and ' + 'componentDidUpdate instead.', owner.getName() || 'A component') : void 0; + owner._warnedAboutRefsInRender = true; + } + } + var internalInstance = ReactInstanceMap.get(publicInstance); + if (internalInstance) { + // During componentWillMount and render this will still be null but after + // that will always render to something. At least for now. So we can use + // this hack. + return !!internalInstance._renderedComponent; + } else { + return false; + } + }, + + /** + * Enqueue a callback that will be executed after all the pending updates + * have processed. + * + * @param {ReactClass} publicInstance The instance to use as `this` context. + * @param {?function} callback Called after state is updated. + * @param {string} callerName Name of the calling function in the public API. + * @internal + */ + enqueueCallback: function (publicInstance, callback, callerName) { + ReactUpdateQueue.validateCallback(callback, callerName); + var internalInstance = getInternalInstanceReadyForUpdate(publicInstance); + + // Previously we would throw an error if we didn't have an internal + // instance. Since we want to make it a no-op instead, we mirror the same + // behavior we have in other enqueue* methods. + // We also need to ignore callbacks in componentWillMount. See + // enqueueUpdates. + if (!internalInstance) { + return null; + } + + if (internalInstance._pendingCallbacks) { + internalInstance._pendingCallbacks.push(callback); + } else { + internalInstance._pendingCallbacks = [callback]; + } + // TODO: The callback here is ignored when setState is called from + // componentWillMount. Either fix it or disallow doing so completely in + // favor of getInitialState. Alternatively, we can disallow + // componentWillMount during server-side rendering. + enqueueUpdate(internalInstance); + }, + + enqueueCallbackInternal: function (internalInstance, callback) { + if (internalInstance._pendingCallbacks) { + internalInstance._pendingCallbacks.push(callback); + } else { + internalInstance._pendingCallbacks = [callback]; + } + enqueueUpdate(internalInstance); + }, + + /** + * Forces an update. This should only be invoked when it is known with + * certainty that we are **not** in a DOM transaction. + * + * You may want to call this when you know that some deeper aspect of the + * component's state has changed but `setState` was not called. + * + * This will not invoke `shouldComponentUpdate`, but it will invoke + * `componentWillUpdate` and `componentDidUpdate`. + * + * @param {ReactClass} publicInstance The instance that should rerender. + * @internal + */ + enqueueForceUpdate: function (publicInstance) { + var internalInstance = getInternalInstanceReadyForUpdate(publicInstance, 'forceUpdate'); + + if (!internalInstance) { + return; + } + + internalInstance._pendingForceUpdate = true; + + enqueueUpdate(internalInstance); + }, + + /** + * Replaces all of the state. Always use this or `setState` to mutate state. + * You should treat `this.state` as immutable. + * + * There is no guarantee that `this.state` will be immediately updated, so + * accessing `this.state` after calling this method may return the old value. + * + * @param {ReactClass} publicInstance The instance that should rerender. + * @param {object} completeState Next state. + * @internal + */ + enqueueReplaceState: function (publicInstance, completeState, callback) { + var internalInstance = getInternalInstanceReadyForUpdate(publicInstance, 'replaceState'); + + if (!internalInstance) { + return; + } + + internalInstance._pendingStateQueue = [completeState]; + internalInstance._pendingReplaceState = true; + + // Future-proof 15.5 + if (callback !== undefined && callback !== null) { + ReactUpdateQueue.validateCallback(callback, 'replaceState'); + if (internalInstance._pendingCallbacks) { + internalInstance._pendingCallbacks.push(callback); + } else { + internalInstance._pendingCallbacks = [callback]; + } + } + + enqueueUpdate(internalInstance); + }, + + /** + * Sets a subset of the state. This only exists because _pendingState is + * internal. This provides a merging strategy that is not available to deep + * properties which is confusing. TODO: Expose pendingState or don't use it + * during the merge. + * + * @param {ReactClass} publicInstance The instance that should rerender. + * @param {object} partialState Next partial state to be merged with state. + * @internal + */ + enqueueSetState: function (publicInstance, partialState) { + if (process.env.NODE_ENV !== 'production') { + ReactInstrumentation.debugTool.onSetState(); + process.env.NODE_ENV !== 'production' ? warning(partialState != null, 'setState(...): You passed an undefined or null state object; ' + 'instead, use forceUpdate().') : void 0; + } + + var internalInstance = getInternalInstanceReadyForUpdate(publicInstance, 'setState'); + + if (!internalInstance) { + return; + } + + var queue = internalInstance._pendingStateQueue || (internalInstance._pendingStateQueue = []); + queue.push(partialState); + + enqueueUpdate(internalInstance); + }, + + enqueueElementInternal: function (internalInstance, nextElement, nextContext) { + internalInstance._pendingElement = nextElement; + // TODO: introduce _pendingContext instead of setting it directly. + internalInstance._context = nextContext; + enqueueUpdate(internalInstance); + }, + + validateCallback: function (callback, callerName) { + !(!callback || typeof callback === 'function') ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s(...): Expected the last optional `callback` argument to be a function. Instead received: %s.', callerName, formatUnexpectedArgument(callback)) : _prodInvariant('122', callerName, formatUnexpectedArgument(callback)) : void 0; + } + +}; + +module.exports = ReactUpdateQueue; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 50 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + +/* globals MSApp */ + + + +/** + * Create a function which has 'unsafe' privileges (required by windows8 apps) + */ + +var createMicrosoftUnsafeLocalFunction = function (func) { + if (typeof MSApp !== 'undefined' && MSApp.execUnsafeLocalFunction) { + return function (arg0, arg1, arg2, arg3) { + MSApp.execUnsafeLocalFunction(function () { + return func(arg0, arg1, arg2, arg3); + }); + }; + } else { + return func; + } +}; + +module.exports = createMicrosoftUnsafeLocalFunction; + +/***/ }), +/* 51 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +/** + * `charCode` represents the actual "character code" and is safe to use with + * `String.fromCharCode`. As such, only keys that correspond to printable + * characters produce a valid `charCode`, the only exception to this is Enter. + * The Tab-key is considered non-printable and does not have a `charCode`, + * presumably because it does not produce a tab-character in browsers. + * + * @param {object} nativeEvent Native browser event. + * @return {number} Normalized `charCode` property. + */ + +function getEventCharCode(nativeEvent) { + var charCode; + var keyCode = nativeEvent.keyCode; + + if ('charCode' in nativeEvent) { + charCode = nativeEvent.charCode; + + // FF does not set `charCode` for the Enter-key, check against `keyCode`. + if (charCode === 0 && keyCode === 13) { + charCode = 13; + } + } else { + // IE8 does not implement `charCode`, but `keyCode` has the correct value. + charCode = keyCode; + } + + // Some non-printable keys are reported in `charCode`/`keyCode`, discard them. + // Must not discard the (non-)printable Enter-key. + if (charCode >= 32 || charCode === 13) { + return charCode; + } + + return 0; +} + +module.exports = getEventCharCode; + +/***/ }), +/* 52 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +/** + * Translation from modifier key to the associated property in the event. + * @see http://www.w3.org/TR/DOM-Level-3-Events/#keys-Modifiers + */ + +var modifierKeyToProp = { + 'Alt': 'altKey', + 'Control': 'ctrlKey', + 'Meta': 'metaKey', + 'Shift': 'shiftKey' +}; + +// IE8 does not implement getModifierState so we simply map it to the only +// modifier keys exposed by the event itself, does not support Lock-keys. +// Currently, all major browsers except Chrome seems to support Lock-keys. +function modifierStateGetter(keyArg) { + var syntheticEvent = this; + var nativeEvent = syntheticEvent.nativeEvent; + if (nativeEvent.getModifierState) { + return nativeEvent.getModifierState(keyArg); + } + var keyProp = modifierKeyToProp[keyArg]; + return keyProp ? !!nativeEvent[keyProp] : false; +} + +function getEventModifierState(nativeEvent) { + return modifierStateGetter; +} + +module.exports = getEventModifierState; + +/***/ }), +/* 53 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +/** + * Gets the target node from a native browser event by accounting for + * inconsistencies in browser DOM APIs. + * + * @param {object} nativeEvent Native browser event. + * @return {DOMEventTarget} Target node. + */ + +function getEventTarget(nativeEvent) { + var target = nativeEvent.target || nativeEvent.srcElement || window; + + // Normalize SVG element events #4963 + if (target.correspondingUseElement) { + target = target.correspondingUseElement; + } + + // Safari may fire events on text nodes (Node.TEXT_NODE is 3). + // @see http://www.quirksmode.org/js/events_properties.html + return target.nodeType === 3 ? target.parentNode : target; +} + +module.exports = getEventTarget; + +/***/ }), +/* 54 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var ExecutionEnvironment = __webpack_require__(6); + +var useHasFeature; +if (ExecutionEnvironment.canUseDOM) { + useHasFeature = document.implementation && document.implementation.hasFeature && + // always returns true in newer browsers as per the standard. + // @see http://dom.spec.whatwg.org/#dom-domimplementation-hasfeature + document.implementation.hasFeature('', '') !== true; +} + +/** + * Checks if an event is supported in the current execution environment. + * + * NOTE: This will not work correctly for non-generic events such as `change`, + * `reset`, `load`, `error`, and `select`. + * + * Borrows from Modernizr. + * + * @param {string} eventNameSuffix Event name, e.g. "click". + * @param {?boolean} capture Check if the capture phase is supported. + * @return {boolean} True if the event is supported. + * @internal + * @license Modernizr 3.0.0pre (Custom Build) | MIT + */ +function isEventSupported(eventNameSuffix, capture) { + if (!ExecutionEnvironment.canUseDOM || capture && !('addEventListener' in document)) { + return false; + } + + var eventName = 'on' + eventNameSuffix; + var isSupported = eventName in document; + + if (!isSupported) { + var element = document.createElement('div'); + element.setAttribute(eventName, 'return;'); + isSupported = typeof element[eventName] === 'function'; + } + + if (!isSupported && useHasFeature && eventNameSuffix === 'wheel') { + // This is the only way to test support for the `wheel` event in IE9+. + isSupported = document.implementation.hasFeature('Events.wheel', '3.0'); + } + + return isSupported; +} + +module.exports = isEventSupported; + +/***/ }), +/* 55 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +/** + * Given a `prevElement` and `nextElement`, determines if the existing + * instance should be updated as opposed to being destroyed or replaced by a new + * instance. Both arguments are elements. This ensures that this logic can + * operate on stateless trees without any backing instance. + * + * @param {?object} prevElement + * @param {?object} nextElement + * @return {boolean} True if the existing instance should be updated. + * @protected + */ + +function shouldUpdateReactComponent(prevElement, nextElement) { + var prevEmpty = prevElement === null || prevElement === false; + var nextEmpty = nextElement === null || nextElement === false; + if (prevEmpty || nextEmpty) { + return prevEmpty === nextEmpty; + } + + var prevType = typeof prevElement; + var nextType = typeof nextElement; + if (prevType === 'string' || prevType === 'number') { + return nextType === 'string' || nextType === 'number'; + } else { + return nextType === 'object' && prevElement.type === nextElement.type && prevElement.key === nextElement.key; + } +} + +module.exports = shouldUpdateReactComponent; + +/***/ }), +/* 56 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2015-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var _assign = __webpack_require__(4); + +var emptyFunction = __webpack_require__(9); +var warning = __webpack_require__(2); + +var validateDOMNesting = emptyFunction; + +if (process.env.NODE_ENV !== 'production') { + // This validation code was written based on the HTML5 parsing spec: + // https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-scope + // + // Note: this does not catch all invalid nesting, nor does it try to (as it's + // not clear what practical benefit doing so provides); instead, we warn only + // for cases where the parser will give a parse tree differing from what React + // intended. For example,
is invalid but we don't warn + // because it still parses correctly; we do warn for other cases like nested + //

tags where the beginning of the second element implicitly closes the + // first, causing a confusing mess. + + // https://html.spec.whatwg.org/multipage/syntax.html#special + var specialTags = ['address', 'applet', 'area', 'article', 'aside', 'base', 'basefont', 'bgsound', 'blockquote', 'body', 'br', 'button', 'caption', 'center', 'col', 'colgroup', 'dd', 'details', 'dir', 'div', 'dl', 'dt', 'embed', 'fieldset', 'figcaption', 'figure', 'footer', 'form', 'frame', 'frameset', 'h1', 'h2', 'h3', 'h4', 'h5', 'h6', 'head', 'header', 'hgroup', 'hr', 'html', 'iframe', 'img', 'input', 'isindex', 'li', 'link', 'listing', 'main', 'marquee', 'menu', 'menuitem', 'meta', 'nav', 'noembed', 'noframes', 'noscript', 'object', 'ol', 'p', 'param', 'plaintext', 'pre', 'script', 'section', 'select', 'source', 'style', 'summary', 'table', 'tbody', 'td', 'template', 'textarea', 'tfoot', 'th', 'thead', 'title', 'tr', 'track', 'ul', 'wbr', 'xmp']; + + // https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-scope + var inScopeTags = ['applet', 'caption', 'html', 'table', 'td', 'th', 'marquee', 'object', 'template', + + // https://html.spec.whatwg.org/multipage/syntax.html#html-integration-point + // TODO: Distinguish by namespace here -- for , including it here + // errs on the side of fewer warnings + 'foreignObject', 'desc', 'title']; + + // https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-button-scope + var buttonScopeTags = inScopeTags.concat(['button']); + + // https://html.spec.whatwg.org/multipage/syntax.html#generate-implied-end-tags + var impliedEndTags = ['dd', 'dt', 'li', 'option', 'optgroup', 'p', 'rp', 'rt']; + + var emptyAncestorInfo = { + current: null, + + formTag: null, + aTagInScope: null, + buttonTagInScope: null, + nobrTagInScope: null, + pTagInButtonScope: null, + + listItemTagAutoclosing: null, + dlItemTagAutoclosing: null + }; + + var updatedAncestorInfo = function (oldInfo, tag, instance) { + var ancestorInfo = _assign({}, oldInfo || emptyAncestorInfo); + var info = { tag: tag, instance: instance }; + + if (inScopeTags.indexOf(tag) !== -1) { + ancestorInfo.aTagInScope = null; + ancestorInfo.buttonTagInScope = null; + ancestorInfo.nobrTagInScope = null; + } + if (buttonScopeTags.indexOf(tag) !== -1) { + ancestorInfo.pTagInButtonScope = null; + } + + // See rules for 'li', 'dd', 'dt' start tags in + // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inbody + if (specialTags.indexOf(tag) !== -1 && tag !== 'address' && tag !== 'div' && tag !== 'p') { + ancestorInfo.listItemTagAutoclosing = null; + ancestorInfo.dlItemTagAutoclosing = null; + } + + ancestorInfo.current = info; + + if (tag === 'form') { + ancestorInfo.formTag = info; + } + if (tag === 'a') { + ancestorInfo.aTagInScope = info; + } + if (tag === 'button') { + ancestorInfo.buttonTagInScope = info; + } + if (tag === 'nobr') { + ancestorInfo.nobrTagInScope = info; + } + if (tag === 'p') { + ancestorInfo.pTagInButtonScope = info; + } + if (tag === 'li') { + ancestorInfo.listItemTagAutoclosing = info; + } + if (tag === 'dd' || tag === 'dt') { + ancestorInfo.dlItemTagAutoclosing = info; + } + + return ancestorInfo; + }; + + /** + * Returns whether + */ + var isTagValidWithParent = function (tag, parentTag) { + // First, let's check if we're in an unusual parsing mode... + switch (parentTag) { + // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inselect + case 'select': + return tag === 'option' || tag === 'optgroup' || tag === '#text'; + case 'optgroup': + return tag === 'option' || tag === '#text'; + // Strictly speaking, seeing an <option> doesn't mean we're in a <select> + // but + case 'option': + return tag === '#text'; + + // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intd + // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-incaption + // No special behavior since these rules fall back to "in body" mode for + // all except special table nodes which cause bad parsing behavior anyway. + + // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intr + case 'tr': + return tag === 'th' || tag === 'td' || tag === 'style' || tag === 'script' || tag === 'template'; + + // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intbody + case 'tbody': + case 'thead': + case 'tfoot': + return tag === 'tr' || tag === 'style' || tag === 'script' || tag === 'template'; + + // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-incolgroup + case 'colgroup': + return tag === 'col' || tag === 'template'; + + // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intable + case 'table': + return tag === 'caption' || tag === 'colgroup' || tag === 'tbody' || tag === 'tfoot' || tag === 'thead' || tag === 'style' || tag === 'script' || tag === 'template'; + + // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inhead + case 'head': + return tag === 'base' || tag === 'basefont' || tag === 'bgsound' || tag === 'link' || tag === 'meta' || tag === 'title' || tag === 'noscript' || tag === 'noframes' || tag === 'style' || tag === 'script' || tag === 'template'; + + // https://html.spec.whatwg.org/multipage/semantics.html#the-html-element + case 'html': + return tag === 'head' || tag === 'body'; + case '#document': + return tag === 'html'; + } + + // Probably in the "in body" parsing mode, so we outlaw only tag combos + // where the parsing rules cause implicit opens or closes to be added. + // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inbody + switch (tag) { + case 'h1': + case 'h2': + case 'h3': + case 'h4': + case 'h5': + case 'h6': + return parentTag !== 'h1' && parentTag !== 'h2' && parentTag !== 'h3' && parentTag !== 'h4' && parentTag !== 'h5' && parentTag !== 'h6'; + + case 'rp': + case 'rt': + return impliedEndTags.indexOf(parentTag) === -1; + + case 'body': + case 'caption': + case 'col': + case 'colgroup': + case 'frame': + case 'head': + case 'html': + case 'tbody': + case 'td': + case 'tfoot': + case 'th': + case 'thead': + case 'tr': + // These tags are only valid with a few parents that have special child + // parsing rules -- if we're down here, then none of those matched and + // so we allow it only if we don't know what the parent is, as all other + // cases are invalid. + return parentTag == null; + } + + return true; + }; + + /** + * Returns whether + */ + var findInvalidAncestorForTag = function (tag, ancestorInfo) { + switch (tag) { + case 'address': + case 'article': + case 'aside': + case 'blockquote': + case 'center': + case 'details': + case 'dialog': + case 'dir': + case 'div': + case 'dl': + case 'fieldset': + case 'figcaption': + case 'figure': + case 'footer': + case 'header': + case 'hgroup': + case 'main': + case 'menu': + case 'nav': + case 'ol': + case 'p': + case 'section': + case 'summary': + case 'ul': + case 'pre': + case 'listing': + case 'table': + case 'hr': + case 'xmp': + case 'h1': + case 'h2': + case 'h3': + case 'h4': + case 'h5': + case 'h6': + return ancestorInfo.pTagInButtonScope; + + case 'form': + return ancestorInfo.formTag || ancestorInfo.pTagInButtonScope; + + case 'li': + return ancestorInfo.listItemTagAutoclosing; + + case 'dd': + case 'dt': + return ancestorInfo.dlItemTagAutoclosing; + + case 'button': + return ancestorInfo.buttonTagInScope; + + case 'a': + // Spec says something about storing a list of markers, but it sounds + // equivalent to this check. + return ancestorInfo.aTagInScope; + + case 'nobr': + return ancestorInfo.nobrTagInScope; + } + + return null; + }; + + /** + * Given a ReactCompositeComponent instance, return a list of its recursive + * owners, starting at the root and ending with the instance itself. + */ + var findOwnerStack = function (instance) { + if (!instance) { + return []; + } + + var stack = []; + do { + stack.push(instance); + } while (instance = instance._currentElement._owner); + stack.reverse(); + return stack; + }; + + var didWarn = {}; + + validateDOMNesting = function (childTag, childText, childInstance, ancestorInfo) { + ancestorInfo = ancestorInfo || emptyAncestorInfo; + var parentInfo = ancestorInfo.current; + var parentTag = parentInfo && parentInfo.tag; + + if (childText != null) { + process.env.NODE_ENV !== 'production' ? warning(childTag == null, 'validateDOMNesting: when childText is passed, childTag should be null') : void 0; + childTag = '#text'; + } + + var invalidParent = isTagValidWithParent(childTag, parentTag) ? null : parentInfo; + var invalidAncestor = invalidParent ? null : findInvalidAncestorForTag(childTag, ancestorInfo); + var problematic = invalidParent || invalidAncestor; + + if (problematic) { + var ancestorTag = problematic.tag; + var ancestorInstance = problematic.instance; + + var childOwner = childInstance && childInstance._currentElement._owner; + var ancestorOwner = ancestorInstance && ancestorInstance._currentElement._owner; + + var childOwners = findOwnerStack(childOwner); + var ancestorOwners = findOwnerStack(ancestorOwner); + + var minStackLen = Math.min(childOwners.length, ancestorOwners.length); + var i; + + var deepestCommon = -1; + for (i = 0; i < minStackLen; i++) { + if (childOwners[i] === ancestorOwners[i]) { + deepestCommon = i; + } else { + break; + } + } + + var UNKNOWN = '(unknown)'; + var childOwnerNames = childOwners.slice(deepestCommon + 1).map(function (inst) { + return inst.getName() || UNKNOWN; + }); + var ancestorOwnerNames = ancestorOwners.slice(deepestCommon + 1).map(function (inst) { + return inst.getName() || UNKNOWN; + }); + var ownerInfo = [].concat( + // If the parent and child instances have a common owner ancestor, start + // with that -- otherwise we just start with the parent's owners. + deepestCommon !== -1 ? childOwners[deepestCommon].getName() || UNKNOWN : [], ancestorOwnerNames, ancestorTag, + // If we're warning about an invalid (non-parent) ancestry, add '...' + invalidAncestor ? ['...'] : [], childOwnerNames, childTag).join(' > '); + + var warnKey = !!invalidParent + '|' + childTag + '|' + ancestorTag + '|' + ownerInfo; + if (didWarn[warnKey]) { + return; + } + didWarn[warnKey] = true; + + var tagDisplayName = childTag; + var whitespaceInfo = ''; + if (childTag === '#text') { + if (/\S/.test(childText)) { + tagDisplayName = 'Text nodes'; + } else { + tagDisplayName = 'Whitespace text nodes'; + whitespaceInfo = ' Make sure you don\'t have any extra whitespace between tags on ' + 'each line of your source code.'; + } + } else { + tagDisplayName = '<' + childTag + '>'; + } + + if (invalidParent) { + var info = ''; + if (ancestorTag === 'table' && childTag === 'tr') { + info += ' Add a <tbody> to your code to match the DOM tree generated by ' + 'the browser.'; + } + process.env.NODE_ENV !== 'production' ? warning(false, 'validateDOMNesting(...): %s cannot appear as a child of <%s>.%s ' + 'See %s.%s', tagDisplayName, ancestorTag, whitespaceInfo, ownerInfo, info) : void 0; + } else { + process.env.NODE_ENV !== 'production' ? warning(false, 'validateDOMNesting(...): %s cannot appear as a descendant of ' + '<%s>. See %s.', tagDisplayName, ancestorTag, ownerInfo) : void 0; + } + } + }; + + validateDOMNesting.updatedAncestorInfo = updatedAncestorInfo; + + // For testing + validateDOMNesting.isTagValidInContext = function (tag, ancestorInfo) { + ancestorInfo = ancestorInfo || emptyAncestorInfo; + var parentInfo = ancestorInfo.current; + var parentTag = parentInfo && parentInfo.tag; + return isTagValidWithParent(tag, parentTag) && !findInvalidAncestorForTag(tag, ancestorInfo); + }; +} + +module.exports = validateDOMNesting; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 57 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var _prodInvariant = __webpack_require__(16); + +var ReactNoopUpdateQueue = __webpack_require__(58); + +var canDefineProperty = __webpack_require__(37); +var emptyObject = __webpack_require__(25); +var invariant = __webpack_require__(1); +var warning = __webpack_require__(2); + +/** + * Base class helpers for the updating state of a component. + */ +function ReactComponent(props, context, updater) { + this.props = props; + this.context = context; + this.refs = emptyObject; + // We initialize the default updater but the real one gets injected by the + // renderer. + this.updater = updater || ReactNoopUpdateQueue; +} + +ReactComponent.prototype.isReactComponent = {}; + +/** + * Sets a subset of the state. Always use this to mutate + * state. You should treat `this.state` as immutable. + * + * There is no guarantee that `this.state` will be immediately updated, so + * accessing `this.state` after calling this method may return the old value. + * + * There is no guarantee that calls to `setState` will run synchronously, + * as they may eventually be batched together. You can provide an optional + * callback that will be executed when the call to setState is actually + * completed. + * + * When a function is provided to setState, it will be called at some point in + * the future (not synchronously). It will be called with the up to date + * component arguments (state, props, context). These values can be different + * from this.* because your function may be called after receiveProps but before + * shouldComponentUpdate, and this new state, props, and context will not yet be + * assigned to this. + * + * @param {object|function} partialState Next partial state or function to + * produce next partial state to be merged with current state. + * @param {?function} callback Called after state is updated. + * @final + * @protected + */ +ReactComponent.prototype.setState = function (partialState, callback) { + !(typeof partialState === 'object' || typeof partialState === 'function' || partialState == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'setState(...): takes an object of state variables to update or a function which returns an object of state variables.') : _prodInvariant('85') : void 0; + this.updater.enqueueSetState(this, partialState); + if (callback) { + this.updater.enqueueCallback(this, callback, 'setState'); + } +}; + +/** + * Forces an update. This should only be invoked when it is known with + * certainty that we are **not** in a DOM transaction. + * + * You may want to call this when you know that some deeper aspect of the + * component's state has changed but `setState` was not called. + * + * This will not invoke `shouldComponentUpdate`, but it will invoke + * `componentWillUpdate` and `componentDidUpdate`. + * + * @param {?function} callback Called after update is complete. + * @final + * @protected + */ +ReactComponent.prototype.forceUpdate = function (callback) { + this.updater.enqueueForceUpdate(this); + if (callback) { + this.updater.enqueueCallback(this, callback, 'forceUpdate'); + } +}; + +/** + * Deprecated APIs. These APIs used to exist on classic React classes but since + * we would like to deprecate them, we're not going to move them over to this + * modern base class. Instead, we define a getter that warns if it's accessed. + */ +if (process.env.NODE_ENV !== 'production') { + var deprecatedAPIs = { + isMounted: ['isMounted', 'Instead, make sure to clean up subscriptions and pending requests in ' + 'componentWillUnmount to prevent memory leaks.'], + replaceState: ['replaceState', 'Refactor your code to use setState instead (see ' + 'https://github.com/facebook/react/issues/3236).'] + }; + var defineDeprecationWarning = function (methodName, info) { + if (canDefineProperty) { + Object.defineProperty(ReactComponent.prototype, methodName, { + get: function () { + process.env.NODE_ENV !== 'production' ? warning(false, '%s(...) is deprecated in plain JavaScript React classes. %s', info[0], info[1]) : void 0; + return undefined; + } + }); + } + }; + for (var fnName in deprecatedAPIs) { + if (deprecatedAPIs.hasOwnProperty(fnName)) { + defineDeprecationWarning(fnName, deprecatedAPIs[fnName]); + } + } +} + +module.exports = ReactComponent; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 58 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2015-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var warning = __webpack_require__(2); + +function warnNoop(publicInstance, callerName) { + if (process.env.NODE_ENV !== 'production') { + var constructor = publicInstance.constructor; + process.env.NODE_ENV !== 'production' ? warning(false, '%s(...): Can only update a mounted or mounting component. ' + 'This usually means you called %s() on an unmounted component. ' + 'This is a no-op. Please check the code for the %s component.', callerName, callerName, constructor && (constructor.displayName || constructor.name) || 'ReactClass') : void 0; + } +} + +/** + * This is the abstract API for an update queue. + */ +var ReactNoopUpdateQueue = { + + /** + * Checks whether or not this composite component is mounted. + * @param {ReactClass} publicInstance The instance we want to test. + * @return {boolean} True if mounted, false otherwise. + * @protected + * @final + */ + isMounted: function (publicInstance) { + return false; + }, + + /** + * Enqueue a callback that will be executed after all the pending updates + * have processed. + * + * @param {ReactClass} publicInstance The instance to use as `this` context. + * @param {?function} callback Called after state is updated. + * @internal + */ + enqueueCallback: function (publicInstance, callback) {}, + + /** + * Forces an update. This should only be invoked when it is known with + * certainty that we are **not** in a DOM transaction. + * + * You may want to call this when you know that some deeper aspect of the + * component's state has changed but `setState` was not called. + * + * This will not invoke `shouldComponentUpdate`, but it will invoke + * `componentWillUpdate` and `componentDidUpdate`. + * + * @param {ReactClass} publicInstance The instance that should rerender. + * @internal + */ + enqueueForceUpdate: function (publicInstance) { + warnNoop(publicInstance, 'forceUpdate'); + }, + + /** + * Replaces all of the state. Always use this or `setState` to mutate state. + * You should treat `this.state` as immutable. + * + * There is no guarantee that `this.state` will be immediately updated, so + * accessing `this.state` after calling this method may return the old value. + * + * @param {ReactClass} publicInstance The instance that should rerender. + * @param {object} completeState Next state. + * @internal + */ + enqueueReplaceState: function (publicInstance, completeState) { + warnNoop(publicInstance, 'replaceState'); + }, + + /** + * Sets a subset of the state. This only exists because _pendingState is + * internal. This provides a merging strategy that is not available to deep + * properties which is confusing. TODO: Expose pendingState or don't use it + * during the merge. + * + * @param {ReactClass} publicInstance The instance that should rerender. + * @param {object} partialState Next partial state to be merged with state. + * @internal + */ + enqueueSetState: function (publicInstance, partialState) { + warnNoop(publicInstance, 'setState'); + } +}; + +module.exports = ReactNoopUpdateQueue; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 59 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process, setImmediate) {// A bit simpler than readable streams. +// Implement an async ._write(chunk, encoding, cb), and it'll handle all +// the drain event emission and buffering. + + + +module.exports = Writable; + +/*<replacement>*/ +var processNextTick = __webpack_require__(41); +/*</replacement>*/ + +/*<replacement>*/ +var asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : processNextTick; +/*</replacement>*/ + +/*<replacement>*/ +var Duplex; +/*</replacement>*/ + +Writable.WritableState = WritableState; + +/*<replacement>*/ +var util = __webpack_require__(24); +util.inherits = __webpack_require__(19); +/*</replacement>*/ + +/*<replacement>*/ +var internalUtil = { + deprecate: __webpack_require__(225) +}; +/*</replacement>*/ + +/*<replacement>*/ +var Stream = __webpack_require__(94); +/*</replacement>*/ + +var Buffer = __webpack_require__(18).Buffer; +/*<replacement>*/ +var bufferShim = __webpack_require__(38); +/*</replacement>*/ + +util.inherits(Writable, Stream); + +function nop() {} + +function WriteReq(chunk, encoding, cb) { + this.chunk = chunk; + this.encoding = encoding; + this.callback = cb; + this.next = null; +} + +function WritableState(options, stream) { + Duplex = Duplex || __webpack_require__(17); + + options = options || {}; + + // object stream flag to indicate whether or not this stream + // contains buffers or objects. + this.objectMode = !!options.objectMode; + + if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.writableObjectMode; + + // the point at which write() starts returning false + // Note: 0 is a valid value, means that we always return false if + // the entire buffer is not flushed immediately on write() + var hwm = options.highWaterMark; + var defaultHwm = this.objectMode ? 16 : 16 * 1024; + this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm; + + // cast to ints. + this.highWaterMark = ~~this.highWaterMark; + + // drain event flag. + this.needDrain = false; + // at the start of calling end() + this.ending = false; + // when end() has been called, and returned + this.ended = false; + // when 'finish' is emitted + this.finished = false; + + // should we decode strings into buffers before passing to _write? + // this is here so that some node-core streams can optimize string + // handling at a lower level. + var noDecode = options.decodeStrings === false; + this.decodeStrings = !noDecode; + + // Crypto is kind of old and crusty. Historically, its default string + // encoding is 'binary' so we have to make this configurable. + // Everything else in the universe uses 'utf8', though. + this.defaultEncoding = options.defaultEncoding || 'utf8'; + + // not an actual buffer we keep track of, but a measurement + // of how much we're waiting to get pushed to some underlying + // socket or file. + this.length = 0; + + // a flag to see when we're in the middle of a write. + this.writing = false; + + // when true all writes will be buffered until .uncork() call + this.corked = 0; + + // a flag to be able to tell if the onwrite cb is called immediately, + // or on a later tick. We set this to true at first, because any + // actions that shouldn't happen until "later" should generally also + // not happen before the first write call. + this.sync = true; + + // a flag to know if we're processing previously buffered items, which + // may call the _write() callback in the same tick, so that we don't + // end up in an overlapped onwrite situation. + this.bufferProcessing = false; + + // the callback that's passed to _write(chunk,cb) + this.onwrite = function (er) { + onwrite(stream, er); + }; + + // the callback that the user supplies to write(chunk,encoding,cb) + this.writecb = null; + + // the amount that is being written when _write is called. + this.writelen = 0; + + this.bufferedRequest = null; + this.lastBufferedRequest = null; + + // number of pending user-supplied write callbacks + // this must be 0 before 'finish' can be emitted + this.pendingcb = 0; + + // emit prefinish if the only thing we're waiting for is _write cbs + // This is relevant for synchronous Transform streams + this.prefinished = false; + + // True if the error was already emitted and should not be thrown again + this.errorEmitted = false; + + // count buffered requests + this.bufferedRequestCount = 0; + + // allocate the first CorkedRequest, there is always + // one allocated and free to use, and we maintain at most two + this.corkedRequestsFree = new CorkedRequest(this); +} + +WritableState.prototype.getBuffer = function getBuffer() { + var current = this.bufferedRequest; + var out = []; + while (current) { + out.push(current); + current = current.next; + } + return out; +}; + +(function () { + try { + Object.defineProperty(WritableState.prototype, 'buffer', { + get: internalUtil.deprecate(function () { + return this.getBuffer(); + }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.') + }); + } catch (_) {} +})(); + +// Test _writableState for inheritance to account for Duplex streams, +// whose prototype chain only points to Readable. +var realHasInstance; +if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') { + realHasInstance = Function.prototype[Symbol.hasInstance]; + Object.defineProperty(Writable, Symbol.hasInstance, { + value: function (object) { + if (realHasInstance.call(this, object)) return true; + + return object && object._writableState instanceof WritableState; + } + }); +} else { + realHasInstance = function (object) { + return object instanceof this; + }; +} + +function Writable(options) { + Duplex = Duplex || __webpack_require__(17); + + // Writable ctor is applied to Duplexes, too. + // `realHasInstance` is necessary because using plain `instanceof` + // would return false, as no `_writableState` property is attached. + + // Trying to use the custom `instanceof` for Writable here will also break the + // Node.js LazyTransform implementation, which has a non-trivial getter for + // `_writableState` that would lead to infinite recursion. + if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) { + return new Writable(options); + } + + this._writableState = new WritableState(options, this); + + // legacy. + this.writable = true; + + if (options) { + if (typeof options.write === 'function') this._write = options.write; + + if (typeof options.writev === 'function') this._writev = options.writev; + } + + Stream.call(this); +} + +// Otherwise people can pipe Writable streams, which is just wrong. +Writable.prototype.pipe = function () { + this.emit('error', new Error('Cannot pipe, not readable')); +}; + +function writeAfterEnd(stream, cb) { + var er = new Error('write after end'); + // TODO: defer error events consistently everywhere, not just the cb + stream.emit('error', er); + processNextTick(cb, er); +} + +// Checks that a user-supplied chunk is valid, especially for the particular +// mode the stream is in. Currently this means that `null` is never accepted +// and undefined/non-string values are only allowed in object mode. +function validChunk(stream, state, chunk, cb) { + var valid = true; + var er = false; + + if (chunk === null) { + er = new TypeError('May not write null values to stream'); + } else if (typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) { + er = new TypeError('Invalid non-string/buffer chunk'); + } + if (er) { + stream.emit('error', er); + processNextTick(cb, er); + valid = false; + } + return valid; +} + +Writable.prototype.write = function (chunk, encoding, cb) { + var state = this._writableState; + var ret = false; + var isBuf = Buffer.isBuffer(chunk); + + if (typeof encoding === 'function') { + cb = encoding; + encoding = null; + } + + if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding; + + if (typeof cb !== 'function') cb = nop; + + if (state.ended) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) { + state.pendingcb++; + ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb); + } + + return ret; +}; + +Writable.prototype.cork = function () { + var state = this._writableState; + + state.corked++; +}; + +Writable.prototype.uncork = function () { + var state = this._writableState; + + if (state.corked) { + state.corked--; + + if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state); + } +}; + +Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) { + // node::ParseEncoding() requires lower case. + if (typeof encoding === 'string') encoding = encoding.toLowerCase(); + if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding); + this._writableState.defaultEncoding = encoding; + return this; +}; + +function decodeChunk(state, chunk, encoding) { + if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') { + chunk = bufferShim.from(chunk, encoding); + } + return chunk; +} + +// if we're already writing something, then just put this +// in the queue, and wait our turn. Otherwise, call _write +// If we return false, then we need a drain event, so set that flag. +function writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) { + if (!isBuf) { + chunk = decodeChunk(state, chunk, encoding); + if (Buffer.isBuffer(chunk)) encoding = 'buffer'; + } + var len = state.objectMode ? 1 : chunk.length; + + state.length += len; + + var ret = state.length < state.highWaterMark; + // we must ensure that previous needDrain will not be reset to false. + if (!ret) state.needDrain = true; + + if (state.writing || state.corked) { + var last = state.lastBufferedRequest; + state.lastBufferedRequest = new WriteReq(chunk, encoding, cb); + if (last) { + last.next = state.lastBufferedRequest; + } else { + state.bufferedRequest = state.lastBufferedRequest; + } + state.bufferedRequestCount += 1; + } else { + doWrite(stream, state, false, len, chunk, encoding, cb); + } + + return ret; +} + +function doWrite(stream, state, writev, len, chunk, encoding, cb) { + state.writelen = len; + state.writecb = cb; + state.writing = true; + state.sync = true; + if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite); + state.sync = false; +} + +function onwriteError(stream, state, sync, er, cb) { + --state.pendingcb; + if (sync) processNextTick(cb, er);else cb(er); + + stream._writableState.errorEmitted = true; + stream.emit('error', er); +} + +function onwriteStateUpdate(state) { + state.writing = false; + state.writecb = null; + state.length -= state.writelen; + state.writelen = 0; +} + +function onwrite(stream, er) { + var state = stream._writableState; + var sync = state.sync; + var cb = state.writecb; + + onwriteStateUpdate(state); + + if (er) onwriteError(stream, state, sync, er, cb);else { + // Check if we're actually ready to finish, but don't emit yet + var finished = needFinish(state); + + if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) { + clearBuffer(stream, state); + } + + if (sync) { + /*<replacement>*/ + asyncWrite(afterWrite, stream, state, finished, cb); + /*</replacement>*/ + } else { + afterWrite(stream, state, finished, cb); + } + } +} + +function afterWrite(stream, state, finished, cb) { + if (!finished) onwriteDrain(stream, state); + state.pendingcb--; + cb(); + finishMaybe(stream, state); +} + +// Must force callback to be called on nextTick, so that we don't +// emit 'drain' before the write() consumer gets the 'false' return +// value, and has a chance to attach a 'drain' listener. +function onwriteDrain(stream, state) { + if (state.length === 0 && state.needDrain) { + state.needDrain = false; + stream.emit('drain'); + } +} + +// if there's something in the buffer waiting, then process it +function clearBuffer(stream, state) { + state.bufferProcessing = true; + var entry = state.bufferedRequest; + + if (stream._writev && entry && entry.next) { + // Fast case, write everything using _writev() + var l = state.bufferedRequestCount; + var buffer = new Array(l); + var holder = state.corkedRequestsFree; + holder.entry = entry; + + var count = 0; + while (entry) { + buffer[count] = entry; + entry = entry.next; + count += 1; + } + + doWrite(stream, state, true, state.length, buffer, '', holder.finish); + + // doWrite is almost always async, defer these to save a bit of time + // as the hot path ends with doWrite + state.pendingcb++; + state.lastBufferedRequest = null; + if (holder.next) { + state.corkedRequestsFree = holder.next; + holder.next = null; + } else { + state.corkedRequestsFree = new CorkedRequest(state); + } + } else { + // Slow case, write chunks one-by-one + while (entry) { + var chunk = entry.chunk; + var encoding = entry.encoding; + var cb = entry.callback; + var len = state.objectMode ? 1 : chunk.length; + + doWrite(stream, state, false, len, chunk, encoding, cb); + entry = entry.next; + // if we didn't call the onwrite immediately, then + // it means that we need to wait until it does. + // also, that means that the chunk and cb are currently + // being processed, so move the buffer counter past them. + if (state.writing) { + break; + } + } + + if (entry === null) state.lastBufferedRequest = null; + } + + state.bufferedRequestCount = 0; + state.bufferedRequest = entry; + state.bufferProcessing = false; +} + +Writable.prototype._write = function (chunk, encoding, cb) { + cb(new Error('_write() is not implemented')); +}; + +Writable.prototype._writev = null; + +Writable.prototype.end = function (chunk, encoding, cb) { + var state = this._writableState; + + if (typeof chunk === 'function') { + cb = chunk; + chunk = null; + encoding = null; + } else if (typeof encoding === 'function') { + cb = encoding; + encoding = null; + } + + if (chunk !== null && chunk !== undefined) this.write(chunk, encoding); + + // .end() fully uncorks + if (state.corked) { + state.corked = 1; + this.uncork(); + } + + // ignore unnecessary end() calls. + if (!state.ending && !state.finished) endWritable(this, state, cb); +}; + +function needFinish(state) { + return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing; +} + +function prefinish(stream, state) { + if (!state.prefinished) { + state.prefinished = true; + stream.emit('prefinish'); + } +} + +function finishMaybe(stream, state) { + var need = needFinish(state); + if (need) { + if (state.pendingcb === 0) { + prefinish(stream, state); + state.finished = true; + stream.emit('finish'); + } else { + prefinish(stream, state); + } + } + return need; +} + +function endWritable(stream, state, cb) { + state.ending = true; + finishMaybe(stream, state); + if (cb) { + if (state.finished) processNextTick(cb);else stream.once('finish', cb); + } + state.ended = true; + stream.writable = false; +} + +// It seems a linked list but it is not +// there will be only 2 of these for each stream +function CorkedRequest(state) { + var _this = this; + + this.next = null; + this.entry = null; + this.finish = function (err) { + var entry = _this.entry; + _this.entry = null; + while (entry) { + var cb = entry.callback; + state.pendingcb--; + cb(err); + entry = entry.next; + } + if (state.corkedRequestsFree) { + state.corkedRequestsFree.next = _this; + } else { + state.corkedRequestsFree = _this; + } + }; +} +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0), __webpack_require__(224).setImmediate)) + +/***/ }), +/* 60 */ +/***/ (function(module, exports, __webpack_require__) { + +exports = module.exports = __webpack_require__(92); +exports.Stream = exports; +exports.Readable = exports; +exports.Writable = __webpack_require__(59); +exports.Duplex = __webpack_require__(17); +exports.Transform = __webpack_require__(93); +exports.PassThrough = __webpack_require__(213); + + +/***/ }), +/* 61 */ +/***/ (function(module, exports) { + +/** + * Check if `obj` is an object. + * + * @param {Object} obj + * @return {Boolean} + * @api private + */ + +function isObject(obj) { + return null !== obj && 'object' === typeof obj; +} + +module.exports = isObject; + + +/***/ }), +/* 62 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) { + +/** + * Copyright (c) 2013-present, Facebook, Inc. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + * @typechecks + */ + +var emptyFunction = __webpack_require__(9); + +/** + * Upstream version of event listener. Does not take into account specific + * nature of platform. + */ +var EventListener = { + /** + * Listen to DOM events during the bubble phase. + * + * @param {DOMEventTarget} target DOM element to register listener on. + * @param {string} eventType Event type, e.g. 'click' or 'mouseover'. + * @param {function} callback Callback function. + * @return {object} Object with a `remove` method. + */ + listen: function listen(target, eventType, callback) { + if (target.addEventListener) { + target.addEventListener(eventType, callback, false); + return { + remove: function remove() { + target.removeEventListener(eventType, callback, false); + } + }; + } else if (target.attachEvent) { + target.attachEvent('on' + eventType, callback); + return { + remove: function remove() { + target.detachEvent('on' + eventType, callback); + } + }; + } + }, + + /** + * Listen to DOM events during the capture phase. + * + * @param {DOMEventTarget} target DOM element to register listener on. + * @param {string} eventType Event type, e.g. 'click' or 'mouseover'. + * @param {function} callback Callback function. + * @return {object} Object with a `remove` method. + */ + capture: function capture(target, eventType, callback) { + if (target.addEventListener) { + target.addEventListener(eventType, callback, true); + return { + remove: function remove() { + target.removeEventListener(eventType, callback, true); + } + }; + } else { + if (process.env.NODE_ENV !== 'production') { + console.error('Attempted to listen to events during the capture phase on a ' + 'browser that does not support the capture phase. Your application ' + 'will not receive some events.'); + } + return { + remove: emptyFunction + }; + } + }, + + registerDefault: function registerDefault() {} +}; + +module.exports = EventListener; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 63 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright (c) 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +/** + * @param {DOMElement} node input/textarea to focus + */ + +function focusNode(node) { + // IE8 can throw "Can't move focus to the control because it is invisible, + // not enabled, or of a type that does not accept the focus." for all kinds of + // reasons that are too expensive and fragile to test. + try { + node.focus(); + } catch (e) {} +} + +module.exports = focusNode; + +/***/ }), +/* 64 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +/** + * Copyright (c) 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * @typechecks + */ + +/* eslint-disable fb-www/typeof-undefined */ + +/** + * Same as document.activeElement but wraps in a try-catch block. In IE it is + * not safe to call document.activeElement if there is nothing focused. + * + * The activeElement will be null only if the document or document body is not + * yet defined. + * + * @param {?DOMDocument} doc Defaults to current document. + * @return {?DOMElement} + */ +function getActiveElement(doc) /*?DOMElement*/{ + doc = doc || (typeof document !== 'undefined' ? document : undefined); + if (typeof doc === 'undefined') { + return null; + } + try { + return doc.activeElement || doc.body; + } catch (e) { + return doc.body; + } +} + +module.exports = getActiveElement; + +/***/ }), +/* 65 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + */ + + + +// React 15.5 references this module, and assumes PropTypes are still callable in production. +// Therefore we re-export development-only version with all the PropTypes checks here. +// However if one is migrating to the `prop-types` npm library, they will go through the +// `index.js` entry point, and it will branch depending on the environment. +var factory = __webpack_require__(125); +module.exports = function(isValidElement) { + // It is still allowed in 15.5. + var throwOnDirectAccess = false; + return factory(isValidElement, throwOnDirectAccess); +}; + + +/***/ }), +/* 66 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + */ + + + +var ReactPropTypesSecret = 'SECRET_DO_NOT_PASS_THIS_OR_YOU_WILL_BE_FIRED'; + +module.exports = ReactPropTypesSecret; + + +/***/ }), +/* 67 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +/** + * CSS properties which accept numbers but are not in units of "px". + */ + +var isUnitlessNumber = { + animationIterationCount: true, + borderImageOutset: true, + borderImageSlice: true, + borderImageWidth: true, + boxFlex: true, + boxFlexGroup: true, + boxOrdinalGroup: true, + columnCount: true, + flex: true, + flexGrow: true, + flexPositive: true, + flexShrink: true, + flexNegative: true, + flexOrder: true, + gridRow: true, + gridColumn: true, + fontWeight: true, + lineClamp: true, + lineHeight: true, + opacity: true, + order: true, + orphans: true, + tabSize: true, + widows: true, + zIndex: true, + zoom: true, + + // SVG-related properties + fillOpacity: true, + floodOpacity: true, + stopOpacity: true, + strokeDasharray: true, + strokeDashoffset: true, + strokeMiterlimit: true, + strokeOpacity: true, + strokeWidth: true +}; + +/** + * @param {string} prefix vendor-specific prefix, eg: Webkit + * @param {string} key style name, eg: transitionDuration + * @return {string} style name prefixed with `prefix`, properly camelCased, eg: + * WebkitTransitionDuration + */ +function prefixKey(prefix, key) { + return prefix + key.charAt(0).toUpperCase() + key.substring(1); +} + +/** + * Support style names that may come passed in prefixed by adding permutations + * of vendor prefixes. + */ +var prefixes = ['Webkit', 'ms', 'Moz', 'O']; + +// Using Object.keys here, or else the vanilla for-in loop makes IE8 go into an +// infinite loop, because it iterates over the newly added props too. +Object.keys(isUnitlessNumber).forEach(function (prop) { + prefixes.forEach(function (prefix) { + isUnitlessNumber[prefixKey(prefix, prop)] = isUnitlessNumber[prop]; + }); +}); + +/** + * Most style properties can be unset by doing .style[prop] = '' but IE8 + * doesn't like doing that with shorthand properties so for the properties that + * IE8 breaks on, which are listed here, we instead unset each of the + * individual properties. See http://bugs.jquery.com/ticket/12385. + * The 4-value 'clock' properties like margin, padding, border-width seem to + * behave without any problems. Curiously, list-style works too without any + * special prodding. + */ +var shorthandPropertyExpansions = { + background: { + backgroundAttachment: true, + backgroundColor: true, + backgroundImage: true, + backgroundPositionX: true, + backgroundPositionY: true, + backgroundRepeat: true + }, + backgroundPosition: { + backgroundPositionX: true, + backgroundPositionY: true + }, + border: { + borderWidth: true, + borderStyle: true, + borderColor: true + }, + borderBottom: { + borderBottomWidth: true, + borderBottomStyle: true, + borderBottomColor: true + }, + borderLeft: { + borderLeftWidth: true, + borderLeftStyle: true, + borderLeftColor: true + }, + borderRight: { + borderRightWidth: true, + borderRightStyle: true, + borderRightColor: true + }, + borderTop: { + borderTopWidth: true, + borderTopStyle: true, + borderTopColor: true + }, + font: { + fontStyle: true, + fontVariant: true, + fontWeight: true, + fontSize: true, + lineHeight: true, + fontFamily: true + }, + outline: { + outlineWidth: true, + outlineStyle: true, + outlineColor: true + } +}; + +var CSSProperty = { + isUnitlessNumber: isUnitlessNumber, + shorthandPropertyExpansions: shorthandPropertyExpansions +}; + +module.exports = CSSProperty; + +/***/ }), +/* 68 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * + */ + + + +var _prodInvariant = __webpack_require__(3); + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +var PooledClass = __webpack_require__(14); + +var invariant = __webpack_require__(1); + +/** + * A specialized pseudo-event module to help keep track of components waiting to + * be notified when their DOM representations are available for use. + * + * This implements `PooledClass`, so you should never need to instantiate this. + * Instead, use `CallbackQueue.getPooled()`. + * + * @class ReactMountReady + * @implements PooledClass + * @internal + */ + +var CallbackQueue = function () { + function CallbackQueue(arg) { + _classCallCheck(this, CallbackQueue); + + this._callbacks = null; + this._contexts = null; + this._arg = arg; + } + + /** + * Enqueues a callback to be invoked when `notifyAll` is invoked. + * + * @param {function} callback Invoked when `notifyAll` is invoked. + * @param {?object} context Context to call `callback` with. + * @internal + */ + + + CallbackQueue.prototype.enqueue = function enqueue(callback, context) { + this._callbacks = this._callbacks || []; + this._callbacks.push(callback); + this._contexts = this._contexts || []; + this._contexts.push(context); + }; + + /** + * Invokes all enqueued callbacks and clears the queue. This is invoked after + * the DOM representation of a component has been created or updated. + * + * @internal + */ + + + CallbackQueue.prototype.notifyAll = function notifyAll() { + var callbacks = this._callbacks; + var contexts = this._contexts; + var arg = this._arg; + if (callbacks && contexts) { + !(callbacks.length === contexts.length) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Mismatched list of contexts in callback queue') : _prodInvariant('24') : void 0; + this._callbacks = null; + this._contexts = null; + for (var i = 0; i < callbacks.length; i++) { + callbacks[i].call(contexts[i], arg); + } + callbacks.length = 0; + contexts.length = 0; + } + }; + + CallbackQueue.prototype.checkpoint = function checkpoint() { + return this._callbacks ? this._callbacks.length : 0; + }; + + CallbackQueue.prototype.rollback = function rollback(len) { + if (this._callbacks && this._contexts) { + this._callbacks.length = len; + this._contexts.length = len; + } + }; + + /** + * Resets the internal queue. + * + * @internal + */ + + + CallbackQueue.prototype.reset = function reset() { + this._callbacks = null; + this._contexts = null; + }; + + /** + * `PooledClass` looks for this. + */ + + + CallbackQueue.prototype.destructor = function destructor() { + this.reset(); + }; + + return CallbackQueue; +}(); + +module.exports = PooledClass.addPoolingTo(CallbackQueue); +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 69 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var DOMProperty = __webpack_require__(13); +var ReactDOMComponentTree = __webpack_require__(5); +var ReactInstrumentation = __webpack_require__(8); + +var quoteAttributeValueForBrowser = __webpack_require__(194); +var warning = __webpack_require__(2); + +var VALID_ATTRIBUTE_NAME_REGEX = new RegExp('^[' + DOMProperty.ATTRIBUTE_NAME_START_CHAR + '][' + DOMProperty.ATTRIBUTE_NAME_CHAR + ']*$'); +var illegalAttributeNameCache = {}; +var validatedAttributeNameCache = {}; + +function isAttributeNameSafe(attributeName) { + if (validatedAttributeNameCache.hasOwnProperty(attributeName)) { + return true; + } + if (illegalAttributeNameCache.hasOwnProperty(attributeName)) { + return false; + } + if (VALID_ATTRIBUTE_NAME_REGEX.test(attributeName)) { + validatedAttributeNameCache[attributeName] = true; + return true; + } + illegalAttributeNameCache[attributeName] = true; + process.env.NODE_ENV !== 'production' ? warning(false, 'Invalid attribute name: `%s`', attributeName) : void 0; + return false; +} + +function shouldIgnoreValue(propertyInfo, value) { + return value == null || propertyInfo.hasBooleanValue && !value || propertyInfo.hasNumericValue && isNaN(value) || propertyInfo.hasPositiveNumericValue && value < 1 || propertyInfo.hasOverloadedBooleanValue && value === false; +} + +/** + * Operations for dealing with DOM properties. + */ +var DOMPropertyOperations = { + + /** + * Creates markup for the ID property. + * + * @param {string} id Unescaped ID. + * @return {string} Markup string. + */ + createMarkupForID: function (id) { + return DOMProperty.ID_ATTRIBUTE_NAME + '=' + quoteAttributeValueForBrowser(id); + }, + + setAttributeForID: function (node, id) { + node.setAttribute(DOMProperty.ID_ATTRIBUTE_NAME, id); + }, + + createMarkupForRoot: function () { + return DOMProperty.ROOT_ATTRIBUTE_NAME + '=""'; + }, + + setAttributeForRoot: function (node) { + node.setAttribute(DOMProperty.ROOT_ATTRIBUTE_NAME, ''); + }, + + /** + * Creates markup for a property. + * + * @param {string} name + * @param {*} value + * @return {?string} Markup string, or null if the property was invalid. + */ + createMarkupForProperty: function (name, value) { + var propertyInfo = DOMProperty.properties.hasOwnProperty(name) ? DOMProperty.properties[name] : null; + if (propertyInfo) { + if (shouldIgnoreValue(propertyInfo, value)) { + return ''; + } + var attributeName = propertyInfo.attributeName; + if (propertyInfo.hasBooleanValue || propertyInfo.hasOverloadedBooleanValue && value === true) { + return attributeName + '=""'; + } + return attributeName + '=' + quoteAttributeValueForBrowser(value); + } else if (DOMProperty.isCustomAttribute(name)) { + if (value == null) { + return ''; + } + return name + '=' + quoteAttributeValueForBrowser(value); + } + return null; + }, + + /** + * Creates markup for a custom property. + * + * @param {string} name + * @param {*} value + * @return {string} Markup string, or empty string if the property was invalid. + */ + createMarkupForCustomAttribute: function (name, value) { + if (!isAttributeNameSafe(name) || value == null) { + return ''; + } + return name + '=' + quoteAttributeValueForBrowser(value); + }, + + /** + * Sets the value for a property on a node. + * + * @param {DOMElement} node + * @param {string} name + * @param {*} value + */ + setValueForProperty: function (node, name, value) { + var propertyInfo = DOMProperty.properties.hasOwnProperty(name) ? DOMProperty.properties[name] : null; + if (propertyInfo) { + var mutationMethod = propertyInfo.mutationMethod; + if (mutationMethod) { + mutationMethod(node, value); + } else if (shouldIgnoreValue(propertyInfo, value)) { + this.deleteValueForProperty(node, name); + return; + } else if (propertyInfo.mustUseProperty) { + // Contrary to `setAttribute`, object properties are properly + // `toString`ed by IE8/9. + node[propertyInfo.propertyName] = value; + } else { + var attributeName = propertyInfo.attributeName; + var namespace = propertyInfo.attributeNamespace; + // `setAttribute` with objects becomes only `[object]` in IE8/9, + // ('' + value) makes it output the correct toString()-value. + if (namespace) { + node.setAttributeNS(namespace, attributeName, '' + value); + } else if (propertyInfo.hasBooleanValue || propertyInfo.hasOverloadedBooleanValue && value === true) { + node.setAttribute(attributeName, ''); + } else { + node.setAttribute(attributeName, '' + value); + } + } + } else if (DOMProperty.isCustomAttribute(name)) { + DOMPropertyOperations.setValueForAttribute(node, name, value); + return; + } + + if (process.env.NODE_ENV !== 'production') { + var payload = {}; + payload[name] = value; + ReactInstrumentation.debugTool.onHostOperation({ + instanceID: ReactDOMComponentTree.getInstanceFromNode(node)._debugID, + type: 'update attribute', + payload: payload + }); + } + }, + + setValueForAttribute: function (node, name, value) { + if (!isAttributeNameSafe(name)) { + return; + } + if (value == null) { + node.removeAttribute(name); + } else { + node.setAttribute(name, '' + value); + } + + if (process.env.NODE_ENV !== 'production') { + var payload = {}; + payload[name] = value; + ReactInstrumentation.debugTool.onHostOperation({ + instanceID: ReactDOMComponentTree.getInstanceFromNode(node)._debugID, + type: 'update attribute', + payload: payload + }); + } + }, + + /** + * Deletes an attributes from a node. + * + * @param {DOMElement} node + * @param {string} name + */ + deleteValueForAttribute: function (node, name) { + node.removeAttribute(name); + if (process.env.NODE_ENV !== 'production') { + ReactInstrumentation.debugTool.onHostOperation({ + instanceID: ReactDOMComponentTree.getInstanceFromNode(node)._debugID, + type: 'remove attribute', + payload: name + }); + } + }, + + /** + * Deletes the value for a property on a node. + * + * @param {DOMElement} node + * @param {string} name + */ + deleteValueForProperty: function (node, name) { + var propertyInfo = DOMProperty.properties.hasOwnProperty(name) ? DOMProperty.properties[name] : null; + if (propertyInfo) { + var mutationMethod = propertyInfo.mutationMethod; + if (mutationMethod) { + mutationMethod(node, undefined); + } else if (propertyInfo.mustUseProperty) { + var propName = propertyInfo.propertyName; + if (propertyInfo.hasBooleanValue) { + node[propName] = false; + } else { + node[propName] = ''; + } + } else { + node.removeAttribute(propertyInfo.attributeName); + } + } else if (DOMProperty.isCustomAttribute(name)) { + node.removeAttribute(name); + } + + if (process.env.NODE_ENV !== 'production') { + ReactInstrumentation.debugTool.onHostOperation({ + instanceID: ReactDOMComponentTree.getInstanceFromNode(node)._debugID, + type: 'remove attribute', + payload: name + }); + } + } + +}; + +module.exports = DOMPropertyOperations; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 70 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2015-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var ReactDOMComponentFlags = { + hasCachedChildNodes: 1 << 0 +}; + +module.exports = ReactDOMComponentFlags; + +/***/ }), +/* 71 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var _assign = __webpack_require__(4); + +var LinkedValueUtils = __webpack_require__(46); +var ReactDOMComponentTree = __webpack_require__(5); +var ReactUpdates = __webpack_require__(10); + +var warning = __webpack_require__(2); + +var didWarnValueLink = false; +var didWarnValueDefaultValue = false; + +function updateOptionsIfPendingUpdateAndMounted() { + if (this._rootNodeID && this._wrapperState.pendingUpdate) { + this._wrapperState.pendingUpdate = false; + + var props = this._currentElement.props; + var value = LinkedValueUtils.getValue(props); + + if (value != null) { + updateOptions(this, Boolean(props.multiple), value); + } + } +} + +function getDeclarationErrorAddendum(owner) { + if (owner) { + var name = owner.getName(); + if (name) { + return ' Check the render method of `' + name + '`.'; + } + } + return ''; +} + +var valuePropNames = ['value', 'defaultValue']; + +/** + * Validation function for `value` and `defaultValue`. + * @private + */ +function checkSelectPropTypes(inst, props) { + var owner = inst._currentElement._owner; + LinkedValueUtils.checkPropTypes('select', props, owner); + + if (props.valueLink !== undefined && !didWarnValueLink) { + process.env.NODE_ENV !== 'production' ? warning(false, '`valueLink` prop on `select` is deprecated; set `value` and `onChange` instead.') : void 0; + didWarnValueLink = true; + } + + for (var i = 0; i < valuePropNames.length; i++) { + var propName = valuePropNames[i]; + if (props[propName] == null) { + continue; + } + var isArray = Array.isArray(props[propName]); + if (props.multiple && !isArray) { + process.env.NODE_ENV !== 'production' ? warning(false, 'The `%s` prop supplied to <select> must be an array if ' + '`multiple` is true.%s', propName, getDeclarationErrorAddendum(owner)) : void 0; + } else if (!props.multiple && isArray) { + process.env.NODE_ENV !== 'production' ? warning(false, 'The `%s` prop supplied to <select> must be a scalar ' + 'value if `multiple` is false.%s', propName, getDeclarationErrorAddendum(owner)) : void 0; + } + } +} + +/** + * @param {ReactDOMComponent} inst + * @param {boolean} multiple + * @param {*} propValue A stringable (with `multiple`, a list of stringables). + * @private + */ +function updateOptions(inst, multiple, propValue) { + var selectedValue, i; + var options = ReactDOMComponentTree.getNodeFromInstance(inst).options; + + if (multiple) { + selectedValue = {}; + for (i = 0; i < propValue.length; i++) { + selectedValue['' + propValue[i]] = true; + } + for (i = 0; i < options.length; i++) { + var selected = selectedValue.hasOwnProperty(options[i].value); + if (options[i].selected !== selected) { + options[i].selected = selected; + } + } + } else { + // Do not set `select.value` as exact behavior isn't consistent across all + // browsers for all cases. + selectedValue = '' + propValue; + for (i = 0; i < options.length; i++) { + if (options[i].value === selectedValue) { + options[i].selected = true; + return; + } + } + if (options.length) { + options[0].selected = true; + } + } +} + +/** + * Implements a <select> host component that allows optionally setting the + * props `value` and `defaultValue`. If `multiple` is false, the prop must be a + * stringable. If `multiple` is true, the prop must be an array of stringables. + * + * If `value` is not supplied (or null/undefined), user actions that change the + * selected option will trigger updates to the rendered options. + * + * If it is supplied (and not null/undefined), the rendered options will not + * update in response to user actions. Instead, the `value` prop must change in + * order for the rendered options to update. + * + * If `defaultValue` is provided, any options with the supplied values will be + * selected. + */ +var ReactDOMSelect = { + getHostProps: function (inst, props) { + return _assign({}, props, { + onChange: inst._wrapperState.onChange, + value: undefined + }); + }, + + mountWrapper: function (inst, props) { + if (process.env.NODE_ENV !== 'production') { + checkSelectPropTypes(inst, props); + } + + var value = LinkedValueUtils.getValue(props); + inst._wrapperState = { + pendingUpdate: false, + initialValue: value != null ? value : props.defaultValue, + listeners: null, + onChange: _handleChange.bind(inst), + wasMultiple: Boolean(props.multiple) + }; + + if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValueDefaultValue) { + process.env.NODE_ENV !== 'production' ? warning(false, 'Select elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled select ' + 'element and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components') : void 0; + didWarnValueDefaultValue = true; + } + }, + + getSelectValueContext: function (inst) { + // ReactDOMOption looks at this initial value so the initial generated + // markup has correct `selected` attributes + return inst._wrapperState.initialValue; + }, + + postUpdateWrapper: function (inst) { + var props = inst._currentElement.props; + + // After the initial mount, we control selected-ness manually so don't pass + // this value down + inst._wrapperState.initialValue = undefined; + + var wasMultiple = inst._wrapperState.wasMultiple; + inst._wrapperState.wasMultiple = Boolean(props.multiple); + + var value = LinkedValueUtils.getValue(props); + if (value != null) { + inst._wrapperState.pendingUpdate = false; + updateOptions(inst, Boolean(props.multiple), value); + } else if (wasMultiple !== Boolean(props.multiple)) { + // For simplicity, reapply `defaultValue` if `multiple` is toggled. + if (props.defaultValue != null) { + updateOptions(inst, Boolean(props.multiple), props.defaultValue); + } else { + // Revert the select back to its default unselected state. + updateOptions(inst, Boolean(props.multiple), props.multiple ? [] : ''); + } + } + } +}; + +function _handleChange(event) { + var props = this._currentElement.props; + var returnValue = LinkedValueUtils.executeOnChange(props, event); + + if (this._rootNodeID) { + this._wrapperState.pendingUpdate = true; + } + ReactUpdates.asap(updateOptionsIfPendingUpdateAndMounted, this); + return returnValue; +} + +module.exports = ReactDOMSelect; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 72 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2014-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var emptyComponentFactory; + +var ReactEmptyComponentInjection = { + injectEmptyComponentFactory: function (factory) { + emptyComponentFactory = factory; + } +}; + +var ReactEmptyComponent = { + create: function (instantiate) { + return emptyComponentFactory(instantiate); + } +}; + +ReactEmptyComponent.injection = ReactEmptyComponentInjection; + +module.exports = ReactEmptyComponent; + +/***/ }), +/* 73 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * + */ + + + +var ReactFeatureFlags = { + // When true, call console.time() before and .timeEnd() after each top-level + // render (both initial renders and updates). Useful when looking at prod-mode + // timeline profiles in Chrome, for example. + logTopLevelRenders: false +}; + +module.exports = ReactFeatureFlags; + +/***/ }), +/* 74 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2014-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var _prodInvariant = __webpack_require__(3); + +var invariant = __webpack_require__(1); + +var genericComponentClass = null; +var textComponentClass = null; + +var ReactHostComponentInjection = { + // This accepts a class that receives the tag string. This is a catch all + // that can render any kind of tag. + injectGenericComponentClass: function (componentClass) { + genericComponentClass = componentClass; + }, + // This accepts a text component class that takes the text string to be + // rendered as props. + injectTextComponentClass: function (componentClass) { + textComponentClass = componentClass; + } +}; + +/** + * Get a host internal component class for a specific tag. + * + * @param {ReactElement} element The element to create. + * @return {function} The internal class constructor function. + */ +function createInternalComponent(element) { + !genericComponentClass ? process.env.NODE_ENV !== 'production' ? invariant(false, 'There is no registered component for the tag %s', element.type) : _prodInvariant('111', element.type) : void 0; + return new genericComponentClass(element); +} + +/** + * @param {ReactText} text + * @return {ReactComponent} + */ +function createInstanceForText(text) { + return new textComponentClass(text); +} + +/** + * @param {ReactComponent} component + * @return {boolean} + */ +function isTextComponent(component) { + return component instanceof textComponentClass; +} + +var ReactHostComponent = { + createInternalComponent: createInternalComponent, + createInstanceForText: createInstanceForText, + isTextComponent: isTextComponent, + injection: ReactHostComponentInjection +}; + +module.exports = ReactHostComponent; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 75 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var ReactDOMSelection = __webpack_require__(149); + +var containsNode = __webpack_require__(110); +var focusNode = __webpack_require__(63); +var getActiveElement = __webpack_require__(64); + +function isInDocument(node) { + return containsNode(document.documentElement, node); +} + +/** + * @ReactInputSelection: React input selection module. Based on Selection.js, + * but modified to be suitable for react and has a couple of bug fixes (doesn't + * assume buttons have range selections allowed). + * Input selection module for React. + */ +var ReactInputSelection = { + + hasSelectionCapabilities: function (elem) { + var nodeName = elem && elem.nodeName && elem.nodeName.toLowerCase(); + return nodeName && (nodeName === 'input' && elem.type === 'text' || nodeName === 'textarea' || elem.contentEditable === 'true'); + }, + + getSelectionInformation: function () { + var focusedElem = getActiveElement(); + return { + focusedElem: focusedElem, + selectionRange: ReactInputSelection.hasSelectionCapabilities(focusedElem) ? ReactInputSelection.getSelection(focusedElem) : null + }; + }, + + /** + * @restoreSelection: If any selection information was potentially lost, + * restore it. This is useful when performing operations that could remove dom + * nodes and place them back in, resulting in focus being lost. + */ + restoreSelection: function (priorSelectionInformation) { + var curFocusedElem = getActiveElement(); + var priorFocusedElem = priorSelectionInformation.focusedElem; + var priorSelectionRange = priorSelectionInformation.selectionRange; + if (curFocusedElem !== priorFocusedElem && isInDocument(priorFocusedElem)) { + if (ReactInputSelection.hasSelectionCapabilities(priorFocusedElem)) { + ReactInputSelection.setSelection(priorFocusedElem, priorSelectionRange); + } + focusNode(priorFocusedElem); + } + }, + + /** + * @getSelection: Gets the selection bounds of a focused textarea, input or + * contentEditable node. + * -@input: Look up selection bounds of this input + * -@return {start: selectionStart, end: selectionEnd} + */ + getSelection: function (input) { + var selection; + + if ('selectionStart' in input) { + // Modern browser with input or textarea. + selection = { + start: input.selectionStart, + end: input.selectionEnd + }; + } else if (document.selection && input.nodeName && input.nodeName.toLowerCase() === 'input') { + // IE8 input. + var range = document.selection.createRange(); + // There can only be one selection per document in IE, so it must + // be in our element. + if (range.parentElement() === input) { + selection = { + start: -range.moveStart('character', -input.value.length), + end: -range.moveEnd('character', -input.value.length) + }; + } + } else { + // Content editable or old IE textarea. + selection = ReactDOMSelection.getOffsets(input); + } + + return selection || { start: 0, end: 0 }; + }, + + /** + * @setSelection: Sets the selection bounds of a textarea or input and focuses + * the input. + * -@input Set selection bounds of this input or textarea + * -@offsets Object of same form that is returned from get* + */ + setSelection: function (input, offsets) { + var start = offsets.start; + var end = offsets.end; + if (end === undefined) { + end = start; + } + + if ('selectionStart' in input) { + input.selectionStart = start; + input.selectionEnd = Math.min(end, input.value.length); + } else if (document.selection && input.nodeName && input.nodeName.toLowerCase() === 'input') { + var range = input.createTextRange(); + range.collapse(true); + range.moveStart('character', start); + range.moveEnd('character', end - start); + range.select(); + } else { + ReactDOMSelection.setOffsets(input, offsets); + } + } +}; + +module.exports = ReactInputSelection; + +/***/ }), +/* 76 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var _prodInvariant = __webpack_require__(3); + +var DOMLazyTree = __webpack_require__(20); +var DOMProperty = __webpack_require__(13); +var React = __webpack_require__(22); +var ReactBrowserEventEmitter = __webpack_require__(32); +var ReactCurrentOwner = __webpack_require__(11); +var ReactDOMComponentTree = __webpack_require__(5); +var ReactDOMContainerInfo = __webpack_require__(141); +var ReactDOMFeatureFlags = __webpack_require__(143); +var ReactFeatureFlags = __webpack_require__(73); +var ReactInstanceMap = __webpack_require__(28); +var ReactInstrumentation = __webpack_require__(8); +var ReactMarkupChecksum = __webpack_require__(163); +var ReactReconciler = __webpack_require__(21); +var ReactUpdateQueue = __webpack_require__(49); +var ReactUpdates = __webpack_require__(10); + +var emptyObject = __webpack_require__(25); +var instantiateReactComponent = __webpack_require__(84); +var invariant = __webpack_require__(1); +var setInnerHTML = __webpack_require__(36); +var shouldUpdateReactComponent = __webpack_require__(55); +var warning = __webpack_require__(2); + +var ATTR_NAME = DOMProperty.ID_ATTRIBUTE_NAME; +var ROOT_ATTR_NAME = DOMProperty.ROOT_ATTRIBUTE_NAME; + +var ELEMENT_NODE_TYPE = 1; +var DOC_NODE_TYPE = 9; +var DOCUMENT_FRAGMENT_NODE_TYPE = 11; + +var instancesByReactRootID = {}; + +/** + * Finds the index of the first character + * that's not common between the two given strings. + * + * @return {number} the index of the character where the strings diverge + */ +function firstDifferenceIndex(string1, string2) { + var minLen = Math.min(string1.length, string2.length); + for (var i = 0; i < minLen; i++) { + if (string1.charAt(i) !== string2.charAt(i)) { + return i; + } + } + return string1.length === string2.length ? -1 : minLen; +} + +/** + * @param {DOMElement|DOMDocument} container DOM element that may contain + * a React component + * @return {?*} DOM element that may have the reactRoot ID, or null. + */ +function getReactRootElementInContainer(container) { + if (!container) { + return null; + } + + if (container.nodeType === DOC_NODE_TYPE) { + return container.documentElement; + } else { + return container.firstChild; + } +} + +function internalGetID(node) { + // If node is something like a window, document, or text node, none of + // which support attributes or a .getAttribute method, gracefully return + // the empty string, as if the attribute were missing. + return node.getAttribute && node.getAttribute(ATTR_NAME) || ''; +} + +/** + * Mounts this component and inserts it into the DOM. + * + * @param {ReactComponent} componentInstance The instance to mount. + * @param {DOMElement} container DOM element to mount into. + * @param {ReactReconcileTransaction} transaction + * @param {boolean} shouldReuseMarkup If true, do not insert markup + */ +function mountComponentIntoNode(wrapperInstance, container, transaction, shouldReuseMarkup, context) { + var markerName; + if (ReactFeatureFlags.logTopLevelRenders) { + var wrappedElement = wrapperInstance._currentElement.props.child; + var type = wrappedElement.type; + markerName = 'React mount: ' + (typeof type === 'string' ? type : type.displayName || type.name); + console.time(markerName); + } + + var markup = ReactReconciler.mountComponent(wrapperInstance, transaction, null, ReactDOMContainerInfo(wrapperInstance, container), context, 0 /* parentDebugID */ + ); + + if (markerName) { + console.timeEnd(markerName); + } + + wrapperInstance._renderedComponent._topLevelWrapper = wrapperInstance; + ReactMount._mountImageIntoNode(markup, container, wrapperInstance, shouldReuseMarkup, transaction); +} + +/** + * Batched mount. + * + * @param {ReactComponent} componentInstance The instance to mount. + * @param {DOMElement} container DOM element to mount into. + * @param {boolean} shouldReuseMarkup If true, do not insert markup + */ +function batchedMountComponentIntoNode(componentInstance, container, shouldReuseMarkup, context) { + var transaction = ReactUpdates.ReactReconcileTransaction.getPooled( + /* useCreateElement */ + !shouldReuseMarkup && ReactDOMFeatureFlags.useCreateElement); + transaction.perform(mountComponentIntoNode, null, componentInstance, container, transaction, shouldReuseMarkup, context); + ReactUpdates.ReactReconcileTransaction.release(transaction); +} + +/** + * Unmounts a component and removes it from the DOM. + * + * @param {ReactComponent} instance React component instance. + * @param {DOMElement} container DOM element to unmount from. + * @final + * @internal + * @see {ReactMount.unmountComponentAtNode} + */ +function unmountComponentFromNode(instance, container, safely) { + if (process.env.NODE_ENV !== 'production') { + ReactInstrumentation.debugTool.onBeginFlush(); + } + ReactReconciler.unmountComponent(instance, safely); + if (process.env.NODE_ENV !== 'production') { + ReactInstrumentation.debugTool.onEndFlush(); + } + + if (container.nodeType === DOC_NODE_TYPE) { + container = container.documentElement; + } + + // http://jsperf.com/emptying-a-node + while (container.lastChild) { + container.removeChild(container.lastChild); + } +} + +/** + * True if the supplied DOM node has a direct React-rendered child that is + * not a React root element. Useful for warning in `render`, + * `unmountComponentAtNode`, etc. + * + * @param {?DOMElement} node The candidate DOM node. + * @return {boolean} True if the DOM element contains a direct child that was + * rendered by React but is not a root element. + * @internal + */ +function hasNonRootReactChild(container) { + var rootEl = getReactRootElementInContainer(container); + if (rootEl) { + var inst = ReactDOMComponentTree.getInstanceFromNode(rootEl); + return !!(inst && inst._hostParent); + } +} + +/** + * True if the supplied DOM node is a React DOM element and + * it has been rendered by another copy of React. + * + * @param {?DOMElement} node The candidate DOM node. + * @return {boolean} True if the DOM has been rendered by another copy of React + * @internal + */ +function nodeIsRenderedByOtherInstance(container) { + var rootEl = getReactRootElementInContainer(container); + return !!(rootEl && isReactNode(rootEl) && !ReactDOMComponentTree.getInstanceFromNode(rootEl)); +} + +/** + * True if the supplied DOM node is a valid node element. + * + * @param {?DOMElement} node The candidate DOM node. + * @return {boolean} True if the DOM is a valid DOM node. + * @internal + */ +function isValidContainer(node) { + return !!(node && (node.nodeType === ELEMENT_NODE_TYPE || node.nodeType === DOC_NODE_TYPE || node.nodeType === DOCUMENT_FRAGMENT_NODE_TYPE)); +} + +/** + * True if the supplied DOM node is a valid React node element. + * + * @param {?DOMElement} node The candidate DOM node. + * @return {boolean} True if the DOM is a valid React DOM node. + * @internal + */ +function isReactNode(node) { + return isValidContainer(node) && (node.hasAttribute(ROOT_ATTR_NAME) || node.hasAttribute(ATTR_NAME)); +} + +function getHostRootInstanceInContainer(container) { + var rootEl = getReactRootElementInContainer(container); + var prevHostInstance = rootEl && ReactDOMComponentTree.getInstanceFromNode(rootEl); + return prevHostInstance && !prevHostInstance._hostParent ? prevHostInstance : null; +} + +function getTopLevelWrapperInContainer(container) { + var root = getHostRootInstanceInContainer(container); + return root ? root._hostContainerInfo._topLevelWrapper : null; +} + +/** + * Temporary (?) hack so that we can store all top-level pending updates on + * composites instead of having to worry about different types of components + * here. + */ +var topLevelRootCounter = 1; +var TopLevelWrapper = function () { + this.rootID = topLevelRootCounter++; +}; +TopLevelWrapper.prototype.isReactComponent = {}; +if (process.env.NODE_ENV !== 'production') { + TopLevelWrapper.displayName = 'TopLevelWrapper'; +} +TopLevelWrapper.prototype.render = function () { + return this.props.child; +}; +TopLevelWrapper.isReactTopLevelWrapper = true; + +/** + * Mounting is the process of initializing a React component by creating its + * representative DOM elements and inserting them into a supplied `container`. + * Any prior content inside `container` is destroyed in the process. + * + * ReactMount.render( + * component, + * document.getElementById('container') + * ); + * + * <div id="container"> <-- Supplied `container`. + * <div data-reactid=".3"> <-- Rendered reactRoot of React + * // ... component. + * </div> + * </div> + * + * Inside of `container`, the first element rendered is the "reactRoot". + */ +var ReactMount = { + + TopLevelWrapper: TopLevelWrapper, + + /** + * Used by devtools. The keys are not important. + */ + _instancesByReactRootID: instancesByReactRootID, + + /** + * This is a hook provided to support rendering React components while + * ensuring that the apparent scroll position of its `container` does not + * change. + * + * @param {DOMElement} container The `container` being rendered into. + * @param {function} renderCallback This must be called once to do the render. + */ + scrollMonitor: function (container, renderCallback) { + renderCallback(); + }, + + /** + * Take a component that's already mounted into the DOM and replace its props + * @param {ReactComponent} prevComponent component instance already in the DOM + * @param {ReactElement} nextElement component instance to render + * @param {DOMElement} container container to render into + * @param {?function} callback function triggered on completion + */ + _updateRootComponent: function (prevComponent, nextElement, nextContext, container, callback) { + ReactMount.scrollMonitor(container, function () { + ReactUpdateQueue.enqueueElementInternal(prevComponent, nextElement, nextContext); + if (callback) { + ReactUpdateQueue.enqueueCallbackInternal(prevComponent, callback); + } + }); + + return prevComponent; + }, + + /** + * Render a new component into the DOM. Hooked by hooks! + * + * @param {ReactElement} nextElement element to render + * @param {DOMElement} container container to render into + * @param {boolean} shouldReuseMarkup if we should skip the markup insertion + * @return {ReactComponent} nextComponent + */ + _renderNewRootComponent: function (nextElement, container, shouldReuseMarkup, context) { + // Various parts of our code (such as ReactCompositeComponent's + // _renderValidatedComponent) assume that calls to render aren't nested; + // verify that that's the case. + process.env.NODE_ENV !== 'production' ? warning(ReactCurrentOwner.current == null, '_renderNewRootComponent(): Render methods should be a pure function ' + 'of props and state; triggering nested component updates from ' + 'render is not allowed. If necessary, trigger nested updates in ' + 'componentDidUpdate. Check the render method of %s.', ReactCurrentOwner.current && ReactCurrentOwner.current.getName() || 'ReactCompositeComponent') : void 0; + + !isValidContainer(container) ? process.env.NODE_ENV !== 'production' ? invariant(false, '_registerComponent(...): Target container is not a DOM element.') : _prodInvariant('37') : void 0; + + ReactBrowserEventEmitter.ensureScrollValueMonitoring(); + var componentInstance = instantiateReactComponent(nextElement, false); + + // The initial render is synchronous but any updates that happen during + // rendering, in componentWillMount or componentDidMount, will be batched + // according to the current batching strategy. + + ReactUpdates.batchedUpdates(batchedMountComponentIntoNode, componentInstance, container, shouldReuseMarkup, context); + + var wrapperID = componentInstance._instance.rootID; + instancesByReactRootID[wrapperID] = componentInstance; + + return componentInstance; + }, + + /** + * Renders a React component into the DOM in the supplied `container`. + * + * If the React component was previously rendered into `container`, this will + * perform an update on it and only mutate the DOM as necessary to reflect the + * latest React component. + * + * @param {ReactComponent} parentComponent The conceptual parent of this render tree. + * @param {ReactElement} nextElement Component element to render. + * @param {DOMElement} container DOM element to render into. + * @param {?function} callback function triggered on completion + * @return {ReactComponent} Component instance rendered in `container`. + */ + renderSubtreeIntoContainer: function (parentComponent, nextElement, container, callback) { + !(parentComponent != null && ReactInstanceMap.has(parentComponent)) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'parentComponent must be a valid React Component') : _prodInvariant('38') : void 0; + return ReactMount._renderSubtreeIntoContainer(parentComponent, nextElement, container, callback); + }, + + _renderSubtreeIntoContainer: function (parentComponent, nextElement, container, callback) { + ReactUpdateQueue.validateCallback(callback, 'ReactDOM.render'); + !React.isValidElement(nextElement) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactDOM.render(): Invalid component element.%s', typeof nextElement === 'string' ? ' Instead of passing a string like \'div\', pass ' + 'React.createElement(\'div\') or <div />.' : typeof nextElement === 'function' ? ' Instead of passing a class like Foo, pass ' + 'React.createElement(Foo) or <Foo />.' : + // Check if it quacks like an element + nextElement != null && nextElement.props !== undefined ? ' This may be caused by unintentionally loading two independent ' + 'copies of React.' : '') : _prodInvariant('39', typeof nextElement === 'string' ? ' Instead of passing a string like \'div\', pass ' + 'React.createElement(\'div\') or <div />.' : typeof nextElement === 'function' ? ' Instead of passing a class like Foo, pass ' + 'React.createElement(Foo) or <Foo />.' : nextElement != null && nextElement.props !== undefined ? ' This may be caused by unintentionally loading two independent ' + 'copies of React.' : '') : void 0; + + process.env.NODE_ENV !== 'production' ? warning(!container || !container.tagName || container.tagName.toUpperCase() !== 'BODY', 'render(): Rendering components directly into document.body is ' + 'discouraged, since its children are often manipulated by third-party ' + 'scripts and browser extensions. This may lead to subtle ' + 'reconciliation issues. Try rendering into a container element created ' + 'for your app.') : void 0; + + var nextWrappedElement = React.createElement(TopLevelWrapper, { child: nextElement }); + + var nextContext; + if (parentComponent) { + var parentInst = ReactInstanceMap.get(parentComponent); + nextContext = parentInst._processChildContext(parentInst._context); + } else { + nextContext = emptyObject; + } + + var prevComponent = getTopLevelWrapperInContainer(container); + + if (prevComponent) { + var prevWrappedElement = prevComponent._currentElement; + var prevElement = prevWrappedElement.props.child; + if (shouldUpdateReactComponent(prevElement, nextElement)) { + var publicInst = prevComponent._renderedComponent.getPublicInstance(); + var updatedCallback = callback && function () { + callback.call(publicInst); + }; + ReactMount._updateRootComponent(prevComponent, nextWrappedElement, nextContext, container, updatedCallback); + return publicInst; + } else { + ReactMount.unmountComponentAtNode(container); + } + } + + var reactRootElement = getReactRootElementInContainer(container); + var containerHasReactMarkup = reactRootElement && !!internalGetID(reactRootElement); + var containerHasNonRootReactChild = hasNonRootReactChild(container); + + if (process.env.NODE_ENV !== 'production') { + process.env.NODE_ENV !== 'production' ? warning(!containerHasNonRootReactChild, 'render(...): Replacing React-rendered children with a new root ' + 'component. If you intended to update the children of this node, ' + 'you should instead have the existing children update their state ' + 'and render the new components instead of calling ReactDOM.render.') : void 0; + + if (!containerHasReactMarkup || reactRootElement.nextSibling) { + var rootElementSibling = reactRootElement; + while (rootElementSibling) { + if (internalGetID(rootElementSibling)) { + process.env.NODE_ENV !== 'production' ? warning(false, 'render(): Target node has markup rendered by React, but there ' + 'are unrelated nodes as well. This is most commonly caused by ' + 'white-space inserted around server-rendered markup.') : void 0; + break; + } + rootElementSibling = rootElementSibling.nextSibling; + } + } + } + + var shouldReuseMarkup = containerHasReactMarkup && !prevComponent && !containerHasNonRootReactChild; + var component = ReactMount._renderNewRootComponent(nextWrappedElement, container, shouldReuseMarkup, nextContext)._renderedComponent.getPublicInstance(); + if (callback) { + callback.call(component); + } + return component; + }, + + /** + * Renders a React component into the DOM in the supplied `container`. + * See https://facebook.github.io/react/docs/top-level-api.html#reactdom.render + * + * If the React component was previously rendered into `container`, this will + * perform an update on it and only mutate the DOM as necessary to reflect the + * latest React component. + * + * @param {ReactElement} nextElement Component element to render. + * @param {DOMElement} container DOM element to render into. + * @param {?function} callback function triggered on completion + * @return {ReactComponent} Component instance rendered in `container`. + */ + render: function (nextElement, container, callback) { + return ReactMount._renderSubtreeIntoContainer(null, nextElement, container, callback); + }, + + /** + * Unmounts and destroys the React component rendered in the `container`. + * See https://facebook.github.io/react/docs/top-level-api.html#reactdom.unmountcomponentatnode + * + * @param {DOMElement} container DOM element containing a React component. + * @return {boolean} True if a component was found in and unmounted from + * `container` + */ + unmountComponentAtNode: function (container) { + // Various parts of our code (such as ReactCompositeComponent's + // _renderValidatedComponent) assume that calls to render aren't nested; + // verify that that's the case. (Strictly speaking, unmounting won't cause a + // render but we still don't expect to be in a render call here.) + process.env.NODE_ENV !== 'production' ? warning(ReactCurrentOwner.current == null, 'unmountComponentAtNode(): Render methods should be a pure function ' + 'of props and state; triggering nested component updates from render ' + 'is not allowed. If necessary, trigger nested updates in ' + 'componentDidUpdate. Check the render method of %s.', ReactCurrentOwner.current && ReactCurrentOwner.current.getName() || 'ReactCompositeComponent') : void 0; + + !isValidContainer(container) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'unmountComponentAtNode(...): Target container is not a DOM element.') : _prodInvariant('40') : void 0; + + if (process.env.NODE_ENV !== 'production') { + process.env.NODE_ENV !== 'production' ? warning(!nodeIsRenderedByOtherInstance(container), 'unmountComponentAtNode(): The node you\'re attempting to unmount ' + 'was rendered by another copy of React.') : void 0; + } + + var prevComponent = getTopLevelWrapperInContainer(container); + if (!prevComponent) { + // Check if the node being unmounted was rendered by React, but isn't a + // root node. + var containerHasNonRootReactChild = hasNonRootReactChild(container); + + // Check if the container itself is a React root node. + var isContainerReactRoot = container.nodeType === 1 && container.hasAttribute(ROOT_ATTR_NAME); + + if (process.env.NODE_ENV !== 'production') { + process.env.NODE_ENV !== 'production' ? warning(!containerHasNonRootReactChild, 'unmountComponentAtNode(): The node you\'re attempting to unmount ' + 'was rendered by React and is not a top-level container. %s', isContainerReactRoot ? 'You may have accidentally passed in a React root node instead ' + 'of its container.' : 'Instead, have the parent component update its state and ' + 'rerender in order to remove this component.') : void 0; + } + + return false; + } + delete instancesByReactRootID[prevComponent._instance.rootID]; + ReactUpdates.batchedUpdates(unmountComponentFromNode, prevComponent, container, false); + return true; + }, + + _mountImageIntoNode: function (markup, container, instance, shouldReuseMarkup, transaction) { + !isValidContainer(container) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'mountComponentIntoNode(...): Target container is not valid.') : _prodInvariant('41') : void 0; + + if (shouldReuseMarkup) { + var rootElement = getReactRootElementInContainer(container); + if (ReactMarkupChecksum.canReuseMarkup(markup, rootElement)) { + ReactDOMComponentTree.precacheNode(instance, rootElement); + return; + } else { + var checksum = rootElement.getAttribute(ReactMarkupChecksum.CHECKSUM_ATTR_NAME); + rootElement.removeAttribute(ReactMarkupChecksum.CHECKSUM_ATTR_NAME); + + var rootMarkup = rootElement.outerHTML; + rootElement.setAttribute(ReactMarkupChecksum.CHECKSUM_ATTR_NAME, checksum); + + var normalizedMarkup = markup; + if (process.env.NODE_ENV !== 'production') { + // because rootMarkup is retrieved from the DOM, various normalizations + // will have occurred which will not be present in `markup`. Here, + // insert markup into a <div> or <iframe> depending on the container + // type to perform the same normalizations before comparing. + var normalizer; + if (container.nodeType === ELEMENT_NODE_TYPE) { + normalizer = document.createElement('div'); + normalizer.innerHTML = markup; + normalizedMarkup = normalizer.innerHTML; + } else { + normalizer = document.createElement('iframe'); + document.body.appendChild(normalizer); + normalizer.contentDocument.write(markup); + normalizedMarkup = normalizer.contentDocument.documentElement.outerHTML; + document.body.removeChild(normalizer); + } + } + + var diffIndex = firstDifferenceIndex(normalizedMarkup, rootMarkup); + var difference = ' (client) ' + normalizedMarkup.substring(diffIndex - 20, diffIndex + 20) + '\n (server) ' + rootMarkup.substring(diffIndex - 20, diffIndex + 20); + + !(container.nodeType !== DOC_NODE_TYPE) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'You\'re trying to render a component to the document using server rendering but the checksum was invalid. This usually means you rendered a different component type or props on the client from the one on the server, or your render() methods are impure. React cannot handle this case due to cross-browser quirks by rendering at the document root. You should look for environment dependent code in your components and ensure the props are the same client and server side:\n%s', difference) : _prodInvariant('42', difference) : void 0; + + if (process.env.NODE_ENV !== 'production') { + process.env.NODE_ENV !== 'production' ? warning(false, 'React attempted to reuse markup in a container but the ' + 'checksum was invalid. This generally means that you are ' + 'using server rendering and the markup generated on the ' + 'server was not what the client was expecting. React injected ' + 'new markup to compensate which works but you have lost many ' + 'of the benefits of server rendering. Instead, figure out ' + 'why the markup being generated is different on the client ' + 'or server:\n%s', difference) : void 0; + } + } + } + + !(container.nodeType !== DOC_NODE_TYPE) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'You\'re trying to render a component to the document but you didn\'t use server rendering. We can\'t do this without using server rendering due to cross-browser quirks. See ReactDOMServer.renderToString() for server rendering.') : _prodInvariant('43') : void 0; + + if (transaction.useCreateElement) { + while (container.lastChild) { + container.removeChild(container.lastChild); + } + DOMLazyTree.insertTreeBefore(container, markup, null); + } else { + setInnerHTML(container, markup); + ReactDOMComponentTree.precacheNode(instance, container.firstChild); + } + + if (process.env.NODE_ENV !== 'production') { + var hostNode = ReactDOMComponentTree.getInstanceFromNode(container.firstChild); + if (hostNode._debugID !== 0) { + ReactInstrumentation.debugTool.onHostOperation({ + instanceID: hostNode._debugID, + type: 'mount', + payload: markup.toString() + }); + } + } + } +}; + +module.exports = ReactMount; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 77 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * + */ + + + +var _prodInvariant = __webpack_require__(3); + +var React = __webpack_require__(22); + +var invariant = __webpack_require__(1); + +var ReactNodeTypes = { + HOST: 0, + COMPOSITE: 1, + EMPTY: 2, + + getType: function (node) { + if (node === null || node === false) { + return ReactNodeTypes.EMPTY; + } else if (React.isValidElement(node)) { + if (typeof node.type === 'function') { + return ReactNodeTypes.COMPOSITE; + } else { + return ReactNodeTypes.HOST; + } + } + true ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Unexpected node: %s', node) : _prodInvariant('26', node) : void 0; + } +}; + +module.exports = ReactNodeTypes; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 78 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * + */ + + + +var ReactPropTypesSecret = 'SECRET_DO_NOT_PASS_THIS_OR_YOU_WILL_BE_FIRED'; + +module.exports = ReactPropTypesSecret; + +/***/ }), +/* 79 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var ViewportMetrics = { + + currentScrollLeft: 0, + + currentScrollTop: 0, + + refreshScrollValues: function (scrollPosition) { + ViewportMetrics.currentScrollLeft = scrollPosition.x; + ViewportMetrics.currentScrollTop = scrollPosition.y; + } + +}; + +module.exports = ViewportMetrics; + +/***/ }), +/* 80 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2014-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * + */ + + + +var _prodInvariant = __webpack_require__(3); + +var invariant = __webpack_require__(1); + +/** + * Accumulates items that must not be null or undefined into the first one. This + * is used to conserve memory by avoiding array allocations, and thus sacrifices + * API cleanness. Since `current` can be null before being passed in and not + * null after this function, make sure to assign it back to `current`: + * + * `a = accumulateInto(a, b);` + * + * This API should be sparingly used. Try `accumulate` for something cleaner. + * + * @return {*|array<*>} An accumulation of items. + */ + +function accumulateInto(current, next) { + !(next != null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'accumulateInto(...): Accumulated items must not be null or undefined.') : _prodInvariant('30') : void 0; + + if (current == null) { + return next; + } + + // Both are not empty. Warning: Never call x.concat(y) when you are not + // certain that x is an Array (x could be a string with concat method). + if (Array.isArray(current)) { + if (Array.isArray(next)) { + current.push.apply(current, next); + return current; + } + current.push(next); + return current; + } + + if (Array.isArray(next)) { + // A bit too dangerous to mutate `next`. + return [current].concat(next); + } + + return [current, next]; +} + +module.exports = accumulateInto; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 81 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * + */ + + + +/** + * @param {array} arr an "accumulation" of items which is either an Array or + * a single item. Useful when paired with the `accumulate` module. This is a + * simple utility that allows us to reason about a collection of items, but + * handling the case when there is exactly one item (and we do not need to + * allocate an array). + */ + +function forEachAccumulated(arr, cb, scope) { + if (Array.isArray(arr)) { + arr.forEach(cb, scope); + } else if (arr) { + cb.call(scope, arr); + } +} + +module.exports = forEachAccumulated; + +/***/ }), +/* 82 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var ReactNodeTypes = __webpack_require__(77); + +function getHostComponentFromComposite(inst) { + var type; + + while ((type = inst._renderedNodeType) === ReactNodeTypes.COMPOSITE) { + inst = inst._renderedComponent; + } + + if (type === ReactNodeTypes.HOST) { + return inst._renderedComponent; + } else if (type === ReactNodeTypes.EMPTY) { + return null; + } +} + +module.exports = getHostComponentFromComposite; + +/***/ }), +/* 83 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var ExecutionEnvironment = __webpack_require__(6); + +var contentKey = null; + +/** + * Gets the key used to access text content on a DOM node. + * + * @return {?string} Key used to access text content. + * @internal + */ +function getTextContentAccessor() { + if (!contentKey && ExecutionEnvironment.canUseDOM) { + // Prefer textContent to innerText because many browsers support both but + // SVG <text> elements don't support innerText even when <div> does. + contentKey = 'textContent' in document.documentElement ? 'textContent' : 'innerText'; + } + return contentKey; +} + +module.exports = getTextContentAccessor; + +/***/ }), +/* 84 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var _prodInvariant = __webpack_require__(3), + _assign = __webpack_require__(4); + +var ReactCompositeComponent = __webpack_require__(138); +var ReactEmptyComponent = __webpack_require__(72); +var ReactHostComponent = __webpack_require__(74); + +var getNextDebugID = __webpack_require__(206); +var invariant = __webpack_require__(1); +var warning = __webpack_require__(2); + +// To avoid a cyclic dependency, we create the final class in this module +var ReactCompositeComponentWrapper = function (element) { + this.construct(element); +}; + +function getDeclarationErrorAddendum(owner) { + if (owner) { + var name = owner.getName(); + if (name) { + return ' Check the render method of `' + name + '`.'; + } + } + return ''; +} + +/** + * Check if the type reference is a known internal type. I.e. not a user + * provided composite type. + * + * @param {function} type + * @return {boolean} Returns true if this is a valid internal type. + */ +function isInternalComponentType(type) { + return typeof type === 'function' && typeof type.prototype !== 'undefined' && typeof type.prototype.mountComponent === 'function' && typeof type.prototype.receiveComponent === 'function'; +} + +/** + * Given a ReactNode, create an instance that will actually be mounted. + * + * @param {ReactNode} node + * @param {boolean} shouldHaveDebugID + * @return {object} A new instance of the element's constructor. + * @protected + */ +function instantiateReactComponent(node, shouldHaveDebugID) { + var instance; + + if (node === null || node === false) { + instance = ReactEmptyComponent.create(instantiateReactComponent); + } else if (typeof node === 'object') { + var element = node; + var type = element.type; + if (typeof type !== 'function' && typeof type !== 'string') { + var info = ''; + if (process.env.NODE_ENV !== 'production') { + if (type === undefined || typeof type === 'object' && type !== null && Object.keys(type).length === 0) { + info += ' You likely forgot to export your component from the file ' + 'it\'s defined in.'; + } + } + info += getDeclarationErrorAddendum(element._owner); + true ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Element type is invalid: expected a string (for built-in components) or a class/function (for composite components) but got: %s.%s', type == null ? type : typeof type, info) : _prodInvariant('130', type == null ? type : typeof type, info) : void 0; + } + + // Special case string values + if (typeof element.type === 'string') { + instance = ReactHostComponent.createInternalComponent(element); + } else if (isInternalComponentType(element.type)) { + // This is temporarily available for custom components that are not string + // representations. I.e. ART. Once those are updated to use the string + // representation, we can drop this code path. + instance = new element.type(element); + + // We renamed this. Allow the old name for compat. :( + if (!instance.getHostNode) { + instance.getHostNode = instance.getNativeNode; + } + } else { + instance = new ReactCompositeComponentWrapper(element); + } + } else if (typeof node === 'string' || typeof node === 'number') { + instance = ReactHostComponent.createInstanceForText(node); + } else { + true ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Encountered invalid React node of type %s', typeof node) : _prodInvariant('131', typeof node) : void 0; + } + + if (process.env.NODE_ENV !== 'production') { + process.env.NODE_ENV !== 'production' ? warning(typeof instance.mountComponent === 'function' && typeof instance.receiveComponent === 'function' && typeof instance.getHostNode === 'function' && typeof instance.unmountComponent === 'function', 'Only React Components can be mounted.') : void 0; + } + + // These two fields are used by the DOM and ART diffing algorithms + // respectively. Instead of using expandos on components, we should be + // storing the state needed by the diffing algorithms elsewhere. + instance._mountIndex = 0; + instance._mountImage = null; + + if (process.env.NODE_ENV !== 'production') { + instance._debugID = shouldHaveDebugID ? getNextDebugID() : 0; + } + + // Internal instances should fully constructed at this point, so they should + // not get any new fields added to them at this point. + if (process.env.NODE_ENV !== 'production') { + if (Object.preventExtensions) { + Object.preventExtensions(instance); + } + } + + return instance; +} + +_assign(ReactCompositeComponentWrapper.prototype, ReactCompositeComponent, { + _instantiateReactComponent: instantiateReactComponent +}); + +module.exports = instantiateReactComponent; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 85 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * + */ + + + +/** + * @see http://www.whatwg.org/specs/web-apps/current-work/multipage/the-input-element.html#input-type-attr-summary + */ + +var supportedInputTypes = { + 'color': true, + 'date': true, + 'datetime': true, + 'datetime-local': true, + 'email': true, + 'month': true, + 'number': true, + 'password': true, + 'range': true, + 'search': true, + 'tel': true, + 'text': true, + 'time': true, + 'url': true, + 'week': true +}; + +function isTextInputElement(elem) { + var nodeName = elem && elem.nodeName && elem.nodeName.toLowerCase(); + + if (nodeName === 'input') { + return !!supportedInputTypes[elem.type]; + } + + if (nodeName === 'textarea') { + return true; + } + + return false; +} + +module.exports = isTextInputElement; + +/***/ }), +/* 86 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var ExecutionEnvironment = __webpack_require__(6); +var escapeTextContentForBrowser = __webpack_require__(35); +var setInnerHTML = __webpack_require__(36); + +/** + * Set the textContent property of a node, ensuring that whitespace is preserved + * even in IE8. innerText is a poor substitute for textContent and, among many + * issues, inserts <br> instead of the literal newline chars. innerHTML behaves + * as it should. + * + * @param {DOMElement} node + * @param {string} text + * @internal + */ +var setTextContent = function (node, text) { + if (text) { + var firstChild = node.firstChild; + + if (firstChild && firstChild === node.lastChild && firstChild.nodeType === 3) { + firstChild.nodeValue = text; + return; + } + } + node.textContent = text; +}; + +if (ExecutionEnvironment.canUseDOM) { + if (!('textContent' in document.documentElement)) { + setTextContent = function (node, text) { + if (node.nodeType === 3) { + node.nodeValue = text; + return; + } + setInnerHTML(node, escapeTextContentForBrowser(text)); + }; + } +} + +module.exports = setTextContent; + +/***/ }), +/* 87 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var _prodInvariant = __webpack_require__(3); + +var ReactCurrentOwner = __webpack_require__(11); +var REACT_ELEMENT_TYPE = __webpack_require__(157); + +var getIteratorFn = __webpack_require__(191); +var invariant = __webpack_require__(1); +var KeyEscapeUtils = __webpack_require__(45); +var warning = __webpack_require__(2); + +var SEPARATOR = '.'; +var SUBSEPARATOR = ':'; + +/** + * This is inlined from ReactElement since this file is shared between + * isomorphic and renderers. We could extract this to a + * + */ + +/** + * TODO: Test that a single child and an array with one item have the same key + * pattern. + */ + +var didWarnAboutMaps = false; + +/** + * Generate a key string that identifies a component within a set. + * + * @param {*} component A component that could contain a manual key. + * @param {number} index Index that is used if a manual key is not provided. + * @return {string} + */ +function getComponentKey(component, index) { + // Do some typechecking here since we call this blindly. We want to ensure + // that we don't block potential future ES APIs. + if (component && typeof component === 'object' && component.key != null) { + // Explicit key + return KeyEscapeUtils.escape(component.key); + } + // Implicit key determined by the index in the set + return index.toString(36); +} + +/** + * @param {?*} children Children tree container. + * @param {!string} nameSoFar Name of the key path so far. + * @param {!function} callback Callback to invoke with each child found. + * @param {?*} traverseContext Used to pass information throughout the traversal + * process. + * @return {!number} The number of children in this subtree. + */ +function traverseAllChildrenImpl(children, nameSoFar, callback, traverseContext) { + var type = typeof children; + + if (type === 'undefined' || type === 'boolean') { + // All of the above are perceived as null. + children = null; + } + + if (children === null || type === 'string' || type === 'number' || + // The following is inlined from ReactElement. This means we can optimize + // some checks. React Fiber also inlines this logic for similar purposes. + type === 'object' && children.$$typeof === REACT_ELEMENT_TYPE) { + callback(traverseContext, children, + // If it's the only child, treat the name as if it was wrapped in an array + // so that it's consistent if the number of children grows. + nameSoFar === '' ? SEPARATOR + getComponentKey(children, 0) : nameSoFar); + return 1; + } + + var child; + var nextName; + var subtreeCount = 0; // Count of children found in the current subtree. + var nextNamePrefix = nameSoFar === '' ? SEPARATOR : nameSoFar + SUBSEPARATOR; + + if (Array.isArray(children)) { + for (var i = 0; i < children.length; i++) { + child = children[i]; + nextName = nextNamePrefix + getComponentKey(child, i); + subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext); + } + } else { + var iteratorFn = getIteratorFn(children); + if (iteratorFn) { + var iterator = iteratorFn.call(children); + var step; + if (iteratorFn !== children.entries) { + var ii = 0; + while (!(step = iterator.next()).done) { + child = step.value; + nextName = nextNamePrefix + getComponentKey(child, ii++); + subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext); + } + } else { + if (process.env.NODE_ENV !== 'production') { + var mapsAsChildrenAddendum = ''; + if (ReactCurrentOwner.current) { + var mapsAsChildrenOwnerName = ReactCurrentOwner.current.getName(); + if (mapsAsChildrenOwnerName) { + mapsAsChildrenAddendum = ' Check the render method of `' + mapsAsChildrenOwnerName + '`.'; + } + } + process.env.NODE_ENV !== 'production' ? warning(didWarnAboutMaps, 'Using Maps as children is not yet fully supported. It is an ' + 'experimental feature that might be removed. Convert it to a ' + 'sequence / iterable of keyed ReactElements instead.%s', mapsAsChildrenAddendum) : void 0; + didWarnAboutMaps = true; + } + // Iterator will provide entry [k,v] tuples rather than values. + while (!(step = iterator.next()).done) { + var entry = step.value; + if (entry) { + child = entry[1]; + nextName = nextNamePrefix + KeyEscapeUtils.escape(entry[0]) + SUBSEPARATOR + getComponentKey(child, 0); + subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext); + } + } + } + } else if (type === 'object') { + var addendum = ''; + if (process.env.NODE_ENV !== 'production') { + addendum = ' If you meant to render a collection of children, use an array ' + 'instead or wrap the object using createFragment(object) from the ' + 'React add-ons.'; + if (children._isReactElement) { + addendum = ' It looks like you\'re using an element created by a different ' + 'version of React. Make sure to use only one copy of React.'; + } + if (ReactCurrentOwner.current) { + var name = ReactCurrentOwner.current.getName(); + if (name) { + addendum += ' Check the render method of `' + name + '`.'; + } + } + } + var childrenString = String(children); + true ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Objects are not valid as a React child (found: %s).%s', childrenString === '[object Object]' ? 'object with keys {' + Object.keys(children).join(', ') + '}' : childrenString, addendum) : _prodInvariant('31', childrenString === '[object Object]' ? 'object with keys {' + Object.keys(children).join(', ') + '}' : childrenString, addendum) : void 0; + } + } + + return subtreeCount; +} + +/** + * Traverses children that are typically specified as `props.children`, but + * might also be specified through attributes: + * + * - `traverseAllChildren(this.props.children, ...)` + * - `traverseAllChildren(this.props.leftPanelChildren, ...)` + * + * The `traverseContext` is an optional argument that is passed through the + * entire traversal. It can be used to store accumulations or anything else that + * the callback might find relevant. + * + * @param {?*} children Children tree object. + * @param {!function} callback To invoke upon traversing each child. + * @param {?*} traverseContext Context for traversal. + * @return {!number} The number of children in this subtree. + */ +function traverseAllChildren(children, callback, traverseContext) { + if (children == null) { + return 0; + } + + return traverseAllChildrenImpl(children, '', callback, traverseContext); +} + +module.exports = traverseAllChildren; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 88 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2014-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * + */ + + + +// The Symbol used to tag the ReactElement type. If there is no native Symbol +// nor polyfill, then a plain number is used for performance. + +var REACT_ELEMENT_TYPE = typeof Symbol === 'function' && Symbol['for'] && Symbol['for']('react.element') || 0xeac7; + +module.exports = REACT_ELEMENT_TYPE; + +/***/ }), +/* 89 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2014-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + +/** + * ReactElementValidator provides a wrapper around a element factory + * which validates the props passed to the element. This is intended to be + * used only in DEV and could be replaced by a static type checker for languages + * that support it. + */ + + + +var ReactCurrentOwner = __webpack_require__(11); +var ReactComponentTreeHook = __webpack_require__(7); +var ReactElement = __webpack_require__(15); + +var checkReactTypeSpec = __webpack_require__(205); + +var canDefineProperty = __webpack_require__(37); +var getIteratorFn = __webpack_require__(91); +var warning = __webpack_require__(2); + +function getDeclarationErrorAddendum() { + if (ReactCurrentOwner.current) { + var name = ReactCurrentOwner.current.getName(); + if (name) { + return ' Check the render method of `' + name + '`.'; + } + } + return ''; +} + +function getSourceInfoErrorAddendum(elementProps) { + if (elementProps !== null && elementProps !== undefined && elementProps.__source !== undefined) { + var source = elementProps.__source; + var fileName = source.fileName.replace(/^.*[\\\/]/, ''); + var lineNumber = source.lineNumber; + return ' Check your code at ' + fileName + ':' + lineNumber + '.'; + } + return ''; +} + +/** + * Warn if there's no key explicitly set on dynamic arrays of children or + * object keys are not valid. This allows us to keep track of children between + * updates. + */ +var ownerHasKeyUseWarning = {}; + +function getCurrentComponentErrorInfo(parentType) { + var info = getDeclarationErrorAddendum(); + + if (!info) { + var parentName = typeof parentType === 'string' ? parentType : parentType.displayName || parentType.name; + if (parentName) { + info = ' Check the top-level render call using <' + parentName + '>.'; + } + } + return info; +} + +/** + * Warn if the element doesn't have an explicit key assigned to it. + * This element is in an array. The array could grow and shrink or be + * reordered. All children that haven't already been validated are required to + * have a "key" property assigned to it. Error statuses are cached so a warning + * will only be shown once. + * + * @internal + * @param {ReactElement} element Element that requires a key. + * @param {*} parentType element's parent's type. + */ +function validateExplicitKey(element, parentType) { + if (!element._store || element._store.validated || element.key != null) { + return; + } + element._store.validated = true; + + var memoizer = ownerHasKeyUseWarning.uniqueKey || (ownerHasKeyUseWarning.uniqueKey = {}); + + var currentComponentErrorInfo = getCurrentComponentErrorInfo(parentType); + if (memoizer[currentComponentErrorInfo]) { + return; + } + memoizer[currentComponentErrorInfo] = true; + + // Usually the current owner is the offender, but if it accepts children as a + // property, it may be the creator of the child that's responsible for + // assigning it a key. + var childOwner = ''; + if (element && element._owner && element._owner !== ReactCurrentOwner.current) { + // Give the component that originally created this child. + childOwner = ' It was passed a child from ' + element._owner.getName() + '.'; + } + + process.env.NODE_ENV !== 'production' ? warning(false, 'Each child in an array or iterator should have a unique "key" prop.' + '%s%s See https://fb.me/react-warning-keys for more information.%s', currentComponentErrorInfo, childOwner, ReactComponentTreeHook.getCurrentStackAddendum(element)) : void 0; +} + +/** + * Ensure that every element either is passed in a static location, in an + * array with an explicit keys property defined, or in an object literal + * with valid key property. + * + * @internal + * @param {ReactNode} node Statically passed child of any type. + * @param {*} parentType node's parent's type. + */ +function validateChildKeys(node, parentType) { + if (typeof node !== 'object') { + return; + } + if (Array.isArray(node)) { + for (var i = 0; i < node.length; i++) { + var child = node[i]; + if (ReactElement.isValidElement(child)) { + validateExplicitKey(child, parentType); + } + } + } else if (ReactElement.isValidElement(node)) { + // This element was passed in a valid location. + if (node._store) { + node._store.validated = true; + } + } else if (node) { + var iteratorFn = getIteratorFn(node); + // Entry iterators provide implicit keys. + if (iteratorFn) { + if (iteratorFn !== node.entries) { + var iterator = iteratorFn.call(node); + var step; + while (!(step = iterator.next()).done) { + if (ReactElement.isValidElement(step.value)) { + validateExplicitKey(step.value, parentType); + } + } + } + } + } +} + +/** + * Given an element, validate that its props follow the propTypes definition, + * provided by the type. + * + * @param {ReactElement} element + */ +function validatePropTypes(element) { + var componentClass = element.type; + if (typeof componentClass !== 'function') { + return; + } + var name = componentClass.displayName || componentClass.name; + if (componentClass.propTypes) { + checkReactTypeSpec(componentClass.propTypes, element.props, 'prop', name, element, null); + } + if (typeof componentClass.getDefaultProps === 'function') { + process.env.NODE_ENV !== 'production' ? warning(componentClass.getDefaultProps.isReactClassApproved, 'getDefaultProps is only used on classic React.createClass ' + 'definitions. Use a static property named `defaultProps` instead.') : void 0; + } +} + +var ReactElementValidator = { + + createElement: function (type, props, children) { + var validType = typeof type === 'string' || typeof type === 'function'; + // We warn in this case but don't throw. We expect the element creation to + // succeed and there will likely be errors in render. + if (!validType) { + if (typeof type !== 'function' && typeof type !== 'string') { + var info = ''; + if (type === undefined || typeof type === 'object' && type !== null && Object.keys(type).length === 0) { + info += ' You likely forgot to export your component from the file ' + 'it\'s defined in.'; + } + + var sourceInfo = getSourceInfoErrorAddendum(props); + if (sourceInfo) { + info += sourceInfo; + } else { + info += getDeclarationErrorAddendum(); + } + + info += ReactComponentTreeHook.getCurrentStackAddendum(); + + process.env.NODE_ENV !== 'production' ? warning(false, 'React.createElement: type is invalid -- expected a string (for ' + 'built-in components) or a class/function (for composite ' + 'components) but got: %s.%s', type == null ? type : typeof type, info) : void 0; + } + } + + var element = ReactElement.createElement.apply(this, arguments); + + // The result can be nullish if a mock or a custom function is used. + // TODO: Drop this when these are no longer allowed as the type argument. + if (element == null) { + return element; + } + + // Skip key warning if the type isn't valid since our key validation logic + // doesn't expect a non-string/function type and can throw confusing errors. + // We don't want exception behavior to differ between dev and prod. + // (Rendering will throw with a helpful message and as soon as the type is + // fixed, the key warnings will appear.) + if (validType) { + for (var i = 2; i < arguments.length; i++) { + validateChildKeys(arguments[i], type); + } + } + + validatePropTypes(element); + + return element; + }, + + createFactory: function (type) { + var validatedFactory = ReactElementValidator.createElement.bind(null, type); + // Legacy hook TODO: Warn if this is accessed + validatedFactory.type = type; + + if (process.env.NODE_ENV !== 'production') { + if (canDefineProperty) { + Object.defineProperty(validatedFactory, 'type', { + enumerable: false, + get: function () { + process.env.NODE_ENV !== 'production' ? warning(false, 'Factory.type is deprecated. Access the class directly ' + 'before passing it to createFactory.') : void 0; + Object.defineProperty(this, 'type', { + value: type + }); + return type; + } + }); + } + } + + return validatedFactory; + }, + + cloneElement: function (element, props, children) { + var newElement = ReactElement.cloneElement.apply(this, arguments); + for (var i = 2; i < arguments.length; i++) { + validateChildKeys(arguments[i], newElement.type); + } + validatePropTypes(newElement); + return newElement; + } + +}; + +module.exports = ReactElementValidator; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 90 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * + */ + + + +var ReactPropTypeLocationNames = {}; + +if (process.env.NODE_ENV !== 'production') { + ReactPropTypeLocationNames = { + prop: 'prop', + context: 'context', + childContext: 'child context' + }; +} + +module.exports = ReactPropTypeLocationNames; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 91 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * + */ + + + +/* global Symbol */ + +var ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator; +var FAUX_ITERATOR_SYMBOL = '@@iterator'; // Before Symbol spec. + +/** + * Returns the iterator method function contained on the iterable object. + * + * Be sure to invoke the function with the iterable as context: + * + * var iteratorFn = getIteratorFn(myIterable); + * if (iteratorFn) { + * var iterator = iteratorFn.call(myIterable); + * ... + * } + * + * @param {?object} maybeIterable + * @return {?function} + */ +function getIteratorFn(maybeIterable) { + var iteratorFn = maybeIterable && (ITERATOR_SYMBOL && maybeIterable[ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL]); + if (typeof iteratorFn === 'function') { + return iteratorFn; + } +} + +module.exports = getIteratorFn; + +/***/ }), +/* 92 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) { + +module.exports = Readable; + +/*<replacement>*/ +var processNextTick = __webpack_require__(41); +/*</replacement>*/ + +/*<replacement>*/ +var isArray = __webpack_require__(211); +/*</replacement>*/ + +/*<replacement>*/ +var Duplex; +/*</replacement>*/ + +Readable.ReadableState = ReadableState; + +/*<replacement>*/ +var EE = __webpack_require__(39).EventEmitter; + +var EElistenerCount = function (emitter, type) { + return emitter.listeners(type).length; +}; +/*</replacement>*/ + +/*<replacement>*/ +var Stream = __webpack_require__(94); +/*</replacement>*/ + +var Buffer = __webpack_require__(18).Buffer; +/*<replacement>*/ +var bufferShim = __webpack_require__(38); +/*</replacement>*/ + +/*<replacement>*/ +var util = __webpack_require__(24); +util.inherits = __webpack_require__(19); +/*</replacement>*/ + +/*<replacement>*/ +var debugUtil = __webpack_require__(230); +var debug = void 0; +if (debugUtil && debugUtil.debuglog) { + debug = debugUtil.debuglog('stream'); +} else { + debug = function () {}; +} +/*</replacement>*/ + +var BufferList = __webpack_require__(214); +var StringDecoder; + +util.inherits(Readable, Stream); + +var kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume']; + +function prependListener(emitter, event, fn) { + // Sadly this is not cacheable as some libraries bundle their own + // event emitter implementation with them. + if (typeof emitter.prependListener === 'function') { + return emitter.prependListener(event, fn); + } else { + // This is a hack to make sure that our error handler is attached before any + // userland ones. NEVER DO THIS. This is here only because this code needs + // to continue to work with older versions of Node.js that do not include + // the prependListener() method. The goal is to eventually remove this hack. + if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]]; + } +} + +function ReadableState(options, stream) { + Duplex = Duplex || __webpack_require__(17); + + options = options || {}; + + // object stream flag. Used to make read(n) ignore n and to + // make all the buffer merging and length checks go away + this.objectMode = !!options.objectMode; + + if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.readableObjectMode; + + // the point at which it stops calling _read() to fill the buffer + // Note: 0 is a valid value, means "don't call _read preemptively ever" + var hwm = options.highWaterMark; + var defaultHwm = this.objectMode ? 16 : 16 * 1024; + this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm; + + // cast to ints. + this.highWaterMark = ~~this.highWaterMark; + + // A linked list is used to store data chunks instead of an array because the + // linked list can remove elements from the beginning faster than + // array.shift() + this.buffer = new BufferList(); + this.length = 0; + this.pipes = null; + this.pipesCount = 0; + this.flowing = null; + this.ended = false; + this.endEmitted = false; + this.reading = false; + + // a flag to be able to tell if the onwrite cb is called immediately, + // or on a later tick. We set this to true at first, because any + // actions that shouldn't happen until "later" should generally also + // not happen before the first write call. + this.sync = true; + + // whenever we return null, then we set a flag to say + // that we're awaiting a 'readable' event emission. + this.needReadable = false; + this.emittedReadable = false; + this.readableListening = false; + this.resumeScheduled = false; + + // Crypto is kind of old and crusty. Historically, its default string + // encoding is 'binary' so we have to make this configurable. + // Everything else in the universe uses 'utf8', though. + this.defaultEncoding = options.defaultEncoding || 'utf8'; + + // when piping, we only care about 'readable' events that happen + // after read()ing all the bytes and not getting any pushback. + this.ranOut = false; + + // the number of writers that are awaiting a drain event in .pipe()s + this.awaitDrain = 0; + + // if true, a maybeReadMore has been scheduled + this.readingMore = false; + + this.decoder = null; + this.encoding = null; + if (options.encoding) { + if (!StringDecoder) StringDecoder = __webpack_require__(95).StringDecoder; + this.decoder = new StringDecoder(options.encoding); + this.encoding = options.encoding; + } +} + +function Readable(options) { + Duplex = Duplex || __webpack_require__(17); + + if (!(this instanceof Readable)) return new Readable(options); + + this._readableState = new ReadableState(options, this); + + // legacy + this.readable = true; + + if (options && typeof options.read === 'function') this._read = options.read; + + Stream.call(this); +} + +// Manually shove something into the read() buffer. +// This returns true if the highWaterMark has not been hit yet, +// similar to how Writable.write() returns true if you should +// write() some more. +Readable.prototype.push = function (chunk, encoding) { + var state = this._readableState; + + if (!state.objectMode && typeof chunk === 'string') { + encoding = encoding || state.defaultEncoding; + if (encoding !== state.encoding) { + chunk = bufferShim.from(chunk, encoding); + encoding = ''; + } + } + + return readableAddChunk(this, state, chunk, encoding, false); +}; + +// Unshift should *always* be something directly out of read() +Readable.prototype.unshift = function (chunk) { + var state = this._readableState; + return readableAddChunk(this, state, chunk, '', true); +}; + +Readable.prototype.isPaused = function () { + return this._readableState.flowing === false; +}; + +function readableAddChunk(stream, state, chunk, encoding, addToFront) { + var er = chunkInvalid(state, chunk); + if (er) { + stream.emit('error', er); + } else if (chunk === null) { + state.reading = false; + onEofChunk(stream, state); + } else if (state.objectMode || chunk && chunk.length > 0) { + if (state.ended && !addToFront) { + var e = new Error('stream.push() after EOF'); + stream.emit('error', e); + } else if (state.endEmitted && addToFront) { + var _e = new Error('stream.unshift() after end event'); + stream.emit('error', _e); + } else { + var skipAdd; + if (state.decoder && !addToFront && !encoding) { + chunk = state.decoder.write(chunk); + skipAdd = !state.objectMode && chunk.length === 0; + } + + if (!addToFront) state.reading = false; + + // Don't add to the buffer if we've decoded to an empty string chunk and + // we're not in object mode + if (!skipAdd) { + // if we want the data now, just emit it. + if (state.flowing && state.length === 0 && !state.sync) { + stream.emit('data', chunk); + stream.read(0); + } else { + // update the buffer info. + state.length += state.objectMode ? 1 : chunk.length; + if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk); + + if (state.needReadable) emitReadable(stream); + } + } + + maybeReadMore(stream, state); + } + } else if (!addToFront) { + state.reading = false; + } + + return needMoreData(state); +} + +// if it's past the high water mark, we can push in some more. +// Also, if we have no data yet, we can stand some +// more bytes. This is to work around cases where hwm=0, +// such as the repl. Also, if the push() triggered a +// readable event, and the user called read(largeNumber) such that +// needReadable was set, then we ought to push more, so that another +// 'readable' event will be triggered. +function needMoreData(state) { + return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0); +} + +// backwards compatibility. +Readable.prototype.setEncoding = function (enc) { + if (!StringDecoder) StringDecoder = __webpack_require__(95).StringDecoder; + this._readableState.decoder = new StringDecoder(enc); + this._readableState.encoding = enc; + return this; +}; + +// Don't raise the hwm > 8MB +var MAX_HWM = 0x800000; +function computeNewHighWaterMark(n) { + if (n >= MAX_HWM) { + n = MAX_HWM; + } else { + // Get the next highest power of 2 to prevent increasing hwm excessively in + // tiny amounts + n--; + n |= n >>> 1; + n |= n >>> 2; + n |= n >>> 4; + n |= n >>> 8; + n |= n >>> 16; + n++; + } + return n; +} + +// This function is designed to be inlinable, so please take care when making +// changes to the function body. +function howMuchToRead(n, state) { + if (n <= 0 || state.length === 0 && state.ended) return 0; + if (state.objectMode) return 1; + if (n !== n) { + // Only flow one buffer at a time + if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length; + } + // If we're asking for more than the current hwm, then raise the hwm. + if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n); + if (n <= state.length) return n; + // Don't have enough + if (!state.ended) { + state.needReadable = true; + return 0; + } + return state.length; +} + +// you can override either this method, or the async _read(n) below. +Readable.prototype.read = function (n) { + debug('read', n); + n = parseInt(n, 10); + var state = this._readableState; + var nOrig = n; + + if (n !== 0) state.emittedReadable = false; + + // if we're doing read(0) to trigger a readable event, but we + // already have a bunch of data in the buffer, then just trigger + // the 'readable' event and move on. + if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) { + debug('read: emitReadable', state.length, state.ended); + if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this); + return null; + } + + n = howMuchToRead(n, state); + + // if we've ended, and we're now clear, then finish it up. + if (n === 0 && state.ended) { + if (state.length === 0) endReadable(this); + return null; + } + + // All the actual chunk generation logic needs to be + // *below* the call to _read. The reason is that in certain + // synthetic stream cases, such as passthrough streams, _read + // may be a completely synchronous operation which may change + // the state of the read buffer, providing enough data when + // before there was *not* enough. + // + // So, the steps are: + // 1. Figure out what the state of things will be after we do + // a read from the buffer. + // + // 2. If that resulting state will trigger a _read, then call _read. + // Note that this may be asynchronous, or synchronous. Yes, it is + // deeply ugly to write APIs this way, but that still doesn't mean + // that the Readable class should behave improperly, as streams are + // designed to be sync/async agnostic. + // Take note if the _read call is sync or async (ie, if the read call + // has returned yet), so that we know whether or not it's safe to emit + // 'readable' etc. + // + // 3. Actually pull the requested chunks out of the buffer and return. + + // if we need a readable event, then we need to do some reading. + var doRead = state.needReadable; + debug('need readable', doRead); + + // if we currently have less than the highWaterMark, then also read some + if (state.length === 0 || state.length - n < state.highWaterMark) { + doRead = true; + debug('length less than watermark', doRead); + } + + // however, if we've ended, then there's no point, and if we're already + // reading, then it's unnecessary. + if (state.ended || state.reading) { + doRead = false; + debug('reading or ended', doRead); + } else if (doRead) { + debug('do read'); + state.reading = true; + state.sync = true; + // if the length is currently zero, then we *need* a readable event. + if (state.length === 0) state.needReadable = true; + // call internal read method + this._read(state.highWaterMark); + state.sync = false; + // If _read pushed data synchronously, then `reading` will be false, + // and we need to re-evaluate how much data we can return to the user. + if (!state.reading) n = howMuchToRead(nOrig, state); + } + + var ret; + if (n > 0) ret = fromList(n, state);else ret = null; + + if (ret === null) { + state.needReadable = true; + n = 0; + } else { + state.length -= n; + } + + if (state.length === 0) { + // If we have nothing in the buffer, then we want to know + // as soon as we *do* get something into the buffer. + if (!state.ended) state.needReadable = true; + + // If we tried to read() past the EOF, then emit end on the next tick. + if (nOrig !== n && state.ended) endReadable(this); + } + + if (ret !== null) this.emit('data', ret); + + return ret; +}; + +function chunkInvalid(state, chunk) { + var er = null; + if (!Buffer.isBuffer(chunk) && typeof chunk !== 'string' && chunk !== null && chunk !== undefined && !state.objectMode) { + er = new TypeError('Invalid non-string/buffer chunk'); + } + return er; +} + +function onEofChunk(stream, state) { + if (state.ended) return; + if (state.decoder) { + var chunk = state.decoder.end(); + if (chunk && chunk.length) { + state.buffer.push(chunk); + state.length += state.objectMode ? 1 : chunk.length; + } + } + state.ended = true; + + // emit 'readable' now to make sure it gets picked up. + emitReadable(stream); +} + +// Don't emit readable right away in sync mode, because this can trigger +// another read() call => stack overflow. This way, it might trigger +// a nextTick recursion warning, but that's not so bad. +function emitReadable(stream) { + var state = stream._readableState; + state.needReadable = false; + if (!state.emittedReadable) { + debug('emitReadable', state.flowing); + state.emittedReadable = true; + if (state.sync) processNextTick(emitReadable_, stream);else emitReadable_(stream); + } +} + +function emitReadable_(stream) { + debug('emit readable'); + stream.emit('readable'); + flow(stream); +} + +// at this point, the user has presumably seen the 'readable' event, +// and called read() to consume some data. that may have triggered +// in turn another _read(n) call, in which case reading = true if +// it's in progress. +// However, if we're not ended, or reading, and the length < hwm, +// then go ahead and try to read some more preemptively. +function maybeReadMore(stream, state) { + if (!state.readingMore) { + state.readingMore = true; + processNextTick(maybeReadMore_, stream, state); + } +} + +function maybeReadMore_(stream, state) { + var len = state.length; + while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) { + debug('maybeReadMore read 0'); + stream.read(0); + if (len === state.length) + // didn't get any data, stop spinning. + break;else len = state.length; + } + state.readingMore = false; +} + +// abstract method. to be overridden in specific implementation classes. +// call cb(er, data) where data is <= n in length. +// for virtual (non-string, non-buffer) streams, "length" is somewhat +// arbitrary, and perhaps not very meaningful. +Readable.prototype._read = function (n) { + this.emit('error', new Error('_read() is not implemented')); +}; + +Readable.prototype.pipe = function (dest, pipeOpts) { + var src = this; + var state = this._readableState; + + switch (state.pipesCount) { + case 0: + state.pipes = dest; + break; + case 1: + state.pipes = [state.pipes, dest]; + break; + default: + state.pipes.push(dest); + break; + } + state.pipesCount += 1; + debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts); + + var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr; + + var endFn = doEnd ? onend : cleanup; + if (state.endEmitted) processNextTick(endFn);else src.once('end', endFn); + + dest.on('unpipe', onunpipe); + function onunpipe(readable) { + debug('onunpipe'); + if (readable === src) { + cleanup(); + } + } + + function onend() { + debug('onend'); + dest.end(); + } + + // when the dest drains, it reduces the awaitDrain counter + // on the source. This would be more elegant with a .once() + // handler in flow(), but adding and removing repeatedly is + // too slow. + var ondrain = pipeOnDrain(src); + dest.on('drain', ondrain); + + var cleanedUp = false; + function cleanup() { + debug('cleanup'); + // cleanup event handlers once the pipe is broken + dest.removeListener('close', onclose); + dest.removeListener('finish', onfinish); + dest.removeListener('drain', ondrain); + dest.removeListener('error', onerror); + dest.removeListener('unpipe', onunpipe); + src.removeListener('end', onend); + src.removeListener('end', cleanup); + src.removeListener('data', ondata); + + cleanedUp = true; + + // if the reader is waiting for a drain event from this + // specific writer, then it would cause it to never start + // flowing again. + // So, if this is awaiting a drain, then we just call it now. + // If we don't know, then assume that we are waiting for one. + if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain(); + } + + // If the user pushes more data while we're writing to dest then we'll end up + // in ondata again. However, we only want to increase awaitDrain once because + // dest will only emit one 'drain' event for the multiple writes. + // => Introduce a guard on increasing awaitDrain. + var increasedAwaitDrain = false; + src.on('data', ondata); + function ondata(chunk) { + debug('ondata'); + increasedAwaitDrain = false; + var ret = dest.write(chunk); + if (false === ret && !increasedAwaitDrain) { + // If the user unpiped during `dest.write()`, it is possible + // to get stuck in a permanently paused state if that write + // also returned false. + // => Check whether `dest` is still a piping destination. + if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) { + debug('false write response, pause', src._readableState.awaitDrain); + src._readableState.awaitDrain++; + increasedAwaitDrain = true; + } + src.pause(); + } + } + + // if the dest has an error, then stop piping into it. + // however, don't suppress the throwing behavior for this. + function onerror(er) { + debug('onerror', er); + unpipe(); + dest.removeListener('error', onerror); + if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er); + } + + // Make sure our error handler is attached before userland ones. + prependListener(dest, 'error', onerror); + + // Both close and finish should trigger unpipe, but only once. + function onclose() { + dest.removeListener('finish', onfinish); + unpipe(); + } + dest.once('close', onclose); + function onfinish() { + debug('onfinish'); + dest.removeListener('close', onclose); + unpipe(); + } + dest.once('finish', onfinish); + + function unpipe() { + debug('unpipe'); + src.unpipe(dest); + } + + // tell the dest that it's being piped to + dest.emit('pipe', src); + + // start the flow if it hasn't been started already. + if (!state.flowing) { + debug('pipe resume'); + src.resume(); + } + + return dest; +}; + +function pipeOnDrain(src) { + return function () { + var state = src._readableState; + debug('pipeOnDrain', state.awaitDrain); + if (state.awaitDrain) state.awaitDrain--; + if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) { + state.flowing = true; + flow(src); + } + }; +} + +Readable.prototype.unpipe = function (dest) { + var state = this._readableState; + + // if we're not piping anywhere, then do nothing. + if (state.pipesCount === 0) return this; + + // just one destination. most common case. + if (state.pipesCount === 1) { + // passed in one, but it's not the right one. + if (dest && dest !== state.pipes) return this; + + if (!dest) dest = state.pipes; + + // got a match. + state.pipes = null; + state.pipesCount = 0; + state.flowing = false; + if (dest) dest.emit('unpipe', this); + return this; + } + + // slow case. multiple pipe destinations. + + if (!dest) { + // remove all. + var dests = state.pipes; + var len = state.pipesCount; + state.pipes = null; + state.pipesCount = 0; + state.flowing = false; + + for (var i = 0; i < len; i++) { + dests[i].emit('unpipe', this); + }return this; + } + + // try to find the right one. + var index = indexOf(state.pipes, dest); + if (index === -1) return this; + + state.pipes.splice(index, 1); + state.pipesCount -= 1; + if (state.pipesCount === 1) state.pipes = state.pipes[0]; + + dest.emit('unpipe', this); + + return this; +}; + +// set up data events if they are asked for +// Ensure readable listeners eventually get something +Readable.prototype.on = function (ev, fn) { + var res = Stream.prototype.on.call(this, ev, fn); + + if (ev === 'data') { + // Start flowing on next tick if stream isn't explicitly paused + if (this._readableState.flowing !== false) this.resume(); + } else if (ev === 'readable') { + var state = this._readableState; + if (!state.endEmitted && !state.readableListening) { + state.readableListening = state.needReadable = true; + state.emittedReadable = false; + if (!state.reading) { + processNextTick(nReadingNextTick, this); + } else if (state.length) { + emitReadable(this, state); + } + } + } + + return res; +}; +Readable.prototype.addListener = Readable.prototype.on; + +function nReadingNextTick(self) { + debug('readable nexttick read 0'); + self.read(0); +} + +// pause() and resume() are remnants of the legacy readable stream API +// If the user uses them, then switch into old mode. +Readable.prototype.resume = function () { + var state = this._readableState; + if (!state.flowing) { + debug('resume'); + state.flowing = true; + resume(this, state); + } + return this; +}; + +function resume(stream, state) { + if (!state.resumeScheduled) { + state.resumeScheduled = true; + processNextTick(resume_, stream, state); + } +} + +function resume_(stream, state) { + if (!state.reading) { + debug('resume read 0'); + stream.read(0); + } + + state.resumeScheduled = false; + state.awaitDrain = 0; + stream.emit('resume'); + flow(stream); + if (state.flowing && !state.reading) stream.read(0); +} + +Readable.prototype.pause = function () { + debug('call pause flowing=%j', this._readableState.flowing); + if (false !== this._readableState.flowing) { + debug('pause'); + this._readableState.flowing = false; + this.emit('pause'); + } + return this; +}; + +function flow(stream) { + var state = stream._readableState; + debug('flow', state.flowing); + while (state.flowing && stream.read() !== null) {} +} + +// wrap an old-style stream as the async data source. +// This is *not* part of the readable stream interface. +// It is an ugly unfortunate mess of history. +Readable.prototype.wrap = function (stream) { + var state = this._readableState; + var paused = false; + + var self = this; + stream.on('end', function () { + debug('wrapped end'); + if (state.decoder && !state.ended) { + var chunk = state.decoder.end(); + if (chunk && chunk.length) self.push(chunk); + } + + self.push(null); + }); + + stream.on('data', function (chunk) { + debug('wrapped data'); + if (state.decoder) chunk = state.decoder.write(chunk); + + // don't skip over falsy values in objectMode + if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return; + + var ret = self.push(chunk); + if (!ret) { + paused = true; + stream.pause(); + } + }); + + // proxy all the other methods. + // important when wrapping filters and duplexes. + for (var i in stream) { + if (this[i] === undefined && typeof stream[i] === 'function') { + this[i] = function (method) { + return function () { + return stream[method].apply(stream, arguments); + }; + }(i); + } + } + + // proxy certain important events. + for (var n = 0; n < kProxyEvents.length; n++) { + stream.on(kProxyEvents[n], self.emit.bind(self, kProxyEvents[n])); + } + + // when we try to consume some more bytes, simply unpause the + // underlying stream. + self._read = function (n) { + debug('wrapped _read', n); + if (paused) { + paused = false; + stream.resume(); + } + }; + + return self; +}; + +// exposed for testing purposes only. +Readable._fromList = fromList; + +// Pluck off n bytes from an array of buffers. +// Length is the combined lengths of all the buffers in the list. +// This function is designed to be inlinable, so please take care when making +// changes to the function body. +function fromList(n, state) { + // nothing buffered + if (state.length === 0) return null; + + var ret; + if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) { + // read it all, truncate the list + if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length); + state.buffer.clear(); + } else { + // read part of list + ret = fromListPartial(n, state.buffer, state.decoder); + } + + return ret; +} + +// Extracts only enough buffered data to satisfy the amount requested. +// This function is designed to be inlinable, so please take care when making +// changes to the function body. +function fromListPartial(n, list, hasStrings) { + var ret; + if (n < list.head.data.length) { + // slice is the same for buffers and strings + ret = list.head.data.slice(0, n); + list.head.data = list.head.data.slice(n); + } else if (n === list.head.data.length) { + // first chunk is a perfect match + ret = list.shift(); + } else { + // result spans more than one buffer + ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list); + } + return ret; +} + +// Copies a specified amount of characters from the list of buffered data +// chunks. +// This function is designed to be inlinable, so please take care when making +// changes to the function body. +function copyFromBufferString(n, list) { + var p = list.head; + var c = 1; + var ret = p.data; + n -= ret.length; + while (p = p.next) { + var str = p.data; + var nb = n > str.length ? str.length : n; + if (nb === str.length) ret += str;else ret += str.slice(0, n); + n -= nb; + if (n === 0) { + if (nb === str.length) { + ++c; + if (p.next) list.head = p.next;else list.head = list.tail = null; + } else { + list.head = p; + p.data = str.slice(nb); + } + break; + } + ++c; + } + list.length -= c; + return ret; +} + +// Copies a specified amount of bytes from the list of buffered data chunks. +// This function is designed to be inlinable, so please take care when making +// changes to the function body. +function copyFromBuffer(n, list) { + var ret = bufferShim.allocUnsafe(n); + var p = list.head; + var c = 1; + p.data.copy(ret); + n -= p.data.length; + while (p = p.next) { + var buf = p.data; + var nb = n > buf.length ? buf.length : n; + buf.copy(ret, ret.length - n, 0, nb); + n -= nb; + if (n === 0) { + if (nb === buf.length) { + ++c; + if (p.next) list.head = p.next;else list.head = list.tail = null; + } else { + list.head = p; + p.data = buf.slice(nb); + } + break; + } + ++c; + } + list.length -= c; + return ret; +} + +function endReadable(stream) { + var state = stream._readableState; + + // If we get here before consuming all the bytes, then that is a + // bug in node. Should never happen. + if (state.length > 0) throw new Error('"endReadable()" called on non-empty stream'); + + if (!state.endEmitted) { + state.ended = true; + processNextTick(endReadableNT, state, stream); + } +} + +function endReadableNT(state, stream) { + // Check that we didn't get one last unshift. + if (!state.endEmitted && state.length === 0) { + state.endEmitted = true; + stream.readable = false; + stream.emit('end'); + } +} + +function forEach(xs, f) { + for (var i = 0, l = xs.length; i < l; i++) { + f(xs[i], i); + } +} + +function indexOf(xs, x) { + for (var i = 0, l = xs.length; i < l; i++) { + if (xs[i] === x) return i; + } + return -1; +} +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 93 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +// a transform stream is a readable/writable stream where you do +// something with the data. Sometimes it's called a "filter", +// but that's not a great name for it, since that implies a thing where +// some bits pass through, and others are simply ignored. (That would +// be a valid example of a transform, of course.) +// +// While the output is causally related to the input, it's not a +// necessarily symmetric or synchronous transformation. For example, +// a zlib stream might take multiple plain-text writes(), and then +// emit a single compressed chunk some time in the future. +// +// Here's how this works: +// +// The Transform stream has all the aspects of the readable and writable +// stream classes. When you write(chunk), that calls _write(chunk,cb) +// internally, and returns false if there's a lot of pending writes +// buffered up. When you call read(), that calls _read(n) until +// there's enough pending readable data buffered up. +// +// In a transform stream, the written data is placed in a buffer. When +// _read(n) is called, it transforms the queued up data, calling the +// buffered _write cb's as it consumes chunks. If consuming a single +// written chunk would result in multiple output chunks, then the first +// outputted bit calls the readcb, and subsequent chunks just go into +// the read buffer, and will cause it to emit 'readable' if necessary. +// +// This way, back-pressure is actually determined by the reading side, +// since _read has to be called to start processing a new chunk. However, +// a pathological inflate type of transform can cause excessive buffering +// here. For example, imagine a stream where every byte of input is +// interpreted as an integer from 0-255, and then results in that many +// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in +// 1kb of data being output. In this case, you could write a very small +// amount of input, and end up with a very large amount of output. In +// such a pathological inflating mechanism, there'd be no way to tell +// the system to stop doing the transform. A single 4MB write could +// cause the system to run out of memory. +// +// However, even in such a pathological case, only a single written chunk +// would be consumed, and then the rest would wait (un-transformed) until +// the results of the previous transformed chunk were consumed. + + + +module.exports = Transform; + +var Duplex = __webpack_require__(17); + +/*<replacement>*/ +var util = __webpack_require__(24); +util.inherits = __webpack_require__(19); +/*</replacement>*/ + +util.inherits(Transform, Duplex); + +function TransformState(stream) { + this.afterTransform = function (er, data) { + return afterTransform(stream, er, data); + }; + + this.needTransform = false; + this.transforming = false; + this.writecb = null; + this.writechunk = null; + this.writeencoding = null; +} + +function afterTransform(stream, er, data) { + var ts = stream._transformState; + ts.transforming = false; + + var cb = ts.writecb; + + if (!cb) return stream.emit('error', new Error('no writecb in Transform class')); + + ts.writechunk = null; + ts.writecb = null; + + if (data !== null && data !== undefined) stream.push(data); + + cb(er); + + var rs = stream._readableState; + rs.reading = false; + if (rs.needReadable || rs.length < rs.highWaterMark) { + stream._read(rs.highWaterMark); + } +} + +function Transform(options) { + if (!(this instanceof Transform)) return new Transform(options); + + Duplex.call(this, options); + + this._transformState = new TransformState(this); + + var stream = this; + + // start out asking for a readable event once data is transformed. + this._readableState.needReadable = true; + + // we have implemented the _read method, and done the other things + // that Readable wants before the first _read call, so unset the + // sync guard flag. + this._readableState.sync = false; + + if (options) { + if (typeof options.transform === 'function') this._transform = options.transform; + + if (typeof options.flush === 'function') this._flush = options.flush; + } + + // When the writable side finishes, then flush out anything remaining. + this.once('prefinish', function () { + if (typeof this._flush === 'function') this._flush(function (er, data) { + done(stream, er, data); + });else done(stream); + }); +} + +Transform.prototype.push = function (chunk, encoding) { + this._transformState.needTransform = false; + return Duplex.prototype.push.call(this, chunk, encoding); +}; + +// This is the part where you do stuff! +// override this function in implementation classes. +// 'chunk' is an input chunk. +// +// Call `push(newChunk)` to pass along transformed output +// to the readable side. You may call 'push' zero or more times. +// +// Call `cb(err)` when you are done with this chunk. If you pass +// an error, then that'll put the hurt on the whole operation. If you +// never call cb(), then you'll never get another chunk. +Transform.prototype._transform = function (chunk, encoding, cb) { + throw new Error('_transform() is not implemented'); +}; + +Transform.prototype._write = function (chunk, encoding, cb) { + var ts = this._transformState; + ts.writecb = cb; + ts.writechunk = chunk; + ts.writeencoding = encoding; + if (!ts.transforming) { + var rs = this._readableState; + if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark); + } +}; + +// Doesn't matter what the args are here. +// _transform does all the work. +// That we got here means that the readable side wants more data. +Transform.prototype._read = function (n) { + var ts = this._transformState; + + if (ts.writechunk !== null && ts.writecb && !ts.transforming) { + ts.transforming = true; + this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform); + } else { + // mark that we need a transform, so that any data that comes in + // will get processed, now that we've asked for it. + ts.needTransform = true; + } +}; + +function done(stream, er, data) { + if (er) return stream.emit('error', er); + + if (data !== null && data !== undefined) stream.push(data); + + // if there's nothing in the write buffer, then that means + // that nothing more will ever be provided + var ws = stream._writableState; + var ts = stream._transformState; + + if (ws.length) throw new Error('Calling transform done when ws.length != 0'); + + if (ts.transforming) throw new Error('Calling transform done when still transforming'); + + return stream.push(null); +} + +/***/ }), +/* 94 */ +/***/ (function(module, exports, __webpack_require__) { + +module.exports = __webpack_require__(39).EventEmitter; + + +/***/ }), +/* 95 */ +/***/ (function(module, exports, __webpack_require__) { + +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +var Buffer = __webpack_require__(18).Buffer; + +var isBufferEncoding = Buffer.isEncoding + || function(encoding) { + switch (encoding && encoding.toLowerCase()) { + case 'hex': case 'utf8': case 'utf-8': case 'ascii': case 'binary': case 'base64': case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': case 'raw': return true; + default: return false; + } + } + + +function assertEncoding(encoding) { + if (encoding && !isBufferEncoding(encoding)) { + throw new Error('Unknown encoding: ' + encoding); + } +} + +// StringDecoder provides an interface for efficiently splitting a series of +// buffers into a series of JS strings without breaking apart multi-byte +// characters. CESU-8 is handled as part of the UTF-8 encoding. +// +// @TODO Handling all encodings inside a single object makes it very difficult +// to reason about this code, so it should be split up in the future. +// @TODO There should be a utf8-strict encoding that rejects invalid UTF-8 code +// points as used by CESU-8. +var StringDecoder = exports.StringDecoder = function(encoding) { + this.encoding = (encoding || 'utf8').toLowerCase().replace(/[-_]/, ''); + assertEncoding(encoding); + switch (this.encoding) { + case 'utf8': + // CESU-8 represents each of Surrogate Pair by 3-bytes + this.surrogateSize = 3; + break; + case 'ucs2': + case 'utf16le': + // UTF-16 represents each of Surrogate Pair by 2-bytes + this.surrogateSize = 2; + this.detectIncompleteChar = utf16DetectIncompleteChar; + break; + case 'base64': + // Base-64 stores 3 bytes in 4 chars, and pads the remainder. + this.surrogateSize = 3; + this.detectIncompleteChar = base64DetectIncompleteChar; + break; + default: + this.write = passThroughWrite; + return; + } + + // Enough space to store all bytes of a single character. UTF-8 needs 4 + // bytes, but CESU-8 may require up to 6 (3 bytes per surrogate). + this.charBuffer = new Buffer(6); + // Number of bytes received for the current incomplete multi-byte character. + this.charReceived = 0; + // Number of bytes expected for the current incomplete multi-byte character. + this.charLength = 0; +}; + + +// write decodes the given buffer and returns it as JS string that is +// guaranteed to not contain any partial multi-byte characters. Any partial +// character found at the end of the buffer is buffered up, and will be +// returned when calling write again with the remaining bytes. +// +// Note: Converting a Buffer containing an orphan surrogate to a String +// currently works, but converting a String to a Buffer (via `new Buffer`, or +// Buffer#write) will replace incomplete surrogates with the unicode +// replacement character. See https://codereview.chromium.org/121173009/ . +StringDecoder.prototype.write = function(buffer) { + var charStr = ''; + // if our last write ended with an incomplete multibyte character + while (this.charLength) { + // determine how many remaining bytes this buffer has to offer for this char + var available = (buffer.length >= this.charLength - this.charReceived) ? + this.charLength - this.charReceived : + buffer.length; + + // add the new bytes to the char buffer + buffer.copy(this.charBuffer, this.charReceived, 0, available); + this.charReceived += available; + + if (this.charReceived < this.charLength) { + // still not enough chars in this buffer? wait for more ... + return ''; + } + + // remove bytes belonging to the current character from the buffer + buffer = buffer.slice(available, buffer.length); + + // get the character that was split + charStr = this.charBuffer.slice(0, this.charLength).toString(this.encoding); + + // CESU-8: lead surrogate (D800-DBFF) is also the incomplete character + var charCode = charStr.charCodeAt(charStr.length - 1); + if (charCode >= 0xD800 && charCode <= 0xDBFF) { + this.charLength += this.surrogateSize; + charStr = ''; + continue; + } + this.charReceived = this.charLength = 0; + + // if there are no more bytes in this buffer, just emit our char + if (buffer.length === 0) { + return charStr; + } + break; + } + + // determine and set charLength / charReceived + this.detectIncompleteChar(buffer); + + var end = buffer.length; + if (this.charLength) { + // buffer the incomplete character bytes we got + buffer.copy(this.charBuffer, 0, buffer.length - this.charReceived, end); + end -= this.charReceived; + } + + charStr += buffer.toString(this.encoding, 0, end); + + var end = charStr.length - 1; + var charCode = charStr.charCodeAt(end); + // CESU-8: lead surrogate (D800-DBFF) is also the incomplete character + if (charCode >= 0xD800 && charCode <= 0xDBFF) { + var size = this.surrogateSize; + this.charLength += size; + this.charReceived += size; + this.charBuffer.copy(this.charBuffer, size, 0, size); + buffer.copy(this.charBuffer, 0, 0, size); + return charStr.substring(0, end); + } + + // or just emit the charStr + return charStr; +}; + +// detectIncompleteChar determines if there is an incomplete UTF-8 character at +// the end of the given buffer. If so, it sets this.charLength to the byte +// length that character, and sets this.charReceived to the number of bytes +// that are available for this character. +StringDecoder.prototype.detectIncompleteChar = function(buffer) { + // determine how many bytes we have to check at the end of this buffer + var i = (buffer.length >= 3) ? 3 : buffer.length; + + // Figure out if one of the last i bytes of our buffer announces an + // incomplete char. + for (; i > 0; i--) { + var c = buffer[buffer.length - i]; + + // See http://en.wikipedia.org/wiki/UTF-8#Description + + // 110XXXXX + if (i == 1 && c >> 5 == 0x06) { + this.charLength = 2; + break; + } + + // 1110XXXX + if (i <= 2 && c >> 4 == 0x0E) { + this.charLength = 3; + break; + } + + // 11110XXX + if (i <= 3 && c >> 3 == 0x1E) { + this.charLength = 4; + break; + } + } + this.charReceived = i; +}; + +StringDecoder.prototype.end = function(buffer) { + var res = ''; + if (buffer && buffer.length) + res = this.write(buffer); + + if (this.charReceived) { + var cr = this.charReceived; + var buf = this.charBuffer; + var enc = this.encoding; + res += buf.slice(0, cr).toString(enc); + } + + return res; +}; + +function passThroughWrite(buffer) { + return buffer.toString(this.encoding); +} + +function utf16DetectIncompleteChar(buffer) { + this.charReceived = buffer.length % 2; + this.charLength = this.charReceived ? 2 : 0; +} + +function base64DetectIncompleteChar(buffer) { + this.charReceived = buffer.length % 3; + this.charLength = this.charReceived ? 3 : 0; +} + + +/***/ }), +/* 96 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +Object.defineProperty(exports, "__esModule", { + value: true +}); + +var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }(); + +var _react = __webpack_require__(30); + +var _react2 = _interopRequireDefault(_react); + +var _ProductList = __webpack_require__(100); + +var _ProductList2 = _interopRequireDefault(_ProductList); + +var _OrderList = __webpack_require__(99); + +var _OrderList2 = _interopRequireDefault(_OrderList); + +var _client = __webpack_require__(98); + +var _client2 = _interopRequireDefault(_client); + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } + +var App = function (_React$Component) { + _inherits(App, _React$Component); + + function App() { + _classCallCheck(this, App); + + var _this = _possibleConstructorReturn(this, (App.__proto__ || Object.getPrototypeOf(App)).call(this)); + + _this.state = { + ready: false, + products: null, + product: null, + orders: null + }; + _this.load = _this.load.bind(_this); + _this.pick = _this.pick.bind(_this); + _client2.default.fetch('/api/products').then(_this.load); + return _this; + } + + _createClass(App, [{ + key: 'load', + value: function load(products) { + this.setState({ + ready: true, + products: products + }); + } + }, { + key: 'pick', + value: function pick(product) { + var _this2 = this; + + this.setState({ + product: product, + orders: null + }); + _client2.default.fetch('/api/orders', { id: product.product_merchant_product_id }).then(function (orders) { + return _this2.setState({ orders: orders }); + }); + } + }, { + key: 'render', + value: function render() { + var _this3 = this; + + if (!this.state.ready) { + return _react2.default.createElement( + 'div', + { className: 'loading' }, + 'Loading...' + ); + } else { + var products = this.state.products; + var product = this.state.product; + var orders = this.state.orders; + return _react2.default.createElement( + 'div', + null, + _react2.default.createElement( + 'div', + { className: 'header' }, + _react2.default.createElement('img', { src: '/img/msa_logo.gif', className: 'logo' }), + _react2.default.createElement(_ProductList2.default, { products: products, handleSelect: function handleSelect(product) { + return _this3.pick(product); + } }) + ), + _react2.default.createElement(_OrderList2.default, { product: product, orders: orders }) + ); + } + } + }]); + + return App; +}(_react2.default.Component); + +exports.default = App; + +/***/ }), +/* 97 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +module.exports = __webpack_require__(139); + + +/***/ }), +/* 98 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +Object.defineProperty(exports, "__esModule", { + value: true +}); + +var _superagent = __webpack_require__(218); + +var _superagent2 = _interopRequireDefault(_superagent); + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } + +function fetch(api, query) { + query = query || {}; + return new Promise(function (resolve, reject) { + _superagent2.default.get(api).query(query).set('Accept', 'application/json').end(function (err, res) { + resolve(res.body); + }); + }); +} + +exports.default = { fetch: fetch }; + +/***/ }), +/* 99 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +Object.defineProperty(exports, "__esModule", { + value: true +}); + +var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }(); + +var _react = __webpack_require__(30); + +var _react2 = _interopRequireDefault(_react); + +var _state_lookup = __webpack_require__(102); + +var _state_lookup2 = _interopRequireDefault(_state_lookup); + +var _browserSaveas = __webpack_require__(104); + +var _browserSaveas2 = _interopRequireDefault(_browserSaveas); + +var _csvStringify = __webpack_require__(107); + +var _csvStringify2 = _interopRequireDefault(_csvStringify); + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } + +var OrderList = function (_React$Component) { + _inherits(OrderList, _React$Component); + + function OrderList(props) { + _classCallCheck(this, OrderList); + + var _this = _possibleConstructorReturn(this, (OrderList.__proto__ || Object.getPrototypeOf(OrderList)).call(this)); + + _this.downloadCsv = _this.downloadCsv.bind(_this); + return _this; + } + + _createClass(OrderList, [{ + key: 'downloadCsv', + value: function downloadCsv() { + var _this2 = this; + + var orders = this.parseOrders().map(function (order) { + return [order.order_id, order.order_date, order.order_checkout_type, order.order_ship_name, order.order_company, order.order_address1, order.order_address2, order.order_city, (0, _state_lookup2.default)(order.order_state), order.order_zip, order.order_country !== 'United States' ? '' : order.order_country, order.order_email]; + }); + (0, _csvStringify2.default)(orders, function (err, csv) { + var blob = new Blob([csv], { type: 'text/plain;charset=utf-8' }); + (0, _browserSaveas2.default)(blob, _this2.props.product.product_name.replace(/\s+/g, "") + '.csv'); + }); + } + }, { + key: 'parseOrders', + value: function parseOrders() { + return this.props.orders.filter(function (order) { + // also filter where order.order_status == 3 (paid in full) ? + // filter weird blank orders if found + return !!order.order_ship_name; + }).map(function (order, i) { + var name = order.order_ship_name.toUpperCase().replace(/(Sr|Jr|I|II|III|IV)\.?$/i, "").split(" ").reverse()[0]; + return [name, order]; + }).sort(function (a, b) { + return a[0] < b[0] ? -1 : a[0] === b[0] ? 0 : 1; + }).map(function (pair, i) { + return pair[1]; + }); + } + }, { + key: 'render', + value: function render() { + var _this3 = this; + + if (!this.props.product) { + return _react2.default.createElement('div', null); + } + if (!this.props.orders) { + return _react2.default.createElement( + 'div', + { className: 'loading' }, + 'Loading...' + ); + } + if (!this.props.orders.length) { + return _react2.default.createElement( + 'div', + { className: 'notfound' }, + 'No orders found' + ); + } + + var items = this.parseOrders().map(function (order, i) { + var order_link = _react2.default.createElement( + 'a', + { href: 'http://shopping.msana.com/cw4/admin/order-details.php?order_id=' + order.order_id, target: '_blank' }, + '(order)' + ); + var customer_link = order.order_checkout_type === 'guest' ? '' : _react2.default.createElement( + 'a', + { href: 'http://shopping.msana.com/cw4/admin/customer-details.php?customer_id=' + order.order_customer_id, target: '_blank' }, + '(customer)' + ); + var order_name = void 0, + order_address = void 0; + if (order.order_company && order.order_company !== order.order_ship_name) { + order_name = _react2.default.createElement( + 'span', + null, + order.order_ship_name, + _react2.default.createElement('br', null), + order.order_company + ); + } else { + order_name = order.order_ship_name; + } + if (order.order_address2 && order.order_address2 !== order.order_address1) { + order_address = _react2.default.createElement( + 'span', + null, + order.order_address1, + _react2.default.createElement('br', null), + order.order_address2 + ); + } else { + order_address = order.order_address1; + } + var order_email = !order.order_email ? '' : _react2.default.createElement( + 'a', + { className: 'email', href: 'mailto:' + order.order_email }, + order.order_email + ); + + var country = order.order_country !== 'United States' ? order.order_country : ""; + return _react2.default.createElement( + 'div', + { key: i }, + _react2.default.createElement( + 'div', + null, + order_link, + ' ', + customer_link + ), + _react2.default.createElement( + 'div', + null, + order_name, + _react2.default.createElement('br', null), + order_address, + _react2.default.createElement('br', null), + order.order_city, + ', ', + (0, _state_lookup2.default)(order.order_state), + ' ', + order.order_zip, + ' ', + country, + _react2.default.createElement('br', null), + order_email + ) + ); + }); + + return _react2.default.createElement( + 'div', + { className: 'orderList' }, + _react2.default.createElement( + 'a', + { href: '#', onClick: function onClick() { + return _this3.downloadCsv(); + } }, + 'Download CSV' + ), + items, + _react2.default.createElement('br', null), + _react2.default.createElement('br', null), + _react2.default.createElement('br', null) + ); + } + }]); + + return OrderList; +}(_react2.default.Component); + +exports.default = OrderList; + +/***/ }), +/* 100 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +Object.defineProperty(exports, "__esModule", { + value: true +}); + +var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }(); + +var _react = __webpack_require__(30); + +var _react2 = _interopRequireDefault(_react); + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } + +var ProductList = function (_React$Component) { + _inherits(ProductList, _React$Component); + + function ProductList(props) { + _classCallCheck(this, ProductList); + + var _this = _possibleConstructorReturn(this, (ProductList.__proto__ || Object.getPrototypeOf(ProductList)).call(this)); + + _this.state = { value: -1 }; + _this.pick = _this.pick.bind(_this); + return _this; + } + + _createClass(ProductList, [{ + key: 'pick', + value: function pick(event) { + var value = Number(event.target.value); + this.setState({ value: value }); + if (value === -1) return; + var product = this.props.products[value]; + this.props.handleSelect(product); + } + }, { + key: 'render', + value: function render() { + var items = this.props.products.map(function (product, i) { + return _react2.default.createElement( + 'option', + { key: i, value: i }, + product.product_name, + ' (', + product.product_merchant_product_id, + ')' + ); + }); + items.unshift(_react2.default.createElement( + 'option', + { key: -1, value: -1 }, + 'Please choose a product...' + )); + return _react2.default.createElement( + 'select', + { value: this.state.value, onChange: this.pick }, + items + ); + } + }]); + + return ProductList; +}(_react2.default.Component); + +exports.default = ProductList; + +/***/ }), +/* 101 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +var _react = __webpack_require__(30); + +var _react2 = _interopRequireDefault(_react); + +var _reactDom = __webpack_require__(97); + +var _reactDom2 = _interopRequireDefault(_reactDom); + +var _App = __webpack_require__(96); + +var _App2 = _interopRequireDefault(_App); + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } + +var isIphone = navigator.userAgent.match(/iPhone/i) || navigator.userAgent.match(/iPod/i); +var isIpad = navigator.userAgent.match(/iPad/i); +var isAndroid = navigator.userAgent.match(/Android/i); +var isMobile = isIphone || isIpad || isAndroid; +var isDesktop = !isMobile; + +document.body.classList.add(isDesktop ? 'desktop' : 'mobile'); + +_reactDom2.default.render(_react2.default.createElement(_App2.default, null), document.getElementById('container')); + +/***/ }), +/* 102 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +Object.defineProperty(exports, "__esModule", { + value: true +}); +exports.default = lookup; + +var states = { + 'Alabama': 'AL', + 'Alaska': 'AK', + 'Arizona': 'AZ', + 'Arkansas': 'AR', + 'California': 'CA', + 'Colorado': 'CO', + 'Connecticut': 'CT', + 'Delaware': 'DE', + 'District Of Columbia': 'DC', + 'Florida': 'FL', + 'Georgia': 'GA', + 'Hawaii': 'HI', + 'Idaho': 'ID', + 'Illinois': 'IL', + 'Indiana': 'IN', + 'Iowa': 'IA', + 'Kansas': 'KS', + 'Kentucky': 'KY', + 'Louisiana': 'LA', + 'Maine': 'ME', + 'Maryland': 'MD', + 'Massachusetts': 'MA', + 'Michigan': 'MI', + 'Minnesota': 'MN', + 'Mississippi': 'MS', + 'Missouri': 'MO', + 'Montana': 'MT', + 'Nebraska': 'NE', + 'Nevada': 'NV', + 'New Hampshire': 'NH', + 'New Jersey': 'NJ', + 'New Mexico': 'NM', + 'New York': 'NY', + 'North Carolina': 'NC', + 'North Dakota': 'ND', + 'Ohio': 'OH', + 'Oklahoma': 'OK', + 'Oregon': 'OR', + 'Pennsylvania': 'PA', + 'Rhode Island': 'RI', + 'South Carolina': 'SC', + 'South Dakota': 'SD', + 'Tennessee': 'TN', + 'Texas': 'TX', + 'Utah': 'UT', + 'Vermont': 'VT', + 'Virginia': 'VA', + 'Washington': 'WA', + 'West Virginia': 'WV', + 'Wisconsin': 'WI', + 'Wyoming': 'WY', + 'Alberta': 'AB', + 'British Columbia': 'BC', + 'Manitoba': 'MB', + 'New Brunswick': 'NB', + 'Newfoundland and Labrador': 'NL', + 'Nova Scotia': 'NS', + 'Northwest Territories': 'NT', + 'Nunavut': 'NU', + 'Ontario': 'ON', + 'Prince Edward Island': 'PE', + 'Saskatchewan': 'SK', + 'Quebec': 'QC', + 'Yukon': 'YT' +}; + +function lookup(state) { + if (state in states) { + return states[state]; + } + return state; +} + +/***/ }), +/* 103 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +exports.byteLength = byteLength +exports.toByteArray = toByteArray +exports.fromByteArray = fromByteArray + +var lookup = [] +var revLookup = [] +var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array + +var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/' +for (var i = 0, len = code.length; i < len; ++i) { + lookup[i] = code[i] + revLookup[code.charCodeAt(i)] = i +} + +revLookup['-'.charCodeAt(0)] = 62 +revLookup['_'.charCodeAt(0)] = 63 + +function placeHoldersCount (b64) { + var len = b64.length + if (len % 4 > 0) { + throw new Error('Invalid string. Length must be a multiple of 4') + } + + // the number of equal signs (place holders) + // if there are two placeholders, than the two characters before it + // represent one byte + // if there is only one, then the three characters before it represent 2 bytes + // this is just a cheap hack to not do indexOf twice + return b64[len - 2] === '=' ? 2 : b64[len - 1] === '=' ? 1 : 0 +} + +function byteLength (b64) { + // base64 is 4/3 + up to two characters of the original data + return b64.length * 3 / 4 - placeHoldersCount(b64) +} + +function toByteArray (b64) { + var i, j, l, tmp, placeHolders, arr + var len = b64.length + placeHolders = placeHoldersCount(b64) + + arr = new Arr(len * 3 / 4 - placeHolders) + + // if there are placeholders, only get up to the last complete 4 chars + l = placeHolders > 0 ? len - 4 : len + + var L = 0 + + for (i = 0, j = 0; i < l; i += 4, j += 3) { + tmp = (revLookup[b64.charCodeAt(i)] << 18) | (revLookup[b64.charCodeAt(i + 1)] << 12) | (revLookup[b64.charCodeAt(i + 2)] << 6) | revLookup[b64.charCodeAt(i + 3)] + arr[L++] = (tmp >> 16) & 0xFF + arr[L++] = (tmp >> 8) & 0xFF + arr[L++] = tmp & 0xFF + } + + if (placeHolders === 2) { + tmp = (revLookup[b64.charCodeAt(i)] << 2) | (revLookup[b64.charCodeAt(i + 1)] >> 4) + arr[L++] = tmp & 0xFF + } else if (placeHolders === 1) { + tmp = (revLookup[b64.charCodeAt(i)] << 10) | (revLookup[b64.charCodeAt(i + 1)] << 4) | (revLookup[b64.charCodeAt(i + 2)] >> 2) + arr[L++] = (tmp >> 8) & 0xFF + arr[L++] = tmp & 0xFF + } + + return arr +} + +function tripletToBase64 (num) { + return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F] +} + +function encodeChunk (uint8, start, end) { + var tmp + var output = [] + for (var i = start; i < end; i += 3) { + tmp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2]) + output.push(tripletToBase64(tmp)) + } + return output.join('') +} + +function fromByteArray (uint8) { + var tmp + var len = uint8.length + var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes + var output = '' + var parts = [] + var maxChunkLength = 16383 // must be multiple of 3 + + // go through the array every three bytes, we'll deal with trailing stuff later + for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) { + parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength))) + } + + // pad the end with zeros, but make sure to not forget the extra bytes + if (extraBytes === 1) { + tmp = uint8[len - 1] + output += lookup[tmp >> 2] + output += lookup[(tmp << 4) & 0x3F] + output += '==' + } else if (extraBytes === 2) { + tmp = (uint8[len - 2] << 8) + (uint8[len - 1]) + output += lookup[tmp >> 10] + output += lookup[(tmp >> 4) & 0x3F] + output += lookup[(tmp << 2) & 0x3F] + output += '=' + } + + parts.push(output) + + return parts.join('') +} + + +/***/ }), +/* 104 */ +/***/ (function(module, exports, __webpack_require__) { + +/* WEBPACK VAR INJECTION */(function(module) {/* FileSaver.js + * A saveAs() FileSaver implementation. + * 2014-05-27 + * + * By Eli Grey, http://eligrey.com + * License: X11/MIT + * See https://github.com/eligrey/FileSaver.js/blob/master/LICENSE.md + */ + +/*global self */ +/*jslint bitwise: true, indent: 4, laxbreak: true, laxcomma: true, smarttabs: true, plusplus: true */ + +/*! @source http://purl.eligrey.com/github/FileSaver.js/blob/master/FileSaver.js */ + +var saveAs = saveAs + // IE 10+ (native saveAs) + || (typeof navigator !== "undefined" && + navigator.msSaveOrOpenBlob && navigator.msSaveOrOpenBlob.bind(navigator)) + // Everyone else + || (function(view) { + "use strict"; + // IE <10 is explicitly unsupported + if (typeof navigator !== "undefined" && + /MSIE [1-9]\./.test(navigator.userAgent)) { + return; + } + var + doc = view.document + // only get URL when necessary in case Blob.js hasn't overridden it yet + , get_URL = function() { + return view.URL || view.webkitURL || view; + } + , save_link = doc.createElementNS("http://www.w3.org/1999/xhtml", "a") + , can_use_save_link = !view.externalHost && "download" in save_link + , click = function(node) { + var event = doc.createEvent("MouseEvents"); + event.initMouseEvent( + "click", true, false, view, 0, 0, 0, 0, 0 + , false, false, false, false, 0, null + ); + node.dispatchEvent(event); + } + , webkit_req_fs = view.webkitRequestFileSystem + , req_fs = view.requestFileSystem || webkit_req_fs || view.mozRequestFileSystem + , throw_outside = function(ex) { + (view.setImmediate || view.setTimeout)(function() { + throw ex; + }, 0); + } + , force_saveable_type = "application/octet-stream" + , fs_min_size = 0 + , deletion_queue = [] + , process_deletion_queue = function() { + var i = deletion_queue.length; + while (i--) { + var file = deletion_queue[i]; + if (typeof file === "string") { // file is an object URL + get_URL().revokeObjectURL(file); + } else { // file is a File + file.remove(); + } + } + deletion_queue.length = 0; // clear queue + } + , dispatch = function(filesaver, event_types, event) { + event_types = [].concat(event_types); + var i = event_types.length; + while (i--) { + var listener = filesaver["on" + event_types[i]]; + if (typeof listener === "function") { + try { + listener.call(filesaver, event || filesaver); + } catch (ex) { + throw_outside(ex); + } + } + } + } + , FileSaver = function(blob, name) { + // First try a.download, then web filesystem, then object URLs + var + filesaver = this + , type = blob.type + , blob_changed = false + , object_url + , target_view + , get_object_url = function() { + var object_url = get_URL().createObjectURL(blob); + deletion_queue.push(object_url); + return object_url; + } + , dispatch_all = function() { + dispatch(filesaver, "writestart progress write writeend".split(" ")); + } + // on any filesys errors revert to saving with object URLs + , fs_error = function() { + // don't create more object URLs than needed + if (blob_changed || !object_url) { + object_url = get_object_url(blob); + } + if (target_view) { + target_view.location.href = object_url; + } else { + window.open(object_url, "_blank"); + } + filesaver.readyState = filesaver.DONE; + dispatch_all(); + } + , abortable = function(func) { + return function() { + if (filesaver.readyState !== filesaver.DONE) { + return func.apply(this, arguments); + } + }; + } + , create_if_not_found = {create: true, exclusive: false} + , slice + ; + filesaver.readyState = filesaver.INIT; + if (!name) { + name = "download"; + } + if (can_use_save_link) { + object_url = get_object_url(blob); + save_link.href = object_url; + save_link.download = name; + click(save_link); + filesaver.readyState = filesaver.DONE; + dispatch_all(); + return; + } + // Object and web filesystem URLs have a problem saving in Google Chrome when + // viewed in a tab, so I force save with application/octet-stream + // http://code.google.com/p/chromium/issues/detail?id=91158 + if (view.chrome && type && type !== force_saveable_type) { + slice = blob.slice || blob.webkitSlice; + blob = slice.call(blob, 0, blob.size, force_saveable_type); + blob_changed = true; + } + // Since I can't be sure that the guessed media type will trigger a download + // in WebKit, I append .download to the filename. + // https://bugs.webkit.org/show_bug.cgi?id=65440 + if (webkit_req_fs && name !== "download") { + name += ".download"; + } + if (type === force_saveable_type || webkit_req_fs) { + target_view = view; + } + if (!req_fs) { + fs_error(); + return; + } + fs_min_size += blob.size; + req_fs(view.TEMPORARY, fs_min_size, abortable(function(fs) { + fs.root.getDirectory("saved", create_if_not_found, abortable(function(dir) { + var save = function() { + dir.getFile(name, create_if_not_found, abortable(function(file) { + file.createWriter(abortable(function(writer) { + writer.onwriteend = function(event) { + target_view.location.href = file.toURL(); + deletion_queue.push(file); + filesaver.readyState = filesaver.DONE; + dispatch(filesaver, "writeend", event); + }; + writer.onerror = function() { + var error = writer.error; + if (error.code !== error.ABORT_ERR) { + fs_error(); + } + }; + "writestart progress write abort".split(" ").forEach(function(event) { + writer["on" + event] = filesaver["on" + event]; + }); + writer.write(blob); + filesaver.abort = function() { + writer.abort(); + filesaver.readyState = filesaver.DONE; + }; + filesaver.readyState = filesaver.WRITING; + }), fs_error); + }), fs_error); + }; + dir.getFile(name, {create: false}, abortable(function(file) { + // delete file if it already exists + file.remove(); + save(); + }), abortable(function(ex) { + if (ex.code === ex.NOT_FOUND_ERR) { + save(); + } else { + fs_error(); + } + })); + }), fs_error); + }), fs_error); + } + , FS_proto = FileSaver.prototype + , saveAs = function(blob, name) { + return new FileSaver(blob, name); + } + ; + FS_proto.abort = function() { + var filesaver = this; + filesaver.readyState = filesaver.DONE; + dispatch(filesaver, "abort"); + }; + FS_proto.readyState = FS_proto.INIT = 0; + FS_proto.WRITING = 1; + FS_proto.DONE = 2; + + FS_proto.error = + FS_proto.onwritestart = + FS_proto.onprogress = + FS_proto.onwrite = + FS_proto.onabort = + FS_proto.onerror = + FS_proto.onwriteend = + null; + + view.addEventListener("unload", process_deletion_queue, false); + saveAs.unload = function() { + process_deletion_queue(); + view.removeEventListener("unload", process_deletion_queue, false); + }; + return saveAs; +}( + typeof self !== "undefined" && self + || typeof window !== "undefined" && window + || this.content +)); +// `self` is undefined in Firefox for Android content script context +// while `this` is nsIContentFrameMessageManager +// with an attribute `content` that corresponds to the window + +var amdDefine = window.define; +if( typeof amdDefine === "undefined" && (typeof window.almond !== "undefined" + && "define" in window.almond )){ + amdDefine = window.almond.define; +} + +if (typeof module !== "undefined" && module !== null) { + module.exports = saveAs; +} else if ((typeof amdDefine !== "undefined" && amdDefine !== null) && (amdDefine.amd != null)) { + amdDefine("saveAs",[], function() { + return saveAs; + }); +} + +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(229)(module))) + +/***/ }), +/* 105 */ +/***/ (function(module, exports) { + +var toString = {}.toString; + +module.exports = Array.isArray || function (arr) { + return toString.call(arr) == '[object Array]'; +}; + + +/***/ }), +/* 106 */ +/***/ (function(module, exports, __webpack_require__) { + + +/** + * Expose `Emitter`. + */ + +if (true) { + module.exports = Emitter; +} + +/** + * Initialize a new `Emitter`. + * + * @api public + */ + +function Emitter(obj) { + if (obj) return mixin(obj); +}; + +/** + * Mixin the emitter properties. + * + * @param {Object} obj + * @return {Object} + * @api private + */ + +function mixin(obj) { + for (var key in Emitter.prototype) { + obj[key] = Emitter.prototype[key]; + } + return obj; +} + +/** + * Listen on the given `event` with `fn`. + * + * @param {String} event + * @param {Function} fn + * @return {Emitter} + * @api public + */ + +Emitter.prototype.on = +Emitter.prototype.addEventListener = function(event, fn){ + this._callbacks = this._callbacks || {}; + (this._callbacks['$' + event] = this._callbacks['$' + event] || []) + .push(fn); + return this; +}; + +/** + * Adds an `event` listener that will be invoked a single + * time then automatically removed. + * + * @param {String} event + * @param {Function} fn + * @return {Emitter} + * @api public + */ + +Emitter.prototype.once = function(event, fn){ + function on() { + this.off(event, on); + fn.apply(this, arguments); + } + + on.fn = fn; + this.on(event, on); + return this; +}; + +/** + * Remove the given callback for `event` or all + * registered callbacks. + * + * @param {String} event + * @param {Function} fn + * @return {Emitter} + * @api public + */ + +Emitter.prototype.off = +Emitter.prototype.removeListener = +Emitter.prototype.removeAllListeners = +Emitter.prototype.removeEventListener = function(event, fn){ + this._callbacks = this._callbacks || {}; + + // all + if (0 == arguments.length) { + this._callbacks = {}; + return this; + } + + // specific event + var callbacks = this._callbacks['$' + event]; + if (!callbacks) return this; + + // remove all handlers + if (1 == arguments.length) { + delete this._callbacks['$' + event]; + return this; + } + + // remove specific handler + var cb; + for (var i = 0; i < callbacks.length; i++) { + cb = callbacks[i]; + if (cb === fn || cb.fn === fn) { + callbacks.splice(i, 1); + break; + } + } + return this; +}; + +/** + * Emit `event` with the given args. + * + * @param {String} event + * @param {Mixed} ... + * @return {Emitter} + */ + +Emitter.prototype.emit = function(event){ + this._callbacks = this._callbacks || {}; + var args = [].slice.call(arguments, 1) + , callbacks = this._callbacks['$' + event]; + + if (callbacks) { + callbacks = callbacks.slice(0); + for (var i = 0, len = callbacks.length; i < len; ++i) { + callbacks[i].apply(this, args); + } + } + + return this; +}; + +/** + * Return array of callbacks for `event`. + * + * @param {String} event + * @return {Array} + * @api public + */ + +Emitter.prototype.listeners = function(event){ + this._callbacks = this._callbacks || {}; + return this._callbacks['$' + event] || []; +}; + +/** + * Check if this emitter has `event` handlers. + * + * @param {String} event + * @return {Boolean} + * @api public + */ + +Emitter.prototype.hasListeners = function(event){ + return !! this.listeners(event).length; +}; + + +/***/ }), +/* 107 */ +/***/ (function(module, exports, __webpack_require__) { + +/* WEBPACK VAR INJECTION */(function(process) {// Generated by CoffeeScript 1.10.0 +var Stringifier, get, stream, util; + +stream = __webpack_require__(210); + +util = __webpack_require__(228); + +get = __webpack_require__(123); + +module.exports = function() { + var callback, chunks, data, options, stringifier; + if (arguments.length === 3) { + data = arguments[0]; + options = arguments[1]; + callback = arguments[2]; + } else if (arguments.length === 2) { + if (Array.isArray(arguments[0])) { + data = arguments[0]; + } else { + options = arguments[0]; + } + if (typeof arguments[1] === 'function') { + callback = arguments[1]; + } else { + options = arguments[1]; + } + } else if (arguments.length === 1) { + if (typeof arguments[0] === 'function') { + callback = arguments[0]; + } else if (Array.isArray(arguments[0])) { + data = arguments[0]; + } else { + options = arguments[0]; + } + } + if (options == null) { + options = {}; + } + stringifier = new Stringifier(options); + if (data) { + process.nextTick(function() { + var d, j, len; + for (j = 0, len = data.length; j < len; j++) { + d = data[j]; + stringifier.write(d); + } + return stringifier.end(); + }); + } + if (callback) { + chunks = []; + stringifier.on('readable', function() { + var chunk, results; + results = []; + while (chunk = stringifier.read()) { + results.push(chunks.push(chunk)); + } + return results; + }); + stringifier.on('error', function(err) { + return callback(err); + }); + stringifier.on('end', function() { + return callback(null, chunks.join('')); + }); + } + return stringifier; +}; + +Stringifier = function(opts) { + var base, base1, base10, base11, base12, base2, base3, base4, base5, base6, base7, base8, base9, k, options, v; + if (opts == null) { + opts = {}; + } + options = {}; + for (k in opts) { + v = opts[k]; + options[k] = v; + } + stream.Transform.call(this, options); + this.options = options; + if ((base = this.options).delimiter == null) { + base.delimiter = ','; + } + if ((base1 = this.options).quote == null) { + base1.quote = '"'; + } + if ((base2 = this.options).quoted == null) { + base2.quoted = false; + } + if ((base3 = this.options).quotedString == null) { + base3.quotedString = false; + } + if ((base4 = this.options).eof == null) { + base4.eof = true; + } + if ((base5 = this.options).escape == null) { + base5.escape = '"'; + } + if ((base6 = this.options).columns == null) { + base6.columns = null; + } + if ((base7 = this.options).header == null) { + base7.header = false; + } + if ((base8 = this.options).formatters == null) { + base8.formatters = {}; + } + if ((base9 = this.options.formatters).date == null) { + base9.date = function(value) { + return '' + value.getTime(); + }; + } + if ((base10 = this.options.formatters).bool == null) { + base10.bool = function(value) { + if (value) { + return '1'; + } else { + return ''; + } + }; + } + if ((base11 = this.options.formatters).object == null) { + base11.object = function(value) { + return JSON.stringify(value); + }; + } + if ((base12 = this.options).rowDelimiter == null) { + base12.rowDelimiter = '\n'; + } + if (this.countWriten == null) { + this.countWriten = 0; + } + switch (this.options.rowDelimiter) { + case 'auto': + this.options.rowDelimiter = null; + break; + case 'unix': + this.options.rowDelimiter = "\n"; + break; + case 'mac': + this.options.rowDelimiter = "\r"; + break; + case 'windows': + this.options.rowDelimiter = "\r\n"; + break; + case 'unicode': + this.options.rowDelimiter = "\u2028"; + } + return this; +}; + +util.inherits(Stringifier, stream.Transform); + +module.exports.Stringifier = Stringifier; + +Stringifier.prototype.headers = function() { + var k, label, labels; + if (!this.options.header) { + return; + } + if (!this.options.columns) { + return; + } + labels = this.options.columns; + if (typeof labels === 'object') { + labels = (function() { + var results; + results = []; + for (k in labels) { + label = labels[k]; + results.push(label); + } + return results; + })(); + } + if (this.options.eof) { + labels = this.stringify(labels) + this.options.rowDelimiter; + } else { + labels = this.stringify(labels); + } + return stream.Transform.prototype.write.call(this, labels); +}; + +Stringifier.prototype.end = function(chunk, encoding, callback) { + if (this.countWriten === 0) { + this.headers(); + } + return stream.Transform.prototype.end.apply(this, arguments); +}; + +Stringifier.prototype.write = function(chunk, encoding, callback) { + var base, e, error, preserve; + if (chunk == null) { + return; + } + preserve = typeof chunk !== 'object'; + if (!preserve) { + if (this.countWriten === 0 && !Array.isArray(chunk)) { + if ((base = this.options).columns == null) { + base.columns = Object.keys(chunk); + } + } + try { + this.emit('record', chunk, this.countWriten); + } catch (error) { + e = error; + return this.emit('error', e); + } + if (this.options.eof) { + chunk = this.stringify(chunk) + this.options.rowDelimiter; + } else { + chunk = this.stringify(chunk); + if (this.options.header || this.countWriten) { + chunk = this.options.rowDelimiter + chunk; + } + } + } + if (typeof chunk === 'number') { + chunk = "" + chunk; + } + if (this.countWriten === 0) { + this.headers(); + } + if (!preserve) { + this.countWriten++; + } + return stream.Transform.prototype.write.call(this, chunk, encoding, callback); +}; + +Stringifier.prototype._transform = function(chunk, encoding, callback) { + this.push(chunk); + return callback(); +}; + +Stringifier.prototype.stringify = function(line) { + var _line, column, columns, containsEscape, containsLinebreak, containsQuote, containsdelimiter, delimiter, escape, field, i, j, l, newLine, quote, ref, ref1, regexp, shouldQuote, value; + if (typeof line !== 'object') { + return line; + } + columns = this.options.columns; + if (typeof columns === 'object' && columns !== null && !Array.isArray(columns)) { + columns = Object.keys(columns); + } + delimiter = this.options.delimiter; + quote = this.options.quote; + escape = this.options.escape; + if (!Array.isArray(line)) { + _line = []; + if (columns) { + for (i = j = 0, ref = columns.length; 0 <= ref ? j < ref : j > ref; i = 0 <= ref ? ++j : --j) { + column = columns[i]; + value = get(line, column); + _line[i] = typeof value === 'undefined' || value === null ? '' : value; + } + } else { + for (column in line) { + _line.push(line[column]); + } + } + line = _line; + _line = null; + } else if (columns) { + line.splice(columns.length); + } + if (Array.isArray(line)) { + newLine = ''; + for (i = l = 0, ref1 = line.length; 0 <= ref1 ? l < ref1 : l > ref1; i = 0 <= ref1 ? ++l : --l) { + field = line[i]; + if (typeof field === 'string') { + + } else if (typeof field === 'number') { + field = '' + field; + } else if (typeof field === 'boolean') { + field = this.options.formatters.bool(field); + } else if (field instanceof Date) { + field = this.options.formatters.date(field); + } else if (typeof field === 'object' && field !== null) { + field = this.options.formatters.object(field); + } + if (field) { + containsdelimiter = field.indexOf(delimiter) >= 0; + containsQuote = field.indexOf(quote) >= 0; + containsEscape = field.indexOf(escape) >= 0 && (escape !== quote); + containsLinebreak = field.indexOf('\r') >= 0 || field.indexOf('\n') >= 0; + shouldQuote = containsQuote || containsdelimiter || containsLinebreak || this.options.quoted || (this.options.quotedString && typeof line[i] === 'string'); + if (shouldQuote && containsEscape) { + regexp = escape === '\\' ? new RegExp(escape + escape, 'g') : new RegExp(escape, 'g'); + field = field.replace(regexp, escape + escape); + } + if (containsQuote) { + regexp = new RegExp(quote, 'g'); + field = field.replace(regexp, escape + quote); + } + if (shouldQuote) { + field = quote + field + quote; + } + newLine += field; + } else if (this.options.quotedEmpty || ((this.options.quotedEmpty == null) && line[i] === '' && this.options.quotedString)) { + newLine += quote + quote; + } + if (i !== line.length - 1) { + newLine += delimiter; + } + } + line = newLine; + } + return line; +}; + +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 108 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +/** + * Copyright (c) 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * @typechecks + */ + +var _hyphenPattern = /-(.)/g; + +/** + * Camelcases a hyphenated string, for example: + * + * > camelize('background-color') + * < "backgroundColor" + * + * @param {string} string + * @return {string} + */ +function camelize(string) { + return string.replace(_hyphenPattern, function (_, character) { + return character.toUpperCase(); + }); +} + +module.exports = camelize; + +/***/ }), +/* 109 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright (c) 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * @typechecks + */ + + + +var camelize = __webpack_require__(108); + +var msPattern = /^-ms-/; + +/** + * Camelcases a hyphenated CSS property name, for example: + * + * > camelizeStyleName('background-color') + * < "backgroundColor" + * > camelizeStyleName('-moz-transition') + * < "MozTransition" + * > camelizeStyleName('-ms-transition') + * < "msTransition" + * + * As Andi Smith suggests + * (http://www.andismith.com/blog/2012/02/modernizr-prefixed/), an `-ms` prefix + * is converted to lowercase `ms`. + * + * @param {string} string + * @return {string} + */ +function camelizeStyleName(string) { + return camelize(string.replace(msPattern, 'ms-')); +} + +module.exports = camelizeStyleName; + +/***/ }), +/* 110 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +/** + * Copyright (c) 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * + */ + +var isTextNode = __webpack_require__(118); + +/*eslint-disable no-bitwise */ + +/** + * Checks if a given DOM node contains or is another DOM node. + */ +function containsNode(outerNode, innerNode) { + if (!outerNode || !innerNode) { + return false; + } else if (outerNode === innerNode) { + return true; + } else if (isTextNode(outerNode)) { + return false; + } else if (isTextNode(innerNode)) { + return containsNode(outerNode, innerNode.parentNode); + } else if ('contains' in outerNode) { + return outerNode.contains(innerNode); + } else if (outerNode.compareDocumentPosition) { + return !!(outerNode.compareDocumentPosition(innerNode) & 16); + } else { + return false; + } +} + +module.exports = containsNode; + +/***/ }), +/* 111 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) { + +/** + * Copyright (c) 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * @typechecks + */ + +var invariant = __webpack_require__(1); + +/** + * Convert array-like objects to arrays. + * + * This API assumes the caller knows the contents of the data type. For less + * well defined inputs use createArrayFromMixed. + * + * @param {object|function|filelist} obj + * @return {array} + */ +function toArray(obj) { + var length = obj.length; + + // Some browsers builtin objects can report typeof 'function' (e.g. NodeList + // in old versions of Safari). + !(!Array.isArray(obj) && (typeof obj === 'object' || typeof obj === 'function')) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'toArray: Array-like object expected') : invariant(false) : void 0; + + !(typeof length === 'number') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'toArray: Object needs a length property') : invariant(false) : void 0; + + !(length === 0 || length - 1 in obj) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'toArray: Object should have keys for indices') : invariant(false) : void 0; + + !(typeof obj.callee !== 'function') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'toArray: Object can\'t be `arguments`. Use rest params ' + '(function(...args) {}) or Array.from() instead.') : invariant(false) : void 0; + + // Old IE doesn't give collections access to hasOwnProperty. Assume inputs + // without method will throw during the slice call and skip straight to the + // fallback. + if (obj.hasOwnProperty) { + try { + return Array.prototype.slice.call(obj); + } catch (e) { + // IE < 9 does not support Array#slice on collections objects + } + } + + // Fall back to copying key by key. This assumes all keys have a value, + // so will not preserve sparsely populated inputs. + var ret = Array(length); + for (var ii = 0; ii < length; ii++) { + ret[ii] = obj[ii]; + } + return ret; +} + +/** + * Perform a heuristic test to determine if an object is "array-like". + * + * A monk asked Joshu, a Zen master, "Has a dog Buddha nature?" + * Joshu replied: "Mu." + * + * This function determines if its argument has "array nature": it returns + * true if the argument is an actual array, an `arguments' object, or an + * HTMLCollection (e.g. node.childNodes or node.getElementsByTagName()). + * + * It will return false for other array-like objects like Filelist. + * + * @param {*} obj + * @return {boolean} + */ +function hasArrayNature(obj) { + return ( + // not null/false + !!obj && ( + // arrays are objects, NodeLists are functions in Safari + typeof obj == 'object' || typeof obj == 'function') && + // quacks like an array + 'length' in obj && + // not window + !('setInterval' in obj) && + // no DOM node should be considered an array-like + // a 'select' element has 'length' and 'item' properties on IE8 + typeof obj.nodeType != 'number' && ( + // a real array + Array.isArray(obj) || + // arguments + 'callee' in obj || + // HTMLCollection/NodeList + 'item' in obj) + ); +} + +/** + * Ensure that the argument is an array by wrapping it in an array if it is not. + * Creates a copy of the argument if it is already an array. + * + * This is mostly useful idiomatically: + * + * var createArrayFromMixed = require('createArrayFromMixed'); + * + * function takesOneOrMoreThings(things) { + * things = createArrayFromMixed(things); + * ... + * } + * + * This allows you to treat `things' as an array, but accept scalars in the API. + * + * If you need to convert an array-like object, like `arguments`, into an array + * use toArray instead. + * + * @param {*} obj + * @return {array} + */ +function createArrayFromMixed(obj) { + if (!hasArrayNature(obj)) { + return [obj]; + } else if (Array.isArray(obj)) { + return obj.slice(); + } else { + return toArray(obj); + } +} + +module.exports = createArrayFromMixed; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 112 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) { + +/** + * Copyright (c) 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * @typechecks + */ + +/*eslint-disable fb-www/unsafe-html*/ + +var ExecutionEnvironment = __webpack_require__(6); + +var createArrayFromMixed = __webpack_require__(111); +var getMarkupWrap = __webpack_require__(113); +var invariant = __webpack_require__(1); + +/** + * Dummy container used to render all markup. + */ +var dummyNode = ExecutionEnvironment.canUseDOM ? document.createElement('div') : null; + +/** + * Pattern used by `getNodeName`. + */ +var nodeNamePattern = /^\s*<(\w+)/; + +/** + * Extracts the `nodeName` of the first element in a string of markup. + * + * @param {string} markup String of markup. + * @return {?string} Node name of the supplied markup. + */ +function getNodeName(markup) { + var nodeNameMatch = markup.match(nodeNamePattern); + return nodeNameMatch && nodeNameMatch[1].toLowerCase(); +} + +/** + * Creates an array containing the nodes rendered from the supplied markup. The + * optionally supplied `handleScript` function will be invoked once for each + * <script> element that is rendered. If no `handleScript` function is supplied, + * an exception is thrown if any <script> elements are rendered. + * + * @param {string} markup A string of valid HTML markup. + * @param {?function} handleScript Invoked once for each rendered <script>. + * @return {array<DOMElement|DOMTextNode>} An array of rendered nodes. + */ +function createNodesFromMarkup(markup, handleScript) { + var node = dummyNode; + !!!dummyNode ? process.env.NODE_ENV !== 'production' ? invariant(false, 'createNodesFromMarkup dummy not initialized') : invariant(false) : void 0; + var nodeName = getNodeName(markup); + + var wrap = nodeName && getMarkupWrap(nodeName); + if (wrap) { + node.innerHTML = wrap[1] + markup + wrap[2]; + + var wrapDepth = wrap[0]; + while (wrapDepth--) { + node = node.lastChild; + } + } else { + node.innerHTML = markup; + } + + var scripts = node.getElementsByTagName('script'); + if (scripts.length) { + !handleScript ? process.env.NODE_ENV !== 'production' ? invariant(false, 'createNodesFromMarkup(...): Unexpected <script> element rendered.') : invariant(false) : void 0; + createArrayFromMixed(scripts).forEach(handleScript); + } + + var nodes = Array.from(node.childNodes); + while (node.lastChild) { + node.removeChild(node.lastChild); + } + return nodes; +} + +module.exports = createNodesFromMarkup; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 113 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) { + +/** + * Copyright (c) 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + +/*eslint-disable fb-www/unsafe-html */ + +var ExecutionEnvironment = __webpack_require__(6); + +var invariant = __webpack_require__(1); + +/** + * Dummy container used to detect which wraps are necessary. + */ +var dummyNode = ExecutionEnvironment.canUseDOM ? document.createElement('div') : null; + +/** + * Some browsers cannot use `innerHTML` to render certain elements standalone, + * so we wrap them, render the wrapped nodes, then extract the desired node. + * + * In IE8, certain elements cannot render alone, so wrap all elements ('*'). + */ + +var shouldWrap = {}; + +var selectWrap = [1, '<select multiple="true">', '</select>']; +var tableWrap = [1, '<table>', '</table>']; +var trWrap = [3, '<table><tbody><tr>', '</tr></tbody></table>']; + +var svgWrap = [1, '<svg xmlns="http://www.w3.org/2000/svg">', '</svg>']; + +var markupWrap = { + '*': [1, '?<div>', '</div>'], + + 'area': [1, '<map>', '</map>'], + 'col': [2, '<table><tbody></tbody><colgroup>', '</colgroup></table>'], + 'legend': [1, '<fieldset>', '</fieldset>'], + 'param': [1, '<object>', '</object>'], + 'tr': [2, '<table><tbody>', '</tbody></table>'], + + 'optgroup': selectWrap, + 'option': selectWrap, + + 'caption': tableWrap, + 'colgroup': tableWrap, + 'tbody': tableWrap, + 'tfoot': tableWrap, + 'thead': tableWrap, + + 'td': trWrap, + 'th': trWrap +}; + +// Initialize the SVG elements since we know they'll always need to be wrapped +// consistently. If they are created inside a <div> they will be initialized in +// the wrong namespace (and will not display). +var svgElements = ['circle', 'clipPath', 'defs', 'ellipse', 'g', 'image', 'line', 'linearGradient', 'mask', 'path', 'pattern', 'polygon', 'polyline', 'radialGradient', 'rect', 'stop', 'text', 'tspan']; +svgElements.forEach(function (nodeName) { + markupWrap[nodeName] = svgWrap; + shouldWrap[nodeName] = true; +}); + +/** + * Gets the markup wrap configuration for the supplied `nodeName`. + * + * NOTE: This lazily detects which wraps are necessary for the current browser. + * + * @param {string} nodeName Lowercase `nodeName`. + * @return {?array} Markup wrap configuration, if applicable. + */ +function getMarkupWrap(nodeName) { + !!!dummyNode ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Markup wrapping node not initialized') : invariant(false) : void 0; + if (!markupWrap.hasOwnProperty(nodeName)) { + nodeName = '*'; + } + if (!shouldWrap.hasOwnProperty(nodeName)) { + if (nodeName === '*') { + dummyNode.innerHTML = '<link />'; + } else { + dummyNode.innerHTML = '<' + nodeName + '></' + nodeName + '>'; + } + shouldWrap[nodeName] = !dummyNode.firstChild; + } + return shouldWrap[nodeName] ? markupWrap[nodeName] : null; +} + +module.exports = getMarkupWrap; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 114 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright (c) 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * @typechecks + */ + + + +/** + * Gets the scroll position of the supplied element or window. + * + * The return values are unbounded, unlike `getScrollPosition`. This means they + * may be negative or exceed the element boundaries (which is possible using + * inertial scrolling). + * + * @param {DOMWindow|DOMElement} scrollable + * @return {object} Map with `x` and `y` keys. + */ + +function getUnboundedScrollPosition(scrollable) { + if (scrollable.Window && scrollable instanceof scrollable.Window) { + return { + x: scrollable.pageXOffset || scrollable.document.documentElement.scrollLeft, + y: scrollable.pageYOffset || scrollable.document.documentElement.scrollTop + }; + } + return { + x: scrollable.scrollLeft, + y: scrollable.scrollTop + }; +} + +module.exports = getUnboundedScrollPosition; + +/***/ }), +/* 115 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +/** + * Copyright (c) 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * @typechecks + */ + +var _uppercasePattern = /([A-Z])/g; + +/** + * Hyphenates a camelcased string, for example: + * + * > hyphenate('backgroundColor') + * < "background-color" + * + * For CSS style names, use `hyphenateStyleName` instead which works properly + * with all vendor prefixes, including `ms`. + * + * @param {string} string + * @return {string} + */ +function hyphenate(string) { + return string.replace(_uppercasePattern, '-$1').toLowerCase(); +} + +module.exports = hyphenate; + +/***/ }), +/* 116 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright (c) 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * @typechecks + */ + + + +var hyphenate = __webpack_require__(115); + +var msPattern = /^ms-/; + +/** + * Hyphenates a camelcased CSS property name, for example: + * + * > hyphenateStyleName('backgroundColor') + * < "background-color" + * > hyphenateStyleName('MozTransition') + * < "-moz-transition" + * > hyphenateStyleName('msTransition') + * < "-ms-transition" + * + * As Modernizr suggests (http://modernizr.com/docs/#prefixed), an `ms` prefix + * is converted to `-ms-`. + * + * @param {string} string + * @return {string} + */ +function hyphenateStyleName(string) { + return hyphenate(string).replace(msPattern, '-ms-'); +} + +module.exports = hyphenateStyleName; + +/***/ }), +/* 117 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +/** + * Copyright (c) 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * @typechecks + */ + +/** + * @param {*} object The object to check. + * @return {boolean} Whether or not the object is a DOM node. + */ +function isNode(object) { + var doc = object ? object.ownerDocument || object : document; + var defaultView = doc.defaultView || window; + return !!(object && (typeof defaultView.Node === 'function' ? object instanceof defaultView.Node : typeof object === 'object' && typeof object.nodeType === 'number' && typeof object.nodeName === 'string')); +} + +module.exports = isNode; + +/***/ }), +/* 118 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +/** + * Copyright (c) 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * @typechecks + */ + +var isNode = __webpack_require__(117); + +/** + * @param {*} object The object to check. + * @return {boolean} Whether or not the object is a DOM text node. + */ +function isTextNode(object) { + return isNode(object) && object.nodeType == 3; +} + +module.exports = isTextNode; + +/***/ }), +/* 119 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright (c) 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * + * @typechecks static-only + */ + + + +/** + * Memoizes the return value of a function that accepts one string argument. + */ + +function memoizeStringOnly(callback) { + var cache = {}; + return function (string) { + if (!cache.hasOwnProperty(string)) { + cache[string] = callback.call(this, string); + } + return cache[string]; + }; +} + +module.exports = memoizeStringOnly; + +/***/ }), +/* 120 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright (c) 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * @typechecks + */ + + + +var ExecutionEnvironment = __webpack_require__(6); + +var performance; + +if (ExecutionEnvironment.canUseDOM) { + performance = window.performance || window.msPerformance || window.webkitPerformance; +} + +module.exports = performance || {}; + +/***/ }), +/* 121 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +/** + * Copyright (c) 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * @typechecks + */ + +var performance = __webpack_require__(120); + +var performanceNow; + +/** + * Detect if we can use `window.performance.now()` and gracefully fallback to + * `Date.now()` if it doesn't exist. We need to support Firefox < 15 for now + * because of Facebook's testing infrastructure. + */ +if (performance.now) { + performanceNow = function performanceNow() { + return performance.now(); + }; +} else { + performanceNow = function performanceNow() { + return Date.now(); + }; +} + +module.exports = performanceNow; + +/***/ }), +/* 122 */ +/***/ (function(module, exports) { + +exports.read = function (buffer, offset, isLE, mLen, nBytes) { + var e, m + var eLen = nBytes * 8 - mLen - 1 + var eMax = (1 << eLen) - 1 + var eBias = eMax >> 1 + var nBits = -7 + var i = isLE ? (nBytes - 1) : 0 + var d = isLE ? -1 : 1 + var s = buffer[offset + i] + + i += d + + e = s & ((1 << (-nBits)) - 1) + s >>= (-nBits) + nBits += eLen + for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8) {} + + m = e & ((1 << (-nBits)) - 1) + e >>= (-nBits) + nBits += mLen + for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8) {} + + if (e === 0) { + e = 1 - eBias + } else if (e === eMax) { + return m ? NaN : ((s ? -1 : 1) * Infinity) + } else { + m = m + Math.pow(2, mLen) + e = e - eBias + } + return (s ? -1 : 1) * m * Math.pow(2, e - mLen) +} + +exports.write = function (buffer, value, offset, isLE, mLen, nBytes) { + var e, m, c + var eLen = nBytes * 8 - mLen - 1 + var eMax = (1 << eLen) - 1 + var eBias = eMax >> 1 + var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0) + var i = isLE ? 0 : (nBytes - 1) + var d = isLE ? 1 : -1 + var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0 + + value = Math.abs(value) + + if (isNaN(value) || value === Infinity) { + m = isNaN(value) ? 1 : 0 + e = eMax + } else { + e = Math.floor(Math.log(value) / Math.LN2) + if (value * (c = Math.pow(2, -e)) < 1) { + e-- + c *= 2 + } + if (e + eBias >= 1) { + value += rt / c + } else { + value += rt * Math.pow(2, 1 - eBias) + } + if (value * c >= 2) { + e++ + c /= 2 + } + + if (e + eBias >= eMax) { + m = 0 + e = eMax + } else if (e + eBias >= 1) { + m = (value * c - 1) * Math.pow(2, mLen) + e = e + eBias + } else { + m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen) + e = 0 + } + } + + for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {} + + e = (e << mLen) | m + eLen += mLen + for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {} + + buffer[offset + i - d] |= s * 128 +} + + +/***/ }), +/* 123 */ +/***/ (function(module, exports, __webpack_require__) { + +/* WEBPACK VAR INJECTION */(function(global) {/** + * lodash (Custom Build) <https://lodash.com/> + * Build: `lodash modularize exports="npm" -o ./` + * Copyright jQuery Foundation and other contributors <https://jquery.org/> + * Released under MIT license <https://lodash.com/license> + * Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE> + * Copyright Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors + */ + +/** Used as the `TypeError` message for "Functions" methods. */ +var FUNC_ERROR_TEXT = 'Expected a function'; + +/** Used to stand-in for `undefined` hash values. */ +var HASH_UNDEFINED = '__lodash_hash_undefined__'; + +/** Used as references for various `Number` constants. */ +var INFINITY = 1 / 0; + +/** `Object#toString` result references. */ +var funcTag = '[object Function]', + genTag = '[object GeneratorFunction]', + symbolTag = '[object Symbol]'; + +/** Used to match property names within property paths. */ +var reIsDeepProp = /\.|\[(?:[^[\]]*|(["'])(?:(?!\1)[^\\]|\\.)*?\1)\]/, + reIsPlainProp = /^\w*$/, + reLeadingDot = /^\./, + rePropName = /[^.[\]]+|\[(?:(-?\d+(?:\.\d+)?)|(["'])((?:(?!\2)[^\\]|\\.)*?)\2)\]|(?=(?:\.|\[\])(?:\.|\[\]|$))/g; + +/** + * Used to match `RegExp` + * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns). + */ +var reRegExpChar = /[\\^$.*+?()[\]{}|]/g; + +/** Used to match backslashes in property paths. */ +var reEscapeChar = /\\(\\)?/g; + +/** Used to detect host constructors (Safari). */ +var reIsHostCtor = /^\[object .+?Constructor\]$/; + +/** Detect free variable `global` from Node.js. */ +var freeGlobal = typeof global == 'object' && global && global.Object === Object && global; + +/** Detect free variable `self`. */ +var freeSelf = typeof self == 'object' && self && self.Object === Object && self; + +/** Used as a reference to the global object. */ +var root = freeGlobal || freeSelf || Function('return this')(); + +/** + * Gets the value at `key` of `object`. + * + * @private + * @param {Object} [object] The object to query. + * @param {string} key The key of the property to get. + * @returns {*} Returns the property value. + */ +function getValue(object, key) { + return object == null ? undefined : object[key]; +} + +/** + * Checks if `value` is a host object in IE < 9. + * + * @private + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if `value` is a host object, else `false`. + */ +function isHostObject(value) { + // Many host objects are `Object` objects that can coerce to strings + // despite having improperly defined `toString` methods. + var result = false; + if (value != null && typeof value.toString != 'function') { + try { + result = !!(value + ''); + } catch (e) {} + } + return result; +} + +/** Used for built-in method references. */ +var arrayProto = Array.prototype, + funcProto = Function.prototype, + objectProto = Object.prototype; + +/** Used to detect overreaching core-js shims. */ +var coreJsData = root['__core-js_shared__']; + +/** Used to detect methods masquerading as native. */ +var maskSrcKey = (function() { + var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || ''); + return uid ? ('Symbol(src)_1.' + uid) : ''; +}()); + +/** Used to resolve the decompiled source of functions. */ +var funcToString = funcProto.toString; + +/** Used to check objects for own properties. */ +var hasOwnProperty = objectProto.hasOwnProperty; + +/** + * Used to resolve the + * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring) + * of values. + */ +var objectToString = objectProto.toString; + +/** Used to detect if a method is native. */ +var reIsNative = RegExp('^' + + funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\$&') + .replace(/hasOwnProperty|(function).*?(?=\\\()| for .+?(?=\\\])/g, '$1.*?') + '$' +); + +/** Built-in value references. */ +var Symbol = root.Symbol, + splice = arrayProto.splice; + +/* Built-in method references that are verified to be native. */ +var Map = getNative(root, 'Map'), + nativeCreate = getNative(Object, 'create'); + +/** Used to convert symbols to primitives and strings. */ +var symbolProto = Symbol ? Symbol.prototype : undefined, + symbolToString = symbolProto ? symbolProto.toString : undefined; + +/** + * Creates a hash object. + * + * @private + * @constructor + * @param {Array} [entries] The key-value pairs to cache. + */ +function Hash(entries) { + var index = -1, + length = entries ? entries.length : 0; + + this.clear(); + while (++index < length) { + var entry = entries[index]; + this.set(entry[0], entry[1]); + } +} + +/** + * Removes all key-value entries from the hash. + * + * @private + * @name clear + * @memberOf Hash + */ +function hashClear() { + this.__data__ = nativeCreate ? nativeCreate(null) : {}; +} + +/** + * Removes `key` and its value from the hash. + * + * @private + * @name delete + * @memberOf Hash + * @param {Object} hash The hash to modify. + * @param {string} key The key of the value to remove. + * @returns {boolean} Returns `true` if the entry was removed, else `false`. + */ +function hashDelete(key) { + return this.has(key) && delete this.__data__[key]; +} + +/** + * Gets the hash value for `key`. + * + * @private + * @name get + * @memberOf Hash + * @param {string} key The key of the value to get. + * @returns {*} Returns the entry value. + */ +function hashGet(key) { + var data = this.__data__; + if (nativeCreate) { + var result = data[key]; + return result === HASH_UNDEFINED ? undefined : result; + } + return hasOwnProperty.call(data, key) ? data[key] : undefined; +} + +/** + * Checks if a hash value for `key` exists. + * + * @private + * @name has + * @memberOf Hash + * @param {string} key The key of the entry to check. + * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`. + */ +function hashHas(key) { + var data = this.__data__; + return nativeCreate ? data[key] !== undefined : hasOwnProperty.call(data, key); +} + +/** + * Sets the hash `key` to `value`. + * + * @private + * @name set + * @memberOf Hash + * @param {string} key The key of the value to set. + * @param {*} value The value to set. + * @returns {Object} Returns the hash instance. + */ +function hashSet(key, value) { + var data = this.__data__; + data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value; + return this; +} + +// Add methods to `Hash`. +Hash.prototype.clear = hashClear; +Hash.prototype['delete'] = hashDelete; +Hash.prototype.get = hashGet; +Hash.prototype.has = hashHas; +Hash.prototype.set = hashSet; + +/** + * Creates an list cache object. + * + * @private + * @constructor + * @param {Array} [entries] The key-value pairs to cache. + */ +function ListCache(entries) { + var index = -1, + length = entries ? entries.length : 0; + + this.clear(); + while (++index < length) { + var entry = entries[index]; + this.set(entry[0], entry[1]); + } +} + +/** + * Removes all key-value entries from the list cache. + * + * @private + * @name clear + * @memberOf ListCache + */ +function listCacheClear() { + this.__data__ = []; +} + +/** + * Removes `key` and its value from the list cache. + * + * @private + * @name delete + * @memberOf ListCache + * @param {string} key The key of the value to remove. + * @returns {boolean} Returns `true` if the entry was removed, else `false`. + */ +function listCacheDelete(key) { + var data = this.__data__, + index = assocIndexOf(data, key); + + if (index < 0) { + return false; + } + var lastIndex = data.length - 1; + if (index == lastIndex) { + data.pop(); + } else { + splice.call(data, index, 1); + } + return true; +} + +/** + * Gets the list cache value for `key`. + * + * @private + * @name get + * @memberOf ListCache + * @param {string} key The key of the value to get. + * @returns {*} Returns the entry value. + */ +function listCacheGet(key) { + var data = this.__data__, + index = assocIndexOf(data, key); + + return index < 0 ? undefined : data[index][1]; +} + +/** + * Checks if a list cache value for `key` exists. + * + * @private + * @name has + * @memberOf ListCache + * @param {string} key The key of the entry to check. + * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`. + */ +function listCacheHas(key) { + return assocIndexOf(this.__data__, key) > -1; +} + +/** + * Sets the list cache `key` to `value`. + * + * @private + * @name set + * @memberOf ListCache + * @param {string} key The key of the value to set. + * @param {*} value The value to set. + * @returns {Object} Returns the list cache instance. + */ +function listCacheSet(key, value) { + var data = this.__data__, + index = assocIndexOf(data, key); + + if (index < 0) { + data.push([key, value]); + } else { + data[index][1] = value; + } + return this; +} + +// Add methods to `ListCache`. +ListCache.prototype.clear = listCacheClear; +ListCache.prototype['delete'] = listCacheDelete; +ListCache.prototype.get = listCacheGet; +ListCache.prototype.has = listCacheHas; +ListCache.prototype.set = listCacheSet; + +/** + * Creates a map cache object to store key-value pairs. + * + * @private + * @constructor + * @param {Array} [entries] The key-value pairs to cache. + */ +function MapCache(entries) { + var index = -1, + length = entries ? entries.length : 0; + + this.clear(); + while (++index < length) { + var entry = entries[index]; + this.set(entry[0], entry[1]); + } +} + +/** + * Removes all key-value entries from the map. + * + * @private + * @name clear + * @memberOf MapCache + */ +function mapCacheClear() { + this.__data__ = { + 'hash': new Hash, + 'map': new (Map || ListCache), + 'string': new Hash + }; +} + +/** + * Removes `key` and its value from the map. + * + * @private + * @name delete + * @memberOf MapCache + * @param {string} key The key of the value to remove. + * @returns {boolean} Returns `true` if the entry was removed, else `false`. + */ +function mapCacheDelete(key) { + return getMapData(this, key)['delete'](key); +} + +/** + * Gets the map value for `key`. + * + * @private + * @name get + * @memberOf MapCache + * @param {string} key The key of the value to get. + * @returns {*} Returns the entry value. + */ +function mapCacheGet(key) { + return getMapData(this, key).get(key); +} + +/** + * Checks if a map value for `key` exists. + * + * @private + * @name has + * @memberOf MapCache + * @param {string} key The key of the entry to check. + * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`. + */ +function mapCacheHas(key) { + return getMapData(this, key).has(key); +} + +/** + * Sets the map `key` to `value`. + * + * @private + * @name set + * @memberOf MapCache + * @param {string} key The key of the value to set. + * @param {*} value The value to set. + * @returns {Object} Returns the map cache instance. + */ +function mapCacheSet(key, value) { + getMapData(this, key).set(key, value); + return this; +} + +// Add methods to `MapCache`. +MapCache.prototype.clear = mapCacheClear; +MapCache.prototype['delete'] = mapCacheDelete; +MapCache.prototype.get = mapCacheGet; +MapCache.prototype.has = mapCacheHas; +MapCache.prototype.set = mapCacheSet; + +/** + * Gets the index at which the `key` is found in `array` of key-value pairs. + * + * @private + * @param {Array} array The array to inspect. + * @param {*} key The key to search for. + * @returns {number} Returns the index of the matched value, else `-1`. + */ +function assocIndexOf(array, key) { + var length = array.length; + while (length--) { + if (eq(array[length][0], key)) { + return length; + } + } + return -1; +} + +/** + * The base implementation of `_.get` without support for default values. + * + * @private + * @param {Object} object The object to query. + * @param {Array|string} path The path of the property to get. + * @returns {*} Returns the resolved value. + */ +function baseGet(object, path) { + path = isKey(path, object) ? [path] : castPath(path); + + var index = 0, + length = path.length; + + while (object != null && index < length) { + object = object[toKey(path[index++])]; + } + return (index && index == length) ? object : undefined; +} + +/** + * The base implementation of `_.isNative` without bad shim checks. + * + * @private + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if `value` is a native function, + * else `false`. + */ +function baseIsNative(value) { + if (!isObject(value) || isMasked(value)) { + return false; + } + var pattern = (isFunction(value) || isHostObject(value)) ? reIsNative : reIsHostCtor; + return pattern.test(toSource(value)); +} + +/** + * The base implementation of `_.toString` which doesn't convert nullish + * values to empty strings. + * + * @private + * @param {*} value The value to process. + * @returns {string} Returns the string. + */ +function baseToString(value) { + // Exit early for strings to avoid a performance hit in some environments. + if (typeof value == 'string') { + return value; + } + if (isSymbol(value)) { + return symbolToString ? symbolToString.call(value) : ''; + } + var result = (value + ''); + return (result == '0' && (1 / value) == -INFINITY) ? '-0' : result; +} + +/** + * Casts `value` to a path array if it's not one. + * + * @private + * @param {*} value The value to inspect. + * @returns {Array} Returns the cast property path array. + */ +function castPath(value) { + return isArray(value) ? value : stringToPath(value); +} + +/** + * Gets the data for `map`. + * + * @private + * @param {Object} map The map to query. + * @param {string} key The reference key. + * @returns {*} Returns the map data. + */ +function getMapData(map, key) { + var data = map.__data__; + return isKeyable(key) + ? data[typeof key == 'string' ? 'string' : 'hash'] + : data.map; +} + +/** + * Gets the native function at `key` of `object`. + * + * @private + * @param {Object} object The object to query. + * @param {string} key The key of the method to get. + * @returns {*} Returns the function if it's native, else `undefined`. + */ +function getNative(object, key) { + var value = getValue(object, key); + return baseIsNative(value) ? value : undefined; +} + +/** + * Checks if `value` is a property name and not a property path. + * + * @private + * @param {*} value The value to check. + * @param {Object} [object] The object to query keys on. + * @returns {boolean} Returns `true` if `value` is a property name, else `false`. + */ +function isKey(value, object) { + if (isArray(value)) { + return false; + } + var type = typeof value; + if (type == 'number' || type == 'symbol' || type == 'boolean' || + value == null || isSymbol(value)) { + return true; + } + return reIsPlainProp.test(value) || !reIsDeepProp.test(value) || + (object != null && value in Object(object)); +} + +/** + * Checks if `value` is suitable for use as unique object key. + * + * @private + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if `value` is suitable, else `false`. + */ +function isKeyable(value) { + var type = typeof value; + return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean') + ? (value !== '__proto__') + : (value === null); +} + +/** + * Checks if `func` has its source masked. + * + * @private + * @param {Function} func The function to check. + * @returns {boolean} Returns `true` if `func` is masked, else `false`. + */ +function isMasked(func) { + return !!maskSrcKey && (maskSrcKey in func); +} + +/** + * Converts `string` to a property path array. + * + * @private + * @param {string} string The string to convert. + * @returns {Array} Returns the property path array. + */ +var stringToPath = memoize(function(string) { + string = toString(string); + + var result = []; + if (reLeadingDot.test(string)) { + result.push(''); + } + string.replace(rePropName, function(match, number, quote, string) { + result.push(quote ? string.replace(reEscapeChar, '$1') : (number || match)); + }); + return result; +}); + +/** + * Converts `value` to a string key if it's not a string or symbol. + * + * @private + * @param {*} value The value to inspect. + * @returns {string|symbol} Returns the key. + */ +function toKey(value) { + if (typeof value == 'string' || isSymbol(value)) { + return value; + } + var result = (value + ''); + return (result == '0' && (1 / value) == -INFINITY) ? '-0' : result; +} + +/** + * Converts `func` to its source code. + * + * @private + * @param {Function} func The function to process. + * @returns {string} Returns the source code. + */ +function toSource(func) { + if (func != null) { + try { + return funcToString.call(func); + } catch (e) {} + try { + return (func + ''); + } catch (e) {} + } + return ''; +} + +/** + * Creates a function that memoizes the result of `func`. If `resolver` is + * provided, it determines the cache key for storing the result based on the + * arguments provided to the memoized function. By default, the first argument + * provided to the memoized function is used as the map cache key. The `func` + * is invoked with the `this` binding of the memoized function. + * + * **Note:** The cache is exposed as the `cache` property on the memoized + * function. Its creation may be customized by replacing the `_.memoize.Cache` + * constructor with one whose instances implement the + * [`Map`](http://ecma-international.org/ecma-262/7.0/#sec-properties-of-the-map-prototype-object) + * method interface of `delete`, `get`, `has`, and `set`. + * + * @static + * @memberOf _ + * @since 0.1.0 + * @category Function + * @param {Function} func The function to have its output memoized. + * @param {Function} [resolver] The function to resolve the cache key. + * @returns {Function} Returns the new memoized function. + * @example + * + * var object = { 'a': 1, 'b': 2 }; + * var other = { 'c': 3, 'd': 4 }; + * + * var values = _.memoize(_.values); + * values(object); + * // => [1, 2] + * + * values(other); + * // => [3, 4] + * + * object.a = 2; + * values(object); + * // => [1, 2] + * + * // Modify the result cache. + * values.cache.set(object, ['a', 'b']); + * values(object); + * // => ['a', 'b'] + * + * // Replace `_.memoize.Cache`. + * _.memoize.Cache = WeakMap; + */ +function memoize(func, resolver) { + if (typeof func != 'function' || (resolver && typeof resolver != 'function')) { + throw new TypeError(FUNC_ERROR_TEXT); + } + var memoized = function() { + var args = arguments, + key = resolver ? resolver.apply(this, args) : args[0], + cache = memoized.cache; + + if (cache.has(key)) { + return cache.get(key); + } + var result = func.apply(this, args); + memoized.cache = cache.set(key, result); + return result; + }; + memoized.cache = new (memoize.Cache || MapCache); + return memoized; +} + +// Assign cache to `_.memoize`. +memoize.Cache = MapCache; + +/** + * Performs a + * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero) + * comparison between two values to determine if they are equivalent. + * + * @static + * @memberOf _ + * @since 4.0.0 + * @category Lang + * @param {*} value The value to compare. + * @param {*} other The other value to compare. + * @returns {boolean} Returns `true` if the values are equivalent, else `false`. + * @example + * + * var object = { 'a': 1 }; + * var other = { 'a': 1 }; + * + * _.eq(object, object); + * // => true + * + * _.eq(object, other); + * // => false + * + * _.eq('a', 'a'); + * // => true + * + * _.eq('a', Object('a')); + * // => false + * + * _.eq(NaN, NaN); + * // => true + */ +function eq(value, other) { + return value === other || (value !== value && other !== other); +} + +/** + * Checks if `value` is classified as an `Array` object. + * + * @static + * @memberOf _ + * @since 0.1.0 + * @category Lang + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if `value` is an array, else `false`. + * @example + * + * _.isArray([1, 2, 3]); + * // => true + * + * _.isArray(document.body.children); + * // => false + * + * _.isArray('abc'); + * // => false + * + * _.isArray(_.noop); + * // => false + */ +var isArray = Array.isArray; + +/** + * Checks if `value` is classified as a `Function` object. + * + * @static + * @memberOf _ + * @since 0.1.0 + * @category Lang + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if `value` is a function, else `false`. + * @example + * + * _.isFunction(_); + * // => true + * + * _.isFunction(/abc/); + * // => false + */ +function isFunction(value) { + // The use of `Object#toString` avoids issues with the `typeof` operator + // in Safari 8-9 which returns 'object' for typed array and other constructors. + var tag = isObject(value) ? objectToString.call(value) : ''; + return tag == funcTag || tag == genTag; +} + +/** + * Checks if `value` is the + * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types) + * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`) + * + * @static + * @memberOf _ + * @since 0.1.0 + * @category Lang + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if `value` is an object, else `false`. + * @example + * + * _.isObject({}); + * // => true + * + * _.isObject([1, 2, 3]); + * // => true + * + * _.isObject(_.noop); + * // => true + * + * _.isObject(null); + * // => false + */ +function isObject(value) { + var type = typeof value; + return !!value && (type == 'object' || type == 'function'); +} + +/** + * Checks if `value` is object-like. A value is object-like if it's not `null` + * and has a `typeof` result of "object". + * + * @static + * @memberOf _ + * @since 4.0.0 + * @category Lang + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if `value` is object-like, else `false`. + * @example + * + * _.isObjectLike({}); + * // => true + * + * _.isObjectLike([1, 2, 3]); + * // => true + * + * _.isObjectLike(_.noop); + * // => false + * + * _.isObjectLike(null); + * // => false + */ +function isObjectLike(value) { + return !!value && typeof value == 'object'; +} + +/** + * Checks if `value` is classified as a `Symbol` primitive or object. + * + * @static + * @memberOf _ + * @since 4.0.0 + * @category Lang + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if `value` is a symbol, else `false`. + * @example + * + * _.isSymbol(Symbol.iterator); + * // => true + * + * _.isSymbol('abc'); + * // => false + */ +function isSymbol(value) { + return typeof value == 'symbol' || + (isObjectLike(value) && objectToString.call(value) == symbolTag); +} + +/** + * Converts `value` to a string. An empty string is returned for `null` + * and `undefined` values. The sign of `-0` is preserved. + * + * @static + * @memberOf _ + * @since 4.0.0 + * @category Lang + * @param {*} value The value to process. + * @returns {string} Returns the string. + * @example + * + * _.toString(null); + * // => '' + * + * _.toString(-0); + * // => '-0' + * + * _.toString([1, 2, 3]); + * // => '1,2,3' + */ +function toString(value) { + return value == null ? '' : baseToString(value); +} + +/** + * Gets the value at `path` of `object`. If the resolved value is + * `undefined`, the `defaultValue` is returned in its place. + * + * @static + * @memberOf _ + * @since 3.7.0 + * @category Object + * @param {Object} object The object to query. + * @param {Array|string} path The path of the property to get. + * @param {*} [defaultValue] The value returned for `undefined` resolved values. + * @returns {*} Returns the resolved value. + * @example + * + * var object = { 'a': [{ 'b': { 'c': 3 } }] }; + * + * _.get(object, 'a[0].b.c'); + * // => 3 + * + * _.get(object, ['a', '0', 'b', 'c']); + * // => 3 + * + * _.get(object, 'a.b.c', 'default'); + * // => 'default' + */ +function get(object, path, defaultValue) { + var result = object == null ? undefined : baseGet(object, path); + return result === undefined ? defaultValue : result; +} + +module.exports = get; + +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(23))) + +/***/ }), +/* 124 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + */ + + + +if (process.env.NODE_ENV !== 'production') { + var invariant = __webpack_require__(1); + var warning = __webpack_require__(2); + var ReactPropTypesSecret = __webpack_require__(66); + var loggedTypeFailures = {}; +} + +/** + * Assert that the values match with the type specs. + * Error messages are memorized and will only be shown once. + * + * @param {object} typeSpecs Map of name to a ReactPropType + * @param {object} values Runtime values that need to be type-checked + * @param {string} location e.g. "prop", "context", "child context" + * @param {string} componentName Name of the component for error messages. + * @param {?Function} getStack Returns the component stack. + * @private + */ +function checkPropTypes(typeSpecs, values, location, componentName, getStack) { + if (process.env.NODE_ENV !== 'production') { + for (var typeSpecName in typeSpecs) { + if (typeSpecs.hasOwnProperty(typeSpecName)) { + var error; + // Prop type validation may throw. In case they do, we don't want to + // fail the render phase where it didn't fail before. So we log it. + // After these have been cleaned up, we'll let them throw. + try { + // This is intentionally an invariant that gets caught. It's the same + // behavior as without this statement except with a better message. + invariant(typeof typeSpecs[typeSpecName] === 'function', '%s: %s type `%s` is invalid; it must be a function, usually from ' + 'React.PropTypes.', componentName || 'React class', location, typeSpecName); + error = typeSpecs[typeSpecName](values, typeSpecName, componentName, location, null, ReactPropTypesSecret); + } catch (ex) { + error = ex; + } + warning(!error || error instanceof Error, '%s: type specification of %s `%s` is invalid; the type checker ' + 'function must return `null` or an `Error` but returned a %s. ' + 'You may have forgotten to pass an argument to the type checker ' + 'creator (arrayOf, instanceOf, objectOf, oneOf, oneOfType, and ' + 'shape all require an argument).', componentName || 'React class', location, typeSpecName, typeof error); + if (error instanceof Error && !(error.message in loggedTypeFailures)) { + // Only monitor this failure once because there tends to be a lot of the + // same error. + loggedTypeFailures[error.message] = true; + + var stack = getStack ? getStack() : ''; + + warning(false, 'Failed %s type: %s%s', location, error.message, stack != null ? stack : ''); + } + } + } + } +} + +module.exports = checkPropTypes; + +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 125 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + */ + + + +var emptyFunction = __webpack_require__(9); +var invariant = __webpack_require__(1); +var warning = __webpack_require__(2); + +var ReactPropTypesSecret = __webpack_require__(66); +var checkPropTypes = __webpack_require__(124); + +module.exports = function(isValidElement, throwOnDirectAccess) { + /* global Symbol */ + var ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator; + var FAUX_ITERATOR_SYMBOL = '@@iterator'; // Before Symbol spec. + + /** + * Returns the iterator method function contained on the iterable object. + * + * Be sure to invoke the function with the iterable as context: + * + * var iteratorFn = getIteratorFn(myIterable); + * if (iteratorFn) { + * var iterator = iteratorFn.call(myIterable); + * ... + * } + * + * @param {?object} maybeIterable + * @return {?function} + */ + function getIteratorFn(maybeIterable) { + var iteratorFn = maybeIterable && (ITERATOR_SYMBOL && maybeIterable[ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL]); + if (typeof iteratorFn === 'function') { + return iteratorFn; + } + } + + /** + * Collection of methods that allow declaration and validation of props that are + * supplied to React components. Example usage: + * + * var Props = require('ReactPropTypes'); + * var MyArticle = React.createClass({ + * propTypes: { + * // An optional string prop named "description". + * description: Props.string, + * + * // A required enum prop named "category". + * category: Props.oneOf(['News','Photos']).isRequired, + * + * // A prop named "dialog" that requires an instance of Dialog. + * dialog: Props.instanceOf(Dialog).isRequired + * }, + * render: function() { ... } + * }); + * + * A more formal specification of how these methods are used: + * + * type := array|bool|func|object|number|string|oneOf([...])|instanceOf(...) + * decl := ReactPropTypes.{type}(.isRequired)? + * + * Each and every declaration produces a function with the same signature. This + * allows the creation of custom validation functions. For example: + * + * var MyLink = React.createClass({ + * propTypes: { + * // An optional string or URI prop named "href". + * href: function(props, propName, componentName) { + * var propValue = props[propName]; + * if (propValue != null && typeof propValue !== 'string' && + * !(propValue instanceof URI)) { + * return new Error( + * 'Expected a string or an URI for ' + propName + ' in ' + + * componentName + * ); + * } + * } + * }, + * render: function() {...} + * }); + * + * @internal + */ + + var ANONYMOUS = '<<anonymous>>'; + + // Important! + // Keep this list in sync with production version in `./factoryWithThrowingShims.js`. + var ReactPropTypes = { + array: createPrimitiveTypeChecker('array'), + bool: createPrimitiveTypeChecker('boolean'), + func: createPrimitiveTypeChecker('function'), + number: createPrimitiveTypeChecker('number'), + object: createPrimitiveTypeChecker('object'), + string: createPrimitiveTypeChecker('string'), + symbol: createPrimitiveTypeChecker('symbol'), + + any: createAnyTypeChecker(), + arrayOf: createArrayOfTypeChecker, + element: createElementTypeChecker(), + instanceOf: createInstanceTypeChecker, + node: createNodeChecker(), + objectOf: createObjectOfTypeChecker, + oneOf: createEnumTypeChecker, + oneOfType: createUnionTypeChecker, + shape: createShapeTypeChecker + }; + + /** + * inlined Object.is polyfill to avoid requiring consumers ship their own + * https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is + */ + /*eslint-disable no-self-compare*/ + function is(x, y) { + // SameValue algorithm + if (x === y) { + // Steps 1-5, 7-10 + // Steps 6.b-6.e: +0 != -0 + return x !== 0 || 1 / x === 1 / y; + } else { + // Step 6.a: NaN == NaN + return x !== x && y !== y; + } + } + /*eslint-enable no-self-compare*/ + + /** + * We use an Error-like object for backward compatibility as people may call + * PropTypes directly and inspect their output. However, we don't use real + * Errors anymore. We don't inspect their stack anyway, and creating them + * is prohibitively expensive if they are created too often, such as what + * happens in oneOfType() for any type before the one that matched. + */ + function PropTypeError(message) { + this.message = message; + this.stack = ''; + } + // Make `instanceof Error` still work for returned errors. + PropTypeError.prototype = Error.prototype; + + function createChainableTypeChecker(validate) { + if (process.env.NODE_ENV !== 'production') { + var manualPropTypeCallCache = {}; + var manualPropTypeWarningCount = 0; + } + function checkType(isRequired, props, propName, componentName, location, propFullName, secret) { + componentName = componentName || ANONYMOUS; + propFullName = propFullName || propName; + + if (secret !== ReactPropTypesSecret) { + if (throwOnDirectAccess) { + // New behavior only for users of `prop-types` package + invariant( + false, + 'Calling PropTypes validators directly is not supported by the `prop-types` package. ' + + 'Use `PropTypes.checkPropTypes()` to call them. ' + + 'Read more at http://fb.me/use-check-prop-types' + ); + } else if (process.env.NODE_ENV !== 'production' && typeof console !== 'undefined') { + // Old behavior for people using React.PropTypes + var cacheKey = componentName + ':' + propName; + if ( + !manualPropTypeCallCache[cacheKey] && + // Avoid spamming the console because they are often not actionable except for lib authors + manualPropTypeWarningCount < 3 + ) { + warning( + false, + 'You are manually calling a React.PropTypes validation ' + + 'function for the `%s` prop on `%s`. This is deprecated ' + + 'and will throw in the standalone `prop-types` package. ' + + 'You may be seeing this warning due to a third-party PropTypes ' + + 'library. See https://fb.me/react-warning-dont-call-proptypes ' + 'for details.', + propFullName, + componentName + ); + manualPropTypeCallCache[cacheKey] = true; + manualPropTypeWarningCount++; + } + } + } + if (props[propName] == null) { + if (isRequired) { + if (props[propName] === null) { + return new PropTypeError('The ' + location + ' `' + propFullName + '` is marked as required ' + ('in `' + componentName + '`, but its value is `null`.')); + } + return new PropTypeError('The ' + location + ' `' + propFullName + '` is marked as required in ' + ('`' + componentName + '`, but its value is `undefined`.')); + } + return null; + } else { + return validate(props, propName, componentName, location, propFullName); + } + } + + var chainedCheckType = checkType.bind(null, false); + chainedCheckType.isRequired = checkType.bind(null, true); + + return chainedCheckType; + } + + function createPrimitiveTypeChecker(expectedType) { + function validate(props, propName, componentName, location, propFullName, secret) { + var propValue = props[propName]; + var propType = getPropType(propValue); + if (propType !== expectedType) { + // `propValue` being instance of, say, date/regexp, pass the 'object' + // check, but we can offer a more precise error message here rather than + // 'of type `object`'. + var preciseType = getPreciseType(propValue); + + return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + preciseType + '` supplied to `' + componentName + '`, expected ') + ('`' + expectedType + '`.')); + } + return null; + } + return createChainableTypeChecker(validate); + } + + function createAnyTypeChecker() { + return createChainableTypeChecker(emptyFunction.thatReturnsNull); + } + + function createArrayOfTypeChecker(typeChecker) { + function validate(props, propName, componentName, location, propFullName) { + if (typeof typeChecker !== 'function') { + return new PropTypeError('Property `' + propFullName + '` of component `' + componentName + '` has invalid PropType notation inside arrayOf.'); + } + var propValue = props[propName]; + if (!Array.isArray(propValue)) { + var propType = getPropType(propValue); + return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected an array.')); + } + for (var i = 0; i < propValue.length; i++) { + var error = typeChecker(propValue, i, componentName, location, propFullName + '[' + i + ']', ReactPropTypesSecret); + if (error instanceof Error) { + return error; + } + } + return null; + } + return createChainableTypeChecker(validate); + } + + function createElementTypeChecker() { + function validate(props, propName, componentName, location, propFullName) { + var propValue = props[propName]; + if (!isValidElement(propValue)) { + var propType = getPropType(propValue); + return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected a single ReactElement.')); + } + return null; + } + return createChainableTypeChecker(validate); + } + + function createInstanceTypeChecker(expectedClass) { + function validate(props, propName, componentName, location, propFullName) { + if (!(props[propName] instanceof expectedClass)) { + var expectedClassName = expectedClass.name || ANONYMOUS; + var actualClassName = getClassName(props[propName]); + return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + actualClassName + '` supplied to `' + componentName + '`, expected ') + ('instance of `' + expectedClassName + '`.')); + } + return null; + } + return createChainableTypeChecker(validate); + } + + function createEnumTypeChecker(expectedValues) { + if (!Array.isArray(expectedValues)) { + process.env.NODE_ENV !== 'production' ? warning(false, 'Invalid argument supplied to oneOf, expected an instance of array.') : void 0; + return emptyFunction.thatReturnsNull; + } + + function validate(props, propName, componentName, location, propFullName) { + var propValue = props[propName]; + for (var i = 0; i < expectedValues.length; i++) { + if (is(propValue, expectedValues[i])) { + return null; + } + } + + var valuesString = JSON.stringify(expectedValues); + return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of value `' + propValue + '` ' + ('supplied to `' + componentName + '`, expected one of ' + valuesString + '.')); + } + return createChainableTypeChecker(validate); + } + + function createObjectOfTypeChecker(typeChecker) { + function validate(props, propName, componentName, location, propFullName) { + if (typeof typeChecker !== 'function') { + return new PropTypeError('Property `' + propFullName + '` of component `' + componentName + '` has invalid PropType notation inside objectOf.'); + } + var propValue = props[propName]; + var propType = getPropType(propValue); + if (propType !== 'object') { + return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected an object.')); + } + for (var key in propValue) { + if (propValue.hasOwnProperty(key)) { + var error = typeChecker(propValue, key, componentName, location, propFullName + '.' + key, ReactPropTypesSecret); + if (error instanceof Error) { + return error; + } + } + } + return null; + } + return createChainableTypeChecker(validate); + } + + function createUnionTypeChecker(arrayOfTypeCheckers) { + if (!Array.isArray(arrayOfTypeCheckers)) { + process.env.NODE_ENV !== 'production' ? warning(false, 'Invalid argument supplied to oneOfType, expected an instance of array.') : void 0; + return emptyFunction.thatReturnsNull; + } + + function validate(props, propName, componentName, location, propFullName) { + for (var i = 0; i < arrayOfTypeCheckers.length; i++) { + var checker = arrayOfTypeCheckers[i]; + if (checker(props, propName, componentName, location, propFullName, ReactPropTypesSecret) == null) { + return null; + } + } + + return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`.')); + } + return createChainableTypeChecker(validate); + } + + function createNodeChecker() { + function validate(props, propName, componentName, location, propFullName) { + if (!isNode(props[propName])) { + return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`, expected a ReactNode.')); + } + return null; + } + return createChainableTypeChecker(validate); + } + + function createShapeTypeChecker(shapeTypes) { + function validate(props, propName, componentName, location, propFullName) { + var propValue = props[propName]; + var propType = getPropType(propValue); + if (propType !== 'object') { + return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type `' + propType + '` ' + ('supplied to `' + componentName + '`, expected `object`.')); + } + for (var key in shapeTypes) { + var checker = shapeTypes[key]; + if (!checker) { + continue; + } + var error = checker(propValue, key, componentName, location, propFullName + '.' + key, ReactPropTypesSecret); + if (error) { + return error; + } + } + return null; + } + return createChainableTypeChecker(validate); + } + + function isNode(propValue) { + switch (typeof propValue) { + case 'number': + case 'string': + case 'undefined': + return true; + case 'boolean': + return !propValue; + case 'object': + if (Array.isArray(propValue)) { + return propValue.every(isNode); + } + if (propValue === null || isValidElement(propValue)) { + return true; + } + + var iteratorFn = getIteratorFn(propValue); + if (iteratorFn) { + var iterator = iteratorFn.call(propValue); + var step; + if (iteratorFn !== propValue.entries) { + while (!(step = iterator.next()).done) { + if (!isNode(step.value)) { + return false; + } + } + } else { + // Iterator will provide entry [k,v] tuples rather than values. + while (!(step = iterator.next()).done) { + var entry = step.value; + if (entry) { + if (!isNode(entry[1])) { + return false; + } + } + } + } + } else { + return false; + } + + return true; + default: + return false; + } + } + + function isSymbol(propType, propValue) { + // Native Symbol. + if (propType === 'symbol') { + return true; + } + + // 19.4.3.5 Symbol.prototype[@@toStringTag] === 'Symbol' + if (propValue['@@toStringTag'] === 'Symbol') { + return true; + } + + // Fallback for non-spec compliant Symbols which are polyfilled. + if (typeof Symbol === 'function' && propValue instanceof Symbol) { + return true; + } + + return false; + } + + // Equivalent of `typeof` but with special handling for array and regexp. + function getPropType(propValue) { + var propType = typeof propValue; + if (Array.isArray(propValue)) { + return 'array'; + } + if (propValue instanceof RegExp) { + // Old webkits (at least until Android 4.0) return 'function' rather than + // 'object' for typeof a RegExp. We'll normalize this here so that /bla/ + // passes PropTypes.object. + return 'object'; + } + if (isSymbol(propType, propValue)) { + return 'symbol'; + } + return propType; + } + + // This handles more types than `getPropType`. Only used for error messages. + // See `createPrimitiveTypeChecker`. + function getPreciseType(propValue) { + var propType = getPropType(propValue); + if (propType === 'object') { + if (propValue instanceof Date) { + return 'date'; + } else if (propValue instanceof RegExp) { + return 'regexp'; + } + } + return propType; + } + + // Returns class name of the object, if any. + function getClassName(propValue) { + if (!propValue.constructor || !propValue.constructor.name) { + return ANONYMOUS; + } + return propValue.constructor.name; + } + + ReactPropTypes.checkPropTypes = checkPropTypes; + ReactPropTypes.PropTypes = ReactPropTypes; + + return ReactPropTypes; +}; + +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 126 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var ARIADOMPropertyConfig = { + Properties: { + // Global States and Properties + 'aria-current': 0, // state + 'aria-details': 0, + 'aria-disabled': 0, // state + 'aria-hidden': 0, // state + 'aria-invalid': 0, // state + 'aria-keyshortcuts': 0, + 'aria-label': 0, + 'aria-roledescription': 0, + // Widget Attributes + 'aria-autocomplete': 0, + 'aria-checked': 0, + 'aria-expanded': 0, + 'aria-haspopup': 0, + 'aria-level': 0, + 'aria-modal': 0, + 'aria-multiline': 0, + 'aria-multiselectable': 0, + 'aria-orientation': 0, + 'aria-placeholder': 0, + 'aria-pressed': 0, + 'aria-readonly': 0, + 'aria-required': 0, + 'aria-selected': 0, + 'aria-sort': 0, + 'aria-valuemax': 0, + 'aria-valuemin': 0, + 'aria-valuenow': 0, + 'aria-valuetext': 0, + // Live Region Attributes + 'aria-atomic': 0, + 'aria-busy': 0, + 'aria-live': 0, + 'aria-relevant': 0, + // Drag-and-Drop Attributes + 'aria-dropeffect': 0, + 'aria-grabbed': 0, + // Relationship Attributes + 'aria-activedescendant': 0, + 'aria-colcount': 0, + 'aria-colindex': 0, + 'aria-colspan': 0, + 'aria-controls': 0, + 'aria-describedby': 0, + 'aria-errormessage': 0, + 'aria-flowto': 0, + 'aria-labelledby': 0, + 'aria-owns': 0, + 'aria-posinset': 0, + 'aria-rowcount': 0, + 'aria-rowindex': 0, + 'aria-rowspan': 0, + 'aria-setsize': 0 + }, + DOMAttributeNames: {}, + DOMPropertyNames: {} +}; + +module.exports = ARIADOMPropertyConfig; + +/***/ }), +/* 127 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var ReactDOMComponentTree = __webpack_require__(5); + +var focusNode = __webpack_require__(63); + +var AutoFocusUtils = { + focusDOMComponent: function () { + focusNode(ReactDOMComponentTree.getNodeFromInstance(this)); + } +}; + +module.exports = AutoFocusUtils; + +/***/ }), +/* 128 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var EventPropagators = __webpack_require__(27); +var ExecutionEnvironment = __webpack_require__(6); +var FallbackCompositionState = __webpack_require__(134); +var SyntheticCompositionEvent = __webpack_require__(177); +var SyntheticInputEvent = __webpack_require__(180); + +var END_KEYCODES = [9, 13, 27, 32]; // Tab, Return, Esc, Space +var START_KEYCODE = 229; + +var canUseCompositionEvent = ExecutionEnvironment.canUseDOM && 'CompositionEvent' in window; + +var documentMode = null; +if (ExecutionEnvironment.canUseDOM && 'documentMode' in document) { + documentMode = document.documentMode; +} + +// Webkit offers a very useful `textInput` event that can be used to +// directly represent `beforeInput`. The IE `textinput` event is not as +// useful, so we don't use it. +var canUseTextInputEvent = ExecutionEnvironment.canUseDOM && 'TextEvent' in window && !documentMode && !isPresto(); + +// In IE9+, we have access to composition events, but the data supplied +// by the native compositionend event may be incorrect. Japanese ideographic +// spaces, for instance (\u3000) are not recorded correctly. +var useFallbackCompositionData = ExecutionEnvironment.canUseDOM && (!canUseCompositionEvent || documentMode && documentMode > 8 && documentMode <= 11); + +/** + * Opera <= 12 includes TextEvent in window, but does not fire + * text input events. Rely on keypress instead. + */ +function isPresto() { + var opera = window.opera; + return typeof opera === 'object' && typeof opera.version === 'function' && parseInt(opera.version(), 10) <= 12; +} + +var SPACEBAR_CODE = 32; +var SPACEBAR_CHAR = String.fromCharCode(SPACEBAR_CODE); + +// Events and their corresponding property names. +var eventTypes = { + beforeInput: { + phasedRegistrationNames: { + bubbled: 'onBeforeInput', + captured: 'onBeforeInputCapture' + }, + dependencies: ['topCompositionEnd', 'topKeyPress', 'topTextInput', 'topPaste'] + }, + compositionEnd: { + phasedRegistrationNames: { + bubbled: 'onCompositionEnd', + captured: 'onCompositionEndCapture' + }, + dependencies: ['topBlur', 'topCompositionEnd', 'topKeyDown', 'topKeyPress', 'topKeyUp', 'topMouseDown'] + }, + compositionStart: { + phasedRegistrationNames: { + bubbled: 'onCompositionStart', + captured: 'onCompositionStartCapture' + }, + dependencies: ['topBlur', 'topCompositionStart', 'topKeyDown', 'topKeyPress', 'topKeyUp', 'topMouseDown'] + }, + compositionUpdate: { + phasedRegistrationNames: { + bubbled: 'onCompositionUpdate', + captured: 'onCompositionUpdateCapture' + }, + dependencies: ['topBlur', 'topCompositionUpdate', 'topKeyDown', 'topKeyPress', 'topKeyUp', 'topMouseDown'] + } +}; + +// Track whether we've ever handled a keypress on the space key. +var hasSpaceKeypress = false; + +/** + * Return whether a native keypress event is assumed to be a command. + * This is required because Firefox fires `keypress` events for key commands + * (cut, copy, select-all, etc.) even though no character is inserted. + */ +function isKeypressCommand(nativeEvent) { + return (nativeEvent.ctrlKey || nativeEvent.altKey || nativeEvent.metaKey) && + // ctrlKey && altKey is equivalent to AltGr, and is not a command. + !(nativeEvent.ctrlKey && nativeEvent.altKey); +} + +/** + * Translate native top level events into event types. + * + * @param {string} topLevelType + * @return {object} + */ +function getCompositionEventType(topLevelType) { + switch (topLevelType) { + case 'topCompositionStart': + return eventTypes.compositionStart; + case 'topCompositionEnd': + return eventTypes.compositionEnd; + case 'topCompositionUpdate': + return eventTypes.compositionUpdate; + } +} + +/** + * Does our fallback best-guess model think this event signifies that + * composition has begun? + * + * @param {string} topLevelType + * @param {object} nativeEvent + * @return {boolean} + */ +function isFallbackCompositionStart(topLevelType, nativeEvent) { + return topLevelType === 'topKeyDown' && nativeEvent.keyCode === START_KEYCODE; +} + +/** + * Does our fallback mode think that this event is the end of composition? + * + * @param {string} topLevelType + * @param {object} nativeEvent + * @return {boolean} + */ +function isFallbackCompositionEnd(topLevelType, nativeEvent) { + switch (topLevelType) { + case 'topKeyUp': + // Command keys insert or clear IME input. + return END_KEYCODES.indexOf(nativeEvent.keyCode) !== -1; + case 'topKeyDown': + // Expect IME keyCode on each keydown. If we get any other + // code we must have exited earlier. + return nativeEvent.keyCode !== START_KEYCODE; + case 'topKeyPress': + case 'topMouseDown': + case 'topBlur': + // Events are not possible without cancelling IME. + return true; + default: + return false; + } +} + +/** + * Google Input Tools provides composition data via a CustomEvent, + * with the `data` property populated in the `detail` object. If this + * is available on the event object, use it. If not, this is a plain + * composition event and we have nothing special to extract. + * + * @param {object} nativeEvent + * @return {?string} + */ +function getDataFromCustomEvent(nativeEvent) { + var detail = nativeEvent.detail; + if (typeof detail === 'object' && 'data' in detail) { + return detail.data; + } + return null; +} + +// Track the current IME composition fallback object, if any. +var currentComposition = null; + +/** + * @return {?object} A SyntheticCompositionEvent. + */ +function extractCompositionEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget) { + var eventType; + var fallbackData; + + if (canUseCompositionEvent) { + eventType = getCompositionEventType(topLevelType); + } else if (!currentComposition) { + if (isFallbackCompositionStart(topLevelType, nativeEvent)) { + eventType = eventTypes.compositionStart; + } + } else if (isFallbackCompositionEnd(topLevelType, nativeEvent)) { + eventType = eventTypes.compositionEnd; + } + + if (!eventType) { + return null; + } + + if (useFallbackCompositionData) { + // The current composition is stored statically and must not be + // overwritten while composition continues. + if (!currentComposition && eventType === eventTypes.compositionStart) { + currentComposition = FallbackCompositionState.getPooled(nativeEventTarget); + } else if (eventType === eventTypes.compositionEnd) { + if (currentComposition) { + fallbackData = currentComposition.getData(); + } + } + } + + var event = SyntheticCompositionEvent.getPooled(eventType, targetInst, nativeEvent, nativeEventTarget); + + if (fallbackData) { + // Inject data generated from fallback path into the synthetic event. + // This matches the property of native CompositionEventInterface. + event.data = fallbackData; + } else { + var customData = getDataFromCustomEvent(nativeEvent); + if (customData !== null) { + event.data = customData; + } + } + + EventPropagators.accumulateTwoPhaseDispatches(event); + return event; +} + +/** + * @param {string} topLevelType Record from `EventConstants`. + * @param {object} nativeEvent Native browser event. + * @return {?string} The string corresponding to this `beforeInput` event. + */ +function getNativeBeforeInputChars(topLevelType, nativeEvent) { + switch (topLevelType) { + case 'topCompositionEnd': + return getDataFromCustomEvent(nativeEvent); + case 'topKeyPress': + /** + * If native `textInput` events are available, our goal is to make + * use of them. However, there is a special case: the spacebar key. + * In Webkit, preventing default on a spacebar `textInput` event + * cancels character insertion, but it *also* causes the browser + * to fall back to its default spacebar behavior of scrolling the + * page. + * + * Tracking at: + * https://code.google.com/p/chromium/issues/detail?id=355103 + * + * To avoid this issue, use the keypress event as if no `textInput` + * event is available. + */ + var which = nativeEvent.which; + if (which !== SPACEBAR_CODE) { + return null; + } + + hasSpaceKeypress = true; + return SPACEBAR_CHAR; + + case 'topTextInput': + // Record the characters to be added to the DOM. + var chars = nativeEvent.data; + + // If it's a spacebar character, assume that we have already handled + // it at the keypress level and bail immediately. Android Chrome + // doesn't give us keycodes, so we need to blacklist it. + if (chars === SPACEBAR_CHAR && hasSpaceKeypress) { + return null; + } + + return chars; + + default: + // For other native event types, do nothing. + return null; + } +} + +/** + * For browsers that do not provide the `textInput` event, extract the + * appropriate string to use for SyntheticInputEvent. + * + * @param {string} topLevelType Record from `EventConstants`. + * @param {object} nativeEvent Native browser event. + * @return {?string} The fallback string for this `beforeInput` event. + */ +function getFallbackBeforeInputChars(topLevelType, nativeEvent) { + // If we are currently composing (IME) and using a fallback to do so, + // try to extract the composed characters from the fallback object. + // If composition event is available, we extract a string only at + // compositionevent, otherwise extract it at fallback events. + if (currentComposition) { + if (topLevelType === 'topCompositionEnd' || !canUseCompositionEvent && isFallbackCompositionEnd(topLevelType, nativeEvent)) { + var chars = currentComposition.getData(); + FallbackCompositionState.release(currentComposition); + currentComposition = null; + return chars; + } + return null; + } + + switch (topLevelType) { + case 'topPaste': + // If a paste event occurs after a keypress, throw out the input + // chars. Paste events should not lead to BeforeInput events. + return null; + case 'topKeyPress': + /** + * As of v27, Firefox may fire keypress events even when no character + * will be inserted. A few possibilities: + * + * - `which` is `0`. Arrow keys, Esc key, etc. + * + * - `which` is the pressed key code, but no char is available. + * Ex: 'AltGr + d` in Polish. There is no modified character for + * this key combination and no character is inserted into the + * document, but FF fires the keypress for char code `100` anyway. + * No `input` event will occur. + * + * - `which` is the pressed key code, but a command combination is + * being used. Ex: `Cmd+C`. No character is inserted, and no + * `input` event will occur. + */ + if (nativeEvent.which && !isKeypressCommand(nativeEvent)) { + return String.fromCharCode(nativeEvent.which); + } + return null; + case 'topCompositionEnd': + return useFallbackCompositionData ? null : nativeEvent.data; + default: + return null; + } +} + +/** + * Extract a SyntheticInputEvent for `beforeInput`, based on either native + * `textInput` or fallback behavior. + * + * @return {?object} A SyntheticInputEvent. + */ +function extractBeforeInputEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget) { + var chars; + + if (canUseTextInputEvent) { + chars = getNativeBeforeInputChars(topLevelType, nativeEvent); + } else { + chars = getFallbackBeforeInputChars(topLevelType, nativeEvent); + } + + // If no characters are being inserted, no BeforeInput event should + // be fired. + if (!chars) { + return null; + } + + var event = SyntheticInputEvent.getPooled(eventTypes.beforeInput, targetInst, nativeEvent, nativeEventTarget); + + event.data = chars; + EventPropagators.accumulateTwoPhaseDispatches(event); + return event; +} + +/** + * Create an `onBeforeInput` event to match + * http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105/#events-inputevents. + * + * This event plugin is based on the native `textInput` event + * available in Chrome, Safari, Opera, and IE. This event fires after + * `onKeyPress` and `onCompositionEnd`, but before `onInput`. + * + * `beforeInput` is spec'd but not implemented in any browsers, and + * the `input` event does not provide any useful information about what has + * actually been added, contrary to the spec. Thus, `textInput` is the best + * available event to identify the characters that have actually been inserted + * into the target node. + * + * This plugin is also responsible for emitting `composition` events, thus + * allowing us to share composition fallback code for both `beforeInput` and + * `composition` event types. + */ +var BeforeInputEventPlugin = { + + eventTypes: eventTypes, + + extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) { + return [extractCompositionEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget), extractBeforeInputEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget)]; + } +}; + +module.exports = BeforeInputEventPlugin; + +/***/ }), +/* 129 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var CSSProperty = __webpack_require__(67); +var ExecutionEnvironment = __webpack_require__(6); +var ReactInstrumentation = __webpack_require__(8); + +var camelizeStyleName = __webpack_require__(109); +var dangerousStyleValue = __webpack_require__(187); +var hyphenateStyleName = __webpack_require__(116); +var memoizeStringOnly = __webpack_require__(119); +var warning = __webpack_require__(2); + +var processStyleName = memoizeStringOnly(function (styleName) { + return hyphenateStyleName(styleName); +}); + +var hasShorthandPropertyBug = false; +var styleFloatAccessor = 'cssFloat'; +if (ExecutionEnvironment.canUseDOM) { + var tempStyle = document.createElement('div').style; + try { + // IE8 throws "Invalid argument." if resetting shorthand style properties. + tempStyle.font = ''; + } catch (e) { + hasShorthandPropertyBug = true; + } + // IE8 only supports accessing cssFloat (standard) as styleFloat + if (document.documentElement.style.cssFloat === undefined) { + styleFloatAccessor = 'styleFloat'; + } +} + +if (process.env.NODE_ENV !== 'production') { + // 'msTransform' is correct, but the other prefixes should be capitalized + var badVendoredStyleNamePattern = /^(?:webkit|moz|o)[A-Z]/; + + // style values shouldn't contain a semicolon + var badStyleValueWithSemicolonPattern = /;\s*$/; + + var warnedStyleNames = {}; + var warnedStyleValues = {}; + var warnedForNaNValue = false; + + var warnHyphenatedStyleName = function (name, owner) { + if (warnedStyleNames.hasOwnProperty(name) && warnedStyleNames[name]) { + return; + } + + warnedStyleNames[name] = true; + process.env.NODE_ENV !== 'production' ? warning(false, 'Unsupported style property %s. Did you mean %s?%s', name, camelizeStyleName(name), checkRenderMessage(owner)) : void 0; + }; + + var warnBadVendoredStyleName = function (name, owner) { + if (warnedStyleNames.hasOwnProperty(name) && warnedStyleNames[name]) { + return; + } + + warnedStyleNames[name] = true; + process.env.NODE_ENV !== 'production' ? warning(false, 'Unsupported vendor-prefixed style property %s. Did you mean %s?%s', name, name.charAt(0).toUpperCase() + name.slice(1), checkRenderMessage(owner)) : void 0; + }; + + var warnStyleValueWithSemicolon = function (name, value, owner) { + if (warnedStyleValues.hasOwnProperty(value) && warnedStyleValues[value]) { + return; + } + + warnedStyleValues[value] = true; + process.env.NODE_ENV !== 'production' ? warning(false, 'Style property values shouldn\'t contain a semicolon.%s ' + 'Try "%s: %s" instead.', checkRenderMessage(owner), name, value.replace(badStyleValueWithSemicolonPattern, '')) : void 0; + }; + + var warnStyleValueIsNaN = function (name, value, owner) { + if (warnedForNaNValue) { + return; + } + + warnedForNaNValue = true; + process.env.NODE_ENV !== 'production' ? warning(false, '`NaN` is an invalid value for the `%s` css style property.%s', name, checkRenderMessage(owner)) : void 0; + }; + + var checkRenderMessage = function (owner) { + if (owner) { + var name = owner.getName(); + if (name) { + return ' Check the render method of `' + name + '`.'; + } + } + return ''; + }; + + /** + * @param {string} name + * @param {*} value + * @param {ReactDOMComponent} component + */ + var warnValidStyle = function (name, value, component) { + var owner; + if (component) { + owner = component._currentElement._owner; + } + if (name.indexOf('-') > -1) { + warnHyphenatedStyleName(name, owner); + } else if (badVendoredStyleNamePattern.test(name)) { + warnBadVendoredStyleName(name, owner); + } else if (badStyleValueWithSemicolonPattern.test(value)) { + warnStyleValueWithSemicolon(name, value, owner); + } + + if (typeof value === 'number' && isNaN(value)) { + warnStyleValueIsNaN(name, value, owner); + } + }; +} + +/** + * Operations for dealing with CSS properties. + */ +var CSSPropertyOperations = { + + /** + * Serializes a mapping of style properties for use as inline styles: + * + * > createMarkupForStyles({width: '200px', height: 0}) + * "width:200px;height:0;" + * + * Undefined values are ignored so that declarative programming is easier. + * The result should be HTML-escaped before insertion into the DOM. + * + * @param {object} styles + * @param {ReactDOMComponent} component + * @return {?string} + */ + createMarkupForStyles: function (styles, component) { + var serialized = ''; + for (var styleName in styles) { + if (!styles.hasOwnProperty(styleName)) { + continue; + } + var styleValue = styles[styleName]; + if (process.env.NODE_ENV !== 'production') { + warnValidStyle(styleName, styleValue, component); + } + if (styleValue != null) { + serialized += processStyleName(styleName) + ':'; + serialized += dangerousStyleValue(styleName, styleValue, component) + ';'; + } + } + return serialized || null; + }, + + /** + * Sets the value for multiple styles on a node. If a value is specified as + * '' (empty string), the corresponding style property will be unset. + * + * @param {DOMElement} node + * @param {object} styles + * @param {ReactDOMComponent} component + */ + setValueForStyles: function (node, styles, component) { + if (process.env.NODE_ENV !== 'production') { + ReactInstrumentation.debugTool.onHostOperation({ + instanceID: component._debugID, + type: 'update styles', + payload: styles + }); + } + + var style = node.style; + for (var styleName in styles) { + if (!styles.hasOwnProperty(styleName)) { + continue; + } + if (process.env.NODE_ENV !== 'production') { + warnValidStyle(styleName, styles[styleName], component); + } + var styleValue = dangerousStyleValue(styleName, styles[styleName], component); + if (styleName === 'float' || styleName === 'cssFloat') { + styleName = styleFloatAccessor; + } + if (styleValue) { + style[styleName] = styleValue; + } else { + var expansion = hasShorthandPropertyBug && CSSProperty.shorthandPropertyExpansions[styleName]; + if (expansion) { + // Shorthand property that IE8 won't like unsetting, so unset each + // component to placate it + for (var individualStyleName in expansion) { + style[individualStyleName] = ''; + } + } else { + style[styleName] = ''; + } + } + } + } + +}; + +module.exports = CSSPropertyOperations; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 130 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var EventPluginHub = __webpack_require__(26); +var EventPropagators = __webpack_require__(27); +var ExecutionEnvironment = __webpack_require__(6); +var ReactDOMComponentTree = __webpack_require__(5); +var ReactUpdates = __webpack_require__(10); +var SyntheticEvent = __webpack_require__(12); + +var getEventTarget = __webpack_require__(53); +var isEventSupported = __webpack_require__(54); +var isTextInputElement = __webpack_require__(85); + +var eventTypes = { + change: { + phasedRegistrationNames: { + bubbled: 'onChange', + captured: 'onChangeCapture' + }, + dependencies: ['topBlur', 'topChange', 'topClick', 'topFocus', 'topInput', 'topKeyDown', 'topKeyUp', 'topSelectionChange'] + } +}; + +/** + * For IE shims + */ +var activeElement = null; +var activeElementInst = null; +var activeElementValue = null; +var activeElementValueProp = null; + +/** + * SECTION: handle `change` event + */ +function shouldUseChangeEvent(elem) { + var nodeName = elem.nodeName && elem.nodeName.toLowerCase(); + return nodeName === 'select' || nodeName === 'input' && elem.type === 'file'; +} + +var doesChangeEventBubble = false; +if (ExecutionEnvironment.canUseDOM) { + // See `handleChange` comment below + doesChangeEventBubble = isEventSupported('change') && (!document.documentMode || document.documentMode > 8); +} + +function manualDispatchChangeEvent(nativeEvent) { + var event = SyntheticEvent.getPooled(eventTypes.change, activeElementInst, nativeEvent, getEventTarget(nativeEvent)); + EventPropagators.accumulateTwoPhaseDispatches(event); + + // If change and propertychange bubbled, we'd just bind to it like all the + // other events and have it go through ReactBrowserEventEmitter. Since it + // doesn't, we manually listen for the events and so we have to enqueue and + // process the abstract event manually. + // + // Batching is necessary here in order to ensure that all event handlers run + // before the next rerender (including event handlers attached to ancestor + // elements instead of directly on the input). Without this, controlled + // components don't work properly in conjunction with event bubbling because + // the component is rerendered and the value reverted before all the event + // handlers can run. See https://github.com/facebook/react/issues/708. + ReactUpdates.batchedUpdates(runEventInBatch, event); +} + +function runEventInBatch(event) { + EventPluginHub.enqueueEvents(event); + EventPluginHub.processEventQueue(false); +} + +function startWatchingForChangeEventIE8(target, targetInst) { + activeElement = target; + activeElementInst = targetInst; + activeElement.attachEvent('onchange', manualDispatchChangeEvent); +} + +function stopWatchingForChangeEventIE8() { + if (!activeElement) { + return; + } + activeElement.detachEvent('onchange', manualDispatchChangeEvent); + activeElement = null; + activeElementInst = null; +} + +function getTargetInstForChangeEvent(topLevelType, targetInst) { + if (topLevelType === 'topChange') { + return targetInst; + } +} +function handleEventsForChangeEventIE8(topLevelType, target, targetInst) { + if (topLevelType === 'topFocus') { + // stopWatching() should be a noop here but we call it just in case we + // missed a blur event somehow. + stopWatchingForChangeEventIE8(); + startWatchingForChangeEventIE8(target, targetInst); + } else if (topLevelType === 'topBlur') { + stopWatchingForChangeEventIE8(); + } +} + +/** + * SECTION: handle `input` event + */ +var isInputEventSupported = false; +if (ExecutionEnvironment.canUseDOM) { + // IE9 claims to support the input event but fails to trigger it when + // deleting text, so we ignore its input events. + // IE10+ fire input events to often, such when a placeholder + // changes or when an input with a placeholder is focused. + isInputEventSupported = isEventSupported('input') && (!document.documentMode || document.documentMode > 11); +} + +/** + * (For IE <=11) Replacement getter/setter for the `value` property that gets + * set on the active element. + */ +var newValueProp = { + get: function () { + return activeElementValueProp.get.call(this); + }, + set: function (val) { + // Cast to a string so we can do equality checks. + activeElementValue = '' + val; + activeElementValueProp.set.call(this, val); + } +}; + +/** + * (For IE <=11) Starts tracking propertychange events on the passed-in element + * and override the value property so that we can distinguish user events from + * value changes in JS. + */ +function startWatchingForValueChange(target, targetInst) { + activeElement = target; + activeElementInst = targetInst; + activeElementValue = target.value; + activeElementValueProp = Object.getOwnPropertyDescriptor(target.constructor.prototype, 'value'); + + // Not guarded in a canDefineProperty check: IE8 supports defineProperty only + // on DOM elements + Object.defineProperty(activeElement, 'value', newValueProp); + if (activeElement.attachEvent) { + activeElement.attachEvent('onpropertychange', handlePropertyChange); + } else { + activeElement.addEventListener('propertychange', handlePropertyChange, false); + } +} + +/** + * (For IE <=11) Removes the event listeners from the currently-tracked element, + * if any exists. + */ +function stopWatchingForValueChange() { + if (!activeElement) { + return; + } + + // delete restores the original property definition + delete activeElement.value; + + if (activeElement.detachEvent) { + activeElement.detachEvent('onpropertychange', handlePropertyChange); + } else { + activeElement.removeEventListener('propertychange', handlePropertyChange, false); + } + + activeElement = null; + activeElementInst = null; + activeElementValue = null; + activeElementValueProp = null; +} + +/** + * (For IE <=11) Handles a propertychange event, sending a `change` event if + * the value of the active element has changed. + */ +function handlePropertyChange(nativeEvent) { + if (nativeEvent.propertyName !== 'value') { + return; + } + var value = nativeEvent.srcElement.value; + if (value === activeElementValue) { + return; + } + activeElementValue = value; + + manualDispatchChangeEvent(nativeEvent); +} + +/** + * If a `change` event should be fired, returns the target's ID. + */ +function getTargetInstForInputEvent(topLevelType, targetInst) { + if (topLevelType === 'topInput') { + // In modern browsers (i.e., not IE8 or IE9), the input event is exactly + // what we want so fall through here and trigger an abstract event + return targetInst; + } +} + +function handleEventsForInputEventIE(topLevelType, target, targetInst) { + if (topLevelType === 'topFocus') { + // In IE8, we can capture almost all .value changes by adding a + // propertychange handler and looking for events with propertyName + // equal to 'value' + // In IE9-11, propertychange fires for most input events but is buggy and + // doesn't fire when text is deleted, but conveniently, selectionchange + // appears to fire in all of the remaining cases so we catch those and + // forward the event if the value has changed + // In either case, we don't want to call the event handler if the value + // is changed from JS so we redefine a setter for `.value` that updates + // our activeElementValue variable, allowing us to ignore those changes + // + // stopWatching() should be a noop here but we call it just in case we + // missed a blur event somehow. + stopWatchingForValueChange(); + startWatchingForValueChange(target, targetInst); + } else if (topLevelType === 'topBlur') { + stopWatchingForValueChange(); + } +} + +// For IE8 and IE9. +function getTargetInstForInputEventIE(topLevelType, targetInst) { + if (topLevelType === 'topSelectionChange' || topLevelType === 'topKeyUp' || topLevelType === 'topKeyDown') { + // On the selectionchange event, the target is just document which isn't + // helpful for us so just check activeElement instead. + // + // 99% of the time, keydown and keyup aren't necessary. IE8 fails to fire + // propertychange on the first input event after setting `value` from a + // script and fires only keydown, keypress, keyup. Catching keyup usually + // gets it and catching keydown lets us fire an event for the first + // keystroke if user does a key repeat (it'll be a little delayed: right + // before the second keystroke). Other input methods (e.g., paste) seem to + // fire selectionchange normally. + if (activeElement && activeElement.value !== activeElementValue) { + activeElementValue = activeElement.value; + return activeElementInst; + } + } +} + +/** + * SECTION: handle `click` event + */ +function shouldUseClickEvent(elem) { + // Use the `click` event to detect changes to checkbox and radio inputs. + // This approach works across all browsers, whereas `change` does not fire + // until `blur` in IE8. + return elem.nodeName && elem.nodeName.toLowerCase() === 'input' && (elem.type === 'checkbox' || elem.type === 'radio'); +} + +function getTargetInstForClickEvent(topLevelType, targetInst) { + if (topLevelType === 'topClick') { + return targetInst; + } +} + +function handleControlledInputBlur(inst, node) { + // TODO: In IE, inst is occasionally null. Why? + if (inst == null) { + return; + } + + // Fiber and ReactDOM keep wrapper state in separate places + var state = inst._wrapperState || node._wrapperState; + + if (!state || !state.controlled || node.type !== 'number') { + return; + } + + // If controlled, assign the value attribute to the current value on blur + var value = '' + node.value; + if (node.getAttribute('value') !== value) { + node.setAttribute('value', value); + } +} + +/** + * This plugin creates an `onChange` event that normalizes change events + * across form elements. This event fires at a time when it's possible to + * change the element's value without seeing a flicker. + * + * Supported elements are: + * - input (see `isTextInputElement`) + * - textarea + * - select + */ +var ChangeEventPlugin = { + + eventTypes: eventTypes, + + extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) { + var targetNode = targetInst ? ReactDOMComponentTree.getNodeFromInstance(targetInst) : window; + + var getTargetInstFunc, handleEventFunc; + if (shouldUseChangeEvent(targetNode)) { + if (doesChangeEventBubble) { + getTargetInstFunc = getTargetInstForChangeEvent; + } else { + handleEventFunc = handleEventsForChangeEventIE8; + } + } else if (isTextInputElement(targetNode)) { + if (isInputEventSupported) { + getTargetInstFunc = getTargetInstForInputEvent; + } else { + getTargetInstFunc = getTargetInstForInputEventIE; + handleEventFunc = handleEventsForInputEventIE; + } + } else if (shouldUseClickEvent(targetNode)) { + getTargetInstFunc = getTargetInstForClickEvent; + } + + if (getTargetInstFunc) { + var inst = getTargetInstFunc(topLevelType, targetInst); + if (inst) { + var event = SyntheticEvent.getPooled(eventTypes.change, inst, nativeEvent, nativeEventTarget); + event.type = 'change'; + EventPropagators.accumulateTwoPhaseDispatches(event); + return event; + } + } + + if (handleEventFunc) { + handleEventFunc(topLevelType, targetNode, targetInst); + } + + // When blurring, set the value attribute for number inputs + if (topLevelType === 'topBlur') { + handleControlledInputBlur(targetInst, targetNode); + } + } + +}; + +module.exports = ChangeEventPlugin; + +/***/ }), +/* 131 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var _prodInvariant = __webpack_require__(3); + +var DOMLazyTree = __webpack_require__(20); +var ExecutionEnvironment = __webpack_require__(6); + +var createNodesFromMarkup = __webpack_require__(112); +var emptyFunction = __webpack_require__(9); +var invariant = __webpack_require__(1); + +var Danger = { + + /** + * Replaces a node with a string of markup at its current position within its + * parent. The markup must render into a single root node. + * + * @param {DOMElement} oldChild Child node to replace. + * @param {string} markup Markup to render in place of the child node. + * @internal + */ + dangerouslyReplaceNodeWithMarkup: function (oldChild, markup) { + !ExecutionEnvironment.canUseDOM ? process.env.NODE_ENV !== 'production' ? invariant(false, 'dangerouslyReplaceNodeWithMarkup(...): Cannot render markup in a worker thread. Make sure `window` and `document` are available globally before requiring React when unit testing or use ReactDOMServer.renderToString() for server rendering.') : _prodInvariant('56') : void 0; + !markup ? process.env.NODE_ENV !== 'production' ? invariant(false, 'dangerouslyReplaceNodeWithMarkup(...): Missing markup.') : _prodInvariant('57') : void 0; + !(oldChild.nodeName !== 'HTML') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'dangerouslyReplaceNodeWithMarkup(...): Cannot replace markup of the <html> node. This is because browser quirks make this unreliable and/or slow. If you want to render to the root you must use server rendering. See ReactDOMServer.renderToString().') : _prodInvariant('58') : void 0; + + if (typeof markup === 'string') { + var newChild = createNodesFromMarkup(markup, emptyFunction)[0]; + oldChild.parentNode.replaceChild(newChild, oldChild); + } else { + DOMLazyTree.replaceChildWithTree(oldChild, markup); + } + } + +}; + +module.exports = Danger; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 132 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +/** + * Module that is injectable into `EventPluginHub`, that specifies a + * deterministic ordering of `EventPlugin`s. A convenient way to reason about + * plugins, without having to package every one of them. This is better than + * having plugins be ordered in the same order that they are injected because + * that ordering would be influenced by the packaging order. + * `ResponderEventPlugin` must occur before `SimpleEventPlugin` so that + * preventing default on events is convenient in `SimpleEventPlugin` handlers. + */ + +var DefaultEventPluginOrder = ['ResponderEventPlugin', 'SimpleEventPlugin', 'TapEventPlugin', 'EnterLeaveEventPlugin', 'ChangeEventPlugin', 'SelectEventPlugin', 'BeforeInputEventPlugin']; + +module.exports = DefaultEventPluginOrder; + +/***/ }), +/* 133 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var EventPropagators = __webpack_require__(27); +var ReactDOMComponentTree = __webpack_require__(5); +var SyntheticMouseEvent = __webpack_require__(33); + +var eventTypes = { + mouseEnter: { + registrationName: 'onMouseEnter', + dependencies: ['topMouseOut', 'topMouseOver'] + }, + mouseLeave: { + registrationName: 'onMouseLeave', + dependencies: ['topMouseOut', 'topMouseOver'] + } +}; + +var EnterLeaveEventPlugin = { + + eventTypes: eventTypes, + + /** + * For almost every interaction we care about, there will be both a top-level + * `mouseover` and `mouseout` event that occurs. Only use `mouseout` so that + * we do not extract duplicate events. However, moving the mouse into the + * browser from outside will not fire a `mouseout` event. In this case, we use + * the `mouseover` top-level event. + */ + extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) { + if (topLevelType === 'topMouseOver' && (nativeEvent.relatedTarget || nativeEvent.fromElement)) { + return null; + } + if (topLevelType !== 'topMouseOut' && topLevelType !== 'topMouseOver') { + // Must not be a mouse in or mouse out - ignoring. + return null; + } + + var win; + if (nativeEventTarget.window === nativeEventTarget) { + // `nativeEventTarget` is probably a window object. + win = nativeEventTarget; + } else { + // TODO: Figure out why `ownerDocument` is sometimes undefined in IE8. + var doc = nativeEventTarget.ownerDocument; + if (doc) { + win = doc.defaultView || doc.parentWindow; + } else { + win = window; + } + } + + var from; + var to; + if (topLevelType === 'topMouseOut') { + from = targetInst; + var related = nativeEvent.relatedTarget || nativeEvent.toElement; + to = related ? ReactDOMComponentTree.getClosestInstanceFromNode(related) : null; + } else { + // Moving to a node from outside the window. + from = null; + to = targetInst; + } + + if (from === to) { + // Nothing pertains to our managed components. + return null; + } + + var fromNode = from == null ? win : ReactDOMComponentTree.getNodeFromInstance(from); + var toNode = to == null ? win : ReactDOMComponentTree.getNodeFromInstance(to); + + var leave = SyntheticMouseEvent.getPooled(eventTypes.mouseLeave, from, nativeEvent, nativeEventTarget); + leave.type = 'mouseleave'; + leave.target = fromNode; + leave.relatedTarget = toNode; + + var enter = SyntheticMouseEvent.getPooled(eventTypes.mouseEnter, to, nativeEvent, nativeEventTarget); + enter.type = 'mouseenter'; + enter.target = toNode; + enter.relatedTarget = fromNode; + + EventPropagators.accumulateEnterLeaveDispatches(leave, enter, from, to); + + return [leave, enter]; + } + +}; + +module.exports = EnterLeaveEventPlugin; + +/***/ }), +/* 134 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var _assign = __webpack_require__(4); + +var PooledClass = __webpack_require__(14); + +var getTextContentAccessor = __webpack_require__(83); + +/** + * This helper class stores information about text content of a target node, + * allowing comparison of content before and after a given event. + * + * Identify the node where selection currently begins, then observe + * both its text content and its current position in the DOM. Since the + * browser may natively replace the target node during composition, we can + * use its position to find its replacement. + * + * @param {DOMEventTarget} root + */ +function FallbackCompositionState(root) { + this._root = root; + this._startText = this.getText(); + this._fallbackText = null; +} + +_assign(FallbackCompositionState.prototype, { + destructor: function () { + this._root = null; + this._startText = null; + this._fallbackText = null; + }, + + /** + * Get current text of input. + * + * @return {string} + */ + getText: function () { + if ('value' in this._root) { + return this._root.value; + } + return this._root[getTextContentAccessor()]; + }, + + /** + * Determine the differing substring between the initially stored + * text content and the current content. + * + * @return {string} + */ + getData: function () { + if (this._fallbackText) { + return this._fallbackText; + } + + var start; + var startValue = this._startText; + var startLength = startValue.length; + var end; + var endValue = this.getText(); + var endLength = endValue.length; + + for (start = 0; start < startLength; start++) { + if (startValue[start] !== endValue[start]) { + break; + } + } + + var minEnd = startLength - start; + for (end = 1; end <= minEnd; end++) { + if (startValue[startLength - end] !== endValue[endLength - end]) { + break; + } + } + + var sliceTail = end > 1 ? 1 - end : undefined; + this._fallbackText = endValue.slice(start, sliceTail); + return this._fallbackText; + } +}); + +PooledClass.addPoolingTo(FallbackCompositionState); + +module.exports = FallbackCompositionState; + +/***/ }), +/* 135 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var DOMProperty = __webpack_require__(13); + +var MUST_USE_PROPERTY = DOMProperty.injection.MUST_USE_PROPERTY; +var HAS_BOOLEAN_VALUE = DOMProperty.injection.HAS_BOOLEAN_VALUE; +var HAS_NUMERIC_VALUE = DOMProperty.injection.HAS_NUMERIC_VALUE; +var HAS_POSITIVE_NUMERIC_VALUE = DOMProperty.injection.HAS_POSITIVE_NUMERIC_VALUE; +var HAS_OVERLOADED_BOOLEAN_VALUE = DOMProperty.injection.HAS_OVERLOADED_BOOLEAN_VALUE; + +var HTMLDOMPropertyConfig = { + isCustomAttribute: RegExp.prototype.test.bind(new RegExp('^(data|aria)-[' + DOMProperty.ATTRIBUTE_NAME_CHAR + ']*$')), + Properties: { + /** + * Standard Properties + */ + accept: 0, + acceptCharset: 0, + accessKey: 0, + action: 0, + allowFullScreen: HAS_BOOLEAN_VALUE, + allowTransparency: 0, + alt: 0, + // specifies target context for links with `preload` type + as: 0, + async: HAS_BOOLEAN_VALUE, + autoComplete: 0, + // autoFocus is polyfilled/normalized by AutoFocusUtils + // autoFocus: HAS_BOOLEAN_VALUE, + autoPlay: HAS_BOOLEAN_VALUE, + capture: HAS_BOOLEAN_VALUE, + cellPadding: 0, + cellSpacing: 0, + charSet: 0, + challenge: 0, + checked: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE, + cite: 0, + classID: 0, + className: 0, + cols: HAS_POSITIVE_NUMERIC_VALUE, + colSpan: 0, + content: 0, + contentEditable: 0, + contextMenu: 0, + controls: HAS_BOOLEAN_VALUE, + coords: 0, + crossOrigin: 0, + data: 0, // For `<object />` acts as `src`. + dateTime: 0, + 'default': HAS_BOOLEAN_VALUE, + defer: HAS_BOOLEAN_VALUE, + dir: 0, + disabled: HAS_BOOLEAN_VALUE, + download: HAS_OVERLOADED_BOOLEAN_VALUE, + draggable: 0, + encType: 0, + form: 0, + formAction: 0, + formEncType: 0, + formMethod: 0, + formNoValidate: HAS_BOOLEAN_VALUE, + formTarget: 0, + frameBorder: 0, + headers: 0, + height: 0, + hidden: HAS_BOOLEAN_VALUE, + high: 0, + href: 0, + hrefLang: 0, + htmlFor: 0, + httpEquiv: 0, + icon: 0, + id: 0, + inputMode: 0, + integrity: 0, + is: 0, + keyParams: 0, + keyType: 0, + kind: 0, + label: 0, + lang: 0, + list: 0, + loop: HAS_BOOLEAN_VALUE, + low: 0, + manifest: 0, + marginHeight: 0, + marginWidth: 0, + max: 0, + maxLength: 0, + media: 0, + mediaGroup: 0, + method: 0, + min: 0, + minLength: 0, + // Caution; `option.selected` is not updated if `select.multiple` is + // disabled with `removeAttribute`. + multiple: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE, + muted: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE, + name: 0, + nonce: 0, + noValidate: HAS_BOOLEAN_VALUE, + open: HAS_BOOLEAN_VALUE, + optimum: 0, + pattern: 0, + placeholder: 0, + playsInline: HAS_BOOLEAN_VALUE, + poster: 0, + preload: 0, + profile: 0, + radioGroup: 0, + readOnly: HAS_BOOLEAN_VALUE, + referrerPolicy: 0, + rel: 0, + required: HAS_BOOLEAN_VALUE, + reversed: HAS_BOOLEAN_VALUE, + role: 0, + rows: HAS_POSITIVE_NUMERIC_VALUE, + rowSpan: HAS_NUMERIC_VALUE, + sandbox: 0, + scope: 0, + scoped: HAS_BOOLEAN_VALUE, + scrolling: 0, + seamless: HAS_BOOLEAN_VALUE, + selected: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE, + shape: 0, + size: HAS_POSITIVE_NUMERIC_VALUE, + sizes: 0, + span: HAS_POSITIVE_NUMERIC_VALUE, + spellCheck: 0, + src: 0, + srcDoc: 0, + srcLang: 0, + srcSet: 0, + start: HAS_NUMERIC_VALUE, + step: 0, + style: 0, + summary: 0, + tabIndex: 0, + target: 0, + title: 0, + // Setting .type throws on non-<input> tags + type: 0, + useMap: 0, + value: 0, + width: 0, + wmode: 0, + wrap: 0, + + /** + * RDFa Properties + */ + about: 0, + datatype: 0, + inlist: 0, + prefix: 0, + // property is also supported for OpenGraph in meta tags. + property: 0, + resource: 0, + 'typeof': 0, + vocab: 0, + + /** + * Non-standard Properties + */ + // autoCapitalize and autoCorrect are supported in Mobile Safari for + // keyboard hints. + autoCapitalize: 0, + autoCorrect: 0, + // autoSave allows WebKit/Blink to persist values of input fields on page reloads + autoSave: 0, + // color is for Safari mask-icon link + color: 0, + // itemProp, itemScope, itemType are for + // Microdata support. See http://schema.org/docs/gs.html + itemProp: 0, + itemScope: HAS_BOOLEAN_VALUE, + itemType: 0, + // itemID and itemRef are for Microdata support as well but + // only specified in the WHATWG spec document. See + // https://html.spec.whatwg.org/multipage/microdata.html#microdata-dom-api + itemID: 0, + itemRef: 0, + // results show looking glass icon and recent searches on input + // search fields in WebKit/Blink + results: 0, + // IE-only attribute that specifies security restrictions on an iframe + // as an alternative to the sandbox attribute on IE<10 + security: 0, + // IE-only attribute that controls focus behavior + unselectable: 0 + }, + DOMAttributeNames: { + acceptCharset: 'accept-charset', + className: 'class', + htmlFor: 'for', + httpEquiv: 'http-equiv' + }, + DOMPropertyNames: {}, + DOMMutationMethods: { + value: function (node, value) { + if (value == null) { + return node.removeAttribute('value'); + } + + // Number inputs get special treatment due to some edge cases in + // Chrome. Let everything else assign the value attribute as normal. + // https://github.com/facebook/react/issues/7253#issuecomment-236074326 + if (node.type !== 'number' || node.hasAttribute('value') === false) { + node.setAttribute('value', '' + value); + } else if (node.validity && !node.validity.badInput && node.ownerDocument.activeElement !== node) { + // Don't assign an attribute if validation reports bad + // input. Chrome will clear the value. Additionally, don't + // operate on inputs that have focus, otherwise Chrome might + // strip off trailing decimal places and cause the user's + // cursor position to jump to the beginning of the input. + // + // In ReactDOMInput, we have an onBlur event that will trigger + // this function again when focus is lost. + node.setAttribute('value', '' + value); + } + } + } +}; + +module.exports = HTMLDOMPropertyConfig; + +/***/ }), +/* 136 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2014-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var ReactReconciler = __webpack_require__(21); + +var instantiateReactComponent = __webpack_require__(84); +var KeyEscapeUtils = __webpack_require__(45); +var shouldUpdateReactComponent = __webpack_require__(55); +var traverseAllChildren = __webpack_require__(87); +var warning = __webpack_require__(2); + +var ReactComponentTreeHook; + +if (typeof process !== 'undefined' && process.env && process.env.NODE_ENV === 'test') { + // Temporary hack. + // Inline requires don't work well with Jest: + // https://github.com/facebook/react/issues/7240 + // Remove the inline requires when we don't need them anymore: + // https://github.com/facebook/react/pull/7178 + ReactComponentTreeHook = __webpack_require__(7); +} + +function instantiateChild(childInstances, child, name, selfDebugID) { + // We found a component instance. + var keyUnique = childInstances[name] === undefined; + if (process.env.NODE_ENV !== 'production') { + if (!ReactComponentTreeHook) { + ReactComponentTreeHook = __webpack_require__(7); + } + if (!keyUnique) { + process.env.NODE_ENV !== 'production' ? warning(false, 'flattenChildren(...): Encountered two children with the same key, ' + '`%s`. Child keys must be unique; when two children share a key, only ' + 'the first child will be used.%s', KeyEscapeUtils.unescape(name), ReactComponentTreeHook.getStackAddendumByID(selfDebugID)) : void 0; + } + } + if (child != null && keyUnique) { + childInstances[name] = instantiateReactComponent(child, true); + } +} + +/** + * ReactChildReconciler provides helpers for initializing or updating a set of + * children. Its output is suitable for passing it onto ReactMultiChild which + * does diffed reordering and insertion. + */ +var ReactChildReconciler = { + /** + * Generates a "mount image" for each of the supplied children. In the case + * of `ReactDOMComponent`, a mount image is a string of markup. + * + * @param {?object} nestedChildNodes Nested child maps. + * @return {?object} A set of child instances. + * @internal + */ + instantiateChildren: function (nestedChildNodes, transaction, context, selfDebugID // 0 in production and for roots + ) { + if (nestedChildNodes == null) { + return null; + } + var childInstances = {}; + + if (process.env.NODE_ENV !== 'production') { + traverseAllChildren(nestedChildNodes, function (childInsts, child, name) { + return instantiateChild(childInsts, child, name, selfDebugID); + }, childInstances); + } else { + traverseAllChildren(nestedChildNodes, instantiateChild, childInstances); + } + return childInstances; + }, + + /** + * Updates the rendered children and returns a new set of children. + * + * @param {?object} prevChildren Previously initialized set of children. + * @param {?object} nextChildren Flat child element maps. + * @param {ReactReconcileTransaction} transaction + * @param {object} context + * @return {?object} A new set of child instances. + * @internal + */ + updateChildren: function (prevChildren, nextChildren, mountImages, removedNodes, transaction, hostParent, hostContainerInfo, context, selfDebugID // 0 in production and for roots + ) { + // We currently don't have a way to track moves here but if we use iterators + // instead of for..in we can zip the iterators and check if an item has + // moved. + // TODO: If nothing has changed, return the prevChildren object so that we + // can quickly bailout if nothing has changed. + if (!nextChildren && !prevChildren) { + return; + } + var name; + var prevChild; + for (name in nextChildren) { + if (!nextChildren.hasOwnProperty(name)) { + continue; + } + prevChild = prevChildren && prevChildren[name]; + var prevElement = prevChild && prevChild._currentElement; + var nextElement = nextChildren[name]; + if (prevChild != null && shouldUpdateReactComponent(prevElement, nextElement)) { + ReactReconciler.receiveComponent(prevChild, nextElement, transaction, context); + nextChildren[name] = prevChild; + } else { + if (prevChild) { + removedNodes[name] = ReactReconciler.getHostNode(prevChild); + ReactReconciler.unmountComponent(prevChild, false); + } + // The child must be instantiated before it's mounted. + var nextChildInstance = instantiateReactComponent(nextElement, true); + nextChildren[name] = nextChildInstance; + // Creating mount image now ensures refs are resolved in right order + // (see https://github.com/facebook/react/pull/7101 for explanation). + var nextChildMountImage = ReactReconciler.mountComponent(nextChildInstance, transaction, hostParent, hostContainerInfo, context, selfDebugID); + mountImages.push(nextChildMountImage); + } + } + // Unmount children that are no longer present. + for (name in prevChildren) { + if (prevChildren.hasOwnProperty(name) && !(nextChildren && nextChildren.hasOwnProperty(name))) { + prevChild = prevChildren[name]; + removedNodes[name] = ReactReconciler.getHostNode(prevChild); + ReactReconciler.unmountComponent(prevChild, false); + } + } + }, + + /** + * Unmounts all rendered children. This should be used to clean up children + * when this component is unmounted. + * + * @param {?object} renderedChildren Previously initialized set of children. + * @internal + */ + unmountChildren: function (renderedChildren, safely) { + for (var name in renderedChildren) { + if (renderedChildren.hasOwnProperty(name)) { + var renderedChild = renderedChildren[name]; + ReactReconciler.unmountComponent(renderedChild, safely); + } + } + } + +}; + +module.exports = ReactChildReconciler; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 137 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var DOMChildrenOperations = __webpack_require__(42); +var ReactDOMIDOperations = __webpack_require__(144); + +/** + * Abstracts away all functionality of the reconciler that requires knowledge of + * the browser context. TODO: These callers should be refactored to avoid the + * need for this injection. + */ +var ReactComponentBrowserEnvironment = { + + processChildrenUpdates: ReactDOMIDOperations.dangerouslyProcessChildrenUpdates, + + replaceNodeWithMarkup: DOMChildrenOperations.dangerouslyReplaceNodeWithMarkup + +}; + +module.exports = ReactComponentBrowserEnvironment; + +/***/ }), +/* 138 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var _prodInvariant = __webpack_require__(3), + _assign = __webpack_require__(4); + +var React = __webpack_require__(22); +var ReactComponentEnvironment = __webpack_require__(47); +var ReactCurrentOwner = __webpack_require__(11); +var ReactErrorUtils = __webpack_require__(48); +var ReactInstanceMap = __webpack_require__(28); +var ReactInstrumentation = __webpack_require__(8); +var ReactNodeTypes = __webpack_require__(77); +var ReactReconciler = __webpack_require__(21); + +if (process.env.NODE_ENV !== 'production') { + var checkReactTypeSpec = __webpack_require__(186); +} + +var emptyObject = __webpack_require__(25); +var invariant = __webpack_require__(1); +var shallowEqual = __webpack_require__(40); +var shouldUpdateReactComponent = __webpack_require__(55); +var warning = __webpack_require__(2); + +var CompositeTypes = { + ImpureClass: 0, + PureClass: 1, + StatelessFunctional: 2 +}; + +function StatelessComponent(Component) {} +StatelessComponent.prototype.render = function () { + var Component = ReactInstanceMap.get(this)._currentElement.type; + var element = Component(this.props, this.context, this.updater); + warnIfInvalidElement(Component, element); + return element; +}; + +function warnIfInvalidElement(Component, element) { + if (process.env.NODE_ENV !== 'production') { + process.env.NODE_ENV !== 'production' ? warning(element === null || element === false || React.isValidElement(element), '%s(...): A valid React element (or null) must be returned. You may have ' + 'returned undefined, an array or some other invalid object.', Component.displayName || Component.name || 'Component') : void 0; + process.env.NODE_ENV !== 'production' ? warning(!Component.childContextTypes, '%s(...): childContextTypes cannot be defined on a functional component.', Component.displayName || Component.name || 'Component') : void 0; + } +} + +function shouldConstruct(Component) { + return !!(Component.prototype && Component.prototype.isReactComponent); +} + +function isPureComponent(Component) { + return !!(Component.prototype && Component.prototype.isPureReactComponent); +} + +// Separated into a function to contain deoptimizations caused by try/finally. +function measureLifeCyclePerf(fn, debugID, timerType) { + if (debugID === 0) { + // Top-level wrappers (see ReactMount) and empty components (see + // ReactDOMEmptyComponent) are invisible to hooks and devtools. + // Both are implementation details that should go away in the future. + return fn(); + } + + ReactInstrumentation.debugTool.onBeginLifeCycleTimer(debugID, timerType); + try { + return fn(); + } finally { + ReactInstrumentation.debugTool.onEndLifeCycleTimer(debugID, timerType); + } +} + +/** + * ------------------ The Life-Cycle of a Composite Component ------------------ + * + * - constructor: Initialization of state. The instance is now retained. + * - componentWillMount + * - render + * - [children's constructors] + * - [children's componentWillMount and render] + * - [children's componentDidMount] + * - componentDidMount + * + * Update Phases: + * - componentWillReceiveProps (only called if parent updated) + * - shouldComponentUpdate + * - componentWillUpdate + * - render + * - [children's constructors or receive props phases] + * - componentDidUpdate + * + * - componentWillUnmount + * - [children's componentWillUnmount] + * - [children destroyed] + * - (destroyed): The instance is now blank, released by React and ready for GC. + * + * ----------------------------------------------------------------------------- + */ + +/** + * An incrementing ID assigned to each component when it is mounted. This is + * used to enforce the order in which `ReactUpdates` updates dirty components. + * + * @private + */ +var nextMountID = 1; + +/** + * @lends {ReactCompositeComponent.prototype} + */ +var ReactCompositeComponent = { + + /** + * Base constructor for all composite component. + * + * @param {ReactElement} element + * @final + * @internal + */ + construct: function (element) { + this._currentElement = element; + this._rootNodeID = 0; + this._compositeType = null; + this._instance = null; + this._hostParent = null; + this._hostContainerInfo = null; + + // See ReactUpdateQueue + this._updateBatchNumber = null; + this._pendingElement = null; + this._pendingStateQueue = null; + this._pendingReplaceState = false; + this._pendingForceUpdate = false; + + this._renderedNodeType = null; + this._renderedComponent = null; + this._context = null; + this._mountOrder = 0; + this._topLevelWrapper = null; + + // See ReactUpdates and ReactUpdateQueue. + this._pendingCallbacks = null; + + // ComponentWillUnmount shall only be called once + this._calledComponentWillUnmount = false; + + if (process.env.NODE_ENV !== 'production') { + this._warnedAboutRefsInRender = false; + } + }, + + /** + * Initializes the component, renders markup, and registers event listeners. + * + * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction + * @param {?object} hostParent + * @param {?object} hostContainerInfo + * @param {?object} context + * @return {?string} Rendered markup to be inserted into the DOM. + * @final + * @internal + */ + mountComponent: function (transaction, hostParent, hostContainerInfo, context) { + var _this = this; + + this._context = context; + this._mountOrder = nextMountID++; + this._hostParent = hostParent; + this._hostContainerInfo = hostContainerInfo; + + var publicProps = this._currentElement.props; + var publicContext = this._processContext(context); + + var Component = this._currentElement.type; + + var updateQueue = transaction.getUpdateQueue(); + + // Initialize the public class + var doConstruct = shouldConstruct(Component); + var inst = this._constructComponent(doConstruct, publicProps, publicContext, updateQueue); + var renderedElement; + + // Support functional components + if (!doConstruct && (inst == null || inst.render == null)) { + renderedElement = inst; + warnIfInvalidElement(Component, renderedElement); + !(inst === null || inst === false || React.isValidElement(inst)) ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s(...): A valid React element (or null) must be returned. You may have returned undefined, an array or some other invalid object.', Component.displayName || Component.name || 'Component') : _prodInvariant('105', Component.displayName || Component.name || 'Component') : void 0; + inst = new StatelessComponent(Component); + this._compositeType = CompositeTypes.StatelessFunctional; + } else { + if (isPureComponent(Component)) { + this._compositeType = CompositeTypes.PureClass; + } else { + this._compositeType = CompositeTypes.ImpureClass; + } + } + + if (process.env.NODE_ENV !== 'production') { + // This will throw later in _renderValidatedComponent, but add an early + // warning now to help debugging + if (inst.render == null) { + process.env.NODE_ENV !== 'production' ? warning(false, '%s(...): No `render` method found on the returned component ' + 'instance: you may have forgotten to define `render`.', Component.displayName || Component.name || 'Component') : void 0; + } + + var propsMutated = inst.props !== publicProps; + var componentName = Component.displayName || Component.name || 'Component'; + + process.env.NODE_ENV !== 'production' ? warning(inst.props === undefined || !propsMutated, '%s(...): When calling super() in `%s`, make sure to pass ' + 'up the same props that your component\'s constructor was passed.', componentName, componentName) : void 0; + } + + // These should be set up in the constructor, but as a convenience for + // simpler class abstractions, we set them up after the fact. + inst.props = publicProps; + inst.context = publicContext; + inst.refs = emptyObject; + inst.updater = updateQueue; + + this._instance = inst; + + // Store a reference from the instance back to the internal representation + ReactInstanceMap.set(inst, this); + + if (process.env.NODE_ENV !== 'production') { + // Since plain JS classes are defined without any special initialization + // logic, we can not catch common errors early. Therefore, we have to + // catch them here, at initialization time, instead. + process.env.NODE_ENV !== 'production' ? warning(!inst.getInitialState || inst.getInitialState.isReactClassApproved || inst.state, 'getInitialState was defined on %s, a plain JavaScript class. ' + 'This is only supported for classes created using React.createClass. ' + 'Did you mean to define a state property instead?', this.getName() || 'a component') : void 0; + process.env.NODE_ENV !== 'production' ? warning(!inst.getDefaultProps || inst.getDefaultProps.isReactClassApproved, 'getDefaultProps was defined on %s, a plain JavaScript class. ' + 'This is only supported for classes created using React.createClass. ' + 'Use a static property to define defaultProps instead.', this.getName() || 'a component') : void 0; + process.env.NODE_ENV !== 'production' ? warning(!inst.propTypes, 'propTypes was defined as an instance property on %s. Use a static ' + 'property to define propTypes instead.', this.getName() || 'a component') : void 0; + process.env.NODE_ENV !== 'production' ? warning(!inst.contextTypes, 'contextTypes was defined as an instance property on %s. Use a ' + 'static property to define contextTypes instead.', this.getName() || 'a component') : void 0; + process.env.NODE_ENV !== 'production' ? warning(typeof inst.componentShouldUpdate !== 'function', '%s has a method called ' + 'componentShouldUpdate(). Did you mean shouldComponentUpdate()? ' + 'The name is phrased as a question because the function is ' + 'expected to return a value.', this.getName() || 'A component') : void 0; + process.env.NODE_ENV !== 'production' ? warning(typeof inst.componentDidUnmount !== 'function', '%s has a method called ' + 'componentDidUnmount(). But there is no such lifecycle method. ' + 'Did you mean componentWillUnmount()?', this.getName() || 'A component') : void 0; + process.env.NODE_ENV !== 'production' ? warning(typeof inst.componentWillRecieveProps !== 'function', '%s has a method called ' + 'componentWillRecieveProps(). Did you mean componentWillReceiveProps()?', this.getName() || 'A component') : void 0; + } + + var initialState = inst.state; + if (initialState === undefined) { + inst.state = initialState = null; + } + !(typeof initialState === 'object' && !Array.isArray(initialState)) ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s.state: must be set to an object or null', this.getName() || 'ReactCompositeComponent') : _prodInvariant('106', this.getName() || 'ReactCompositeComponent') : void 0; + + this._pendingStateQueue = null; + this._pendingReplaceState = false; + this._pendingForceUpdate = false; + + var markup; + if (inst.unstable_handleError) { + markup = this.performInitialMountWithErrorHandling(renderedElement, hostParent, hostContainerInfo, transaction, context); + } else { + markup = this.performInitialMount(renderedElement, hostParent, hostContainerInfo, transaction, context); + } + + if (inst.componentDidMount) { + if (process.env.NODE_ENV !== 'production') { + transaction.getReactMountReady().enqueue(function () { + measureLifeCyclePerf(function () { + return inst.componentDidMount(); + }, _this._debugID, 'componentDidMount'); + }); + } else { + transaction.getReactMountReady().enqueue(inst.componentDidMount, inst); + } + } + + return markup; + }, + + _constructComponent: function (doConstruct, publicProps, publicContext, updateQueue) { + if (process.env.NODE_ENV !== 'production') { + ReactCurrentOwner.current = this; + try { + return this._constructComponentWithoutOwner(doConstruct, publicProps, publicContext, updateQueue); + } finally { + ReactCurrentOwner.current = null; + } + } else { + return this._constructComponentWithoutOwner(doConstruct, publicProps, publicContext, updateQueue); + } + }, + + _constructComponentWithoutOwner: function (doConstruct, publicProps, publicContext, updateQueue) { + var Component = this._currentElement.type; + + if (doConstruct) { + if (process.env.NODE_ENV !== 'production') { + return measureLifeCyclePerf(function () { + return new Component(publicProps, publicContext, updateQueue); + }, this._debugID, 'ctor'); + } else { + return new Component(publicProps, publicContext, updateQueue); + } + } + + // This can still be an instance in case of factory components + // but we'll count this as time spent rendering as the more common case. + if (process.env.NODE_ENV !== 'production') { + return measureLifeCyclePerf(function () { + return Component(publicProps, publicContext, updateQueue); + }, this._debugID, 'render'); + } else { + return Component(publicProps, publicContext, updateQueue); + } + }, + + performInitialMountWithErrorHandling: function (renderedElement, hostParent, hostContainerInfo, transaction, context) { + var markup; + var checkpoint = transaction.checkpoint(); + try { + markup = this.performInitialMount(renderedElement, hostParent, hostContainerInfo, transaction, context); + } catch (e) { + // Roll back to checkpoint, handle error (which may add items to the transaction), and take a new checkpoint + transaction.rollback(checkpoint); + this._instance.unstable_handleError(e); + if (this._pendingStateQueue) { + this._instance.state = this._processPendingState(this._instance.props, this._instance.context); + } + checkpoint = transaction.checkpoint(); + + this._renderedComponent.unmountComponent(true); + transaction.rollback(checkpoint); + + // Try again - we've informed the component about the error, so they can render an error message this time. + // If this throws again, the error will bubble up (and can be caught by a higher error boundary). + markup = this.performInitialMount(renderedElement, hostParent, hostContainerInfo, transaction, context); + } + return markup; + }, + + performInitialMount: function (renderedElement, hostParent, hostContainerInfo, transaction, context) { + var inst = this._instance; + + var debugID = 0; + if (process.env.NODE_ENV !== 'production') { + debugID = this._debugID; + } + + if (inst.componentWillMount) { + if (process.env.NODE_ENV !== 'production') { + measureLifeCyclePerf(function () { + return inst.componentWillMount(); + }, debugID, 'componentWillMount'); + } else { + inst.componentWillMount(); + } + // When mounting, calls to `setState` by `componentWillMount` will set + // `this._pendingStateQueue` without triggering a re-render. + if (this._pendingStateQueue) { + inst.state = this._processPendingState(inst.props, inst.context); + } + } + + // If not a stateless component, we now render + if (renderedElement === undefined) { + renderedElement = this._renderValidatedComponent(); + } + + var nodeType = ReactNodeTypes.getType(renderedElement); + this._renderedNodeType = nodeType; + var child = this._instantiateReactComponent(renderedElement, nodeType !== ReactNodeTypes.EMPTY /* shouldHaveDebugID */ + ); + this._renderedComponent = child; + + var markup = ReactReconciler.mountComponent(child, transaction, hostParent, hostContainerInfo, this._processChildContext(context), debugID); + + if (process.env.NODE_ENV !== 'production') { + if (debugID !== 0) { + var childDebugIDs = child._debugID !== 0 ? [child._debugID] : []; + ReactInstrumentation.debugTool.onSetChildren(debugID, childDebugIDs); + } + } + + return markup; + }, + + getHostNode: function () { + return ReactReconciler.getHostNode(this._renderedComponent); + }, + + /** + * Releases any resources allocated by `mountComponent`. + * + * @final + * @internal + */ + unmountComponent: function (safely) { + if (!this._renderedComponent) { + return; + } + + var inst = this._instance; + + if (inst.componentWillUnmount && !inst._calledComponentWillUnmount) { + inst._calledComponentWillUnmount = true; + + if (safely) { + var name = this.getName() + '.componentWillUnmount()'; + ReactErrorUtils.invokeGuardedCallback(name, inst.componentWillUnmount.bind(inst)); + } else { + if (process.env.NODE_ENV !== 'production') { + measureLifeCyclePerf(function () { + return inst.componentWillUnmount(); + }, this._debugID, 'componentWillUnmount'); + } else { + inst.componentWillUnmount(); + } + } + } + + if (this._renderedComponent) { + ReactReconciler.unmountComponent(this._renderedComponent, safely); + this._renderedNodeType = null; + this._renderedComponent = null; + this._instance = null; + } + + // Reset pending fields + // Even if this component is scheduled for another update in ReactUpdates, + // it would still be ignored because these fields are reset. + this._pendingStateQueue = null; + this._pendingReplaceState = false; + this._pendingForceUpdate = false; + this._pendingCallbacks = null; + this._pendingElement = null; + + // These fields do not really need to be reset since this object is no + // longer accessible. + this._context = null; + this._rootNodeID = 0; + this._topLevelWrapper = null; + + // Delete the reference from the instance to this internal representation + // which allow the internals to be properly cleaned up even if the user + // leaks a reference to the public instance. + ReactInstanceMap.remove(inst); + + // Some existing components rely on inst.props even after they've been + // destroyed (in event handlers). + // TODO: inst.props = null; + // TODO: inst.state = null; + // TODO: inst.context = null; + }, + + /** + * Filters the context object to only contain keys specified in + * `contextTypes` + * + * @param {object} context + * @return {?object} + * @private + */ + _maskContext: function (context) { + var Component = this._currentElement.type; + var contextTypes = Component.contextTypes; + if (!contextTypes) { + return emptyObject; + } + var maskedContext = {}; + for (var contextName in contextTypes) { + maskedContext[contextName] = context[contextName]; + } + return maskedContext; + }, + + /** + * Filters the context object to only contain keys specified in + * `contextTypes`, and asserts that they are valid. + * + * @param {object} context + * @return {?object} + * @private + */ + _processContext: function (context) { + var maskedContext = this._maskContext(context); + if (process.env.NODE_ENV !== 'production') { + var Component = this._currentElement.type; + if (Component.contextTypes) { + this._checkContextTypes(Component.contextTypes, maskedContext, 'context'); + } + } + return maskedContext; + }, + + /** + * @param {object} currentContext + * @return {object} + * @private + */ + _processChildContext: function (currentContext) { + var Component = this._currentElement.type; + var inst = this._instance; + var childContext; + + if (inst.getChildContext) { + if (process.env.NODE_ENV !== 'production') { + ReactInstrumentation.debugTool.onBeginProcessingChildContext(); + try { + childContext = inst.getChildContext(); + } finally { + ReactInstrumentation.debugTool.onEndProcessingChildContext(); + } + } else { + childContext = inst.getChildContext(); + } + } + + if (childContext) { + !(typeof Component.childContextTypes === 'object') ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s.getChildContext(): childContextTypes must be defined in order to use getChildContext().', this.getName() || 'ReactCompositeComponent') : _prodInvariant('107', this.getName() || 'ReactCompositeComponent') : void 0; + if (process.env.NODE_ENV !== 'production') { + this._checkContextTypes(Component.childContextTypes, childContext, 'child context'); + } + for (var name in childContext) { + !(name in Component.childContextTypes) ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s.getChildContext(): key "%s" is not defined in childContextTypes.', this.getName() || 'ReactCompositeComponent', name) : _prodInvariant('108', this.getName() || 'ReactCompositeComponent', name) : void 0; + } + return _assign({}, currentContext, childContext); + } + return currentContext; + }, + + /** + * Assert that the context types are valid + * + * @param {object} typeSpecs Map of context field to a ReactPropType + * @param {object} values Runtime values that need to be type-checked + * @param {string} location e.g. "prop", "context", "child context" + * @private + */ + _checkContextTypes: function (typeSpecs, values, location) { + if (process.env.NODE_ENV !== 'production') { + checkReactTypeSpec(typeSpecs, values, location, this.getName(), null, this._debugID); + } + }, + + receiveComponent: function (nextElement, transaction, nextContext) { + var prevElement = this._currentElement; + var prevContext = this._context; + + this._pendingElement = null; + + this.updateComponent(transaction, prevElement, nextElement, prevContext, nextContext); + }, + + /** + * If any of `_pendingElement`, `_pendingStateQueue`, or `_pendingForceUpdate` + * is set, update the component. + * + * @param {ReactReconcileTransaction} transaction + * @internal + */ + performUpdateIfNecessary: function (transaction) { + if (this._pendingElement != null) { + ReactReconciler.receiveComponent(this, this._pendingElement, transaction, this._context); + } else if (this._pendingStateQueue !== null || this._pendingForceUpdate) { + this.updateComponent(transaction, this._currentElement, this._currentElement, this._context, this._context); + } else { + this._updateBatchNumber = null; + } + }, + + /** + * Perform an update to a mounted component. The componentWillReceiveProps and + * shouldComponentUpdate methods are called, then (assuming the update isn't + * skipped) the remaining update lifecycle methods are called and the DOM + * representation is updated. + * + * By default, this implements React's rendering and reconciliation algorithm. + * Sophisticated clients may wish to override this. + * + * @param {ReactReconcileTransaction} transaction + * @param {ReactElement} prevParentElement + * @param {ReactElement} nextParentElement + * @internal + * @overridable + */ + updateComponent: function (transaction, prevParentElement, nextParentElement, prevUnmaskedContext, nextUnmaskedContext) { + var inst = this._instance; + !(inst != null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Attempted to update component `%s` that has already been unmounted (or failed to mount).', this.getName() || 'ReactCompositeComponent') : _prodInvariant('136', this.getName() || 'ReactCompositeComponent') : void 0; + + var willReceive = false; + var nextContext; + + // Determine if the context has changed or not + if (this._context === nextUnmaskedContext) { + nextContext = inst.context; + } else { + nextContext = this._processContext(nextUnmaskedContext); + willReceive = true; + } + + var prevProps = prevParentElement.props; + var nextProps = nextParentElement.props; + + // Not a simple state update but a props update + if (prevParentElement !== nextParentElement) { + willReceive = true; + } + + // An update here will schedule an update but immediately set + // _pendingStateQueue which will ensure that any state updates gets + // immediately reconciled instead of waiting for the next batch. + if (willReceive && inst.componentWillReceiveProps) { + if (process.env.NODE_ENV !== 'production') { + measureLifeCyclePerf(function () { + return inst.componentWillReceiveProps(nextProps, nextContext); + }, this._debugID, 'componentWillReceiveProps'); + } else { + inst.componentWillReceiveProps(nextProps, nextContext); + } + } + + var nextState = this._processPendingState(nextProps, nextContext); + var shouldUpdate = true; + + if (!this._pendingForceUpdate) { + if (inst.shouldComponentUpdate) { + if (process.env.NODE_ENV !== 'production') { + shouldUpdate = measureLifeCyclePerf(function () { + return inst.shouldComponentUpdate(nextProps, nextState, nextContext); + }, this._debugID, 'shouldComponentUpdate'); + } else { + shouldUpdate = inst.shouldComponentUpdate(nextProps, nextState, nextContext); + } + } else { + if (this._compositeType === CompositeTypes.PureClass) { + shouldUpdate = !shallowEqual(prevProps, nextProps) || !shallowEqual(inst.state, nextState); + } + } + } + + if (process.env.NODE_ENV !== 'production') { + process.env.NODE_ENV !== 'production' ? warning(shouldUpdate !== undefined, '%s.shouldComponentUpdate(): Returned undefined instead of a ' + 'boolean value. Make sure to return true or false.', this.getName() || 'ReactCompositeComponent') : void 0; + } + + this._updateBatchNumber = null; + if (shouldUpdate) { + this._pendingForceUpdate = false; + // Will set `this.props`, `this.state` and `this.context`. + this._performComponentUpdate(nextParentElement, nextProps, nextState, nextContext, transaction, nextUnmaskedContext); + } else { + // If it's determined that a component should not update, we still want + // to set props and state but we shortcut the rest of the update. + this._currentElement = nextParentElement; + this._context = nextUnmaskedContext; + inst.props = nextProps; + inst.state = nextState; + inst.context = nextContext; + } + }, + + _processPendingState: function (props, context) { + var inst = this._instance; + var queue = this._pendingStateQueue; + var replace = this._pendingReplaceState; + this._pendingReplaceState = false; + this._pendingStateQueue = null; + + if (!queue) { + return inst.state; + } + + if (replace && queue.length === 1) { + return queue[0]; + } + + var nextState = _assign({}, replace ? queue[0] : inst.state); + for (var i = replace ? 1 : 0; i < queue.length; i++) { + var partial = queue[i]; + _assign(nextState, typeof partial === 'function' ? partial.call(inst, nextState, props, context) : partial); + } + + return nextState; + }, + + /** + * Merges new props and state, notifies delegate methods of update and + * performs update. + * + * @param {ReactElement} nextElement Next element + * @param {object} nextProps Next public object to set as properties. + * @param {?object} nextState Next object to set as state. + * @param {?object} nextContext Next public object to set as context. + * @param {ReactReconcileTransaction} transaction + * @param {?object} unmaskedContext + * @private + */ + _performComponentUpdate: function (nextElement, nextProps, nextState, nextContext, transaction, unmaskedContext) { + var _this2 = this; + + var inst = this._instance; + + var hasComponentDidUpdate = Boolean(inst.componentDidUpdate); + var prevProps; + var prevState; + var prevContext; + if (hasComponentDidUpdate) { + prevProps = inst.props; + prevState = inst.state; + prevContext = inst.context; + } + + if (inst.componentWillUpdate) { + if (process.env.NODE_ENV !== 'production') { + measureLifeCyclePerf(function () { + return inst.componentWillUpdate(nextProps, nextState, nextContext); + }, this._debugID, 'componentWillUpdate'); + } else { + inst.componentWillUpdate(nextProps, nextState, nextContext); + } + } + + this._currentElement = nextElement; + this._context = unmaskedContext; + inst.props = nextProps; + inst.state = nextState; + inst.context = nextContext; + + this._updateRenderedComponent(transaction, unmaskedContext); + + if (hasComponentDidUpdate) { + if (process.env.NODE_ENV !== 'production') { + transaction.getReactMountReady().enqueue(function () { + measureLifeCyclePerf(inst.componentDidUpdate.bind(inst, prevProps, prevState, prevContext), _this2._debugID, 'componentDidUpdate'); + }); + } else { + transaction.getReactMountReady().enqueue(inst.componentDidUpdate.bind(inst, prevProps, prevState, prevContext), inst); + } + } + }, + + /** + * Call the component's `render` method and update the DOM accordingly. + * + * @param {ReactReconcileTransaction} transaction + * @internal + */ + _updateRenderedComponent: function (transaction, context) { + var prevComponentInstance = this._renderedComponent; + var prevRenderedElement = prevComponentInstance._currentElement; + var nextRenderedElement = this._renderValidatedComponent(); + + var debugID = 0; + if (process.env.NODE_ENV !== 'production') { + debugID = this._debugID; + } + + if (shouldUpdateReactComponent(prevRenderedElement, nextRenderedElement)) { + ReactReconciler.receiveComponent(prevComponentInstance, nextRenderedElement, transaction, this._processChildContext(context)); + } else { + var oldHostNode = ReactReconciler.getHostNode(prevComponentInstance); + ReactReconciler.unmountComponent(prevComponentInstance, false); + + var nodeType = ReactNodeTypes.getType(nextRenderedElement); + this._renderedNodeType = nodeType; + var child = this._instantiateReactComponent(nextRenderedElement, nodeType !== ReactNodeTypes.EMPTY /* shouldHaveDebugID */ + ); + this._renderedComponent = child; + + var nextMarkup = ReactReconciler.mountComponent(child, transaction, this._hostParent, this._hostContainerInfo, this._processChildContext(context), debugID); + + if (process.env.NODE_ENV !== 'production') { + if (debugID !== 0) { + var childDebugIDs = child._debugID !== 0 ? [child._debugID] : []; + ReactInstrumentation.debugTool.onSetChildren(debugID, childDebugIDs); + } + } + + this._replaceNodeWithMarkup(oldHostNode, nextMarkup, prevComponentInstance); + } + }, + + /** + * Overridden in shallow rendering. + * + * @protected + */ + _replaceNodeWithMarkup: function (oldHostNode, nextMarkup, prevInstance) { + ReactComponentEnvironment.replaceNodeWithMarkup(oldHostNode, nextMarkup, prevInstance); + }, + + /** + * @protected + */ + _renderValidatedComponentWithoutOwnerOrContext: function () { + var inst = this._instance; + var renderedElement; + + if (process.env.NODE_ENV !== 'production') { + renderedElement = measureLifeCyclePerf(function () { + return inst.render(); + }, this._debugID, 'render'); + } else { + renderedElement = inst.render(); + } + + if (process.env.NODE_ENV !== 'production') { + // We allow auto-mocks to proceed as if they're returning null. + if (renderedElement === undefined && inst.render._isMockFunction) { + // This is probably bad practice. Consider warning here and + // deprecating this convenience. + renderedElement = null; + } + } + + return renderedElement; + }, + + /** + * @private + */ + _renderValidatedComponent: function () { + var renderedElement; + if (process.env.NODE_ENV !== 'production' || this._compositeType !== CompositeTypes.StatelessFunctional) { + ReactCurrentOwner.current = this; + try { + renderedElement = this._renderValidatedComponentWithoutOwnerOrContext(); + } finally { + ReactCurrentOwner.current = null; + } + } else { + renderedElement = this._renderValidatedComponentWithoutOwnerOrContext(); + } + !( + // TODO: An `isValidNode` function would probably be more appropriate + renderedElement === null || renderedElement === false || React.isValidElement(renderedElement)) ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s.render(): A valid React element (or null) must be returned. You may have returned undefined, an array or some other invalid object.', this.getName() || 'ReactCompositeComponent') : _prodInvariant('109', this.getName() || 'ReactCompositeComponent') : void 0; + + return renderedElement; + }, + + /** + * Lazily allocates the refs object and stores `component` as `ref`. + * + * @param {string} ref Reference name. + * @param {component} component Component to store as `ref`. + * @final + * @private + */ + attachRef: function (ref, component) { + var inst = this.getPublicInstance(); + !(inst != null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Stateless function components cannot have refs.') : _prodInvariant('110') : void 0; + var publicComponentInstance = component.getPublicInstance(); + if (process.env.NODE_ENV !== 'production') { + var componentName = component && component.getName ? component.getName() : 'a component'; + process.env.NODE_ENV !== 'production' ? warning(publicComponentInstance != null || component._compositeType !== CompositeTypes.StatelessFunctional, 'Stateless function components cannot be given refs ' + '(See ref "%s" in %s created by %s). ' + 'Attempts to access this ref will fail.', ref, componentName, this.getName()) : void 0; + } + var refs = inst.refs === emptyObject ? inst.refs = {} : inst.refs; + refs[ref] = publicComponentInstance; + }, + + /** + * Detaches a reference name. + * + * @param {string} ref Name to dereference. + * @final + * @private + */ + detachRef: function (ref) { + var refs = this.getPublicInstance().refs; + delete refs[ref]; + }, + + /** + * Get a text description of the component that can be used to identify it + * in error messages. + * @return {string} The name or null. + * @internal + */ + getName: function () { + var type = this._currentElement.type; + var constructor = this._instance && this._instance.constructor; + return type.displayName || constructor && constructor.displayName || type.name || constructor && constructor.name || null; + }, + + /** + * Get the publicly accessible representation of this component - i.e. what + * is exposed by refs and returned by render. Can be null for stateless + * components. + * + * @return {ReactComponent} the public component instance. + * @internal + */ + getPublicInstance: function () { + var inst = this._instance; + if (this._compositeType === CompositeTypes.StatelessFunctional) { + return null; + } + return inst; + }, + + // Stub + _instantiateReactComponent: null + +}; + +module.exports = ReactCompositeComponent; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 139 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + +/* globals __REACT_DEVTOOLS_GLOBAL_HOOK__*/ + + + +var ReactDOMComponentTree = __webpack_require__(5); +var ReactDefaultInjection = __webpack_require__(156); +var ReactMount = __webpack_require__(76); +var ReactReconciler = __webpack_require__(21); +var ReactUpdates = __webpack_require__(10); +var ReactVersion = __webpack_require__(171); + +var findDOMNode = __webpack_require__(188); +var getHostComponentFromComposite = __webpack_require__(82); +var renderSubtreeIntoContainer = __webpack_require__(195); +var warning = __webpack_require__(2); + +ReactDefaultInjection.inject(); + +var ReactDOM = { + findDOMNode: findDOMNode, + render: ReactMount.render, + unmountComponentAtNode: ReactMount.unmountComponentAtNode, + version: ReactVersion, + + /* eslint-disable camelcase */ + unstable_batchedUpdates: ReactUpdates.batchedUpdates, + unstable_renderSubtreeIntoContainer: renderSubtreeIntoContainer +}; + +// Inject the runtime into a devtools global hook regardless of browser. +// Allows for debugging when the hook is injected on the page. +if (typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ !== 'undefined' && typeof __REACT_DEVTOOLS_GLOBAL_HOOK__.inject === 'function') { + __REACT_DEVTOOLS_GLOBAL_HOOK__.inject({ + ComponentTree: { + getClosestInstanceFromNode: ReactDOMComponentTree.getClosestInstanceFromNode, + getNodeFromInstance: function (inst) { + // inst is an internal instance (but could be a composite) + if (inst._renderedComponent) { + inst = getHostComponentFromComposite(inst); + } + if (inst) { + return ReactDOMComponentTree.getNodeFromInstance(inst); + } else { + return null; + } + } + }, + Mount: ReactMount, + Reconciler: ReactReconciler + }); +} + +if (process.env.NODE_ENV !== 'production') { + var ExecutionEnvironment = __webpack_require__(6); + if (ExecutionEnvironment.canUseDOM && window.top === window.self) { + + // First check if devtools is not installed + if (typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ === 'undefined') { + // If we're in Chrome or Firefox, provide a download link if not installed. + if (navigator.userAgent.indexOf('Chrome') > -1 && navigator.userAgent.indexOf('Edge') === -1 || navigator.userAgent.indexOf('Firefox') > -1) { + // Firefox does not have the issue with devtools loaded over file:// + var showFileUrlMessage = window.location.protocol.indexOf('http') === -1 && navigator.userAgent.indexOf('Firefox') === -1; + console.debug('Download the React DevTools ' + (showFileUrlMessage ? 'and use an HTTP server (instead of a file: URL) ' : '') + 'for a better development experience: ' + 'https://fb.me/react-devtools'); + } + } + + var testFunc = function testFn() {}; + process.env.NODE_ENV !== 'production' ? warning((testFunc.name || testFunc.toString()).indexOf('testFn') !== -1, 'It looks like you\'re using a minified copy of the development build ' + 'of React. When deploying React apps to production, make sure to use ' + 'the production build which skips development warnings and is faster. ' + 'See https://fb.me/react-minification for more details.') : void 0; + + // If we're in IE8, check to see if we are in compatibility mode and provide + // information on preventing compatibility mode + var ieCompatibilityMode = document.documentMode && document.documentMode < 8; + + process.env.NODE_ENV !== 'production' ? warning(!ieCompatibilityMode, 'Internet Explorer is running in compatibility mode; please add the ' + 'following tag to your HTML to prevent this from happening: ' + '<meta http-equiv="X-UA-Compatible" content="IE=edge" />') : void 0; + + var expectedFeatures = [ + // shims + Array.isArray, Array.prototype.every, Array.prototype.forEach, Array.prototype.indexOf, Array.prototype.map, Date.now, Function.prototype.bind, Object.keys, String.prototype.trim]; + + for (var i = 0; i < expectedFeatures.length; i++) { + if (!expectedFeatures[i]) { + process.env.NODE_ENV !== 'production' ? warning(false, 'One or more ES5 shims expected by React are not available: ' + 'https://fb.me/react-warning-polyfills') : void 0; + break; + } + } + } +} + +if (process.env.NODE_ENV !== 'production') { + var ReactInstrumentation = __webpack_require__(8); + var ReactDOMUnknownPropertyHook = __webpack_require__(153); + var ReactDOMNullInputValuePropHook = __webpack_require__(147); + var ReactDOMInvalidARIAHook = __webpack_require__(146); + + ReactInstrumentation.debugTool.addHook(ReactDOMUnknownPropertyHook); + ReactInstrumentation.debugTool.addHook(ReactDOMNullInputValuePropHook); + ReactInstrumentation.debugTool.addHook(ReactDOMInvalidARIAHook); +} + +module.exports = ReactDOM; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 140 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + +/* global hasOwnProperty:true */ + + + +var _prodInvariant = __webpack_require__(3), + _assign = __webpack_require__(4); + +var AutoFocusUtils = __webpack_require__(127); +var CSSPropertyOperations = __webpack_require__(129); +var DOMLazyTree = __webpack_require__(20); +var DOMNamespaces = __webpack_require__(43); +var DOMProperty = __webpack_require__(13); +var DOMPropertyOperations = __webpack_require__(69); +var EventPluginHub = __webpack_require__(26); +var EventPluginRegistry = __webpack_require__(31); +var ReactBrowserEventEmitter = __webpack_require__(32); +var ReactDOMComponentFlags = __webpack_require__(70); +var ReactDOMComponentTree = __webpack_require__(5); +var ReactDOMInput = __webpack_require__(145); +var ReactDOMOption = __webpack_require__(148); +var ReactDOMSelect = __webpack_require__(71); +var ReactDOMTextarea = __webpack_require__(151); +var ReactInstrumentation = __webpack_require__(8); +var ReactMultiChild = __webpack_require__(164); +var ReactServerRenderingTransaction = __webpack_require__(169); + +var emptyFunction = __webpack_require__(9); +var escapeTextContentForBrowser = __webpack_require__(35); +var invariant = __webpack_require__(1); +var isEventSupported = __webpack_require__(54); +var shallowEqual = __webpack_require__(40); +var validateDOMNesting = __webpack_require__(56); +var warning = __webpack_require__(2); + +var Flags = ReactDOMComponentFlags; +var deleteListener = EventPluginHub.deleteListener; +var getNode = ReactDOMComponentTree.getNodeFromInstance; +var listenTo = ReactBrowserEventEmitter.listenTo; +var registrationNameModules = EventPluginRegistry.registrationNameModules; + +// For quickly matching children type, to test if can be treated as content. +var CONTENT_TYPES = { 'string': true, 'number': true }; + +var STYLE = 'style'; +var HTML = '__html'; +var RESERVED_PROPS = { + children: null, + dangerouslySetInnerHTML: null, + suppressContentEditableWarning: null +}; + +// Node type for document fragments (Node.DOCUMENT_FRAGMENT_NODE). +var DOC_FRAGMENT_TYPE = 11; + +function getDeclarationErrorAddendum(internalInstance) { + if (internalInstance) { + var owner = internalInstance._currentElement._owner || null; + if (owner) { + var name = owner.getName(); + if (name) { + return ' This DOM node was rendered by `' + name + '`.'; + } + } + } + return ''; +} + +function friendlyStringify(obj) { + if (typeof obj === 'object') { + if (Array.isArray(obj)) { + return '[' + obj.map(friendlyStringify).join(', ') + ']'; + } else { + var pairs = []; + for (var key in obj) { + if (Object.prototype.hasOwnProperty.call(obj, key)) { + var keyEscaped = /^[a-z$_][\w$_]*$/i.test(key) ? key : JSON.stringify(key); + pairs.push(keyEscaped + ': ' + friendlyStringify(obj[key])); + } + } + return '{' + pairs.join(', ') + '}'; + } + } else if (typeof obj === 'string') { + return JSON.stringify(obj); + } else if (typeof obj === 'function') { + return '[function object]'; + } + // Differs from JSON.stringify in that undefined because undefined and that + // inf and nan don't become null + return String(obj); +} + +var styleMutationWarning = {}; + +function checkAndWarnForMutatedStyle(style1, style2, component) { + if (style1 == null || style2 == null) { + return; + } + if (shallowEqual(style1, style2)) { + return; + } + + var componentName = component._tag; + var owner = component._currentElement._owner; + var ownerName; + if (owner) { + ownerName = owner.getName(); + } + + var hash = ownerName + '|' + componentName; + + if (styleMutationWarning.hasOwnProperty(hash)) { + return; + } + + styleMutationWarning[hash] = true; + + process.env.NODE_ENV !== 'production' ? warning(false, '`%s` was passed a style object that has previously been mutated. ' + 'Mutating `style` is deprecated. Consider cloning it beforehand. Check ' + 'the `render` %s. Previous style: %s. Mutated style: %s.', componentName, owner ? 'of `' + ownerName + '`' : 'using <' + componentName + '>', friendlyStringify(style1), friendlyStringify(style2)) : void 0; +} + +/** + * @param {object} component + * @param {?object} props + */ +function assertValidProps(component, props) { + if (!props) { + return; + } + // Note the use of `==` which checks for null or undefined. + if (voidElementTags[component._tag]) { + !(props.children == null && props.dangerouslySetInnerHTML == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s is a void element tag and must neither have `children` nor use `dangerouslySetInnerHTML`.%s', component._tag, component._currentElement._owner ? ' Check the render method of ' + component._currentElement._owner.getName() + '.' : '') : _prodInvariant('137', component._tag, component._currentElement._owner ? ' Check the render method of ' + component._currentElement._owner.getName() + '.' : '') : void 0; + } + if (props.dangerouslySetInnerHTML != null) { + !(props.children == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Can only set one of `children` or `props.dangerouslySetInnerHTML`.') : _prodInvariant('60') : void 0; + !(typeof props.dangerouslySetInnerHTML === 'object' && HTML in props.dangerouslySetInnerHTML) ? process.env.NODE_ENV !== 'production' ? invariant(false, '`props.dangerouslySetInnerHTML` must be in the form `{__html: ...}`. Please visit https://fb.me/react-invariant-dangerously-set-inner-html for more information.') : _prodInvariant('61') : void 0; + } + if (process.env.NODE_ENV !== 'production') { + process.env.NODE_ENV !== 'production' ? warning(props.innerHTML == null, 'Directly setting property `innerHTML` is not permitted. ' + 'For more information, lookup documentation on `dangerouslySetInnerHTML`.') : void 0; + process.env.NODE_ENV !== 'production' ? warning(props.suppressContentEditableWarning || !props.contentEditable || props.children == null, 'A component is `contentEditable` and contains `children` managed by ' + 'React. It is now your responsibility to guarantee that none of ' + 'those nodes are unexpectedly modified or duplicated. This is ' + 'probably not intentional.') : void 0; + process.env.NODE_ENV !== 'production' ? warning(props.onFocusIn == null && props.onFocusOut == null, 'React uses onFocus and onBlur instead of onFocusIn and onFocusOut. ' + 'All React events are normalized to bubble, so onFocusIn and onFocusOut ' + 'are not needed/supported by React.') : void 0; + } + !(props.style == null || typeof props.style === 'object') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'The `style` prop expects a mapping from style properties to values, not a string. For example, style={{marginRight: spacing + \'em\'}} when using JSX.%s', getDeclarationErrorAddendum(component)) : _prodInvariant('62', getDeclarationErrorAddendum(component)) : void 0; +} + +function enqueuePutListener(inst, registrationName, listener, transaction) { + if (transaction instanceof ReactServerRenderingTransaction) { + return; + } + if (process.env.NODE_ENV !== 'production') { + // IE8 has no API for event capturing and the `onScroll` event doesn't + // bubble. + process.env.NODE_ENV !== 'production' ? warning(registrationName !== 'onScroll' || isEventSupported('scroll', true), 'This browser doesn\'t support the `onScroll` event') : void 0; + } + var containerInfo = inst._hostContainerInfo; + var isDocumentFragment = containerInfo._node && containerInfo._node.nodeType === DOC_FRAGMENT_TYPE; + var doc = isDocumentFragment ? containerInfo._node : containerInfo._ownerDocument; + listenTo(registrationName, doc); + transaction.getReactMountReady().enqueue(putListener, { + inst: inst, + registrationName: registrationName, + listener: listener + }); +} + +function putListener() { + var listenerToPut = this; + EventPluginHub.putListener(listenerToPut.inst, listenerToPut.registrationName, listenerToPut.listener); +} + +function inputPostMount() { + var inst = this; + ReactDOMInput.postMountWrapper(inst); +} + +function textareaPostMount() { + var inst = this; + ReactDOMTextarea.postMountWrapper(inst); +} + +function optionPostMount() { + var inst = this; + ReactDOMOption.postMountWrapper(inst); +} + +var setAndValidateContentChildDev = emptyFunction; +if (process.env.NODE_ENV !== 'production') { + setAndValidateContentChildDev = function (content) { + var hasExistingContent = this._contentDebugID != null; + var debugID = this._debugID; + // This ID represents the inlined child that has no backing instance: + var contentDebugID = -debugID; + + if (content == null) { + if (hasExistingContent) { + ReactInstrumentation.debugTool.onUnmountComponent(this._contentDebugID); + } + this._contentDebugID = null; + return; + } + + validateDOMNesting(null, String(content), this, this._ancestorInfo); + this._contentDebugID = contentDebugID; + if (hasExistingContent) { + ReactInstrumentation.debugTool.onBeforeUpdateComponent(contentDebugID, content); + ReactInstrumentation.debugTool.onUpdateComponent(contentDebugID); + } else { + ReactInstrumentation.debugTool.onBeforeMountComponent(contentDebugID, content, debugID); + ReactInstrumentation.debugTool.onMountComponent(contentDebugID); + ReactInstrumentation.debugTool.onSetChildren(debugID, [contentDebugID]); + } + }; +} + +// There are so many media events, it makes sense to just +// maintain a list rather than create a `trapBubbledEvent` for each +var mediaEvents = { + topAbort: 'abort', + topCanPlay: 'canplay', + topCanPlayThrough: 'canplaythrough', + topDurationChange: 'durationchange', + topEmptied: 'emptied', + topEncrypted: 'encrypted', + topEnded: 'ended', + topError: 'error', + topLoadedData: 'loadeddata', + topLoadedMetadata: 'loadedmetadata', + topLoadStart: 'loadstart', + topPause: 'pause', + topPlay: 'play', + topPlaying: 'playing', + topProgress: 'progress', + topRateChange: 'ratechange', + topSeeked: 'seeked', + topSeeking: 'seeking', + topStalled: 'stalled', + topSuspend: 'suspend', + topTimeUpdate: 'timeupdate', + topVolumeChange: 'volumechange', + topWaiting: 'waiting' +}; + +function trapBubbledEventsLocal() { + var inst = this; + // If a component renders to null or if another component fatals and causes + // the state of the tree to be corrupted, `node` here can be null. + !inst._rootNodeID ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Must be mounted to trap events') : _prodInvariant('63') : void 0; + var node = getNode(inst); + !node ? process.env.NODE_ENV !== 'production' ? invariant(false, 'trapBubbledEvent(...): Requires node to be rendered.') : _prodInvariant('64') : void 0; + + switch (inst._tag) { + case 'iframe': + case 'object': + inst._wrapperState.listeners = [ReactBrowserEventEmitter.trapBubbledEvent('topLoad', 'load', node)]; + break; + case 'video': + case 'audio': + + inst._wrapperState.listeners = []; + // Create listener for each media event + for (var event in mediaEvents) { + if (mediaEvents.hasOwnProperty(event)) { + inst._wrapperState.listeners.push(ReactBrowserEventEmitter.trapBubbledEvent(event, mediaEvents[event], node)); + } + } + break; + case 'source': + inst._wrapperState.listeners = [ReactBrowserEventEmitter.trapBubbledEvent('topError', 'error', node)]; + break; + case 'img': + inst._wrapperState.listeners = [ReactBrowserEventEmitter.trapBubbledEvent('topError', 'error', node), ReactBrowserEventEmitter.trapBubbledEvent('topLoad', 'load', node)]; + break; + case 'form': + inst._wrapperState.listeners = [ReactBrowserEventEmitter.trapBubbledEvent('topReset', 'reset', node), ReactBrowserEventEmitter.trapBubbledEvent('topSubmit', 'submit', node)]; + break; + case 'input': + case 'select': + case 'textarea': + inst._wrapperState.listeners = [ReactBrowserEventEmitter.trapBubbledEvent('topInvalid', 'invalid', node)]; + break; + } +} + +function postUpdateSelectWrapper() { + ReactDOMSelect.postUpdateWrapper(this); +} + +// For HTML, certain tags should omit their close tag. We keep a whitelist for +// those special-case tags. + +var omittedCloseTags = { + 'area': true, + 'base': true, + 'br': true, + 'col': true, + 'embed': true, + 'hr': true, + 'img': true, + 'input': true, + 'keygen': true, + 'link': true, + 'meta': true, + 'param': true, + 'source': true, + 'track': true, + 'wbr': true +}; + +var newlineEatingTags = { + 'listing': true, + 'pre': true, + 'textarea': true +}; + +// For HTML, certain tags cannot have children. This has the same purpose as +// `omittedCloseTags` except that `menuitem` should still have its closing tag. + +var voidElementTags = _assign({ + 'menuitem': true +}, omittedCloseTags); + +// We accept any tag to be rendered but since this gets injected into arbitrary +// HTML, we want to make sure that it's a safe tag. +// http://www.w3.org/TR/REC-xml/#NT-Name + +var VALID_TAG_REGEX = /^[a-zA-Z][a-zA-Z:_\.\-\d]*$/; // Simplified subset +var validatedTagCache = {}; +var hasOwnProperty = {}.hasOwnProperty; + +function validateDangerousTag(tag) { + if (!hasOwnProperty.call(validatedTagCache, tag)) { + !VALID_TAG_REGEX.test(tag) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Invalid tag: %s', tag) : _prodInvariant('65', tag) : void 0; + validatedTagCache[tag] = true; + } +} + +function isCustomComponent(tagName, props) { + return tagName.indexOf('-') >= 0 || props.is != null; +} + +var globalIdCounter = 1; + +/** + * Creates a new React class that is idempotent and capable of containing other + * React components. It accepts event listeners and DOM properties that are + * valid according to `DOMProperty`. + * + * - Event listeners: `onClick`, `onMouseDown`, etc. + * - DOM properties: `className`, `name`, `title`, etc. + * + * The `style` property functions differently from the DOM API. It accepts an + * object mapping of style properties to values. + * + * @constructor ReactDOMComponent + * @extends ReactMultiChild + */ +function ReactDOMComponent(element) { + var tag = element.type; + validateDangerousTag(tag); + this._currentElement = element; + this._tag = tag.toLowerCase(); + this._namespaceURI = null; + this._renderedChildren = null; + this._previousStyle = null; + this._previousStyleCopy = null; + this._hostNode = null; + this._hostParent = null; + this._rootNodeID = 0; + this._domID = 0; + this._hostContainerInfo = null; + this._wrapperState = null; + this._topLevelWrapper = null; + this._flags = 0; + if (process.env.NODE_ENV !== 'production') { + this._ancestorInfo = null; + setAndValidateContentChildDev.call(this, null); + } +} + +ReactDOMComponent.displayName = 'ReactDOMComponent'; + +ReactDOMComponent.Mixin = { + + /** + * Generates root tag markup then recurses. This method has side effects and + * is not idempotent. + * + * @internal + * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction + * @param {?ReactDOMComponent} the parent component instance + * @param {?object} info about the host container + * @param {object} context + * @return {string} The computed markup. + */ + mountComponent: function (transaction, hostParent, hostContainerInfo, context) { + this._rootNodeID = globalIdCounter++; + this._domID = hostContainerInfo._idCounter++; + this._hostParent = hostParent; + this._hostContainerInfo = hostContainerInfo; + + var props = this._currentElement.props; + + switch (this._tag) { + case 'audio': + case 'form': + case 'iframe': + case 'img': + case 'link': + case 'object': + case 'source': + case 'video': + this._wrapperState = { + listeners: null + }; + transaction.getReactMountReady().enqueue(trapBubbledEventsLocal, this); + break; + case 'input': + ReactDOMInput.mountWrapper(this, props, hostParent); + props = ReactDOMInput.getHostProps(this, props); + transaction.getReactMountReady().enqueue(trapBubbledEventsLocal, this); + break; + case 'option': + ReactDOMOption.mountWrapper(this, props, hostParent); + props = ReactDOMOption.getHostProps(this, props); + break; + case 'select': + ReactDOMSelect.mountWrapper(this, props, hostParent); + props = ReactDOMSelect.getHostProps(this, props); + transaction.getReactMountReady().enqueue(trapBubbledEventsLocal, this); + break; + case 'textarea': + ReactDOMTextarea.mountWrapper(this, props, hostParent); + props = ReactDOMTextarea.getHostProps(this, props); + transaction.getReactMountReady().enqueue(trapBubbledEventsLocal, this); + break; + } + + assertValidProps(this, props); + + // We create tags in the namespace of their parent container, except HTML + // tags get no namespace. + var namespaceURI; + var parentTag; + if (hostParent != null) { + namespaceURI = hostParent._namespaceURI; + parentTag = hostParent._tag; + } else if (hostContainerInfo._tag) { + namespaceURI = hostContainerInfo._namespaceURI; + parentTag = hostContainerInfo._tag; + } + if (namespaceURI == null || namespaceURI === DOMNamespaces.svg && parentTag === 'foreignobject') { + namespaceURI = DOMNamespaces.html; + } + if (namespaceURI === DOMNamespaces.html) { + if (this._tag === 'svg') { + namespaceURI = DOMNamespaces.svg; + } else if (this._tag === 'math') { + namespaceURI = DOMNamespaces.mathml; + } + } + this._namespaceURI = namespaceURI; + + if (process.env.NODE_ENV !== 'production') { + var parentInfo; + if (hostParent != null) { + parentInfo = hostParent._ancestorInfo; + } else if (hostContainerInfo._tag) { + parentInfo = hostContainerInfo._ancestorInfo; + } + if (parentInfo) { + // parentInfo should always be present except for the top-level + // component when server rendering + validateDOMNesting(this._tag, null, this, parentInfo); + } + this._ancestorInfo = validateDOMNesting.updatedAncestorInfo(parentInfo, this._tag, this); + } + + var mountImage; + if (transaction.useCreateElement) { + var ownerDocument = hostContainerInfo._ownerDocument; + var el; + if (namespaceURI === DOMNamespaces.html) { + if (this._tag === 'script') { + // Create the script via .innerHTML so its "parser-inserted" flag is + // set to true and it does not execute + var div = ownerDocument.createElement('div'); + var type = this._currentElement.type; + div.innerHTML = '<' + type + '></' + type + '>'; + el = div.removeChild(div.firstChild); + } else if (props.is) { + el = ownerDocument.createElement(this._currentElement.type, props.is); + } else { + // Separate else branch instead of using `props.is || undefined` above becuase of a Firefox bug. + // See discussion in https://github.com/facebook/react/pull/6896 + // and discussion in https://bugzilla.mozilla.org/show_bug.cgi?id=1276240 + el = ownerDocument.createElement(this._currentElement.type); + } + } else { + el = ownerDocument.createElementNS(namespaceURI, this._currentElement.type); + } + ReactDOMComponentTree.precacheNode(this, el); + this._flags |= Flags.hasCachedChildNodes; + if (!this._hostParent) { + DOMPropertyOperations.setAttributeForRoot(el); + } + this._updateDOMProperties(null, props, transaction); + var lazyTree = DOMLazyTree(el); + this._createInitialChildren(transaction, props, context, lazyTree); + mountImage = lazyTree; + } else { + var tagOpen = this._createOpenTagMarkupAndPutListeners(transaction, props); + var tagContent = this._createContentMarkup(transaction, props, context); + if (!tagContent && omittedCloseTags[this._tag]) { + mountImage = tagOpen + '/>'; + } else { + mountImage = tagOpen + '>' + tagContent + '</' + this._currentElement.type + '>'; + } + } + + switch (this._tag) { + case 'input': + transaction.getReactMountReady().enqueue(inputPostMount, this); + if (props.autoFocus) { + transaction.getReactMountReady().enqueue(AutoFocusUtils.focusDOMComponent, this); + } + break; + case 'textarea': + transaction.getReactMountReady().enqueue(textareaPostMount, this); + if (props.autoFocus) { + transaction.getReactMountReady().enqueue(AutoFocusUtils.focusDOMComponent, this); + } + break; + case 'select': + if (props.autoFocus) { + transaction.getReactMountReady().enqueue(AutoFocusUtils.focusDOMComponent, this); + } + break; + case 'button': + if (props.autoFocus) { + transaction.getReactMountReady().enqueue(AutoFocusUtils.focusDOMComponent, this); + } + break; + case 'option': + transaction.getReactMountReady().enqueue(optionPostMount, this); + break; + } + + return mountImage; + }, + + /** + * Creates markup for the open tag and all attributes. + * + * This method has side effects because events get registered. + * + * Iterating over object properties is faster than iterating over arrays. + * @see http://jsperf.com/obj-vs-arr-iteration + * + * @private + * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction + * @param {object} props + * @return {string} Markup of opening tag. + */ + _createOpenTagMarkupAndPutListeners: function (transaction, props) { + var ret = '<' + this._currentElement.type; + + for (var propKey in props) { + if (!props.hasOwnProperty(propKey)) { + continue; + } + var propValue = props[propKey]; + if (propValue == null) { + continue; + } + if (registrationNameModules.hasOwnProperty(propKey)) { + if (propValue) { + enqueuePutListener(this, propKey, propValue, transaction); + } + } else { + if (propKey === STYLE) { + if (propValue) { + if (process.env.NODE_ENV !== 'production') { + // See `_updateDOMProperties`. style block + this._previousStyle = propValue; + } + propValue = this._previousStyleCopy = _assign({}, props.style); + } + propValue = CSSPropertyOperations.createMarkupForStyles(propValue, this); + } + var markup = null; + if (this._tag != null && isCustomComponent(this._tag, props)) { + if (!RESERVED_PROPS.hasOwnProperty(propKey)) { + markup = DOMPropertyOperations.createMarkupForCustomAttribute(propKey, propValue); + } + } else { + markup = DOMPropertyOperations.createMarkupForProperty(propKey, propValue); + } + if (markup) { + ret += ' ' + markup; + } + } + } + + // For static pages, no need to put React ID and checksum. Saves lots of + // bytes. + if (transaction.renderToStaticMarkup) { + return ret; + } + + if (!this._hostParent) { + ret += ' ' + DOMPropertyOperations.createMarkupForRoot(); + } + ret += ' ' + DOMPropertyOperations.createMarkupForID(this._domID); + return ret; + }, + + /** + * Creates markup for the content between the tags. + * + * @private + * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction + * @param {object} props + * @param {object} context + * @return {string} Content markup. + */ + _createContentMarkup: function (transaction, props, context) { + var ret = ''; + + // Intentional use of != to avoid catching zero/false. + var innerHTML = props.dangerouslySetInnerHTML; + if (innerHTML != null) { + if (innerHTML.__html != null) { + ret = innerHTML.__html; + } + } else { + var contentToUse = CONTENT_TYPES[typeof props.children] ? props.children : null; + var childrenToUse = contentToUse != null ? null : props.children; + if (contentToUse != null) { + // TODO: Validate that text is allowed as a child of this node + ret = escapeTextContentForBrowser(contentToUse); + if (process.env.NODE_ENV !== 'production') { + setAndValidateContentChildDev.call(this, contentToUse); + } + } else if (childrenToUse != null) { + var mountImages = this.mountChildren(childrenToUse, transaction, context); + ret = mountImages.join(''); + } + } + if (newlineEatingTags[this._tag] && ret.charAt(0) === '\n') { + // text/html ignores the first character in these tags if it's a newline + // Prefer to break application/xml over text/html (for now) by adding + // a newline specifically to get eaten by the parser. (Alternately for + // textareas, replacing "^\n" with "\r\n" doesn't get eaten, and the first + // \r is normalized out by HTMLTextAreaElement#value.) + // See: <http://www.w3.org/TR/html-polyglot/#newlines-in-textarea-and-pre> + // See: <http://www.w3.org/TR/html5/syntax.html#element-restrictions> + // See: <http://www.w3.org/TR/html5/syntax.html#newlines> + // See: Parsing of "textarea" "listing" and "pre" elements + // from <http://www.w3.org/TR/html5/syntax.html#parsing-main-inbody> + return '\n' + ret; + } else { + return ret; + } + }, + + _createInitialChildren: function (transaction, props, context, lazyTree) { + // Intentional use of != to avoid catching zero/false. + var innerHTML = props.dangerouslySetInnerHTML; + if (innerHTML != null) { + if (innerHTML.__html != null) { + DOMLazyTree.queueHTML(lazyTree, innerHTML.__html); + } + } else { + var contentToUse = CONTENT_TYPES[typeof props.children] ? props.children : null; + var childrenToUse = contentToUse != null ? null : props.children; + // TODO: Validate that text is allowed as a child of this node + if (contentToUse != null) { + // Avoid setting textContent when the text is empty. In IE11 setting + // textContent on a text area will cause the placeholder to not + // show within the textarea until it has been focused and blurred again. + // https://github.com/facebook/react/issues/6731#issuecomment-254874553 + if (contentToUse !== '') { + if (process.env.NODE_ENV !== 'production') { + setAndValidateContentChildDev.call(this, contentToUse); + } + DOMLazyTree.queueText(lazyTree, contentToUse); + } + } else if (childrenToUse != null) { + var mountImages = this.mountChildren(childrenToUse, transaction, context); + for (var i = 0; i < mountImages.length; i++) { + DOMLazyTree.queueChild(lazyTree, mountImages[i]); + } + } + } + }, + + /** + * Receives a next element and updates the component. + * + * @internal + * @param {ReactElement} nextElement + * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction + * @param {object} context + */ + receiveComponent: function (nextElement, transaction, context) { + var prevElement = this._currentElement; + this._currentElement = nextElement; + this.updateComponent(transaction, prevElement, nextElement, context); + }, + + /** + * Updates a DOM component after it has already been allocated and + * attached to the DOM. Reconciles the root DOM node, then recurses. + * + * @param {ReactReconcileTransaction} transaction + * @param {ReactElement} prevElement + * @param {ReactElement} nextElement + * @internal + * @overridable + */ + updateComponent: function (transaction, prevElement, nextElement, context) { + var lastProps = prevElement.props; + var nextProps = this._currentElement.props; + + switch (this._tag) { + case 'input': + lastProps = ReactDOMInput.getHostProps(this, lastProps); + nextProps = ReactDOMInput.getHostProps(this, nextProps); + break; + case 'option': + lastProps = ReactDOMOption.getHostProps(this, lastProps); + nextProps = ReactDOMOption.getHostProps(this, nextProps); + break; + case 'select': + lastProps = ReactDOMSelect.getHostProps(this, lastProps); + nextProps = ReactDOMSelect.getHostProps(this, nextProps); + break; + case 'textarea': + lastProps = ReactDOMTextarea.getHostProps(this, lastProps); + nextProps = ReactDOMTextarea.getHostProps(this, nextProps); + break; + } + + assertValidProps(this, nextProps); + this._updateDOMProperties(lastProps, nextProps, transaction); + this._updateDOMChildren(lastProps, nextProps, transaction, context); + + switch (this._tag) { + case 'input': + // Update the wrapper around inputs *after* updating props. This has to + // happen after `_updateDOMProperties`. Otherwise HTML5 input validations + // raise warnings and prevent the new value from being assigned. + ReactDOMInput.updateWrapper(this); + break; + case 'textarea': + ReactDOMTextarea.updateWrapper(this); + break; + case 'select': + // <select> value update needs to occur after <option> children + // reconciliation + transaction.getReactMountReady().enqueue(postUpdateSelectWrapper, this); + break; + } + }, + + /** + * Reconciles the properties by detecting differences in property values and + * updating the DOM as necessary. This function is probably the single most + * critical path for performance optimization. + * + * TODO: Benchmark whether checking for changed values in memory actually + * improves performance (especially statically positioned elements). + * TODO: Benchmark the effects of putting this at the top since 99% of props + * do not change for a given reconciliation. + * TODO: Benchmark areas that can be improved with caching. + * + * @private + * @param {object} lastProps + * @param {object} nextProps + * @param {?DOMElement} node + */ + _updateDOMProperties: function (lastProps, nextProps, transaction) { + var propKey; + var styleName; + var styleUpdates; + for (propKey in lastProps) { + if (nextProps.hasOwnProperty(propKey) || !lastProps.hasOwnProperty(propKey) || lastProps[propKey] == null) { + continue; + } + if (propKey === STYLE) { + var lastStyle = this._previousStyleCopy; + for (styleName in lastStyle) { + if (lastStyle.hasOwnProperty(styleName)) { + styleUpdates = styleUpdates || {}; + styleUpdates[styleName] = ''; + } + } + this._previousStyleCopy = null; + } else if (registrationNameModules.hasOwnProperty(propKey)) { + if (lastProps[propKey]) { + // Only call deleteListener if there was a listener previously or + // else willDeleteListener gets called when there wasn't actually a + // listener (e.g., onClick={null}) + deleteListener(this, propKey); + } + } else if (isCustomComponent(this._tag, lastProps)) { + if (!RESERVED_PROPS.hasOwnProperty(propKey)) { + DOMPropertyOperations.deleteValueForAttribute(getNode(this), propKey); + } + } else if (DOMProperty.properties[propKey] || DOMProperty.isCustomAttribute(propKey)) { + DOMPropertyOperations.deleteValueForProperty(getNode(this), propKey); + } + } + for (propKey in nextProps) { + var nextProp = nextProps[propKey]; + var lastProp = propKey === STYLE ? this._previousStyleCopy : lastProps != null ? lastProps[propKey] : undefined; + if (!nextProps.hasOwnProperty(propKey) || nextProp === lastProp || nextProp == null && lastProp == null) { + continue; + } + if (propKey === STYLE) { + if (nextProp) { + if (process.env.NODE_ENV !== 'production') { + checkAndWarnForMutatedStyle(this._previousStyleCopy, this._previousStyle, this); + this._previousStyle = nextProp; + } + nextProp = this._previousStyleCopy = _assign({}, nextProp); + } else { + this._previousStyleCopy = null; + } + if (lastProp) { + // Unset styles on `lastProp` but not on `nextProp`. + for (styleName in lastProp) { + if (lastProp.hasOwnProperty(styleName) && (!nextProp || !nextProp.hasOwnProperty(styleName))) { + styleUpdates = styleUpdates || {}; + styleUpdates[styleName] = ''; + } + } + // Update styles that changed since `lastProp`. + for (styleName in nextProp) { + if (nextProp.hasOwnProperty(styleName) && lastProp[styleName] !== nextProp[styleName]) { + styleUpdates = styleUpdates || {}; + styleUpdates[styleName] = nextProp[styleName]; + } + } + } else { + // Relies on `updateStylesByID` not mutating `styleUpdates`. + styleUpdates = nextProp; + } + } else if (registrationNameModules.hasOwnProperty(propKey)) { + if (nextProp) { + enqueuePutListener(this, propKey, nextProp, transaction); + } else if (lastProp) { + deleteListener(this, propKey); + } + } else if (isCustomComponent(this._tag, nextProps)) { + if (!RESERVED_PROPS.hasOwnProperty(propKey)) { + DOMPropertyOperations.setValueForAttribute(getNode(this), propKey, nextProp); + } + } else if (DOMProperty.properties[propKey] || DOMProperty.isCustomAttribute(propKey)) { + var node = getNode(this); + // If we're updating to null or undefined, we should remove the property + // from the DOM node instead of inadvertently setting to a string. This + // brings us in line with the same behavior we have on initial render. + if (nextProp != null) { + DOMPropertyOperations.setValueForProperty(node, propKey, nextProp); + } else { + DOMPropertyOperations.deleteValueForProperty(node, propKey); + } + } + } + if (styleUpdates) { + CSSPropertyOperations.setValueForStyles(getNode(this), styleUpdates, this); + } + }, + + /** + * Reconciles the children with the various properties that affect the + * children content. + * + * @param {object} lastProps + * @param {object} nextProps + * @param {ReactReconcileTransaction} transaction + * @param {object} context + */ + _updateDOMChildren: function (lastProps, nextProps, transaction, context) { + var lastContent = CONTENT_TYPES[typeof lastProps.children] ? lastProps.children : null; + var nextContent = CONTENT_TYPES[typeof nextProps.children] ? nextProps.children : null; + + var lastHtml = lastProps.dangerouslySetInnerHTML && lastProps.dangerouslySetInnerHTML.__html; + var nextHtml = nextProps.dangerouslySetInnerHTML && nextProps.dangerouslySetInnerHTML.__html; + + // Note the use of `!=` which checks for null or undefined. + var lastChildren = lastContent != null ? null : lastProps.children; + var nextChildren = nextContent != null ? null : nextProps.children; + + // If we're switching from children to content/html or vice versa, remove + // the old content + var lastHasContentOrHtml = lastContent != null || lastHtml != null; + var nextHasContentOrHtml = nextContent != null || nextHtml != null; + if (lastChildren != null && nextChildren == null) { + this.updateChildren(null, transaction, context); + } else if (lastHasContentOrHtml && !nextHasContentOrHtml) { + this.updateTextContent(''); + if (process.env.NODE_ENV !== 'production') { + ReactInstrumentation.debugTool.onSetChildren(this._debugID, []); + } + } + + if (nextContent != null) { + if (lastContent !== nextContent) { + this.updateTextContent('' + nextContent); + if (process.env.NODE_ENV !== 'production') { + setAndValidateContentChildDev.call(this, nextContent); + } + } + } else if (nextHtml != null) { + if (lastHtml !== nextHtml) { + this.updateMarkup('' + nextHtml); + } + if (process.env.NODE_ENV !== 'production') { + ReactInstrumentation.debugTool.onSetChildren(this._debugID, []); + } + } else if (nextChildren != null) { + if (process.env.NODE_ENV !== 'production') { + setAndValidateContentChildDev.call(this, null); + } + + this.updateChildren(nextChildren, transaction, context); + } + }, + + getHostNode: function () { + return getNode(this); + }, + + /** + * Destroys all event registrations for this instance. Does not remove from + * the DOM. That must be done by the parent. + * + * @internal + */ + unmountComponent: function (safely) { + switch (this._tag) { + case 'audio': + case 'form': + case 'iframe': + case 'img': + case 'link': + case 'object': + case 'source': + case 'video': + var listeners = this._wrapperState.listeners; + if (listeners) { + for (var i = 0; i < listeners.length; i++) { + listeners[i].remove(); + } + } + break; + case 'html': + case 'head': + case 'body': + /** + * Components like <html> <head> and <body> can't be removed or added + * easily in a cross-browser way, however it's valuable to be able to + * take advantage of React's reconciliation for styling and <title> + * management. So we just document it and throw in dangerous cases. + */ + true ? process.env.NODE_ENV !== 'production' ? invariant(false, '<%s> tried to unmount. Because of cross-browser quirks it is impossible to unmount some top-level components (eg <html>, <head>, and <body>) reliably and efficiently. To fix this, have a single top-level component that never unmounts render these elements.', this._tag) : _prodInvariant('66', this._tag) : void 0; + break; + } + + this.unmountChildren(safely); + ReactDOMComponentTree.uncacheNode(this); + EventPluginHub.deleteAllListeners(this); + this._rootNodeID = 0; + this._domID = 0; + this._wrapperState = null; + + if (process.env.NODE_ENV !== 'production') { + setAndValidateContentChildDev.call(this, null); + } + }, + + getPublicInstance: function () { + return getNode(this); + } + +}; + +_assign(ReactDOMComponent.prototype, ReactDOMComponent.Mixin, ReactMultiChild.Mixin); + +module.exports = ReactDOMComponent; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 141 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var validateDOMNesting = __webpack_require__(56); + +var DOC_NODE_TYPE = 9; + +function ReactDOMContainerInfo(topLevelWrapper, node) { + var info = { + _topLevelWrapper: topLevelWrapper, + _idCounter: 1, + _ownerDocument: node ? node.nodeType === DOC_NODE_TYPE ? node : node.ownerDocument : null, + _node: node, + _tag: node ? node.nodeName.toLowerCase() : null, + _namespaceURI: node ? node.namespaceURI : null + }; + if (process.env.NODE_ENV !== 'production') { + info._ancestorInfo = node ? validateDOMNesting.updatedAncestorInfo(null, info._tag, null) : null; + } + return info; +} + +module.exports = ReactDOMContainerInfo; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 142 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2014-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var _assign = __webpack_require__(4); + +var DOMLazyTree = __webpack_require__(20); +var ReactDOMComponentTree = __webpack_require__(5); + +var ReactDOMEmptyComponent = function (instantiate) { + // ReactCompositeComponent uses this: + this._currentElement = null; + // ReactDOMComponentTree uses these: + this._hostNode = null; + this._hostParent = null; + this._hostContainerInfo = null; + this._domID = 0; +}; +_assign(ReactDOMEmptyComponent.prototype, { + mountComponent: function (transaction, hostParent, hostContainerInfo, context) { + var domID = hostContainerInfo._idCounter++; + this._domID = domID; + this._hostParent = hostParent; + this._hostContainerInfo = hostContainerInfo; + + var nodeValue = ' react-empty: ' + this._domID + ' '; + if (transaction.useCreateElement) { + var ownerDocument = hostContainerInfo._ownerDocument; + var node = ownerDocument.createComment(nodeValue); + ReactDOMComponentTree.precacheNode(this, node); + return DOMLazyTree(node); + } else { + if (transaction.renderToStaticMarkup) { + // Normally we'd insert a comment node, but since this is a situation + // where React won't take over (static pages), we can simply return + // nothing. + return ''; + } + return '<!--' + nodeValue + '-->'; + } + }, + receiveComponent: function () {}, + getHostNode: function () { + return ReactDOMComponentTree.getNodeFromInstance(this); + }, + unmountComponent: function () { + ReactDOMComponentTree.uncacheNode(this); + } +}); + +module.exports = ReactDOMEmptyComponent; + +/***/ }), +/* 143 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var ReactDOMFeatureFlags = { + useCreateElement: true, + useFiber: false +}; + +module.exports = ReactDOMFeatureFlags; + +/***/ }), +/* 144 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var DOMChildrenOperations = __webpack_require__(42); +var ReactDOMComponentTree = __webpack_require__(5); + +/** + * Operations used to process updates to DOM nodes. + */ +var ReactDOMIDOperations = { + + /** + * Updates a component's children by processing a series of updates. + * + * @param {array<object>} updates List of update configurations. + * @internal + */ + dangerouslyProcessChildrenUpdates: function (parentInst, updates) { + var node = ReactDOMComponentTree.getNodeFromInstance(parentInst); + DOMChildrenOperations.processUpdates(node, updates); + } +}; + +module.exports = ReactDOMIDOperations; + +/***/ }), +/* 145 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var _prodInvariant = __webpack_require__(3), + _assign = __webpack_require__(4); + +var DOMPropertyOperations = __webpack_require__(69); +var LinkedValueUtils = __webpack_require__(46); +var ReactDOMComponentTree = __webpack_require__(5); +var ReactUpdates = __webpack_require__(10); + +var invariant = __webpack_require__(1); +var warning = __webpack_require__(2); + +var didWarnValueLink = false; +var didWarnCheckedLink = false; +var didWarnValueDefaultValue = false; +var didWarnCheckedDefaultChecked = false; +var didWarnControlledToUncontrolled = false; +var didWarnUncontrolledToControlled = false; + +function forceUpdateIfMounted() { + if (this._rootNodeID) { + // DOM component is still mounted; update + ReactDOMInput.updateWrapper(this); + } +} + +function isControlled(props) { + var usesChecked = props.type === 'checkbox' || props.type === 'radio'; + return usesChecked ? props.checked != null : props.value != null; +} + +/** + * Implements an <input> host component that allows setting these optional + * props: `checked`, `value`, `defaultChecked`, and `defaultValue`. + * + * If `checked` or `value` are not supplied (or null/undefined), user actions + * that affect the checked state or value will trigger updates to the element. + * + * If they are supplied (and not null/undefined), the rendered element will not + * trigger updates to the element. Instead, the props must change in order for + * the rendered element to be updated. + * + * The rendered element will be initialized as unchecked (or `defaultChecked`) + * with an empty value (or `defaultValue`). + * + * @see http://www.w3.org/TR/2012/WD-html5-20121025/the-input-element.html + */ +var ReactDOMInput = { + getHostProps: function (inst, props) { + var value = LinkedValueUtils.getValue(props); + var checked = LinkedValueUtils.getChecked(props); + + var hostProps = _assign({ + // Make sure we set .type before any other properties (setting .value + // before .type means .value is lost in IE11 and below) + type: undefined, + // Make sure we set .step before .value (setting .value before .step + // means .value is rounded on mount, based upon step precision) + step: undefined, + // Make sure we set .min & .max before .value (to ensure proper order + // in corner cases such as min or max deriving from value, e.g. Issue #7170) + min: undefined, + max: undefined + }, props, { + defaultChecked: undefined, + defaultValue: undefined, + value: value != null ? value : inst._wrapperState.initialValue, + checked: checked != null ? checked : inst._wrapperState.initialChecked, + onChange: inst._wrapperState.onChange + }); + + return hostProps; + }, + + mountWrapper: function (inst, props) { + if (process.env.NODE_ENV !== 'production') { + LinkedValueUtils.checkPropTypes('input', props, inst._currentElement._owner); + + var owner = inst._currentElement._owner; + + if (props.valueLink !== undefined && !didWarnValueLink) { + process.env.NODE_ENV !== 'production' ? warning(false, '`valueLink` prop on `input` is deprecated; set `value` and `onChange` instead.') : void 0; + didWarnValueLink = true; + } + if (props.checkedLink !== undefined && !didWarnCheckedLink) { + process.env.NODE_ENV !== 'production' ? warning(false, '`checkedLink` prop on `input` is deprecated; set `value` and `onChange` instead.') : void 0; + didWarnCheckedLink = true; + } + if (props.checked !== undefined && props.defaultChecked !== undefined && !didWarnCheckedDefaultChecked) { + process.env.NODE_ENV !== 'production' ? warning(false, '%s contains an input of type %s with both checked and defaultChecked props. ' + 'Input elements must be either controlled or uncontrolled ' + '(specify either the checked prop, or the defaultChecked prop, but not ' + 'both). Decide between using a controlled or uncontrolled input ' + 'element and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components', owner && owner.getName() || 'A component', props.type) : void 0; + didWarnCheckedDefaultChecked = true; + } + if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValueDefaultValue) { + process.env.NODE_ENV !== 'production' ? warning(false, '%s contains an input of type %s with both value and defaultValue props. ' + 'Input elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled input ' + 'element and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components', owner && owner.getName() || 'A component', props.type) : void 0; + didWarnValueDefaultValue = true; + } + } + + var defaultValue = props.defaultValue; + inst._wrapperState = { + initialChecked: props.checked != null ? props.checked : props.defaultChecked, + initialValue: props.value != null ? props.value : defaultValue, + listeners: null, + onChange: _handleChange.bind(inst), + controlled: isControlled(props) + }; + }, + + updateWrapper: function (inst) { + var props = inst._currentElement.props; + + if (process.env.NODE_ENV !== 'production') { + var controlled = isControlled(props); + var owner = inst._currentElement._owner; + + if (!inst._wrapperState.controlled && controlled && !didWarnUncontrolledToControlled) { + process.env.NODE_ENV !== 'production' ? warning(false, '%s is changing an uncontrolled input of type %s to be controlled. ' + 'Input elements should not switch from uncontrolled to controlled (or vice versa). ' + 'Decide between using a controlled or uncontrolled input ' + 'element for the lifetime of the component. More info: https://fb.me/react-controlled-components', owner && owner.getName() || 'A component', props.type) : void 0; + didWarnUncontrolledToControlled = true; + } + if (inst._wrapperState.controlled && !controlled && !didWarnControlledToUncontrolled) { + process.env.NODE_ENV !== 'production' ? warning(false, '%s is changing a controlled input of type %s to be uncontrolled. ' + 'Input elements should not switch from controlled to uncontrolled (or vice versa). ' + 'Decide between using a controlled or uncontrolled input ' + 'element for the lifetime of the component. More info: https://fb.me/react-controlled-components', owner && owner.getName() || 'A component', props.type) : void 0; + didWarnControlledToUncontrolled = true; + } + } + + // TODO: Shouldn't this be getChecked(props)? + var checked = props.checked; + if (checked != null) { + DOMPropertyOperations.setValueForProperty(ReactDOMComponentTree.getNodeFromInstance(inst), 'checked', checked || false); + } + + var node = ReactDOMComponentTree.getNodeFromInstance(inst); + var value = LinkedValueUtils.getValue(props); + if (value != null) { + if (value === 0 && node.value === '') { + node.value = '0'; + // Note: IE9 reports a number inputs as 'text', so check props instead. + } else if (props.type === 'number') { + // Simulate `input.valueAsNumber`. IE9 does not support it + var valueAsNumber = parseFloat(node.value, 10) || 0; + + // eslint-disable-next-line + if (value != valueAsNumber) { + // Cast `value` to a string to ensure the value is set correctly. While + // browsers typically do this as necessary, jsdom doesn't. + node.value = '' + value; + } + // eslint-disable-next-line + } else if (value != node.value) { + // Cast `value` to a string to ensure the value is set correctly. While + // browsers typically do this as necessary, jsdom doesn't. + node.value = '' + value; + } + } else { + if (props.value == null && props.defaultValue != null) { + // In Chrome, assigning defaultValue to certain input types triggers input validation. + // For number inputs, the display value loses trailing decimal points. For email inputs, + // Chrome raises "The specified value <x> is not a valid email address". + // + // Here we check to see if the defaultValue has actually changed, avoiding these problems + // when the user is inputting text + // + // https://github.com/facebook/react/issues/7253 + if (node.defaultValue !== '' + props.defaultValue) { + node.defaultValue = '' + props.defaultValue; + } + } + if (props.checked == null && props.defaultChecked != null) { + node.defaultChecked = !!props.defaultChecked; + } + } + }, + + postMountWrapper: function (inst) { + var props = inst._currentElement.props; + + // This is in postMount because we need access to the DOM node, which is not + // available until after the component has mounted. + var node = ReactDOMComponentTree.getNodeFromInstance(inst); + + // Detach value from defaultValue. We won't do anything if we're working on + // submit or reset inputs as those values & defaultValues are linked. They + // are not resetable nodes so this operation doesn't matter and actually + // removes browser-default values (eg "Submit Query") when no value is + // provided. + + switch (props.type) { + case 'submit': + case 'reset': + break; + case 'color': + case 'date': + case 'datetime': + case 'datetime-local': + case 'month': + case 'time': + case 'week': + // This fixes the no-show issue on iOS Safari and Android Chrome: + // https://github.com/facebook/react/issues/7233 + node.value = ''; + node.value = node.defaultValue; + break; + default: + node.value = node.value; + break; + } + + // Normally, we'd just do `node.checked = node.checked` upon initial mount, less this bug + // this is needed to work around a chrome bug where setting defaultChecked + // will sometimes influence the value of checked (even after detachment). + // Reference: https://bugs.chromium.org/p/chromium/issues/detail?id=608416 + // We need to temporarily unset name to avoid disrupting radio button groups. + var name = node.name; + if (name !== '') { + node.name = ''; + } + node.defaultChecked = !node.defaultChecked; + node.defaultChecked = !node.defaultChecked; + if (name !== '') { + node.name = name; + } + } +}; + +function _handleChange(event) { + var props = this._currentElement.props; + + var returnValue = LinkedValueUtils.executeOnChange(props, event); + + // Here we use asap to wait until all updates have propagated, which + // is important when using controlled components within layers: + // https://github.com/facebook/react/issues/1698 + ReactUpdates.asap(forceUpdateIfMounted, this); + + var name = props.name; + if (props.type === 'radio' && name != null) { + var rootNode = ReactDOMComponentTree.getNodeFromInstance(this); + var queryRoot = rootNode; + + while (queryRoot.parentNode) { + queryRoot = queryRoot.parentNode; + } + + // If `rootNode.form` was non-null, then we could try `form.elements`, + // but that sometimes behaves strangely in IE8. We could also try using + // `form.getElementsByName`, but that will only return direct children + // and won't include inputs that use the HTML5 `form=` attribute. Since + // the input might not even be in a form, let's just use the global + // `querySelectorAll` to ensure we don't miss anything. + var group = queryRoot.querySelectorAll('input[name=' + JSON.stringify('' + name) + '][type="radio"]'); + + for (var i = 0; i < group.length; i++) { + var otherNode = group[i]; + if (otherNode === rootNode || otherNode.form !== rootNode.form) { + continue; + } + // This will throw if radio buttons rendered by different copies of React + // and the same name are rendered into the same form (same as #1939). + // That's probably okay; we don't support it just as we don't support + // mixing React radio buttons with non-React ones. + var otherInstance = ReactDOMComponentTree.getInstanceFromNode(otherNode); + !otherInstance ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactDOMInput: Mixing React and non-React radio inputs with the same `name` is not supported.') : _prodInvariant('90') : void 0; + // If this is a controlled radio button group, forcing the input that + // was previously checked to update will cause it to be come re-checked + // as appropriate. + ReactUpdates.asap(forceUpdateIfMounted, otherInstance); + } + } + + return returnValue; +} + +module.exports = ReactDOMInput; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 146 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var DOMProperty = __webpack_require__(13); +var ReactComponentTreeHook = __webpack_require__(7); + +var warning = __webpack_require__(2); + +var warnedProperties = {}; +var rARIA = new RegExp('^(aria)-[' + DOMProperty.ATTRIBUTE_NAME_CHAR + ']*$'); + +function validateProperty(tagName, name, debugID) { + if (warnedProperties.hasOwnProperty(name) && warnedProperties[name]) { + return true; + } + + if (rARIA.test(name)) { + var lowerCasedName = name.toLowerCase(); + var standardName = DOMProperty.getPossibleStandardName.hasOwnProperty(lowerCasedName) ? DOMProperty.getPossibleStandardName[lowerCasedName] : null; + + // If this is an aria-* attribute, but is not listed in the known DOM + // DOM properties, then it is an invalid aria-* attribute. + if (standardName == null) { + warnedProperties[name] = true; + return false; + } + // aria-* attributes should be lowercase; suggest the lowercase version. + if (name !== standardName) { + process.env.NODE_ENV !== 'production' ? warning(false, 'Unknown ARIA attribute %s. Did you mean %s?%s', name, standardName, ReactComponentTreeHook.getStackAddendumByID(debugID)) : void 0; + warnedProperties[name] = true; + return true; + } + } + + return true; +} + +function warnInvalidARIAProps(debugID, element) { + var invalidProps = []; + + for (var key in element.props) { + var isValid = validateProperty(element.type, key, debugID); + if (!isValid) { + invalidProps.push(key); + } + } + + var unknownPropString = invalidProps.map(function (prop) { + return '`' + prop + '`'; + }).join(', '); + + if (invalidProps.length === 1) { + process.env.NODE_ENV !== 'production' ? warning(false, 'Invalid aria prop %s on <%s> tag. ' + 'For details, see https://fb.me/invalid-aria-prop%s', unknownPropString, element.type, ReactComponentTreeHook.getStackAddendumByID(debugID)) : void 0; + } else if (invalidProps.length > 1) { + process.env.NODE_ENV !== 'production' ? warning(false, 'Invalid aria props %s on <%s> tag. ' + 'For details, see https://fb.me/invalid-aria-prop%s', unknownPropString, element.type, ReactComponentTreeHook.getStackAddendumByID(debugID)) : void 0; + } +} + +function handleElement(debugID, element) { + if (element == null || typeof element.type !== 'string') { + return; + } + if (element.type.indexOf('-') >= 0 || element.props.is) { + return; + } + + warnInvalidARIAProps(debugID, element); +} + +var ReactDOMInvalidARIAHook = { + onBeforeMountComponent: function (debugID, element) { + if (process.env.NODE_ENV !== 'production') { + handleElement(debugID, element); + } + }, + onBeforeUpdateComponent: function (debugID, element) { + if (process.env.NODE_ENV !== 'production') { + handleElement(debugID, element); + } + } +}; + +module.exports = ReactDOMInvalidARIAHook; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 147 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var ReactComponentTreeHook = __webpack_require__(7); + +var warning = __webpack_require__(2); + +var didWarnValueNull = false; + +function handleElement(debugID, element) { + if (element == null) { + return; + } + if (element.type !== 'input' && element.type !== 'textarea' && element.type !== 'select') { + return; + } + if (element.props != null && element.props.value === null && !didWarnValueNull) { + process.env.NODE_ENV !== 'production' ? warning(false, '`value` prop on `%s` should not be null. ' + 'Consider using the empty string to clear the component or `undefined` ' + 'for uncontrolled components.%s', element.type, ReactComponentTreeHook.getStackAddendumByID(debugID)) : void 0; + + didWarnValueNull = true; + } +} + +var ReactDOMNullInputValuePropHook = { + onBeforeMountComponent: function (debugID, element) { + handleElement(debugID, element); + }, + onBeforeUpdateComponent: function (debugID, element) { + handleElement(debugID, element); + } +}; + +module.exports = ReactDOMNullInputValuePropHook; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 148 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var _assign = __webpack_require__(4); + +var React = __webpack_require__(22); +var ReactDOMComponentTree = __webpack_require__(5); +var ReactDOMSelect = __webpack_require__(71); + +var warning = __webpack_require__(2); +var didWarnInvalidOptionChildren = false; + +function flattenChildren(children) { + var content = ''; + + // Flatten children and warn if they aren't strings or numbers; + // invalid types are ignored. + React.Children.forEach(children, function (child) { + if (child == null) { + return; + } + if (typeof child === 'string' || typeof child === 'number') { + content += child; + } else if (!didWarnInvalidOptionChildren) { + didWarnInvalidOptionChildren = true; + process.env.NODE_ENV !== 'production' ? warning(false, 'Only strings and numbers are supported as <option> children.') : void 0; + } + }); + + return content; +} + +/** + * Implements an <option> host component that warns when `selected` is set. + */ +var ReactDOMOption = { + mountWrapper: function (inst, props, hostParent) { + // TODO (yungsters): Remove support for `selected` in <option>. + if (process.env.NODE_ENV !== 'production') { + process.env.NODE_ENV !== 'production' ? warning(props.selected == null, 'Use the `defaultValue` or `value` props on <select> instead of ' + 'setting `selected` on <option>.') : void 0; + } + + // Look up whether this option is 'selected' + var selectValue = null; + if (hostParent != null) { + var selectParent = hostParent; + + if (selectParent._tag === 'optgroup') { + selectParent = selectParent._hostParent; + } + + if (selectParent != null && selectParent._tag === 'select') { + selectValue = ReactDOMSelect.getSelectValueContext(selectParent); + } + } + + // If the value is null (e.g., no specified value or after initial mount) + // or missing (e.g., for <datalist>), we don't change props.selected + var selected = null; + if (selectValue != null) { + var value; + if (props.value != null) { + value = props.value + ''; + } else { + value = flattenChildren(props.children); + } + selected = false; + if (Array.isArray(selectValue)) { + // multiple + for (var i = 0; i < selectValue.length; i++) { + if ('' + selectValue[i] === value) { + selected = true; + break; + } + } + } else { + selected = '' + selectValue === value; + } + } + + inst._wrapperState = { selected: selected }; + }, + + postMountWrapper: function (inst) { + // value="" should make a value attribute (#6219) + var props = inst._currentElement.props; + if (props.value != null) { + var node = ReactDOMComponentTree.getNodeFromInstance(inst); + node.setAttribute('value', props.value); + } + }, + + getHostProps: function (inst, props) { + var hostProps = _assign({ selected: undefined, children: undefined }, props); + + // Read state only from initial mount because <select> updates value + // manually; we need the initial state only for server rendering + if (inst._wrapperState.selected != null) { + hostProps.selected = inst._wrapperState.selected; + } + + var content = flattenChildren(props.children); + + if (content) { + hostProps.children = content; + } + + return hostProps; + } + +}; + +module.exports = ReactDOMOption; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 149 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var ExecutionEnvironment = __webpack_require__(6); + +var getNodeForCharacterOffset = __webpack_require__(192); +var getTextContentAccessor = __webpack_require__(83); + +/** + * While `isCollapsed` is available on the Selection object and `collapsed` + * is available on the Range object, IE11 sometimes gets them wrong. + * If the anchor/focus nodes and offsets are the same, the range is collapsed. + */ +function isCollapsed(anchorNode, anchorOffset, focusNode, focusOffset) { + return anchorNode === focusNode && anchorOffset === focusOffset; +} + +/** + * Get the appropriate anchor and focus node/offset pairs for IE. + * + * The catch here is that IE's selection API doesn't provide information + * about whether the selection is forward or backward, so we have to + * behave as though it's always forward. + * + * IE text differs from modern selection in that it behaves as though + * block elements end with a new line. This means character offsets will + * differ between the two APIs. + * + * @param {DOMElement} node + * @return {object} + */ +function getIEOffsets(node) { + var selection = document.selection; + var selectedRange = selection.createRange(); + var selectedLength = selectedRange.text.length; + + // Duplicate selection so we can move range without breaking user selection. + var fromStart = selectedRange.duplicate(); + fromStart.moveToElementText(node); + fromStart.setEndPoint('EndToStart', selectedRange); + + var startOffset = fromStart.text.length; + var endOffset = startOffset + selectedLength; + + return { + start: startOffset, + end: endOffset + }; +} + +/** + * @param {DOMElement} node + * @return {?object} + */ +function getModernOffsets(node) { + var selection = window.getSelection && window.getSelection(); + + if (!selection || selection.rangeCount === 0) { + return null; + } + + var anchorNode = selection.anchorNode; + var anchorOffset = selection.anchorOffset; + var focusNode = selection.focusNode; + var focusOffset = selection.focusOffset; + + var currentRange = selection.getRangeAt(0); + + // In Firefox, range.startContainer and range.endContainer can be "anonymous + // divs", e.g. the up/down buttons on an <input type="number">. Anonymous + // divs do not seem to expose properties, triggering a "Permission denied + // error" if any of its properties are accessed. The only seemingly possible + // way to avoid erroring is to access a property that typically works for + // non-anonymous divs and catch any error that may otherwise arise. See + // https://bugzilla.mozilla.org/show_bug.cgi?id=208427 + try { + /* eslint-disable no-unused-expressions */ + currentRange.startContainer.nodeType; + currentRange.endContainer.nodeType; + /* eslint-enable no-unused-expressions */ + } catch (e) { + return null; + } + + // If the node and offset values are the same, the selection is collapsed. + // `Selection.isCollapsed` is available natively, but IE sometimes gets + // this value wrong. + var isSelectionCollapsed = isCollapsed(selection.anchorNode, selection.anchorOffset, selection.focusNode, selection.focusOffset); + + var rangeLength = isSelectionCollapsed ? 0 : currentRange.toString().length; + + var tempRange = currentRange.cloneRange(); + tempRange.selectNodeContents(node); + tempRange.setEnd(currentRange.startContainer, currentRange.startOffset); + + var isTempRangeCollapsed = isCollapsed(tempRange.startContainer, tempRange.startOffset, tempRange.endContainer, tempRange.endOffset); + + var start = isTempRangeCollapsed ? 0 : tempRange.toString().length; + var end = start + rangeLength; + + // Detect whether the selection is backward. + var detectionRange = document.createRange(); + detectionRange.setStart(anchorNode, anchorOffset); + detectionRange.setEnd(focusNode, focusOffset); + var isBackward = detectionRange.collapsed; + + return { + start: isBackward ? end : start, + end: isBackward ? start : end + }; +} + +/** + * @param {DOMElement|DOMTextNode} node + * @param {object} offsets + */ +function setIEOffsets(node, offsets) { + var range = document.selection.createRange().duplicate(); + var start, end; + + if (offsets.end === undefined) { + start = offsets.start; + end = start; + } else if (offsets.start > offsets.end) { + start = offsets.end; + end = offsets.start; + } else { + start = offsets.start; + end = offsets.end; + } + + range.moveToElementText(node); + range.moveStart('character', start); + range.setEndPoint('EndToStart', range); + range.moveEnd('character', end - start); + range.select(); +} + +/** + * In modern non-IE browsers, we can support both forward and backward + * selections. + * + * Note: IE10+ supports the Selection object, but it does not support + * the `extend` method, which means that even in modern IE, it's not possible + * to programmatically create a backward selection. Thus, for all IE + * versions, we use the old IE API to create our selections. + * + * @param {DOMElement|DOMTextNode} node + * @param {object} offsets + */ +function setModernOffsets(node, offsets) { + if (!window.getSelection) { + return; + } + + var selection = window.getSelection(); + var length = node[getTextContentAccessor()].length; + var start = Math.min(offsets.start, length); + var end = offsets.end === undefined ? start : Math.min(offsets.end, length); + + // IE 11 uses modern selection, but doesn't support the extend method. + // Flip backward selections, so we can set with a single range. + if (!selection.extend && start > end) { + var temp = end; + end = start; + start = temp; + } + + var startMarker = getNodeForCharacterOffset(node, start); + var endMarker = getNodeForCharacterOffset(node, end); + + if (startMarker && endMarker) { + var range = document.createRange(); + range.setStart(startMarker.node, startMarker.offset); + selection.removeAllRanges(); + + if (start > end) { + selection.addRange(range); + selection.extend(endMarker.node, endMarker.offset); + } else { + range.setEnd(endMarker.node, endMarker.offset); + selection.addRange(range); + } + } +} + +var useIEOffsets = ExecutionEnvironment.canUseDOM && 'selection' in document && !('getSelection' in window); + +var ReactDOMSelection = { + /** + * @param {DOMElement} node + */ + getOffsets: useIEOffsets ? getIEOffsets : getModernOffsets, + + /** + * @param {DOMElement|DOMTextNode} node + * @param {object} offsets + */ + setOffsets: useIEOffsets ? setIEOffsets : setModernOffsets +}; + +module.exports = ReactDOMSelection; + +/***/ }), +/* 150 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var _prodInvariant = __webpack_require__(3), + _assign = __webpack_require__(4); + +var DOMChildrenOperations = __webpack_require__(42); +var DOMLazyTree = __webpack_require__(20); +var ReactDOMComponentTree = __webpack_require__(5); + +var escapeTextContentForBrowser = __webpack_require__(35); +var invariant = __webpack_require__(1); +var validateDOMNesting = __webpack_require__(56); + +/** + * Text nodes violate a couple assumptions that React makes about components: + * + * - When mounting text into the DOM, adjacent text nodes are merged. + * - Text nodes cannot be assigned a React root ID. + * + * This component is used to wrap strings between comment nodes so that they + * can undergo the same reconciliation that is applied to elements. + * + * TODO: Investigate representing React components in the DOM with text nodes. + * + * @class ReactDOMTextComponent + * @extends ReactComponent + * @internal + */ +var ReactDOMTextComponent = function (text) { + // TODO: This is really a ReactText (ReactNode), not a ReactElement + this._currentElement = text; + this._stringText = '' + text; + // ReactDOMComponentTree uses these: + this._hostNode = null; + this._hostParent = null; + + // Properties + this._domID = 0; + this._mountIndex = 0; + this._closingComment = null; + this._commentNodes = null; +}; + +_assign(ReactDOMTextComponent.prototype, { + + /** + * Creates the markup for this text node. This node is not intended to have + * any features besides containing text content. + * + * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction + * @return {string} Markup for this text node. + * @internal + */ + mountComponent: function (transaction, hostParent, hostContainerInfo, context) { + if (process.env.NODE_ENV !== 'production') { + var parentInfo; + if (hostParent != null) { + parentInfo = hostParent._ancestorInfo; + } else if (hostContainerInfo != null) { + parentInfo = hostContainerInfo._ancestorInfo; + } + if (parentInfo) { + // parentInfo should always be present except for the top-level + // component when server rendering + validateDOMNesting(null, this._stringText, this, parentInfo); + } + } + + var domID = hostContainerInfo._idCounter++; + var openingValue = ' react-text: ' + domID + ' '; + var closingValue = ' /react-text '; + this._domID = domID; + this._hostParent = hostParent; + if (transaction.useCreateElement) { + var ownerDocument = hostContainerInfo._ownerDocument; + var openingComment = ownerDocument.createComment(openingValue); + var closingComment = ownerDocument.createComment(closingValue); + var lazyTree = DOMLazyTree(ownerDocument.createDocumentFragment()); + DOMLazyTree.queueChild(lazyTree, DOMLazyTree(openingComment)); + if (this._stringText) { + DOMLazyTree.queueChild(lazyTree, DOMLazyTree(ownerDocument.createTextNode(this._stringText))); + } + DOMLazyTree.queueChild(lazyTree, DOMLazyTree(closingComment)); + ReactDOMComponentTree.precacheNode(this, openingComment); + this._closingComment = closingComment; + return lazyTree; + } else { + var escapedText = escapeTextContentForBrowser(this._stringText); + + if (transaction.renderToStaticMarkup) { + // Normally we'd wrap this between comment nodes for the reasons stated + // above, but since this is a situation where React won't take over + // (static pages), we can simply return the text as it is. + return escapedText; + } + + return '<!--' + openingValue + '-->' + escapedText + '<!--' + closingValue + '-->'; + } + }, + + /** + * Updates this component by updating the text content. + * + * @param {ReactText} nextText The next text content + * @param {ReactReconcileTransaction} transaction + * @internal + */ + receiveComponent: function (nextText, transaction) { + if (nextText !== this._currentElement) { + this._currentElement = nextText; + var nextStringText = '' + nextText; + if (nextStringText !== this._stringText) { + // TODO: Save this as pending props and use performUpdateIfNecessary + // and/or updateComponent to do the actual update for consistency with + // other component types? + this._stringText = nextStringText; + var commentNodes = this.getHostNode(); + DOMChildrenOperations.replaceDelimitedText(commentNodes[0], commentNodes[1], nextStringText); + } + } + }, + + getHostNode: function () { + var hostNode = this._commentNodes; + if (hostNode) { + return hostNode; + } + if (!this._closingComment) { + var openingComment = ReactDOMComponentTree.getNodeFromInstance(this); + var node = openingComment.nextSibling; + while (true) { + !(node != null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Missing closing comment for text component %s', this._domID) : _prodInvariant('67', this._domID) : void 0; + if (node.nodeType === 8 && node.nodeValue === ' /react-text ') { + this._closingComment = node; + break; + } + node = node.nextSibling; + } + } + hostNode = [this._hostNode, this._closingComment]; + this._commentNodes = hostNode; + return hostNode; + }, + + unmountComponent: function () { + this._closingComment = null; + this._commentNodes = null; + ReactDOMComponentTree.uncacheNode(this); + } + +}); + +module.exports = ReactDOMTextComponent; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 151 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var _prodInvariant = __webpack_require__(3), + _assign = __webpack_require__(4); + +var LinkedValueUtils = __webpack_require__(46); +var ReactDOMComponentTree = __webpack_require__(5); +var ReactUpdates = __webpack_require__(10); + +var invariant = __webpack_require__(1); +var warning = __webpack_require__(2); + +var didWarnValueLink = false; +var didWarnValDefaultVal = false; + +function forceUpdateIfMounted() { + if (this._rootNodeID) { + // DOM component is still mounted; update + ReactDOMTextarea.updateWrapper(this); + } +} + +/** + * Implements a <textarea> host component that allows setting `value`, and + * `defaultValue`. This differs from the traditional DOM API because value is + * usually set as PCDATA children. + * + * If `value` is not supplied (or null/undefined), user actions that affect the + * value will trigger updates to the element. + * + * If `value` is supplied (and not null/undefined), the rendered element will + * not trigger updates to the element. Instead, the `value` prop must change in + * order for the rendered element to be updated. + * + * The rendered element will be initialized with an empty value, the prop + * `defaultValue` if specified, or the children content (deprecated). + */ +var ReactDOMTextarea = { + getHostProps: function (inst, props) { + !(props.dangerouslySetInnerHTML == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, '`dangerouslySetInnerHTML` does not make sense on <textarea>.') : _prodInvariant('91') : void 0; + + // Always set children to the same thing. In IE9, the selection range will + // get reset if `textContent` is mutated. We could add a check in setTextContent + // to only set the value if/when the value differs from the node value (which would + // completely solve this IE9 bug), but Sebastian+Ben seemed to like this solution. + // The value can be a boolean or object so that's why it's forced to be a string. + var hostProps = _assign({}, props, { + value: undefined, + defaultValue: undefined, + children: '' + inst._wrapperState.initialValue, + onChange: inst._wrapperState.onChange + }); + + return hostProps; + }, + + mountWrapper: function (inst, props) { + if (process.env.NODE_ENV !== 'production') { + LinkedValueUtils.checkPropTypes('textarea', props, inst._currentElement._owner); + if (props.valueLink !== undefined && !didWarnValueLink) { + process.env.NODE_ENV !== 'production' ? warning(false, '`valueLink` prop on `textarea` is deprecated; set `value` and `onChange` instead.') : void 0; + didWarnValueLink = true; + } + if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValDefaultVal) { + process.env.NODE_ENV !== 'production' ? warning(false, 'Textarea elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled textarea ' + 'and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components') : void 0; + didWarnValDefaultVal = true; + } + } + + var value = LinkedValueUtils.getValue(props); + var initialValue = value; + + // Only bother fetching default value if we're going to use it + if (value == null) { + var defaultValue = props.defaultValue; + // TODO (yungsters): Remove support for children content in <textarea>. + var children = props.children; + if (children != null) { + if (process.env.NODE_ENV !== 'production') { + process.env.NODE_ENV !== 'production' ? warning(false, 'Use the `defaultValue` or `value` props instead of setting ' + 'children on <textarea>.') : void 0; + } + !(defaultValue == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'If you supply `defaultValue` on a <textarea>, do not pass children.') : _prodInvariant('92') : void 0; + if (Array.isArray(children)) { + !(children.length <= 1) ? process.env.NODE_ENV !== 'production' ? invariant(false, '<textarea> can only have at most one child.') : _prodInvariant('93') : void 0; + children = children[0]; + } + + defaultValue = '' + children; + } + if (defaultValue == null) { + defaultValue = ''; + } + initialValue = defaultValue; + } + + inst._wrapperState = { + initialValue: '' + initialValue, + listeners: null, + onChange: _handleChange.bind(inst) + }; + }, + + updateWrapper: function (inst) { + var props = inst._currentElement.props; + + var node = ReactDOMComponentTree.getNodeFromInstance(inst); + var value = LinkedValueUtils.getValue(props); + if (value != null) { + // Cast `value` to a string to ensure the value is set correctly. While + // browsers typically do this as necessary, jsdom doesn't. + var newValue = '' + value; + + // To avoid side effects (such as losing text selection), only set value if changed + if (newValue !== node.value) { + node.value = newValue; + } + if (props.defaultValue == null) { + node.defaultValue = newValue; + } + } + if (props.defaultValue != null) { + node.defaultValue = props.defaultValue; + } + }, + + postMountWrapper: function (inst) { + // This is in postMount because we need access to the DOM node, which is not + // available until after the component has mounted. + var node = ReactDOMComponentTree.getNodeFromInstance(inst); + var textContent = node.textContent; + + // Only set node.value if textContent is equal to the expected + // initial value. In IE10/IE11 there is a bug where the placeholder attribute + // will populate textContent as well. + // https://developer.microsoft.com/microsoft-edge/platform/issues/101525/ + if (textContent === inst._wrapperState.initialValue) { + node.value = textContent; + } + } +}; + +function _handleChange(event) { + var props = this._currentElement.props; + var returnValue = LinkedValueUtils.executeOnChange(props, event); + ReactUpdates.asap(forceUpdateIfMounted, this); + return returnValue; +} + +module.exports = ReactDOMTextarea; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 152 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2015-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var _prodInvariant = __webpack_require__(3); + +var invariant = __webpack_require__(1); + +/** + * Return the lowest common ancestor of A and B, or null if they are in + * different trees. + */ +function getLowestCommonAncestor(instA, instB) { + !('_hostNode' in instA) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'getNodeFromInstance: Invalid argument.') : _prodInvariant('33') : void 0; + !('_hostNode' in instB) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'getNodeFromInstance: Invalid argument.') : _prodInvariant('33') : void 0; + + var depthA = 0; + for (var tempA = instA; tempA; tempA = tempA._hostParent) { + depthA++; + } + var depthB = 0; + for (var tempB = instB; tempB; tempB = tempB._hostParent) { + depthB++; + } + + // If A is deeper, crawl up. + while (depthA - depthB > 0) { + instA = instA._hostParent; + depthA--; + } + + // If B is deeper, crawl up. + while (depthB - depthA > 0) { + instB = instB._hostParent; + depthB--; + } + + // Walk in lockstep until we find a match. + var depth = depthA; + while (depth--) { + if (instA === instB) { + return instA; + } + instA = instA._hostParent; + instB = instB._hostParent; + } + return null; +} + +/** + * Return if A is an ancestor of B. + */ +function isAncestor(instA, instB) { + !('_hostNode' in instA) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'isAncestor: Invalid argument.') : _prodInvariant('35') : void 0; + !('_hostNode' in instB) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'isAncestor: Invalid argument.') : _prodInvariant('35') : void 0; + + while (instB) { + if (instB === instA) { + return true; + } + instB = instB._hostParent; + } + return false; +} + +/** + * Return the parent instance of the passed-in instance. + */ +function getParentInstance(inst) { + !('_hostNode' in inst) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'getParentInstance: Invalid argument.') : _prodInvariant('36') : void 0; + + return inst._hostParent; +} + +/** + * Simulates the traversal of a two-phase, capture/bubble event dispatch. + */ +function traverseTwoPhase(inst, fn, arg) { + var path = []; + while (inst) { + path.push(inst); + inst = inst._hostParent; + } + var i; + for (i = path.length; i-- > 0;) { + fn(path[i], 'captured', arg); + } + for (i = 0; i < path.length; i++) { + fn(path[i], 'bubbled', arg); + } +} + +/** + * Traverses the ID hierarchy and invokes the supplied `cb` on any IDs that + * should would receive a `mouseEnter` or `mouseLeave` event. + * + * Does not invoke the callback on the nearest common ancestor because nothing + * "entered" or "left" that element. + */ +function traverseEnterLeave(from, to, fn, argFrom, argTo) { + var common = from && to ? getLowestCommonAncestor(from, to) : null; + var pathFrom = []; + while (from && from !== common) { + pathFrom.push(from); + from = from._hostParent; + } + var pathTo = []; + while (to && to !== common) { + pathTo.push(to); + to = to._hostParent; + } + var i; + for (i = 0; i < pathFrom.length; i++) { + fn(pathFrom[i], 'bubbled', argFrom); + } + for (i = pathTo.length; i-- > 0;) { + fn(pathTo[i], 'captured', argTo); + } +} + +module.exports = { + isAncestor: isAncestor, + getLowestCommonAncestor: getLowestCommonAncestor, + getParentInstance: getParentInstance, + traverseTwoPhase: traverseTwoPhase, + traverseEnterLeave: traverseEnterLeave +}; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 153 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var DOMProperty = __webpack_require__(13); +var EventPluginRegistry = __webpack_require__(31); +var ReactComponentTreeHook = __webpack_require__(7); + +var warning = __webpack_require__(2); + +if (process.env.NODE_ENV !== 'production') { + var reactProps = { + children: true, + dangerouslySetInnerHTML: true, + key: true, + ref: true, + + autoFocus: true, + defaultValue: true, + valueLink: true, + defaultChecked: true, + checkedLink: true, + innerHTML: true, + suppressContentEditableWarning: true, + onFocusIn: true, + onFocusOut: true + }; + var warnedProperties = {}; + + var validateProperty = function (tagName, name, debugID) { + if (DOMProperty.properties.hasOwnProperty(name) || DOMProperty.isCustomAttribute(name)) { + return true; + } + if (reactProps.hasOwnProperty(name) && reactProps[name] || warnedProperties.hasOwnProperty(name) && warnedProperties[name]) { + return true; + } + if (EventPluginRegistry.registrationNameModules.hasOwnProperty(name)) { + return true; + } + warnedProperties[name] = true; + var lowerCasedName = name.toLowerCase(); + + // data-* attributes should be lowercase; suggest the lowercase version + var standardName = DOMProperty.isCustomAttribute(lowerCasedName) ? lowerCasedName : DOMProperty.getPossibleStandardName.hasOwnProperty(lowerCasedName) ? DOMProperty.getPossibleStandardName[lowerCasedName] : null; + + var registrationName = EventPluginRegistry.possibleRegistrationNames.hasOwnProperty(lowerCasedName) ? EventPluginRegistry.possibleRegistrationNames[lowerCasedName] : null; + + if (standardName != null) { + process.env.NODE_ENV !== 'production' ? warning(false, 'Unknown DOM property %s. Did you mean %s?%s', name, standardName, ReactComponentTreeHook.getStackAddendumByID(debugID)) : void 0; + return true; + } else if (registrationName != null) { + process.env.NODE_ENV !== 'production' ? warning(false, 'Unknown event handler property %s. Did you mean `%s`?%s', name, registrationName, ReactComponentTreeHook.getStackAddendumByID(debugID)) : void 0; + return true; + } else { + // We were unable to guess which prop the user intended. + // It is likely that the user was just blindly spreading/forwarding props + // Components should be careful to only render valid props/attributes. + // Warning will be invoked in warnUnknownProperties to allow grouping. + return false; + } + }; +} + +var warnUnknownProperties = function (debugID, element) { + var unknownProps = []; + for (var key in element.props) { + var isValid = validateProperty(element.type, key, debugID); + if (!isValid) { + unknownProps.push(key); + } + } + + var unknownPropString = unknownProps.map(function (prop) { + return '`' + prop + '`'; + }).join(', '); + + if (unknownProps.length === 1) { + process.env.NODE_ENV !== 'production' ? warning(false, 'Unknown prop %s on <%s> tag. Remove this prop from the element. ' + 'For details, see https://fb.me/react-unknown-prop%s', unknownPropString, element.type, ReactComponentTreeHook.getStackAddendumByID(debugID)) : void 0; + } else if (unknownProps.length > 1) { + process.env.NODE_ENV !== 'production' ? warning(false, 'Unknown props %s on <%s> tag. Remove these props from the element. ' + 'For details, see https://fb.me/react-unknown-prop%s', unknownPropString, element.type, ReactComponentTreeHook.getStackAddendumByID(debugID)) : void 0; + } +}; + +function handleElement(debugID, element) { + if (element == null || typeof element.type !== 'string') { + return; + } + if (element.type.indexOf('-') >= 0 || element.props.is) { + return; + } + warnUnknownProperties(debugID, element); +} + +var ReactDOMUnknownPropertyHook = { + onBeforeMountComponent: function (debugID, element) { + handleElement(debugID, element); + }, + onBeforeUpdateComponent: function (debugID, element) { + handleElement(debugID, element); + } +}; + +module.exports = ReactDOMUnknownPropertyHook; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 154 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2016-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * + */ + + + +var ReactInvalidSetStateWarningHook = __webpack_require__(162); +var ReactHostOperationHistoryHook = __webpack_require__(160); +var ReactComponentTreeHook = __webpack_require__(7); +var ExecutionEnvironment = __webpack_require__(6); + +var performanceNow = __webpack_require__(121); +var warning = __webpack_require__(2); + +var hooks = []; +var didHookThrowForEvent = {}; + +function callHook(event, fn, context, arg1, arg2, arg3, arg4, arg5) { + try { + fn.call(context, arg1, arg2, arg3, arg4, arg5); + } catch (e) { + process.env.NODE_ENV !== 'production' ? warning(didHookThrowForEvent[event], 'Exception thrown by hook while handling %s: %s', event, e + '\n' + e.stack) : void 0; + didHookThrowForEvent[event] = true; + } +} + +function emitEvent(event, arg1, arg2, arg3, arg4, arg5) { + for (var i = 0; i < hooks.length; i++) { + var hook = hooks[i]; + var fn = hook[event]; + if (fn) { + callHook(event, fn, hook, arg1, arg2, arg3, arg4, arg5); + } + } +} + +var isProfiling = false; +var flushHistory = []; +var lifeCycleTimerStack = []; +var currentFlushNesting = 0; +var currentFlushMeasurements = []; +var currentFlushStartTime = 0; +var currentTimerDebugID = null; +var currentTimerStartTime = 0; +var currentTimerNestedFlushDuration = 0; +var currentTimerType = null; + +var lifeCycleTimerHasWarned = false; + +function clearHistory() { + ReactComponentTreeHook.purgeUnmountedComponents(); + ReactHostOperationHistoryHook.clearHistory(); +} + +function getTreeSnapshot(registeredIDs) { + return registeredIDs.reduce(function (tree, id) { + var ownerID = ReactComponentTreeHook.getOwnerID(id); + var parentID = ReactComponentTreeHook.getParentID(id); + tree[id] = { + displayName: ReactComponentTreeHook.getDisplayName(id), + text: ReactComponentTreeHook.getText(id), + updateCount: ReactComponentTreeHook.getUpdateCount(id), + childIDs: ReactComponentTreeHook.getChildIDs(id), + // Text nodes don't have owners but this is close enough. + ownerID: ownerID || parentID && ReactComponentTreeHook.getOwnerID(parentID) || 0, + parentID: parentID + }; + return tree; + }, {}); +} + +function resetMeasurements() { + var previousStartTime = currentFlushStartTime; + var previousMeasurements = currentFlushMeasurements; + var previousOperations = ReactHostOperationHistoryHook.getHistory(); + + if (currentFlushNesting === 0) { + currentFlushStartTime = 0; + currentFlushMeasurements = []; + clearHistory(); + return; + } + + if (previousMeasurements.length || previousOperations.length) { + var registeredIDs = ReactComponentTreeHook.getRegisteredIDs(); + flushHistory.push({ + duration: performanceNow() - previousStartTime, + measurements: previousMeasurements || [], + operations: previousOperations || [], + treeSnapshot: getTreeSnapshot(registeredIDs) + }); + } + + clearHistory(); + currentFlushStartTime = performanceNow(); + currentFlushMeasurements = []; +} + +function checkDebugID(debugID) { + var allowRoot = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false; + + if (allowRoot && debugID === 0) { + return; + } + if (!debugID) { + process.env.NODE_ENV !== 'production' ? warning(false, 'ReactDebugTool: debugID may not be empty.') : void 0; + } +} + +function beginLifeCycleTimer(debugID, timerType) { + if (currentFlushNesting === 0) { + return; + } + if (currentTimerType && !lifeCycleTimerHasWarned) { + process.env.NODE_ENV !== 'production' ? warning(false, 'There is an internal error in the React performance measurement code. ' + 'Did not expect %s timer to start while %s timer is still in ' + 'progress for %s instance.', timerType, currentTimerType || 'no', debugID === currentTimerDebugID ? 'the same' : 'another') : void 0; + lifeCycleTimerHasWarned = true; + } + currentTimerStartTime = performanceNow(); + currentTimerNestedFlushDuration = 0; + currentTimerDebugID = debugID; + currentTimerType = timerType; +} + +function endLifeCycleTimer(debugID, timerType) { + if (currentFlushNesting === 0) { + return; + } + if (currentTimerType !== timerType && !lifeCycleTimerHasWarned) { + process.env.NODE_ENV !== 'production' ? warning(false, 'There is an internal error in the React performance measurement code. ' + 'We did not expect %s timer to stop while %s timer is still in ' + 'progress for %s instance. Please report this as a bug in React.', timerType, currentTimerType || 'no', debugID === currentTimerDebugID ? 'the same' : 'another') : void 0; + lifeCycleTimerHasWarned = true; + } + if (isProfiling) { + currentFlushMeasurements.push({ + timerType: timerType, + instanceID: debugID, + duration: performanceNow() - currentTimerStartTime - currentTimerNestedFlushDuration + }); + } + currentTimerStartTime = 0; + currentTimerNestedFlushDuration = 0; + currentTimerDebugID = null; + currentTimerType = null; +} + +function pauseCurrentLifeCycleTimer() { + var currentTimer = { + startTime: currentTimerStartTime, + nestedFlushStartTime: performanceNow(), + debugID: currentTimerDebugID, + timerType: currentTimerType + }; + lifeCycleTimerStack.push(currentTimer); + currentTimerStartTime = 0; + currentTimerNestedFlushDuration = 0; + currentTimerDebugID = null; + currentTimerType = null; +} + +function resumeCurrentLifeCycleTimer() { + var _lifeCycleTimerStack$ = lifeCycleTimerStack.pop(), + startTime = _lifeCycleTimerStack$.startTime, + nestedFlushStartTime = _lifeCycleTimerStack$.nestedFlushStartTime, + debugID = _lifeCycleTimerStack$.debugID, + timerType = _lifeCycleTimerStack$.timerType; + + var nestedFlushDuration = performanceNow() - nestedFlushStartTime; + currentTimerStartTime = startTime; + currentTimerNestedFlushDuration += nestedFlushDuration; + currentTimerDebugID = debugID; + currentTimerType = timerType; +} + +var lastMarkTimeStamp = 0; +var canUsePerformanceMeasure = typeof performance !== 'undefined' && typeof performance.mark === 'function' && typeof performance.clearMarks === 'function' && typeof performance.measure === 'function' && typeof performance.clearMeasures === 'function'; + +function shouldMark(debugID) { + if (!isProfiling || !canUsePerformanceMeasure) { + return false; + } + var element = ReactComponentTreeHook.getElement(debugID); + if (element == null || typeof element !== 'object') { + return false; + } + var isHostElement = typeof element.type === 'string'; + if (isHostElement) { + return false; + } + return true; +} + +function markBegin(debugID, markType) { + if (!shouldMark(debugID)) { + return; + } + + var markName = debugID + '::' + markType; + lastMarkTimeStamp = performanceNow(); + performance.mark(markName); +} + +function markEnd(debugID, markType) { + if (!shouldMark(debugID)) { + return; + } + + var markName = debugID + '::' + markType; + var displayName = ReactComponentTreeHook.getDisplayName(debugID) || 'Unknown'; + + // Chrome has an issue of dropping markers recorded too fast: + // https://bugs.chromium.org/p/chromium/issues/detail?id=640652 + // To work around this, we will not report very small measurements. + // I determined the magic number by tweaking it back and forth. + // 0.05ms was enough to prevent the issue, but I set it to 0.1ms to be safe. + // When the bug is fixed, we can `measure()` unconditionally if we want to. + var timeStamp = performanceNow(); + if (timeStamp - lastMarkTimeStamp > 0.1) { + var measurementName = displayName + ' [' + markType + ']'; + performance.measure(measurementName, markName); + } + + performance.clearMarks(markName); + performance.clearMeasures(measurementName); +} + +var ReactDebugTool = { + addHook: function (hook) { + hooks.push(hook); + }, + removeHook: function (hook) { + for (var i = 0; i < hooks.length; i++) { + if (hooks[i] === hook) { + hooks.splice(i, 1); + i--; + } + } + }, + isProfiling: function () { + return isProfiling; + }, + beginProfiling: function () { + if (isProfiling) { + return; + } + + isProfiling = true; + flushHistory.length = 0; + resetMeasurements(); + ReactDebugTool.addHook(ReactHostOperationHistoryHook); + }, + endProfiling: function () { + if (!isProfiling) { + return; + } + + isProfiling = false; + resetMeasurements(); + ReactDebugTool.removeHook(ReactHostOperationHistoryHook); + }, + getFlushHistory: function () { + return flushHistory; + }, + onBeginFlush: function () { + currentFlushNesting++; + resetMeasurements(); + pauseCurrentLifeCycleTimer(); + emitEvent('onBeginFlush'); + }, + onEndFlush: function () { + resetMeasurements(); + currentFlushNesting--; + resumeCurrentLifeCycleTimer(); + emitEvent('onEndFlush'); + }, + onBeginLifeCycleTimer: function (debugID, timerType) { + checkDebugID(debugID); + emitEvent('onBeginLifeCycleTimer', debugID, timerType); + markBegin(debugID, timerType); + beginLifeCycleTimer(debugID, timerType); + }, + onEndLifeCycleTimer: function (debugID, timerType) { + checkDebugID(debugID); + endLifeCycleTimer(debugID, timerType); + markEnd(debugID, timerType); + emitEvent('onEndLifeCycleTimer', debugID, timerType); + }, + onBeginProcessingChildContext: function () { + emitEvent('onBeginProcessingChildContext'); + }, + onEndProcessingChildContext: function () { + emitEvent('onEndProcessingChildContext'); + }, + onHostOperation: function (operation) { + checkDebugID(operation.instanceID); + emitEvent('onHostOperation', operation); + }, + onSetState: function () { + emitEvent('onSetState'); + }, + onSetChildren: function (debugID, childDebugIDs) { + checkDebugID(debugID); + childDebugIDs.forEach(checkDebugID); + emitEvent('onSetChildren', debugID, childDebugIDs); + }, + onBeforeMountComponent: function (debugID, element, parentDebugID) { + checkDebugID(debugID); + checkDebugID(parentDebugID, true); + emitEvent('onBeforeMountComponent', debugID, element, parentDebugID); + markBegin(debugID, 'mount'); + }, + onMountComponent: function (debugID) { + checkDebugID(debugID); + markEnd(debugID, 'mount'); + emitEvent('onMountComponent', debugID); + }, + onBeforeUpdateComponent: function (debugID, element) { + checkDebugID(debugID); + emitEvent('onBeforeUpdateComponent', debugID, element); + markBegin(debugID, 'update'); + }, + onUpdateComponent: function (debugID) { + checkDebugID(debugID); + markEnd(debugID, 'update'); + emitEvent('onUpdateComponent', debugID); + }, + onBeforeUnmountComponent: function (debugID) { + checkDebugID(debugID); + emitEvent('onBeforeUnmountComponent', debugID); + markBegin(debugID, 'unmount'); + }, + onUnmountComponent: function (debugID) { + checkDebugID(debugID); + markEnd(debugID, 'unmount'); + emitEvent('onUnmountComponent', debugID); + }, + onTestEvent: function () { + emitEvent('onTestEvent'); + } +}; + +// TODO remove these when RN/www gets updated +ReactDebugTool.addDevtool = ReactDebugTool.addHook; +ReactDebugTool.removeDevtool = ReactDebugTool.removeHook; + +ReactDebugTool.addHook(ReactInvalidSetStateWarningHook); +ReactDebugTool.addHook(ReactComponentTreeHook); +var url = ExecutionEnvironment.canUseDOM && window.location.href || ''; +if (/[?&]react_perf\b/.test(url)) { + ReactDebugTool.beginProfiling(); +} + +module.exports = ReactDebugTool; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 155 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var _assign = __webpack_require__(4); + +var ReactUpdates = __webpack_require__(10); +var Transaction = __webpack_require__(34); + +var emptyFunction = __webpack_require__(9); + +var RESET_BATCHED_UPDATES = { + initialize: emptyFunction, + close: function () { + ReactDefaultBatchingStrategy.isBatchingUpdates = false; + } +}; + +var FLUSH_BATCHED_UPDATES = { + initialize: emptyFunction, + close: ReactUpdates.flushBatchedUpdates.bind(ReactUpdates) +}; + +var TRANSACTION_WRAPPERS = [FLUSH_BATCHED_UPDATES, RESET_BATCHED_UPDATES]; + +function ReactDefaultBatchingStrategyTransaction() { + this.reinitializeTransaction(); +} + +_assign(ReactDefaultBatchingStrategyTransaction.prototype, Transaction, { + getTransactionWrappers: function () { + return TRANSACTION_WRAPPERS; + } +}); + +var transaction = new ReactDefaultBatchingStrategyTransaction(); + +var ReactDefaultBatchingStrategy = { + isBatchingUpdates: false, + + /** + * Call the provided function in a context within which calls to `setState` + * and friends are batched such that components aren't updated unnecessarily. + */ + batchedUpdates: function (callback, a, b, c, d, e) { + var alreadyBatchingUpdates = ReactDefaultBatchingStrategy.isBatchingUpdates; + + ReactDefaultBatchingStrategy.isBatchingUpdates = true; + + // The code is written this way to avoid extra allocations + if (alreadyBatchingUpdates) { + return callback(a, b, c, d, e); + } else { + return transaction.perform(callback, null, a, b, c, d, e); + } + } +}; + +module.exports = ReactDefaultBatchingStrategy; + +/***/ }), +/* 156 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var ARIADOMPropertyConfig = __webpack_require__(126); +var BeforeInputEventPlugin = __webpack_require__(128); +var ChangeEventPlugin = __webpack_require__(130); +var DefaultEventPluginOrder = __webpack_require__(132); +var EnterLeaveEventPlugin = __webpack_require__(133); +var HTMLDOMPropertyConfig = __webpack_require__(135); +var ReactComponentBrowserEnvironment = __webpack_require__(137); +var ReactDOMComponent = __webpack_require__(140); +var ReactDOMComponentTree = __webpack_require__(5); +var ReactDOMEmptyComponent = __webpack_require__(142); +var ReactDOMTreeTraversal = __webpack_require__(152); +var ReactDOMTextComponent = __webpack_require__(150); +var ReactDefaultBatchingStrategy = __webpack_require__(155); +var ReactEventListener = __webpack_require__(159); +var ReactInjection = __webpack_require__(161); +var ReactReconcileTransaction = __webpack_require__(167); +var SVGDOMPropertyConfig = __webpack_require__(172); +var SelectEventPlugin = __webpack_require__(173); +var SimpleEventPlugin = __webpack_require__(174); + +var alreadyInjected = false; + +function inject() { + if (alreadyInjected) { + // TODO: This is currently true because these injections are shared between + // the client and the server package. They should be built independently + // and not share any injection state. Then this problem will be solved. + return; + } + alreadyInjected = true; + + ReactInjection.EventEmitter.injectReactEventListener(ReactEventListener); + + /** + * Inject modules for resolving DOM hierarchy and plugin ordering. + */ + ReactInjection.EventPluginHub.injectEventPluginOrder(DefaultEventPluginOrder); + ReactInjection.EventPluginUtils.injectComponentTree(ReactDOMComponentTree); + ReactInjection.EventPluginUtils.injectTreeTraversal(ReactDOMTreeTraversal); + + /** + * Some important event plugins included by default (without having to require + * them). + */ + ReactInjection.EventPluginHub.injectEventPluginsByName({ + SimpleEventPlugin: SimpleEventPlugin, + EnterLeaveEventPlugin: EnterLeaveEventPlugin, + ChangeEventPlugin: ChangeEventPlugin, + SelectEventPlugin: SelectEventPlugin, + BeforeInputEventPlugin: BeforeInputEventPlugin + }); + + ReactInjection.HostComponent.injectGenericComponentClass(ReactDOMComponent); + + ReactInjection.HostComponent.injectTextComponentClass(ReactDOMTextComponent); + + ReactInjection.DOMProperty.injectDOMPropertyConfig(ARIADOMPropertyConfig); + ReactInjection.DOMProperty.injectDOMPropertyConfig(HTMLDOMPropertyConfig); + ReactInjection.DOMProperty.injectDOMPropertyConfig(SVGDOMPropertyConfig); + + ReactInjection.EmptyComponent.injectEmptyComponentFactory(function (instantiate) { + return new ReactDOMEmptyComponent(instantiate); + }); + + ReactInjection.Updates.injectReconcileTransaction(ReactReconcileTransaction); + ReactInjection.Updates.injectBatchingStrategy(ReactDefaultBatchingStrategy); + + ReactInjection.Component.injectEnvironment(ReactComponentBrowserEnvironment); +} + +module.exports = { + inject: inject +}; + +/***/ }), +/* 157 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2014-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * + */ + + + +// The Symbol used to tag the ReactElement type. If there is no native Symbol +// nor polyfill, then a plain number is used for performance. + +var REACT_ELEMENT_TYPE = typeof Symbol === 'function' && Symbol['for'] && Symbol['for']('react.element') || 0xeac7; + +module.exports = REACT_ELEMENT_TYPE; + +/***/ }), +/* 158 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var EventPluginHub = __webpack_require__(26); + +function runEventQueueInBatch(events) { + EventPluginHub.enqueueEvents(events); + EventPluginHub.processEventQueue(false); +} + +var ReactEventEmitterMixin = { + + /** + * Streams a fired top-level event to `EventPluginHub` where plugins have the + * opportunity to create `ReactEvent`s to be dispatched. + */ + handleTopLevel: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) { + var events = EventPluginHub.extractEvents(topLevelType, targetInst, nativeEvent, nativeEventTarget); + runEventQueueInBatch(events); + } +}; + +module.exports = ReactEventEmitterMixin; + +/***/ }), +/* 159 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var _assign = __webpack_require__(4); + +var EventListener = __webpack_require__(62); +var ExecutionEnvironment = __webpack_require__(6); +var PooledClass = __webpack_require__(14); +var ReactDOMComponentTree = __webpack_require__(5); +var ReactUpdates = __webpack_require__(10); + +var getEventTarget = __webpack_require__(53); +var getUnboundedScrollPosition = __webpack_require__(114); + +/** + * Find the deepest React component completely containing the root of the + * passed-in instance (for use when entire React trees are nested within each + * other). If React trees are not nested, returns null. + */ +function findParent(inst) { + // TODO: It may be a good idea to cache this to prevent unnecessary DOM + // traversal, but caching is difficult to do correctly without using a + // mutation observer to listen for all DOM changes. + while (inst._hostParent) { + inst = inst._hostParent; + } + var rootNode = ReactDOMComponentTree.getNodeFromInstance(inst); + var container = rootNode.parentNode; + return ReactDOMComponentTree.getClosestInstanceFromNode(container); +} + +// Used to store ancestor hierarchy in top level callback +function TopLevelCallbackBookKeeping(topLevelType, nativeEvent) { + this.topLevelType = topLevelType; + this.nativeEvent = nativeEvent; + this.ancestors = []; +} +_assign(TopLevelCallbackBookKeeping.prototype, { + destructor: function () { + this.topLevelType = null; + this.nativeEvent = null; + this.ancestors.length = 0; + } +}); +PooledClass.addPoolingTo(TopLevelCallbackBookKeeping, PooledClass.twoArgumentPooler); + +function handleTopLevelImpl(bookKeeping) { + var nativeEventTarget = getEventTarget(bookKeeping.nativeEvent); + var targetInst = ReactDOMComponentTree.getClosestInstanceFromNode(nativeEventTarget); + + // Loop through the hierarchy, in case there's any nested components. + // It's important that we build the array of ancestors before calling any + // event handlers, because event handlers can modify the DOM, leading to + // inconsistencies with ReactMount's node cache. See #1105. + var ancestor = targetInst; + do { + bookKeeping.ancestors.push(ancestor); + ancestor = ancestor && findParent(ancestor); + } while (ancestor); + + for (var i = 0; i < bookKeeping.ancestors.length; i++) { + targetInst = bookKeeping.ancestors[i]; + ReactEventListener._handleTopLevel(bookKeeping.topLevelType, targetInst, bookKeeping.nativeEvent, getEventTarget(bookKeeping.nativeEvent)); + } +} + +function scrollValueMonitor(cb) { + var scrollPosition = getUnboundedScrollPosition(window); + cb(scrollPosition); +} + +var ReactEventListener = { + _enabled: true, + _handleTopLevel: null, + + WINDOW_HANDLE: ExecutionEnvironment.canUseDOM ? window : null, + + setHandleTopLevel: function (handleTopLevel) { + ReactEventListener._handleTopLevel = handleTopLevel; + }, + + setEnabled: function (enabled) { + ReactEventListener._enabled = !!enabled; + }, + + isEnabled: function () { + return ReactEventListener._enabled; + }, + + /** + * Traps top-level events by using event bubbling. + * + * @param {string} topLevelType Record from `EventConstants`. + * @param {string} handlerBaseName Event name (e.g. "click"). + * @param {object} element Element on which to attach listener. + * @return {?object} An object with a remove function which will forcefully + * remove the listener. + * @internal + */ + trapBubbledEvent: function (topLevelType, handlerBaseName, element) { + if (!element) { + return null; + } + return EventListener.listen(element, handlerBaseName, ReactEventListener.dispatchEvent.bind(null, topLevelType)); + }, + + /** + * Traps a top-level event by using event capturing. + * + * @param {string} topLevelType Record from `EventConstants`. + * @param {string} handlerBaseName Event name (e.g. "click"). + * @param {object} element Element on which to attach listener. + * @return {?object} An object with a remove function which will forcefully + * remove the listener. + * @internal + */ + trapCapturedEvent: function (topLevelType, handlerBaseName, element) { + if (!element) { + return null; + } + return EventListener.capture(element, handlerBaseName, ReactEventListener.dispatchEvent.bind(null, topLevelType)); + }, + + monitorScrollValue: function (refresh) { + var callback = scrollValueMonitor.bind(null, refresh); + EventListener.listen(window, 'scroll', callback); + }, + + dispatchEvent: function (topLevelType, nativeEvent) { + if (!ReactEventListener._enabled) { + return; + } + + var bookKeeping = TopLevelCallbackBookKeeping.getPooled(topLevelType, nativeEvent); + try { + // Event queue being processed in the same cycle allows + // `preventDefault`. + ReactUpdates.batchedUpdates(handleTopLevelImpl, bookKeeping); + } finally { + TopLevelCallbackBookKeeping.release(bookKeeping); + } + } +}; + +module.exports = ReactEventListener; + +/***/ }), +/* 160 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2016-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * + */ + + + +var history = []; + +var ReactHostOperationHistoryHook = { + onHostOperation: function (operation) { + history.push(operation); + }, + clearHistory: function () { + if (ReactHostOperationHistoryHook._preventClearing) { + // Should only be used for tests. + return; + } + + history = []; + }, + getHistory: function () { + return history; + } +}; + +module.exports = ReactHostOperationHistoryHook; + +/***/ }), +/* 161 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var DOMProperty = __webpack_require__(13); +var EventPluginHub = __webpack_require__(26); +var EventPluginUtils = __webpack_require__(44); +var ReactComponentEnvironment = __webpack_require__(47); +var ReactEmptyComponent = __webpack_require__(72); +var ReactBrowserEventEmitter = __webpack_require__(32); +var ReactHostComponent = __webpack_require__(74); +var ReactUpdates = __webpack_require__(10); + +var ReactInjection = { + Component: ReactComponentEnvironment.injection, + DOMProperty: DOMProperty.injection, + EmptyComponent: ReactEmptyComponent.injection, + EventPluginHub: EventPluginHub.injection, + EventPluginUtils: EventPluginUtils.injection, + EventEmitter: ReactBrowserEventEmitter.injection, + HostComponent: ReactHostComponent.injection, + Updates: ReactUpdates.injection +}; + +module.exports = ReactInjection; + +/***/ }), +/* 162 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2016-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * + */ + + + +var warning = __webpack_require__(2); + +if (process.env.NODE_ENV !== 'production') { + var processingChildContext = false; + + var warnInvalidSetState = function () { + process.env.NODE_ENV !== 'production' ? warning(!processingChildContext, 'setState(...): Cannot call setState() inside getChildContext()') : void 0; + }; +} + +var ReactInvalidSetStateWarningHook = { + onBeginProcessingChildContext: function () { + processingChildContext = true; + }, + onEndProcessingChildContext: function () { + processingChildContext = false; + }, + onSetState: function () { + warnInvalidSetState(); + } +}; + +module.exports = ReactInvalidSetStateWarningHook; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 163 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var adler32 = __webpack_require__(185); + +var TAG_END = /\/?>/; +var COMMENT_START = /^<\!\-\-/; + +var ReactMarkupChecksum = { + CHECKSUM_ATTR_NAME: 'data-react-checksum', + + /** + * @param {string} markup Markup string + * @return {string} Markup string with checksum attribute attached + */ + addChecksumToMarkup: function (markup) { + var checksum = adler32(markup); + + // Add checksum (handle both parent tags, comments and self-closing tags) + if (COMMENT_START.test(markup)) { + return markup; + } else { + return markup.replace(TAG_END, ' ' + ReactMarkupChecksum.CHECKSUM_ATTR_NAME + '="' + checksum + '"$&'); + } + }, + + /** + * @param {string} markup to use + * @param {DOMElement} element root React element + * @returns {boolean} whether or not the markup is the same + */ + canReuseMarkup: function (markup, element) { + var existingChecksum = element.getAttribute(ReactMarkupChecksum.CHECKSUM_ATTR_NAME); + existingChecksum = existingChecksum && parseInt(existingChecksum, 10); + var markupChecksum = adler32(markup); + return markupChecksum === existingChecksum; + } +}; + +module.exports = ReactMarkupChecksum; + +/***/ }), +/* 164 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var _prodInvariant = __webpack_require__(3); + +var ReactComponentEnvironment = __webpack_require__(47); +var ReactInstanceMap = __webpack_require__(28); +var ReactInstrumentation = __webpack_require__(8); + +var ReactCurrentOwner = __webpack_require__(11); +var ReactReconciler = __webpack_require__(21); +var ReactChildReconciler = __webpack_require__(136); + +var emptyFunction = __webpack_require__(9); +var flattenChildren = __webpack_require__(189); +var invariant = __webpack_require__(1); + +/** + * Make an update for markup to be rendered and inserted at a supplied index. + * + * @param {string} markup Markup that renders into an element. + * @param {number} toIndex Destination index. + * @private + */ +function makeInsertMarkup(markup, afterNode, toIndex) { + // NOTE: Null values reduce hidden classes. + return { + type: 'INSERT_MARKUP', + content: markup, + fromIndex: null, + fromNode: null, + toIndex: toIndex, + afterNode: afterNode + }; +} + +/** + * Make an update for moving an existing element to another index. + * + * @param {number} fromIndex Source index of the existing element. + * @param {number} toIndex Destination index of the element. + * @private + */ +function makeMove(child, afterNode, toIndex) { + // NOTE: Null values reduce hidden classes. + return { + type: 'MOVE_EXISTING', + content: null, + fromIndex: child._mountIndex, + fromNode: ReactReconciler.getHostNode(child), + toIndex: toIndex, + afterNode: afterNode + }; +} + +/** + * Make an update for removing an element at an index. + * + * @param {number} fromIndex Index of the element to remove. + * @private + */ +function makeRemove(child, node) { + // NOTE: Null values reduce hidden classes. + return { + type: 'REMOVE_NODE', + content: null, + fromIndex: child._mountIndex, + fromNode: node, + toIndex: null, + afterNode: null + }; +} + +/** + * Make an update for setting the markup of a node. + * + * @param {string} markup Markup that renders into an element. + * @private + */ +function makeSetMarkup(markup) { + // NOTE: Null values reduce hidden classes. + return { + type: 'SET_MARKUP', + content: markup, + fromIndex: null, + fromNode: null, + toIndex: null, + afterNode: null + }; +} + +/** + * Make an update for setting the text content. + * + * @param {string} textContent Text content to set. + * @private + */ +function makeTextContent(textContent) { + // NOTE: Null values reduce hidden classes. + return { + type: 'TEXT_CONTENT', + content: textContent, + fromIndex: null, + fromNode: null, + toIndex: null, + afterNode: null + }; +} + +/** + * Push an update, if any, onto the queue. Creates a new queue if none is + * passed and always returns the queue. Mutative. + */ +function enqueue(queue, update) { + if (update) { + queue = queue || []; + queue.push(update); + } + return queue; +} + +/** + * Processes any enqueued updates. + * + * @private + */ +function processQueue(inst, updateQueue) { + ReactComponentEnvironment.processChildrenUpdates(inst, updateQueue); +} + +var setChildrenForInstrumentation = emptyFunction; +if (process.env.NODE_ENV !== 'production') { + var getDebugID = function (inst) { + if (!inst._debugID) { + // Check for ART-like instances. TODO: This is silly/gross. + var internal; + if (internal = ReactInstanceMap.get(inst)) { + inst = internal; + } + } + return inst._debugID; + }; + setChildrenForInstrumentation = function (children) { + var debugID = getDebugID(this); + // TODO: React Native empty components are also multichild. + // This means they still get into this method but don't have _debugID. + if (debugID !== 0) { + ReactInstrumentation.debugTool.onSetChildren(debugID, children ? Object.keys(children).map(function (key) { + return children[key]._debugID; + }) : []); + } + }; +} + +/** + * ReactMultiChild are capable of reconciling multiple children. + * + * @class ReactMultiChild + * @internal + */ +var ReactMultiChild = { + + /** + * Provides common functionality for components that must reconcile multiple + * children. This is used by `ReactDOMComponent` to mount, update, and + * unmount child components. + * + * @lends {ReactMultiChild.prototype} + */ + Mixin: { + + _reconcilerInstantiateChildren: function (nestedChildren, transaction, context) { + if (process.env.NODE_ENV !== 'production') { + var selfDebugID = getDebugID(this); + if (this._currentElement) { + try { + ReactCurrentOwner.current = this._currentElement._owner; + return ReactChildReconciler.instantiateChildren(nestedChildren, transaction, context, selfDebugID); + } finally { + ReactCurrentOwner.current = null; + } + } + } + return ReactChildReconciler.instantiateChildren(nestedChildren, transaction, context); + }, + + _reconcilerUpdateChildren: function (prevChildren, nextNestedChildrenElements, mountImages, removedNodes, transaction, context) { + var nextChildren; + var selfDebugID = 0; + if (process.env.NODE_ENV !== 'production') { + selfDebugID = getDebugID(this); + if (this._currentElement) { + try { + ReactCurrentOwner.current = this._currentElement._owner; + nextChildren = flattenChildren(nextNestedChildrenElements, selfDebugID); + } finally { + ReactCurrentOwner.current = null; + } + ReactChildReconciler.updateChildren(prevChildren, nextChildren, mountImages, removedNodes, transaction, this, this._hostContainerInfo, context, selfDebugID); + return nextChildren; + } + } + nextChildren = flattenChildren(nextNestedChildrenElements, selfDebugID); + ReactChildReconciler.updateChildren(prevChildren, nextChildren, mountImages, removedNodes, transaction, this, this._hostContainerInfo, context, selfDebugID); + return nextChildren; + }, + + /** + * Generates a "mount image" for each of the supplied children. In the case + * of `ReactDOMComponent`, a mount image is a string of markup. + * + * @param {?object} nestedChildren Nested child maps. + * @return {array} An array of mounted representations. + * @internal + */ + mountChildren: function (nestedChildren, transaction, context) { + var children = this._reconcilerInstantiateChildren(nestedChildren, transaction, context); + this._renderedChildren = children; + + var mountImages = []; + var index = 0; + for (var name in children) { + if (children.hasOwnProperty(name)) { + var child = children[name]; + var selfDebugID = 0; + if (process.env.NODE_ENV !== 'production') { + selfDebugID = getDebugID(this); + } + var mountImage = ReactReconciler.mountComponent(child, transaction, this, this._hostContainerInfo, context, selfDebugID); + child._mountIndex = index++; + mountImages.push(mountImage); + } + } + + if (process.env.NODE_ENV !== 'production') { + setChildrenForInstrumentation.call(this, children); + } + + return mountImages; + }, + + /** + * Replaces any rendered children with a text content string. + * + * @param {string} nextContent String of content. + * @internal + */ + updateTextContent: function (nextContent) { + var prevChildren = this._renderedChildren; + // Remove any rendered children. + ReactChildReconciler.unmountChildren(prevChildren, false); + for (var name in prevChildren) { + if (prevChildren.hasOwnProperty(name)) { + true ? process.env.NODE_ENV !== 'production' ? invariant(false, 'updateTextContent called on non-empty component.') : _prodInvariant('118') : void 0; + } + } + // Set new text content. + var updates = [makeTextContent(nextContent)]; + processQueue(this, updates); + }, + + /** + * Replaces any rendered children with a markup string. + * + * @param {string} nextMarkup String of markup. + * @internal + */ + updateMarkup: function (nextMarkup) { + var prevChildren = this._renderedChildren; + // Remove any rendered children. + ReactChildReconciler.unmountChildren(prevChildren, false); + for (var name in prevChildren) { + if (prevChildren.hasOwnProperty(name)) { + true ? process.env.NODE_ENV !== 'production' ? invariant(false, 'updateTextContent called on non-empty component.') : _prodInvariant('118') : void 0; + } + } + var updates = [makeSetMarkup(nextMarkup)]; + processQueue(this, updates); + }, + + /** + * Updates the rendered children with new children. + * + * @param {?object} nextNestedChildrenElements Nested child element maps. + * @param {ReactReconcileTransaction} transaction + * @internal + */ + updateChildren: function (nextNestedChildrenElements, transaction, context) { + // Hook used by React ART + this._updateChildren(nextNestedChildrenElements, transaction, context); + }, + + /** + * @param {?object} nextNestedChildrenElements Nested child element maps. + * @param {ReactReconcileTransaction} transaction + * @final + * @protected + */ + _updateChildren: function (nextNestedChildrenElements, transaction, context) { + var prevChildren = this._renderedChildren; + var removedNodes = {}; + var mountImages = []; + var nextChildren = this._reconcilerUpdateChildren(prevChildren, nextNestedChildrenElements, mountImages, removedNodes, transaction, context); + if (!nextChildren && !prevChildren) { + return; + } + var updates = null; + var name; + // `nextIndex` will increment for each child in `nextChildren`, but + // `lastIndex` will be the last index visited in `prevChildren`. + var nextIndex = 0; + var lastIndex = 0; + // `nextMountIndex` will increment for each newly mounted child. + var nextMountIndex = 0; + var lastPlacedNode = null; + for (name in nextChildren) { + if (!nextChildren.hasOwnProperty(name)) { + continue; + } + var prevChild = prevChildren && prevChildren[name]; + var nextChild = nextChildren[name]; + if (prevChild === nextChild) { + updates = enqueue(updates, this.moveChild(prevChild, lastPlacedNode, nextIndex, lastIndex)); + lastIndex = Math.max(prevChild._mountIndex, lastIndex); + prevChild._mountIndex = nextIndex; + } else { + if (prevChild) { + // Update `lastIndex` before `_mountIndex` gets unset by unmounting. + lastIndex = Math.max(prevChild._mountIndex, lastIndex); + // The `removedNodes` loop below will actually remove the child. + } + // The child must be instantiated before it's mounted. + updates = enqueue(updates, this._mountChildAtIndex(nextChild, mountImages[nextMountIndex], lastPlacedNode, nextIndex, transaction, context)); + nextMountIndex++; + } + nextIndex++; + lastPlacedNode = ReactReconciler.getHostNode(nextChild); + } + // Remove children that are no longer present. + for (name in removedNodes) { + if (removedNodes.hasOwnProperty(name)) { + updates = enqueue(updates, this._unmountChild(prevChildren[name], removedNodes[name])); + } + } + if (updates) { + processQueue(this, updates); + } + this._renderedChildren = nextChildren; + + if (process.env.NODE_ENV !== 'production') { + setChildrenForInstrumentation.call(this, nextChildren); + } + }, + + /** + * Unmounts all rendered children. This should be used to clean up children + * when this component is unmounted. It does not actually perform any + * backend operations. + * + * @internal + */ + unmountChildren: function (safely) { + var renderedChildren = this._renderedChildren; + ReactChildReconciler.unmountChildren(renderedChildren, safely); + this._renderedChildren = null; + }, + + /** + * Moves a child component to the supplied index. + * + * @param {ReactComponent} child Component to move. + * @param {number} toIndex Destination index of the element. + * @param {number} lastIndex Last index visited of the siblings of `child`. + * @protected + */ + moveChild: function (child, afterNode, toIndex, lastIndex) { + // If the index of `child` is less than `lastIndex`, then it needs to + // be moved. Otherwise, we do not need to move it because a child will be + // inserted or moved before `child`. + if (child._mountIndex < lastIndex) { + return makeMove(child, afterNode, toIndex); + } + }, + + /** + * Creates a child component. + * + * @param {ReactComponent} child Component to create. + * @param {string} mountImage Markup to insert. + * @protected + */ + createChild: function (child, afterNode, mountImage) { + return makeInsertMarkup(mountImage, afterNode, child._mountIndex); + }, + + /** + * Removes a child component. + * + * @param {ReactComponent} child Child to remove. + * @protected + */ + removeChild: function (child, node) { + return makeRemove(child, node); + }, + + /** + * Mounts a child with the supplied name. + * + * NOTE: This is part of `updateChildren` and is here for readability. + * + * @param {ReactComponent} child Component to mount. + * @param {string} name Name of the child. + * @param {number} index Index at which to insert the child. + * @param {ReactReconcileTransaction} transaction + * @private + */ + _mountChildAtIndex: function (child, mountImage, afterNode, index, transaction, context) { + child._mountIndex = index; + return this.createChild(child, afterNode, mountImage); + }, + + /** + * Unmounts a rendered child. + * + * NOTE: This is part of `updateChildren` and is here for readability. + * + * @param {ReactComponent} child Component to unmount. + * @private + */ + _unmountChild: function (child, node) { + var update = this.removeChild(child, node); + child._mountIndex = null; + return update; + } + + } + +}; + +module.exports = ReactMultiChild; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 165 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * + */ + + + +var _prodInvariant = __webpack_require__(3); + +var invariant = __webpack_require__(1); + +/** + * @param {?object} object + * @return {boolean} True if `object` is a valid owner. + * @final + */ +function isValidOwner(object) { + return !!(object && typeof object.attachRef === 'function' && typeof object.detachRef === 'function'); +} + +/** + * ReactOwners are capable of storing references to owned components. + * + * All components are capable of //being// referenced by owner components, but + * only ReactOwner components are capable of //referencing// owned components. + * The named reference is known as a "ref". + * + * Refs are available when mounted and updated during reconciliation. + * + * var MyComponent = React.createClass({ + * render: function() { + * return ( + * <div onClick={this.handleClick}> + * <CustomComponent ref="custom" /> + * </div> + * ); + * }, + * handleClick: function() { + * this.refs.custom.handleClick(); + * }, + * componentDidMount: function() { + * this.refs.custom.initialize(); + * } + * }); + * + * Refs should rarely be used. When refs are used, they should only be done to + * control data that is not handled by React's data flow. + * + * @class ReactOwner + */ +var ReactOwner = { + /** + * Adds a component by ref to an owner component. + * + * @param {ReactComponent} component Component to reference. + * @param {string} ref Name by which to refer to the component. + * @param {ReactOwner} owner Component on which to record the ref. + * @final + * @internal + */ + addComponentAsRefTo: function (component, ref, owner) { + !isValidOwner(owner) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'addComponentAsRefTo(...): Only a ReactOwner can have refs. You might be adding a ref to a component that was not created inside a component\'s `render` method, or you have multiple copies of React loaded (details: https://fb.me/react-refs-must-have-owner).') : _prodInvariant('119') : void 0; + owner.attachRef(ref, component); + }, + + /** + * Removes a component by ref from an owner component. + * + * @param {ReactComponent} component Component to dereference. + * @param {string} ref Name of the ref to remove. + * @param {ReactOwner} owner Component on which the ref is recorded. + * @final + * @internal + */ + removeComponentAsRefFrom: function (component, ref, owner) { + !isValidOwner(owner) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'removeComponentAsRefFrom(...): Only a ReactOwner can have refs. You might be removing a ref to a component that was not created inside a component\'s `render` method, or you have multiple copies of React loaded (details: https://fb.me/react-refs-must-have-owner).') : _prodInvariant('120') : void 0; + var ownerPublicInstance = owner.getPublicInstance(); + // Check that `component`'s owner is still alive and that `component` is still the current ref + // because we do not want to detach the ref if another component stole it. + if (ownerPublicInstance && ownerPublicInstance.refs[ref] === component.getPublicInstance()) { + owner.detachRef(ref); + } + } + +}; + +module.exports = ReactOwner; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 166 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * + */ + + + +var ReactPropTypeLocationNames = {}; + +if (process.env.NODE_ENV !== 'production') { + ReactPropTypeLocationNames = { + prop: 'prop', + context: 'context', + childContext: 'child context' + }; +} + +module.exports = ReactPropTypeLocationNames; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 167 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var _assign = __webpack_require__(4); + +var CallbackQueue = __webpack_require__(68); +var PooledClass = __webpack_require__(14); +var ReactBrowserEventEmitter = __webpack_require__(32); +var ReactInputSelection = __webpack_require__(75); +var ReactInstrumentation = __webpack_require__(8); +var Transaction = __webpack_require__(34); +var ReactUpdateQueue = __webpack_require__(49); + +/** + * Ensures that, when possible, the selection range (currently selected text + * input) is not disturbed by performing the transaction. + */ +var SELECTION_RESTORATION = { + /** + * @return {Selection} Selection information. + */ + initialize: ReactInputSelection.getSelectionInformation, + /** + * @param {Selection} sel Selection information returned from `initialize`. + */ + close: ReactInputSelection.restoreSelection +}; + +/** + * Suppresses events (blur/focus) that could be inadvertently dispatched due to + * high level DOM manipulations (like temporarily removing a text input from the + * DOM). + */ +var EVENT_SUPPRESSION = { + /** + * @return {boolean} The enabled status of `ReactBrowserEventEmitter` before + * the reconciliation. + */ + initialize: function () { + var currentlyEnabled = ReactBrowserEventEmitter.isEnabled(); + ReactBrowserEventEmitter.setEnabled(false); + return currentlyEnabled; + }, + + /** + * @param {boolean} previouslyEnabled Enabled status of + * `ReactBrowserEventEmitter` before the reconciliation occurred. `close` + * restores the previous value. + */ + close: function (previouslyEnabled) { + ReactBrowserEventEmitter.setEnabled(previouslyEnabled); + } +}; + +/** + * Provides a queue for collecting `componentDidMount` and + * `componentDidUpdate` callbacks during the transaction. + */ +var ON_DOM_READY_QUEUEING = { + /** + * Initializes the internal `onDOMReady` queue. + */ + initialize: function () { + this.reactMountReady.reset(); + }, + + /** + * After DOM is flushed, invoke all registered `onDOMReady` callbacks. + */ + close: function () { + this.reactMountReady.notifyAll(); + } +}; + +/** + * Executed within the scope of the `Transaction` instance. Consider these as + * being member methods, but with an implied ordering while being isolated from + * each other. + */ +var TRANSACTION_WRAPPERS = [SELECTION_RESTORATION, EVENT_SUPPRESSION, ON_DOM_READY_QUEUEING]; + +if (process.env.NODE_ENV !== 'production') { + TRANSACTION_WRAPPERS.push({ + initialize: ReactInstrumentation.debugTool.onBeginFlush, + close: ReactInstrumentation.debugTool.onEndFlush + }); +} + +/** + * Currently: + * - The order that these are listed in the transaction is critical: + * - Suppresses events. + * - Restores selection range. + * + * Future: + * - Restore document/overflow scroll positions that were unintentionally + * modified via DOM insertions above the top viewport boundary. + * - Implement/integrate with customized constraint based layout system and keep + * track of which dimensions must be remeasured. + * + * @class ReactReconcileTransaction + */ +function ReactReconcileTransaction(useCreateElement) { + this.reinitializeTransaction(); + // Only server-side rendering really needs this option (see + // `ReactServerRendering`), but server-side uses + // `ReactServerRenderingTransaction` instead. This option is here so that it's + // accessible and defaults to false when `ReactDOMComponent` and + // `ReactDOMTextComponent` checks it in `mountComponent`.` + this.renderToStaticMarkup = false; + this.reactMountReady = CallbackQueue.getPooled(null); + this.useCreateElement = useCreateElement; +} + +var Mixin = { + /** + * @see Transaction + * @abstract + * @final + * @return {array<object>} List of operation wrap procedures. + * TODO: convert to array<TransactionWrapper> + */ + getTransactionWrappers: function () { + return TRANSACTION_WRAPPERS; + }, + + /** + * @return {object} The queue to collect `onDOMReady` callbacks with. + */ + getReactMountReady: function () { + return this.reactMountReady; + }, + + /** + * @return {object} The queue to collect React async events. + */ + getUpdateQueue: function () { + return ReactUpdateQueue; + }, + + /** + * Save current transaction state -- if the return value from this method is + * passed to `rollback`, the transaction will be reset to that state. + */ + checkpoint: function () { + // reactMountReady is the our only stateful wrapper + return this.reactMountReady.checkpoint(); + }, + + rollback: function (checkpoint) { + this.reactMountReady.rollback(checkpoint); + }, + + /** + * `PooledClass` looks for this, and will invoke this before allowing this + * instance to be reused. + */ + destructor: function () { + CallbackQueue.release(this.reactMountReady); + this.reactMountReady = null; + } +}; + +_assign(ReactReconcileTransaction.prototype, Transaction, Mixin); + +PooledClass.addPoolingTo(ReactReconcileTransaction); + +module.exports = ReactReconcileTransaction; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 168 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * + */ + + + +var ReactOwner = __webpack_require__(165); + +var ReactRef = {}; + +function attachRef(ref, component, owner) { + if (typeof ref === 'function') { + ref(component.getPublicInstance()); + } else { + // Legacy ref + ReactOwner.addComponentAsRefTo(component, ref, owner); + } +} + +function detachRef(ref, component, owner) { + if (typeof ref === 'function') { + ref(null); + } else { + // Legacy ref + ReactOwner.removeComponentAsRefFrom(component, ref, owner); + } +} + +ReactRef.attachRefs = function (instance, element) { + if (element === null || typeof element !== 'object') { + return; + } + var ref = element.ref; + if (ref != null) { + attachRef(ref, instance, element._owner); + } +}; + +ReactRef.shouldUpdateRefs = function (prevElement, nextElement) { + // If either the owner or a `ref` has changed, make sure the newest owner + // has stored a reference to `this`, and the previous owner (if different) + // has forgotten the reference to `this`. We use the element instead + // of the public this.props because the post processing cannot determine + // a ref. The ref conceptually lives on the element. + + // TODO: Should this even be possible? The owner cannot change because + // it's forbidden by shouldUpdateReactComponent. The ref can change + // if you swap the keys of but not the refs. Reconsider where this check + // is made. It probably belongs where the key checking and + // instantiateReactComponent is done. + + var prevRef = null; + var prevOwner = null; + if (prevElement !== null && typeof prevElement === 'object') { + prevRef = prevElement.ref; + prevOwner = prevElement._owner; + } + + var nextRef = null; + var nextOwner = null; + if (nextElement !== null && typeof nextElement === 'object') { + nextRef = nextElement.ref; + nextOwner = nextElement._owner; + } + + return prevRef !== nextRef || + // If owner changes but we have an unchanged function ref, don't update refs + typeof nextRef === 'string' && nextOwner !== prevOwner; +}; + +ReactRef.detachRefs = function (instance, element) { + if (element === null || typeof element !== 'object') { + return; + } + var ref = element.ref; + if (ref != null) { + detachRef(ref, instance, element._owner); + } +}; + +module.exports = ReactRef; + +/***/ }), +/* 169 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2014-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var _assign = __webpack_require__(4); + +var PooledClass = __webpack_require__(14); +var Transaction = __webpack_require__(34); +var ReactInstrumentation = __webpack_require__(8); +var ReactServerUpdateQueue = __webpack_require__(170); + +/** + * Executed within the scope of the `Transaction` instance. Consider these as + * being member methods, but with an implied ordering while being isolated from + * each other. + */ +var TRANSACTION_WRAPPERS = []; + +if (process.env.NODE_ENV !== 'production') { + TRANSACTION_WRAPPERS.push({ + initialize: ReactInstrumentation.debugTool.onBeginFlush, + close: ReactInstrumentation.debugTool.onEndFlush + }); +} + +var noopCallbackQueue = { + enqueue: function () {} +}; + +/** + * @class ReactServerRenderingTransaction + * @param {boolean} renderToStaticMarkup + */ +function ReactServerRenderingTransaction(renderToStaticMarkup) { + this.reinitializeTransaction(); + this.renderToStaticMarkup = renderToStaticMarkup; + this.useCreateElement = false; + this.updateQueue = new ReactServerUpdateQueue(this); +} + +var Mixin = { + /** + * @see Transaction + * @abstract + * @final + * @return {array} Empty list of operation wrap procedures. + */ + getTransactionWrappers: function () { + return TRANSACTION_WRAPPERS; + }, + + /** + * @return {object} The queue to collect `onDOMReady` callbacks with. + */ + getReactMountReady: function () { + return noopCallbackQueue; + }, + + /** + * @return {object} The queue to collect React async events. + */ + getUpdateQueue: function () { + return this.updateQueue; + }, + + /** + * `PooledClass` looks for this, and will invoke this before allowing this + * instance to be reused. + */ + destructor: function () {}, + + checkpoint: function () {}, + + rollback: function () {} +}; + +_assign(ReactServerRenderingTransaction.prototype, Transaction, Mixin); + +PooledClass.addPoolingTo(ReactServerRenderingTransaction); + +module.exports = ReactServerRenderingTransaction; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 170 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2015-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * + */ + + + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +var ReactUpdateQueue = __webpack_require__(49); + +var warning = __webpack_require__(2); + +function warnNoop(publicInstance, callerName) { + if (process.env.NODE_ENV !== 'production') { + var constructor = publicInstance.constructor; + process.env.NODE_ENV !== 'production' ? warning(false, '%s(...): Can only update a mounting component. ' + 'This usually means you called %s() outside componentWillMount() on the server. ' + 'This is a no-op. Please check the code for the %s component.', callerName, callerName, constructor && (constructor.displayName || constructor.name) || 'ReactClass') : void 0; + } +} + +/** + * This is the update queue used for server rendering. + * It delegates to ReactUpdateQueue while server rendering is in progress and + * switches to ReactNoopUpdateQueue after the transaction has completed. + * @class ReactServerUpdateQueue + * @param {Transaction} transaction + */ + +var ReactServerUpdateQueue = function () { + function ReactServerUpdateQueue(transaction) { + _classCallCheck(this, ReactServerUpdateQueue); + + this.transaction = transaction; + } + + /** + * Checks whether or not this composite component is mounted. + * @param {ReactClass} publicInstance The instance we want to test. + * @return {boolean} True if mounted, false otherwise. + * @protected + * @final + */ + + + ReactServerUpdateQueue.prototype.isMounted = function isMounted(publicInstance) { + return false; + }; + + /** + * Enqueue a callback that will be executed after all the pending updates + * have processed. + * + * @param {ReactClass} publicInstance The instance to use as `this` context. + * @param {?function} callback Called after state is updated. + * @internal + */ + + + ReactServerUpdateQueue.prototype.enqueueCallback = function enqueueCallback(publicInstance, callback, callerName) { + if (this.transaction.isInTransaction()) { + ReactUpdateQueue.enqueueCallback(publicInstance, callback, callerName); + } + }; + + /** + * Forces an update. This should only be invoked when it is known with + * certainty that we are **not** in a DOM transaction. + * + * You may want to call this when you know that some deeper aspect of the + * component's state has changed but `setState` was not called. + * + * This will not invoke `shouldComponentUpdate`, but it will invoke + * `componentWillUpdate` and `componentDidUpdate`. + * + * @param {ReactClass} publicInstance The instance that should rerender. + * @internal + */ + + + ReactServerUpdateQueue.prototype.enqueueForceUpdate = function enqueueForceUpdate(publicInstance) { + if (this.transaction.isInTransaction()) { + ReactUpdateQueue.enqueueForceUpdate(publicInstance); + } else { + warnNoop(publicInstance, 'forceUpdate'); + } + }; + + /** + * Replaces all of the state. Always use this or `setState` to mutate state. + * You should treat `this.state` as immutable. + * + * There is no guarantee that `this.state` will be immediately updated, so + * accessing `this.state` after calling this method may return the old value. + * + * @param {ReactClass} publicInstance The instance that should rerender. + * @param {object|function} completeState Next state. + * @internal + */ + + + ReactServerUpdateQueue.prototype.enqueueReplaceState = function enqueueReplaceState(publicInstance, completeState) { + if (this.transaction.isInTransaction()) { + ReactUpdateQueue.enqueueReplaceState(publicInstance, completeState); + } else { + warnNoop(publicInstance, 'replaceState'); + } + }; + + /** + * Sets a subset of the state. This only exists because _pendingState is + * internal. This provides a merging strategy that is not available to deep + * properties which is confusing. TODO: Expose pendingState or don't use it + * during the merge. + * + * @param {ReactClass} publicInstance The instance that should rerender. + * @param {object|function} partialState Next partial state to be merged with state. + * @internal + */ + + + ReactServerUpdateQueue.prototype.enqueueSetState = function enqueueSetState(publicInstance, partialState) { + if (this.transaction.isInTransaction()) { + ReactUpdateQueue.enqueueSetState(publicInstance, partialState); + } else { + warnNoop(publicInstance, 'setState'); + } + }; + + return ReactServerUpdateQueue; +}(); + +module.exports = ReactServerUpdateQueue; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 171 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +module.exports = '15.5.4'; + +/***/ }), +/* 172 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var NS = { + xlink: 'http://www.w3.org/1999/xlink', + xml: 'http://www.w3.org/XML/1998/namespace' +}; + +// We use attributes for everything SVG so let's avoid some duplication and run +// code instead. +// The following are all specified in the HTML config already so we exclude here. +// - class (as className) +// - color +// - height +// - id +// - lang +// - max +// - media +// - method +// - min +// - name +// - style +// - target +// - type +// - width +var ATTRS = { + accentHeight: 'accent-height', + accumulate: 0, + additive: 0, + alignmentBaseline: 'alignment-baseline', + allowReorder: 'allowReorder', + alphabetic: 0, + amplitude: 0, + arabicForm: 'arabic-form', + ascent: 0, + attributeName: 'attributeName', + attributeType: 'attributeType', + autoReverse: 'autoReverse', + azimuth: 0, + baseFrequency: 'baseFrequency', + baseProfile: 'baseProfile', + baselineShift: 'baseline-shift', + bbox: 0, + begin: 0, + bias: 0, + by: 0, + calcMode: 'calcMode', + capHeight: 'cap-height', + clip: 0, + clipPath: 'clip-path', + clipRule: 'clip-rule', + clipPathUnits: 'clipPathUnits', + colorInterpolation: 'color-interpolation', + colorInterpolationFilters: 'color-interpolation-filters', + colorProfile: 'color-profile', + colorRendering: 'color-rendering', + contentScriptType: 'contentScriptType', + contentStyleType: 'contentStyleType', + cursor: 0, + cx: 0, + cy: 0, + d: 0, + decelerate: 0, + descent: 0, + diffuseConstant: 'diffuseConstant', + direction: 0, + display: 0, + divisor: 0, + dominantBaseline: 'dominant-baseline', + dur: 0, + dx: 0, + dy: 0, + edgeMode: 'edgeMode', + elevation: 0, + enableBackground: 'enable-background', + end: 0, + exponent: 0, + externalResourcesRequired: 'externalResourcesRequired', + fill: 0, + fillOpacity: 'fill-opacity', + fillRule: 'fill-rule', + filter: 0, + filterRes: 'filterRes', + filterUnits: 'filterUnits', + floodColor: 'flood-color', + floodOpacity: 'flood-opacity', + focusable: 0, + fontFamily: 'font-family', + fontSize: 'font-size', + fontSizeAdjust: 'font-size-adjust', + fontStretch: 'font-stretch', + fontStyle: 'font-style', + fontVariant: 'font-variant', + fontWeight: 'font-weight', + format: 0, + from: 0, + fx: 0, + fy: 0, + g1: 0, + g2: 0, + glyphName: 'glyph-name', + glyphOrientationHorizontal: 'glyph-orientation-horizontal', + glyphOrientationVertical: 'glyph-orientation-vertical', + glyphRef: 'glyphRef', + gradientTransform: 'gradientTransform', + gradientUnits: 'gradientUnits', + hanging: 0, + horizAdvX: 'horiz-adv-x', + horizOriginX: 'horiz-origin-x', + ideographic: 0, + imageRendering: 'image-rendering', + 'in': 0, + in2: 0, + intercept: 0, + k: 0, + k1: 0, + k2: 0, + k3: 0, + k4: 0, + kernelMatrix: 'kernelMatrix', + kernelUnitLength: 'kernelUnitLength', + kerning: 0, + keyPoints: 'keyPoints', + keySplines: 'keySplines', + keyTimes: 'keyTimes', + lengthAdjust: 'lengthAdjust', + letterSpacing: 'letter-spacing', + lightingColor: 'lighting-color', + limitingConeAngle: 'limitingConeAngle', + local: 0, + markerEnd: 'marker-end', + markerMid: 'marker-mid', + markerStart: 'marker-start', + markerHeight: 'markerHeight', + markerUnits: 'markerUnits', + markerWidth: 'markerWidth', + mask: 0, + maskContentUnits: 'maskContentUnits', + maskUnits: 'maskUnits', + mathematical: 0, + mode: 0, + numOctaves: 'numOctaves', + offset: 0, + opacity: 0, + operator: 0, + order: 0, + orient: 0, + orientation: 0, + origin: 0, + overflow: 0, + overlinePosition: 'overline-position', + overlineThickness: 'overline-thickness', + paintOrder: 'paint-order', + panose1: 'panose-1', + pathLength: 'pathLength', + patternContentUnits: 'patternContentUnits', + patternTransform: 'patternTransform', + patternUnits: 'patternUnits', + pointerEvents: 'pointer-events', + points: 0, + pointsAtX: 'pointsAtX', + pointsAtY: 'pointsAtY', + pointsAtZ: 'pointsAtZ', + preserveAlpha: 'preserveAlpha', + preserveAspectRatio: 'preserveAspectRatio', + primitiveUnits: 'primitiveUnits', + r: 0, + radius: 0, + refX: 'refX', + refY: 'refY', + renderingIntent: 'rendering-intent', + repeatCount: 'repeatCount', + repeatDur: 'repeatDur', + requiredExtensions: 'requiredExtensions', + requiredFeatures: 'requiredFeatures', + restart: 0, + result: 0, + rotate: 0, + rx: 0, + ry: 0, + scale: 0, + seed: 0, + shapeRendering: 'shape-rendering', + slope: 0, + spacing: 0, + specularConstant: 'specularConstant', + specularExponent: 'specularExponent', + speed: 0, + spreadMethod: 'spreadMethod', + startOffset: 'startOffset', + stdDeviation: 'stdDeviation', + stemh: 0, + stemv: 0, + stitchTiles: 'stitchTiles', + stopColor: 'stop-color', + stopOpacity: 'stop-opacity', + strikethroughPosition: 'strikethrough-position', + strikethroughThickness: 'strikethrough-thickness', + string: 0, + stroke: 0, + strokeDasharray: 'stroke-dasharray', + strokeDashoffset: 'stroke-dashoffset', + strokeLinecap: 'stroke-linecap', + strokeLinejoin: 'stroke-linejoin', + strokeMiterlimit: 'stroke-miterlimit', + strokeOpacity: 'stroke-opacity', + strokeWidth: 'stroke-width', + surfaceScale: 'surfaceScale', + systemLanguage: 'systemLanguage', + tableValues: 'tableValues', + targetX: 'targetX', + targetY: 'targetY', + textAnchor: 'text-anchor', + textDecoration: 'text-decoration', + textRendering: 'text-rendering', + textLength: 'textLength', + to: 0, + transform: 0, + u1: 0, + u2: 0, + underlinePosition: 'underline-position', + underlineThickness: 'underline-thickness', + unicode: 0, + unicodeBidi: 'unicode-bidi', + unicodeRange: 'unicode-range', + unitsPerEm: 'units-per-em', + vAlphabetic: 'v-alphabetic', + vHanging: 'v-hanging', + vIdeographic: 'v-ideographic', + vMathematical: 'v-mathematical', + values: 0, + vectorEffect: 'vector-effect', + version: 0, + vertAdvY: 'vert-adv-y', + vertOriginX: 'vert-origin-x', + vertOriginY: 'vert-origin-y', + viewBox: 'viewBox', + viewTarget: 'viewTarget', + visibility: 0, + widths: 0, + wordSpacing: 'word-spacing', + writingMode: 'writing-mode', + x: 0, + xHeight: 'x-height', + x1: 0, + x2: 0, + xChannelSelector: 'xChannelSelector', + xlinkActuate: 'xlink:actuate', + xlinkArcrole: 'xlink:arcrole', + xlinkHref: 'xlink:href', + xlinkRole: 'xlink:role', + xlinkShow: 'xlink:show', + xlinkTitle: 'xlink:title', + xlinkType: 'xlink:type', + xmlBase: 'xml:base', + xmlns: 0, + xmlnsXlink: 'xmlns:xlink', + xmlLang: 'xml:lang', + xmlSpace: 'xml:space', + y: 0, + y1: 0, + y2: 0, + yChannelSelector: 'yChannelSelector', + z: 0, + zoomAndPan: 'zoomAndPan' +}; + +var SVGDOMPropertyConfig = { + Properties: {}, + DOMAttributeNamespaces: { + xlinkActuate: NS.xlink, + xlinkArcrole: NS.xlink, + xlinkHref: NS.xlink, + xlinkRole: NS.xlink, + xlinkShow: NS.xlink, + xlinkTitle: NS.xlink, + xlinkType: NS.xlink, + xmlBase: NS.xml, + xmlLang: NS.xml, + xmlSpace: NS.xml + }, + DOMAttributeNames: {} +}; + +Object.keys(ATTRS).forEach(function (key) { + SVGDOMPropertyConfig.Properties[key] = 0; + if (ATTRS[key]) { + SVGDOMPropertyConfig.DOMAttributeNames[key] = ATTRS[key]; + } +}); + +module.exports = SVGDOMPropertyConfig; + +/***/ }), +/* 173 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var EventPropagators = __webpack_require__(27); +var ExecutionEnvironment = __webpack_require__(6); +var ReactDOMComponentTree = __webpack_require__(5); +var ReactInputSelection = __webpack_require__(75); +var SyntheticEvent = __webpack_require__(12); + +var getActiveElement = __webpack_require__(64); +var isTextInputElement = __webpack_require__(85); +var shallowEqual = __webpack_require__(40); + +var skipSelectionChangeEvent = ExecutionEnvironment.canUseDOM && 'documentMode' in document && document.documentMode <= 11; + +var eventTypes = { + select: { + phasedRegistrationNames: { + bubbled: 'onSelect', + captured: 'onSelectCapture' + }, + dependencies: ['topBlur', 'topContextMenu', 'topFocus', 'topKeyDown', 'topKeyUp', 'topMouseDown', 'topMouseUp', 'topSelectionChange'] + } +}; + +var activeElement = null; +var activeElementInst = null; +var lastSelection = null; +var mouseDown = false; + +// Track whether a listener exists for this plugin. If none exist, we do +// not extract events. See #3639. +var hasListener = false; + +/** + * Get an object which is a unique representation of the current selection. + * + * The return value will not be consistent across nodes or browsers, but + * two identical selections on the same node will return identical objects. + * + * @param {DOMElement} node + * @return {object} + */ +function getSelection(node) { + if ('selectionStart' in node && ReactInputSelection.hasSelectionCapabilities(node)) { + return { + start: node.selectionStart, + end: node.selectionEnd + }; + } else if (window.getSelection) { + var selection = window.getSelection(); + return { + anchorNode: selection.anchorNode, + anchorOffset: selection.anchorOffset, + focusNode: selection.focusNode, + focusOffset: selection.focusOffset + }; + } else if (document.selection) { + var range = document.selection.createRange(); + return { + parentElement: range.parentElement(), + text: range.text, + top: range.boundingTop, + left: range.boundingLeft + }; + } +} + +/** + * Poll selection to see whether it's changed. + * + * @param {object} nativeEvent + * @return {?SyntheticEvent} + */ +function constructSelectEvent(nativeEvent, nativeEventTarget) { + // Ensure we have the right element, and that the user is not dragging a + // selection (this matches native `select` event behavior). In HTML5, select + // fires only on input and textarea thus if there's no focused element we + // won't dispatch. + if (mouseDown || activeElement == null || activeElement !== getActiveElement()) { + return null; + } + + // Only fire when selection has actually changed. + var currentSelection = getSelection(activeElement); + if (!lastSelection || !shallowEqual(lastSelection, currentSelection)) { + lastSelection = currentSelection; + + var syntheticEvent = SyntheticEvent.getPooled(eventTypes.select, activeElementInst, nativeEvent, nativeEventTarget); + + syntheticEvent.type = 'select'; + syntheticEvent.target = activeElement; + + EventPropagators.accumulateTwoPhaseDispatches(syntheticEvent); + + return syntheticEvent; + } + + return null; +} + +/** + * This plugin creates an `onSelect` event that normalizes select events + * across form elements. + * + * Supported elements are: + * - input (see `isTextInputElement`) + * - textarea + * - contentEditable + * + * This differs from native browser implementations in the following ways: + * - Fires on contentEditable fields as well as inputs. + * - Fires for collapsed selection. + * - Fires after user input. + */ +var SelectEventPlugin = { + + eventTypes: eventTypes, + + extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) { + if (!hasListener) { + return null; + } + + var targetNode = targetInst ? ReactDOMComponentTree.getNodeFromInstance(targetInst) : window; + + switch (topLevelType) { + // Track the input node that has focus. + case 'topFocus': + if (isTextInputElement(targetNode) || targetNode.contentEditable === 'true') { + activeElement = targetNode; + activeElementInst = targetInst; + lastSelection = null; + } + break; + case 'topBlur': + activeElement = null; + activeElementInst = null; + lastSelection = null; + break; + + // Don't fire the event while the user is dragging. This matches the + // semantics of the native select event. + case 'topMouseDown': + mouseDown = true; + break; + case 'topContextMenu': + case 'topMouseUp': + mouseDown = false; + return constructSelectEvent(nativeEvent, nativeEventTarget); + + // Chrome and IE fire non-standard event when selection is changed (and + // sometimes when it hasn't). IE's event fires out of order with respect + // to key and input events on deletion, so we discard it. + // + // Firefox doesn't support selectionchange, so check selection status + // after each key entry. The selection changes after keydown and before + // keyup, but we check on keydown as well in the case of holding down a + // key, when multiple keydown events are fired but only one keyup is. + // This is also our approach for IE handling, for the reason above. + case 'topSelectionChange': + if (skipSelectionChangeEvent) { + break; + } + // falls through + case 'topKeyDown': + case 'topKeyUp': + return constructSelectEvent(nativeEvent, nativeEventTarget); + } + + return null; + }, + + didPutListener: function (inst, registrationName, listener) { + if (registrationName === 'onSelect') { + hasListener = true; + } + } +}; + +module.exports = SelectEventPlugin; + +/***/ }), +/* 174 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * + */ + + + +var _prodInvariant = __webpack_require__(3); + +var EventListener = __webpack_require__(62); +var EventPropagators = __webpack_require__(27); +var ReactDOMComponentTree = __webpack_require__(5); +var SyntheticAnimationEvent = __webpack_require__(175); +var SyntheticClipboardEvent = __webpack_require__(176); +var SyntheticEvent = __webpack_require__(12); +var SyntheticFocusEvent = __webpack_require__(179); +var SyntheticKeyboardEvent = __webpack_require__(181); +var SyntheticMouseEvent = __webpack_require__(33); +var SyntheticDragEvent = __webpack_require__(178); +var SyntheticTouchEvent = __webpack_require__(182); +var SyntheticTransitionEvent = __webpack_require__(183); +var SyntheticUIEvent = __webpack_require__(29); +var SyntheticWheelEvent = __webpack_require__(184); + +var emptyFunction = __webpack_require__(9); +var getEventCharCode = __webpack_require__(51); +var invariant = __webpack_require__(1); + +/** + * Turns + * ['abort', ...] + * into + * eventTypes = { + * 'abort': { + * phasedRegistrationNames: { + * bubbled: 'onAbort', + * captured: 'onAbortCapture', + * }, + * dependencies: ['topAbort'], + * }, + * ... + * }; + * topLevelEventsToDispatchConfig = { + * 'topAbort': { sameConfig } + * }; + */ +var eventTypes = {}; +var topLevelEventsToDispatchConfig = {}; +['abort', 'animationEnd', 'animationIteration', 'animationStart', 'blur', 'canPlay', 'canPlayThrough', 'click', 'contextMenu', 'copy', 'cut', 'doubleClick', 'drag', 'dragEnd', 'dragEnter', 'dragExit', 'dragLeave', 'dragOver', 'dragStart', 'drop', 'durationChange', 'emptied', 'encrypted', 'ended', 'error', 'focus', 'input', 'invalid', 'keyDown', 'keyPress', 'keyUp', 'load', 'loadedData', 'loadedMetadata', 'loadStart', 'mouseDown', 'mouseMove', 'mouseOut', 'mouseOver', 'mouseUp', 'paste', 'pause', 'play', 'playing', 'progress', 'rateChange', 'reset', 'scroll', 'seeked', 'seeking', 'stalled', 'submit', 'suspend', 'timeUpdate', 'touchCancel', 'touchEnd', 'touchMove', 'touchStart', 'transitionEnd', 'volumeChange', 'waiting', 'wheel'].forEach(function (event) { + var capitalizedEvent = event[0].toUpperCase() + event.slice(1); + var onEvent = 'on' + capitalizedEvent; + var topEvent = 'top' + capitalizedEvent; + + var type = { + phasedRegistrationNames: { + bubbled: onEvent, + captured: onEvent + 'Capture' + }, + dependencies: [topEvent] + }; + eventTypes[event] = type; + topLevelEventsToDispatchConfig[topEvent] = type; +}); + +var onClickListeners = {}; + +function getDictionaryKey(inst) { + // Prevents V8 performance issue: + // https://github.com/facebook/react/pull/7232 + return '.' + inst._rootNodeID; +} + +function isInteractive(tag) { + return tag === 'button' || tag === 'input' || tag === 'select' || tag === 'textarea'; +} + +var SimpleEventPlugin = { + + eventTypes: eventTypes, + + extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) { + var dispatchConfig = topLevelEventsToDispatchConfig[topLevelType]; + if (!dispatchConfig) { + return null; + } + var EventConstructor; + switch (topLevelType) { + case 'topAbort': + case 'topCanPlay': + case 'topCanPlayThrough': + case 'topDurationChange': + case 'topEmptied': + case 'topEncrypted': + case 'topEnded': + case 'topError': + case 'topInput': + case 'topInvalid': + case 'topLoad': + case 'topLoadedData': + case 'topLoadedMetadata': + case 'topLoadStart': + case 'topPause': + case 'topPlay': + case 'topPlaying': + case 'topProgress': + case 'topRateChange': + case 'topReset': + case 'topSeeked': + case 'topSeeking': + case 'topStalled': + case 'topSubmit': + case 'topSuspend': + case 'topTimeUpdate': + case 'topVolumeChange': + case 'topWaiting': + // HTML Events + // @see http://www.w3.org/TR/html5/index.html#events-0 + EventConstructor = SyntheticEvent; + break; + case 'topKeyPress': + // Firefox creates a keypress event for function keys too. This removes + // the unwanted keypress events. Enter is however both printable and + // non-printable. One would expect Tab to be as well (but it isn't). + if (getEventCharCode(nativeEvent) === 0) { + return null; + } + /* falls through */ + case 'topKeyDown': + case 'topKeyUp': + EventConstructor = SyntheticKeyboardEvent; + break; + case 'topBlur': + case 'topFocus': + EventConstructor = SyntheticFocusEvent; + break; + case 'topClick': + // Firefox creates a click event on right mouse clicks. This removes the + // unwanted click events. + if (nativeEvent.button === 2) { + return null; + } + /* falls through */ + case 'topDoubleClick': + case 'topMouseDown': + case 'topMouseMove': + case 'topMouseUp': + // TODO: Disabled elements should not respond to mouse events + /* falls through */ + case 'topMouseOut': + case 'topMouseOver': + case 'topContextMenu': + EventConstructor = SyntheticMouseEvent; + break; + case 'topDrag': + case 'topDragEnd': + case 'topDragEnter': + case 'topDragExit': + case 'topDragLeave': + case 'topDragOver': + case 'topDragStart': + case 'topDrop': + EventConstructor = SyntheticDragEvent; + break; + case 'topTouchCancel': + case 'topTouchEnd': + case 'topTouchMove': + case 'topTouchStart': + EventConstructor = SyntheticTouchEvent; + break; + case 'topAnimationEnd': + case 'topAnimationIteration': + case 'topAnimationStart': + EventConstructor = SyntheticAnimationEvent; + break; + case 'topTransitionEnd': + EventConstructor = SyntheticTransitionEvent; + break; + case 'topScroll': + EventConstructor = SyntheticUIEvent; + break; + case 'topWheel': + EventConstructor = SyntheticWheelEvent; + break; + case 'topCopy': + case 'topCut': + case 'topPaste': + EventConstructor = SyntheticClipboardEvent; + break; + } + !EventConstructor ? process.env.NODE_ENV !== 'production' ? invariant(false, 'SimpleEventPlugin: Unhandled event type, `%s`.', topLevelType) : _prodInvariant('86', topLevelType) : void 0; + var event = EventConstructor.getPooled(dispatchConfig, targetInst, nativeEvent, nativeEventTarget); + EventPropagators.accumulateTwoPhaseDispatches(event); + return event; + }, + + didPutListener: function (inst, registrationName, listener) { + // Mobile Safari does not fire properly bubble click events on + // non-interactive elements, which means delegated click listeners do not + // fire. The workaround for this bug involves attaching an empty click + // listener on the target node. + // http://www.quirksmode.org/blog/archives/2010/09/click_event_del.html + if (registrationName === 'onClick' && !isInteractive(inst._tag)) { + var key = getDictionaryKey(inst); + var node = ReactDOMComponentTree.getNodeFromInstance(inst); + if (!onClickListeners[key]) { + onClickListeners[key] = EventListener.listen(node, 'click', emptyFunction); + } + } + }, + + willDeleteListener: function (inst, registrationName) { + if (registrationName === 'onClick' && !isInteractive(inst._tag)) { + var key = getDictionaryKey(inst); + onClickListeners[key].remove(); + delete onClickListeners[key]; + } + } + +}; + +module.exports = SimpleEventPlugin; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 175 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var SyntheticEvent = __webpack_require__(12); + +/** + * @interface Event + * @see http://www.w3.org/TR/css3-animations/#AnimationEvent-interface + * @see https://developer.mozilla.org/en-US/docs/Web/API/AnimationEvent + */ +var AnimationEventInterface = { + animationName: null, + elapsedTime: null, + pseudoElement: null +}; + +/** + * @param {object} dispatchConfig Configuration used to dispatch this event. + * @param {string} dispatchMarker Marker identifying the event target. + * @param {object} nativeEvent Native browser event. + * @extends {SyntheticEvent} + */ +function SyntheticAnimationEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) { + return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget); +} + +SyntheticEvent.augmentClass(SyntheticAnimationEvent, AnimationEventInterface); + +module.exports = SyntheticAnimationEvent; + +/***/ }), +/* 176 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var SyntheticEvent = __webpack_require__(12); + +/** + * @interface Event + * @see http://www.w3.org/TR/clipboard-apis/ + */ +var ClipboardEventInterface = { + clipboardData: function (event) { + return 'clipboardData' in event ? event.clipboardData : window.clipboardData; + } +}; + +/** + * @param {object} dispatchConfig Configuration used to dispatch this event. + * @param {string} dispatchMarker Marker identifying the event target. + * @param {object} nativeEvent Native browser event. + * @extends {SyntheticUIEvent} + */ +function SyntheticClipboardEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) { + return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget); +} + +SyntheticEvent.augmentClass(SyntheticClipboardEvent, ClipboardEventInterface); + +module.exports = SyntheticClipboardEvent; + +/***/ }), +/* 177 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var SyntheticEvent = __webpack_require__(12); + +/** + * @interface Event + * @see http://www.w3.org/TR/DOM-Level-3-Events/#events-compositionevents + */ +var CompositionEventInterface = { + data: null +}; + +/** + * @param {object} dispatchConfig Configuration used to dispatch this event. + * @param {string} dispatchMarker Marker identifying the event target. + * @param {object} nativeEvent Native browser event. + * @extends {SyntheticUIEvent} + */ +function SyntheticCompositionEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) { + return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget); +} + +SyntheticEvent.augmentClass(SyntheticCompositionEvent, CompositionEventInterface); + +module.exports = SyntheticCompositionEvent; + +/***/ }), +/* 178 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var SyntheticMouseEvent = __webpack_require__(33); + +/** + * @interface DragEvent + * @see http://www.w3.org/TR/DOM-Level-3-Events/ + */ +var DragEventInterface = { + dataTransfer: null +}; + +/** + * @param {object} dispatchConfig Configuration used to dispatch this event. + * @param {string} dispatchMarker Marker identifying the event target. + * @param {object} nativeEvent Native browser event. + * @extends {SyntheticUIEvent} + */ +function SyntheticDragEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) { + return SyntheticMouseEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget); +} + +SyntheticMouseEvent.augmentClass(SyntheticDragEvent, DragEventInterface); + +module.exports = SyntheticDragEvent; + +/***/ }), +/* 179 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var SyntheticUIEvent = __webpack_require__(29); + +/** + * @interface FocusEvent + * @see http://www.w3.org/TR/DOM-Level-3-Events/ + */ +var FocusEventInterface = { + relatedTarget: null +}; + +/** + * @param {object} dispatchConfig Configuration used to dispatch this event. + * @param {string} dispatchMarker Marker identifying the event target. + * @param {object} nativeEvent Native browser event. + * @extends {SyntheticUIEvent} + */ +function SyntheticFocusEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) { + return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget); +} + +SyntheticUIEvent.augmentClass(SyntheticFocusEvent, FocusEventInterface); + +module.exports = SyntheticFocusEvent; + +/***/ }), +/* 180 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var SyntheticEvent = __webpack_require__(12); + +/** + * @interface Event + * @see http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105 + * /#events-inputevents + */ +var InputEventInterface = { + data: null +}; + +/** + * @param {object} dispatchConfig Configuration used to dispatch this event. + * @param {string} dispatchMarker Marker identifying the event target. + * @param {object} nativeEvent Native browser event. + * @extends {SyntheticUIEvent} + */ +function SyntheticInputEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) { + return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget); +} + +SyntheticEvent.augmentClass(SyntheticInputEvent, InputEventInterface); + +module.exports = SyntheticInputEvent; + +/***/ }), +/* 181 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var SyntheticUIEvent = __webpack_require__(29); + +var getEventCharCode = __webpack_require__(51); +var getEventKey = __webpack_require__(190); +var getEventModifierState = __webpack_require__(52); + +/** + * @interface KeyboardEvent + * @see http://www.w3.org/TR/DOM-Level-3-Events/ + */ +var KeyboardEventInterface = { + key: getEventKey, + location: null, + ctrlKey: null, + shiftKey: null, + altKey: null, + metaKey: null, + repeat: null, + locale: null, + getModifierState: getEventModifierState, + // Legacy Interface + charCode: function (event) { + // `charCode` is the result of a KeyPress event and represents the value of + // the actual printable character. + + // KeyPress is deprecated, but its replacement is not yet final and not + // implemented in any major browser. Only KeyPress has charCode. + if (event.type === 'keypress') { + return getEventCharCode(event); + } + return 0; + }, + keyCode: function (event) { + // `keyCode` is the result of a KeyDown/Up event and represents the value of + // physical keyboard key. + + // The actual meaning of the value depends on the users' keyboard layout + // which cannot be detected. Assuming that it is a US keyboard layout + // provides a surprisingly accurate mapping for US and European users. + // Due to this, it is left to the user to implement at this time. + if (event.type === 'keydown' || event.type === 'keyup') { + return event.keyCode; + } + return 0; + }, + which: function (event) { + // `which` is an alias for either `keyCode` or `charCode` depending on the + // type of the event. + if (event.type === 'keypress') { + return getEventCharCode(event); + } + if (event.type === 'keydown' || event.type === 'keyup') { + return event.keyCode; + } + return 0; + } +}; + +/** + * @param {object} dispatchConfig Configuration used to dispatch this event. + * @param {string} dispatchMarker Marker identifying the event target. + * @param {object} nativeEvent Native browser event. + * @extends {SyntheticUIEvent} + */ +function SyntheticKeyboardEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) { + return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget); +} + +SyntheticUIEvent.augmentClass(SyntheticKeyboardEvent, KeyboardEventInterface); + +module.exports = SyntheticKeyboardEvent; + +/***/ }), +/* 182 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var SyntheticUIEvent = __webpack_require__(29); + +var getEventModifierState = __webpack_require__(52); + +/** + * @interface TouchEvent + * @see http://www.w3.org/TR/touch-events/ + */ +var TouchEventInterface = { + touches: null, + targetTouches: null, + changedTouches: null, + altKey: null, + metaKey: null, + ctrlKey: null, + shiftKey: null, + getModifierState: getEventModifierState +}; + +/** + * @param {object} dispatchConfig Configuration used to dispatch this event. + * @param {string} dispatchMarker Marker identifying the event target. + * @param {object} nativeEvent Native browser event. + * @extends {SyntheticUIEvent} + */ +function SyntheticTouchEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) { + return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget); +} + +SyntheticUIEvent.augmentClass(SyntheticTouchEvent, TouchEventInterface); + +module.exports = SyntheticTouchEvent; + +/***/ }), +/* 183 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var SyntheticEvent = __webpack_require__(12); + +/** + * @interface Event + * @see http://www.w3.org/TR/2009/WD-css3-transitions-20090320/#transition-events- + * @see https://developer.mozilla.org/en-US/docs/Web/API/TransitionEvent + */ +var TransitionEventInterface = { + propertyName: null, + elapsedTime: null, + pseudoElement: null +}; + +/** + * @param {object} dispatchConfig Configuration used to dispatch this event. + * @param {string} dispatchMarker Marker identifying the event target. + * @param {object} nativeEvent Native browser event. + * @extends {SyntheticEvent} + */ +function SyntheticTransitionEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) { + return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget); +} + +SyntheticEvent.augmentClass(SyntheticTransitionEvent, TransitionEventInterface); + +module.exports = SyntheticTransitionEvent; + +/***/ }), +/* 184 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var SyntheticMouseEvent = __webpack_require__(33); + +/** + * @interface WheelEvent + * @see http://www.w3.org/TR/DOM-Level-3-Events/ + */ +var WheelEventInterface = { + deltaX: function (event) { + return 'deltaX' in event ? event.deltaX : + // Fallback to `wheelDeltaX` for Webkit and normalize (right is positive). + 'wheelDeltaX' in event ? -event.wheelDeltaX : 0; + }, + deltaY: function (event) { + return 'deltaY' in event ? event.deltaY : + // Fallback to `wheelDeltaY` for Webkit and normalize (down is positive). + 'wheelDeltaY' in event ? -event.wheelDeltaY : + // Fallback to `wheelDelta` for IE<9 and normalize (down is positive). + 'wheelDelta' in event ? -event.wheelDelta : 0; + }, + deltaZ: null, + + // Browsers without "deltaMode" is reporting in raw wheel delta where one + // notch on the scroll is always +/- 120, roughly equivalent to pixels. + // A good approximation of DOM_DELTA_LINE (1) is 5% of viewport size or + // ~40 pixels, for DOM_DELTA_SCREEN (2) it is 87.5% of viewport size. + deltaMode: null +}; + +/** + * @param {object} dispatchConfig Configuration used to dispatch this event. + * @param {string} dispatchMarker Marker identifying the event target. + * @param {object} nativeEvent Native browser event. + * @extends {SyntheticMouseEvent} + */ +function SyntheticWheelEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) { + return SyntheticMouseEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget); +} + +SyntheticMouseEvent.augmentClass(SyntheticWheelEvent, WheelEventInterface); + +module.exports = SyntheticWheelEvent; + +/***/ }), +/* 185 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * + */ + + + +var MOD = 65521; + +// adler32 is not cryptographically strong, and is only used to sanity check that +// markup generated on the server matches the markup generated on the client. +// This implementation (a modified version of the SheetJS version) has been optimized +// for our use case, at the expense of conforming to the adler32 specification +// for non-ascii inputs. +function adler32(data) { + var a = 1; + var b = 0; + var i = 0; + var l = data.length; + var m = l & ~0x3; + while (i < m) { + var n = Math.min(i + 4096, m); + for (; i < n; i += 4) { + b += (a += data.charCodeAt(i)) + (a += data.charCodeAt(i + 1)) + (a += data.charCodeAt(i + 2)) + (a += data.charCodeAt(i + 3)); + } + a %= MOD; + b %= MOD; + } + for (; i < l; i++) { + b += a += data.charCodeAt(i); + } + a %= MOD; + b %= MOD; + return a | b << 16; +} + +module.exports = adler32; + +/***/ }), +/* 186 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var _prodInvariant = __webpack_require__(3); + +var ReactPropTypeLocationNames = __webpack_require__(166); +var ReactPropTypesSecret = __webpack_require__(78); + +var invariant = __webpack_require__(1); +var warning = __webpack_require__(2); + +var ReactComponentTreeHook; + +if (typeof process !== 'undefined' && process.env && process.env.NODE_ENV === 'test') { + // Temporary hack. + // Inline requires don't work well with Jest: + // https://github.com/facebook/react/issues/7240 + // Remove the inline requires when we don't need them anymore: + // https://github.com/facebook/react/pull/7178 + ReactComponentTreeHook = __webpack_require__(7); +} + +var loggedTypeFailures = {}; + +/** + * Assert that the values match with the type specs. + * Error messages are memorized and will only be shown once. + * + * @param {object} typeSpecs Map of name to a ReactPropType + * @param {object} values Runtime values that need to be type-checked + * @param {string} location e.g. "prop", "context", "child context" + * @param {string} componentName Name of the component for error messages. + * @param {?object} element The React element that is being type-checked + * @param {?number} debugID The React component instance that is being type-checked + * @private + */ +function checkReactTypeSpec(typeSpecs, values, location, componentName, element, debugID) { + for (var typeSpecName in typeSpecs) { + if (typeSpecs.hasOwnProperty(typeSpecName)) { + var error; + // Prop type validation may throw. In case they do, we don't want to + // fail the render phase where it didn't fail before. So we log it. + // After these have been cleaned up, we'll let them throw. + try { + // This is intentionally an invariant that gets caught. It's the same + // behavior as without this statement except with a better message. + !(typeof typeSpecs[typeSpecName] === 'function') ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s: %s type `%s` is invalid; it must be a function, usually from React.PropTypes.', componentName || 'React class', ReactPropTypeLocationNames[location], typeSpecName) : _prodInvariant('84', componentName || 'React class', ReactPropTypeLocationNames[location], typeSpecName) : void 0; + error = typeSpecs[typeSpecName](values, typeSpecName, componentName, location, null, ReactPropTypesSecret); + } catch (ex) { + error = ex; + } + process.env.NODE_ENV !== 'production' ? warning(!error || error instanceof Error, '%s: type specification of %s `%s` is invalid; the type checker ' + 'function must return `null` or an `Error` but returned a %s. ' + 'You may have forgotten to pass an argument to the type checker ' + 'creator (arrayOf, instanceOf, objectOf, oneOf, oneOfType, and ' + 'shape all require an argument).', componentName || 'React class', ReactPropTypeLocationNames[location], typeSpecName, typeof error) : void 0; + if (error instanceof Error && !(error.message in loggedTypeFailures)) { + // Only monitor this failure once because there tends to be a lot of the + // same error. + loggedTypeFailures[error.message] = true; + + var componentStackInfo = ''; + + if (process.env.NODE_ENV !== 'production') { + if (!ReactComponentTreeHook) { + ReactComponentTreeHook = __webpack_require__(7); + } + if (debugID !== null) { + componentStackInfo = ReactComponentTreeHook.getStackAddendumByID(debugID); + } else if (element !== null) { + componentStackInfo = ReactComponentTreeHook.getCurrentStackAddendum(element); + } + } + + process.env.NODE_ENV !== 'production' ? warning(false, 'Failed %s type: %s%s', location, error.message, componentStackInfo) : void 0; + } + } + } +} + +module.exports = checkReactTypeSpec; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 187 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var CSSProperty = __webpack_require__(67); +var warning = __webpack_require__(2); + +var isUnitlessNumber = CSSProperty.isUnitlessNumber; +var styleWarnings = {}; + +/** + * Convert a value into the proper css writable value. The style name `name` + * should be logical (no hyphens), as specified + * in `CSSProperty.isUnitlessNumber`. + * + * @param {string} name CSS property name such as `topMargin`. + * @param {*} value CSS property value such as `10px`. + * @param {ReactDOMComponent} component + * @return {string} Normalized style value with dimensions applied. + */ +function dangerousStyleValue(name, value, component) { + // Note that we've removed escapeTextForBrowser() calls here since the + // whole string will be escaped when the attribute is injected into + // the markup. If you provide unsafe user data here they can inject + // arbitrary CSS which may be problematic (I couldn't repro this): + // https://www.owasp.org/index.php/XSS_Filter_Evasion_Cheat_Sheet + // http://www.thespanner.co.uk/2007/11/26/ultimate-xss-css-injection/ + // This is not an XSS hole but instead a potential CSS injection issue + // which has lead to a greater discussion about how we're going to + // trust URLs moving forward. See #2115901 + + var isEmpty = value == null || typeof value === 'boolean' || value === ''; + if (isEmpty) { + return ''; + } + + var isNonNumeric = isNaN(value); + if (isNonNumeric || value === 0 || isUnitlessNumber.hasOwnProperty(name) && isUnitlessNumber[name]) { + return '' + value; // cast to string + } + + if (typeof value === 'string') { + if (process.env.NODE_ENV !== 'production') { + // Allow '0' to pass through without warning. 0 is already special and + // doesn't require units, so we don't need to warn about it. + if (component && value !== '0') { + var owner = component._currentElement._owner; + var ownerName = owner ? owner.getName() : null; + if (ownerName && !styleWarnings[ownerName]) { + styleWarnings[ownerName] = {}; + } + var warned = false; + if (ownerName) { + var warnings = styleWarnings[ownerName]; + warned = warnings[name]; + if (!warned) { + warnings[name] = true; + } + } + if (!warned) { + process.env.NODE_ENV !== 'production' ? warning(false, 'a `%s` tag (owner: `%s`) was passed a numeric string value ' + 'for CSS property `%s` (value: `%s`) which will be treated ' + 'as a unitless number in a future version of React.', component._currentElement.type, ownerName || 'unknown', name, value) : void 0; + } + } + } + value = value.trim(); + } + return value + 'px'; +} + +module.exports = dangerousStyleValue; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 188 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var _prodInvariant = __webpack_require__(3); + +var ReactCurrentOwner = __webpack_require__(11); +var ReactDOMComponentTree = __webpack_require__(5); +var ReactInstanceMap = __webpack_require__(28); + +var getHostComponentFromComposite = __webpack_require__(82); +var invariant = __webpack_require__(1); +var warning = __webpack_require__(2); + +/** + * Returns the DOM node rendered by this element. + * + * See https://facebook.github.io/react/docs/top-level-api.html#reactdom.finddomnode + * + * @param {ReactComponent|DOMElement} componentOrElement + * @return {?DOMElement} The root node of this element. + */ +function findDOMNode(componentOrElement) { + if (process.env.NODE_ENV !== 'production') { + var owner = ReactCurrentOwner.current; + if (owner !== null) { + process.env.NODE_ENV !== 'production' ? warning(owner._warnedAboutRefsInRender, '%s is accessing findDOMNode inside its render(). ' + 'render() should be a pure function of props and state. It should ' + 'never access something that requires stale data from the previous ' + 'render, such as refs. Move this logic to componentDidMount and ' + 'componentDidUpdate instead.', owner.getName() || 'A component') : void 0; + owner._warnedAboutRefsInRender = true; + } + } + if (componentOrElement == null) { + return null; + } + if (componentOrElement.nodeType === 1) { + return componentOrElement; + } + + var inst = ReactInstanceMap.get(componentOrElement); + if (inst) { + inst = getHostComponentFromComposite(inst); + return inst ? ReactDOMComponentTree.getNodeFromInstance(inst) : null; + } + + if (typeof componentOrElement.render === 'function') { + true ? process.env.NODE_ENV !== 'production' ? invariant(false, 'findDOMNode was called on an unmounted component.') : _prodInvariant('44') : void 0; + } else { + true ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Element appears to be neither ReactComponent nor DOMNode (keys: %s)', Object.keys(componentOrElement)) : _prodInvariant('45', Object.keys(componentOrElement)) : void 0; + } +} + +module.exports = findDOMNode; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 189 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * + */ + + + +var KeyEscapeUtils = __webpack_require__(45); +var traverseAllChildren = __webpack_require__(87); +var warning = __webpack_require__(2); + +var ReactComponentTreeHook; + +if (typeof process !== 'undefined' && process.env && process.env.NODE_ENV === 'test') { + // Temporary hack. + // Inline requires don't work well with Jest: + // https://github.com/facebook/react/issues/7240 + // Remove the inline requires when we don't need them anymore: + // https://github.com/facebook/react/pull/7178 + ReactComponentTreeHook = __webpack_require__(7); +} + +/** + * @param {function} traverseContext Context passed through traversal. + * @param {?ReactComponent} child React child component. + * @param {!string} name String name of key path to child. + * @param {number=} selfDebugID Optional debugID of the current internal instance. + */ +function flattenSingleChildIntoContext(traverseContext, child, name, selfDebugID) { + // We found a component instance. + if (traverseContext && typeof traverseContext === 'object') { + var result = traverseContext; + var keyUnique = result[name] === undefined; + if (process.env.NODE_ENV !== 'production') { + if (!ReactComponentTreeHook) { + ReactComponentTreeHook = __webpack_require__(7); + } + if (!keyUnique) { + process.env.NODE_ENV !== 'production' ? warning(false, 'flattenChildren(...): Encountered two children with the same key, ' + '`%s`. Child keys must be unique; when two children share a key, only ' + 'the first child will be used.%s', KeyEscapeUtils.unescape(name), ReactComponentTreeHook.getStackAddendumByID(selfDebugID)) : void 0; + } + } + if (keyUnique && child != null) { + result[name] = child; + } + } +} + +/** + * Flattens children that are typically specified as `props.children`. Any null + * children will not be included in the resulting object. + * @return {!object} flattened children keyed by name. + */ +function flattenChildren(children, selfDebugID) { + if (children == null) { + return children; + } + var result = {}; + + if (process.env.NODE_ENV !== 'production') { + traverseAllChildren(children, function (traverseContext, child, name) { + return flattenSingleChildIntoContext(traverseContext, child, name, selfDebugID); + }, result); + } else { + traverseAllChildren(children, flattenSingleChildIntoContext, result); + } + return result; +} + +module.exports = flattenChildren; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 190 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var getEventCharCode = __webpack_require__(51); + +/** + * Normalization of deprecated HTML5 `key` values + * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names + */ +var normalizeKey = { + 'Esc': 'Escape', + 'Spacebar': ' ', + 'Left': 'ArrowLeft', + 'Up': 'ArrowUp', + 'Right': 'ArrowRight', + 'Down': 'ArrowDown', + 'Del': 'Delete', + 'Win': 'OS', + 'Menu': 'ContextMenu', + 'Apps': 'ContextMenu', + 'Scroll': 'ScrollLock', + 'MozPrintableKey': 'Unidentified' +}; + +/** + * Translation from legacy `keyCode` to HTML5 `key` + * Only special keys supported, all others depend on keyboard layout or browser + * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names + */ +var translateToKey = { + 8: 'Backspace', + 9: 'Tab', + 12: 'Clear', + 13: 'Enter', + 16: 'Shift', + 17: 'Control', + 18: 'Alt', + 19: 'Pause', + 20: 'CapsLock', + 27: 'Escape', + 32: ' ', + 33: 'PageUp', + 34: 'PageDown', + 35: 'End', + 36: 'Home', + 37: 'ArrowLeft', + 38: 'ArrowUp', + 39: 'ArrowRight', + 40: 'ArrowDown', + 45: 'Insert', + 46: 'Delete', + 112: 'F1', 113: 'F2', 114: 'F3', 115: 'F4', 116: 'F5', 117: 'F6', + 118: 'F7', 119: 'F8', 120: 'F9', 121: 'F10', 122: 'F11', 123: 'F12', + 144: 'NumLock', + 145: 'ScrollLock', + 224: 'Meta' +}; + +/** + * @param {object} nativeEvent Native browser event. + * @return {string} Normalized `key` property. + */ +function getEventKey(nativeEvent) { + if (nativeEvent.key) { + // Normalize inconsistent values reported by browsers due to + // implementations of a working draft specification. + + // FireFox implements `key` but returns `MozPrintableKey` for all + // printable characters (normalized to `Unidentified`), ignore it. + var key = normalizeKey[nativeEvent.key] || nativeEvent.key; + if (key !== 'Unidentified') { + return key; + } + } + + // Browser does not implement `key`, polyfill as much of it as we can. + if (nativeEvent.type === 'keypress') { + var charCode = getEventCharCode(nativeEvent); + + // The enter-key is technically both printable and non-printable and can + // thus be captured by `keypress`, no other non-printable key should. + return charCode === 13 ? 'Enter' : String.fromCharCode(charCode); + } + if (nativeEvent.type === 'keydown' || nativeEvent.type === 'keyup') { + // While user keyboard layout determines the actual meaning of each + // `keyCode` value, almost all function keys have a universal value. + return translateToKey[nativeEvent.keyCode] || 'Unidentified'; + } + return ''; +} + +module.exports = getEventKey; + +/***/ }), +/* 191 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * + */ + + + +/* global Symbol */ + +var ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator; +var FAUX_ITERATOR_SYMBOL = '@@iterator'; // Before Symbol spec. + +/** + * Returns the iterator method function contained on the iterable object. + * + * Be sure to invoke the function with the iterable as context: + * + * var iteratorFn = getIteratorFn(myIterable); + * if (iteratorFn) { + * var iterator = iteratorFn.call(myIterable); + * ... + * } + * + * @param {?object} maybeIterable + * @return {?function} + */ +function getIteratorFn(maybeIterable) { + var iteratorFn = maybeIterable && (ITERATOR_SYMBOL && maybeIterable[ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL]); + if (typeof iteratorFn === 'function') { + return iteratorFn; + } +} + +module.exports = getIteratorFn; + +/***/ }), +/* 192 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +/** + * Given any node return the first leaf node without children. + * + * @param {DOMElement|DOMTextNode} node + * @return {DOMElement|DOMTextNode} + */ + +function getLeafNode(node) { + while (node && node.firstChild) { + node = node.firstChild; + } + return node; +} + +/** + * Get the next sibling within a container. This will walk up the + * DOM if a node's siblings have been exhausted. + * + * @param {DOMElement|DOMTextNode} node + * @return {?DOMElement|DOMTextNode} + */ +function getSiblingNode(node) { + while (node) { + if (node.nextSibling) { + return node.nextSibling; + } + node = node.parentNode; + } +} + +/** + * Get object describing the nodes which contain characters at offset. + * + * @param {DOMElement|DOMTextNode} root + * @param {number} offset + * @return {?object} + */ +function getNodeForCharacterOffset(root, offset) { + var node = getLeafNode(root); + var nodeStart = 0; + var nodeEnd = 0; + + while (node) { + if (node.nodeType === 3) { + nodeEnd = nodeStart + node.textContent.length; + + if (nodeStart <= offset && nodeEnd >= offset) { + return { + node: node, + offset: offset - nodeStart + }; + } + + nodeStart = nodeEnd; + } + + node = getLeafNode(getSiblingNode(node)); + } +} + +module.exports = getNodeForCharacterOffset; + +/***/ }), +/* 193 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var ExecutionEnvironment = __webpack_require__(6); + +/** + * Generate a mapping of standard vendor prefixes using the defined style property and event name. + * + * @param {string} styleProp + * @param {string} eventName + * @returns {object} + */ +function makePrefixMap(styleProp, eventName) { + var prefixes = {}; + + prefixes[styleProp.toLowerCase()] = eventName.toLowerCase(); + prefixes['Webkit' + styleProp] = 'webkit' + eventName; + prefixes['Moz' + styleProp] = 'moz' + eventName; + prefixes['ms' + styleProp] = 'MS' + eventName; + prefixes['O' + styleProp] = 'o' + eventName.toLowerCase(); + + return prefixes; +} + +/** + * A list of event names to a configurable list of vendor prefixes. + */ +var vendorPrefixes = { + animationend: makePrefixMap('Animation', 'AnimationEnd'), + animationiteration: makePrefixMap('Animation', 'AnimationIteration'), + animationstart: makePrefixMap('Animation', 'AnimationStart'), + transitionend: makePrefixMap('Transition', 'TransitionEnd') +}; + +/** + * Event names that have already been detected and prefixed (if applicable). + */ +var prefixedEventNames = {}; + +/** + * Element to check for prefixes on. + */ +var style = {}; + +/** + * Bootstrap if a DOM exists. + */ +if (ExecutionEnvironment.canUseDOM) { + style = document.createElement('div').style; + + // On some platforms, in particular some releases of Android 4.x, + // the un-prefixed "animation" and "transition" properties are defined on the + // style object but the events that fire will still be prefixed, so we need + // to check if the un-prefixed events are usable, and if not remove them from the map. + if (!('AnimationEvent' in window)) { + delete vendorPrefixes.animationend.animation; + delete vendorPrefixes.animationiteration.animation; + delete vendorPrefixes.animationstart.animation; + } + + // Same as above + if (!('TransitionEvent' in window)) { + delete vendorPrefixes.transitionend.transition; + } +} + +/** + * Attempts to determine the correct vendor prefixed event name. + * + * @param {string} eventName + * @returns {string} + */ +function getVendorPrefixedEventName(eventName) { + if (prefixedEventNames[eventName]) { + return prefixedEventNames[eventName]; + } else if (!vendorPrefixes[eventName]) { + return eventName; + } + + var prefixMap = vendorPrefixes[eventName]; + + for (var styleProp in prefixMap) { + if (prefixMap.hasOwnProperty(styleProp) && styleProp in style) { + return prefixedEventNames[eventName] = prefixMap[styleProp]; + } + } + + return ''; +} + +module.exports = getVendorPrefixedEventName; + +/***/ }), +/* 194 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var escapeTextContentForBrowser = __webpack_require__(35); + +/** + * Escapes attribute value to prevent scripting attacks. + * + * @param {*} value Value to escape. + * @return {string} An escaped string. + */ +function quoteAttributeValueForBrowser(value) { + return '"' + escapeTextContentForBrowser(value) + '"'; +} + +module.exports = quoteAttributeValueForBrowser; + +/***/ }), +/* 195 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var ReactMount = __webpack_require__(76); + +module.exports = ReactMount.renderSubtreeIntoContainer; + +/***/ }), +/* 196 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * + */ + + + +/** + * Escape and wrap key so it is safe to use as a reactid + * + * @param {string} key to be escaped. + * @return {string} the escaped key. + */ + +function escape(key) { + var escapeRegex = /[=:]/g; + var escaperLookup = { + '=': '=0', + ':': '=2' + }; + var escapedString = ('' + key).replace(escapeRegex, function (match) { + return escaperLookup[match]; + }); + + return '$' + escapedString; +} + +/** + * Unescape and unwrap key for human-readable display + * + * @param {string} key to unescape. + * @return {string} the unescaped key. + */ +function unescape(key) { + var unescapeRegex = /(=0|=2)/g; + var unescaperLookup = { + '=0': '=', + '=2': ':' + }; + var keySubstring = key[0] === '.' && key[1] === '$' ? key.substring(2) : key.substring(1); + + return ('' + keySubstring).replace(unescapeRegex, function (match) { + return unescaperLookup[match]; + }); +} + +var KeyEscapeUtils = { + escape: escape, + unescape: unescape +}; + +module.exports = KeyEscapeUtils; + +/***/ }), +/* 197 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * + */ + + + +var _prodInvariant = __webpack_require__(16); + +var invariant = __webpack_require__(1); + +/** + * Static poolers. Several custom versions for each potential number of + * arguments. A completely generic pooler is easy to implement, but would + * require accessing the `arguments` object. In each of these, `this` refers to + * the Class itself, not an instance. If any others are needed, simply add them + * here, or in their own files. + */ +var oneArgumentPooler = function (copyFieldsFrom) { + var Klass = this; + if (Klass.instancePool.length) { + var instance = Klass.instancePool.pop(); + Klass.call(instance, copyFieldsFrom); + return instance; + } else { + return new Klass(copyFieldsFrom); + } +}; + +var twoArgumentPooler = function (a1, a2) { + var Klass = this; + if (Klass.instancePool.length) { + var instance = Klass.instancePool.pop(); + Klass.call(instance, a1, a2); + return instance; + } else { + return new Klass(a1, a2); + } +}; + +var threeArgumentPooler = function (a1, a2, a3) { + var Klass = this; + if (Klass.instancePool.length) { + var instance = Klass.instancePool.pop(); + Klass.call(instance, a1, a2, a3); + return instance; + } else { + return new Klass(a1, a2, a3); + } +}; + +var fourArgumentPooler = function (a1, a2, a3, a4) { + var Klass = this; + if (Klass.instancePool.length) { + var instance = Klass.instancePool.pop(); + Klass.call(instance, a1, a2, a3, a4); + return instance; + } else { + return new Klass(a1, a2, a3, a4); + } +}; + +var standardReleaser = function (instance) { + var Klass = this; + !(instance instanceof Klass) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Trying to release an instance into a pool of a different type.') : _prodInvariant('25') : void 0; + instance.destructor(); + if (Klass.instancePool.length < Klass.poolSize) { + Klass.instancePool.push(instance); + } +}; + +var DEFAULT_POOL_SIZE = 10; +var DEFAULT_POOLER = oneArgumentPooler; + +/** + * Augments `CopyConstructor` to be a poolable class, augmenting only the class + * itself (statically) not adding any prototypical fields. Any CopyConstructor + * you give this may have a `poolSize` property, and will look for a + * prototypical `destructor` on instances. + * + * @param {Function} CopyConstructor Constructor that can be used to reset. + * @param {Function} pooler Customizable pooler. + */ +var addPoolingTo = function (CopyConstructor, pooler) { + // Casting as any so that flow ignores the actual implementation and trusts + // it to match the type we declared + var NewKlass = CopyConstructor; + NewKlass.instancePool = []; + NewKlass.getPooled = pooler || DEFAULT_POOLER; + if (!NewKlass.poolSize) { + NewKlass.poolSize = DEFAULT_POOL_SIZE; + } + NewKlass.release = standardReleaser; + return NewKlass; +}; + +var PooledClass = { + addPoolingTo: addPoolingTo, + oneArgumentPooler: oneArgumentPooler, + twoArgumentPooler: twoArgumentPooler, + threeArgumentPooler: threeArgumentPooler, + fourArgumentPooler: fourArgumentPooler +}; + +module.exports = PooledClass; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 198 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var PooledClass = __webpack_require__(197); +var ReactElement = __webpack_require__(15); + +var emptyFunction = __webpack_require__(9); +var traverseAllChildren = __webpack_require__(208); + +var twoArgumentPooler = PooledClass.twoArgumentPooler; +var fourArgumentPooler = PooledClass.fourArgumentPooler; + +var userProvidedKeyEscapeRegex = /\/+/g; +function escapeUserProvidedKey(text) { + return ('' + text).replace(userProvidedKeyEscapeRegex, '$&/'); +} + +/** + * PooledClass representing the bookkeeping associated with performing a child + * traversal. Allows avoiding binding callbacks. + * + * @constructor ForEachBookKeeping + * @param {!function} forEachFunction Function to perform traversal with. + * @param {?*} forEachContext Context to perform context with. + */ +function ForEachBookKeeping(forEachFunction, forEachContext) { + this.func = forEachFunction; + this.context = forEachContext; + this.count = 0; +} +ForEachBookKeeping.prototype.destructor = function () { + this.func = null; + this.context = null; + this.count = 0; +}; +PooledClass.addPoolingTo(ForEachBookKeeping, twoArgumentPooler); + +function forEachSingleChild(bookKeeping, child, name) { + var func = bookKeeping.func, + context = bookKeeping.context; + + func.call(context, child, bookKeeping.count++); +} + +/** + * Iterates through children that are typically specified as `props.children`. + * + * See https://facebook.github.io/react/docs/top-level-api.html#react.children.foreach + * + * The provided forEachFunc(child, index) will be called for each + * leaf child. + * + * @param {?*} children Children tree container. + * @param {function(*, int)} forEachFunc + * @param {*} forEachContext Context for forEachContext. + */ +function forEachChildren(children, forEachFunc, forEachContext) { + if (children == null) { + return children; + } + var traverseContext = ForEachBookKeeping.getPooled(forEachFunc, forEachContext); + traverseAllChildren(children, forEachSingleChild, traverseContext); + ForEachBookKeeping.release(traverseContext); +} + +/** + * PooledClass representing the bookkeeping associated with performing a child + * mapping. Allows avoiding binding callbacks. + * + * @constructor MapBookKeeping + * @param {!*} mapResult Object containing the ordered map of results. + * @param {!function} mapFunction Function to perform mapping with. + * @param {?*} mapContext Context to perform mapping with. + */ +function MapBookKeeping(mapResult, keyPrefix, mapFunction, mapContext) { + this.result = mapResult; + this.keyPrefix = keyPrefix; + this.func = mapFunction; + this.context = mapContext; + this.count = 0; +} +MapBookKeeping.prototype.destructor = function () { + this.result = null; + this.keyPrefix = null; + this.func = null; + this.context = null; + this.count = 0; +}; +PooledClass.addPoolingTo(MapBookKeeping, fourArgumentPooler); + +function mapSingleChildIntoContext(bookKeeping, child, childKey) { + var result = bookKeeping.result, + keyPrefix = bookKeeping.keyPrefix, + func = bookKeeping.func, + context = bookKeeping.context; + + + var mappedChild = func.call(context, child, bookKeeping.count++); + if (Array.isArray(mappedChild)) { + mapIntoWithKeyPrefixInternal(mappedChild, result, childKey, emptyFunction.thatReturnsArgument); + } else if (mappedChild != null) { + if (ReactElement.isValidElement(mappedChild)) { + mappedChild = ReactElement.cloneAndReplaceKey(mappedChild, + // Keep both the (mapped) and old keys if they differ, just as + // traverseAllChildren used to do for objects as children + keyPrefix + (mappedChild.key && (!child || child.key !== mappedChild.key) ? escapeUserProvidedKey(mappedChild.key) + '/' : '') + childKey); + } + result.push(mappedChild); + } +} + +function mapIntoWithKeyPrefixInternal(children, array, prefix, func, context) { + var escapedPrefix = ''; + if (prefix != null) { + escapedPrefix = escapeUserProvidedKey(prefix) + '/'; + } + var traverseContext = MapBookKeeping.getPooled(array, escapedPrefix, func, context); + traverseAllChildren(children, mapSingleChildIntoContext, traverseContext); + MapBookKeeping.release(traverseContext); +} + +/** + * Maps children that are typically specified as `props.children`. + * + * See https://facebook.github.io/react/docs/top-level-api.html#react.children.map + * + * The provided mapFunction(child, key, index) will be called for each + * leaf child. + * + * @param {?*} children Children tree container. + * @param {function(*, int)} func The map function. + * @param {*} context Context for mapFunction. + * @return {object} Object containing the ordered map of results. + */ +function mapChildren(children, func, context) { + if (children == null) { + return children; + } + var result = []; + mapIntoWithKeyPrefixInternal(children, result, null, func, context); + return result; +} + +function forEachSingleChildDummy(traverseContext, child, name) { + return null; +} + +/** + * Count the number of children that are typically specified as + * `props.children`. + * + * See https://facebook.github.io/react/docs/top-level-api.html#react.children.count + * + * @param {?*} children Children tree container. + * @return {number} The number of children. + */ +function countChildren(children, context) { + return traverseAllChildren(children, forEachSingleChildDummy, null); +} + +/** + * Flatten a children object (typically specified as `props.children`) and + * return an array with appropriately re-keyed children. + * + * See https://facebook.github.io/react/docs/top-level-api.html#react.children.toarray + */ +function toArray(children) { + var result = []; + mapIntoWithKeyPrefixInternal(children, result, null, emptyFunction.thatReturnsArgument); + return result; +} + +var ReactChildren = { + forEach: forEachChildren, + map: mapChildren, + mapIntoWithKeyPrefixInternal: mapIntoWithKeyPrefixInternal, + count: countChildren, + toArray: toArray +}; + +module.exports = ReactChildren; + +/***/ }), +/* 199 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var _prodInvariant = __webpack_require__(16), + _assign = __webpack_require__(4); + +var ReactComponent = __webpack_require__(57); +var ReactElement = __webpack_require__(15); +var ReactPropTypeLocationNames = __webpack_require__(90); +var ReactNoopUpdateQueue = __webpack_require__(58); + +var emptyObject = __webpack_require__(25); +var invariant = __webpack_require__(1); +var warning = __webpack_require__(2); + +var MIXINS_KEY = 'mixins'; + +// Helper function to allow the creation of anonymous functions which do not +// have .name set to the name of the variable being assigned to. +function identity(fn) { + return fn; +} + +/** + * Policies that describe methods in `ReactClassInterface`. + */ + + +var injectedMixins = []; + +/** + * Composite components are higher-level components that compose other composite + * or host components. + * + * To create a new type of `ReactClass`, pass a specification of + * your new class to `React.createClass`. The only requirement of your class + * specification is that you implement a `render` method. + * + * var MyComponent = React.createClass({ + * render: function() { + * return <div>Hello World</div>; + * } + * }); + * + * The class specification supports a specific protocol of methods that have + * special meaning (e.g. `render`). See `ReactClassInterface` for + * more the comprehensive protocol. Any other properties and methods in the + * class specification will be available on the prototype. + * + * @interface ReactClassInterface + * @internal + */ +var ReactClassInterface = { + + /** + * An array of Mixin objects to include when defining your component. + * + * @type {array} + * @optional + */ + mixins: 'DEFINE_MANY', + + /** + * An object containing properties and methods that should be defined on + * the component's constructor instead of its prototype (static methods). + * + * @type {object} + * @optional + */ + statics: 'DEFINE_MANY', + + /** + * Definition of prop types for this component. + * + * @type {object} + * @optional + */ + propTypes: 'DEFINE_MANY', + + /** + * Definition of context types for this component. + * + * @type {object} + * @optional + */ + contextTypes: 'DEFINE_MANY', + + /** + * Definition of context types this component sets for its children. + * + * @type {object} + * @optional + */ + childContextTypes: 'DEFINE_MANY', + + // ==== Definition methods ==== + + /** + * Invoked when the component is mounted. Values in the mapping will be set on + * `this.props` if that prop is not specified (i.e. using an `in` check). + * + * This method is invoked before `getInitialState` and therefore cannot rely + * on `this.state` or use `this.setState`. + * + * @return {object} + * @optional + */ + getDefaultProps: 'DEFINE_MANY_MERGED', + + /** + * Invoked once before the component is mounted. The return value will be used + * as the initial value of `this.state`. + * + * getInitialState: function() { + * return { + * isOn: false, + * fooBaz: new BazFoo() + * } + * } + * + * @return {object} + * @optional + */ + getInitialState: 'DEFINE_MANY_MERGED', + + /** + * @return {object} + * @optional + */ + getChildContext: 'DEFINE_MANY_MERGED', + + /** + * Uses props from `this.props` and state from `this.state` to render the + * structure of the component. + * + * No guarantees are made about when or how often this method is invoked, so + * it must not have side effects. + * + * render: function() { + * var name = this.props.name; + * return <div>Hello, {name}!</div>; + * } + * + * @return {ReactComponent} + * @required + */ + render: 'DEFINE_ONCE', + + // ==== Delegate methods ==== + + /** + * Invoked when the component is initially created and about to be mounted. + * This may have side effects, but any external subscriptions or data created + * by this method must be cleaned up in `componentWillUnmount`. + * + * @optional + */ + componentWillMount: 'DEFINE_MANY', + + /** + * Invoked when the component has been mounted and has a DOM representation. + * However, there is no guarantee that the DOM node is in the document. + * + * Use this as an opportunity to operate on the DOM when the component has + * been mounted (initialized and rendered) for the first time. + * + * @param {DOMElement} rootNode DOM element representing the component. + * @optional + */ + componentDidMount: 'DEFINE_MANY', + + /** + * Invoked before the component receives new props. + * + * Use this as an opportunity to react to a prop transition by updating the + * state using `this.setState`. Current props are accessed via `this.props`. + * + * componentWillReceiveProps: function(nextProps, nextContext) { + * this.setState({ + * likesIncreasing: nextProps.likeCount > this.props.likeCount + * }); + * } + * + * NOTE: There is no equivalent `componentWillReceiveState`. An incoming prop + * transition may cause a state change, but the opposite is not true. If you + * need it, you are probably looking for `componentWillUpdate`. + * + * @param {object} nextProps + * @optional + */ + componentWillReceiveProps: 'DEFINE_MANY', + + /** + * Invoked while deciding if the component should be updated as a result of + * receiving new props, state and/or context. + * + * Use this as an opportunity to `return false` when you're certain that the + * transition to the new props/state/context will not require a component + * update. + * + * shouldComponentUpdate: function(nextProps, nextState, nextContext) { + * return !equal(nextProps, this.props) || + * !equal(nextState, this.state) || + * !equal(nextContext, this.context); + * } + * + * @param {object} nextProps + * @param {?object} nextState + * @param {?object} nextContext + * @return {boolean} True if the component should update. + * @optional + */ + shouldComponentUpdate: 'DEFINE_ONCE', + + /** + * Invoked when the component is about to update due to a transition from + * `this.props`, `this.state` and `this.context` to `nextProps`, `nextState` + * and `nextContext`. + * + * Use this as an opportunity to perform preparation before an update occurs. + * + * NOTE: You **cannot** use `this.setState()` in this method. + * + * @param {object} nextProps + * @param {?object} nextState + * @param {?object} nextContext + * @param {ReactReconcileTransaction} transaction + * @optional + */ + componentWillUpdate: 'DEFINE_MANY', + + /** + * Invoked when the component's DOM representation has been updated. + * + * Use this as an opportunity to operate on the DOM when the component has + * been updated. + * + * @param {object} prevProps + * @param {?object} prevState + * @param {?object} prevContext + * @param {DOMElement} rootNode DOM element representing the component. + * @optional + */ + componentDidUpdate: 'DEFINE_MANY', + + /** + * Invoked when the component is about to be removed from its parent and have + * its DOM representation destroyed. + * + * Use this as an opportunity to deallocate any external resources. + * + * NOTE: There is no `componentDidUnmount` since your component will have been + * destroyed by that point. + * + * @optional + */ + componentWillUnmount: 'DEFINE_MANY', + + // ==== Advanced methods ==== + + /** + * Updates the component's currently mounted DOM representation. + * + * By default, this implements React's rendering and reconciliation algorithm. + * Sophisticated clients may wish to override this. + * + * @param {ReactReconcileTransaction} transaction + * @internal + * @overridable + */ + updateComponent: 'OVERRIDE_BASE' + +}; + +/** + * Mapping from class specification keys to special processing functions. + * + * Although these are declared like instance properties in the specification + * when defining classes using `React.createClass`, they are actually static + * and are accessible on the constructor instead of the prototype. Despite + * being static, they must be defined outside of the "statics" key under + * which all other static methods are defined. + */ +var RESERVED_SPEC_KEYS = { + displayName: function (Constructor, displayName) { + Constructor.displayName = displayName; + }, + mixins: function (Constructor, mixins) { + if (mixins) { + for (var i = 0; i < mixins.length; i++) { + mixSpecIntoComponent(Constructor, mixins[i]); + } + } + }, + childContextTypes: function (Constructor, childContextTypes) { + if (process.env.NODE_ENV !== 'production') { + validateTypeDef(Constructor, childContextTypes, 'childContext'); + } + Constructor.childContextTypes = _assign({}, Constructor.childContextTypes, childContextTypes); + }, + contextTypes: function (Constructor, contextTypes) { + if (process.env.NODE_ENV !== 'production') { + validateTypeDef(Constructor, contextTypes, 'context'); + } + Constructor.contextTypes = _assign({}, Constructor.contextTypes, contextTypes); + }, + /** + * Special case getDefaultProps which should move into statics but requires + * automatic merging. + */ + getDefaultProps: function (Constructor, getDefaultProps) { + if (Constructor.getDefaultProps) { + Constructor.getDefaultProps = createMergedResultFunction(Constructor.getDefaultProps, getDefaultProps); + } else { + Constructor.getDefaultProps = getDefaultProps; + } + }, + propTypes: function (Constructor, propTypes) { + if (process.env.NODE_ENV !== 'production') { + validateTypeDef(Constructor, propTypes, 'prop'); + } + Constructor.propTypes = _assign({}, Constructor.propTypes, propTypes); + }, + statics: function (Constructor, statics) { + mixStaticSpecIntoComponent(Constructor, statics); + }, + autobind: function () {} }; + +function validateTypeDef(Constructor, typeDef, location) { + for (var propName in typeDef) { + if (typeDef.hasOwnProperty(propName)) { + // use a warning instead of an invariant so components + // don't show up in prod but only in __DEV__ + process.env.NODE_ENV !== 'production' ? warning(typeof typeDef[propName] === 'function', '%s: %s type `%s` is invalid; it must be a function, usually from ' + 'React.PropTypes.', Constructor.displayName || 'ReactClass', ReactPropTypeLocationNames[location], propName) : void 0; + } + } +} + +function validateMethodOverride(isAlreadyDefined, name) { + var specPolicy = ReactClassInterface.hasOwnProperty(name) ? ReactClassInterface[name] : null; + + // Disallow overriding of base class methods unless explicitly allowed. + if (ReactClassMixin.hasOwnProperty(name)) { + !(specPolicy === 'OVERRIDE_BASE') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactClassInterface: You are attempting to override `%s` from your class specification. Ensure that your method names do not overlap with React methods.', name) : _prodInvariant('73', name) : void 0; + } + + // Disallow defining methods more than once unless explicitly allowed. + if (isAlreadyDefined) { + !(specPolicy === 'DEFINE_MANY' || specPolicy === 'DEFINE_MANY_MERGED') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactClassInterface: You are attempting to define `%s` on your component more than once. This conflict may be due to a mixin.', name) : _prodInvariant('74', name) : void 0; + } +} + +/** + * Mixin helper which handles policy validation and reserved + * specification keys when building React classes. + */ +function mixSpecIntoComponent(Constructor, spec) { + if (!spec) { + if (process.env.NODE_ENV !== 'production') { + var typeofSpec = typeof spec; + var isMixinValid = typeofSpec === 'object' && spec !== null; + + process.env.NODE_ENV !== 'production' ? warning(isMixinValid, '%s: You\'re attempting to include a mixin that is either null ' + 'or not an object. Check the mixins included by the component, ' + 'as well as any mixins they include themselves. ' + 'Expected object but got %s.', Constructor.displayName || 'ReactClass', spec === null ? null : typeofSpec) : void 0; + } + + return; + } + + !(typeof spec !== 'function') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactClass: You\'re attempting to use a component class or function as a mixin. Instead, just use a regular object.') : _prodInvariant('75') : void 0; + !!ReactElement.isValidElement(spec) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactClass: You\'re attempting to use a component as a mixin. Instead, just use a regular object.') : _prodInvariant('76') : void 0; + + var proto = Constructor.prototype; + var autoBindPairs = proto.__reactAutoBindPairs; + + // By handling mixins before any other properties, we ensure the same + // chaining order is applied to methods with DEFINE_MANY policy, whether + // mixins are listed before or after these methods in the spec. + if (spec.hasOwnProperty(MIXINS_KEY)) { + RESERVED_SPEC_KEYS.mixins(Constructor, spec.mixins); + } + + for (var name in spec) { + if (!spec.hasOwnProperty(name)) { + continue; + } + + if (name === MIXINS_KEY) { + // We have already handled mixins in a special case above. + continue; + } + + var property = spec[name]; + var isAlreadyDefined = proto.hasOwnProperty(name); + validateMethodOverride(isAlreadyDefined, name); + + if (RESERVED_SPEC_KEYS.hasOwnProperty(name)) { + RESERVED_SPEC_KEYS[name](Constructor, property); + } else { + // Setup methods on prototype: + // The following member methods should not be automatically bound: + // 1. Expected ReactClass methods (in the "interface"). + // 2. Overridden methods (that were mixed in). + var isReactClassMethod = ReactClassInterface.hasOwnProperty(name); + var isFunction = typeof property === 'function'; + var shouldAutoBind = isFunction && !isReactClassMethod && !isAlreadyDefined && spec.autobind !== false; + + if (shouldAutoBind) { + autoBindPairs.push(name, property); + proto[name] = property; + } else { + if (isAlreadyDefined) { + var specPolicy = ReactClassInterface[name]; + + // These cases should already be caught by validateMethodOverride. + !(isReactClassMethod && (specPolicy === 'DEFINE_MANY_MERGED' || specPolicy === 'DEFINE_MANY')) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactClass: Unexpected spec policy %s for key %s when mixing in component specs.', specPolicy, name) : _prodInvariant('77', specPolicy, name) : void 0; + + // For methods which are defined more than once, call the existing + // methods before calling the new property, merging if appropriate. + if (specPolicy === 'DEFINE_MANY_MERGED') { + proto[name] = createMergedResultFunction(proto[name], property); + } else if (specPolicy === 'DEFINE_MANY') { + proto[name] = createChainedFunction(proto[name], property); + } + } else { + proto[name] = property; + if (process.env.NODE_ENV !== 'production') { + // Add verbose displayName to the function, which helps when looking + // at profiling tools. + if (typeof property === 'function' && spec.displayName) { + proto[name].displayName = spec.displayName + '_' + name; + } + } + } + } + } + } +} + +function mixStaticSpecIntoComponent(Constructor, statics) { + if (!statics) { + return; + } + for (var name in statics) { + var property = statics[name]; + if (!statics.hasOwnProperty(name)) { + continue; + } + + var isReserved = name in RESERVED_SPEC_KEYS; + !!isReserved ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactClass: You are attempting to define a reserved property, `%s`, that shouldn\'t be on the "statics" key. Define it as an instance property instead; it will still be accessible on the constructor.', name) : _prodInvariant('78', name) : void 0; + + var isInherited = name in Constructor; + !!isInherited ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactClass: You are attempting to define `%s` on your component more than once. This conflict may be due to a mixin.', name) : _prodInvariant('79', name) : void 0; + Constructor[name] = property; + } +} + +/** + * Merge two objects, but throw if both contain the same key. + * + * @param {object} one The first object, which is mutated. + * @param {object} two The second object + * @return {object} one after it has been mutated to contain everything in two. + */ +function mergeIntoWithNoDuplicateKeys(one, two) { + !(one && two && typeof one === 'object' && typeof two === 'object') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'mergeIntoWithNoDuplicateKeys(): Cannot merge non-objects.') : _prodInvariant('80') : void 0; + + for (var key in two) { + if (two.hasOwnProperty(key)) { + !(one[key] === undefined) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'mergeIntoWithNoDuplicateKeys(): Tried to merge two objects with the same key: `%s`. This conflict may be due to a mixin; in particular, this may be caused by two getInitialState() or getDefaultProps() methods returning objects with clashing keys.', key) : _prodInvariant('81', key) : void 0; + one[key] = two[key]; + } + } + return one; +} + +/** + * Creates a function that invokes two functions and merges their return values. + * + * @param {function} one Function to invoke first. + * @param {function} two Function to invoke second. + * @return {function} Function that invokes the two argument functions. + * @private + */ +function createMergedResultFunction(one, two) { + return function mergedResult() { + var a = one.apply(this, arguments); + var b = two.apply(this, arguments); + if (a == null) { + return b; + } else if (b == null) { + return a; + } + var c = {}; + mergeIntoWithNoDuplicateKeys(c, a); + mergeIntoWithNoDuplicateKeys(c, b); + return c; + }; +} + +/** + * Creates a function that invokes two functions and ignores their return vales. + * + * @param {function} one Function to invoke first. + * @param {function} two Function to invoke second. + * @return {function} Function that invokes the two argument functions. + * @private + */ +function createChainedFunction(one, two) { + return function chainedFunction() { + one.apply(this, arguments); + two.apply(this, arguments); + }; +} + +/** + * Binds a method to the component. + * + * @param {object} component Component whose method is going to be bound. + * @param {function} method Method to be bound. + * @return {function} The bound method. + */ +function bindAutoBindMethod(component, method) { + var boundMethod = method.bind(component); + if (process.env.NODE_ENV !== 'production') { + boundMethod.__reactBoundContext = component; + boundMethod.__reactBoundMethod = method; + boundMethod.__reactBoundArguments = null; + var componentName = component.constructor.displayName; + var _bind = boundMethod.bind; + boundMethod.bind = function (newThis) { + for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) { + args[_key - 1] = arguments[_key]; + } + + // User is trying to bind() an autobound method; we effectively will + // ignore the value of "this" that the user is trying to use, so + // let's warn. + if (newThis !== component && newThis !== null) { + process.env.NODE_ENV !== 'production' ? warning(false, 'bind(): React component methods may only be bound to the ' + 'component instance. See %s', componentName) : void 0; + } else if (!args.length) { + process.env.NODE_ENV !== 'production' ? warning(false, 'bind(): You are binding a component method to the component. ' + 'React does this for you automatically in a high-performance ' + 'way, so you can safely remove this call. See %s', componentName) : void 0; + return boundMethod; + } + var reboundMethod = _bind.apply(boundMethod, arguments); + reboundMethod.__reactBoundContext = component; + reboundMethod.__reactBoundMethod = method; + reboundMethod.__reactBoundArguments = args; + return reboundMethod; + }; + } + return boundMethod; +} + +/** + * Binds all auto-bound methods in a component. + * + * @param {object} component Component whose method is going to be bound. + */ +function bindAutoBindMethods(component) { + var pairs = component.__reactAutoBindPairs; + for (var i = 0; i < pairs.length; i += 2) { + var autoBindKey = pairs[i]; + var method = pairs[i + 1]; + component[autoBindKey] = bindAutoBindMethod(component, method); + } +} + +/** + * Add more to the ReactClass base class. These are all legacy features and + * therefore not already part of the modern ReactComponent. + */ +var ReactClassMixin = { + + /** + * TODO: This will be deprecated because state should always keep a consistent + * type signature and the only use case for this, is to avoid that. + */ + replaceState: function (newState, callback) { + this.updater.enqueueReplaceState(this, newState); + if (callback) { + this.updater.enqueueCallback(this, callback, 'replaceState'); + } + }, + + /** + * Checks whether or not this composite component is mounted. + * @return {boolean} True if mounted, false otherwise. + * @protected + * @final + */ + isMounted: function () { + return this.updater.isMounted(this); + } +}; + +var ReactClassComponent = function () {}; +_assign(ReactClassComponent.prototype, ReactComponent.prototype, ReactClassMixin); + +var didWarnDeprecated = false; + +/** + * Module for creating composite components. + * + * @class ReactClass + */ +var ReactClass = { + + /** + * Creates a composite component class given a class specification. + * See https://facebook.github.io/react/docs/top-level-api.html#react.createclass + * + * @param {object} spec Class specification (which must define `render`). + * @return {function} Component constructor function. + * @public + */ + createClass: function (spec) { + if (process.env.NODE_ENV !== 'production') { + process.env.NODE_ENV !== 'production' ? warning(didWarnDeprecated, '%s: React.createClass is deprecated and will be removed in version 16. ' + 'Use plain JavaScript classes instead. If you\'re not yet ready to ' + 'migrate, create-react-class is available on npm as a ' + 'drop-in replacement.', spec && spec.displayName || 'A Component') : void 0; + didWarnDeprecated = true; + } + + // To keep our warnings more understandable, we'll use a little hack here to + // ensure that Constructor.name !== 'Constructor'. This makes sure we don't + // unnecessarily identify a class without displayName as 'Constructor'. + var Constructor = identity(function (props, context, updater) { + // This constructor gets overridden by mocks. The argument is used + // by mocks to assert on what gets mounted. + + if (process.env.NODE_ENV !== 'production') { + process.env.NODE_ENV !== 'production' ? warning(this instanceof Constructor, 'Something is calling a React component directly. Use a factory or ' + 'JSX instead. See: https://fb.me/react-legacyfactory') : void 0; + } + + // Wire up auto-binding + if (this.__reactAutoBindPairs.length) { + bindAutoBindMethods(this); + } + + this.props = props; + this.context = context; + this.refs = emptyObject; + this.updater = updater || ReactNoopUpdateQueue; + + this.state = null; + + // ReactClasses doesn't have constructors. Instead, they use the + // getInitialState and componentWillMount methods for initialization. + + var initialState = this.getInitialState ? this.getInitialState() : null; + if (process.env.NODE_ENV !== 'production') { + // We allow auto-mocks to proceed as if they're returning null. + if (initialState === undefined && this.getInitialState._isMockFunction) { + // This is probably bad practice. Consider warning here and + // deprecating this convenience. + initialState = null; + } + } + !(typeof initialState === 'object' && !Array.isArray(initialState)) ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s.getInitialState(): must return an object or null', Constructor.displayName || 'ReactCompositeComponent') : _prodInvariant('82', Constructor.displayName || 'ReactCompositeComponent') : void 0; + + this.state = initialState; + }); + Constructor.prototype = new ReactClassComponent(); + Constructor.prototype.constructor = Constructor; + Constructor.prototype.__reactAutoBindPairs = []; + + injectedMixins.forEach(mixSpecIntoComponent.bind(null, Constructor)); + + mixSpecIntoComponent(Constructor, spec); + + // Initialize the defaultProps property after all mixins have been merged. + if (Constructor.getDefaultProps) { + Constructor.defaultProps = Constructor.getDefaultProps(); + } + + if (process.env.NODE_ENV !== 'production') { + // This is a tag to indicate that the use of these method names is ok, + // since it's used with createClass. If it's not, then it's likely a + // mistake so we'll warn you to use the static property, property + // initializer or constructor respectively. + if (Constructor.getDefaultProps) { + Constructor.getDefaultProps.isReactClassApproved = {}; + } + if (Constructor.prototype.getInitialState) { + Constructor.prototype.getInitialState.isReactClassApproved = {}; + } + } + + !Constructor.prototype.render ? process.env.NODE_ENV !== 'production' ? invariant(false, 'createClass(...): Class specification must implement a `render` method.') : _prodInvariant('83') : void 0; + + if (process.env.NODE_ENV !== 'production') { + process.env.NODE_ENV !== 'production' ? warning(!Constructor.prototype.componentShouldUpdate, '%s has a method called ' + 'componentShouldUpdate(). Did you mean shouldComponentUpdate()? ' + 'The name is phrased as a question because the function is ' + 'expected to return a value.', spec.displayName || 'A component') : void 0; + process.env.NODE_ENV !== 'production' ? warning(!Constructor.prototype.componentWillRecieveProps, '%s has a method called ' + 'componentWillRecieveProps(). Did you mean componentWillReceiveProps()?', spec.displayName || 'A component') : void 0; + } + + // Reduce time spent doing lookups by setting these on the prototype. + for (var methodName in ReactClassInterface) { + if (!Constructor.prototype[methodName]) { + Constructor.prototype[methodName] = null; + } + } + + return Constructor; + }, + + injection: { + injectMixin: function (mixin) { + injectedMixins.push(mixin); + } + } + +}; + +module.exports = ReactClass; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 200 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var ReactElement = __webpack_require__(15); + +/** + * Create a factory that creates HTML tag elements. + * + * @private + */ +var createDOMFactory = ReactElement.createFactory; +if (process.env.NODE_ENV !== 'production') { + var ReactElementValidator = __webpack_require__(89); + createDOMFactory = ReactElementValidator.createFactory; +} + +/** + * Creates a mapping from supported HTML tags to `ReactDOMComponent` classes. + * This is also accessible via `React.DOM`. + * + * @public + */ +var ReactDOMFactories = { + a: createDOMFactory('a'), + abbr: createDOMFactory('abbr'), + address: createDOMFactory('address'), + area: createDOMFactory('area'), + article: createDOMFactory('article'), + aside: createDOMFactory('aside'), + audio: createDOMFactory('audio'), + b: createDOMFactory('b'), + base: createDOMFactory('base'), + bdi: createDOMFactory('bdi'), + bdo: createDOMFactory('bdo'), + big: createDOMFactory('big'), + blockquote: createDOMFactory('blockquote'), + body: createDOMFactory('body'), + br: createDOMFactory('br'), + button: createDOMFactory('button'), + canvas: createDOMFactory('canvas'), + caption: createDOMFactory('caption'), + cite: createDOMFactory('cite'), + code: createDOMFactory('code'), + col: createDOMFactory('col'), + colgroup: createDOMFactory('colgroup'), + data: createDOMFactory('data'), + datalist: createDOMFactory('datalist'), + dd: createDOMFactory('dd'), + del: createDOMFactory('del'), + details: createDOMFactory('details'), + dfn: createDOMFactory('dfn'), + dialog: createDOMFactory('dialog'), + div: createDOMFactory('div'), + dl: createDOMFactory('dl'), + dt: createDOMFactory('dt'), + em: createDOMFactory('em'), + embed: createDOMFactory('embed'), + fieldset: createDOMFactory('fieldset'), + figcaption: createDOMFactory('figcaption'), + figure: createDOMFactory('figure'), + footer: createDOMFactory('footer'), + form: createDOMFactory('form'), + h1: createDOMFactory('h1'), + h2: createDOMFactory('h2'), + h3: createDOMFactory('h3'), + h4: createDOMFactory('h4'), + h5: createDOMFactory('h5'), + h6: createDOMFactory('h6'), + head: createDOMFactory('head'), + header: createDOMFactory('header'), + hgroup: createDOMFactory('hgroup'), + hr: createDOMFactory('hr'), + html: createDOMFactory('html'), + i: createDOMFactory('i'), + iframe: createDOMFactory('iframe'), + img: createDOMFactory('img'), + input: createDOMFactory('input'), + ins: createDOMFactory('ins'), + kbd: createDOMFactory('kbd'), + keygen: createDOMFactory('keygen'), + label: createDOMFactory('label'), + legend: createDOMFactory('legend'), + li: createDOMFactory('li'), + link: createDOMFactory('link'), + main: createDOMFactory('main'), + map: createDOMFactory('map'), + mark: createDOMFactory('mark'), + menu: createDOMFactory('menu'), + menuitem: createDOMFactory('menuitem'), + meta: createDOMFactory('meta'), + meter: createDOMFactory('meter'), + nav: createDOMFactory('nav'), + noscript: createDOMFactory('noscript'), + object: createDOMFactory('object'), + ol: createDOMFactory('ol'), + optgroup: createDOMFactory('optgroup'), + option: createDOMFactory('option'), + output: createDOMFactory('output'), + p: createDOMFactory('p'), + param: createDOMFactory('param'), + picture: createDOMFactory('picture'), + pre: createDOMFactory('pre'), + progress: createDOMFactory('progress'), + q: createDOMFactory('q'), + rp: createDOMFactory('rp'), + rt: createDOMFactory('rt'), + ruby: createDOMFactory('ruby'), + s: createDOMFactory('s'), + samp: createDOMFactory('samp'), + script: createDOMFactory('script'), + section: createDOMFactory('section'), + select: createDOMFactory('select'), + small: createDOMFactory('small'), + source: createDOMFactory('source'), + span: createDOMFactory('span'), + strong: createDOMFactory('strong'), + style: createDOMFactory('style'), + sub: createDOMFactory('sub'), + summary: createDOMFactory('summary'), + sup: createDOMFactory('sup'), + table: createDOMFactory('table'), + tbody: createDOMFactory('tbody'), + td: createDOMFactory('td'), + textarea: createDOMFactory('textarea'), + tfoot: createDOMFactory('tfoot'), + th: createDOMFactory('th'), + thead: createDOMFactory('thead'), + time: createDOMFactory('time'), + title: createDOMFactory('title'), + tr: createDOMFactory('tr'), + track: createDOMFactory('track'), + u: createDOMFactory('u'), + ul: createDOMFactory('ul'), + 'var': createDOMFactory('var'), + video: createDOMFactory('video'), + wbr: createDOMFactory('wbr'), + + // SVG + circle: createDOMFactory('circle'), + clipPath: createDOMFactory('clipPath'), + defs: createDOMFactory('defs'), + ellipse: createDOMFactory('ellipse'), + g: createDOMFactory('g'), + image: createDOMFactory('image'), + line: createDOMFactory('line'), + linearGradient: createDOMFactory('linearGradient'), + mask: createDOMFactory('mask'), + path: createDOMFactory('path'), + pattern: createDOMFactory('pattern'), + polygon: createDOMFactory('polygon'), + polyline: createDOMFactory('polyline'), + radialGradient: createDOMFactory('radialGradient'), + rect: createDOMFactory('rect'), + stop: createDOMFactory('stop'), + svg: createDOMFactory('svg'), + text: createDOMFactory('text'), + tspan: createDOMFactory('tspan') +}; + +module.exports = ReactDOMFactories; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 201 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var _require = __webpack_require__(15), + isValidElement = _require.isValidElement; + +var factory = __webpack_require__(65); + +module.exports = factory(isValidElement); + +/***/ }), +/* 202 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * + */ + + + +var ReactPropTypesSecret = 'SECRET_DO_NOT_PASS_THIS_OR_YOU_WILL_BE_FIRED'; + +module.exports = ReactPropTypesSecret; + +/***/ }), +/* 203 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var _assign = __webpack_require__(4); + +var ReactComponent = __webpack_require__(57); +var ReactNoopUpdateQueue = __webpack_require__(58); + +var emptyObject = __webpack_require__(25); + +/** + * Base class helpers for the updating state of a component. + */ +function ReactPureComponent(props, context, updater) { + // Duplicated from ReactComponent. + this.props = props; + this.context = context; + this.refs = emptyObject; + // We initialize the default updater but the real one gets injected by the + // renderer. + this.updater = updater || ReactNoopUpdateQueue; +} + +function ComponentDummy() {} +ComponentDummy.prototype = ReactComponent.prototype; +ReactPureComponent.prototype = new ComponentDummy(); +ReactPureComponent.prototype.constructor = ReactPureComponent; +// Avoid an extra prototype jump for these methods. +_assign(ReactPureComponent.prototype, ReactComponent.prototype); +ReactPureComponent.prototype.isPureReactComponent = true; + +module.exports = ReactPureComponent; + +/***/ }), +/* 204 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +module.exports = '15.5.4'; + +/***/ }), +/* 205 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var _prodInvariant = __webpack_require__(16); + +var ReactPropTypeLocationNames = __webpack_require__(90); +var ReactPropTypesSecret = __webpack_require__(202); + +var invariant = __webpack_require__(1); +var warning = __webpack_require__(2); + +var ReactComponentTreeHook; + +if (typeof process !== 'undefined' && process.env && process.env.NODE_ENV === 'test') { + // Temporary hack. + // Inline requires don't work well with Jest: + // https://github.com/facebook/react/issues/7240 + // Remove the inline requires when we don't need them anymore: + // https://github.com/facebook/react/pull/7178 + ReactComponentTreeHook = __webpack_require__(7); +} + +var loggedTypeFailures = {}; + +/** + * Assert that the values match with the type specs. + * Error messages are memorized and will only be shown once. + * + * @param {object} typeSpecs Map of name to a ReactPropType + * @param {object} values Runtime values that need to be type-checked + * @param {string} location e.g. "prop", "context", "child context" + * @param {string} componentName Name of the component for error messages. + * @param {?object} element The React element that is being type-checked + * @param {?number} debugID The React component instance that is being type-checked + * @private + */ +function checkReactTypeSpec(typeSpecs, values, location, componentName, element, debugID) { + for (var typeSpecName in typeSpecs) { + if (typeSpecs.hasOwnProperty(typeSpecName)) { + var error; + // Prop type validation may throw. In case they do, we don't want to + // fail the render phase where it didn't fail before. So we log it. + // After these have been cleaned up, we'll let them throw. + try { + // This is intentionally an invariant that gets caught. It's the same + // behavior as without this statement except with a better message. + !(typeof typeSpecs[typeSpecName] === 'function') ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s: %s type `%s` is invalid; it must be a function, usually from React.PropTypes.', componentName || 'React class', ReactPropTypeLocationNames[location], typeSpecName) : _prodInvariant('84', componentName || 'React class', ReactPropTypeLocationNames[location], typeSpecName) : void 0; + error = typeSpecs[typeSpecName](values, typeSpecName, componentName, location, null, ReactPropTypesSecret); + } catch (ex) { + error = ex; + } + process.env.NODE_ENV !== 'production' ? warning(!error || error instanceof Error, '%s: type specification of %s `%s` is invalid; the type checker ' + 'function must return `null` or an `Error` but returned a %s. ' + 'You may have forgotten to pass an argument to the type checker ' + 'creator (arrayOf, instanceOf, objectOf, oneOf, oneOfType, and ' + 'shape all require an argument).', componentName || 'React class', ReactPropTypeLocationNames[location], typeSpecName, typeof error) : void 0; + if (error instanceof Error && !(error.message in loggedTypeFailures)) { + // Only monitor this failure once because there tends to be a lot of the + // same error. + loggedTypeFailures[error.message] = true; + + var componentStackInfo = ''; + + if (process.env.NODE_ENV !== 'production') { + if (!ReactComponentTreeHook) { + ReactComponentTreeHook = __webpack_require__(7); + } + if (debugID !== null) { + componentStackInfo = ReactComponentTreeHook.getStackAddendumByID(debugID); + } else if (element !== null) { + componentStackInfo = ReactComponentTreeHook.getCurrentStackAddendum(element); + } + } + + process.env.NODE_ENV !== 'production' ? warning(false, 'Failed %s type: %s%s', location, error.message, componentStackInfo) : void 0; + } + } + } +} + +module.exports = checkReactTypeSpec; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 206 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * + */ + + + +var nextDebugID = 1; + +function getNextDebugID() { + return nextDebugID++; +} + +module.exports = getNextDebugID; + +/***/ }), +/* 207 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + +var _prodInvariant = __webpack_require__(16); + +var ReactElement = __webpack_require__(15); + +var invariant = __webpack_require__(1); + +/** + * Returns the first child in a collection of children and verifies that there + * is only one child in the collection. + * + * See https://facebook.github.io/react/docs/top-level-api.html#react.children.only + * + * The current implementation of this function assumes that a single child gets + * passed without a wrapper, but the purpose of this helper function is to + * abstract away the particular structure of children. + * + * @param {?object} children Child collection structure. + * @return {ReactElement} The first and only `ReactElement` contained in the + * structure. + */ +function onlyChild(children) { + !ReactElement.isValidElement(children) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'React.Children.only expected to receive a single React element child.') : _prodInvariant('143') : void 0; + return children; +} + +module.exports = onlyChild; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 208 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) {/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + + + +var _prodInvariant = __webpack_require__(16); + +var ReactCurrentOwner = __webpack_require__(11); +var REACT_ELEMENT_TYPE = __webpack_require__(88); + +var getIteratorFn = __webpack_require__(91); +var invariant = __webpack_require__(1); +var KeyEscapeUtils = __webpack_require__(196); +var warning = __webpack_require__(2); + +var SEPARATOR = '.'; +var SUBSEPARATOR = ':'; + +/** + * This is inlined from ReactElement since this file is shared between + * isomorphic and renderers. We could extract this to a + * + */ + +/** + * TODO: Test that a single child and an array with one item have the same key + * pattern. + */ + +var didWarnAboutMaps = false; + +/** + * Generate a key string that identifies a component within a set. + * + * @param {*} component A component that could contain a manual key. + * @param {number} index Index that is used if a manual key is not provided. + * @return {string} + */ +function getComponentKey(component, index) { + // Do some typechecking here since we call this blindly. We want to ensure + // that we don't block potential future ES APIs. + if (component && typeof component === 'object' && component.key != null) { + // Explicit key + return KeyEscapeUtils.escape(component.key); + } + // Implicit key determined by the index in the set + return index.toString(36); +} + +/** + * @param {?*} children Children tree container. + * @param {!string} nameSoFar Name of the key path so far. + * @param {!function} callback Callback to invoke with each child found. + * @param {?*} traverseContext Used to pass information throughout the traversal + * process. + * @return {!number} The number of children in this subtree. + */ +function traverseAllChildrenImpl(children, nameSoFar, callback, traverseContext) { + var type = typeof children; + + if (type === 'undefined' || type === 'boolean') { + // All of the above are perceived as null. + children = null; + } + + if (children === null || type === 'string' || type === 'number' || + // The following is inlined from ReactElement. This means we can optimize + // some checks. React Fiber also inlines this logic for similar purposes. + type === 'object' && children.$$typeof === REACT_ELEMENT_TYPE) { + callback(traverseContext, children, + // If it's the only child, treat the name as if it was wrapped in an array + // so that it's consistent if the number of children grows. + nameSoFar === '' ? SEPARATOR + getComponentKey(children, 0) : nameSoFar); + return 1; + } + + var child; + var nextName; + var subtreeCount = 0; // Count of children found in the current subtree. + var nextNamePrefix = nameSoFar === '' ? SEPARATOR : nameSoFar + SUBSEPARATOR; + + if (Array.isArray(children)) { + for (var i = 0; i < children.length; i++) { + child = children[i]; + nextName = nextNamePrefix + getComponentKey(child, i); + subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext); + } + } else { + var iteratorFn = getIteratorFn(children); + if (iteratorFn) { + var iterator = iteratorFn.call(children); + var step; + if (iteratorFn !== children.entries) { + var ii = 0; + while (!(step = iterator.next()).done) { + child = step.value; + nextName = nextNamePrefix + getComponentKey(child, ii++); + subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext); + } + } else { + if (process.env.NODE_ENV !== 'production') { + var mapsAsChildrenAddendum = ''; + if (ReactCurrentOwner.current) { + var mapsAsChildrenOwnerName = ReactCurrentOwner.current.getName(); + if (mapsAsChildrenOwnerName) { + mapsAsChildrenAddendum = ' Check the render method of `' + mapsAsChildrenOwnerName + '`.'; + } + } + process.env.NODE_ENV !== 'production' ? warning(didWarnAboutMaps, 'Using Maps as children is not yet fully supported. It is an ' + 'experimental feature that might be removed. Convert it to a ' + 'sequence / iterable of keyed ReactElements instead.%s', mapsAsChildrenAddendum) : void 0; + didWarnAboutMaps = true; + } + // Iterator will provide entry [k,v] tuples rather than values. + while (!(step = iterator.next()).done) { + var entry = step.value; + if (entry) { + child = entry[1]; + nextName = nextNamePrefix + KeyEscapeUtils.escape(entry[0]) + SUBSEPARATOR + getComponentKey(child, 0); + subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext); + } + } + } + } else if (type === 'object') { + var addendum = ''; + if (process.env.NODE_ENV !== 'production') { + addendum = ' If you meant to render a collection of children, use an array ' + 'instead or wrap the object using createFragment(object) from the ' + 'React add-ons.'; + if (children._isReactElement) { + addendum = ' It looks like you\'re using an element created by a different ' + 'version of React. Make sure to use only one copy of React.'; + } + if (ReactCurrentOwner.current) { + var name = ReactCurrentOwner.current.getName(); + if (name) { + addendum += ' Check the render method of `' + name + '`.'; + } + } + } + var childrenString = String(children); + true ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Objects are not valid as a React child (found: %s).%s', childrenString === '[object Object]' ? 'object with keys {' + Object.keys(children).join(', ') + '}' : childrenString, addendum) : _prodInvariant('31', childrenString === '[object Object]' ? 'object with keys {' + Object.keys(children).join(', ') + '}' : childrenString, addendum) : void 0; + } + } + + return subtreeCount; +} + +/** + * Traverses children that are typically specified as `props.children`, but + * might also be specified through attributes: + * + * - `traverseAllChildren(this.props.children, ...)` + * - `traverseAllChildren(this.props.leftPanelChildren, ...)` + * + * The `traverseContext` is an optional argument that is passed through the + * entire traversal. It can be used to store accumulations or anything else that + * the callback might find relevant. + * + * @param {?*} children Children tree object. + * @param {!function} callback To invoke upon traversing each child. + * @param {?*} traverseContext Context for traversal. + * @return {!number} The number of children in this subtree. + */ +function traverseAllChildren(children, callback, traverseContext) { + if (children == null) { + return 0; + } + + return traverseAllChildrenImpl(children, '', callback, traverseContext); +} + +module.exports = traverseAllChildren; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) + +/***/ }), +/* 209 */ +/***/ (function(module, exports, __webpack_require__) { + +/* WEBPACK VAR INJECTION */(function(global, process) {(function (global, undefined) { + "use strict"; + + if (global.setImmediate) { + return; + } + + var nextHandle = 1; // Spec says greater than zero + var tasksByHandle = {}; + var currentlyRunningATask = false; + var doc = global.document; + var registerImmediate; + + function setImmediate(callback) { + // Callback can either be a function or a string + if (typeof callback !== "function") { + callback = new Function("" + callback); + } + // Copy function arguments + var args = new Array(arguments.length - 1); + for (var i = 0; i < args.length; i++) { + args[i] = arguments[i + 1]; + } + // Store and register the task + var task = { callback: callback, args: args }; + tasksByHandle[nextHandle] = task; + registerImmediate(nextHandle); + return nextHandle++; + } + + function clearImmediate(handle) { + delete tasksByHandle[handle]; + } + + function run(task) { + var callback = task.callback; + var args = task.args; + switch (args.length) { + case 0: + callback(); + break; + case 1: + callback(args[0]); + break; + case 2: + callback(args[0], args[1]); + break; + case 3: + callback(args[0], args[1], args[2]); + break; + default: + callback.apply(undefined, args); + break; + } + } + + function runIfPresent(handle) { + // From the spec: "Wait until any invocations of this algorithm started before this one have completed." + // So if we're currently running a task, we'll need to delay this invocation. + if (currentlyRunningATask) { + // Delay by doing a setTimeout. setImmediate was tried instead, but in Firefox 7 it generated a + // "too much recursion" error. + setTimeout(runIfPresent, 0, handle); + } else { + var task = tasksByHandle[handle]; + if (task) { + currentlyRunningATask = true; + try { + run(task); + } finally { + clearImmediate(handle); + currentlyRunningATask = false; + } + } + } + } + + function installNextTickImplementation() { + registerImmediate = function(handle) { + process.nextTick(function () { runIfPresent(handle); }); + }; + } + + function canUsePostMessage() { + // The test against `importScripts` prevents this implementation from being installed inside a web worker, + // where `global.postMessage` means something completely different and can't be used for this purpose. + if (global.postMessage && !global.importScripts) { + var postMessageIsAsynchronous = true; + var oldOnMessage = global.onmessage; + global.onmessage = function() { + postMessageIsAsynchronous = false; + }; + global.postMessage("", "*"); + global.onmessage = oldOnMessage; + return postMessageIsAsynchronous; + } + } + + function installPostMessageImplementation() { + // Installs an event handler on `global` for the `message` event: see + // * https://developer.mozilla.org/en/DOM/window.postMessage + // * http://www.whatwg.org/specs/web-apps/current-work/multipage/comms.html#crossDocumentMessages + + var messagePrefix = "setImmediate$" + Math.random() + "$"; + var onGlobalMessage = function(event) { + if (event.source === global && + typeof event.data === "string" && + event.data.indexOf(messagePrefix) === 0) { + runIfPresent(+event.data.slice(messagePrefix.length)); + } + }; + + if (global.addEventListener) { + global.addEventListener("message", onGlobalMessage, false); + } else { + global.attachEvent("onmessage", onGlobalMessage); + } + + registerImmediate = function(handle) { + global.postMessage(messagePrefix + handle, "*"); + }; + } + + function installMessageChannelImplementation() { + var channel = new MessageChannel(); + channel.port1.onmessage = function(event) { + var handle = event.data; + runIfPresent(handle); + }; + + registerImmediate = function(handle) { + channel.port2.postMessage(handle); + }; + } + + function installReadyStateChangeImplementation() { + var html = doc.documentElement; + registerImmediate = function(handle) { + // Create a <script> element; its readystatechange event will be fired asynchronously once it is inserted + // into the document. Do so, thus queuing up the task. Remember to clean up once it's been called. + var script = doc.createElement("script"); + script.onreadystatechange = function () { + runIfPresent(handle); + script.onreadystatechange = null; + html.removeChild(script); + script = null; + }; + html.appendChild(script); + }; + } + + function installSetTimeoutImplementation() { + registerImmediate = function(handle) { + setTimeout(runIfPresent, 0, handle); + }; + } + + // If supported, we should attach to the prototype of global, since that is where setTimeout et al. live. + var attachTo = Object.getPrototypeOf && Object.getPrototypeOf(global); + attachTo = attachTo && attachTo.setTimeout ? attachTo : global; + + // Don't get fooled by e.g. browserify environments. + if ({}.toString.call(global.process) === "[object process]") { + // For Node.js before 0.9 + installNextTickImplementation(); + + } else if (canUsePostMessage()) { + // For non-IE10 modern browsers + installPostMessageImplementation(); + + } else if (global.MessageChannel) { + // For web workers, where supported + installMessageChannelImplementation(); + + } else if (doc && "onreadystatechange" in doc.createElement("script")) { + // For IE 6–8 + installReadyStateChangeImplementation(); + + } else { + // For older browsers + installSetTimeoutImplementation(); + } + + attachTo.setImmediate = setImmediate; + attachTo.clearImmediate = clearImmediate; +}(typeof self === "undefined" ? typeof global === "undefined" ? this : global : self)); + +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(23), __webpack_require__(0))) + +/***/ }), +/* 210 */ +/***/ (function(module, exports, __webpack_require__) { + +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +module.exports = Stream; + +var EE = __webpack_require__(39).EventEmitter; +var inherits = __webpack_require__(19); + +inherits(Stream, EE); +Stream.Readable = __webpack_require__(60); +Stream.Writable = __webpack_require__(217); +Stream.Duplex = __webpack_require__(212); +Stream.Transform = __webpack_require__(216); +Stream.PassThrough = __webpack_require__(215); + +// Backwards-compat with node 0.4.x +Stream.Stream = Stream; + + + +// old-style streams. Note that the pipe method (the only relevant +// part of this class) is overridden in the Readable class. + +function Stream() { + EE.call(this); +} + +Stream.prototype.pipe = function(dest, options) { + var source = this; + + function ondata(chunk) { + if (dest.writable) { + if (false === dest.write(chunk) && source.pause) { + source.pause(); + } + } + } + + source.on('data', ondata); + + function ondrain() { + if (source.readable && source.resume) { + source.resume(); + } + } + + dest.on('drain', ondrain); + + // If the 'end' option is not supplied, dest.end() will be called when + // source gets the 'end' or 'close' events. Only dest.end() once. + if (!dest._isStdio && (!options || options.end !== false)) { + source.on('end', onend); + source.on('close', onclose); + } + + var didOnEnd = false; + function onend() { + if (didOnEnd) return; + didOnEnd = true; + + dest.end(); + } + + + function onclose() { + if (didOnEnd) return; + didOnEnd = true; + + if (typeof dest.destroy === 'function') dest.destroy(); + } + + // don't leave dangling pipes when there are errors. + function onerror(er) { + cleanup(); + if (EE.listenerCount(this, 'error') === 0) { + throw er; // Unhandled stream error in pipe. + } + } + + source.on('error', onerror); + dest.on('error', onerror); + + // remove all the event listeners that were added. + function cleanup() { + source.removeListener('data', ondata); + dest.removeListener('drain', ondrain); + + source.removeListener('end', onend); + source.removeListener('close', onclose); + + source.removeListener('error', onerror); + dest.removeListener('error', onerror); + + source.removeListener('end', cleanup); + source.removeListener('close', cleanup); + + dest.removeListener('close', cleanup); + } + + source.on('end', cleanup); + source.on('close', cleanup); + + dest.on('close', cleanup); + + dest.emit('pipe', source); + + // Allow for unix-like usage: A.pipe(B).pipe(C) + return dest; +}; + + +/***/ }), +/* 211 */ +/***/ (function(module, exports) { + +var toString = {}.toString; + +module.exports = Array.isArray || function (arr) { + return toString.call(arr) == '[object Array]'; +}; + + +/***/ }), +/* 212 */ +/***/ (function(module, exports, __webpack_require__) { + +module.exports = __webpack_require__(17); + + +/***/ }), +/* 213 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +// a passthrough stream. +// basically just the most minimal sort of Transform stream. +// Every written chunk gets output as-is. + + + +module.exports = PassThrough; + +var Transform = __webpack_require__(93); + +/*<replacement>*/ +var util = __webpack_require__(24); +util.inherits = __webpack_require__(19); +/*</replacement>*/ + +util.inherits(PassThrough, Transform); + +function PassThrough(options) { + if (!(this instanceof PassThrough)) return new PassThrough(options); + + Transform.call(this, options); +} + +PassThrough.prototype._transform = function (chunk, encoding, cb) { + cb(null, chunk); +}; + +/***/ }), +/* 214 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +var Buffer = __webpack_require__(18).Buffer; +/*<replacement>*/ +var bufferShim = __webpack_require__(38); +/*</replacement>*/ + +module.exports = BufferList; + +function BufferList() { + this.head = null; + this.tail = null; + this.length = 0; +} + +BufferList.prototype.push = function (v) { + var entry = { data: v, next: null }; + if (this.length > 0) this.tail.next = entry;else this.head = entry; + this.tail = entry; + ++this.length; +}; + +BufferList.prototype.unshift = function (v) { + var entry = { data: v, next: this.head }; + if (this.length === 0) this.tail = entry; + this.head = entry; + ++this.length; +}; + +BufferList.prototype.shift = function () { + if (this.length === 0) return; + var ret = this.head.data; + if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next; + --this.length; + return ret; +}; + +BufferList.prototype.clear = function () { + this.head = this.tail = null; + this.length = 0; +}; + +BufferList.prototype.join = function (s) { + if (this.length === 0) return ''; + var p = this.head; + var ret = '' + p.data; + while (p = p.next) { + ret += s + p.data; + }return ret; +}; + +BufferList.prototype.concat = function (n) { + if (this.length === 0) return bufferShim.alloc(0); + if (this.length === 1) return this.head.data; + var ret = bufferShim.allocUnsafe(n >>> 0); + var p = this.head; + var i = 0; + while (p) { + p.data.copy(ret, i); + i += p.data.length; + p = p.next; + } + return ret; +}; + +/***/ }), +/* 215 */ +/***/ (function(module, exports, __webpack_require__) { + +module.exports = __webpack_require__(60).PassThrough + + +/***/ }), +/* 216 */ +/***/ (function(module, exports, __webpack_require__) { + +module.exports = __webpack_require__(60).Transform + + +/***/ }), +/* 217 */ +/***/ (function(module, exports, __webpack_require__) { + +module.exports = __webpack_require__(59); + + +/***/ }), +/* 218 */ +/***/ (function(module, exports, __webpack_require__) { + +/** + * Root reference for iframes. + */ + +var root; +if (typeof window !== 'undefined') { // Browser window + root = window; +} else if (typeof self !== 'undefined') { // Web Worker + root = self; +} else { // Other environments + console.warn("Using browser-only version of superagent in non-browser environment"); + root = this; +} + +var Emitter = __webpack_require__(106); +var RequestBase = __webpack_require__(220); +var isObject = __webpack_require__(61); +var isFunction = __webpack_require__(219); +var ResponseBase = __webpack_require__(221); +var shouldRetry = __webpack_require__(222); + +/** + * Noop. + */ + +function noop(){}; + +/** + * Expose `request`. + */ + +var request = exports = module.exports = function(method, url) { + // callback + if ('function' == typeof url) { + return new exports.Request('GET', method).end(url); + } + + // url first + if (1 == arguments.length) { + return new exports.Request('GET', method); + } + + return new exports.Request(method, url); +} + +exports.Request = Request; + +/** + * Determine XHR. + */ + +request.getXHR = function () { + if (root.XMLHttpRequest + && (!root.location || 'file:' != root.location.protocol + || !root.ActiveXObject)) { + return new XMLHttpRequest; + } else { + try { return new ActiveXObject('Microsoft.XMLHTTP'); } catch(e) {} + try { return new ActiveXObject('Msxml2.XMLHTTP.6.0'); } catch(e) {} + try { return new ActiveXObject('Msxml2.XMLHTTP.3.0'); } catch(e) {} + try { return new ActiveXObject('Msxml2.XMLHTTP'); } catch(e) {} + } + throw Error("Browser-only verison of superagent could not find XHR"); +}; + +/** + * Removes leading and trailing whitespace, added to support IE. + * + * @param {String} s + * @return {String} + * @api private + */ + +var trim = ''.trim + ? function(s) { return s.trim(); } + : function(s) { return s.replace(/(^\s*|\s*$)/g, ''); }; + +/** + * Serialize the given `obj`. + * + * @param {Object} obj + * @return {String} + * @api private + */ + +function serialize(obj) { + if (!isObject(obj)) return obj; + var pairs = []; + for (var key in obj) { + pushEncodedKeyValuePair(pairs, key, obj[key]); + } + return pairs.join('&'); +} + +/** + * Helps 'serialize' with serializing arrays. + * Mutates the pairs array. + * + * @param {Array} pairs + * @param {String} key + * @param {Mixed} val + */ + +function pushEncodedKeyValuePair(pairs, key, val) { + if (val != null) { + if (Array.isArray(val)) { + val.forEach(function(v) { + pushEncodedKeyValuePair(pairs, key, v); + }); + } else if (isObject(val)) { + for(var subkey in val) { + pushEncodedKeyValuePair(pairs, key + '[' + subkey + ']', val[subkey]); + } + } else { + pairs.push(encodeURIComponent(key) + + '=' + encodeURIComponent(val)); + } + } else if (val === null) { + pairs.push(encodeURIComponent(key)); + } +} + +/** + * Expose serialization method. + */ + + request.serializeObject = serialize; + + /** + * Parse the given x-www-form-urlencoded `str`. + * + * @param {String} str + * @return {Object} + * @api private + */ + +function parseString(str) { + var obj = {}; + var pairs = str.split('&'); + var pair; + var pos; + + for (var i = 0, len = pairs.length; i < len; ++i) { + pair = pairs[i]; + pos = pair.indexOf('='); + if (pos == -1) { + obj[decodeURIComponent(pair)] = ''; + } else { + obj[decodeURIComponent(pair.slice(0, pos))] = + decodeURIComponent(pair.slice(pos + 1)); + } + } + + return obj; +} + +/** + * Expose parser. + */ + +request.parseString = parseString; + +/** + * Default MIME type map. + * + * superagent.types.xml = 'application/xml'; + * + */ + +request.types = { + html: 'text/html', + json: 'application/json', + xml: 'application/xml', + urlencoded: 'application/x-www-form-urlencoded', + 'form': 'application/x-www-form-urlencoded', + 'form-data': 'application/x-www-form-urlencoded' +}; + +/** + * Default serialization map. + * + * superagent.serialize['application/xml'] = function(obj){ + * return 'generated xml here'; + * }; + * + */ + + request.serialize = { + 'application/x-www-form-urlencoded': serialize, + 'application/json': JSON.stringify + }; + + /** + * Default parsers. + * + * superagent.parse['application/xml'] = function(str){ + * return { object parsed from str }; + * }; + * + */ + +request.parse = { + 'application/x-www-form-urlencoded': parseString, + 'application/json': JSON.parse +}; + +/** + * Parse the given header `str` into + * an object containing the mapped fields. + * + * @param {String} str + * @return {Object} + * @api private + */ + +function parseHeader(str) { + var lines = str.split(/\r?\n/); + var fields = {}; + var index; + var line; + var field; + var val; + + lines.pop(); // trailing CRLF + + for (var i = 0, len = lines.length; i < len; ++i) { + line = lines[i]; + index = line.indexOf(':'); + field = line.slice(0, index).toLowerCase(); + val = trim(line.slice(index + 1)); + fields[field] = val; + } + + return fields; +} + +/** + * Check if `mime` is json or has +json structured syntax suffix. + * + * @param {String} mime + * @return {Boolean} + * @api private + */ + +function isJSON(mime) { + return /[\/+]json\b/.test(mime); +} + +/** + * Initialize a new `Response` with the given `xhr`. + * + * - set flags (.ok, .error, etc) + * - parse header + * + * Examples: + * + * Aliasing `superagent` as `request` is nice: + * + * request = superagent; + * + * We can use the promise-like API, or pass callbacks: + * + * request.get('/').end(function(res){}); + * request.get('/', function(res){}); + * + * Sending data can be chained: + * + * request + * .post('/user') + * .send({ name: 'tj' }) + * .end(function(res){}); + * + * Or passed to `.send()`: + * + * request + * .post('/user') + * .send({ name: 'tj' }, function(res){}); + * + * Or passed to `.post()`: + * + * request + * .post('/user', { name: 'tj' }) + * .end(function(res){}); + * + * Or further reduced to a single call for simple cases: + * + * request + * .post('/user', { name: 'tj' }, function(res){}); + * + * @param {XMLHTTPRequest} xhr + * @param {Object} options + * @api private + */ + +function Response(req) { + this.req = req; + this.xhr = this.req.xhr; + // responseText is accessible only if responseType is '' or 'text' and on older browsers + this.text = ((this.req.method !='HEAD' && (this.xhr.responseType === '' || this.xhr.responseType === 'text')) || typeof this.xhr.responseType === 'undefined') + ? this.xhr.responseText + : null; + this.statusText = this.req.xhr.statusText; + var status = this.xhr.status; + // handle IE9 bug: http://stackoverflow.com/questions/10046972/msie-returns-status-code-of-1223-for-ajax-request + if (status === 1223) { + status = 204; + } + this._setStatusProperties(status); + this.header = this.headers = parseHeader(this.xhr.getAllResponseHeaders()); + // getAllResponseHeaders sometimes falsely returns "" for CORS requests, but + // getResponseHeader still works. so we get content-type even if getting + // other headers fails. + this.header['content-type'] = this.xhr.getResponseHeader('content-type'); + this._setHeaderProperties(this.header); + + if (null === this.text && req._responseType) { + this.body = this.xhr.response; + } else { + this.body = this.req.method != 'HEAD' + ? this._parseBody(this.text ? this.text : this.xhr.response) + : null; + } +} + +ResponseBase(Response.prototype); + +/** + * Parse the given body `str`. + * + * Used for auto-parsing of bodies. Parsers + * are defined on the `superagent.parse` object. + * + * @param {String} str + * @return {Mixed} + * @api private + */ + +Response.prototype._parseBody = function(str){ + var parse = request.parse[this.type]; + if(this.req._parser) { + return this.req._parser(this, str); + } + if (!parse && isJSON(this.type)) { + parse = request.parse['application/json']; + } + return parse && str && (str.length || str instanceof Object) + ? parse(str) + : null; +}; + +/** + * Return an `Error` representative of this response. + * + * @return {Error} + * @api public + */ + +Response.prototype.toError = function(){ + var req = this.req; + var method = req.method; + var url = req.url; + + var msg = 'cannot ' + method + ' ' + url + ' (' + this.status + ')'; + var err = new Error(msg); + err.status = this.status; + err.method = method; + err.url = url; + + return err; +}; + +/** + * Expose `Response`. + */ + +request.Response = Response; + +/** + * Initialize a new `Request` with the given `method` and `url`. + * + * @param {String} method + * @param {String} url + * @api public + */ + +function Request(method, url) { + var self = this; + this._query = this._query || []; + this.method = method; + this.url = url; + this.header = {}; // preserves header name case + this._header = {}; // coerces header names to lowercase + this.on('end', function(){ + var err = null; + var res = null; + + try { + res = new Response(self); + } catch(e) { + err = new Error('Parser is unable to parse the response'); + err.parse = true; + err.original = e; + // issue #675: return the raw response if the response parsing fails + if (self.xhr) { + // ie9 doesn't have 'response' property + err.rawResponse = typeof self.xhr.responseType == 'undefined' ? self.xhr.responseText : self.xhr.response; + // issue #876: return the http status code if the response parsing fails + err.status = self.xhr.status ? self.xhr.status : null; + err.statusCode = err.status; // backwards-compat only + } else { + err.rawResponse = null; + err.status = null; + } + + return self.callback(err); + } + + self.emit('response', res); + + var new_err; + try { + if (!self._isResponseOK(res)) { + new_err = new Error(res.statusText || 'Unsuccessful HTTP response'); + new_err.original = err; + new_err.response = res; + new_err.status = res.status; + } + } catch(e) { + new_err = e; // #985 touching res may cause INVALID_STATE_ERR on old Android + } + + // #1000 don't catch errors from the callback to avoid double calling it + if (new_err) { + self.callback(new_err, res); + } else { + self.callback(null, res); + } + }); +} + +/** + * Mixin `Emitter` and `RequestBase`. + */ + +Emitter(Request.prototype); +RequestBase(Request.prototype); + +/** + * Set Content-Type to `type`, mapping values from `request.types`. + * + * Examples: + * + * superagent.types.xml = 'application/xml'; + * + * request.post('/') + * .type('xml') + * .send(xmlstring) + * .end(callback); + * + * request.post('/') + * .type('application/xml') + * .send(xmlstring) + * .end(callback); + * + * @param {String} type + * @return {Request} for chaining + * @api public + */ + +Request.prototype.type = function(type){ + this.set('Content-Type', request.types[type] || type); + return this; +}; + +/** + * Set Accept to `type`, mapping values from `request.types`. + * + * Examples: + * + * superagent.types.json = 'application/json'; + * + * request.get('/agent') + * .accept('json') + * .end(callback); + * + * request.get('/agent') + * .accept('application/json') + * .end(callback); + * + * @param {String} accept + * @return {Request} for chaining + * @api public + */ + +Request.prototype.accept = function(type){ + this.set('Accept', request.types[type] || type); + return this; +}; + +/** + * Set Authorization field value with `user` and `pass`. + * + * @param {String} user + * @param {String} [pass] optional in case of using 'bearer' as type + * @param {Object} options with 'type' property 'auto', 'basic' or 'bearer' (default 'basic') + * @return {Request} for chaining + * @api public + */ + +Request.prototype.auth = function(user, pass, options){ + if (typeof pass === 'object' && pass !== null) { // pass is optional and can substitute for options + options = pass; + } + if (!options) { + options = { + type: 'function' === typeof btoa ? 'basic' : 'auto', + } + } + + switch (options.type) { + case 'basic': + this.set('Authorization', 'Basic ' + btoa(user + ':' + pass)); + break; + + case 'auto': + this.username = user; + this.password = pass; + break; + + case 'bearer': // usage would be .auth(accessToken, { type: 'bearer' }) + this.set('Authorization', 'Bearer ' + user); + break; + } + return this; +}; + +/** + * Add query-string `val`. + * + * Examples: + * + * request.get('/shoes') + * .query('size=10') + * .query({ color: 'blue' }) + * + * @param {Object|String} val + * @return {Request} for chaining + * @api public + */ + +Request.prototype.query = function(val){ + if ('string' != typeof val) val = serialize(val); + if (val) this._query.push(val); + return this; +}; + +/** + * Queue the given `file` as an attachment to the specified `field`, + * with optional `options` (or filename). + * + * ``` js + * request.post('/upload') + * .attach('content', new Blob(['<a id="a"><b id="b">hey!</b></a>'], { type: "text/html"})) + * .end(callback); + * ``` + * + * @param {String} field + * @param {Blob|File} file + * @param {String|Object} options + * @return {Request} for chaining + * @api public + */ + +Request.prototype.attach = function(field, file, options){ + if (file) { + if (this._data) { + throw Error("superagent can't mix .send() and .attach()"); + } + + this._getFormData().append(field, file, options || file.name); + } + return this; +}; + +Request.prototype._getFormData = function(){ + if (!this._formData) { + this._formData = new root.FormData(); + } + return this._formData; +}; + +/** + * Invoke the callback with `err` and `res` + * and handle arity check. + * + * @param {Error} err + * @param {Response} res + * @api private + */ + +Request.prototype.callback = function(err, res){ + // console.log(this._retries, this._maxRetries) + if (this._maxRetries && this._retries++ < this._maxRetries && shouldRetry(err, res)) { + return this._retry(); + } + + var fn = this._callback; + this.clearTimeout(); + + if (err) { + if (this._maxRetries) err.retries = this._retries - 1; + this.emit('error', err); + } + + fn(err, res); +}; + +/** + * Invoke callback with x-domain error. + * + * @api private + */ + +Request.prototype.crossDomainError = function(){ + var err = new Error('Request has been terminated\nPossible causes: the network is offline, Origin is not allowed by Access-Control-Allow-Origin, the page is being unloaded, etc.'); + err.crossDomain = true; + + err.status = this.status; + err.method = this.method; + err.url = this.url; + + this.callback(err); +}; + +// This only warns, because the request is still likely to work +Request.prototype.buffer = Request.prototype.ca = Request.prototype.agent = function(){ + console.warn("This is not supported in browser version of superagent"); + return this; +}; + +// This throws, because it can't send/receive data as expected +Request.prototype.pipe = Request.prototype.write = function(){ + throw Error("Streaming is not supported in browser version of superagent"); +}; + +/** + * Compose querystring to append to req.url + * + * @api private + */ + +Request.prototype._appendQueryString = function(){ + var query = this._query.join('&'); + if (query) { + this.url += (this.url.indexOf('?') >= 0 ? '&' : '?') + query; + } + + if (this._sort) { + var index = this.url.indexOf('?'); + if (index >= 0) { + var queryArr = this.url.substring(index + 1).split('&'); + if (isFunction(this._sort)) { + queryArr.sort(this._sort); + } else { + queryArr.sort(); + } + this.url = this.url.substring(0, index) + '?' + queryArr.join('&'); + } + } +}; + +/** + * Check if `obj` is a host object, + * we don't want to serialize these :) + * + * @param {Object} obj + * @return {Boolean} + * @api private + */ +Request.prototype._isHost = function _isHost(obj) { + // Native objects stringify to [object File], [object Blob], [object FormData], etc. + return obj && 'object' === typeof obj && !Array.isArray(obj) && Object.prototype.toString.call(obj) !== '[object Object]'; +} + +/** + * Initiate request, invoking callback `fn(res)` + * with an instanceof `Response`. + * + * @param {Function} fn + * @return {Request} for chaining + * @api public + */ + +Request.prototype.end = function(fn){ + if (this._endCalled) { + console.warn("Warning: .end() was called twice. This is not supported in superagent"); + } + this._endCalled = true; + + // store callback + this._callback = fn || noop; + + // querystring + this._appendQueryString(); + + return this._end(); +}; + +Request.prototype._end = function() { + var self = this; + var xhr = this.xhr = request.getXHR(); + var data = this._formData || this._data; + + this._setTimeouts(); + + // state change + xhr.onreadystatechange = function(){ + var readyState = xhr.readyState; + if (readyState >= 2 && self._responseTimeoutTimer) { + clearTimeout(self._responseTimeoutTimer); + } + if (4 != readyState) { + return; + } + + // In IE9, reads to any property (e.g. status) off of an aborted XHR will + // result in the error "Could not complete the operation due to error c00c023f" + var status; + try { status = xhr.status } catch(e) { status = 0; } + + if (!status) { + if (self.timedout || self._aborted) return; + return self.crossDomainError(); + } + self.emit('end'); + }; + + // progress + var handleProgress = function(direction, e) { + if (e.total > 0) { + e.percent = e.loaded / e.total * 100; + } + e.direction = direction; + self.emit('progress', e); + } + if (this.hasListeners('progress')) { + try { + xhr.onprogress = handleProgress.bind(null, 'download'); + if (xhr.upload) { + xhr.upload.onprogress = handleProgress.bind(null, 'upload'); + } + } catch(e) { + // Accessing xhr.upload fails in IE from a web worker, so just pretend it doesn't exist. + // Reported here: + // https://connect.microsoft.com/IE/feedback/details/837245/xmlhttprequest-upload-throws-invalid-argument-when-used-from-web-worker-context + } + } + + // initiate request + try { + if (this.username && this.password) { + xhr.open(this.method, this.url, true, this.username, this.password); + } else { + xhr.open(this.method, this.url, true); + } + } catch (err) { + // see #1149 + return this.callback(err); + } + + // CORS + if (this._withCredentials) xhr.withCredentials = true; + + // body + if (!this._formData && 'GET' != this.method && 'HEAD' != this.method && 'string' != typeof data && !this._isHost(data)) { + // serialize stuff + var contentType = this._header['content-type']; + var serialize = this._serializer || request.serialize[contentType ? contentType.split(';')[0] : '']; + if (!serialize && isJSON(contentType)) { + serialize = request.serialize['application/json']; + } + if (serialize) data = serialize(data); + } + + // set header fields + for (var field in this.header) { + if (null == this.header[field]) continue; + + if (this.header.hasOwnProperty(field)) + xhr.setRequestHeader(field, this.header[field]); + } + + if (this._responseType) { + xhr.responseType = this._responseType; + } + + // send stuff + this.emit('request', this); + + // IE11 xhr.send(undefined) sends 'undefined' string as POST payload (instead of nothing) + // We need null here if data is undefined + xhr.send(typeof data !== 'undefined' ? data : null); + return this; +}; + +/** + * GET `url` with optional callback `fn(res)`. + * + * @param {String} url + * @param {Mixed|Function} [data] or fn + * @param {Function} [fn] + * @return {Request} + * @api public + */ + +request.get = function(url, data, fn){ + var req = request('GET', url); + if ('function' == typeof data) fn = data, data = null; + if (data) req.query(data); + if (fn) req.end(fn); + return req; +}; + +/** + * HEAD `url` with optional callback `fn(res)`. + * + * @param {String} url + * @param {Mixed|Function} [data] or fn + * @param {Function} [fn] + * @return {Request} + * @api public + */ + +request.head = function(url, data, fn){ + var req = request('HEAD', url); + if ('function' == typeof data) fn = data, data = null; + if (data) req.send(data); + if (fn) req.end(fn); + return req; +}; + +/** + * OPTIONS query to `url` with optional callback `fn(res)`. + * + * @param {String} url + * @param {Mixed|Function} [data] or fn + * @param {Function} [fn] + * @return {Request} + * @api public + */ + +request.options = function(url, data, fn){ + var req = request('OPTIONS', url); + if ('function' == typeof data) fn = data, data = null; + if (data) req.send(data); + if (fn) req.end(fn); + return req; +}; + +/** + * DELETE `url` with optional `data` and callback `fn(res)`. + * + * @param {String} url + * @param {Mixed} [data] + * @param {Function} [fn] + * @return {Request} + * @api public + */ + +function del(url, data, fn){ + var req = request('DELETE', url); + if ('function' == typeof data) fn = data, data = null; + if (data) req.send(data); + if (fn) req.end(fn); + return req; +}; + +request['del'] = del; +request['delete'] = del; + +/** + * PATCH `url` with optional `data` and callback `fn(res)`. + * + * @param {String} url + * @param {Mixed} [data] + * @param {Function} [fn] + * @return {Request} + * @api public + */ + +request.patch = function(url, data, fn){ + var req = request('PATCH', url); + if ('function' == typeof data) fn = data, data = null; + if (data) req.send(data); + if (fn) req.end(fn); + return req; +}; + +/** + * POST `url` with optional `data` and callback `fn(res)`. + * + * @param {String} url + * @param {Mixed} [data] + * @param {Function} [fn] + * @return {Request} + * @api public + */ + +request.post = function(url, data, fn){ + var req = request('POST', url); + if ('function' == typeof data) fn = data, data = null; + if (data) req.send(data); + if (fn) req.end(fn); + return req; +}; + +/** + * PUT `url` with optional `data` and callback `fn(res)`. + * + * @param {String} url + * @param {Mixed|Function} [data] or fn + * @param {Function} [fn] + * @return {Request} + * @api public + */ + +request.put = function(url, data, fn){ + var req = request('PUT', url); + if ('function' == typeof data) fn = data, data = null; + if (data) req.send(data); + if (fn) req.end(fn); + return req; +}; + + +/***/ }), +/* 219 */ +/***/ (function(module, exports, __webpack_require__) { + +/** + * Check if `fn` is a function. + * + * @param {Function} fn + * @return {Boolean} + * @api private + */ +var isObject = __webpack_require__(61); + +function isFunction(fn) { + var tag = isObject(fn) ? Object.prototype.toString.call(fn) : ''; + return tag === '[object Function]'; +} + +module.exports = isFunction; + + +/***/ }), +/* 220 */ +/***/ (function(module, exports, __webpack_require__) { + +/** + * Module of mixed-in functions shared between node and client code + */ +var isObject = __webpack_require__(61); + +/** + * Expose `RequestBase`. + */ + +module.exports = RequestBase; + +/** + * Initialize a new `RequestBase`. + * + * @api public + */ + +function RequestBase(obj) { + if (obj) return mixin(obj); +} + +/** + * Mixin the prototype properties. + * + * @param {Object} obj + * @return {Object} + * @api private + */ + +function mixin(obj) { + for (var key in RequestBase.prototype) { + obj[key] = RequestBase.prototype[key]; + } + return obj; +} + +/** + * Clear previous timeout. + * + * @return {Request} for chaining + * @api public + */ + +RequestBase.prototype.clearTimeout = function _clearTimeout(){ + clearTimeout(this._timer); + clearTimeout(this._responseTimeoutTimer); + delete this._timer; + delete this._responseTimeoutTimer; + return this; +}; + +/** + * Override default response body parser + * + * This function will be called to convert incoming data into request.body + * + * @param {Function} + * @api public + */ + +RequestBase.prototype.parse = function parse(fn){ + this._parser = fn; + return this; +}; + +/** + * Set format of binary response body. + * In browser valid formats are 'blob' and 'arraybuffer', + * which return Blob and ArrayBuffer, respectively. + * + * In Node all values result in Buffer. + * + * Examples: + * + * req.get('/') + * .responseType('blob') + * .end(callback); + * + * @param {String} val + * @return {Request} for chaining + * @api public + */ + +RequestBase.prototype.responseType = function(val){ + this._responseType = val; + return this; +}; + +/** + * Override default request body serializer + * + * This function will be called to convert data set via .send or .attach into payload to send + * + * @param {Function} + * @api public + */ + +RequestBase.prototype.serialize = function serialize(fn){ + this._serializer = fn; + return this; +}; + +/** + * Set timeouts. + * + * - response timeout is time between sending request and receiving the first byte of the response. Includes DNS and connection time. + * - deadline is the time from start of the request to receiving response body in full. If the deadline is too short large files may not load at all on slow connections. + * + * Value of 0 or false means no timeout. + * + * @param {Number|Object} ms or {response, read, deadline} + * @return {Request} for chaining + * @api public + */ + +RequestBase.prototype.timeout = function timeout(options){ + if (!options || 'object' !== typeof options) { + this._timeout = options; + this._responseTimeout = 0; + return this; + } + + for(var option in options) { + switch(option) { + case 'deadline': + this._timeout = options.deadline; + break; + case 'response': + this._responseTimeout = options.response; + break; + default: + console.warn("Unknown timeout option", option); + } + } + return this; +}; + +/** + * Set number of retry attempts on error. + * + * Failed requests will be retried 'count' times if timeout or err.code >= 500. + * + * @param {Number} count + * @return {Request} for chaining + * @api public + */ + +RequestBase.prototype.retry = function retry(count){ + // Default to 1 if no count passed or true + if (arguments.length === 0 || count === true) count = 1; + if (count <= 0) count = 0; + this._maxRetries = count; + this._retries = 0; + return this; +}; + +/** + * Retry request + * + * @return {Request} for chaining + * @api private + */ + +RequestBase.prototype._retry = function() { + this.clearTimeout(); + + // node + if (this.req) { + this.req = null; + this.req = this.request(); + } + + this._aborted = false; + this.timedout = false; + + return this._end(); +}; + +/** + * Promise support + * + * @param {Function} resolve + * @param {Function} [reject] + * @return {Request} + */ + +RequestBase.prototype.then = function then(resolve, reject) { + if (!this._fullfilledPromise) { + var self = this; + if (this._endCalled) { + console.warn("Warning: superagent request was sent twice, because both .end() and .then() were called. Never call .end() if you use promises"); + } + this._fullfilledPromise = new Promise(function(innerResolve, innerReject){ + self.end(function(err, res){ + if (err) innerReject(err); else innerResolve(res); + }); + }); + } + return this._fullfilledPromise.then(resolve, reject); +} + +RequestBase.prototype.catch = function(cb) { + return this.then(undefined, cb); +}; + +/** + * Allow for extension + */ + +RequestBase.prototype.use = function use(fn) { + fn(this); + return this; +} + +RequestBase.prototype.ok = function(cb) { + if ('function' !== typeof cb) throw Error("Callback required"); + this._okCallback = cb; + return this; +}; + +RequestBase.prototype._isResponseOK = function(res) { + if (!res) { + return false; + } + + if (this._okCallback) { + return this._okCallback(res); + } + + return res.status >= 200 && res.status < 300; +}; + + +/** + * Get request header `field`. + * Case-insensitive. + * + * @param {String} field + * @return {String} + * @api public + */ + +RequestBase.prototype.get = function(field){ + return this._header[field.toLowerCase()]; +}; + +/** + * Get case-insensitive header `field` value. + * This is a deprecated internal API. Use `.get(field)` instead. + * + * (getHeader is no longer used internally by the superagent code base) + * + * @param {String} field + * @return {String} + * @api private + * @deprecated + */ + +RequestBase.prototype.getHeader = RequestBase.prototype.get; + +/** + * Set header `field` to `val`, or multiple fields with one object. + * Case-insensitive. + * + * Examples: + * + * req.get('/') + * .set('Accept', 'application/json') + * .set('X-API-Key', 'foobar') + * .end(callback); + * + * req.get('/') + * .set({ Accept: 'application/json', 'X-API-Key': 'foobar' }) + * .end(callback); + * + * @param {String|Object} field + * @param {String} val + * @return {Request} for chaining + * @api public + */ + +RequestBase.prototype.set = function(field, val){ + if (isObject(field)) { + for (var key in field) { + this.set(key, field[key]); + } + return this; + } + this._header[field.toLowerCase()] = val; + this.header[field] = val; + return this; +}; + +/** + * Remove header `field`. + * Case-insensitive. + * + * Example: + * + * req.get('/') + * .unset('User-Agent') + * .end(callback); + * + * @param {String} field + */ +RequestBase.prototype.unset = function(field){ + delete this._header[field.toLowerCase()]; + delete this.header[field]; + return this; +}; + +/** + * Write the field `name` and `val`, or multiple fields with one object + * for "multipart/form-data" request bodies. + * + * ``` js + * request.post('/upload') + * .field('foo', 'bar') + * .end(callback); + * + * request.post('/upload') + * .field({ foo: 'bar', baz: 'qux' }) + * .end(callback); + * ``` + * + * @param {String|Object} name + * @param {String|Blob|File|Buffer|fs.ReadStream} val + * @return {Request} for chaining + * @api public + */ +RequestBase.prototype.field = function(name, val) { + + // name should be either a string or an object. + if (null === name || undefined === name) { + throw new Error('.field(name, val) name can not be empty'); + } + + if (this._data) { + console.error(".field() can't be used if .send() is used. Please use only .send() or only .field() & .attach()"); + } + + if (isObject(name)) { + for (var key in name) { + this.field(key, name[key]); + } + return this; + } + + if (Array.isArray(val)) { + for (var i in val) { + this.field(name, val[i]); + } + return this; + } + + // val should be defined now + if (null === val || undefined === val) { + throw new Error('.field(name, val) val can not be empty'); + } + if ('boolean' === typeof val) { + val = '' + val; + } + this._getFormData().append(name, val); + return this; +}; + +/** + * Abort the request, and clear potential timeout. + * + * @return {Request} + * @api public + */ +RequestBase.prototype.abort = function(){ + if (this._aborted) { + return this; + } + this._aborted = true; + this.xhr && this.xhr.abort(); // browser + this.req && this.req.abort(); // node + this.clearTimeout(); + this.emit('abort'); + return this; +}; + +/** + * Enable transmission of cookies with x-domain requests. + * + * Note that for this to work the origin must not be + * using "Access-Control-Allow-Origin" with a wildcard, + * and also must set "Access-Control-Allow-Credentials" + * to "true". + * + * @api public + */ + +RequestBase.prototype.withCredentials = function(on){ + // This is browser-only functionality. Node side is no-op. + if(on==undefined) on = true; + this._withCredentials = on; + return this; +}; + +/** + * Set the max redirects to `n`. Does noting in browser XHR implementation. + * + * @param {Number} n + * @return {Request} for chaining + * @api public + */ + +RequestBase.prototype.redirects = function(n){ + this._maxRedirects = n; + return this; +}; + +/** + * Convert to a plain javascript object (not JSON string) of scalar properties. + * Note as this method is designed to return a useful non-this value, + * it cannot be chained. + * + * @return {Object} describing method, url, and data of this request + * @api public + */ + +RequestBase.prototype.toJSON = function(){ + return { + method: this.method, + url: this.url, + data: this._data, + headers: this._header + }; +}; + + +/** + * Send `data` as the request body, defaulting the `.type()` to "json" when + * an object is given. + * + * Examples: + * + * // manual json + * request.post('/user') + * .type('json') + * .send('{"name":"tj"}') + * .end(callback) + * + * // auto json + * request.post('/user') + * .send({ name: 'tj' }) + * .end(callback) + * + * // manual x-www-form-urlencoded + * request.post('/user') + * .type('form') + * .send('name=tj') + * .end(callback) + * + * // auto x-www-form-urlencoded + * request.post('/user') + * .type('form') + * .send({ name: 'tj' }) + * .end(callback) + * + * // defaults to x-www-form-urlencoded + * request.post('/user') + * .send('name=tobi') + * .send('species=ferret') + * .end(callback) + * + * @param {String|Object} data + * @return {Request} for chaining + * @api public + */ + +RequestBase.prototype.send = function(data){ + var isObj = isObject(data); + var type = this._header['content-type']; + + if (this._formData) { + console.error(".send() can't be used if .attach() or .field() is used. Please use only .send() or only .field() & .attach()"); + } + + if (isObj && !this._data) { + if (Array.isArray(data)) { + this._data = []; + } else if (!this._isHost(data)) { + this._data = {}; + } + } else if (data && this._data && this._isHost(this._data)) { + throw Error("Can't merge these send calls"); + } + + // merge + if (isObj && isObject(this._data)) { + for (var key in data) { + this._data[key] = data[key]; + } + } else if ('string' == typeof data) { + // default to x-www-form-urlencoded + if (!type) this.type('form'); + type = this._header['content-type']; + if ('application/x-www-form-urlencoded' == type) { + this._data = this._data + ? this._data + '&' + data + : data; + } else { + this._data = (this._data || '') + data; + } + } else { + this._data = data; + } + + if (!isObj || this._isHost(data)) { + return this; + } + + // default to json + if (!type) this.type('json'); + return this; +}; + + +/** + * Sort `querystring` by the sort function + * + * + * Examples: + * + * // default order + * request.get('/user') + * .query('name=Nick') + * .query('search=Manny') + * .sortQuery() + * .end(callback) + * + * // customized sort function + * request.get('/user') + * .query('name=Nick') + * .query('search=Manny') + * .sortQuery(function(a, b){ + * return a.length - b.length; + * }) + * .end(callback) + * + * + * @param {Function} sort + * @return {Request} for chaining + * @api public + */ + +RequestBase.prototype.sortQuery = function(sort) { + // _sort default to true but otherwise can be a function or boolean + this._sort = typeof sort === 'undefined' ? true : sort; + return this; +}; + +/** + * Invoke callback with timeout error. + * + * @api private + */ + +RequestBase.prototype._timeoutError = function(reason, timeout, errno){ + if (this._aborted) { + return; + } + var err = new Error(reason + timeout + 'ms exceeded'); + err.timeout = timeout; + err.code = 'ECONNABORTED'; + err.errno = errno; + this.timedout = true; + this.abort(); + this.callback(err); +}; + +RequestBase.prototype._setTimeouts = function() { + var self = this; + + // deadline + if (this._timeout && !this._timer) { + this._timer = setTimeout(function(){ + self._timeoutError('Timeout of ', self._timeout, 'ETIME'); + }, this._timeout); + } + // response timeout + if (this._responseTimeout && !this._responseTimeoutTimer) { + this._responseTimeoutTimer = setTimeout(function(){ + self._timeoutError('Response timeout of ', self._responseTimeout, 'ETIMEDOUT'); + }, this._responseTimeout); + } +} + + +/***/ }), +/* 221 */ +/***/ (function(module, exports, __webpack_require__) { + + +/** + * Module dependencies. + */ + +var utils = __webpack_require__(223); + +/** + * Expose `ResponseBase`. + */ + +module.exports = ResponseBase; + +/** + * Initialize a new `ResponseBase`. + * + * @api public + */ + +function ResponseBase(obj) { + if (obj) return mixin(obj); +} + +/** + * Mixin the prototype properties. + * + * @param {Object} obj + * @return {Object} + * @api private + */ + +function mixin(obj) { + for (var key in ResponseBase.prototype) { + obj[key] = ResponseBase.prototype[key]; + } + return obj; +} + +/** + * Get case-insensitive `field` value. + * + * @param {String} field + * @return {String} + * @api public + */ + +ResponseBase.prototype.get = function(field){ + return this.header[field.toLowerCase()]; +}; + +/** + * Set header related properties: + * + * - `.type` the content type without params + * + * A response of "Content-Type: text/plain; charset=utf-8" + * will provide you with a `.type` of "text/plain". + * + * @param {Object} header + * @api private + */ + +ResponseBase.prototype._setHeaderProperties = function(header){ + // TODO: moar! + // TODO: make this a util + + // content-type + var ct = header['content-type'] || ''; + this.type = utils.type(ct); + + // params + var params = utils.params(ct); + for (var key in params) this[key] = params[key]; + + this.links = {}; + + // links + try { + if (header.link) { + this.links = utils.parseLinks(header.link); + } + } catch (err) { + // ignore + } +}; + +/** + * Set flags such as `.ok` based on `status`. + * + * For example a 2xx response will give you a `.ok` of __true__ + * whereas 5xx will be __false__ and `.error` will be __true__. The + * `.clientError` and `.serverError` are also available to be more + * specific, and `.statusType` is the class of error ranging from 1..5 + * sometimes useful for mapping respond colors etc. + * + * "sugar" properties are also defined for common cases. Currently providing: + * + * - .noContent + * - .badRequest + * - .unauthorized + * - .notAcceptable + * - .notFound + * + * @param {Number} status + * @api private + */ + +ResponseBase.prototype._setStatusProperties = function(status){ + var type = status / 100 | 0; + + // status / class + this.status = this.statusCode = status; + this.statusType = type; + + // basics + this.info = 1 == type; + this.ok = 2 == type; + this.redirect = 3 == type; + this.clientError = 4 == type; + this.serverError = 5 == type; + this.error = (4 == type || 5 == type) + ? this.toError() + : false; + + // sugar + this.accepted = 202 == status; + this.noContent = 204 == status; + this.badRequest = 400 == status; + this.unauthorized = 401 == status; + this.notAcceptable = 406 == status; + this.forbidden = 403 == status; + this.notFound = 404 == status; +}; + + +/***/ }), +/* 222 */ +/***/ (function(module, exports) { + +var ERROR_CODES = [ + 'ECONNRESET', + 'ETIMEDOUT', + 'EADDRINFO', + 'ESOCKETTIMEDOUT' +]; + +/** + * Determine if a request should be retried. + * (Borrowed from segmentio/superagent-retry) + * + * @param {Error} err + * @param {Response} [res] + * @returns {Boolean} + */ +module.exports = function shouldRetry(err, res) { + if (err && err.code && ~ERROR_CODES.indexOf(err.code)) return true; + if (res && res.status && res.status >= 500) return true; + // Superagent timeout + if (err && 'timeout' in err && err.code == 'ECONNABORTED') return true; + if (err && 'crossDomain' in err) return true; + return false; +}; + + +/***/ }), +/* 223 */ +/***/ (function(module, exports) { + + +/** + * Return the mime type for the given `str`. + * + * @param {String} str + * @return {String} + * @api private + */ + +exports.type = function(str){ + return str.split(/ *; */).shift(); +}; + +/** + * Return header field parameters. + * + * @param {String} str + * @return {Object} + * @api private + */ + +exports.params = function(str){ + return str.split(/ *; */).reduce(function(obj, str){ + var parts = str.split(/ *= */); + var key = parts.shift(); + var val = parts.shift(); + + if (key && val) obj[key] = val; + return obj; + }, {}); +}; + +/** + * Parse Link header fields. + * + * @param {String} str + * @return {Object} + * @api private + */ + +exports.parseLinks = function(str){ + return str.split(/ *, */).reduce(function(obj, str){ + var parts = str.split(/ *; */); + var url = parts[0].slice(1, -1); + var rel = parts[1].split(/ *= */)[1].slice(1, -1); + obj[rel] = url; + return obj; + }, {}); +}; + +/** + * Strip content related fields from `header`. + * + * @param {Object} header + * @return {Object} header + * @api private + */ + +exports.cleanHeader = function(header, shouldStripCookie){ + delete header['content-type']; + delete header['content-length']; + delete header['transfer-encoding']; + delete header['host']; + if (shouldStripCookie) { + delete header['cookie']; + } + return header; +}; + +/***/ }), +/* 224 */ +/***/ (function(module, exports, __webpack_require__) { + +var apply = Function.prototype.apply; + +// DOM APIs, for completeness + +exports.setTimeout = function() { + return new Timeout(apply.call(setTimeout, window, arguments), clearTimeout); +}; +exports.setInterval = function() { + return new Timeout(apply.call(setInterval, window, arguments), clearInterval); +}; +exports.clearTimeout = +exports.clearInterval = function(timeout) { + if (timeout) { + timeout.close(); + } +}; + +function Timeout(id, clearFn) { + this._id = id; + this._clearFn = clearFn; +} +Timeout.prototype.unref = Timeout.prototype.ref = function() {}; +Timeout.prototype.close = function() { + this._clearFn.call(window, this._id); +}; + +// Does not start the time, just sets up the members needed. +exports.enroll = function(item, msecs) { + clearTimeout(item._idleTimeoutId); + item._idleTimeout = msecs; +}; + +exports.unenroll = function(item) { + clearTimeout(item._idleTimeoutId); + item._idleTimeout = -1; +}; + +exports._unrefActive = exports.active = function(item) { + clearTimeout(item._idleTimeoutId); + + var msecs = item._idleTimeout; + if (msecs >= 0) { + item._idleTimeoutId = setTimeout(function onTimeout() { + if (item._onTimeout) + item._onTimeout(); + }, msecs); + } +}; + +// setimmediate attaches itself to the global object +__webpack_require__(209); +exports.setImmediate = setImmediate; +exports.clearImmediate = clearImmediate; + + +/***/ }), +/* 225 */ +/***/ (function(module, exports, __webpack_require__) { + +/* WEBPACK VAR INJECTION */(function(global) { +/** + * Module exports. + */ + +module.exports = deprecate; + +/** + * Mark that a method should not be used. + * Returns a modified function which warns once by default. + * + * If `localStorage.noDeprecation = true` is set, then it is a no-op. + * + * If `localStorage.throwDeprecation = true` is set, then deprecated functions + * will throw an Error when invoked. + * + * If `localStorage.traceDeprecation = true` is set, then deprecated functions + * will invoke `console.trace()` instead of `console.error()`. + * + * @param {Function} fn - the function to deprecate + * @param {String} msg - the string to print to the console when `fn` is invoked + * @returns {Function} a new "deprecated" version of `fn` + * @api public + */ + +function deprecate (fn, msg) { + if (config('noDeprecation')) { + return fn; + } + + var warned = false; + function deprecated() { + if (!warned) { + if (config('throwDeprecation')) { + throw new Error(msg); + } else if (config('traceDeprecation')) { + console.trace(msg); + } else { + console.warn(msg); + } + warned = true; + } + return fn.apply(this, arguments); + } + + return deprecated; +} + +/** + * Checks `localStorage` for boolean values for the given `name`. + * + * @param {String} name + * @returns {Boolean} + * @api private + */ + +function config (name) { + // accessing global.localStorage can trigger a DOMException in sandboxed iframes + try { + if (!global.localStorage) return false; + } catch (_) { + return false; + } + var val = global.localStorage[name]; + if (null == val) return false; + return String(val).toLowerCase() === 'true'; +} + +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(23))) + +/***/ }), +/* 226 */ +/***/ (function(module, exports) { + +if (typeof Object.create === 'function') { + // implementation from standard node.js 'util' module + module.exports = function inherits(ctor, superCtor) { + ctor.super_ = superCtor + ctor.prototype = Object.create(superCtor.prototype, { + constructor: { + value: ctor, + enumerable: false, + writable: true, + configurable: true + } + }); + }; +} else { + // old school shim for old browsers + module.exports = function inherits(ctor, superCtor) { + ctor.super_ = superCtor + var TempCtor = function () {} + TempCtor.prototype = superCtor.prototype + ctor.prototype = new TempCtor() + ctor.prototype.constructor = ctor + } +} + + +/***/ }), +/* 227 */ +/***/ (function(module, exports) { + +module.exports = function isBuffer(arg) { + return arg && typeof arg === 'object' + && typeof arg.copy === 'function' + && typeof arg.fill === 'function' + && typeof arg.readUInt8 === 'function'; +} + +/***/ }), +/* 228 */ +/***/ (function(module, exports, __webpack_require__) { + +/* WEBPACK VAR INJECTION */(function(global, process) {// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +var formatRegExp = /%[sdj%]/g; +exports.format = function(f) { + if (!isString(f)) { + var objects = []; + for (var i = 0; i < arguments.length; i++) { + objects.push(inspect(arguments[i])); + } + return objects.join(' '); + } + + var i = 1; + var args = arguments; + var len = args.length; + var str = String(f).replace(formatRegExp, function(x) { + if (x === '%%') return '%'; + if (i >= len) return x; + switch (x) { + case '%s': return String(args[i++]); + case '%d': return Number(args[i++]); + case '%j': + try { + return JSON.stringify(args[i++]); + } catch (_) { + return '[Circular]'; + } + default: + return x; + } + }); + for (var x = args[i]; i < len; x = args[++i]) { + if (isNull(x) || !isObject(x)) { + str += ' ' + x; + } else { + str += ' ' + inspect(x); + } + } + return str; +}; + + +// Mark that a method should not be used. +// Returns a modified function which warns once by default. +// If --no-deprecation is set, then it is a no-op. +exports.deprecate = function(fn, msg) { + // Allow for deprecating things in the process of starting up. + if (isUndefined(global.process)) { + return function() { + return exports.deprecate(fn, msg).apply(this, arguments); + }; + } + + if (process.noDeprecation === true) { + return fn; + } + + var warned = false; + function deprecated() { + if (!warned) { + if (process.throwDeprecation) { + throw new Error(msg); + } else if (process.traceDeprecation) { + console.trace(msg); + } else { + console.error(msg); + } + warned = true; + } + return fn.apply(this, arguments); + } + + return deprecated; +}; + + +var debugs = {}; +var debugEnviron; +exports.debuglog = function(set) { + if (isUndefined(debugEnviron)) + debugEnviron = process.env.NODE_DEBUG || ''; + set = set.toUpperCase(); + if (!debugs[set]) { + if (new RegExp('\\b' + set + '\\b', 'i').test(debugEnviron)) { + var pid = process.pid; + debugs[set] = function() { + var msg = exports.format.apply(exports, arguments); + console.error('%s %d: %s', set, pid, msg); + }; + } else { + debugs[set] = function() {}; + } + } + return debugs[set]; +}; + + +/** + * Echos the value of a value. Trys to print the value out + * in the best way possible given the different types. + * + * @param {Object} obj The object to print out. + * @param {Object} opts Optional options object that alters the output. + */ +/* legacy: obj, showHidden, depth, colors*/ +function inspect(obj, opts) { + // default options + var ctx = { + seen: [], + stylize: stylizeNoColor + }; + // legacy... + if (arguments.length >= 3) ctx.depth = arguments[2]; + if (arguments.length >= 4) ctx.colors = arguments[3]; + if (isBoolean(opts)) { + // legacy... + ctx.showHidden = opts; + } else if (opts) { + // got an "options" object + exports._extend(ctx, opts); + } + // set default options + if (isUndefined(ctx.showHidden)) ctx.showHidden = false; + if (isUndefined(ctx.depth)) ctx.depth = 2; + if (isUndefined(ctx.colors)) ctx.colors = false; + if (isUndefined(ctx.customInspect)) ctx.customInspect = true; + if (ctx.colors) ctx.stylize = stylizeWithColor; + return formatValue(ctx, obj, ctx.depth); +} +exports.inspect = inspect; + + +// http://en.wikipedia.org/wiki/ANSI_escape_code#graphics +inspect.colors = { + 'bold' : [1, 22], + 'italic' : [3, 23], + 'underline' : [4, 24], + 'inverse' : [7, 27], + 'white' : [37, 39], + 'grey' : [90, 39], + 'black' : [30, 39], + 'blue' : [34, 39], + 'cyan' : [36, 39], + 'green' : [32, 39], + 'magenta' : [35, 39], + 'red' : [31, 39], + 'yellow' : [33, 39] +}; + +// Don't use 'blue' not visible on cmd.exe +inspect.styles = { + 'special': 'cyan', + 'number': 'yellow', + 'boolean': 'yellow', + 'undefined': 'grey', + 'null': 'bold', + 'string': 'green', + 'date': 'magenta', + // "name": intentionally not styling + 'regexp': 'red' +}; + + +function stylizeWithColor(str, styleType) { + var style = inspect.styles[styleType]; + + if (style) { + return '\u001b[' + inspect.colors[style][0] + 'm' + str + + '\u001b[' + inspect.colors[style][1] + 'm'; + } else { + return str; + } +} + + +function stylizeNoColor(str, styleType) { + return str; +} + + +function arrayToHash(array) { + var hash = {}; + + array.forEach(function(val, idx) { + hash[val] = true; + }); + + return hash; +} + + +function formatValue(ctx, value, recurseTimes) { + // Provide a hook for user-specified inspect functions. + // Check that value is an object with an inspect function on it + if (ctx.customInspect && + value && + isFunction(value.inspect) && + // Filter out the util module, it's inspect function is special + value.inspect !== exports.inspect && + // Also filter out any prototype objects using the circular check. + !(value.constructor && value.constructor.prototype === value)) { + var ret = value.inspect(recurseTimes, ctx); + if (!isString(ret)) { + ret = formatValue(ctx, ret, recurseTimes); + } + return ret; + } + + // Primitive types cannot have properties + var primitive = formatPrimitive(ctx, value); + if (primitive) { + return primitive; + } + + // Look up the keys of the object. + var keys = Object.keys(value); + var visibleKeys = arrayToHash(keys); + + if (ctx.showHidden) { + keys = Object.getOwnPropertyNames(value); + } + + // IE doesn't make error fields non-enumerable + // http://msdn.microsoft.com/en-us/library/ie/dww52sbt(v=vs.94).aspx + if (isError(value) + && (keys.indexOf('message') >= 0 || keys.indexOf('description') >= 0)) { + return formatError(value); + } + + // Some type of object without properties can be shortcutted. + if (keys.length === 0) { + if (isFunction(value)) { + var name = value.name ? ': ' + value.name : ''; + return ctx.stylize('[Function' + name + ']', 'special'); + } + if (isRegExp(value)) { + return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp'); + } + if (isDate(value)) { + return ctx.stylize(Date.prototype.toString.call(value), 'date'); + } + if (isError(value)) { + return formatError(value); + } + } + + var base = '', array = false, braces = ['{', '}']; + + // Make Array say that they are Array + if (isArray(value)) { + array = true; + braces = ['[', ']']; + } + + // Make functions say that they are functions + if (isFunction(value)) { + var n = value.name ? ': ' + value.name : ''; + base = ' [Function' + n + ']'; + } + + // Make RegExps say that they are RegExps + if (isRegExp(value)) { + base = ' ' + RegExp.prototype.toString.call(value); + } + + // Make dates with properties first say the date + if (isDate(value)) { + base = ' ' + Date.prototype.toUTCString.call(value); + } + + // Make error with message first say the error + if (isError(value)) { + base = ' ' + formatError(value); + } + + if (keys.length === 0 && (!array || value.length == 0)) { + return braces[0] + base + braces[1]; + } + + if (recurseTimes < 0) { + if (isRegExp(value)) { + return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp'); + } else { + return ctx.stylize('[Object]', 'special'); + } + } + + ctx.seen.push(value); + + var output; + if (array) { + output = formatArray(ctx, value, recurseTimes, visibleKeys, keys); + } else { + output = keys.map(function(key) { + return formatProperty(ctx, value, recurseTimes, visibleKeys, key, array); + }); + } + + ctx.seen.pop(); + + return reduceToSingleString(output, base, braces); +} + + +function formatPrimitive(ctx, value) { + if (isUndefined(value)) + return ctx.stylize('undefined', 'undefined'); + if (isString(value)) { + var simple = '\'' + JSON.stringify(value).replace(/^"|"$/g, '') + .replace(/'/g, "\\'") + .replace(/\\"/g, '"') + '\''; + return ctx.stylize(simple, 'string'); + } + if (isNumber(value)) + return ctx.stylize('' + value, 'number'); + if (isBoolean(value)) + return ctx.stylize('' + value, 'boolean'); + // For some reason typeof null is "object", so special case here. + if (isNull(value)) + return ctx.stylize('null', 'null'); +} + + +function formatError(value) { + return '[' + Error.prototype.toString.call(value) + ']'; +} + + +function formatArray(ctx, value, recurseTimes, visibleKeys, keys) { + var output = []; + for (var i = 0, l = value.length; i < l; ++i) { + if (hasOwnProperty(value, String(i))) { + output.push(formatProperty(ctx, value, recurseTimes, visibleKeys, + String(i), true)); + } else { + output.push(''); + } + } + keys.forEach(function(key) { + if (!key.match(/^\d+$/)) { + output.push(formatProperty(ctx, value, recurseTimes, visibleKeys, + key, true)); + } + }); + return output; +} + + +function formatProperty(ctx, value, recurseTimes, visibleKeys, key, array) { + var name, str, desc; + desc = Object.getOwnPropertyDescriptor(value, key) || { value: value[key] }; + if (desc.get) { + if (desc.set) { + str = ctx.stylize('[Getter/Setter]', 'special'); + } else { + str = ctx.stylize('[Getter]', 'special'); + } + } else { + if (desc.set) { + str = ctx.stylize('[Setter]', 'special'); + } + } + if (!hasOwnProperty(visibleKeys, key)) { + name = '[' + key + ']'; + } + if (!str) { + if (ctx.seen.indexOf(desc.value) < 0) { + if (isNull(recurseTimes)) { + str = formatValue(ctx, desc.value, null); + } else { + str = formatValue(ctx, desc.value, recurseTimes - 1); + } + if (str.indexOf('\n') > -1) { + if (array) { + str = str.split('\n').map(function(line) { + return ' ' + line; + }).join('\n').substr(2); + } else { + str = '\n' + str.split('\n').map(function(line) { + return ' ' + line; + }).join('\n'); + } + } + } else { + str = ctx.stylize('[Circular]', 'special'); + } + } + if (isUndefined(name)) { + if (array && key.match(/^\d+$/)) { + return str; + } + name = JSON.stringify('' + key); + if (name.match(/^"([a-zA-Z_][a-zA-Z_0-9]*)"$/)) { + name = name.substr(1, name.length - 2); + name = ctx.stylize(name, 'name'); + } else { + name = name.replace(/'/g, "\\'") + .replace(/\\"/g, '"') + .replace(/(^"|"$)/g, "'"); + name = ctx.stylize(name, 'string'); + } + } + + return name + ': ' + str; +} + + +function reduceToSingleString(output, base, braces) { + var numLinesEst = 0; + var length = output.reduce(function(prev, cur) { + numLinesEst++; + if (cur.indexOf('\n') >= 0) numLinesEst++; + return prev + cur.replace(/\u001b\[\d\d?m/g, '').length + 1; + }, 0); + + if (length > 60) { + return braces[0] + + (base === '' ? '' : base + '\n ') + + ' ' + + output.join(',\n ') + + ' ' + + braces[1]; + } + + return braces[0] + base + ' ' + output.join(', ') + ' ' + braces[1]; +} + + +// NOTE: These type checking functions intentionally don't use `instanceof` +// because it is fragile and can be easily faked with `Object.create()`. +function isArray(ar) { + return Array.isArray(ar); +} +exports.isArray = isArray; + +function isBoolean(arg) { + return typeof arg === 'boolean'; +} +exports.isBoolean = isBoolean; + +function isNull(arg) { + return arg === null; +} +exports.isNull = isNull; + +function isNullOrUndefined(arg) { + return arg == null; +} +exports.isNullOrUndefined = isNullOrUndefined; + +function isNumber(arg) { + return typeof arg === 'number'; +} +exports.isNumber = isNumber; + +function isString(arg) { + return typeof arg === 'string'; +} +exports.isString = isString; + +function isSymbol(arg) { + return typeof arg === 'symbol'; +} +exports.isSymbol = isSymbol; + +function isUndefined(arg) { + return arg === void 0; +} +exports.isUndefined = isUndefined; + +function isRegExp(re) { + return isObject(re) && objectToString(re) === '[object RegExp]'; +} +exports.isRegExp = isRegExp; + +function isObject(arg) { + return typeof arg === 'object' && arg !== null; +} +exports.isObject = isObject; + +function isDate(d) { + return isObject(d) && objectToString(d) === '[object Date]'; +} +exports.isDate = isDate; + +function isError(e) { + return isObject(e) && + (objectToString(e) === '[object Error]' || e instanceof Error); +} +exports.isError = isError; + +function isFunction(arg) { + return typeof arg === 'function'; +} +exports.isFunction = isFunction; + +function isPrimitive(arg) { + return arg === null || + typeof arg === 'boolean' || + typeof arg === 'number' || + typeof arg === 'string' || + typeof arg === 'symbol' || // ES6 symbol + typeof arg === 'undefined'; +} +exports.isPrimitive = isPrimitive; + +exports.isBuffer = __webpack_require__(227); + +function objectToString(o) { + return Object.prototype.toString.call(o); +} + + +function pad(n) { + return n < 10 ? '0' + n.toString(10) : n.toString(10); +} + + +var months = ['Jan', 'Feb', 'Mar', 'Apr', 'May', 'Jun', 'Jul', 'Aug', 'Sep', + 'Oct', 'Nov', 'Dec']; + +// 26 Feb 16:19:34 +function timestamp() { + var d = new Date(); + var time = [pad(d.getHours()), + pad(d.getMinutes()), + pad(d.getSeconds())].join(':'); + return [d.getDate(), months[d.getMonth()], time].join(' '); +} + + +// log is just a thin wrapper to console.log that prepends a timestamp +exports.log = function() { + console.log('%s - %s', timestamp(), exports.format.apply(exports, arguments)); +}; + + +/** + * Inherit the prototype methods from one constructor into another. + * + * The Function.prototype.inherits from lang.js rewritten as a standalone + * function (not on Function.prototype). NOTE: If this file is to be loaded + * during bootstrapping this function needs to be rewritten using some native + * functions as prototype setup using normal JavaScript does not work as + * expected during bootstrapping (see mirror.js in r114903). + * + * @param {function} ctor Constructor function which needs to inherit the + * prototype. + * @param {function} superCtor Constructor function to inherit prototype from. + */ +exports.inherits = __webpack_require__(226); + +exports._extend = function(origin, add) { + // Don't do anything if add isn't an object + if (!add || !isObject(add)) return origin; + + var keys = Object.keys(add); + var i = keys.length; + while (i--) { + origin[keys[i]] = add[keys[i]]; + } + return origin; +}; + +function hasOwnProperty(obj, prop) { + return Object.prototype.hasOwnProperty.call(obj, prop); +} + +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(23), __webpack_require__(0))) + +/***/ }), +/* 229 */ +/***/ (function(module, exports) { + 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p=this._processPendingState(c,s),f=!0;this._pendingForceUpdate||(i.shouldComponentUpdate?f=i.shouldComponentUpdate(c,p,s):this._compositeType===y.PureClass&&(f=!v(l,c)||!v(i.state,p))),this._updateBatchNumber=null,f?(this._pendingForceUpdate=!1,this._performComponentUpdate(n,c,p,s,e,o)):(this._currentElement=n,this._context=o,i.props=c,i.state=p,i.context=s)},_processPendingState:function(e,t){var n=this._instance,r=this._pendingStateQueue,o=this._pendingReplaceState;if(this._pendingReplaceState=!1,this._pendingStateQueue=null,!r)return n.state;if(o&&1===r.length)return r[0];for(var i=s({},o?r[0]:n.state),a=o?1:0;a<r.length;a++){var u=r[a];s(i,\"function\"==typeof u?u.call(n,i,e,t):u)}return i},_performComponentUpdate:function(e,t,n,r,o,i){var a,s,u,l=this._instance,c=Boolean(l.componentDidUpdate);c&&(a=l.props,s=l.state,u=l.context),l.componentWillUpdate&&l.componentWillUpdate(t,n,r),this._currentElement=e,this._context=i,l.props=t,l.state=n,l.context=r,this._updateRenderedComponent(o,i),c&&o.getReactMountReady().enqueue(l.componentDidUpdate.bind(l,a,s,u),l)},_updateRenderedComponent:function(e,t){var n=this._renderedComponent,r=n._currentElement,o=this._renderValidatedComponent(),i=0;if(g(r,o))d.receiveComponent(n,o,e,this._processChildContext(t));else{var a=d.getHostNode(n);d.unmountComponent(n,!1);var s=h.getType(o);this._renderedNodeType=s;var u=this._instantiateReactComponent(o,s!==h.EMPTY);this._renderedComponent=u;var l=d.mountComponent(u,e,this._hostParent,this._hostContainerInfo,this._processChildContext(t),i);this._replaceNodeWithMarkup(a,l,n)}},_replaceNodeWithMarkup:function(e,t,n){l.replaceNodeWithMarkup(e,t,n)},_renderValidatedComponentWithoutOwnerOrContext:function(){var e=this._instance;return e.render()},_renderValidatedComponent:function(){var e;if(this._compositeType!==y.StatelessFunctional){c.current=this;try{e=this._renderValidatedComponentWithoutOwnerOrContext()}finally{c.current=null}}else e=this._renderValidatedComponentWithoutOwnerOrContext();return null===e||!1===e||u.isValidElement(e)||a(\"109\",this.getName()||\"ReactCompositeComponent\"),e},attachRef:function(e,t){var n=this.getPublicInstance();null==n&&a(\"110\");var r=t.getPublicInstance();(n.refs===m?n.refs={}:n.refs)[e]=r},detachRef:function(e){delete this.getPublicInstance().refs[e]},getName:function(){var e=this._currentElement.type,t=this._instance&&this._instance.constructor;return e.displayName||t&&t.displayName||e.name||t&&t.name||null},getPublicInstance:function(){var e=this._instance;return this._compositeType===y.StatelessFunctional?null:e},_instantiateReactComponent:null};e.exports=_},function(e,t,n){\"use strict\";var r=n(4),o=n(146),i=n(73),a=n(18),s=n(8),u=n(159),l=n(175),c=n(78),p=n(182);n(1);o.inject();var f={findDOMNode:l,render:i.render,unmountComponentAtNode:i.unmountComponentAtNode,version:u,unstable_batchedUpdates:s.batchedUpdates,unstable_renderSubtreeIntoContainer:p};\"undefined\"!=typeof __REACT_DEVTOOLS_GLOBAL_HOOK__&&\"function\"==typeof __REACT_DEVTOOLS_GLOBAL_HOOK__.inject&&__REACT_DEVTOOLS_GLOBAL_HOOK__.inject({ComponentTree:{getClosestInstanceFromNode:r.getClosestInstanceFromNode,getNodeFromInstance:function(e){return e._renderedComponent&&(e=c(e)),e?r.getNodeFromInstance(e):null}},Mount:i,Reconciler:a});e.exports=f},function(e,t,n){\"use strict\";function r(e){if(e){var t=e._currentElement._owner||null;if(t){var n=t.getName();if(n)return\" This DOM node was rendered by `\"+n+\"`.\"}}return\"\"}function o(e,t){t&&(K[e._tag]&&(null!=t.children||null!=t.dangerouslySetInnerHTML)&&m(\"137\",e._tag,e._currentElement._owner?\" Check the render method of \"+e._currentElement._owner.getName()+\".\":\"\"),null!=t.dangerouslySetInnerHTML&&(null!=t.children&&m(\"60\"),\"object\"==typeof t.dangerouslySetInnerHTML&&W in t.dangerouslySetInnerHTML||m(\"61\")),null!=t.style&&\"object\"!=typeof t.style&&m(\"62\",r(e)))}function i(e,t,n,r){if(!(r instanceof N)){var o=e._hostContainerInfo,i=o._node&&o._node.nodeType===H,s=i?o._node:o._ownerDocument;j(t,s),r.getReactMountReady().enqueue(a,{inst:e,registrationName:t,listener:n})}}function a(){var e=this;C.putListener(e.inst,e.registrationName,e.listener)}function s(){var e=this;P.postMountWrapper(e)}function u(){var e=this;M.postMountWrapper(e)}function l(){var e=this;A.postMountWrapper(e)}function c(){var e=this;e._rootNodeID||m(\"63\");var t=U(e);switch(t||m(\"64\"),e._tag){case\"iframe\":case\"object\":e._wrapperState.listeners=[T.trapBubbledEvent(\"topLoad\",\"load\",t)];break;case\"video\":case\"audio\":e._wrapperState.listeners=[];for(var n in V)V.hasOwnProperty(n)&&e._wrapperState.listeners.push(T.trapBubbledEvent(n,V[n],t));break;case\"source\":e._wrapperState.listeners=[T.trapBubbledEvent(\"topError\",\"error\",t)];break;case\"img\":e._wrapperState.listeners=[T.trapBubbledEvent(\"topError\",\"error\",t),T.trapBubbledEvent(\"topLoad\",\"load\",t)];break;case\"form\":e._wrapperState.listeners=[T.trapBubbledEvent(\"topReset\",\"reset\",t),T.trapBubbledEvent(\"topSubmit\",\"submit\",t)];break;case\"input\":case\"select\":case\"textarea\":e._wrapperState.listeners=[T.trapBubbledEvent(\"topInvalid\",\"invalid\",t)]}}function p(){R.postUpdateWrapper(this)}function f(e){G.call($,e)||(X.test(e)||m(\"65\",e),$[e]=!0)}function h(e,t){return e.indexOf(\"-\")>=0||null!=t.is}function d(e){var t=e.type;f(t),this._currentElement=e,this._tag=t.toLowerCase(),this._namespaceURI=null,this._renderedChildren=null,this._previousStyle=null,this._previousStyleCopy=null,this._hostNode=null,this._hostParent=null,this._rootNodeID=0,this._domID=0,this._hostContainerInfo=null,this._wrapperState=null,this._topLevelWrapper=null,this._flags=0}var m=n(2),v=n(3),g=n(121),y=n(123),b=n(16),_=n(40),w=n(17),E=n(66),C=n(25),x=n(41),T=n(30),k=n(67),S=n(4),P=n(139),A=n(140),R=n(68),M=n(143),O=(n(7),n(152)),N=n(157),I=(n(6),n(33)),D=(n(0),n(52),n(37),n(54),n(1),k),L=C.deleteListener,U=S.getNodeFromInstance,j=T.listenTo,B=x.registrationNameModules,F={string:!0,number:!0},W=\"__html\",q={children:null,dangerouslySetInnerHTML:null,suppressContentEditableWarning:null},H=11,V={topAbort:\"abort\",topCanPlay:\"canplay\",topCanPlayThrough:\"canplaythrough\",topDurationChange:\"durationchange\",topEmptied:\"emptied\",topEncrypted:\"encrypted\",topEnded:\"ended\",topError:\"error\",topLoadedData:\"loadeddata\",topLoadedMetadata:\"loadedmetadata\",topLoadStart:\"loadstart\",topPause:\"pause\",topPlay:\"play\",topPlaying:\"playing\",topProgress:\"progress\",topRateChange:\"ratechange\",topSeeked:\"seeked\",topSeeking:\"seeking\",topStalled:\"stalled\",topSuspend:\"suspend\",topTimeUpdate:\"timeupdate\",topVolumeChange:\"volumechange\",topWaiting:\"waiting\"},Y={area:!0,base:!0,br:!0,col:!0,embed:!0,hr:!0,img:!0,input:!0,keygen:!0,link:!0,meta:!0,param:!0,source:!0,track:!0,wbr:!0},z={listing:!0,pre:!0,textarea:!0},K=v({menuitem:!0},Y),X=/^[a-zA-Z][a-zA-Z:_\\.\\-\\d]*$/,$={},G={}.hasOwnProperty,Q=1;d.displayName=\"ReactDOMComponent\",d.Mixin={mountComponent:function(e,t,n,r){this._rootNodeID=Q++,this._domID=n._idCounter++,this._hostParent=t,this._hostContainerInfo=n;var i=this._currentElement.props;switch(this._tag){case\"audio\":case\"form\":case\"iframe\":case\"img\":case\"link\":case\"object\":case\"source\":case\"video\":this._wrapperState={listeners:null},e.getReactMountReady().enqueue(c,this);break;case\"input\":P.mountWrapper(this,i,t),i=P.getHostProps(this,i),e.getReactMountReady().enqueue(c,this);break;case\"option\":A.mountWrapper(this,i,t),i=A.getHostProps(this,i);break;case\"select\":R.mountWrapper(this,i,t),i=R.getHostProps(this,i),e.getReactMountReady().enqueue(c,this);break;case\"textarea\":M.mountWrapper(this,i,t),i=M.getHostProps(this,i),e.getReactMountReady().enqueue(c,this)}o(this,i);var a,p;null!=t?(a=t._namespaceURI,p=t._tag):n._tag&&(a=n._namespaceURI,p=n._tag),(null==a||a===_.svg&&\"foreignobject\"===p)&&(a=_.html),a===_.html&&(\"svg\"===this._tag?a=_.svg:\"math\"===this._tag&&(a=_.mathml)),this._namespaceURI=a;var f;if(e.useCreateElement){var h,d=n._ownerDocument;if(a===_.html)if(\"script\"===this._tag){var m=d.createElement(\"div\"),v=this._currentElement.type;m.innerHTML=\"<\"+v+\"></\"+v+\">\",h=m.removeChild(m.firstChild)}else h=i.is?d.createElement(this._currentElement.type,i.is):d.createElement(this._currentElement.type);else h=d.createElementNS(a,this._currentElement.type);S.precacheNode(this,h),this._flags|=D.hasCachedChildNodes,this._hostParent||E.setAttributeForRoot(h),this._updateDOMProperties(null,i,e);var y=b(h);this._createInitialChildren(e,i,r,y),f=y}else{var w=this._createOpenTagMarkupAndPutListeners(e,i),C=this._createContentMarkup(e,i,r);f=!C&&Y[this._tag]?w+\"/>\":w+\">\"+C+\"</\"+this._currentElement.type+\">\"}switch(this._tag){case\"input\":e.getReactMountReady().enqueue(s,this),i.autoFocus&&e.getReactMountReady().enqueue(g.focusDOMComponent,this);break;case\"textarea\":e.getReactMountReady().enqueue(u,this),i.autoFocus&&e.getReactMountReady().enqueue(g.focusDOMComponent,this);break;case\"select\":case\"button\":i.autoFocus&&e.getReactMountReady().enqueue(g.focusDOMComponent,this);break;case\"option\":e.getReactMountReady().enqueue(l,this)}return f},_createOpenTagMarkupAndPutListeners:function(e,t){var n=\"<\"+this._currentElement.type;for(var r in t)if(t.hasOwnProperty(r)){var o=t[r];if(null!=o)if(B.hasOwnProperty(r))o&&i(this,r,o,e);else{\"style\"===r&&(o&&(o=this._previousStyleCopy=v({},t.style)),o=y.createMarkupForStyles(o,this));var a=null;null!=this._tag&&h(this._tag,t)?q.hasOwnProperty(r)||(a=E.createMarkupForCustomAttribute(r,o)):a=E.createMarkupForProperty(r,o),a&&(n+=\" \"+a)}}return e.renderToStaticMarkup?n:(this._hostParent||(n+=\" \"+E.createMarkupForRoot()),n+=\" \"+E.createMarkupForID(this._domID))},_createContentMarkup:function(e,t,n){var r=\"\",o=t.dangerouslySetInnerHTML;if(null!=o)null!=o.__html&&(r=o.__html);else{var i=F[typeof t.children]?t.children:null,a=null!=i?null:t.children;if(null!=i)r=I(i);else if(null!=a){var s=this.mountChildren(a,e,n);r=s.join(\"\")}}return z[this._tag]&&\"\\n\"===r.charAt(0)?\"\\n\"+r:r},_createInitialChildren:function(e,t,n,r){var o=t.dangerouslySetInnerHTML;if(null!=o)null!=o.__html&&b.queueHTML(r,o.__html);else{var i=F[typeof t.children]?t.children:null,a=null!=i?null:t.children;if(null!=i)\"\"!==i&&b.queueText(r,i);else if(null!=a)for(var s=this.mountChildren(a,e,n),u=0;u<s.length;u++)b.queueChild(r,s[u])}},receiveComponent:function(e,t,n){var r=this._currentElement;this._currentElement=e,this.updateComponent(t,r,e,n)},updateComponent:function(e,t,n,r){var i=t.props,a=this._currentElement.props;switch(this._tag){case\"input\":i=P.getHostProps(this,i),a=P.getHostProps(this,a);break;case\"option\":i=A.getHostProps(this,i),a=A.getHostProps(this,a);break;case\"select\":i=R.getHostProps(this,i),a=R.getHostProps(this,a);break;case\"textarea\":i=M.getHostProps(this,i),a=M.getHostProps(this,a)}switch(o(this,a),this._updateDOMProperties(i,a,e),this._updateDOMChildren(i,a,e,r),this._tag){case\"input\":P.updateWrapper(this);break;case\"textarea\":M.updateWrapper(this);break;case\"select\":e.getReactMountReady().enqueue(p,this)}},_updateDOMProperties:function(e,t,n){var r,o,a;for(r in e)if(!t.hasOwnProperty(r)&&e.hasOwnProperty(r)&&null!=e[r])if(\"style\"===r){var s=this._previousStyleCopy;for(o in s)s.hasOwnProperty(o)&&(a=a||{},a[o]=\"\");this._previousStyleCopy=null}else B.hasOwnProperty(r)?e[r]&&L(this,r):h(this._tag,e)?q.hasOwnProperty(r)||E.deleteValueForAttribute(U(this),r):(w.properties[r]||w.isCustomAttribute(r))&&E.deleteValueForProperty(U(this),r);for(r in t){var u=t[r],l=\"style\"===r?this._previousStyleCopy:null!=e?e[r]:void 0;if(t.hasOwnProperty(r)&&u!==l&&(null!=u||null!=l))if(\"style\"===r)if(u?u=this._previousStyleCopy=v({},u):this._previousStyleCopy=null,l){for(o in l)!l.hasOwnProperty(o)||u&&u.hasOwnProperty(o)||(a=a||{},a[o]=\"\");for(o in u)u.hasOwnProperty(o)&&l[o]!==u[o]&&(a=a||{},a[o]=u[o])}else a=u;else if(B.hasOwnProperty(r))u?i(this,r,u,n):l&&L(this,r);else if(h(this._tag,t))q.hasOwnProperty(r)||E.setValueForAttribute(U(this),r,u);else if(w.properties[r]||w.isCustomAttribute(r)){var c=U(this);null!=u?E.setValueForProperty(c,r,u):E.deleteValueForProperty(c,r)}}a&&y.setValueForStyles(U(this),a,this)},_updateDOMChildren:function(e,t,n,r){var o=F[typeof e.children]?e.children:null,i=F[typeof t.children]?t.children:null,a=e.dangerouslySetInnerHTML&&e.dangerouslySetInnerHTML.__html,s=t.dangerouslySetInnerHTML&&t.dangerouslySetInnerHTML.__html,u=null!=o?null:e.children,l=null!=i?null:t.children,c=null!=o||null!=a,p=null!=i||null!=s;null!=u&&null==l?this.updateChildren(null,n,r):c&&!p&&this.updateTextContent(\"\"),null!=i?o!==i&&this.updateTextContent(\"\"+i):null!=s?a!==s&&this.updateMarkup(\"\"+s):null!=l&&this.updateChildren(l,n,r)},getHostNode:function(){return U(this)},unmountComponent:function(e){switch(this._tag){case\"audio\":case\"form\":case\"iframe\":case\"img\":case\"link\":case\"object\":case\"source\":case\"video\":var t=this._wrapperState.listeners;if(t)for(var n=0;n<t.length;n++)t[n].remove();break;case\"html\":case\"head\":case\"body\":m(\"66\",this._tag)}this.unmountChildren(e),S.uncacheNode(this),C.deleteAllListeners(this),this._rootNodeID=0,this._domID=0,this._wrapperState=null},getPublicInstance:function(){return U(this)}},v(d.prototype,d.Mixin,O.Mixin),e.exports=d},function(e,t,n){\"use strict\";function r(e,t){var n={_topLevelWrapper:e,_idCounter:1,_ownerDocument:t?t.nodeType===o?t:t.ownerDocument:null,_node:t,_tag:t?t.nodeName.toLowerCase():null,_namespaceURI:t?t.namespaceURI:null};return n}var o=(n(54),9);e.exports=r},function(e,t,n){\"use strict\";var r=n(3),o=n(16),i=n(4),a=function(e){this._currentElement=null,this._hostNode=null,this._hostParent=null,this._hostContainerInfo=null,this._domID=0};r(a.prototype,{mountComponent:function(e,t,n,r){var a=n._idCounter++;this._domID=a,this._hostParent=t,this._hostContainerInfo=n;var s=\" react-empty: \"+this._domID+\" \";if(e.useCreateElement){var u=n._ownerDocument,l=u.createComment(s);return i.precacheNode(this,l),o(l)}return e.renderToStaticMarkup?\"\":\"\\x3c!--\"+s+\"--\\x3e\"},receiveComponent:function(){},getHostNode:function(){return i.getNodeFromInstance(this)},unmountComponent:function(){i.uncacheNode(this)}}),e.exports=a},function(e,t,n){\"use strict\";var r={useCreateElement:!0,useFiber:!1};e.exports=r},function(e,t,n){\"use strict\";var r=n(39),o=n(4),i={dangerouslyProcessChildrenUpdates:function(e,t){var n=o.getNodeFromInstance(e);r.processUpdates(n,t)}};e.exports=i},function(e,t,n){\"use strict\";function r(){this._rootNodeID&&f.updateWrapper(this)}function o(e){return\"checkbox\"===e.type||\"radio\"===e.type?null!=e.checked:null!=e.value}function i(e){var t=this._currentElement.props,n=l.executeOnChange(t,e);p.asap(r,this);var o=t.name;if(\"radio\"===t.type&&null!=o){for(var i=c.getNodeFromInstance(this),s=i;s.parentNode;)s=s.parentNode;for(var u=s.querySelectorAll(\"input[name=\"+JSON.stringify(\"\"+o)+'][type=\"radio\"]'),f=0;f<u.length;f++){var h=u[f];if(h!==i&&h.form===i.form){var d=c.getInstanceFromNode(h);d||a(\"90\"),p.asap(r,d)}}}return n}var a=n(2),s=n(3),u=n(66),l=n(44),c=n(4),p=n(8),f=(n(0),n(1),{getHostProps:function(e,t){var n=l.getValue(t),r=l.getChecked(t);return s({type:void 0,step:void 0,min:void 0,max:void 0},t,{defaultChecked:void 0,defaultValue:void 0,value:null!=n?n:e._wrapperState.initialValue,checked:null!=r?r:e._wrapperState.initialChecked,onChange:e._wrapperState.onChange})},mountWrapper:function(e,t){var n=t.defaultValue;e._wrapperState={initialChecked:null!=t.checked?t.checked:t.defaultChecked,initialValue:null!=t.value?t.value:n,listeners:null,onChange:i.bind(e),controlled:o(t)}},updateWrapper:function(e){var t=e._currentElement.props,n=t.checked;null!=n&&u.setValueForProperty(c.getNodeFromInstance(e),\"checked\",n||!1);var r=c.getNodeFromInstance(e),o=l.getValue(t);if(null!=o)if(0===o&&\"\"===r.value)r.value=\"0\";else if(\"number\"===t.type){var i=parseFloat(r.value,10)||0;o!=i&&(r.value=\"\"+o)}else o!=r.value&&(r.value=\"\"+o);else null==t.value&&null!=t.defaultValue&&r.defaultValue!==\"\"+t.defaultValue&&(r.defaultValue=\"\"+t.defaultValue),null==t.checked&&null!=t.defaultChecked&&(r.defaultChecked=!!t.defaultChecked)},postMountWrapper:function(e){var t=e._currentElement.props,n=c.getNodeFromInstance(e);switch(t.type){case\"submit\":case\"reset\":break;case\"color\":case\"date\":case\"datetime\":case\"datetime-local\":case\"month\":case\"time\":case\"week\":n.value=\"\",n.value=n.defaultValue;break;default:n.value=n.value}var r=n.name;\"\"!==r&&(n.name=\"\"),n.defaultChecked=!n.defaultChecked,n.defaultChecked=!n.defaultChecked,\"\"!==r&&(n.name=r)}});e.exports=f},function(e,t,n){\"use strict\";function r(e){var t=\"\";return i.Children.forEach(e,function(e){null!=e&&(\"string\"==typeof e||\"number\"==typeof e?t+=e:u||(u=!0))}),t}var o=n(3),i=n(19),a=n(4),s=n(68),u=(n(1),!1),l={mountWrapper:function(e,t,n){var o=null;if(null!=n){var i=n;\"optgroup\"===i._tag&&(i=i._hostParent),null!=i&&\"select\"===i._tag&&(o=s.getSelectValueContext(i))}var a=null;if(null!=o){var u;if(u=null!=t.value?t.value+\"\":r(t.children),a=!1,Array.isArray(o)){for(var l=0;l<o.length;l++)if(\"\"+o[l]===u){a=!0;break}}else a=\"\"+o===u}e._wrapperState={selected:a}},postMountWrapper:function(e){var t=e._currentElement.props;if(null!=t.value){a.getNodeFromInstance(e).setAttribute(\"value\",t.value)}},getHostProps:function(e,t){var n=o({selected:void 0,children:void 0},t);null!=e._wrapperState.selected&&(n.selected=e._wrapperState.selected);var i=r(t.children);return i&&(n.children=i),n}};e.exports=l},function(e,t,n){\"use strict\";function r(e,t,n,r){return e===n&&t===r}function o(e){var t=document.selection,n=t.createRange(),r=n.text.length,o=n.duplicate();o.moveToElementText(e),o.setEndPoint(\"EndToStart\",n);var i=o.text.length;return{start:i,end:i+r}}function i(e){var t=window.getSelection&&window.getSelection();if(!t||0===t.rangeCount)return null;var n=t.anchorNode,o=t.anchorOffset,i=t.focusNode,a=t.focusOffset,s=t.getRangeAt(0);try{s.startContainer.nodeType,s.endContainer.nodeType}catch(e){return null}var u=r(t.anchorNode,t.anchorOffset,t.focusNode,t.focusOffset),l=u?0:s.toString().length,c=s.cloneRange();c.selectNodeContents(e),c.setEnd(s.startContainer,s.startOffset);var p=r(c.startContainer,c.startOffset,c.endContainer,c.endOffset),f=p?0:c.toString().length,h=f+l,d=document.createRange();d.setStart(n,o),d.setEnd(i,a);var m=d.collapsed;return{start:m?h:f,end:m?f:h}}function a(e,t){var n,r,o=document.selection.createRange().duplicate();void 0===t.end?(n=t.start,r=n):t.start>t.end?(n=t.end,r=t.start):(n=t.start,r=t.end),o.moveToElementText(e),o.moveStart(\"character\",n),o.setEndPoint(\"EndToStart\",o),o.moveEnd(\"character\",r-n),o.select()}function s(e,t){if(window.getSelection){var n=window.getSelection(),r=e[c()].length,o=Math.min(t.start,r),i=void 0===t.end?o:Math.min(t.end,r);if(!n.extend&&o>i){var a=i;i=o,o=a}var s=l(e,o),u=l(e,i);if(s&&u){var p=document.createRange();p.setStart(s.node,s.offset),n.removeAllRanges(),o>i?(n.addRange(p),n.extend(u.node,u.offset)):(p.setEnd(u.node,u.offset),n.addRange(p))}}}var u=n(5),l=n(179),c=n(79),p=u.canUseDOM&&\"selection\"in document&&!(\"getSelection\"in window),f={getOffsets:p?o:i,setOffsets:p?a:s};e.exports=f},function(e,t,n){\"use strict\";var r=n(2),o=n(3),i=n(39),a=n(16),s=n(4),u=n(33),l=(n(0),n(54),function(e){this._currentElement=e,this._stringText=\"\"+e,this._hostNode=null,this._hostParent=null,this._domID=0,this._mountIndex=0,this._closingComment=null,this._commentNodes=null});o(l.prototype,{mountComponent:function(e,t,n,r){var o=n._idCounter++,i=\" react-text: \"+o+\" \";if(this._domID=o,this._hostParent=t,e.useCreateElement){var l=n._ownerDocument,c=l.createComment(i),p=l.createComment(\" /react-text 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t=e._currentElement.props,n=u.getNodeFromInstance(e),r=s.getValue(t);if(null!=r){var o=\"\"+r;o!==n.value&&(n.value=o),null==t.defaultValue&&(n.defaultValue=o)}null!=t.defaultValue&&(n.defaultValue=t.defaultValue)},postMountWrapper:function(e){var t=u.getNodeFromInstance(e),n=t.textContent;n===e._wrapperState.initialValue&&(t.value=n)}});e.exports=c},function(e,t,n){\"use strict\";function r(e,t){\"_hostNode\"in e||u(\"33\"),\"_hostNode\"in t||u(\"33\");for(var n=0,r=e;r;r=r._hostParent)n++;for(var o=0,i=t;i;i=i._hostParent)o++;for(;n-o>0;)e=e._hostParent,n--;for(;o-n>0;)t=t._hostParent,o--;for(var a=n;a--;){if(e===t)return e;e=e._hostParent,t=t._hostParent}return null}function o(e,t){\"_hostNode\"in e||u(\"35\"),\"_hostNode\"in t||u(\"35\");for(;t;){if(t===e)return!0;t=t._hostParent}return!1}function i(e){return\"_hostNode\"in e||u(\"36\"),e._hostParent}function a(e,t,n){for(var r=[];e;)r.push(e),e=e._hostParent;var o;for(o=r.length;o-- 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r=n(173),o=/^<\\!\\-\\-/,i={CHECKSUM_ATTR_NAME:\"data-react-checksum\",addChecksumToMarkup:function(e){var t=r(e);return o.test(e)?e:e.replace(/\\/?>/,\" \"+i.CHECKSUM_ATTR_NAME+'=\"'+t+'\"$&')},canReuseMarkup:function(e,t){var n=t.getAttribute(i.CHECKSUM_ATTR_NAME);return n=n&&parseInt(n,10),r(e)===n}};e.exports=i},function(e,t,n){\"use strict\";function r(e,t,n){return{type:\"INSERT_MARKUP\",content:e,fromIndex:null,fromNode:null,toIndex:n,afterNode:t}}function o(e,t,n){return{type:\"MOVE_EXISTING\",content:null,fromIndex:e._mountIndex,fromNode:f.getHostNode(e),toIndex:n,afterNode:t}}function i(e,t){return{type:\"REMOVE_NODE\",content:null,fromIndex:e._mountIndex,fromNode:t,toIndex:null,afterNode:null}}function a(e){return{type:\"SET_MARKUP\",content:e,fromIndex:null,fromNode:null,toIndex:null,afterNode:null}}function s(e){return{type:\"TEXT_CONTENT\",content:e,fromIndex:null,fromNode:null,toIndex:null,afterNode:null}}function u(e,t){return t&&(e=e||[],e.push(t)),e}function 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r=this._renderedChildren,o={},i=[],a=this._reconcilerUpdateChildren(r,e,i,o,t,n);if(a||r){var s,c=null,p=0,h=0,d=0,m=null;for(s in a)if(a.hasOwnProperty(s)){var v=r&&r[s],g=a[s];v===g?(c=u(c,this.moveChild(v,m,p,h)),h=Math.max(v._mountIndex,h),v._mountIndex=p):(v&&(h=Math.max(v._mountIndex,h)),c=u(c,this._mountChildAtIndex(g,i[d],m,p,t,n)),d++),p++,m=f.getHostNode(g)}for(s in o)o.hasOwnProperty(s)&&(c=u(c,this._unmountChild(r[s],o[s])));c&&l(this,c),this._renderedChildren=a}},unmountChildren:function(e){var t=this._renderedChildren;h.unmountChildren(t,e),this._renderedChildren=null},moveChild:function(e,t,n,r){if(e._mountIndex<r)return o(e,t,n)},createChild:function(e,t,n){return r(n,t,e._mountIndex)},removeChild:function(e,t){return i(e,t)},_mountChildAtIndex:function(e,t,n,r,o,i){return e._mountIndex=r,this.createChild(e,n,t)},_unmountChild:function(e,t){var n=this.removeChild(e,t);return e._mountIndex=null,n}}});e.exports=m},function(e,t,n){\"use strict\";function r(e){return!(!e||\"function\"!=typeof e.attachRef||\"function\"!=typeof e.detachRef)}var o=n(2),i=(n(0),{addComponentAsRefTo:function(e,t,n){r(n)||o(\"119\"),n.attachRef(t,e)},removeComponentAsRefFrom:function(e,t,n){r(n)||o(\"120\");var i=n.getPublicInstance();i&&i.refs[t]===e.getPublicInstance()&&n.detachRef(t)}});e.exports=i},function(e,t,n){\"use strict\";e.exports=\"SECRET_DO_NOT_PASS_THIS_OR_YOU_WILL_BE_FIRED\"},function(e,t,n){\"use strict\";function r(e){this.reinitializeTransaction(),this.renderToStaticMarkup=!1,this.reactMountReady=i.getPooled(null),this.useCreateElement=e}var o=n(3),i=n(65),a=n(12),s=n(30),u=n(72),l=(n(7),n(32)),c=n(47),p={initialize:u.getSelectionInformation,close:u.restoreSelection},f={initialize:function(){var e=s.isEnabled();return s.setEnabled(!1),e},close:function(e){s.setEnabled(e)}},h={initialize:function(){this.reactMountReady.reset()},close:function(){this.reactMountReady.notifyAll()}},d=[p,f,h],m={getTransactionWrappers:function(){return 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An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar emptyFunction = require('./emptyFunction');\n\n/**\n * Similar to invariant but only logs a warning if the condition is not met.\n * This can be used to log issues in development environments in critical\n * paths. Removing the logging code for production environments will keep the\n * same logic and follow the same code paths.\n */\n\nvar warning = emptyFunction;\n\nif (process.env.NODE_ENV !== 'production') {\n (function () {\n var printWarning = function printWarning(format) {\n for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n var argIndex = 0;\n var message = 'Warning: ' + format.replace(/%s/g, function () {\n return args[argIndex++];\n });\n if (typeof console !== 'undefined') {\n console.error(message);\n }\n try {\n // --- Welcome to debugging React ---\n // This error was thrown as a convenience so that you can use this stack\n // to find the callsite that caused this warning to fire.\n throw new Error(message);\n } catch (x) {}\n };\n\n warning = function warning(condition, format) {\n if (format === undefined) {\n throw new Error('`warning(condition, format, ...args)` requires a warning ' + 'message argument');\n }\n\n if (format.indexOf('Failed Composite propType: ') === 0) {\n return; // Ignore CompositeComponent proptype check.\n }\n\n if (!condition) {\n for (var _len2 = arguments.length, args = Array(_len2 > 2 ? _len2 - 2 : 0), _key2 = 2; _key2 < _len2; _key2++) {\n args[_key2 - 2] = arguments[_key2];\n }\n\n printWarning.apply(undefined, [format].concat(args));\n }\n };\n })();\n}\n\nmodule.exports = warning;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/warning.js\n// module id = 2\n// module chunks = 0","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n'use strict';\n\n/**\n * WARNING: DO NOT manually require this module.\n * This is a replacement for `invariant(...)` used by the error code system\n * and will _only_ be required by the corresponding babel pass.\n * It always throws.\n */\n\nfunction reactProdInvariant(code) {\n var argCount = arguments.length - 1;\n\n var message = 'Minified React error #' + code + '; visit ' + 'http://facebook.github.io/react/docs/error-decoder.html?invariant=' + code;\n\n for (var argIdx = 0; argIdx < argCount; argIdx++) {\n message += '&args[]=' + encodeURIComponent(arguments[argIdx + 1]);\n }\n\n message += ' for the full message or use the non-minified dev environment' + ' for full errors and additional helpful warnings.';\n\n var error = new Error(message);\n error.name = 'Invariant Violation';\n error.framesToPop = 1; // we don't care about reactProdInvariant's own frame\n\n throw error;\n}\n\nmodule.exports = reactProdInvariant;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/reactProdInvariant.js\n// module id = 3\n// module chunks = 0","/*\nobject-assign\n(c) Sindre Sorhus\n@license MIT\n*/\n\n'use strict';\n/* eslint-disable no-unused-vars */\nvar getOwnPropertySymbols = Object.getOwnPropertySymbols;\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\nvar propIsEnumerable = Object.prototype.propertyIsEnumerable;\n\nfunction toObject(val) {\n\tif (val === null || val === undefined) {\n\t\tthrow new TypeError('Object.assign cannot be called with null or undefined');\n\t}\n\n\treturn Object(val);\n}\n\nfunction shouldUseNative() {\n\ttry {\n\t\tif (!Object.assign) {\n\t\t\treturn false;\n\t\t}\n\n\t\t// Detect buggy property enumeration order in older V8 versions.\n\n\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=4118\n\t\tvar test1 = new String('abc'); // eslint-disable-line no-new-wrappers\n\t\ttest1[5] = 'de';\n\t\tif (Object.getOwnPropertyNames(test1)[0] === '5') {\n\t\t\treturn false;\n\t\t}\n\n\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=3056\n\t\tvar test2 = {};\n\t\tfor (var i = 0; i < 10; i++) {\n\t\t\ttest2['_' + String.fromCharCode(i)] = i;\n\t\t}\n\t\tvar order2 = Object.getOwnPropertyNames(test2).map(function (n) {\n\t\t\treturn test2[n];\n\t\t});\n\t\tif (order2.join('') !== '0123456789') {\n\t\t\treturn false;\n\t\t}\n\n\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=3056\n\t\tvar test3 = {};\n\t\t'abcdefghijklmnopqrst'.split('').forEach(function (letter) {\n\t\t\ttest3[letter] = letter;\n\t\t});\n\t\tif (Object.keys(Object.assign({}, test3)).join('') !==\n\t\t\t\t'abcdefghijklmnopqrst') {\n\t\t\treturn false;\n\t\t}\n\n\t\treturn true;\n\t} catch (err) {\n\t\t// We don't expect any of the above to throw, but better to be safe.\n\t\treturn false;\n\t}\n}\n\nmodule.exports = shouldUseNative() ? Object.assign : function (target, source) {\n\tvar from;\n\tvar to = toObject(target);\n\tvar symbols;\n\n\tfor (var s = 1; s < arguments.length; s++) {\n\t\tfrom = Object(arguments[s]);\n\n\t\tfor (var key in from) {\n\t\t\tif (hasOwnProperty.call(from, key)) {\n\t\t\t\tto[key] = from[key];\n\t\t\t}\n\t\t}\n\n\t\tif (getOwnPropertySymbols) {\n\t\t\tsymbols = getOwnPropertySymbols(from);\n\t\t\tfor (var i = 0; i < symbols.length; i++) {\n\t\t\t\tif (propIsEnumerable.call(from, symbols[i])) {\n\t\t\t\t\tto[symbols[i]] = from[symbols[i]];\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\treturn to;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/object-assign/index.js\n// module id = 4\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar DOMProperty = require('./DOMProperty');\nvar ReactDOMComponentFlags = require('./ReactDOMComponentFlags');\n\nvar invariant = require('fbjs/lib/invariant');\n\nvar ATTR_NAME = DOMProperty.ID_ATTRIBUTE_NAME;\nvar Flags = ReactDOMComponentFlags;\n\nvar internalInstanceKey = '__reactInternalInstance$' + Math.random().toString(36).slice(2);\n\n/**\n * Check if a given node should be cached.\n */\nfunction shouldPrecacheNode(node, nodeID) {\n return node.nodeType === 1 && node.getAttribute(ATTR_NAME) === String(nodeID) || node.nodeType === 8 && node.nodeValue === ' react-text: ' + nodeID + ' ' || node.nodeType === 8 && node.nodeValue === ' react-empty: ' + nodeID + ' ';\n}\n\n/**\n * Drill down (through composites and empty components) until we get a host or\n * host text component.\n *\n * This is pretty polymorphic but unavoidable with the current structure we have\n * for `_renderedChildren`.\n */\nfunction getRenderedHostOrTextFromComponent(component) {\n var rendered;\n while (rendered = component._renderedComponent) {\n component = rendered;\n }\n return component;\n}\n\n/**\n * Populate `_hostNode` on the rendered host/text component with the given\n * DOM node. The passed `inst` can be a composite.\n */\nfunction precacheNode(inst, node) {\n var hostInst = getRenderedHostOrTextFromComponent(inst);\n hostInst._hostNode = node;\n node[internalInstanceKey] = hostInst;\n}\n\nfunction uncacheNode(inst) {\n var node = inst._hostNode;\n if (node) {\n delete node[internalInstanceKey];\n inst._hostNode = null;\n }\n}\n\n/**\n * Populate `_hostNode` on each child of `inst`, assuming that the children\n * match up with the DOM (element) children of `node`.\n *\n * We cache entire levels at once to avoid an n^2 problem where we access the\n * children of a node sequentially and have to walk from the start to our target\n * node every time.\n *\n * Since we update `_renderedChildren` and the actual DOM at (slightly)\n * different times, we could race here and see a newer `_renderedChildren` than\n * the DOM nodes we see. To avoid this, ReactMultiChild calls\n * `prepareToManageChildren` before we change `_renderedChildren`, at which\n * time the container's child nodes are always cached (until it unmounts).\n */\nfunction precacheChildNodes(inst, node) {\n if (inst._flags & Flags.hasCachedChildNodes) {\n return;\n }\n var children = inst._renderedChildren;\n var childNode = node.firstChild;\n outer: for (var name in children) {\n if (!children.hasOwnProperty(name)) {\n continue;\n }\n var childInst = children[name];\n var childID = getRenderedHostOrTextFromComponent(childInst)._domID;\n if (childID === 0) {\n // We're currently unmounting this child in ReactMultiChild; skip it.\n continue;\n }\n // We assume the child nodes are in the same order as the child instances.\n for (; childNode !== null; childNode = childNode.nextSibling) {\n if (shouldPrecacheNode(childNode, childID)) {\n precacheNode(childInst, childNode);\n continue outer;\n }\n }\n // We reached the end of the DOM children without finding an ID match.\n !false ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Unable to find element with ID %s.', childID) : _prodInvariant('32', childID) : void 0;\n }\n inst._flags |= Flags.hasCachedChildNodes;\n}\n\n/**\n * Given a DOM node, return the closest ReactDOMComponent or\n * ReactDOMTextComponent instance ancestor.\n */\nfunction getClosestInstanceFromNode(node) {\n if (node[internalInstanceKey]) {\n return node[internalInstanceKey];\n }\n\n // Walk up the tree until we find an ancestor whose instance we have cached.\n var parents = [];\n while (!node[internalInstanceKey]) {\n parents.push(node);\n if (node.parentNode) {\n node = node.parentNode;\n } else {\n // Top of the tree. This node must not be part of a React tree (or is\n // unmounted, potentially).\n return null;\n }\n }\n\n var closest;\n var inst;\n for (; node && (inst = node[internalInstanceKey]); node = parents.pop()) {\n closest = inst;\n if (parents.length) {\n precacheChildNodes(inst, node);\n }\n }\n\n return closest;\n}\n\n/**\n * Given a DOM node, return the ReactDOMComponent or ReactDOMTextComponent\n * instance, or null if the node was not rendered by this React.\n */\nfunction getInstanceFromNode(node) {\n var inst = getClosestInstanceFromNode(node);\n if (inst != null && inst._hostNode === node) {\n return inst;\n } else {\n return null;\n }\n}\n\n/**\n * Given a ReactDOMComponent or ReactDOMTextComponent, return the corresponding\n * DOM node.\n */\nfunction getNodeFromInstance(inst) {\n // Without this first invariant, passing a non-DOM-component triggers the next\n // invariant for a missing parent, which is super confusing.\n !(inst._hostNode !== undefined) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'getNodeFromInstance: Invalid argument.') : _prodInvariant('33') : void 0;\n\n if (inst._hostNode) {\n return inst._hostNode;\n }\n\n // Walk up the tree until we find an ancestor whose DOM node we have cached.\n var parents = [];\n while (!inst._hostNode) {\n parents.push(inst);\n !inst._hostParent ? process.env.NODE_ENV !== 'production' ? invariant(false, 'React DOM tree root should always have a node reference.') : _prodInvariant('34') : void 0;\n inst = inst._hostParent;\n }\n\n // Now parents contains each ancestor that does *not* have a cached native\n // node, and `inst` is the deepest ancestor that does.\n for (; parents.length; inst = parents.pop()) {\n precacheChildNodes(inst, inst._hostNode);\n }\n\n return inst._hostNode;\n}\n\nvar ReactDOMComponentTree = {\n getClosestInstanceFromNode: getClosestInstanceFromNode,\n getInstanceFromNode: getInstanceFromNode,\n getNodeFromInstance: getNodeFromInstance,\n precacheChildNodes: precacheChildNodes,\n precacheNode: precacheNode,\n uncacheNode: uncacheNode\n};\n\nmodule.exports = ReactDOMComponentTree;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactDOMComponentTree.js\n// module id = 5\n// module chunks = 0","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar canUseDOM = !!(typeof window !== 'undefined' && window.document && window.document.createElement);\n\n/**\n * Simple, lightweight module assisting with the detection and context of\n * Worker. Helps avoid circular dependencies and allows code to reason about\n * whether or not they are in a Worker, even if they never include the main\n * `ReactWorker` dependency.\n */\nvar ExecutionEnvironment = {\n\n canUseDOM: canUseDOM,\n\n canUseWorkers: typeof Worker !== 'undefined',\n\n canUseEventListeners: canUseDOM && !!(window.addEventListener || window.attachEvent),\n\n canUseViewport: canUseDOM && !!window.screen,\n\n isInWorker: !canUseDOM // For now, this is true - might change in the future.\n\n};\n\nmodule.exports = ExecutionEnvironment;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/ExecutionEnvironment.js\n// module id = 6\n// module chunks = 0","/**\n * Copyright 2016-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar ReactCurrentOwner = require('./ReactCurrentOwner');\n\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\n\nfunction isNative(fn) {\n // Based on isNative() from Lodash\n var funcToString = Function.prototype.toString;\n var hasOwnProperty = Object.prototype.hasOwnProperty;\n var reIsNative = RegExp('^' + funcToString\n // Take an example native function source for comparison\n .call(hasOwnProperty)\n // Strip regex characters so we can use it for regex\n .replace(/[\\\\^$.*+?()[\\]{}|]/g, '\\\\$&')\n // Remove hasOwnProperty from the template to make it generic\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$');\n try {\n var source = funcToString.call(fn);\n return reIsNative.test(source);\n } catch (err) {\n return false;\n }\n}\n\nvar canUseCollections =\n// Array.from\ntypeof Array.from === 'function' &&\n// Map\ntypeof Map === 'function' && isNative(Map) &&\n// Map.prototype.keys\nMap.prototype != null && typeof Map.prototype.keys === 'function' && isNative(Map.prototype.keys) &&\n// Set\ntypeof Set === 'function' && isNative(Set) &&\n// Set.prototype.keys\nSet.prototype != null && typeof Set.prototype.keys === 'function' && isNative(Set.prototype.keys);\n\nvar setItem;\nvar getItem;\nvar removeItem;\nvar getItemIDs;\nvar addRoot;\nvar removeRoot;\nvar getRootIDs;\n\nif (canUseCollections) {\n var itemMap = new Map();\n var rootIDSet = new Set();\n\n setItem = function (id, item) {\n itemMap.set(id, item);\n };\n getItem = function (id) {\n return itemMap.get(id);\n };\n removeItem = function (id) {\n itemMap['delete'](id);\n };\n getItemIDs = function () {\n return Array.from(itemMap.keys());\n };\n\n addRoot = function (id) {\n rootIDSet.add(id);\n };\n removeRoot = function (id) {\n rootIDSet['delete'](id);\n };\n getRootIDs = function () {\n return Array.from(rootIDSet.keys());\n };\n} else {\n var itemByKey = {};\n var rootByKey = {};\n\n // Use non-numeric keys to prevent V8 performance issues:\n // https://github.com/facebook/react/pull/7232\n var getKeyFromID = function (id) {\n return '.' + id;\n };\n var getIDFromKey = function (key) {\n return parseInt(key.substr(1), 10);\n };\n\n setItem = function (id, item) {\n var key = getKeyFromID(id);\n itemByKey[key] = item;\n };\n getItem = function (id) {\n var key = getKeyFromID(id);\n return itemByKey[key];\n };\n removeItem = function (id) {\n var key = getKeyFromID(id);\n delete itemByKey[key];\n };\n getItemIDs = function () {\n return Object.keys(itemByKey).map(getIDFromKey);\n };\n\n addRoot = function (id) {\n var key = getKeyFromID(id);\n rootByKey[key] = true;\n };\n removeRoot = function (id) {\n var key = getKeyFromID(id);\n delete rootByKey[key];\n };\n getRootIDs = function () {\n return Object.keys(rootByKey).map(getIDFromKey);\n };\n}\n\nvar unmountedIDs = [];\n\nfunction purgeDeep(id) {\n var item = getItem(id);\n if (item) {\n var childIDs = item.childIDs;\n\n removeItem(id);\n childIDs.forEach(purgeDeep);\n }\n}\n\nfunction describeComponentFrame(name, source, ownerName) {\n return '\\n in ' + (name || 'Unknown') + (source ? ' (at ' + source.fileName.replace(/^.*[\\\\\\/]/, '') + ':' + source.lineNumber + ')' : ownerName ? ' (created by ' + ownerName + ')' : '');\n}\n\nfunction getDisplayName(element) {\n if (element == null) {\n return '#empty';\n } else if (typeof element === 'string' || typeof element === 'number') {\n return '#text';\n } else if (typeof element.type === 'string') {\n return element.type;\n } else {\n return element.type.displayName || element.type.name || 'Unknown';\n }\n}\n\nfunction describeID(id) {\n var name = ReactComponentTreeHook.getDisplayName(id);\n var element = ReactComponentTreeHook.getElement(id);\n var ownerID = ReactComponentTreeHook.getOwnerID(id);\n var ownerName;\n if (ownerID) {\n ownerName = ReactComponentTreeHook.getDisplayName(ownerID);\n }\n process.env.NODE_ENV !== 'production' ? warning(element, 'ReactComponentTreeHook: Missing React element for debugID %s when ' + 'building stack', id) : void 0;\n return describeComponentFrame(name, element && element._source, ownerName);\n}\n\nvar ReactComponentTreeHook = {\n onSetChildren: function (id, nextChildIDs) {\n var item = getItem(id);\n !item ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Item must have been set') : _prodInvariant('144') : void 0;\n item.childIDs = nextChildIDs;\n\n for (var i = 0; i < nextChildIDs.length; i++) {\n var nextChildID = nextChildIDs[i];\n var nextChild = getItem(nextChildID);\n !nextChild ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Expected hook events to fire for the child before its parent includes it in onSetChildren().') : _prodInvariant('140') : void 0;\n !(nextChild.childIDs != null || typeof nextChild.element !== 'object' || nextChild.element == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Expected onSetChildren() to fire for a container child before its parent includes it in onSetChildren().') : _prodInvariant('141') : void 0;\n !nextChild.isMounted ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Expected onMountComponent() to fire for the child before its parent includes it in onSetChildren().') : _prodInvariant('71') : void 0;\n if (nextChild.parentID == null) {\n nextChild.parentID = id;\n // TODO: This shouldn't be necessary but mounting a new root during in\n // componentWillMount currently causes not-yet-mounted components to\n // be purged from our tree data so their parent id is missing.\n }\n !(nextChild.parentID === id) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Expected onBeforeMountComponent() parent and onSetChildren() to be consistent (%s has parents %s and %s).', nextChildID, nextChild.parentID, id) : _prodInvariant('142', nextChildID, nextChild.parentID, id) : void 0;\n }\n },\n onBeforeMountComponent: function (id, element, parentID) {\n var item = {\n element: element,\n parentID: parentID,\n text: null,\n childIDs: [],\n isMounted: false,\n updateCount: 0\n };\n setItem(id, item);\n },\n onBeforeUpdateComponent: function (id, element) {\n var item = getItem(id);\n if (!item || !item.isMounted) {\n // We may end up here as a result of setState() in componentWillUnmount().\n // In this case, ignore the element.\n return;\n }\n item.element = element;\n },\n onMountComponent: function (id) {\n var item = getItem(id);\n !item ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Item must have been set') : _prodInvariant('144') : void 0;\n item.isMounted = true;\n var isRoot = item.parentID === 0;\n if (isRoot) {\n addRoot(id);\n }\n },\n onUpdateComponent: function (id) {\n var item = getItem(id);\n if (!item || !item.isMounted) {\n // We may end up here as a result of setState() in componentWillUnmount().\n // In this case, ignore the element.\n return;\n }\n item.updateCount++;\n },\n onUnmountComponent: function (id) {\n var item = getItem(id);\n if (item) {\n // We need to check if it exists.\n // `item` might not exist if it is inside an error boundary, and a sibling\n // error boundary child threw while mounting. Then this instance never\n // got a chance to mount, but it still gets an unmounting event during\n // the error boundary cleanup.\n item.isMounted = false;\n var isRoot = item.parentID === 0;\n if (isRoot) {\n removeRoot(id);\n }\n }\n unmountedIDs.push(id);\n },\n purgeUnmountedComponents: function () {\n if (ReactComponentTreeHook._preventPurging) {\n // Should only be used for testing.\n return;\n }\n\n for (var i = 0; i < unmountedIDs.length; i++) {\n var id = unmountedIDs[i];\n purgeDeep(id);\n }\n unmountedIDs.length = 0;\n },\n isMounted: function (id) {\n var item = getItem(id);\n return item ? item.isMounted : false;\n },\n getCurrentStackAddendum: function (topElement) {\n var info = '';\n if (topElement) {\n var name = getDisplayName(topElement);\n var owner = topElement._owner;\n info += describeComponentFrame(name, topElement._source, owner && owner.getName());\n }\n\n var currentOwner = ReactCurrentOwner.current;\n var id = currentOwner && currentOwner._debugID;\n\n info += ReactComponentTreeHook.getStackAddendumByID(id);\n return info;\n },\n getStackAddendumByID: function (id) {\n var info = '';\n while (id) {\n info += describeID(id);\n id = ReactComponentTreeHook.getParentID(id);\n }\n return info;\n },\n getChildIDs: function (id) {\n var item = getItem(id);\n return item ? item.childIDs : [];\n },\n getDisplayName: function (id) {\n var element = ReactComponentTreeHook.getElement(id);\n if (!element) {\n return null;\n }\n return getDisplayName(element);\n },\n getElement: function (id) {\n var item = getItem(id);\n return item ? item.element : null;\n },\n getOwnerID: function (id) {\n var element = ReactComponentTreeHook.getElement(id);\n if (!element || !element._owner) {\n return null;\n }\n return element._owner._debugID;\n },\n getParentID: function (id) {\n var item = getItem(id);\n return item ? item.parentID : null;\n },\n getSource: function (id) {\n var item = getItem(id);\n var element = item ? item.element : null;\n var source = element != null ? element._source : null;\n return source;\n },\n getText: function (id) {\n var element = ReactComponentTreeHook.getElement(id);\n if (typeof element === 'string') {\n return element;\n } else if (typeof element === 'number') {\n return '' + element;\n } else {\n return null;\n }\n },\n getUpdateCount: function (id) {\n var item = getItem(id);\n return item ? item.updateCount : 0;\n },\n\n\n getRootIDs: getRootIDs,\n getRegisteredIDs: getItemIDs\n};\n\nmodule.exports = ReactComponentTreeHook;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react/lib/ReactComponentTreeHook.js\n// module id = 7\n// module chunks = 0","/**\n * Copyright 2016-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\n// Trust the developer to only use ReactInstrumentation with a __DEV__ check\n\nvar debugTool = null;\n\nif (process.env.NODE_ENV !== 'production') {\n var ReactDebugTool = require('./ReactDebugTool');\n debugTool = ReactDebugTool;\n}\n\nmodule.exports = { debugTool: debugTool };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactInstrumentation.js\n// module id = 8\n// module chunks = 0","\"use strict\";\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\nfunction makeEmptyFunction(arg) {\n return function () {\n return arg;\n };\n}\n\n/**\n * This function accepts and discards inputs; it has no side effects. This is\n * primarily useful idiomatically for overridable function endpoints which\n * always need to be callable, since JS lacks a null-call idiom ala Cocoa.\n */\nvar emptyFunction = function emptyFunction() {};\n\nemptyFunction.thatReturns = makeEmptyFunction;\nemptyFunction.thatReturnsFalse = makeEmptyFunction(false);\nemptyFunction.thatReturnsTrue = makeEmptyFunction(true);\nemptyFunction.thatReturnsNull = makeEmptyFunction(null);\nemptyFunction.thatReturnsThis = function () {\n return this;\n};\nemptyFunction.thatReturnsArgument = function (arg) {\n return arg;\n};\n\nmodule.exports = emptyFunction;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/emptyFunction.js\n// module id = 9\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant'),\n _assign = require('object-assign');\n\nvar CallbackQueue = require('./CallbackQueue');\nvar PooledClass = require('./PooledClass');\nvar ReactFeatureFlags = require('./ReactFeatureFlags');\nvar ReactReconciler = require('./ReactReconciler');\nvar Transaction = require('./Transaction');\n\nvar invariant = require('fbjs/lib/invariant');\n\nvar dirtyComponents = [];\nvar updateBatchNumber = 0;\nvar asapCallbackQueue = CallbackQueue.getPooled();\nvar asapEnqueued = false;\n\nvar batchingStrategy = null;\n\nfunction ensureInjected() {\n !(ReactUpdates.ReactReconcileTransaction && batchingStrategy) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must inject a reconcile transaction class and batching strategy') : _prodInvariant('123') : void 0;\n}\n\nvar NESTED_UPDATES = {\n initialize: function () {\n this.dirtyComponentsLength = dirtyComponents.length;\n },\n close: function () {\n if (this.dirtyComponentsLength !== dirtyComponents.length) {\n // Additional updates were enqueued by componentDidUpdate handlers or\n // similar; before our own UPDATE_QUEUEING wrapper closes, we want to run\n // these new updates so that if A's componentDidUpdate calls setState on\n // B, B will update before the callback A's updater provided when calling\n // setState.\n dirtyComponents.splice(0, this.dirtyComponentsLength);\n flushBatchedUpdates();\n } else {\n dirtyComponents.length = 0;\n }\n }\n};\n\nvar UPDATE_QUEUEING = {\n initialize: function () {\n this.callbackQueue.reset();\n },\n close: function () {\n this.callbackQueue.notifyAll();\n }\n};\n\nvar TRANSACTION_WRAPPERS = [NESTED_UPDATES, UPDATE_QUEUEING];\n\nfunction ReactUpdatesFlushTransaction() {\n this.reinitializeTransaction();\n this.dirtyComponentsLength = null;\n this.callbackQueue = CallbackQueue.getPooled();\n this.reconcileTransaction = ReactUpdates.ReactReconcileTransaction.getPooled(\n /* useCreateElement */true);\n}\n\n_assign(ReactUpdatesFlushTransaction.prototype, Transaction, {\n getTransactionWrappers: function () {\n return TRANSACTION_WRAPPERS;\n },\n\n destructor: function () {\n this.dirtyComponentsLength = null;\n CallbackQueue.release(this.callbackQueue);\n this.callbackQueue = null;\n ReactUpdates.ReactReconcileTransaction.release(this.reconcileTransaction);\n this.reconcileTransaction = null;\n },\n\n perform: function (method, scope, a) {\n // Essentially calls `this.reconcileTransaction.perform(method, scope, a)`\n // with this transaction's wrappers around it.\n return Transaction.perform.call(this, this.reconcileTransaction.perform, this.reconcileTransaction, method, scope, a);\n }\n});\n\nPooledClass.addPoolingTo(ReactUpdatesFlushTransaction);\n\nfunction batchedUpdates(callback, a, b, c, d, e) {\n ensureInjected();\n return batchingStrategy.batchedUpdates(callback, a, b, c, d, e);\n}\n\n/**\n * Array comparator for ReactComponents by mount ordering.\n *\n * @param {ReactComponent} c1 first component you're comparing\n * @param {ReactComponent} c2 second component you're comparing\n * @return {number} Return value usable by Array.prototype.sort().\n */\nfunction mountOrderComparator(c1, c2) {\n return c1._mountOrder - c2._mountOrder;\n}\n\nfunction runBatchedUpdates(transaction) {\n var len = transaction.dirtyComponentsLength;\n !(len === dirtyComponents.length) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Expected flush transaction\\'s stored dirty-components length (%s) to match dirty-components array length (%s).', len, dirtyComponents.length) : _prodInvariant('124', len, dirtyComponents.length) : void 0;\n\n // Since reconciling a component higher in the owner hierarchy usually (not\n // always -- see shouldComponentUpdate()) will reconcile children, reconcile\n // them before their children by sorting the array.\n dirtyComponents.sort(mountOrderComparator);\n\n // Any updates enqueued while reconciling must be performed after this entire\n // batch. Otherwise, if dirtyComponents is [A, B] where A has children B and\n // C, B could update twice in a single batch if C's render enqueues an update\n // to B (since B would have already updated, we should skip it, and the only\n // way we can know to do so is by checking the batch counter).\n updateBatchNumber++;\n\n for (var i = 0; i < len; i++) {\n // If a component is unmounted before pending changes apply, it will still\n // be here, but we assume that it has cleared its _pendingCallbacks and\n // that performUpdateIfNecessary is a noop.\n var component = dirtyComponents[i];\n\n // If performUpdateIfNecessary happens to enqueue any new updates, we\n // shouldn't execute the callbacks until the next render happens, so\n // stash the callbacks first\n var callbacks = component._pendingCallbacks;\n component._pendingCallbacks = null;\n\n var markerName;\n if (ReactFeatureFlags.logTopLevelRenders) {\n var namedComponent = component;\n // Duck type TopLevelWrapper. This is probably always true.\n if (component._currentElement.type.isReactTopLevelWrapper) {\n namedComponent = component._renderedComponent;\n }\n markerName = 'React update: ' + namedComponent.getName();\n console.time(markerName);\n }\n\n ReactReconciler.performUpdateIfNecessary(component, transaction.reconcileTransaction, updateBatchNumber);\n\n if (markerName) {\n console.timeEnd(markerName);\n }\n\n if (callbacks) {\n for (var j = 0; j < callbacks.length; j++) {\n transaction.callbackQueue.enqueue(callbacks[j], component.getPublicInstance());\n }\n }\n }\n}\n\nvar flushBatchedUpdates = function () {\n // ReactUpdatesFlushTransaction's wrappers will clear the dirtyComponents\n // array and perform any updates enqueued by mount-ready handlers (i.e.,\n // componentDidUpdate) but we need to check here too in order to catch\n // updates enqueued by setState callbacks and asap calls.\n while (dirtyComponents.length || asapEnqueued) {\n if (dirtyComponents.length) {\n var transaction = ReactUpdatesFlushTransaction.getPooled();\n transaction.perform(runBatchedUpdates, null, transaction);\n ReactUpdatesFlushTransaction.release(transaction);\n }\n\n if (asapEnqueued) {\n asapEnqueued = false;\n var queue = asapCallbackQueue;\n asapCallbackQueue = CallbackQueue.getPooled();\n queue.notifyAll();\n CallbackQueue.release(queue);\n }\n }\n};\n\n/**\n * Mark a component as needing a rerender, adding an optional callback to a\n * list of functions which will be executed once the rerender occurs.\n */\nfunction enqueueUpdate(component) {\n ensureInjected();\n\n // Various parts of our code (such as ReactCompositeComponent's\n // _renderValidatedComponent) assume that calls to render aren't nested;\n // verify that that's the case. (This is called by each top-level update\n // function, like setState, forceUpdate, etc.; creation and\n // destruction of top-level components is guarded in ReactMount.)\n\n if (!batchingStrategy.isBatchingUpdates) {\n batchingStrategy.batchedUpdates(enqueueUpdate, component);\n return;\n }\n\n dirtyComponents.push(component);\n if (component._updateBatchNumber == null) {\n component._updateBatchNumber = updateBatchNumber + 1;\n }\n}\n\n/**\n * Enqueue a callback to be run at the end of the current batching cycle. Throws\n * if no updates are currently being performed.\n */\nfunction asap(callback, context) {\n !batchingStrategy.isBatchingUpdates ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates.asap: Can\\'t enqueue an asap callback in a context whereupdates are not being batched.') : _prodInvariant('125') : void 0;\n asapCallbackQueue.enqueue(callback, context);\n asapEnqueued = true;\n}\n\nvar ReactUpdatesInjection = {\n injectReconcileTransaction: function (ReconcileTransaction) {\n !ReconcileTransaction ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must provide a reconcile transaction class') : _prodInvariant('126') : void 0;\n ReactUpdates.ReactReconcileTransaction = ReconcileTransaction;\n },\n\n injectBatchingStrategy: function (_batchingStrategy) {\n !_batchingStrategy ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must provide a batching strategy') : _prodInvariant('127') : void 0;\n !(typeof _batchingStrategy.batchedUpdates === 'function') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must provide a batchedUpdates() function') : _prodInvariant('128') : void 0;\n !(typeof _batchingStrategy.isBatchingUpdates === 'boolean') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must provide an isBatchingUpdates boolean attribute') : _prodInvariant('129') : void 0;\n batchingStrategy = _batchingStrategy;\n }\n};\n\nvar ReactUpdates = {\n /**\n * React references `ReactReconcileTransaction` using this property in order\n * to allow dependency injection.\n *\n * @internal\n */\n ReactReconcileTransaction: null,\n\n batchedUpdates: batchedUpdates,\n enqueueUpdate: enqueueUpdate,\n flushBatchedUpdates: flushBatchedUpdates,\n injection: ReactUpdatesInjection,\n asap: asap\n};\n\nmodule.exports = ReactUpdates;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactUpdates.js\n// module id = 10\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\n/**\n * Keeps track of the current owner.\n *\n * The current owner is the component who should own any components that are\n * currently being constructed.\n */\nvar ReactCurrentOwner = {\n\n /**\n * @internal\n * @type {ReactComponent}\n */\n current: null\n\n};\n\nmodule.exports = ReactCurrentOwner;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react/lib/ReactCurrentOwner.js\n// module id = 11\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar PooledClass = require('./PooledClass');\n\nvar emptyFunction = require('fbjs/lib/emptyFunction');\nvar warning = require('fbjs/lib/warning');\n\nvar didWarnForAddedNewProperty = false;\nvar isProxySupported = typeof Proxy === 'function';\n\nvar shouldBeReleasedProperties = ['dispatchConfig', '_targetInst', 'nativeEvent', 'isDefaultPrevented', 'isPropagationStopped', '_dispatchListeners', '_dispatchInstances'];\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar EventInterface = {\n type: null,\n target: null,\n // currentTarget is set when dispatching; no use in copying it here\n currentTarget: emptyFunction.thatReturnsNull,\n eventPhase: null,\n bubbles: null,\n cancelable: null,\n timeStamp: function (event) {\n return event.timeStamp || Date.now();\n },\n defaultPrevented: null,\n isTrusted: null\n};\n\n/**\n * Synthetic events are dispatched by event plugins, typically in response to a\n * top-level event delegation handler.\n *\n * These systems should generally use pooling to reduce the frequency of garbage\n * collection. The system should check `isPersistent` to determine whether the\n * event should be released into the pool after being dispatched. Users that\n * need a persisted event should invoke `persist`.\n *\n * Synthetic events (and subclasses) implement the DOM Level 3 Events API by\n * normalizing browser quirks. Subclasses do not necessarily have to implement a\n * DOM interface; custom application-specific events can also subclass this.\n *\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {*} targetInst Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @param {DOMEventTarget} nativeEventTarget Target node.\n */\nfunction SyntheticEvent(dispatchConfig, targetInst, nativeEvent, nativeEventTarget) {\n if (process.env.NODE_ENV !== 'production') {\n // these have a getter/setter for warnings\n delete this.nativeEvent;\n delete this.preventDefault;\n delete this.stopPropagation;\n }\n\n this.dispatchConfig = dispatchConfig;\n this._targetInst = targetInst;\n this.nativeEvent = nativeEvent;\n\n var Interface = this.constructor.Interface;\n for (var propName in Interface) {\n if (!Interface.hasOwnProperty(propName)) {\n continue;\n }\n if (process.env.NODE_ENV !== 'production') {\n delete this[propName]; // this has a getter/setter for warnings\n }\n var normalize = Interface[propName];\n if (normalize) {\n this[propName] = normalize(nativeEvent);\n } else {\n if (propName === 'target') {\n this.target = nativeEventTarget;\n } else {\n this[propName] = nativeEvent[propName];\n }\n }\n }\n\n var defaultPrevented = nativeEvent.defaultPrevented != null ? nativeEvent.defaultPrevented : nativeEvent.returnValue === false;\n if (defaultPrevented) {\n this.isDefaultPrevented = emptyFunction.thatReturnsTrue;\n } else {\n this.isDefaultPrevented = emptyFunction.thatReturnsFalse;\n }\n this.isPropagationStopped = emptyFunction.thatReturnsFalse;\n return this;\n}\n\n_assign(SyntheticEvent.prototype, {\n\n preventDefault: function () {\n this.defaultPrevented = true;\n var event = this.nativeEvent;\n if (!event) {\n return;\n }\n\n if (event.preventDefault) {\n event.preventDefault();\n } else if (typeof event.returnValue !== 'unknown') {\n // eslint-disable-line valid-typeof\n event.returnValue = false;\n }\n this.isDefaultPrevented = emptyFunction.thatReturnsTrue;\n },\n\n stopPropagation: function () {\n var event = this.nativeEvent;\n if (!event) {\n return;\n }\n\n if (event.stopPropagation) {\n event.stopPropagation();\n } else if (typeof event.cancelBubble !== 'unknown') {\n // eslint-disable-line valid-typeof\n // The ChangeEventPlugin registers a \"propertychange\" event for\n // IE. This event does not support bubbling or cancelling, and\n // any references to cancelBubble throw \"Member not found\". A\n // typeof check of \"unknown\" circumvents this issue (and is also\n // IE specific).\n event.cancelBubble = true;\n }\n\n this.isPropagationStopped = emptyFunction.thatReturnsTrue;\n },\n\n /**\n * We release all dispatched `SyntheticEvent`s after each event loop, adding\n * them back into the pool. This allows a way to hold onto a reference that\n * won't be added back into the pool.\n */\n persist: function () {\n this.isPersistent = emptyFunction.thatReturnsTrue;\n },\n\n /**\n * Checks if this event should be released back into the pool.\n *\n * @return {boolean} True if this should not be released, false otherwise.\n */\n isPersistent: emptyFunction.thatReturnsFalse,\n\n /**\n * `PooledClass` looks for `destructor` on each instance it releases.\n */\n destructor: function () {\n var Interface = this.constructor.Interface;\n for (var propName in Interface) {\n if (process.env.NODE_ENV !== 'production') {\n Object.defineProperty(this, propName, getPooledWarningPropertyDefinition(propName, Interface[propName]));\n } else {\n this[propName] = null;\n }\n }\n for (var i = 0; i < shouldBeReleasedProperties.length; i++) {\n this[shouldBeReleasedProperties[i]] = null;\n }\n if (process.env.NODE_ENV !== 'production') {\n Object.defineProperty(this, 'nativeEvent', getPooledWarningPropertyDefinition('nativeEvent', null));\n Object.defineProperty(this, 'preventDefault', getPooledWarningPropertyDefinition('preventDefault', emptyFunction));\n Object.defineProperty(this, 'stopPropagation', getPooledWarningPropertyDefinition('stopPropagation', emptyFunction));\n }\n }\n\n});\n\nSyntheticEvent.Interface = EventInterface;\n\nif (process.env.NODE_ENV !== 'production') {\n if (isProxySupported) {\n /*eslint-disable no-func-assign */\n SyntheticEvent = new Proxy(SyntheticEvent, {\n construct: function (target, args) {\n return this.apply(target, Object.create(target.prototype), args);\n },\n apply: function (constructor, that, args) {\n return new Proxy(constructor.apply(that, args), {\n set: function (target, prop, value) {\n if (prop !== 'isPersistent' && !target.constructor.Interface.hasOwnProperty(prop) && shouldBeReleasedProperties.indexOf(prop) === -1) {\n process.env.NODE_ENV !== 'production' ? warning(didWarnForAddedNewProperty || target.isPersistent(), 'This synthetic event is reused for performance reasons. If you\\'re ' + 'seeing this, you\\'re adding a new property in the synthetic event object. ' + 'The property is never released. See ' + 'https://fb.me/react-event-pooling for more information.') : void 0;\n didWarnForAddedNewProperty = true;\n }\n target[prop] = value;\n return true;\n }\n });\n }\n });\n /*eslint-enable no-func-assign */\n }\n}\n/**\n * Helper to reduce boilerplate when creating subclasses.\n *\n * @param {function} Class\n * @param {?object} Interface\n */\nSyntheticEvent.augmentClass = function (Class, Interface) {\n var Super = this;\n\n var E = function () {};\n E.prototype = Super.prototype;\n var prototype = new E();\n\n _assign(prototype, Class.prototype);\n Class.prototype = prototype;\n Class.prototype.constructor = Class;\n\n Class.Interface = _assign({}, Super.Interface, Interface);\n Class.augmentClass = Super.augmentClass;\n\n PooledClass.addPoolingTo(Class, PooledClass.fourArgumentPooler);\n};\n\nPooledClass.addPoolingTo(SyntheticEvent, PooledClass.fourArgumentPooler);\n\nmodule.exports = SyntheticEvent;\n\n/**\n * Helper to nullify syntheticEvent instance properties when destructing\n *\n * @param {object} SyntheticEvent\n * @param {String} propName\n * @return {object} defineProperty object\n */\nfunction getPooledWarningPropertyDefinition(propName, getVal) {\n var isFunction = typeof getVal === 'function';\n return {\n configurable: true,\n set: set,\n get: get\n };\n\n function set(val) {\n var action = isFunction ? 'setting the method' : 'setting the property';\n warn(action, 'This is effectively a no-op');\n return val;\n }\n\n function get() {\n var action = isFunction ? 'accessing the method' : 'accessing the property';\n var result = isFunction ? 'This is a no-op function' : 'This is set to null';\n warn(action, result);\n return getVal;\n }\n\n function warn(action, result) {\n var warningCondition = false;\n process.env.NODE_ENV !== 'production' ? warning(warningCondition, 'This synthetic event is reused for performance reasons. If you\\'re seeing this, ' + 'you\\'re %s `%s` on a released/nullified synthetic event. %s. ' + 'If you must keep the original synthetic event around, use event.persist(). ' + 'See https://fb.me/react-event-pooling for more information.', action, propName, result) : void 0;\n }\n}\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/SyntheticEvent.js\n// module id = 12\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar invariant = require('fbjs/lib/invariant');\n\nfunction checkMask(value, bitmask) {\n return (value & bitmask) === bitmask;\n}\n\nvar DOMPropertyInjection = {\n /**\n * Mapping from normalized, camelcased property names to a configuration that\n * specifies how the associated DOM property should be accessed or rendered.\n */\n MUST_USE_PROPERTY: 0x1,\n HAS_BOOLEAN_VALUE: 0x4,\n HAS_NUMERIC_VALUE: 0x8,\n HAS_POSITIVE_NUMERIC_VALUE: 0x10 | 0x8,\n HAS_OVERLOADED_BOOLEAN_VALUE: 0x20,\n\n /**\n * Inject some specialized knowledge about the DOM. This takes a config object\n * with the following properties:\n *\n * isCustomAttribute: function that given an attribute name will return true\n * if it can be inserted into the DOM verbatim. Useful for data-* or aria-*\n * attributes where it's impossible to enumerate all of the possible\n * attribute names,\n *\n * Properties: object mapping DOM property name to one of the\n * DOMPropertyInjection constants or null. If your attribute isn't in here,\n * it won't get written to the DOM.\n *\n * DOMAttributeNames: object mapping React attribute name to the DOM\n * attribute name. Attribute names not specified use the **lowercase**\n * normalized name.\n *\n * DOMAttributeNamespaces: object mapping React attribute name to the DOM\n * attribute namespace URL. (Attribute names not specified use no namespace.)\n *\n * DOMPropertyNames: similar to DOMAttributeNames but for DOM properties.\n * Property names not specified use the normalized name.\n *\n * DOMMutationMethods: Properties that require special mutation methods. If\n * `value` is undefined, the mutation method should unset the property.\n *\n * @param {object} domPropertyConfig the config as described above.\n */\n injectDOMPropertyConfig: function (domPropertyConfig) {\n var Injection = DOMPropertyInjection;\n var Properties = domPropertyConfig.Properties || {};\n var DOMAttributeNamespaces = domPropertyConfig.DOMAttributeNamespaces || {};\n var DOMAttributeNames = domPropertyConfig.DOMAttributeNames || {};\n var DOMPropertyNames = domPropertyConfig.DOMPropertyNames || {};\n var DOMMutationMethods = domPropertyConfig.DOMMutationMethods || {};\n\n if (domPropertyConfig.isCustomAttribute) {\n DOMProperty._isCustomAttributeFunctions.push(domPropertyConfig.isCustomAttribute);\n }\n\n for (var propName in Properties) {\n !!DOMProperty.properties.hasOwnProperty(propName) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'injectDOMPropertyConfig(...): You\\'re trying to inject DOM property \\'%s\\' which has already been injected. You may be accidentally injecting the same DOM property config twice, or you may be injecting two configs that have conflicting property names.', propName) : _prodInvariant('48', propName) : void 0;\n\n var lowerCased = propName.toLowerCase();\n var propConfig = Properties[propName];\n\n var propertyInfo = {\n attributeName: lowerCased,\n attributeNamespace: null,\n propertyName: propName,\n mutationMethod: null,\n\n mustUseProperty: checkMask(propConfig, Injection.MUST_USE_PROPERTY),\n hasBooleanValue: checkMask(propConfig, Injection.HAS_BOOLEAN_VALUE),\n hasNumericValue: checkMask(propConfig, Injection.HAS_NUMERIC_VALUE),\n hasPositiveNumericValue: checkMask(propConfig, Injection.HAS_POSITIVE_NUMERIC_VALUE),\n hasOverloadedBooleanValue: checkMask(propConfig, Injection.HAS_OVERLOADED_BOOLEAN_VALUE)\n };\n !(propertyInfo.hasBooleanValue + propertyInfo.hasNumericValue + propertyInfo.hasOverloadedBooleanValue <= 1) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'DOMProperty: Value can be one of boolean, overloaded boolean, or numeric value, but not a combination: %s', propName) : _prodInvariant('50', propName) : void 0;\n\n if (process.env.NODE_ENV !== 'production') {\n DOMProperty.getPossibleStandardName[lowerCased] = propName;\n }\n\n if (DOMAttributeNames.hasOwnProperty(propName)) {\n var attributeName = DOMAttributeNames[propName];\n propertyInfo.attributeName = attributeName;\n if (process.env.NODE_ENV !== 'production') {\n DOMProperty.getPossibleStandardName[attributeName] = propName;\n }\n }\n\n if (DOMAttributeNamespaces.hasOwnProperty(propName)) {\n propertyInfo.attributeNamespace = DOMAttributeNamespaces[propName];\n }\n\n if (DOMPropertyNames.hasOwnProperty(propName)) {\n propertyInfo.propertyName = DOMPropertyNames[propName];\n }\n\n if (DOMMutationMethods.hasOwnProperty(propName)) {\n propertyInfo.mutationMethod = DOMMutationMethods[propName];\n }\n\n DOMProperty.properties[propName] = propertyInfo;\n }\n }\n};\n\n/* eslint-disable max-len */\nvar ATTRIBUTE_NAME_START_CHAR = ':A-Z_a-z\\\\u00C0-\\\\u00D6\\\\u00D8-\\\\u00F6\\\\u00F8-\\\\u02FF\\\\u0370-\\\\u037D\\\\u037F-\\\\u1FFF\\\\u200C-\\\\u200D\\\\u2070-\\\\u218F\\\\u2C00-\\\\u2FEF\\\\u3001-\\\\uD7FF\\\\uF900-\\\\uFDCF\\\\uFDF0-\\\\uFFFD';\n/* eslint-enable max-len */\n\n/**\n * DOMProperty exports lookup objects that can be used like functions:\n *\n * > DOMProperty.isValid['id']\n * true\n * > DOMProperty.isValid['foobar']\n * undefined\n *\n * Although this may be confusing, it performs better in general.\n *\n * @see http://jsperf.com/key-exists\n * @see http://jsperf.com/key-missing\n */\nvar DOMProperty = {\n\n ID_ATTRIBUTE_NAME: 'data-reactid',\n ROOT_ATTRIBUTE_NAME: 'data-reactroot',\n\n ATTRIBUTE_NAME_START_CHAR: ATTRIBUTE_NAME_START_CHAR,\n ATTRIBUTE_NAME_CHAR: ATTRIBUTE_NAME_START_CHAR + '\\\\-.0-9\\\\u00B7\\\\u0300-\\\\u036F\\\\u203F-\\\\u2040',\n\n /**\n * Map from property \"standard name\" to an object with info about how to set\n * the property in the DOM. Each object contains:\n *\n * attributeName:\n * Used when rendering markup or with `*Attribute()`.\n * attributeNamespace\n * propertyName:\n * Used on DOM node instances. (This includes properties that mutate due to\n * external factors.)\n * mutationMethod:\n * If non-null, used instead of the property or `setAttribute()` after\n * initial render.\n * mustUseProperty:\n * Whether the property must be accessed and mutated as an object property.\n * hasBooleanValue:\n * Whether the property should be removed when set to a falsey value.\n * hasNumericValue:\n * Whether the property must be numeric or parse as a numeric and should be\n * removed when set to a falsey value.\n * hasPositiveNumericValue:\n * Whether the property must be positive numeric or parse as a positive\n * numeric and should be removed when set to a falsey value.\n * hasOverloadedBooleanValue:\n * Whether the property can be used as a flag as well as with a value.\n * Removed when strictly equal to false; present without a value when\n * strictly equal to true; present with a value otherwise.\n */\n properties: {},\n\n /**\n * Mapping from lowercase property names to the properly cased version, used\n * to warn in the case of missing properties. Available only in __DEV__.\n *\n * autofocus is predefined, because adding it to the property whitelist\n * causes unintended side effects.\n *\n * @type {Object}\n */\n getPossibleStandardName: process.env.NODE_ENV !== 'production' ? { autofocus: 'autoFocus' } : null,\n\n /**\n * All of the isCustomAttribute() functions that have been injected.\n */\n _isCustomAttributeFunctions: [],\n\n /**\n * Checks whether a property name is a custom attribute.\n * @method\n */\n isCustomAttribute: function (attributeName) {\n for (var i = 0; i < DOMProperty._isCustomAttributeFunctions.length; i++) {\n var isCustomAttributeFn = DOMProperty._isCustomAttributeFunctions[i];\n if (isCustomAttributeFn(attributeName)) {\n return true;\n }\n }\n return false;\n },\n\n injection: DOMPropertyInjection\n};\n\nmodule.exports = DOMProperty;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/DOMProperty.js\n// module id = 13\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar invariant = require('fbjs/lib/invariant');\n\n/**\n * Static poolers. Several custom versions for each potential number of\n * arguments. A completely generic pooler is easy to implement, but would\n * require accessing the `arguments` object. In each of these, `this` refers to\n * the Class itself, not an instance. If any others are needed, simply add them\n * here, or in their own files.\n */\nvar oneArgumentPooler = function (copyFieldsFrom) {\n var Klass = this;\n if (Klass.instancePool.length) {\n var instance = Klass.instancePool.pop();\n Klass.call(instance, copyFieldsFrom);\n return instance;\n } else {\n return new Klass(copyFieldsFrom);\n }\n};\n\nvar twoArgumentPooler = function (a1, a2) {\n var Klass = this;\n if (Klass.instancePool.length) {\n var instance = Klass.instancePool.pop();\n Klass.call(instance, a1, a2);\n return instance;\n } else {\n return new Klass(a1, a2);\n }\n};\n\nvar threeArgumentPooler = function (a1, a2, a3) {\n var Klass = this;\n if (Klass.instancePool.length) {\n var instance = Klass.instancePool.pop();\n Klass.call(instance, a1, a2, a3);\n return instance;\n } else {\n return new Klass(a1, a2, a3);\n }\n};\n\nvar fourArgumentPooler = function (a1, a2, a3, a4) {\n var Klass = this;\n if (Klass.instancePool.length) {\n var instance = Klass.instancePool.pop();\n Klass.call(instance, a1, a2, a3, a4);\n return instance;\n } else {\n return new Klass(a1, a2, a3, a4);\n }\n};\n\nvar standardReleaser = function (instance) {\n var Klass = this;\n !(instance instanceof Klass) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Trying to release an instance into a pool of a different type.') : _prodInvariant('25') : void 0;\n instance.destructor();\n if (Klass.instancePool.length < Klass.poolSize) {\n Klass.instancePool.push(instance);\n }\n};\n\nvar DEFAULT_POOL_SIZE = 10;\nvar DEFAULT_POOLER = oneArgumentPooler;\n\n/**\n * Augments `CopyConstructor` to be a poolable class, augmenting only the class\n * itself (statically) not adding any prototypical fields. Any CopyConstructor\n * you give this may have a `poolSize` property, and will look for a\n * prototypical `destructor` on instances.\n *\n * @param {Function} CopyConstructor Constructor that can be used to reset.\n * @param {Function} pooler Customizable pooler.\n */\nvar addPoolingTo = function (CopyConstructor, pooler) {\n // Casting as any so that flow ignores the actual implementation and trusts\n // it to match the type we declared\n var NewKlass = CopyConstructor;\n NewKlass.instancePool = [];\n NewKlass.getPooled = pooler || DEFAULT_POOLER;\n if (!NewKlass.poolSize) {\n NewKlass.poolSize = DEFAULT_POOL_SIZE;\n }\n NewKlass.release = standardReleaser;\n return NewKlass;\n};\n\nvar PooledClass = {\n addPoolingTo: addPoolingTo,\n oneArgumentPooler: oneArgumentPooler,\n twoArgumentPooler: twoArgumentPooler,\n threeArgumentPooler: threeArgumentPooler,\n fourArgumentPooler: fourArgumentPooler\n};\n\nmodule.exports = PooledClass;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/PooledClass.js\n// module id = 14\n// module chunks = 0","/**\n * Copyright 2014-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar ReactCurrentOwner = require('./ReactCurrentOwner');\n\nvar warning = require('fbjs/lib/warning');\nvar canDefineProperty = require('./canDefineProperty');\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\n\nvar REACT_ELEMENT_TYPE = require('./ReactElementSymbol');\n\nvar RESERVED_PROPS = {\n key: true,\n ref: true,\n __self: true,\n __source: true\n};\n\nvar specialPropKeyWarningShown, specialPropRefWarningShown;\n\nfunction hasValidRef(config) {\n if (process.env.NODE_ENV !== 'production') {\n if (hasOwnProperty.call(config, 'ref')) {\n var getter = Object.getOwnPropertyDescriptor(config, 'ref').get;\n if (getter && getter.isReactWarning) {\n return false;\n }\n }\n }\n return config.ref !== undefined;\n}\n\nfunction hasValidKey(config) {\n if (process.env.NODE_ENV !== 'production') {\n if (hasOwnProperty.call(config, 'key')) {\n var getter = Object.getOwnPropertyDescriptor(config, 'key').get;\n if (getter && getter.isReactWarning) {\n return false;\n }\n }\n }\n return config.key !== undefined;\n}\n\nfunction defineKeyPropWarningGetter(props, displayName) {\n var warnAboutAccessingKey = function () {\n if (!specialPropKeyWarningShown) {\n specialPropKeyWarningShown = true;\n process.env.NODE_ENV !== 'production' ? warning(false, '%s: `key` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', displayName) : void 0;\n }\n };\n warnAboutAccessingKey.isReactWarning = true;\n Object.defineProperty(props, 'key', {\n get: warnAboutAccessingKey,\n configurable: true\n });\n}\n\nfunction defineRefPropWarningGetter(props, displayName) {\n var warnAboutAccessingRef = function () {\n if (!specialPropRefWarningShown) {\n specialPropRefWarningShown = true;\n process.env.NODE_ENV !== 'production' ? warning(false, '%s: `ref` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', displayName) : void 0;\n }\n };\n warnAboutAccessingRef.isReactWarning = true;\n Object.defineProperty(props, 'ref', {\n get: warnAboutAccessingRef,\n configurable: true\n });\n}\n\n/**\n * Factory method to create a new React element. This no longer adheres to\n * the class pattern, so do not use new to call it. Also, no instanceof check\n * will work. Instead test $$typeof field against Symbol.for('react.element') to check\n * if something is a React Element.\n *\n * @param {*} type\n * @param {*} key\n * @param {string|object} ref\n * @param {*} self A *temporary* helper to detect places where `this` is\n * different from the `owner` when React.createElement is called, so that we\n * can warn. We want to get rid of owner and replace string `ref`s with arrow\n * functions, and as long as `this` and owner are the same, there will be no\n * change in behavior.\n * @param {*} source An annotation object (added by a transpiler or otherwise)\n * indicating filename, line number, and/or other information.\n * @param {*} owner\n * @param {*} props\n * @internal\n */\nvar ReactElement = function (type, key, ref, self, source, owner, props) {\n var element = {\n // This tag allow us to uniquely identify this as a React Element\n $$typeof: REACT_ELEMENT_TYPE,\n\n // Built-in properties that belong on the element\n type: type,\n key: key,\n ref: ref,\n props: props,\n\n // Record the component responsible for creating this element.\n _owner: owner\n };\n\n if (process.env.NODE_ENV !== 'production') {\n // The validation flag is currently mutative. We put it on\n // an external backing store so that we can freeze the whole object.\n // This can be replaced with a WeakMap once they are implemented in\n // commonly used development environments.\n element._store = {};\n\n // To make comparing ReactElements easier for testing purposes, we make\n // the validation flag non-enumerable (where possible, which should\n // include every environment we run tests in), so the test framework\n // ignores it.\n if (canDefineProperty) {\n Object.defineProperty(element._store, 'validated', {\n configurable: false,\n enumerable: false,\n writable: true,\n value: false\n });\n // self and source are DEV only properties.\n Object.defineProperty(element, '_self', {\n configurable: false,\n enumerable: false,\n writable: false,\n value: self\n });\n // Two elements created in two different places should be considered\n // equal for testing purposes and therefore we hide it from enumeration.\n Object.defineProperty(element, '_source', {\n configurable: false,\n enumerable: false,\n writable: false,\n value: source\n });\n } else {\n element._store.validated = false;\n element._self = self;\n element._source = source;\n }\n if (Object.freeze) {\n Object.freeze(element.props);\n Object.freeze(element);\n }\n }\n\n return element;\n};\n\n/**\n * Create and return a new ReactElement of the given type.\n * See https://facebook.github.io/react/docs/top-level-api.html#react.createelement\n */\nReactElement.createElement = function (type, config, children) {\n var propName;\n\n // Reserved names are extracted\n var props = {};\n\n var key = null;\n var ref = null;\n var self = null;\n var source = null;\n\n if (config != null) {\n if (hasValidRef(config)) {\n ref = config.ref;\n }\n if (hasValidKey(config)) {\n key = '' + config.key;\n }\n\n self = config.__self === undefined ? null : config.__self;\n source = config.__source === undefined ? null : config.__source;\n // Remaining properties are added to a new props object\n for (propName in config) {\n if (hasOwnProperty.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {\n props[propName] = config[propName];\n }\n }\n }\n\n // Children can be more than one argument, and those are transferred onto\n // the newly allocated props object.\n var childrenLength = arguments.length - 2;\n if (childrenLength === 1) {\n props.children = children;\n } else if (childrenLength > 1) {\n var childArray = Array(childrenLength);\n for (var i = 0; i < childrenLength; i++) {\n childArray[i] = arguments[i + 2];\n }\n if (process.env.NODE_ENV !== 'production') {\n if (Object.freeze) {\n Object.freeze(childArray);\n }\n }\n props.children = childArray;\n }\n\n // Resolve default props\n if (type && type.defaultProps) {\n var defaultProps = type.defaultProps;\n for (propName in defaultProps) {\n if (props[propName] === undefined) {\n props[propName] = defaultProps[propName];\n }\n }\n }\n if (process.env.NODE_ENV !== 'production') {\n if (key || ref) {\n if (typeof props.$$typeof === 'undefined' || props.$$typeof !== REACT_ELEMENT_TYPE) {\n var displayName = typeof type === 'function' ? type.displayName || type.name || 'Unknown' : type;\n if (key) {\n defineKeyPropWarningGetter(props, displayName);\n }\n if (ref) {\n defineRefPropWarningGetter(props, displayName);\n }\n }\n }\n }\n return ReactElement(type, key, ref, self, source, ReactCurrentOwner.current, props);\n};\n\n/**\n * Return a function that produces ReactElements of a given type.\n * See https://facebook.github.io/react/docs/top-level-api.html#react.createfactory\n */\nReactElement.createFactory = function (type) {\n var factory = ReactElement.createElement.bind(null, type);\n // Expose the type on the factory and the prototype so that it can be\n // easily accessed on elements. E.g. `<Foo />.type === Foo`.\n // This should not be named `constructor` since this may not be the function\n // that created the element, and it may not even be a constructor.\n // Legacy hook TODO: Warn if this is accessed\n factory.type = type;\n return factory;\n};\n\nReactElement.cloneAndReplaceKey = function (oldElement, newKey) {\n var newElement = ReactElement(oldElement.type, newKey, oldElement.ref, oldElement._self, oldElement._source, oldElement._owner, oldElement.props);\n\n return newElement;\n};\n\n/**\n * Clone and return a new ReactElement using element as the starting point.\n * See https://facebook.github.io/react/docs/top-level-api.html#react.cloneelement\n */\nReactElement.cloneElement = function (element, config, children) {\n var propName;\n\n // Original props are copied\n var props = _assign({}, element.props);\n\n // Reserved names are extracted\n var key = element.key;\n var ref = element.ref;\n // Self is preserved since the owner is preserved.\n var self = element._self;\n // Source is preserved since cloneElement is unlikely to be targeted by a\n // transpiler, and the original source is probably a better indicator of the\n // true owner.\n var source = element._source;\n\n // Owner will be preserved, unless ref is overridden\n var owner = element._owner;\n\n if (config != null) {\n if (hasValidRef(config)) {\n // Silently steal the ref from the parent.\n ref = config.ref;\n owner = ReactCurrentOwner.current;\n }\n if (hasValidKey(config)) {\n key = '' + config.key;\n }\n\n // Remaining properties override existing props\n var defaultProps;\n if (element.type && element.type.defaultProps) {\n defaultProps = element.type.defaultProps;\n }\n for (propName in config) {\n if (hasOwnProperty.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {\n if (config[propName] === undefined && defaultProps !== undefined) {\n // Resolve default props\n props[propName] = defaultProps[propName];\n } else {\n props[propName] = config[propName];\n }\n }\n }\n }\n\n // Children can be more than one argument, and those are transferred onto\n // the newly allocated props object.\n var childrenLength = arguments.length - 2;\n if (childrenLength === 1) {\n props.children = children;\n } else if (childrenLength > 1) {\n var childArray = Array(childrenLength);\n for (var i = 0; i < childrenLength; i++) {\n childArray[i] = arguments[i + 2];\n }\n props.children = childArray;\n }\n\n return ReactElement(element.type, key, ref, self, source, owner, props);\n};\n\n/**\n * Verifies the object is a ReactElement.\n * See https://facebook.github.io/react/docs/top-level-api.html#react.isvalidelement\n * @param {?object} object\n * @return {boolean} True if `object` is a valid component.\n * @final\n */\nReactElement.isValidElement = function (object) {\n return typeof object === 'object' && object !== null && object.$$typeof === REACT_ELEMENT_TYPE;\n};\n\nmodule.exports = ReactElement;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react/lib/ReactElement.js\n// module id = 15\n// module chunks = 0","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n'use strict';\n\n/**\n * WARNING: DO NOT manually require this module.\n * This is a replacement for `invariant(...)` used by the error code system\n * and will _only_ be required by the corresponding babel pass.\n * It always throws.\n */\n\nfunction reactProdInvariant(code) {\n var argCount = arguments.length - 1;\n\n var message = 'Minified React error #' + code + '; visit ' + 'http://facebook.github.io/react/docs/error-decoder.html?invariant=' + code;\n\n for (var argIdx = 0; argIdx < argCount; argIdx++) {\n message += '&args[]=' + encodeURIComponent(arguments[argIdx + 1]);\n }\n\n message += ' for the full message or use the non-minified dev environment' + ' for full errors and additional helpful warnings.';\n\n var error = new Error(message);\n error.name = 'Invariant Violation';\n error.framesToPop = 1; // we don't care about reactProdInvariant's own frame\n\n throw error;\n}\n\nmodule.exports = reactProdInvariant;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react/lib/reactProdInvariant.js\n// module id = 16\n// module chunks = 0","// a duplex stream is just a stream that is both readable and writable.\n// Since JS doesn't have multiple prototypal inheritance, this class\n// prototypally inherits from Readable, and then parasitically from\n// Writable.\n\n'use strict';\n\n/*<replacement>*/\n\nvar objectKeys = Object.keys || function (obj) {\n var keys = [];\n for (var key in obj) {\n keys.push(key);\n }return keys;\n};\n/*</replacement>*/\n\nmodule.exports = Duplex;\n\n/*<replacement>*/\nvar processNextTick = require('process-nextick-args');\n/*</replacement>*/\n\n/*<replacement>*/\nvar util = require('core-util-is');\nutil.inherits = require('inherits');\n/*</replacement>*/\n\nvar Readable = require('./_stream_readable');\nvar Writable = require('./_stream_writable');\n\nutil.inherits(Duplex, Readable);\n\nvar keys = objectKeys(Writable.prototype);\nfor (var v = 0; v < keys.length; v++) {\n var method = keys[v];\n if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method];\n}\n\nfunction Duplex(options) {\n if (!(this instanceof Duplex)) return new Duplex(options);\n\n Readable.call(this, options);\n Writable.call(this, options);\n\n if (options && options.readable === false) this.readable = false;\n\n if (options && options.writable === false) this.writable = false;\n\n this.allowHalfOpen = true;\n if (options && options.allowHalfOpen === false) this.allowHalfOpen = false;\n\n this.once('end', onend);\n}\n\n// the no-half-open enforcer\nfunction onend() {\n // if we allow half-open state, or if the writable side ended,\n // then we're ok.\n if (this.allowHalfOpen || this._writableState.ended) return;\n\n // no more data can be written.\n // But allow more writes to happen in this tick.\n processNextTick(onEndNT, this);\n}\n\nfunction onEndNT(self) {\n self.end();\n}\n\nfunction forEach(xs, f) {\n for (var i = 0, l = xs.length; i < l; i++) {\n f(xs[i], i);\n }\n}\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/stream-browserify/~/readable-stream/lib/_stream_duplex.js\n// module id = 17\n// module chunks = 0","/*!\n * The buffer module from node.js, for the browser.\n *\n * @author Feross Aboukhadijeh <feross@feross.org> <http://feross.org>\n * @license MIT\n */\n/* eslint-disable no-proto */\n\n'use strict'\n\nvar base64 = require('base64-js')\nvar ieee754 = require('ieee754')\nvar isArray = require('isarray')\n\nexports.Buffer = Buffer\nexports.SlowBuffer = SlowBuffer\nexports.INSPECT_MAX_BYTES = 50\n\n/**\n * If `Buffer.TYPED_ARRAY_SUPPORT`:\n * === true Use Uint8Array implementation (fastest)\n * === false Use Object implementation (most compatible, even IE6)\n *\n * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,\n * Opera 11.6+, iOS 4.2+.\n *\n * Due to various browser bugs, sometimes the Object implementation will be used even\n * when the browser supports typed arrays.\n *\n * Note:\n *\n * - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances,\n * See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438.\n *\n * - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function.\n *\n * - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of\n * incorrect length in some situations.\n\n * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they\n * get the Object implementation, which is slower but behaves correctly.\n */\nBuffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined\n ? global.TYPED_ARRAY_SUPPORT\n : typedArraySupport()\n\n/*\n * Export kMaxLength after typed array support is determined.\n */\nexports.kMaxLength = kMaxLength()\n\nfunction typedArraySupport () {\n try {\n var arr = new Uint8Array(1)\n arr.__proto__ = {__proto__: Uint8Array.prototype, foo: function () { return 42 }}\n return arr.foo() === 42 && // typed array instances can be augmented\n typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray`\n arr.subarray(1, 1).byteLength === 0 // ie10 has broken `subarray`\n } catch (e) {\n return false\n }\n}\n\nfunction kMaxLength () {\n return Buffer.TYPED_ARRAY_SUPPORT\n ? 0x7fffffff\n : 0x3fffffff\n}\n\nfunction createBuffer (that, length) {\n if (kMaxLength() < length) {\n throw new RangeError('Invalid typed array length')\n }\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n // Return an augmented `Uint8Array` instance, for best performance\n that = new Uint8Array(length)\n that.__proto__ = Buffer.prototype\n } else {\n // Fallback: Return an object instance of the Buffer class\n if (that === null) {\n that = new Buffer(length)\n }\n that.length = length\n }\n\n return that\n}\n\n/**\n * The Buffer constructor returns instances of `Uint8Array` that have their\n * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of\n * `Uint8Array`, so the returned instances will have all the node `Buffer` methods\n * and the `Uint8Array` methods. Square bracket notation works as expected -- it\n * returns a single octet.\n *\n * The `Uint8Array` prototype remains unmodified.\n */\n\nfunction Buffer (arg, encodingOrOffset, length) {\n if (!Buffer.TYPED_ARRAY_SUPPORT && !(this instanceof Buffer)) {\n return new Buffer(arg, encodingOrOffset, length)\n }\n\n // Common case.\n if (typeof arg === 'number') {\n if (typeof encodingOrOffset === 'string') {\n throw new Error(\n 'If encoding is specified then the first argument must be a string'\n )\n }\n return allocUnsafe(this, arg)\n }\n return from(this, arg, encodingOrOffset, length)\n}\n\nBuffer.poolSize = 8192 // not used by this implementation\n\n// TODO: Legacy, not needed anymore. Remove in next major version.\nBuffer._augment = function (arr) {\n arr.__proto__ = Buffer.prototype\n return arr\n}\n\nfunction from (that, value, encodingOrOffset, length) {\n if (typeof value === 'number') {\n throw new TypeError('\"value\" argument must not be a number')\n }\n\n if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) {\n return fromArrayBuffer(that, value, encodingOrOffset, length)\n }\n\n if (typeof value === 'string') {\n return fromString(that, value, encodingOrOffset)\n }\n\n return fromObject(that, value)\n}\n\n/**\n * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError\n * if value is a number.\n * Buffer.from(str[, encoding])\n * Buffer.from(array)\n * Buffer.from(buffer)\n * Buffer.from(arrayBuffer[, byteOffset[, length]])\n **/\nBuffer.from = function (value, encodingOrOffset, length) {\n return from(null, value, encodingOrOffset, length)\n}\n\nif (Buffer.TYPED_ARRAY_SUPPORT) {\n Buffer.prototype.__proto__ = Uint8Array.prototype\n Buffer.__proto__ = Uint8Array\n if (typeof Symbol !== 'undefined' && Symbol.species &&\n Buffer[Symbol.species] === Buffer) {\n // Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97\n Object.defineProperty(Buffer, Symbol.species, {\n value: null,\n configurable: true\n })\n }\n}\n\nfunction assertSize (size) {\n if (typeof size !== 'number') {\n throw new TypeError('\"size\" argument must be a number')\n } else if (size < 0) {\n throw new RangeError('\"size\" argument must not be negative')\n }\n}\n\nfunction alloc (that, size, fill, encoding) {\n assertSize(size)\n if (size <= 0) {\n return createBuffer(that, size)\n }\n if (fill !== undefined) {\n // Only pay attention to encoding if it's a string. This\n // prevents accidentally sending in a number that would\n // be interpretted as a start offset.\n return typeof encoding === 'string'\n ? createBuffer(that, size).fill(fill, encoding)\n : createBuffer(that, size).fill(fill)\n }\n return createBuffer(that, size)\n}\n\n/**\n * Creates a new filled Buffer instance.\n * alloc(size[, fill[, encoding]])\n **/\nBuffer.alloc = function (size, fill, encoding) {\n return alloc(null, size, fill, encoding)\n}\n\nfunction allocUnsafe (that, size) {\n assertSize(size)\n that = createBuffer(that, size < 0 ? 0 : checked(size) | 0)\n if (!Buffer.TYPED_ARRAY_SUPPORT) {\n for (var i = 0; i < size; ++i) {\n that[i] = 0\n }\n }\n return that\n}\n\n/**\n * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.\n * */\nBuffer.allocUnsafe = function (size) {\n return allocUnsafe(null, size)\n}\n/**\n * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.\n */\nBuffer.allocUnsafeSlow = function (size) {\n return allocUnsafe(null, size)\n}\n\nfunction fromString (that, string, encoding) {\n if (typeof encoding !== 'string' || encoding === '') {\n encoding = 'utf8'\n }\n\n if (!Buffer.isEncoding(encoding)) {\n throw new TypeError('\"encoding\" must be a valid string encoding')\n }\n\n var length = byteLength(string, encoding) | 0\n that = createBuffer(that, length)\n\n var actual = that.write(string, encoding)\n\n if (actual !== length) {\n // Writing a hex string, for example, that contains invalid characters will\n // cause everything after the first invalid character to be ignored. (e.g.\n // 'abxxcd' will be treated as 'ab')\n that = that.slice(0, actual)\n }\n\n return that\n}\n\nfunction fromArrayLike (that, array) {\n var length = array.length < 0 ? 0 : checked(array.length) | 0\n that = createBuffer(that, length)\n for (var i = 0; i < length; i += 1) {\n that[i] = array[i] & 255\n }\n return that\n}\n\nfunction fromArrayBuffer (that, array, byteOffset, length) {\n array.byteLength // this throws if `array` is not a valid ArrayBuffer\n\n if (byteOffset < 0 || array.byteLength < byteOffset) {\n throw new RangeError('\\'offset\\' is out of bounds')\n }\n\n if (array.byteLength < byteOffset + (length || 0)) {\n throw new RangeError('\\'length\\' is out of bounds')\n }\n\n if (byteOffset === undefined && length === undefined) {\n array = new Uint8Array(array)\n } else if (length === undefined) {\n array = new Uint8Array(array, byteOffset)\n } else {\n array = new Uint8Array(array, byteOffset, length)\n }\n\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n // Return an augmented `Uint8Array` instance, for best performance\n that = array\n that.__proto__ = Buffer.prototype\n } else {\n // Fallback: Return an object instance of the Buffer class\n that = fromArrayLike(that, array)\n }\n return that\n}\n\nfunction fromObject (that, obj) {\n if (Buffer.isBuffer(obj)) {\n var len = checked(obj.length) | 0\n that = createBuffer(that, len)\n\n if (that.length === 0) {\n return that\n }\n\n obj.copy(that, 0, 0, len)\n return that\n }\n\n if (obj) {\n if ((typeof ArrayBuffer !== 'undefined' &&\n obj.buffer instanceof ArrayBuffer) || 'length' in obj) {\n if (typeof obj.length !== 'number' || isnan(obj.length)) {\n return createBuffer(that, 0)\n }\n return fromArrayLike(that, obj)\n }\n\n if (obj.type === 'Buffer' && isArray(obj.data)) {\n return fromArrayLike(that, obj.data)\n }\n }\n\n throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.')\n}\n\nfunction checked (length) {\n // Note: cannot use `length < kMaxLength()` here because that fails when\n // length is NaN (which is otherwise coerced to zero.)\n if (length >= kMaxLength()) {\n throw new RangeError('Attempt to allocate Buffer larger than maximum ' +\n 'size: 0x' + kMaxLength().toString(16) + ' bytes')\n }\n return length | 0\n}\n\nfunction SlowBuffer (length) {\n if (+length != length) { // eslint-disable-line eqeqeq\n length = 0\n }\n return Buffer.alloc(+length)\n}\n\nBuffer.isBuffer = function isBuffer (b) {\n return !!(b != null && b._isBuffer)\n}\n\nBuffer.compare = function compare (a, b) {\n if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {\n throw new TypeError('Arguments must be Buffers')\n }\n\n if (a === b) return 0\n\n var x = a.length\n var y = b.length\n\n for (var i = 0, len = Math.min(x, y); i < len; ++i) {\n if (a[i] !== b[i]) {\n x = a[i]\n y = b[i]\n break\n }\n }\n\n if (x < y) return -1\n if (y < x) return 1\n return 0\n}\n\nBuffer.isEncoding = function isEncoding (encoding) {\n switch (String(encoding).toLowerCase()) {\n case 'hex':\n case 'utf8':\n case 'utf-8':\n case 'ascii':\n case 'latin1':\n case 'binary':\n case 'base64':\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return true\n default:\n return false\n }\n}\n\nBuffer.concat = function concat (list, length) {\n if (!isArray(list)) {\n throw new TypeError('\"list\" argument must be an Array of Buffers')\n }\n\n if (list.length === 0) {\n return Buffer.alloc(0)\n }\n\n var i\n if (length === undefined) {\n length = 0\n for (i = 0; i < list.length; ++i) {\n length += list[i].length\n }\n }\n\n var buffer = Buffer.allocUnsafe(length)\n var pos = 0\n for (i = 0; i < list.length; ++i) {\n var buf = list[i]\n if (!Buffer.isBuffer(buf)) {\n throw new TypeError('\"list\" argument must be an Array of Buffers')\n }\n buf.copy(buffer, pos)\n pos += buf.length\n }\n return buffer\n}\n\nfunction byteLength (string, encoding) {\n if (Buffer.isBuffer(string)) {\n return string.length\n }\n if (typeof ArrayBuffer !== 'undefined' && typeof ArrayBuffer.isView === 'function' &&\n (ArrayBuffer.isView(string) || string instanceof ArrayBuffer)) {\n return string.byteLength\n }\n if (typeof string !== 'string') {\n string = '' + string\n }\n\n var len = string.length\n if (len === 0) return 0\n\n // Use a for loop to avoid recursion\n var loweredCase = false\n for (;;) {\n switch (encoding) {\n case 'ascii':\n case 'latin1':\n case 'binary':\n return len\n case 'utf8':\n case 'utf-8':\n case undefined:\n return utf8ToBytes(string).length\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return len * 2\n case 'hex':\n return len >>> 1\n case 'base64':\n return base64ToBytes(string).length\n default:\n if (loweredCase) return utf8ToBytes(string).length // assume utf8\n encoding = ('' + encoding).toLowerCase()\n loweredCase = true\n }\n }\n}\nBuffer.byteLength = byteLength\n\nfunction slowToString (encoding, start, end) {\n var loweredCase = false\n\n // No need to verify that \"this.length <= MAX_UINT32\" since it's a read-only\n // property of a typed array.\n\n // This behaves neither like String nor Uint8Array in that we set start/end\n // to their upper/lower bounds if the value passed is out of range.\n // undefined is handled specially as per ECMA-262 6th Edition,\n // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.\n if (start === undefined || start < 0) {\n start = 0\n }\n // Return early if start > this.length. Done here to prevent potential uint32\n // coercion fail below.\n if (start > this.length) {\n return ''\n }\n\n if (end === undefined || end > this.length) {\n end = this.length\n }\n\n if (end <= 0) {\n return ''\n }\n\n // Force coersion to uint32. This will also coerce falsey/NaN values to 0.\n end >>>= 0\n start >>>= 0\n\n if (end <= start) {\n return ''\n }\n\n if (!encoding) encoding = 'utf8'\n\n while (true) {\n switch (encoding) {\n case 'hex':\n return hexSlice(this, start, end)\n\n case 'utf8':\n case 'utf-8':\n return utf8Slice(this, start, end)\n\n case 'ascii':\n return asciiSlice(this, start, end)\n\n case 'latin1':\n case 'binary':\n return latin1Slice(this, start, end)\n\n case 'base64':\n return base64Slice(this, start, end)\n\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return utf16leSlice(this, start, end)\n\n default:\n if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)\n encoding = (encoding + '').toLowerCase()\n loweredCase = true\n }\n }\n}\n\n// The property is used by `Buffer.isBuffer` and `is-buffer` (in Safari 5-7) to detect\n// Buffer instances.\nBuffer.prototype._isBuffer = true\n\nfunction swap (b, n, m) {\n var i = b[n]\n b[n] = b[m]\n b[m] = i\n}\n\nBuffer.prototype.swap16 = function swap16 () {\n var len = this.length\n if (len % 2 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 16-bits')\n }\n for (var i = 0; i < len; i += 2) {\n swap(this, i, i + 1)\n }\n return this\n}\n\nBuffer.prototype.swap32 = function swap32 () {\n var len = this.length\n if (len % 4 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 32-bits')\n }\n for (var i = 0; i < len; i += 4) {\n swap(this, i, i + 3)\n swap(this, i + 1, i + 2)\n }\n return this\n}\n\nBuffer.prototype.swap64 = function swap64 () {\n var len = this.length\n if (len % 8 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 64-bits')\n }\n for (var i = 0; i < len; i += 8) {\n swap(this, i, i + 7)\n swap(this, i + 1, i + 6)\n swap(this, i + 2, i + 5)\n swap(this, i + 3, i + 4)\n }\n return this\n}\n\nBuffer.prototype.toString = function toString () {\n var length = this.length | 0\n if (length === 0) return ''\n if (arguments.length === 0) return utf8Slice(this, 0, length)\n return slowToString.apply(this, arguments)\n}\n\nBuffer.prototype.equals = function equals (b) {\n if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')\n if (this === b) return true\n return Buffer.compare(this, b) === 0\n}\n\nBuffer.prototype.inspect = function inspect () {\n var str = ''\n var max = exports.INSPECT_MAX_BYTES\n if (this.length > 0) {\n str = this.toString('hex', 0, max).match(/.{2}/g).join(' ')\n if (this.length > max) str += ' ... '\n }\n return '<Buffer ' + str + '>'\n}\n\nBuffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) {\n if (!Buffer.isBuffer(target)) {\n throw new TypeError('Argument must be a Buffer')\n }\n\n if (start === undefined) {\n start = 0\n }\n if (end === undefined) {\n end = target ? target.length : 0\n }\n if (thisStart === undefined) {\n thisStart = 0\n }\n if (thisEnd === undefined) {\n thisEnd = this.length\n }\n\n if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {\n throw new RangeError('out of range index')\n }\n\n if (thisStart >= thisEnd && start >= end) {\n return 0\n }\n if (thisStart >= thisEnd) {\n return -1\n }\n if (start >= end) {\n return 1\n }\n\n start >>>= 0\n end >>>= 0\n thisStart >>>= 0\n thisEnd >>>= 0\n\n if (this === target) return 0\n\n var x = thisEnd - thisStart\n var y = end - start\n var len = Math.min(x, y)\n\n var thisCopy = this.slice(thisStart, thisEnd)\n var targetCopy = target.slice(start, end)\n\n for (var i = 0; i < len; ++i) {\n if (thisCopy[i] !== targetCopy[i]) {\n x = thisCopy[i]\n y = targetCopy[i]\n break\n }\n }\n\n if (x < y) return -1\n if (y < x) return 1\n return 0\n}\n\n// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,\n// OR the last index of `val` in `buffer` at offset <= `byteOffset`.\n//\n// Arguments:\n// - buffer - a Buffer to search\n// - val - a string, Buffer, or number\n// - byteOffset - an index into `buffer`; will be clamped to an int32\n// - encoding - an optional encoding, relevant is val is a string\n// - dir - true for indexOf, false for lastIndexOf\nfunction bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) {\n // Empty buffer means no match\n if (buffer.length === 0) return -1\n\n // Normalize byteOffset\n if (typeof byteOffset === 'string') {\n encoding = byteOffset\n byteOffset = 0\n } else if (byteOffset > 0x7fffffff) {\n byteOffset = 0x7fffffff\n } else if (byteOffset < -0x80000000) {\n byteOffset = -0x80000000\n }\n byteOffset = +byteOffset // Coerce to Number.\n if (isNaN(byteOffset)) {\n // byteOffset: it it's undefined, null, NaN, \"foo\", etc, search whole buffer\n byteOffset = dir ? 0 : (buffer.length - 1)\n }\n\n // Normalize byteOffset: negative offsets start from the end of the buffer\n if (byteOffset < 0) byteOffset = buffer.length + byteOffset\n if (byteOffset >= buffer.length) {\n if (dir) return -1\n else byteOffset = buffer.length - 1\n } else if (byteOffset < 0) {\n if (dir) byteOffset = 0\n else return -1\n }\n\n // Normalize val\n if (typeof val === 'string') {\n val = Buffer.from(val, encoding)\n }\n\n // Finally, search either indexOf (if dir is true) or lastIndexOf\n if (Buffer.isBuffer(val)) {\n // Special case: looking for empty string/buffer always fails\n if (val.length === 0) {\n return -1\n }\n return arrayIndexOf(buffer, val, byteOffset, encoding, dir)\n } else if (typeof val === 'number') {\n val = val & 0xFF // Search for a byte value [0-255]\n if (Buffer.TYPED_ARRAY_SUPPORT &&\n typeof Uint8Array.prototype.indexOf === 'function') {\n if (dir) {\n return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)\n } else {\n return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)\n }\n }\n return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir)\n }\n\n throw new TypeError('val must be string, number or Buffer')\n}\n\nfunction arrayIndexOf (arr, val, byteOffset, encoding, dir) {\n var indexSize = 1\n var arrLength = arr.length\n var valLength = val.length\n\n if (encoding !== undefined) {\n encoding = String(encoding).toLowerCase()\n if (encoding === 'ucs2' || encoding === 'ucs-2' ||\n encoding === 'utf16le' || encoding === 'utf-16le') {\n if (arr.length < 2 || val.length < 2) {\n return -1\n }\n indexSize = 2\n arrLength /= 2\n valLength /= 2\n byteOffset /= 2\n }\n }\n\n function read (buf, i) {\n if (indexSize === 1) {\n return buf[i]\n } else {\n return buf.readUInt16BE(i * indexSize)\n }\n }\n\n var i\n if (dir) {\n var foundIndex = -1\n for (i = byteOffset; i < arrLength; i++) {\n if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {\n if (foundIndex === -1) foundIndex = i\n if (i - foundIndex + 1 === valLength) return foundIndex * indexSize\n } else {\n if (foundIndex !== -1) i -= i - foundIndex\n foundIndex = -1\n }\n }\n } else {\n if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength\n for (i = byteOffset; i >= 0; i--) {\n var found = true\n for (var j = 0; j < valLength; j++) {\n if (read(arr, i + j) !== read(val, j)) {\n found = false\n break\n }\n }\n if (found) return i\n }\n }\n\n return -1\n}\n\nBuffer.prototype.includes = function includes (val, byteOffset, encoding) {\n return this.indexOf(val, byteOffset, encoding) !== -1\n}\n\nBuffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) {\n return bidirectionalIndexOf(this, val, byteOffset, encoding, true)\n}\n\nBuffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) {\n return bidirectionalIndexOf(this, val, byteOffset, encoding, false)\n}\n\nfunction hexWrite (buf, string, offset, length) {\n offset = Number(offset) || 0\n var remaining = buf.length - offset\n if (!length) {\n length = remaining\n } else {\n length = Number(length)\n if (length > remaining) {\n length = remaining\n }\n }\n\n // must be an even number of digits\n var strLen = string.length\n if (strLen % 2 !== 0) throw new TypeError('Invalid hex string')\n\n if (length > strLen / 2) {\n length = strLen / 2\n }\n for (var i = 0; i < length; ++i) {\n var parsed = parseInt(string.substr(i * 2, 2), 16)\n if (isNaN(parsed)) return i\n buf[offset + i] = parsed\n }\n return i\n}\n\nfunction utf8Write (buf, string, offset, length) {\n return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)\n}\n\nfunction asciiWrite (buf, string, offset, length) {\n return blitBuffer(asciiToBytes(string), buf, offset, length)\n}\n\nfunction latin1Write (buf, string, offset, length) {\n return asciiWrite(buf, string, offset, length)\n}\n\nfunction base64Write (buf, string, offset, length) {\n return blitBuffer(base64ToBytes(string), buf, offset, length)\n}\n\nfunction ucs2Write (buf, string, offset, length) {\n return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)\n}\n\nBuffer.prototype.write = function write (string, offset, length, encoding) {\n // Buffer#write(string)\n if (offset === undefined) {\n encoding = 'utf8'\n length = this.length\n offset = 0\n // Buffer#write(string, encoding)\n } else if (length === undefined && typeof offset === 'string') {\n encoding = offset\n length = this.length\n offset = 0\n // Buffer#write(string, offset[, length][, encoding])\n } else if (isFinite(offset)) {\n offset = offset | 0\n if (isFinite(length)) {\n length = length | 0\n if (encoding === undefined) encoding = 'utf8'\n } else {\n encoding = length\n length = undefined\n }\n // legacy write(string, encoding, offset, length) - remove in v0.13\n } else {\n throw new Error(\n 'Buffer.write(string, encoding, offset[, length]) is no longer supported'\n )\n }\n\n var remaining = this.length - offset\n if (length === undefined || length > remaining) length = remaining\n\n if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {\n throw new RangeError('Attempt to write outside buffer bounds')\n }\n\n if (!encoding) encoding = 'utf8'\n\n var loweredCase = false\n for (;;) {\n switch (encoding) {\n case 'hex':\n return hexWrite(this, string, offset, length)\n\n case 'utf8':\n case 'utf-8':\n return utf8Write(this, string, offset, length)\n\n case 'ascii':\n return asciiWrite(this, string, offset, length)\n\n case 'latin1':\n case 'binary':\n return latin1Write(this, string, offset, length)\n\n case 'base64':\n // Warning: maxLength not taken into account in base64Write\n return base64Write(this, string, offset, length)\n\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return ucs2Write(this, string, offset, length)\n\n default:\n if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)\n encoding = ('' + encoding).toLowerCase()\n loweredCase = true\n }\n }\n}\n\nBuffer.prototype.toJSON = function toJSON () {\n return {\n type: 'Buffer',\n data: Array.prototype.slice.call(this._arr || this, 0)\n }\n}\n\nfunction base64Slice (buf, start, end) {\n if (start === 0 && end === buf.length) {\n return base64.fromByteArray(buf)\n } else {\n return base64.fromByteArray(buf.slice(start, end))\n }\n}\n\nfunction utf8Slice (buf, start, end) {\n end = Math.min(buf.length, end)\n var res = []\n\n var i = start\n while (i < end) {\n var firstByte = buf[i]\n var codePoint = null\n var bytesPerSequence = (firstByte > 0xEF) ? 4\n : (firstByte > 0xDF) ? 3\n : (firstByte > 0xBF) ? 2\n : 1\n\n if (i + bytesPerSequence <= end) {\n var secondByte, thirdByte, fourthByte, tempCodePoint\n\n switch (bytesPerSequence) {\n case 1:\n if (firstByte < 0x80) {\n codePoint = firstByte\n }\n break\n case 2:\n secondByte = buf[i + 1]\n if ((secondByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F)\n if (tempCodePoint > 0x7F) {\n codePoint = tempCodePoint\n }\n }\n break\n case 3:\n secondByte = buf[i + 1]\n thirdByte = buf[i + 2]\n if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F)\n if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {\n codePoint = tempCodePoint\n }\n }\n break\n case 4:\n secondByte = buf[i + 1]\n thirdByte = buf[i + 2]\n fourthByte = buf[i + 3]\n if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F)\n if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {\n codePoint = tempCodePoint\n }\n }\n }\n }\n\n if (codePoint === null) {\n // we did not generate a valid codePoint so insert a\n // replacement char (U+FFFD) and advance only 1 byte\n codePoint = 0xFFFD\n bytesPerSequence = 1\n } else if (codePoint > 0xFFFF) {\n // encode to utf16 (surrogate pair dance)\n codePoint -= 0x10000\n res.push(codePoint >>> 10 & 0x3FF | 0xD800)\n codePoint = 0xDC00 | codePoint & 0x3FF\n }\n\n res.push(codePoint)\n i += bytesPerSequence\n }\n\n return decodeCodePointsArray(res)\n}\n\n// Based on http://stackoverflow.com/a/22747272/680742, the browser with\n// the lowest limit is Chrome, with 0x10000 args.\n// We go 1 magnitude less, for safety\nvar MAX_ARGUMENTS_LENGTH = 0x1000\n\nfunction decodeCodePointsArray (codePoints) {\n var len = codePoints.length\n if (len <= MAX_ARGUMENTS_LENGTH) {\n return String.fromCharCode.apply(String, codePoints) // avoid extra slice()\n }\n\n // Decode in chunks to avoid \"call stack size exceeded\".\n var res = ''\n var i = 0\n while (i < len) {\n res += String.fromCharCode.apply(\n String,\n codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)\n )\n }\n return res\n}\n\nfunction asciiSlice (buf, start, end) {\n var ret = ''\n end = Math.min(buf.length, end)\n\n for (var i = start; i < end; ++i) {\n ret += String.fromCharCode(buf[i] & 0x7F)\n }\n return ret\n}\n\nfunction latin1Slice (buf, start, end) {\n var ret = ''\n end = Math.min(buf.length, end)\n\n for (var i = start; i < end; ++i) {\n ret += String.fromCharCode(buf[i])\n }\n return ret\n}\n\nfunction hexSlice (buf, start, end) {\n var len = buf.length\n\n if (!start || start < 0) start = 0\n if (!end || end < 0 || end > len) end = len\n\n var out = ''\n for (var i = start; i < end; ++i) {\n out += toHex(buf[i])\n }\n return out\n}\n\nfunction utf16leSlice (buf, start, end) {\n var bytes = buf.slice(start, end)\n var res = ''\n for (var i = 0; i < bytes.length; i += 2) {\n res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256)\n }\n return res\n}\n\nBuffer.prototype.slice = function slice (start, end) {\n var len = this.length\n start = ~~start\n end = end === undefined ? len : ~~end\n\n if (start < 0) {\n start += len\n if (start < 0) start = 0\n } else if (start > len) {\n start = len\n }\n\n if (end < 0) {\n end += len\n if (end < 0) end = 0\n } else if (end > len) {\n end = len\n }\n\n if (end < start) end = start\n\n var newBuf\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n newBuf = this.subarray(start, end)\n newBuf.__proto__ = Buffer.prototype\n } else {\n var sliceLen = end - start\n newBuf = new Buffer(sliceLen, undefined)\n for (var i = 0; i < sliceLen; ++i) {\n newBuf[i] = this[i + start]\n }\n }\n\n return newBuf\n}\n\n/*\n * Need to make sure that buffer isn't trying to write out of bounds.\n */\nfunction checkOffset (offset, ext, length) {\n if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')\n if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')\n}\n\nBuffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var val = this[offset]\n var mul = 1\n var i = 0\n while (++i < byteLength && (mul *= 0x100)) {\n val += this[offset + i] * mul\n }\n\n return val\n}\n\nBuffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) {\n checkOffset(offset, byteLength, this.length)\n }\n\n var val = this[offset + --byteLength]\n var mul = 1\n while (byteLength > 0 && (mul *= 0x100)) {\n val += this[offset + --byteLength] * mul\n }\n\n return val\n}\n\nBuffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 1, this.length)\n return this[offset]\n}\n\nBuffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n return this[offset] | (this[offset + 1] << 8)\n}\n\nBuffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n return (this[offset] << 8) | this[offset + 1]\n}\n\nBuffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return ((this[offset]) |\n (this[offset + 1] << 8) |\n (this[offset + 2] << 16)) +\n (this[offset + 3] * 0x1000000)\n}\n\nBuffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset] * 0x1000000) +\n ((this[offset + 1] << 16) |\n (this[offset + 2] << 8) |\n this[offset + 3])\n}\n\nBuffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var val = this[offset]\n var mul = 1\n var i = 0\n while (++i < byteLength && (mul *= 0x100)) {\n val += this[offset + i] * mul\n }\n mul *= 0x80\n\n if (val >= mul) val -= Math.pow(2, 8 * byteLength)\n\n return val\n}\n\nBuffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var i = byteLength\n var mul = 1\n var val = this[offset + --i]\n while (i > 0 && (mul *= 0x100)) {\n val += this[offset + --i] * mul\n }\n mul *= 0x80\n\n if (val >= mul) val -= Math.pow(2, 8 * byteLength)\n\n return val\n}\n\nBuffer.prototype.readInt8 = function readInt8 (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 1, this.length)\n if (!(this[offset] & 0x80)) return (this[offset])\n return ((0xff - this[offset] + 1) * -1)\n}\n\nBuffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n var val = this[offset] | (this[offset + 1] << 8)\n return (val & 0x8000) ? val | 0xFFFF0000 : val\n}\n\nBuffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n var val = this[offset + 1] | (this[offset] << 8)\n return (val & 0x8000) ? val | 0xFFFF0000 : val\n}\n\nBuffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset]) |\n (this[offset + 1] << 8) |\n (this[offset + 2] << 16) |\n (this[offset + 3] << 24)\n}\n\nBuffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset] << 24) |\n (this[offset + 1] << 16) |\n (this[offset + 2] << 8) |\n (this[offset + 3])\n}\n\nBuffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n return ieee754.read(this, offset, true, 23, 4)\n}\n\nBuffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n return ieee754.read(this, offset, false, 23, 4)\n}\n\nBuffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 8, this.length)\n return ieee754.read(this, offset, true, 52, 8)\n}\n\nBuffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 8, this.length)\n return ieee754.read(this, offset, false, 52, 8)\n}\n\nfunction checkInt (buf, value, offset, ext, max, min) {\n if (!Buffer.isBuffer(buf)) throw new TypeError('\"buffer\" argument must be a Buffer instance')\n if (value > max || value < min) throw new RangeError('\"value\" argument is out of bounds')\n if (offset + ext > buf.length) throw new RangeError('Index out of range')\n}\n\nBuffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) {\n var maxBytes = Math.pow(2, 8 * byteLength) - 1\n checkInt(this, value, offset, byteLength, maxBytes, 0)\n }\n\n var mul = 1\n var i = 0\n this[offset] = value & 0xFF\n while (++i < byteLength && (mul *= 0x100)) {\n this[offset + i] = (value / mul) & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) {\n var maxBytes = Math.pow(2, 8 * byteLength) - 1\n checkInt(this, value, offset, byteLength, maxBytes, 0)\n }\n\n var i = byteLength - 1\n var mul = 1\n this[offset + i] = value & 0xFF\n while (--i >= 0 && (mul *= 0x100)) {\n this[offset + i] = (value / mul) & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)\n if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)\n this[offset] = (value & 0xff)\n return offset + 1\n}\n\nfunction objectWriteUInt16 (buf, value, offset, littleEndian) {\n if (value < 0) value = 0xffff + value + 1\n for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; ++i) {\n buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>>\n (littleEndian ? i : 1 - i) * 8\n }\n}\n\nBuffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n } else {\n objectWriteUInt16(this, value, offset, true)\n }\n return offset + 2\n}\n\nBuffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 8)\n this[offset + 1] = (value & 0xff)\n } else {\n objectWriteUInt16(this, value, offset, false)\n }\n return offset + 2\n}\n\nfunction objectWriteUInt32 (buf, value, offset, littleEndian) {\n if (value < 0) value = 0xffffffff + value + 1\n for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; ++i) {\n buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff\n }\n}\n\nBuffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset + 3] = (value >>> 24)\n this[offset + 2] = (value >>> 16)\n this[offset + 1] = (value >>> 8)\n this[offset] = (value & 0xff)\n } else {\n objectWriteUInt32(this, value, offset, true)\n }\n return offset + 4\n}\n\nBuffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 24)\n this[offset + 1] = (value >>> 16)\n this[offset + 2] = (value >>> 8)\n this[offset + 3] = (value & 0xff)\n } else {\n objectWriteUInt32(this, value, offset, false)\n }\n return offset + 4\n}\n\nBuffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) {\n var limit = Math.pow(2, 8 * byteLength - 1)\n\n checkInt(this, value, offset, byteLength, limit - 1, -limit)\n }\n\n var i = 0\n var mul = 1\n var sub = 0\n this[offset] = value & 0xFF\n while (++i < byteLength && (mul *= 0x100)) {\n if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) {\n sub = 1\n }\n this[offset + i] = ((value / mul) >> 0) - sub & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) {\n var limit = Math.pow(2, 8 * byteLength - 1)\n\n checkInt(this, value, offset, byteLength, limit - 1, -limit)\n }\n\n var i = byteLength - 1\n var mul = 1\n var sub = 0\n this[offset + i] = value & 0xFF\n while (--i >= 0 && (mul *= 0x100)) {\n if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) {\n sub = 1\n }\n this[offset + i] = ((value / mul) >> 0) - sub & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)\n if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)\n if (value < 0) value = 0xff + value + 1\n this[offset] = (value & 0xff)\n return offset + 1\n}\n\nBuffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n } else {\n objectWriteUInt16(this, value, offset, true)\n }\n return offset + 2\n}\n\nBuffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 8)\n this[offset + 1] = (value & 0xff)\n } else {\n objectWriteUInt16(this, value, offset, false)\n }\n return offset + 2\n}\n\nBuffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n this[offset + 2] = (value >>> 16)\n this[offset + 3] = (value >>> 24)\n } else {\n objectWriteUInt32(this, value, offset, true)\n }\n return offset + 4\n}\n\nBuffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)\n if (value < 0) value = 0xffffffff + value + 1\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 24)\n this[offset + 1] = (value >>> 16)\n this[offset + 2] = (value >>> 8)\n this[offset + 3] = (value & 0xff)\n } else {\n objectWriteUInt32(this, value, offset, false)\n }\n return offset + 4\n}\n\nfunction checkIEEE754 (buf, value, offset, ext, max, min) {\n if (offset + ext > buf.length) throw new RangeError('Index out of range')\n if (offset < 0) throw new RangeError('Index out of range')\n}\n\nfunction writeFloat (buf, value, offset, littleEndian, noAssert) {\n if (!noAssert) {\n checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)\n }\n ieee754.write(buf, value, offset, littleEndian, 23, 4)\n return offset + 4\n}\n\nBuffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {\n return writeFloat(this, value, offset, true, noAssert)\n}\n\nBuffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {\n return writeFloat(this, value, offset, false, noAssert)\n}\n\nfunction writeDouble (buf, value, offset, littleEndian, noAssert) {\n if (!noAssert) {\n checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)\n }\n ieee754.write(buf, value, offset, littleEndian, 52, 8)\n return offset + 8\n}\n\nBuffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {\n return writeDouble(this, value, offset, true, noAssert)\n}\n\nBuffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {\n return writeDouble(this, value, offset, false, noAssert)\n}\n\n// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)\nBuffer.prototype.copy = function copy (target, targetStart, start, end) {\n if (!start) start = 0\n if (!end && end !== 0) end = this.length\n if (targetStart >= target.length) targetStart = target.length\n if (!targetStart) targetStart = 0\n if (end > 0 && end < start) end = start\n\n // Copy 0 bytes; we're done\n if (end === start) return 0\n if (target.length === 0 || this.length === 0) return 0\n\n // Fatal error conditions\n if (targetStart < 0) {\n throw new RangeError('targetStart out of bounds')\n }\n if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds')\n if (end < 0) throw new RangeError('sourceEnd out of bounds')\n\n // Are we oob?\n if (end > this.length) end = this.length\n if (target.length - targetStart < end - start) {\n end = target.length - targetStart + start\n }\n\n var len = end - start\n var i\n\n if (this === target && start < targetStart && targetStart < end) {\n // descending copy from end\n for (i = len - 1; i >= 0; --i) {\n target[i + targetStart] = this[i + start]\n }\n } else if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) {\n // ascending copy from start\n for (i = 0; i < len; ++i) {\n target[i + targetStart] = this[i + start]\n }\n } else {\n Uint8Array.prototype.set.call(\n target,\n this.subarray(start, start + len),\n targetStart\n )\n }\n\n return len\n}\n\n// Usage:\n// buffer.fill(number[, offset[, end]])\n// buffer.fill(buffer[, offset[, end]])\n// buffer.fill(string[, offset[, end]][, encoding])\nBuffer.prototype.fill = function fill (val, start, end, encoding) {\n // Handle string cases:\n if (typeof val === 'string') {\n if (typeof start === 'string') {\n encoding = start\n start = 0\n end = this.length\n } else if (typeof end === 'string') {\n encoding = end\n end = this.length\n }\n if (val.length === 1) {\n var code = val.charCodeAt(0)\n if (code < 256) {\n val = code\n }\n }\n if (encoding !== undefined && typeof encoding !== 'string') {\n throw new TypeError('encoding must be a string')\n }\n if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) {\n throw new TypeError('Unknown encoding: ' + encoding)\n }\n } else if (typeof val === 'number') {\n val = val & 255\n }\n\n // Invalid ranges are not set to a default, so can range check early.\n if (start < 0 || this.length < start || this.length < end) {\n throw new RangeError('Out of range index')\n }\n\n if (end <= start) {\n return this\n }\n\n start = start >>> 0\n end = end === undefined ? this.length : end >>> 0\n\n if (!val) val = 0\n\n var i\n if (typeof val === 'number') {\n for (i = start; i < end; ++i) {\n this[i] = val\n }\n } else {\n var bytes = Buffer.isBuffer(val)\n ? val\n : utf8ToBytes(new Buffer(val, encoding).toString())\n var len = bytes.length\n for (i = 0; i < end - start; ++i) {\n this[i + start] = bytes[i % len]\n }\n }\n\n return this\n}\n\n// HELPER FUNCTIONS\n// ================\n\nvar INVALID_BASE64_RE = /[^+\\/0-9A-Za-z-_]/g\n\nfunction base64clean (str) {\n // Node strips out invalid characters like \\n and \\t from the string, base64-js does not\n str = stringtrim(str).replace(INVALID_BASE64_RE, '')\n // Node converts strings with length < 2 to ''\n if (str.length < 2) return ''\n // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not\n while (str.length % 4 !== 0) {\n str = str + '='\n }\n return str\n}\n\nfunction stringtrim (str) {\n if (str.trim) return str.trim()\n return str.replace(/^\\s+|\\s+$/g, '')\n}\n\nfunction toHex (n) {\n if (n < 16) return '0' + n.toString(16)\n return n.toString(16)\n}\n\nfunction utf8ToBytes (string, units) {\n units = units || Infinity\n var codePoint\n var length = string.length\n var leadSurrogate = null\n var bytes = []\n\n for (var i = 0; i < length; ++i) {\n codePoint = string.charCodeAt(i)\n\n // is surrogate component\n if (codePoint > 0xD7FF && codePoint < 0xE000) {\n // last char was a lead\n if (!leadSurrogate) {\n // no lead yet\n if (codePoint > 0xDBFF) {\n // unexpected trail\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n continue\n } else if (i + 1 === length) {\n // unpaired lead\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n continue\n }\n\n // valid lead\n leadSurrogate = codePoint\n\n continue\n }\n\n // 2 leads in a row\n if (codePoint < 0xDC00) {\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n leadSurrogate = codePoint\n continue\n }\n\n // valid surrogate pair\n codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000\n } else if (leadSurrogate) {\n // valid bmp char, but last char was a lead\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n }\n\n leadSurrogate = null\n\n // encode utf8\n if (codePoint < 0x80) {\n if ((units -= 1) < 0) break\n bytes.push(codePoint)\n } else if (codePoint < 0x800) {\n if ((units -= 2) < 0) break\n bytes.push(\n codePoint >> 0x6 | 0xC0,\n codePoint & 0x3F | 0x80\n )\n } else if (codePoint < 0x10000) {\n if ((units -= 3) < 0) break\n bytes.push(\n codePoint >> 0xC | 0xE0,\n codePoint >> 0x6 & 0x3F | 0x80,\n codePoint & 0x3F | 0x80\n )\n } else if (codePoint < 0x110000) {\n if ((units -= 4) < 0) break\n bytes.push(\n codePoint >> 0x12 | 0xF0,\n codePoint >> 0xC & 0x3F | 0x80,\n codePoint >> 0x6 & 0x3F | 0x80,\n codePoint & 0x3F | 0x80\n )\n } else {\n throw new Error('Invalid code point')\n }\n }\n\n return bytes\n}\n\nfunction asciiToBytes (str) {\n var byteArray = []\n for (var i = 0; i < str.length; ++i) {\n // Node's code seems to be doing this and not & 0x7F..\n byteArray.push(str.charCodeAt(i) & 0xFF)\n }\n return byteArray\n}\n\nfunction utf16leToBytes (str, units) {\n var c, hi, lo\n var byteArray = []\n for (var i = 0; i < str.length; ++i) {\n if ((units -= 2) < 0) break\n\n c = str.charCodeAt(i)\n hi = c >> 8\n lo = c % 256\n byteArray.push(lo)\n byteArray.push(hi)\n }\n\n return byteArray\n}\n\nfunction base64ToBytes (str) {\n return base64.toByteArray(base64clean(str))\n}\n\nfunction blitBuffer (src, dst, offset, length) {\n for (var i = 0; i < length; ++i) {\n if ((i + offset >= dst.length) || (i >= src.length)) break\n dst[i + offset] = src[i]\n }\n return i\n}\n\nfunction isnan (val) {\n return val !== val // eslint-disable-line no-self-compare\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/buffer/index.js\n// module id = 18\n// module chunks = 0","if (typeof Object.create === 'function') {\n // implementation from standard node.js 'util' module\n module.exports = function inherits(ctor, superCtor) {\n ctor.super_ = superCtor\n ctor.prototype = Object.create(superCtor.prototype, {\n constructor: {\n value: ctor,\n enumerable: false,\n writable: true,\n configurable: true\n }\n });\n };\n} else {\n // old school shim for old browsers\n module.exports = function inherits(ctor, superCtor) {\n ctor.super_ = superCtor\n var TempCtor = function () {}\n TempCtor.prototype = superCtor.prototype\n ctor.prototype = new TempCtor()\n ctor.prototype.constructor = ctor\n }\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/inherits/inherits_browser.js\n// module id = 19\n// module chunks = 0","/**\n * Copyright 2015-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar DOMNamespaces = require('./DOMNamespaces');\nvar setInnerHTML = require('./setInnerHTML');\n\nvar createMicrosoftUnsafeLocalFunction = require('./createMicrosoftUnsafeLocalFunction');\nvar setTextContent = require('./setTextContent');\n\nvar ELEMENT_NODE_TYPE = 1;\nvar DOCUMENT_FRAGMENT_NODE_TYPE = 11;\n\n/**\n * In IE (8-11) and Edge, appending nodes with no children is dramatically\n * faster than appending a full subtree, so we essentially queue up the\n * .appendChild calls here and apply them so each node is added to its parent\n * before any children are added.\n *\n * In other browsers, doing so is slower or neutral compared to the other order\n * (in Firefox, twice as slow) so we only do this inversion in IE.\n *\n * See https://github.com/spicyj/innerhtml-vs-createelement-vs-clonenode.\n */\nvar enableLazy = typeof document !== 'undefined' && typeof document.documentMode === 'number' || typeof navigator !== 'undefined' && typeof navigator.userAgent === 'string' && /\\bEdge\\/\\d/.test(navigator.userAgent);\n\nfunction insertTreeChildren(tree) {\n if (!enableLazy) {\n return;\n }\n var node = tree.node;\n var children = tree.children;\n if (children.length) {\n for (var i = 0; i < children.length; i++) {\n insertTreeBefore(node, children[i], null);\n }\n } else if (tree.html != null) {\n setInnerHTML(node, tree.html);\n } else if (tree.text != null) {\n setTextContent(node, tree.text);\n }\n}\n\nvar insertTreeBefore = createMicrosoftUnsafeLocalFunction(function (parentNode, tree, referenceNode) {\n // DocumentFragments aren't actually part of the DOM after insertion so\n // appending children won't update the DOM. We need to ensure the fragment\n // is properly populated first, breaking out of our lazy approach for just\n // this level. Also, some <object> plugins (like Flash Player) will read\n // <param> nodes immediately upon insertion into the DOM, so <object>\n // must also be populated prior to insertion into the DOM.\n if (tree.node.nodeType === DOCUMENT_FRAGMENT_NODE_TYPE || tree.node.nodeType === ELEMENT_NODE_TYPE && tree.node.nodeName.toLowerCase() === 'object' && (tree.node.namespaceURI == null || tree.node.namespaceURI === DOMNamespaces.html)) {\n insertTreeChildren(tree);\n parentNode.insertBefore(tree.node, referenceNode);\n } else {\n parentNode.insertBefore(tree.node, referenceNode);\n insertTreeChildren(tree);\n }\n});\n\nfunction replaceChildWithTree(oldNode, newTree) {\n oldNode.parentNode.replaceChild(newTree.node, oldNode);\n insertTreeChildren(newTree);\n}\n\nfunction queueChild(parentTree, childTree) {\n if (enableLazy) {\n parentTree.children.push(childTree);\n } else {\n parentTree.node.appendChild(childTree.node);\n }\n}\n\nfunction queueHTML(tree, html) {\n if (enableLazy) {\n tree.html = html;\n } else {\n setInnerHTML(tree.node, html);\n }\n}\n\nfunction queueText(tree, text) {\n if (enableLazy) {\n tree.text = text;\n } else {\n setTextContent(tree.node, text);\n }\n}\n\nfunction toString() {\n return this.node.nodeName;\n}\n\nfunction DOMLazyTree(node) {\n return {\n node: node,\n children: [],\n html: null,\n text: null,\n toString: toString\n };\n}\n\nDOMLazyTree.insertTreeBefore = insertTreeBefore;\nDOMLazyTree.replaceChildWithTree = replaceChildWithTree;\nDOMLazyTree.queueChild = queueChild;\nDOMLazyTree.queueHTML = queueHTML;\nDOMLazyTree.queueText = queueText;\n\nmodule.exports = DOMLazyTree;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/DOMLazyTree.js\n// module id = 20\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar ReactRef = require('./ReactRef');\nvar ReactInstrumentation = require('./ReactInstrumentation');\n\nvar warning = require('fbjs/lib/warning');\n\n/**\n * Helper to call ReactRef.attachRefs with this composite component, split out\n * to avoid allocations in the transaction mount-ready queue.\n */\nfunction attachRefs() {\n ReactRef.attachRefs(this, this._currentElement);\n}\n\nvar ReactReconciler = {\n\n /**\n * Initializes the component, renders markup, and registers event listeners.\n *\n * @param {ReactComponent} internalInstance\n * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n * @param {?object} the containing host component instance\n * @param {?object} info about the host container\n * @return {?string} Rendered markup to be inserted into the DOM.\n * @final\n * @internal\n */\n mountComponent: function (internalInstance, transaction, hostParent, hostContainerInfo, context, parentDebugID // 0 in production and for roots\n ) {\n if (process.env.NODE_ENV !== 'production') {\n if (internalInstance._debugID !== 0) {\n ReactInstrumentation.debugTool.onBeforeMountComponent(internalInstance._debugID, internalInstance._currentElement, parentDebugID);\n }\n }\n var markup = internalInstance.mountComponent(transaction, hostParent, hostContainerInfo, context, parentDebugID);\n if (internalInstance._currentElement && internalInstance._currentElement.ref != null) {\n transaction.getReactMountReady().enqueue(attachRefs, internalInstance);\n }\n if (process.env.NODE_ENV !== 'production') {\n if (internalInstance._debugID !== 0) {\n ReactInstrumentation.debugTool.onMountComponent(internalInstance._debugID);\n }\n }\n return markup;\n },\n\n /**\n * Returns a value that can be passed to\n * ReactComponentEnvironment.replaceNodeWithMarkup.\n */\n getHostNode: function (internalInstance) {\n return internalInstance.getHostNode();\n },\n\n /**\n * Releases any resources allocated by `mountComponent`.\n *\n * @final\n * @internal\n */\n unmountComponent: function (internalInstance, safely) {\n if (process.env.NODE_ENV !== 'production') {\n if (internalInstance._debugID !== 0) {\n ReactInstrumentation.debugTool.onBeforeUnmountComponent(internalInstance._debugID);\n }\n }\n ReactRef.detachRefs(internalInstance, internalInstance._currentElement);\n internalInstance.unmountComponent(safely);\n if (process.env.NODE_ENV !== 'production') {\n if (internalInstance._debugID !== 0) {\n ReactInstrumentation.debugTool.onUnmountComponent(internalInstance._debugID);\n }\n }\n },\n\n /**\n * Update a component using a new element.\n *\n * @param {ReactComponent} internalInstance\n * @param {ReactElement} nextElement\n * @param {ReactReconcileTransaction} transaction\n * @param {object} context\n * @internal\n */\n receiveComponent: function (internalInstance, nextElement, transaction, context) {\n var prevElement = internalInstance._currentElement;\n\n if (nextElement === prevElement && context === internalInstance._context) {\n // Since elements are immutable after the owner is rendered,\n // we can do a cheap identity compare here to determine if this is a\n // superfluous reconcile. It's possible for state to be mutable but such\n // change should trigger an update of the owner which would recreate\n // the element. We explicitly check for the existence of an owner since\n // it's possible for an element created outside a composite to be\n // deeply mutated and reused.\n\n // TODO: Bailing out early is just a perf optimization right?\n // TODO: Removing the return statement should affect correctness?\n return;\n }\n\n if (process.env.NODE_ENV !== 'production') {\n if (internalInstance._debugID !== 0) {\n ReactInstrumentation.debugTool.onBeforeUpdateComponent(internalInstance._debugID, nextElement);\n }\n }\n\n var refsChanged = ReactRef.shouldUpdateRefs(prevElement, nextElement);\n\n if (refsChanged) {\n ReactRef.detachRefs(internalInstance, prevElement);\n }\n\n internalInstance.receiveComponent(nextElement, transaction, context);\n\n if (refsChanged && internalInstance._currentElement && internalInstance._currentElement.ref != null) {\n transaction.getReactMountReady().enqueue(attachRefs, internalInstance);\n }\n\n if (process.env.NODE_ENV !== 'production') {\n if (internalInstance._debugID !== 0) {\n ReactInstrumentation.debugTool.onUpdateComponent(internalInstance._debugID);\n }\n }\n },\n\n /**\n * Flush any dirty changes in a component.\n *\n * @param {ReactComponent} internalInstance\n * @param {ReactReconcileTransaction} transaction\n * @internal\n */\n performUpdateIfNecessary: function (internalInstance, transaction, updateBatchNumber) {\n if (internalInstance._updateBatchNumber !== updateBatchNumber) {\n // The component's enqueued batch number should always be the current\n // batch or the following one.\n process.env.NODE_ENV !== 'production' ? warning(internalInstance._updateBatchNumber == null || internalInstance._updateBatchNumber === updateBatchNumber + 1, 'performUpdateIfNecessary: Unexpected batch number (current %s, ' + 'pending %s)', updateBatchNumber, internalInstance._updateBatchNumber) : void 0;\n return;\n }\n if (process.env.NODE_ENV !== 'production') {\n if (internalInstance._debugID !== 0) {\n ReactInstrumentation.debugTool.onBeforeUpdateComponent(internalInstance._debugID, internalInstance._currentElement);\n }\n }\n internalInstance.performUpdateIfNecessary(transaction);\n if (process.env.NODE_ENV !== 'production') {\n if (internalInstance._debugID !== 0) {\n ReactInstrumentation.debugTool.onUpdateComponent(internalInstance._debugID);\n }\n }\n }\n\n};\n\nmodule.exports = ReactReconciler;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactReconciler.js\n// module id = 21\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar ReactChildren = require('./ReactChildren');\nvar ReactComponent = require('./ReactComponent');\nvar ReactPureComponent = require('./ReactPureComponent');\nvar ReactClass = require('./ReactClass');\nvar ReactDOMFactories = require('./ReactDOMFactories');\nvar ReactElement = require('./ReactElement');\nvar ReactPropTypes = require('./ReactPropTypes');\nvar ReactVersion = require('./ReactVersion');\n\nvar onlyChild = require('./onlyChild');\nvar warning = require('fbjs/lib/warning');\n\nvar createElement = ReactElement.createElement;\nvar createFactory = ReactElement.createFactory;\nvar cloneElement = ReactElement.cloneElement;\n\nif (process.env.NODE_ENV !== 'production') {\n var canDefineProperty = require('./canDefineProperty');\n var ReactElementValidator = require('./ReactElementValidator');\n var didWarnPropTypesDeprecated = false;\n createElement = ReactElementValidator.createElement;\n createFactory = ReactElementValidator.createFactory;\n cloneElement = ReactElementValidator.cloneElement;\n}\n\nvar __spread = _assign;\n\nif (process.env.NODE_ENV !== 'production') {\n var warned = false;\n __spread = function () {\n process.env.NODE_ENV !== 'production' ? warning(warned, 'React.__spread is deprecated and should not be used. Use ' + 'Object.assign directly or another helper function with similar ' + 'semantics. You may be seeing this warning due to your compiler. ' + 'See https://fb.me/react-spread-deprecation for more details.') : void 0;\n warned = true;\n return _assign.apply(null, arguments);\n };\n}\n\nvar React = {\n\n // Modern\n\n Children: {\n map: ReactChildren.map,\n forEach: ReactChildren.forEach,\n count: ReactChildren.count,\n toArray: ReactChildren.toArray,\n only: onlyChild\n },\n\n Component: ReactComponent,\n PureComponent: ReactPureComponent,\n\n createElement: createElement,\n cloneElement: cloneElement,\n isValidElement: ReactElement.isValidElement,\n\n // Classic\n\n PropTypes: ReactPropTypes,\n createClass: ReactClass.createClass,\n createFactory: createFactory,\n createMixin: function (mixin) {\n // Currently a noop. Will be used to validate and trace mixins.\n return mixin;\n },\n\n // This looks DOM specific but these are actually isomorphic helpers\n // since they are just generating DOM strings.\n DOM: ReactDOMFactories,\n\n version: ReactVersion,\n\n // Deprecated hook for JSX spread, don't use this for anything.\n __spread: __spread\n};\n\n// TODO: Fix tests so that this deprecation warning doesn't cause failures.\nif (process.env.NODE_ENV !== 'production') {\n if (canDefineProperty) {\n Object.defineProperty(React, 'PropTypes', {\n get: function () {\n process.env.NODE_ENV !== 'production' ? warning(didWarnPropTypesDeprecated, 'Accessing PropTypes via the main React package is deprecated. Use ' + 'the prop-types package from npm instead.') : void 0;\n didWarnPropTypesDeprecated = true;\n return ReactPropTypes;\n }\n });\n }\n}\n\nmodule.exports = React;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react/lib/React.js\n// module id = 22\n// module chunks = 0","var g;\r\n\r\n// This works in non-strict mode\r\ng = (function() {\r\n\treturn this;\r\n})();\r\n\r\ntry {\r\n\t// This works if eval is allowed (see CSP)\r\n\tg = g || Function(\"return this\")() || (1,eval)(\"this\");\r\n} catch(e) {\r\n\t// This works if the window reference is available\r\n\tif(typeof window === \"object\")\r\n\t\tg = window;\r\n}\r\n\r\n// g can still be undefined, but nothing to do about it...\r\n// We return undefined, instead of nothing here, so it's\r\n// easier to handle this case. if(!global) { ...}\r\n\r\nmodule.exports = g;\r\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// (webpack)/buildin/global.js\n// module id = 23\n// module chunks = 0","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// NOTE: These type checking functions intentionally don't use `instanceof`\n// because it is fragile and can be easily faked with `Object.create()`.\n\nfunction isArray(arg) {\n if (Array.isArray) {\n return Array.isArray(arg);\n }\n return objectToString(arg) === '[object Array]';\n}\nexports.isArray = isArray;\n\nfunction isBoolean(arg) {\n return typeof arg === 'boolean';\n}\nexports.isBoolean = isBoolean;\n\nfunction isNull(arg) {\n return arg === null;\n}\nexports.isNull = isNull;\n\nfunction isNullOrUndefined(arg) {\n return arg == null;\n}\nexports.isNullOrUndefined = isNullOrUndefined;\n\nfunction isNumber(arg) {\n return typeof arg === 'number';\n}\nexports.isNumber = isNumber;\n\nfunction isString(arg) {\n return typeof arg === 'string';\n}\nexports.isString = isString;\n\nfunction isSymbol(arg) {\n return typeof arg === 'symbol';\n}\nexports.isSymbol = isSymbol;\n\nfunction isUndefined(arg) {\n return arg === void 0;\n}\nexports.isUndefined = isUndefined;\n\nfunction isRegExp(re) {\n return objectToString(re) === '[object RegExp]';\n}\nexports.isRegExp = isRegExp;\n\nfunction isObject(arg) {\n return typeof arg === 'object' && arg !== null;\n}\nexports.isObject = isObject;\n\nfunction isDate(d) {\n return objectToString(d) === '[object Date]';\n}\nexports.isDate = isDate;\n\nfunction isError(e) {\n return (objectToString(e) === '[object Error]' || e instanceof Error);\n}\nexports.isError = isError;\n\nfunction isFunction(arg) {\n return typeof arg === 'function';\n}\nexports.isFunction = isFunction;\n\nfunction isPrimitive(arg) {\n return arg === null ||\n typeof arg === 'boolean' ||\n typeof arg === 'number' ||\n typeof arg === 'string' ||\n typeof arg === 'symbol' || // ES6 symbol\n typeof arg === 'undefined';\n}\nexports.isPrimitive = isPrimitive;\n\nexports.isBuffer = Buffer.isBuffer;\n\nfunction objectToString(o) {\n return Object.prototype.toString.call(o);\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-util-is/lib/util.js\n// module id = 24\n// module chunks = 0","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar emptyObject = {};\n\nif (process.env.NODE_ENV !== 'production') {\n Object.freeze(emptyObject);\n}\n\nmodule.exports = emptyObject;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/emptyObject.js\n// module id = 25\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar EventPluginRegistry = require('./EventPluginRegistry');\nvar EventPluginUtils = require('./EventPluginUtils');\nvar ReactErrorUtils = require('./ReactErrorUtils');\n\nvar accumulateInto = require('./accumulateInto');\nvar forEachAccumulated = require('./forEachAccumulated');\nvar invariant = require('fbjs/lib/invariant');\n\n/**\n * Internal store for event listeners\n */\nvar listenerBank = {};\n\n/**\n * Internal queue of events that have accumulated their dispatches and are\n * waiting to have their dispatches executed.\n */\nvar eventQueue = null;\n\n/**\n * Dispatches an event and releases it back into the pool, unless persistent.\n *\n * @param {?object} event Synthetic event to be dispatched.\n * @param {boolean} simulated If the event is simulated (changes exn behavior)\n * @private\n */\nvar executeDispatchesAndRelease = function (event, simulated) {\n if (event) {\n EventPluginUtils.executeDispatchesInOrder(event, simulated);\n\n if (!event.isPersistent()) {\n event.constructor.release(event);\n }\n }\n};\nvar executeDispatchesAndReleaseSimulated = function (e) {\n return executeDispatchesAndRelease(e, true);\n};\nvar executeDispatchesAndReleaseTopLevel = function (e) {\n return executeDispatchesAndRelease(e, false);\n};\n\nvar getDictionaryKey = function (inst) {\n // Prevents V8 performance issue:\n // https://github.com/facebook/react/pull/7232\n return '.' + inst._rootNodeID;\n};\n\nfunction isInteractive(tag) {\n return tag === 'button' || tag === 'input' || tag === 'select' || tag === 'textarea';\n}\n\nfunction shouldPreventMouseEvent(name, type, props) {\n switch (name) {\n case 'onClick':\n case 'onClickCapture':\n case 'onDoubleClick':\n case 'onDoubleClickCapture':\n case 'onMouseDown':\n case 'onMouseDownCapture':\n case 'onMouseMove':\n case 'onMouseMoveCapture':\n case 'onMouseUp':\n case 'onMouseUpCapture':\n return !!(props.disabled && isInteractive(type));\n default:\n return false;\n }\n}\n\n/**\n * This is a unified interface for event plugins to be installed and configured.\n *\n * Event plugins can implement the following properties:\n *\n * `extractEvents` {function(string, DOMEventTarget, string, object): *}\n * Required. When a top-level event is fired, this method is expected to\n * extract synthetic events that will in turn be queued and dispatched.\n *\n * `eventTypes` {object}\n * Optional, plugins that fire events must publish a mapping of registration\n * names that are used to register listeners. Values of this mapping must\n * be objects that contain `registrationName` or `phasedRegistrationNames`.\n *\n * `executeDispatch` {function(object, function, string)}\n * Optional, allows plugins to override how an event gets dispatched. By\n * default, the listener is simply invoked.\n *\n * Each plugin that is injected into `EventsPluginHub` is immediately operable.\n *\n * @public\n */\nvar EventPluginHub = {\n\n /**\n * Methods for injecting dependencies.\n */\n injection: {\n\n /**\n * @param {array} InjectedEventPluginOrder\n * @public\n */\n injectEventPluginOrder: EventPluginRegistry.injectEventPluginOrder,\n\n /**\n * @param {object} injectedNamesToPlugins Map from names to plugin modules.\n */\n injectEventPluginsByName: EventPluginRegistry.injectEventPluginsByName\n\n },\n\n /**\n * Stores `listener` at `listenerBank[registrationName][key]`. Is idempotent.\n *\n * @param {object} inst The instance, which is the source of events.\n * @param {string} registrationName Name of listener (e.g. `onClick`).\n * @param {function} listener The callback to store.\n */\n putListener: function (inst, registrationName, listener) {\n !(typeof listener === 'function') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Expected %s listener to be a function, instead got type %s', registrationName, typeof listener) : _prodInvariant('94', registrationName, typeof listener) : void 0;\n\n var key = getDictionaryKey(inst);\n var bankForRegistrationName = listenerBank[registrationName] || (listenerBank[registrationName] = {});\n bankForRegistrationName[key] = listener;\n\n var PluginModule = EventPluginRegistry.registrationNameModules[registrationName];\n if (PluginModule && PluginModule.didPutListener) {\n PluginModule.didPutListener(inst, registrationName, listener);\n }\n },\n\n /**\n * @param {object} inst The instance, which is the source of events.\n * @param {string} registrationName Name of listener (e.g. `onClick`).\n * @return {?function} The stored callback.\n */\n getListener: function (inst, registrationName) {\n // TODO: shouldPreventMouseEvent is DOM-specific and definitely should not\n // live here; needs to be moved to a better place soon\n var bankForRegistrationName = listenerBank[registrationName];\n if (shouldPreventMouseEvent(registrationName, inst._currentElement.type, inst._currentElement.props)) {\n return null;\n }\n var key = getDictionaryKey(inst);\n return bankForRegistrationName && bankForRegistrationName[key];\n },\n\n /**\n * Deletes a listener from the registration bank.\n *\n * @param {object} inst The instance, which is the source of events.\n * @param {string} registrationName Name of listener (e.g. `onClick`).\n */\n deleteListener: function (inst, registrationName) {\n var PluginModule = EventPluginRegistry.registrationNameModules[registrationName];\n if (PluginModule && PluginModule.willDeleteListener) {\n PluginModule.willDeleteListener(inst, registrationName);\n }\n\n var bankForRegistrationName = listenerBank[registrationName];\n // TODO: This should never be null -- when is it?\n if (bankForRegistrationName) {\n var key = getDictionaryKey(inst);\n delete bankForRegistrationName[key];\n }\n },\n\n /**\n * Deletes all listeners for the DOM element with the supplied ID.\n *\n * @param {object} inst The instance, which is the source of events.\n */\n deleteAllListeners: function (inst) {\n var key = getDictionaryKey(inst);\n for (var registrationName in listenerBank) {\n if (!listenerBank.hasOwnProperty(registrationName)) {\n continue;\n }\n\n if (!listenerBank[registrationName][key]) {\n continue;\n }\n\n var PluginModule = EventPluginRegistry.registrationNameModules[registrationName];\n if (PluginModule && PluginModule.willDeleteListener) {\n PluginModule.willDeleteListener(inst, registrationName);\n }\n\n delete listenerBank[registrationName][key];\n }\n },\n\n /**\n * Allows registered plugins an opportunity to extract events from top-level\n * native browser events.\n *\n * @return {*} An accumulation of synthetic events.\n * @internal\n */\n extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n var events;\n var plugins = EventPluginRegistry.plugins;\n for (var i = 0; i < plugins.length; i++) {\n // Not every plugin in the ordering may be loaded at runtime.\n var possiblePlugin = plugins[i];\n if (possiblePlugin) {\n var extractedEvents = possiblePlugin.extractEvents(topLevelType, targetInst, nativeEvent, nativeEventTarget);\n if (extractedEvents) {\n events = accumulateInto(events, extractedEvents);\n }\n }\n }\n return events;\n },\n\n /**\n * Enqueues a synthetic event that should be dispatched when\n * `processEventQueue` is invoked.\n *\n * @param {*} events An accumulation of synthetic events.\n * @internal\n */\n enqueueEvents: function (events) {\n if (events) {\n eventQueue = accumulateInto(eventQueue, events);\n }\n },\n\n /**\n * Dispatches all synthetic events on the event queue.\n *\n * @internal\n */\n processEventQueue: function (simulated) {\n // Set `eventQueue` to null before processing it so that we can tell if more\n // events get enqueued while processing.\n var processingEventQueue = eventQueue;\n eventQueue = null;\n if (simulated) {\n forEachAccumulated(processingEventQueue, executeDispatchesAndReleaseSimulated);\n } else {\n forEachAccumulated(processingEventQueue, executeDispatchesAndReleaseTopLevel);\n }\n !!eventQueue ? process.env.NODE_ENV !== 'production' ? invariant(false, 'processEventQueue(): Additional events were enqueued while processing an event queue. Support for this has not yet been implemented.') : _prodInvariant('95') : void 0;\n // This would be a good time to rethrow if any of the event handlers threw.\n ReactErrorUtils.rethrowCaughtError();\n },\n\n /**\n * These are needed for tests only. Do not use!\n */\n __purge: function () {\n listenerBank = {};\n },\n\n __getListenerBank: function () {\n return listenerBank;\n }\n\n};\n\nmodule.exports = EventPluginHub;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/EventPluginHub.js\n// module id = 26\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar EventPluginHub = require('./EventPluginHub');\nvar EventPluginUtils = require('./EventPluginUtils');\n\nvar accumulateInto = require('./accumulateInto');\nvar forEachAccumulated = require('./forEachAccumulated');\nvar warning = require('fbjs/lib/warning');\n\nvar getListener = EventPluginHub.getListener;\n\n/**\n * Some event types have a notion of different registration names for different\n * \"phases\" of propagation. This finds listeners by a given phase.\n */\nfunction listenerAtPhase(inst, event, propagationPhase) {\n var registrationName = event.dispatchConfig.phasedRegistrationNames[propagationPhase];\n return getListener(inst, registrationName);\n}\n\n/**\n * Tags a `SyntheticEvent` with dispatched listeners. Creating this function\n * here, allows us to not have to bind or create functions for each event.\n * Mutating the event's members allows us to not have to create a wrapping\n * \"dispatch\" object that pairs the event with the listener.\n */\nfunction accumulateDirectionalDispatches(inst, phase, event) {\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(inst, 'Dispatching inst must not be null') : void 0;\n }\n var listener = listenerAtPhase(inst, event, phase);\n if (listener) {\n event._dispatchListeners = accumulateInto(event._dispatchListeners, listener);\n event._dispatchInstances = accumulateInto(event._dispatchInstances, inst);\n }\n}\n\n/**\n * Collect dispatches (must be entirely collected before dispatching - see unit\n * tests). Lazily allocate the array to conserve memory. We must loop through\n * each event and perform the traversal for each one. We cannot perform a\n * single traversal for the entire collection of events because each event may\n * have a different target.\n */\nfunction accumulateTwoPhaseDispatchesSingle(event) {\n if (event && event.dispatchConfig.phasedRegistrationNames) {\n EventPluginUtils.traverseTwoPhase(event._targetInst, accumulateDirectionalDispatches, event);\n }\n}\n\n/**\n * Same as `accumulateTwoPhaseDispatchesSingle`, but skips over the targetID.\n */\nfunction accumulateTwoPhaseDispatchesSingleSkipTarget(event) {\n if (event && event.dispatchConfig.phasedRegistrationNames) {\n var targetInst = event._targetInst;\n var parentInst = targetInst ? EventPluginUtils.getParentInstance(targetInst) : null;\n EventPluginUtils.traverseTwoPhase(parentInst, accumulateDirectionalDispatches, event);\n }\n}\n\n/**\n * Accumulates without regard to direction, does not look for phased\n * registration names. Same as `accumulateDirectDispatchesSingle` but without\n * requiring that the `dispatchMarker` be the same as the dispatched ID.\n */\nfunction accumulateDispatches(inst, ignoredDirection, event) {\n if (event && event.dispatchConfig.registrationName) {\n var registrationName = event.dispatchConfig.registrationName;\n var listener = getListener(inst, registrationName);\n if (listener) {\n event._dispatchListeners = accumulateInto(event._dispatchListeners, listener);\n event._dispatchInstances = accumulateInto(event._dispatchInstances, inst);\n }\n }\n}\n\n/**\n * Accumulates dispatches on an `SyntheticEvent`, but only for the\n * `dispatchMarker`.\n * @param {SyntheticEvent} event\n */\nfunction accumulateDirectDispatchesSingle(event) {\n if (event && event.dispatchConfig.registrationName) {\n accumulateDispatches(event._targetInst, null, event);\n }\n}\n\nfunction accumulateTwoPhaseDispatches(events) {\n forEachAccumulated(events, accumulateTwoPhaseDispatchesSingle);\n}\n\nfunction accumulateTwoPhaseDispatchesSkipTarget(events) {\n forEachAccumulated(events, accumulateTwoPhaseDispatchesSingleSkipTarget);\n}\n\nfunction accumulateEnterLeaveDispatches(leave, enter, from, to) {\n EventPluginUtils.traverseEnterLeave(from, to, accumulateDispatches, leave, enter);\n}\n\nfunction accumulateDirectDispatches(events) {\n forEachAccumulated(events, accumulateDirectDispatchesSingle);\n}\n\n/**\n * A small set of propagation patterns, each of which will accept a small amount\n * of information, and generate a set of \"dispatch ready event objects\" - which\n * are sets of events that have already been annotated with a set of dispatched\n * listener functions/ids. The API is designed this way to discourage these\n * propagation strategies from actually executing the dispatches, since we\n * always want to collect the entire set of dispatches before executing event a\n * single one.\n *\n * @constructor EventPropagators\n */\nvar EventPropagators = {\n accumulateTwoPhaseDispatches: accumulateTwoPhaseDispatches,\n accumulateTwoPhaseDispatchesSkipTarget: accumulateTwoPhaseDispatchesSkipTarget,\n accumulateDirectDispatches: accumulateDirectDispatches,\n accumulateEnterLeaveDispatches: accumulateEnterLeaveDispatches\n};\n\nmodule.exports = EventPropagators;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/EventPropagators.js\n// module id = 27\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\n/**\n * `ReactInstanceMap` maintains a mapping from a public facing stateful\n * instance (key) and the internal representation (value). This allows public\n * methods to accept the user facing instance as an argument and map them back\n * to internal methods.\n */\n\n// TODO: Replace this with ES6: var ReactInstanceMap = new Map();\n\nvar ReactInstanceMap = {\n\n /**\n * This API should be called `delete` but we'd have to make sure to always\n * transform these to strings for IE support. When this transform is fully\n * supported we can rename it.\n */\n remove: function (key) {\n key._reactInternalInstance = undefined;\n },\n\n get: function (key) {\n return key._reactInternalInstance;\n },\n\n has: function (key) {\n return key._reactInternalInstance !== undefined;\n },\n\n set: function (key, value) {\n key._reactInternalInstance = value;\n }\n\n};\n\nmodule.exports = ReactInstanceMap;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactInstanceMap.js\n// module id = 28\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar SyntheticEvent = require('./SyntheticEvent');\n\nvar getEventTarget = require('./getEventTarget');\n\n/**\n * @interface UIEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar UIEventInterface = {\n view: function (event) {\n if (event.view) {\n return event.view;\n }\n\n var target = getEventTarget(event);\n if (target.window === target) {\n // target is a window object\n return target;\n }\n\n var doc = target.ownerDocument;\n // TODO: Figure out why `ownerDocument` is sometimes undefined in IE8.\n if (doc) {\n return doc.defaultView || doc.parentWindow;\n } else {\n return window;\n }\n },\n detail: function (event) {\n return event.detail || 0;\n }\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticEvent}\n */\nfunction SyntheticUIEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticEvent.augmentClass(SyntheticUIEvent, UIEventInterface);\n\nmodule.exports = SyntheticUIEvent;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/SyntheticUIEvent.js\n// module id = 29\n// module chunks = 0","'use strict';\n\nmodule.exports = require('./lib/React');\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react/react.js\n// module id = 30\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar invariant = require('fbjs/lib/invariant');\n\n/**\n * Injectable ordering of event plugins.\n */\nvar eventPluginOrder = null;\n\n/**\n * Injectable mapping from names to event plugin modules.\n */\nvar namesToPlugins = {};\n\n/**\n * Recomputes the plugin list using the injected plugins and plugin ordering.\n *\n * @private\n */\nfunction recomputePluginOrdering() {\n if (!eventPluginOrder) {\n // Wait until an `eventPluginOrder` is injected.\n return;\n }\n for (var pluginName in namesToPlugins) {\n var pluginModule = namesToPlugins[pluginName];\n var pluginIndex = eventPluginOrder.indexOf(pluginName);\n !(pluginIndex > -1) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'EventPluginRegistry: Cannot inject event plugins that do not exist in the plugin ordering, `%s`.', pluginName) : _prodInvariant('96', pluginName) : void 0;\n if (EventPluginRegistry.plugins[pluginIndex]) {\n continue;\n }\n !pluginModule.extractEvents ? process.env.NODE_ENV !== 'production' ? invariant(false, 'EventPluginRegistry: Event plugins must implement an `extractEvents` method, but `%s` does not.', pluginName) : _prodInvariant('97', pluginName) : void 0;\n EventPluginRegistry.plugins[pluginIndex] = pluginModule;\n var publishedEvents = pluginModule.eventTypes;\n for (var eventName in publishedEvents) {\n !publishEventForPlugin(publishedEvents[eventName], pluginModule, eventName) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'EventPluginRegistry: Failed to publish event `%s` for plugin `%s`.', eventName, pluginName) : _prodInvariant('98', eventName, pluginName) : void 0;\n }\n }\n}\n\n/**\n * Publishes an event so that it can be dispatched by the supplied plugin.\n *\n * @param {object} dispatchConfig Dispatch configuration for the event.\n * @param {object} PluginModule Plugin publishing the event.\n * @return {boolean} True if the event was successfully published.\n * @private\n */\nfunction publishEventForPlugin(dispatchConfig, pluginModule, eventName) {\n !!EventPluginRegistry.eventNameDispatchConfigs.hasOwnProperty(eventName) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'EventPluginHub: More than one plugin attempted to publish the same event name, `%s`.', eventName) : _prodInvariant('99', eventName) : void 0;\n EventPluginRegistry.eventNameDispatchConfigs[eventName] = dispatchConfig;\n\n var phasedRegistrationNames = dispatchConfig.phasedRegistrationNames;\n if (phasedRegistrationNames) {\n for (var phaseName in phasedRegistrationNames) {\n if (phasedRegistrationNames.hasOwnProperty(phaseName)) {\n var phasedRegistrationName = phasedRegistrationNames[phaseName];\n publishRegistrationName(phasedRegistrationName, pluginModule, eventName);\n }\n }\n return true;\n } else if (dispatchConfig.registrationName) {\n publishRegistrationName(dispatchConfig.registrationName, pluginModule, eventName);\n return true;\n }\n return false;\n}\n\n/**\n * Publishes a registration name that is used to identify dispatched events and\n * can be used with `EventPluginHub.putListener` to register listeners.\n *\n * @param {string} registrationName Registration name to add.\n * @param {object} PluginModule Plugin publishing the event.\n * @private\n */\nfunction publishRegistrationName(registrationName, pluginModule, eventName) {\n !!EventPluginRegistry.registrationNameModules[registrationName] ? process.env.NODE_ENV !== 'production' ? invariant(false, 'EventPluginHub: More than one plugin attempted to publish the same registration name, `%s`.', registrationName) : _prodInvariant('100', registrationName) : void 0;\n EventPluginRegistry.registrationNameModules[registrationName] = pluginModule;\n EventPluginRegistry.registrationNameDependencies[registrationName] = pluginModule.eventTypes[eventName].dependencies;\n\n if (process.env.NODE_ENV !== 'production') {\n var lowerCasedName = registrationName.toLowerCase();\n EventPluginRegistry.possibleRegistrationNames[lowerCasedName] = registrationName;\n\n if (registrationName === 'onDoubleClick') {\n EventPluginRegistry.possibleRegistrationNames.ondblclick = registrationName;\n }\n }\n}\n\n/**\n * Registers plugins so that they can extract and dispatch events.\n *\n * @see {EventPluginHub}\n */\nvar EventPluginRegistry = {\n\n /**\n * Ordered list of injected plugins.\n */\n plugins: [],\n\n /**\n * Mapping from event name to dispatch config\n */\n eventNameDispatchConfigs: {},\n\n /**\n * Mapping from registration name to plugin module\n */\n registrationNameModules: {},\n\n /**\n * Mapping from registration name to event name\n */\n registrationNameDependencies: {},\n\n /**\n * Mapping from lowercase registration names to the properly cased version,\n * used to warn in the case of missing event handlers. Available\n * only in __DEV__.\n * @type {Object}\n */\n possibleRegistrationNames: process.env.NODE_ENV !== 'production' ? {} : null,\n // Trust the developer to only use possibleRegistrationNames in __DEV__\n\n /**\n * Injects an ordering of plugins (by plugin name). This allows the ordering\n * to be decoupled from injection of the actual plugins so that ordering is\n * always deterministic regardless of packaging, on-the-fly injection, etc.\n *\n * @param {array} InjectedEventPluginOrder\n * @internal\n * @see {EventPluginHub.injection.injectEventPluginOrder}\n */\n injectEventPluginOrder: function (injectedEventPluginOrder) {\n !!eventPluginOrder ? process.env.NODE_ENV !== 'production' ? invariant(false, 'EventPluginRegistry: Cannot inject event plugin ordering more than once. You are likely trying to load more than one copy of React.') : _prodInvariant('101') : void 0;\n // Clone the ordering so it cannot be dynamically mutated.\n eventPluginOrder = Array.prototype.slice.call(injectedEventPluginOrder);\n recomputePluginOrdering();\n },\n\n /**\n * Injects plugins to be used by `EventPluginHub`. The plugin names must be\n * in the ordering injected by `injectEventPluginOrder`.\n *\n * Plugins can be injected as part of page initialization or on-the-fly.\n *\n * @param {object} injectedNamesToPlugins Map from names to plugin modules.\n * @internal\n * @see {EventPluginHub.injection.injectEventPluginsByName}\n */\n injectEventPluginsByName: function (injectedNamesToPlugins) {\n var isOrderingDirty = false;\n for (var pluginName in injectedNamesToPlugins) {\n if (!injectedNamesToPlugins.hasOwnProperty(pluginName)) {\n continue;\n }\n var pluginModule = injectedNamesToPlugins[pluginName];\n if (!namesToPlugins.hasOwnProperty(pluginName) || namesToPlugins[pluginName] !== pluginModule) {\n !!namesToPlugins[pluginName] ? process.env.NODE_ENV !== 'production' ? invariant(false, 'EventPluginRegistry: Cannot inject two different event plugins using the same name, `%s`.', pluginName) : _prodInvariant('102', pluginName) : void 0;\n namesToPlugins[pluginName] = pluginModule;\n isOrderingDirty = true;\n }\n }\n if (isOrderingDirty) {\n recomputePluginOrdering();\n }\n },\n\n /**\n * Looks up the plugin for the supplied event.\n *\n * @param {object} event A synthetic event.\n * @return {?object} The plugin that created the supplied event.\n * @internal\n */\n getPluginModuleForEvent: function (event) {\n var dispatchConfig = event.dispatchConfig;\n if (dispatchConfig.registrationName) {\n return EventPluginRegistry.registrationNameModules[dispatchConfig.registrationName] || null;\n }\n if (dispatchConfig.phasedRegistrationNames !== undefined) {\n // pulling phasedRegistrationNames out of dispatchConfig helps Flow see\n // that it is not undefined.\n var phasedRegistrationNames = dispatchConfig.phasedRegistrationNames;\n\n for (var phase in phasedRegistrationNames) {\n if (!phasedRegistrationNames.hasOwnProperty(phase)) {\n continue;\n }\n var pluginModule = EventPluginRegistry.registrationNameModules[phasedRegistrationNames[phase]];\n if (pluginModule) {\n return pluginModule;\n }\n }\n }\n return null;\n },\n\n /**\n * Exposed for unit testing.\n * @private\n */\n _resetEventPlugins: function () {\n eventPluginOrder = null;\n for (var pluginName in namesToPlugins) {\n if (namesToPlugins.hasOwnProperty(pluginName)) {\n delete namesToPlugins[pluginName];\n }\n }\n EventPluginRegistry.plugins.length = 0;\n\n var eventNameDispatchConfigs = EventPluginRegistry.eventNameDispatchConfigs;\n for (var eventName in eventNameDispatchConfigs) {\n if (eventNameDispatchConfigs.hasOwnProperty(eventName)) {\n delete eventNameDispatchConfigs[eventName];\n }\n }\n\n var registrationNameModules = EventPluginRegistry.registrationNameModules;\n for (var registrationName in registrationNameModules) {\n if (registrationNameModules.hasOwnProperty(registrationName)) {\n delete registrationNameModules[registrationName];\n }\n }\n\n if (process.env.NODE_ENV !== 'production') {\n var possibleRegistrationNames = EventPluginRegistry.possibleRegistrationNames;\n for (var lowerCasedName in possibleRegistrationNames) {\n if (possibleRegistrationNames.hasOwnProperty(lowerCasedName)) {\n delete possibleRegistrationNames[lowerCasedName];\n }\n }\n }\n }\n\n};\n\nmodule.exports = EventPluginRegistry;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/EventPluginRegistry.js\n// module id = 31\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar EventPluginRegistry = require('./EventPluginRegistry');\nvar ReactEventEmitterMixin = require('./ReactEventEmitterMixin');\nvar ViewportMetrics = require('./ViewportMetrics');\n\nvar getVendorPrefixedEventName = require('./getVendorPrefixedEventName');\nvar isEventSupported = require('./isEventSupported');\n\n/**\n * Summary of `ReactBrowserEventEmitter` event handling:\n *\n * - Top-level delegation is used to trap most native browser events. This\n * may only occur in the main thread and is the responsibility of\n * ReactEventListener, which is injected and can therefore support pluggable\n * event sources. This is the only work that occurs in the main thread.\n *\n * - We normalize and de-duplicate events to account for browser quirks. This\n * may be done in the worker thread.\n *\n * - Forward these native events (with the associated top-level type used to\n * trap it) to `EventPluginHub`, which in turn will ask plugins if they want\n * to extract any synthetic events.\n *\n * - The `EventPluginHub` will then process each event by annotating them with\n * \"dispatches\", a sequence of listeners and IDs that care about that event.\n *\n * - The `EventPluginHub` then dispatches the events.\n *\n * Overview of React and the event system:\n *\n * +------------+ .\n * | DOM | .\n * +------------+ .\n * | .\n * v .\n * +------------+ .\n * | ReactEvent | .\n * | Listener | .\n * +------------+ . +-----------+\n * | . +--------+|SimpleEvent|\n * | . | |Plugin |\n * +-----|------+ . v +-----------+\n * | | | . +--------------+ +------------+\n * | +-----------.--->|EventPluginHub| | Event |\n * | | . | | +-----------+ | Propagators|\n * | ReactEvent | . | | |TapEvent | |------------|\n * | Emitter | . | |<---+|Plugin | |other plugin|\n * | | . | | +-----------+ | utilities |\n * | +-----------.--->| | +------------+\n * | | | . +--------------+\n * +-----|------+ . ^ +-----------+\n * | . | |Enter/Leave|\n * + . +-------+|Plugin |\n * +-------------+ . +-----------+\n * | application | .\n * |-------------| .\n * | | .\n * | | .\n * +-------------+ .\n * .\n * React Core . General Purpose Event Plugin System\n */\n\nvar hasEventPageXY;\nvar alreadyListeningTo = {};\nvar isMonitoringScrollValue = false;\nvar reactTopListenersCounter = 0;\n\n// For events like 'submit' which don't consistently bubble (which we trap at a\n// lower node than `document`), binding at `document` would cause duplicate\n// events so we don't include them here\nvar topEventMapping = {\n topAbort: 'abort',\n topAnimationEnd: getVendorPrefixedEventName('animationend') || 'animationend',\n topAnimationIteration: getVendorPrefixedEventName('animationiteration') || 'animationiteration',\n topAnimationStart: getVendorPrefixedEventName('animationstart') || 'animationstart',\n topBlur: 'blur',\n topCanPlay: 'canplay',\n topCanPlayThrough: 'canplaythrough',\n topChange: 'change',\n topClick: 'click',\n topCompositionEnd: 'compositionend',\n topCompositionStart: 'compositionstart',\n topCompositionUpdate: 'compositionupdate',\n topContextMenu: 'contextmenu',\n topCopy: 'copy',\n topCut: 'cut',\n topDoubleClick: 'dblclick',\n topDrag: 'drag',\n topDragEnd: 'dragend',\n topDragEnter: 'dragenter',\n topDragExit: 'dragexit',\n topDragLeave: 'dragleave',\n topDragOver: 'dragover',\n topDragStart: 'dragstart',\n topDrop: 'drop',\n topDurationChange: 'durationchange',\n topEmptied: 'emptied',\n topEncrypted: 'encrypted',\n topEnded: 'ended',\n topError: 'error',\n topFocus: 'focus',\n topInput: 'input',\n topKeyDown: 'keydown',\n topKeyPress: 'keypress',\n topKeyUp: 'keyup',\n topLoadedData: 'loadeddata',\n topLoadedMetadata: 'loadedmetadata',\n topLoadStart: 'loadstart',\n topMouseDown: 'mousedown',\n topMouseMove: 'mousemove',\n topMouseOut: 'mouseout',\n topMouseOver: 'mouseover',\n topMouseUp: 'mouseup',\n topPaste: 'paste',\n topPause: 'pause',\n topPlay: 'play',\n topPlaying: 'playing',\n topProgress: 'progress',\n topRateChange: 'ratechange',\n topScroll: 'scroll',\n topSeeked: 'seeked',\n topSeeking: 'seeking',\n topSelectionChange: 'selectionchange',\n topStalled: 'stalled',\n topSuspend: 'suspend',\n topTextInput: 'textInput',\n topTimeUpdate: 'timeupdate',\n topTouchCancel: 'touchcancel',\n topTouchEnd: 'touchend',\n topTouchMove: 'touchmove',\n topTouchStart: 'touchstart',\n topTransitionEnd: getVendorPrefixedEventName('transitionend') || 'transitionend',\n topVolumeChange: 'volumechange',\n topWaiting: 'waiting',\n topWheel: 'wheel'\n};\n\n/**\n * To ensure no conflicts with other potential React instances on the page\n */\nvar topListenersIDKey = '_reactListenersID' + String(Math.random()).slice(2);\n\nfunction getListeningForDocument(mountAt) {\n // In IE8, `mountAt` is a host object and doesn't have `hasOwnProperty`\n // directly.\n if (!Object.prototype.hasOwnProperty.call(mountAt, topListenersIDKey)) {\n mountAt[topListenersIDKey] = reactTopListenersCounter++;\n alreadyListeningTo[mountAt[topListenersIDKey]] = {};\n }\n return alreadyListeningTo[mountAt[topListenersIDKey]];\n}\n\n/**\n * `ReactBrowserEventEmitter` is used to attach top-level event listeners. For\n * example:\n *\n * EventPluginHub.putListener('myID', 'onClick', myFunction);\n *\n * This would allocate a \"registration\" of `('onClick', myFunction)` on 'myID'.\n *\n * @internal\n */\nvar ReactBrowserEventEmitter = _assign({}, ReactEventEmitterMixin, {\n\n /**\n * Injectable event backend\n */\n ReactEventListener: null,\n\n injection: {\n /**\n * @param {object} ReactEventListener\n */\n injectReactEventListener: function (ReactEventListener) {\n ReactEventListener.setHandleTopLevel(ReactBrowserEventEmitter.handleTopLevel);\n ReactBrowserEventEmitter.ReactEventListener = ReactEventListener;\n }\n },\n\n /**\n * Sets whether or not any created callbacks should be enabled.\n *\n * @param {boolean} enabled True if callbacks should be enabled.\n */\n setEnabled: function (enabled) {\n if (ReactBrowserEventEmitter.ReactEventListener) {\n ReactBrowserEventEmitter.ReactEventListener.setEnabled(enabled);\n }\n },\n\n /**\n * @return {boolean} True if callbacks are enabled.\n */\n isEnabled: function () {\n return !!(ReactBrowserEventEmitter.ReactEventListener && ReactBrowserEventEmitter.ReactEventListener.isEnabled());\n },\n\n /**\n * We listen for bubbled touch events on the document object.\n *\n * Firefox v8.01 (and possibly others) exhibited strange behavior when\n * mounting `onmousemove` events at some node that was not the document\n * element. The symptoms were that if your mouse is not moving over something\n * contained within that mount point (for example on the background) the\n * top-level listeners for `onmousemove` won't be called. However, if you\n * register the `mousemove` on the document object, then it will of course\n * catch all `mousemove`s. This along with iOS quirks, justifies restricting\n * top-level listeners to the document object only, at least for these\n * movement types of events and possibly all events.\n *\n * @see http://www.quirksmode.org/blog/archives/2010/09/click_event_del.html\n *\n * Also, `keyup`/`keypress`/`keydown` do not bubble to the window on IE, but\n * they bubble to document.\n *\n * @param {string} registrationName Name of listener (e.g. `onClick`).\n * @param {object} contentDocumentHandle Document which owns the container\n */\n listenTo: function (registrationName, contentDocumentHandle) {\n var mountAt = contentDocumentHandle;\n var isListening = getListeningForDocument(mountAt);\n var dependencies = EventPluginRegistry.registrationNameDependencies[registrationName];\n\n for (var i = 0; i < dependencies.length; i++) {\n var dependency = dependencies[i];\n if (!(isListening.hasOwnProperty(dependency) && isListening[dependency])) {\n if (dependency === 'topWheel') {\n if (isEventSupported('wheel')) {\n ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent('topWheel', 'wheel', mountAt);\n } else if (isEventSupported('mousewheel')) {\n ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent('topWheel', 'mousewheel', mountAt);\n } else {\n // Firefox needs to capture a different mouse scroll event.\n // @see http://www.quirksmode.org/dom/events/tests/scroll.html\n ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent('topWheel', 'DOMMouseScroll', mountAt);\n }\n } else if (dependency === 'topScroll') {\n\n if (isEventSupported('scroll', true)) {\n ReactBrowserEventEmitter.ReactEventListener.trapCapturedEvent('topScroll', 'scroll', mountAt);\n } else {\n ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent('topScroll', 'scroll', ReactBrowserEventEmitter.ReactEventListener.WINDOW_HANDLE);\n }\n } else if (dependency === 'topFocus' || dependency === 'topBlur') {\n\n if (isEventSupported('focus', true)) {\n ReactBrowserEventEmitter.ReactEventListener.trapCapturedEvent('topFocus', 'focus', mountAt);\n ReactBrowserEventEmitter.ReactEventListener.trapCapturedEvent('topBlur', 'blur', mountAt);\n } else if (isEventSupported('focusin')) {\n // IE has `focusin` and `focusout` events which bubble.\n // @see http://www.quirksmode.org/blog/archives/2008/04/delegating_the.html\n ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent('topFocus', 'focusin', mountAt);\n ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent('topBlur', 'focusout', mountAt);\n }\n\n // to make sure blur and focus event listeners are only attached once\n isListening.topBlur = true;\n isListening.topFocus = true;\n } else if (topEventMapping.hasOwnProperty(dependency)) {\n ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(dependency, topEventMapping[dependency], mountAt);\n }\n\n isListening[dependency] = true;\n }\n }\n },\n\n trapBubbledEvent: function (topLevelType, handlerBaseName, handle) {\n return ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(topLevelType, handlerBaseName, handle);\n },\n\n trapCapturedEvent: function (topLevelType, handlerBaseName, handle) {\n return ReactBrowserEventEmitter.ReactEventListener.trapCapturedEvent(topLevelType, handlerBaseName, handle);\n },\n\n /**\n * Protect against document.createEvent() returning null\n * Some popup blocker extensions appear to do this:\n * https://github.com/facebook/react/issues/6887\n */\n supportsEventPageXY: function () {\n if (!document.createEvent) {\n return false;\n }\n var ev = document.createEvent('MouseEvent');\n return ev != null && 'pageX' in ev;\n },\n\n /**\n * Listens to window scroll and resize events. We cache scroll values so that\n * application code can access them without triggering reflows.\n *\n * ViewportMetrics is only used by SyntheticMouse/TouchEvent and only when\n * pageX/pageY isn't supported (legacy browsers).\n *\n * NOTE: Scroll events do not bubble.\n *\n * @see http://www.quirksmode.org/dom/events/scroll.html\n */\n ensureScrollValueMonitoring: function () {\n if (hasEventPageXY === undefined) {\n hasEventPageXY = ReactBrowserEventEmitter.supportsEventPageXY();\n }\n if (!hasEventPageXY && !isMonitoringScrollValue) {\n var refresh = ViewportMetrics.refreshScrollValues;\n ReactBrowserEventEmitter.ReactEventListener.monitorScrollValue(refresh);\n isMonitoringScrollValue = true;\n }\n }\n\n});\n\nmodule.exports = ReactBrowserEventEmitter;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactBrowserEventEmitter.js\n// module id = 32\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar SyntheticUIEvent = require('./SyntheticUIEvent');\nvar ViewportMetrics = require('./ViewportMetrics');\n\nvar getEventModifierState = require('./getEventModifierState');\n\n/**\n * @interface MouseEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar MouseEventInterface = {\n screenX: null,\n screenY: null,\n clientX: null,\n clientY: null,\n ctrlKey: null,\n shiftKey: null,\n altKey: null,\n metaKey: null,\n getModifierState: getEventModifierState,\n button: function (event) {\n // Webkit, Firefox, IE9+\n // which: 1 2 3\n // button: 0 1 2 (standard)\n var button = event.button;\n if ('which' in event) {\n return button;\n }\n // IE<9\n // which: undefined\n // button: 0 0 0\n // button: 1 4 2 (onmouseup)\n return button === 2 ? 2 : button === 4 ? 1 : 0;\n },\n buttons: null,\n relatedTarget: function (event) {\n return event.relatedTarget || (event.fromElement === event.srcElement ? event.toElement : event.fromElement);\n },\n // \"Proprietary\" Interface.\n pageX: function (event) {\n return 'pageX' in event ? event.pageX : event.clientX + ViewportMetrics.currentScrollLeft;\n },\n pageY: function (event) {\n return 'pageY' in event ? event.pageY : event.clientY + ViewportMetrics.currentScrollTop;\n }\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticMouseEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticUIEvent.augmentClass(SyntheticMouseEvent, MouseEventInterface);\n\nmodule.exports = SyntheticMouseEvent;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/SyntheticMouseEvent.js\n// module id = 33\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar invariant = require('fbjs/lib/invariant');\n\nvar OBSERVED_ERROR = {};\n\n/**\n * `Transaction` creates a black box that is able to wrap any method such that\n * certain invariants are maintained before and after the method is invoked\n * (Even if an exception is thrown while invoking the wrapped method). Whoever\n * instantiates a transaction can provide enforcers of the invariants at\n * creation time. The `Transaction` class itself will supply one additional\n * automatic invariant for you - the invariant that any transaction instance\n * should not be run while it is already being run. You would typically create a\n * single instance of a `Transaction` for reuse multiple times, that potentially\n * is used to wrap several different methods. Wrappers are extremely simple -\n * they only require implementing two methods.\n *\n * <pre>\n * wrappers (injected at creation time)\n * + +\n * | |\n * +-----------------|--------|--------------+\n * | v | |\n * | +---------------+ | |\n * | +--| wrapper1 |---|----+ |\n * | | +---------------+ v | |\n * | | +-------------+ | |\n * | | +----| wrapper2 |--------+ |\n * | | | +-------------+ | | |\n * | | | | | |\n * | v v v v | wrapper\n * | +---+ +---+ +---------+ +---+ +---+ | invariants\n * perform(anyMethod) | | | | | | | | | | | | maintained\n * +----------------->|-|---|-|---|-->|anyMethod|---|---|-|---|-|-------->\n * | | | | | | | | | | | |\n * | | | | | | | | | | | |\n * | | | | | | | | | | | |\n * | +---+ +---+ +---------+ +---+ +---+ |\n * | initialize close |\n * +-----------------------------------------+\n * </pre>\n *\n * Use cases:\n * - Preserving the input selection ranges before/after reconciliation.\n * Restoring selection even in the event of an unexpected error.\n * - Deactivating events while rearranging the DOM, preventing blurs/focuses,\n * while guaranteeing that afterwards, the event system is reactivated.\n * - Flushing a queue of collected DOM mutations to the main UI thread after a\n * reconciliation takes place in a worker thread.\n * - Invoking any collected `componentDidUpdate` callbacks after rendering new\n * content.\n * - (Future use case): Wrapping particular flushes of the `ReactWorker` queue\n * to preserve the `scrollTop` (an automatic scroll aware DOM).\n * - (Future use case): Layout calculations before and after DOM updates.\n *\n * Transactional plugin API:\n * - A module that has an `initialize` method that returns any precomputation.\n * - and a `close` method that accepts the precomputation. `close` is invoked\n * when the wrapped process is completed, or has failed.\n *\n * @param {Array<TransactionalWrapper>} transactionWrapper Wrapper modules\n * that implement `initialize` and `close`.\n * @return {Transaction} Single transaction for reuse in thread.\n *\n * @class Transaction\n */\nvar TransactionImpl = {\n /**\n * Sets up this instance so that it is prepared for collecting metrics. Does\n * so such that this setup method may be used on an instance that is already\n * initialized, in a way that does not consume additional memory upon reuse.\n * That can be useful if you decide to make your subclass of this mixin a\n * \"PooledClass\".\n */\n reinitializeTransaction: function () {\n this.transactionWrappers = this.getTransactionWrappers();\n if (this.wrapperInitData) {\n this.wrapperInitData.length = 0;\n } else {\n this.wrapperInitData = [];\n }\n this._isInTransaction = false;\n },\n\n _isInTransaction: false,\n\n /**\n * @abstract\n * @return {Array<TransactionWrapper>} Array of transaction wrappers.\n */\n getTransactionWrappers: null,\n\n isInTransaction: function () {\n return !!this._isInTransaction;\n },\n\n /**\n * Executes the function within a safety window. Use this for the top level\n * methods that result in large amounts of computation/mutations that would\n * need to be safety checked. The optional arguments helps prevent the need\n * to bind in many cases.\n *\n * @param {function} method Member of scope to call.\n * @param {Object} scope Scope to invoke from.\n * @param {Object?=} a Argument to pass to the method.\n * @param {Object?=} b Argument to pass to the method.\n * @param {Object?=} c Argument to pass to the method.\n * @param {Object?=} d Argument to pass to the method.\n * @param {Object?=} e Argument to pass to the method.\n * @param {Object?=} f Argument to pass to the method.\n *\n * @return {*} Return value from `method`.\n */\n perform: function (method, scope, a, b, c, d, e, f) {\n !!this.isInTransaction() ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Transaction.perform(...): Cannot initialize a transaction when there is already an outstanding transaction.') : _prodInvariant('27') : void 0;\n var errorThrown;\n var ret;\n try {\n this._isInTransaction = true;\n // Catching errors makes debugging more difficult, so we start with\n // errorThrown set to true before setting it to false after calling\n // close -- if it's still set to true in the finally block, it means\n // one of these calls threw.\n errorThrown = true;\n this.initializeAll(0);\n ret = method.call(scope, a, b, c, d, e, f);\n errorThrown = false;\n } finally {\n try {\n if (errorThrown) {\n // If `method` throws, prefer to show that stack trace over any thrown\n // by invoking `closeAll`.\n try {\n this.closeAll(0);\n } catch (err) {}\n } else {\n // Since `method` didn't throw, we don't want to silence the exception\n // here.\n this.closeAll(0);\n }\n } finally {\n this._isInTransaction = false;\n }\n }\n return ret;\n },\n\n initializeAll: function (startIndex) {\n var transactionWrappers = this.transactionWrappers;\n for (var i = startIndex; i < transactionWrappers.length; i++) {\n var wrapper = transactionWrappers[i];\n try {\n // Catching errors makes debugging more difficult, so we start with the\n // OBSERVED_ERROR state before overwriting it with the real return value\n // of initialize -- if it's still set to OBSERVED_ERROR in the finally\n // block, it means wrapper.initialize threw.\n this.wrapperInitData[i] = OBSERVED_ERROR;\n this.wrapperInitData[i] = wrapper.initialize ? wrapper.initialize.call(this) : null;\n } finally {\n if (this.wrapperInitData[i] === OBSERVED_ERROR) {\n // The initializer for wrapper i threw an error; initialize the\n // remaining wrappers but silence any exceptions from them to ensure\n // that the first error is the one to bubble up.\n try {\n this.initializeAll(i + 1);\n } catch (err) {}\n }\n }\n }\n },\n\n /**\n * Invokes each of `this.transactionWrappers.close[i]` functions, passing into\n * them the respective return values of `this.transactionWrappers.init[i]`\n * (`close`rs that correspond to initializers that failed will not be\n * invoked).\n */\n closeAll: function (startIndex) {\n !this.isInTransaction() ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Transaction.closeAll(): Cannot close transaction when none are open.') : _prodInvariant('28') : void 0;\n var transactionWrappers = this.transactionWrappers;\n for (var i = startIndex; i < transactionWrappers.length; i++) {\n var wrapper = transactionWrappers[i];\n var initData = this.wrapperInitData[i];\n var errorThrown;\n try {\n // Catching errors makes debugging more difficult, so we start with\n // errorThrown set to true before setting it to false after calling\n // close -- if it's still set to true in the finally block, it means\n // wrapper.close threw.\n errorThrown = true;\n if (initData !== OBSERVED_ERROR && wrapper.close) {\n wrapper.close.call(this, initData);\n }\n errorThrown = false;\n } finally {\n if (errorThrown) {\n // The closer for wrapper i threw an error; close the remaining\n // wrappers but silence any exceptions from them to ensure that the\n // first error is the one to bubble up.\n try {\n this.closeAll(i + 1);\n } catch (e) {}\n }\n }\n }\n this.wrapperInitData.length = 0;\n }\n};\n\nmodule.exports = TransactionImpl;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/Transaction.js\n// module id = 34\n// module chunks = 0","/**\n * Copyright 2016-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * Based on the escape-html library, which is used under the MIT License below:\n *\n * Copyright (c) 2012-2013 TJ Holowaychuk\n * Copyright (c) 2015 Andreas Lubbe\n * Copyright (c) 2015 Tiancheng \"Timothy\" Gu\n *\n * Permission is hereby granted, free of charge, to any person obtaining\n * a copy of this software and associated documentation files (the\n * 'Software'), to deal in the Software without restriction, including\n * without limitation the rights to use, copy, modify, merge, publish,\n * distribute, sublicense, and/or sell copies of the Software, and to\n * permit persons to whom the Software is furnished to do so, subject to\n * the following conditions:\n *\n * The above copyright notice and this permission notice shall be\n * included in all copies or substantial portions of the Software.\n *\n * THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND,\n * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.\n * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY\n * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,\n * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE\n * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.\n *\n */\n\n'use strict';\n\n// code copied and modified from escape-html\n/**\n * Module variables.\n * @private\n */\n\nvar matchHtmlRegExp = /[\"'&<>]/;\n\n/**\n * Escape special characters in the given string of html.\n *\n * @param {string} string The string to escape for inserting into HTML\n * @return {string}\n * @public\n */\n\nfunction escapeHtml(string) {\n var str = '' + string;\n var match = matchHtmlRegExp.exec(str);\n\n if (!match) {\n return str;\n }\n\n var escape;\n var html = '';\n var index = 0;\n var lastIndex = 0;\n\n for (index = match.index; index < str.length; index++) {\n switch (str.charCodeAt(index)) {\n case 34:\n // \"\n escape = '"';\n break;\n case 38:\n // &\n escape = '&';\n break;\n case 39:\n // '\n escape = '''; // modified from escape-html; used to be '''\n break;\n case 60:\n // <\n escape = '<';\n break;\n case 62:\n // >\n escape = '>';\n break;\n default:\n continue;\n }\n\n if (lastIndex !== index) {\n html += str.substring(lastIndex, index);\n }\n\n lastIndex = index + 1;\n html += escape;\n }\n\n return lastIndex !== index ? html + str.substring(lastIndex, index) : html;\n}\n// end code copied and modified from escape-html\n\n\n/**\n * Escapes text to prevent scripting attacks.\n *\n * @param {*} text Text value to escape.\n * @return {string} An escaped string.\n */\nfunction escapeTextContentForBrowser(text) {\n if (typeof text === 'boolean' || typeof text === 'number') {\n // this shortcircuit helps perf for types that we know will never have\n // special characters, especially given that this function is used often\n // for numeric dom ids.\n return '' + text;\n }\n return escapeHtml(text);\n}\n\nmodule.exports = escapeTextContentForBrowser;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/escapeTextContentForBrowser.js\n// module id = 35\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\nvar DOMNamespaces = require('./DOMNamespaces');\n\nvar WHITESPACE_TEST = /^[ \\r\\n\\t\\f]/;\nvar NONVISIBLE_TEST = /<(!--|link|noscript|meta|script|style)[ \\r\\n\\t\\f\\/>]/;\n\nvar createMicrosoftUnsafeLocalFunction = require('./createMicrosoftUnsafeLocalFunction');\n\n// SVG temp container for IE lacking innerHTML\nvar reusableSVGContainer;\n\n/**\n * Set the innerHTML property of a node, ensuring that whitespace is preserved\n * even in IE8.\n *\n * @param {DOMElement} node\n * @param {string} html\n * @internal\n */\nvar setInnerHTML = createMicrosoftUnsafeLocalFunction(function (node, html) {\n // IE does not have innerHTML for SVG nodes, so instead we inject the\n // new markup in a temp node and then move the child nodes across into\n // the target node\n if (node.namespaceURI === DOMNamespaces.svg && !('innerHTML' in node)) {\n reusableSVGContainer = reusableSVGContainer || document.createElement('div');\n reusableSVGContainer.innerHTML = '<svg>' + html + '</svg>';\n var svgNode = reusableSVGContainer.firstChild;\n while (svgNode.firstChild) {\n node.appendChild(svgNode.firstChild);\n }\n } else {\n node.innerHTML = html;\n }\n});\n\nif (ExecutionEnvironment.canUseDOM) {\n // IE8: When updating a just created node with innerHTML only leading\n // whitespace is removed. When updating an existing node with innerHTML\n // whitespace in root TextNodes is also collapsed.\n // @see quirksmode.org/bugreports/archives/2004/11/innerhtml_and_t.html\n\n // Feature detection; only IE8 is known to behave improperly like this.\n var testElement = document.createElement('div');\n testElement.innerHTML = ' ';\n if (testElement.innerHTML === '') {\n setInnerHTML = function (node, html) {\n // Magic theory: IE8 supposedly differentiates between added and updated\n // nodes when processing innerHTML, innerHTML on updated nodes suffers\n // from worse whitespace behavior. Re-adding a node like this triggers\n // the initial and more favorable whitespace behavior.\n // TODO: What to do on a detached node?\n if (node.parentNode) {\n node.parentNode.replaceChild(node, node);\n }\n\n // We also implement a workaround for non-visible tags disappearing into\n // thin air on IE8, this only happens if there is no visible text\n // in-front of the non-visible tags. Piggyback on the whitespace fix\n // and simply check if any non-visible tags appear in the source.\n if (WHITESPACE_TEST.test(html) || html[0] === '<' && NONVISIBLE_TEST.test(html)) {\n // Recover leading whitespace by temporarily prepending any character.\n // \\uFEFF has the potential advantage of being zero-width/invisible.\n // UglifyJS drops U+FEFF chars when parsing, so use String.fromCharCode\n // in hopes that this is preserved even if \"\\uFEFF\" is transformed to\n // the actual Unicode character (by Babel, for example).\n // https://github.com/mishoo/UglifyJS2/blob/v2.4.20/lib/parse.js#L216\n node.innerHTML = String.fromCharCode(0xFEFF) + html;\n\n // deleteData leaves an empty `TextNode` which offsets the index of all\n // children. Definitely want to avoid this.\n var textNode = node.firstChild;\n if (textNode.data.length === 1) {\n node.removeChild(textNode);\n } else {\n textNode.deleteData(0, 1);\n }\n } else {\n node.innerHTML = html;\n }\n };\n }\n testElement = null;\n}\n\nmodule.exports = setInnerHTML;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/setInnerHTML.js\n// module id = 36\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\nvar canDefineProperty = false;\nif (process.env.NODE_ENV !== 'production') {\n try {\n // $FlowFixMe https://github.com/facebook/flow/issues/285\n Object.defineProperty({}, 'x', { get: function () {} });\n canDefineProperty = true;\n } catch (x) {\n // IE will fail on defineProperty\n }\n}\n\nmodule.exports = canDefineProperty;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react/lib/canDefineProperty.js\n// module id = 37\n// module chunks = 0","'use strict';\n\nvar buffer = require('buffer');\nvar Buffer = buffer.Buffer;\nvar SlowBuffer = buffer.SlowBuffer;\nvar MAX_LEN = buffer.kMaxLength || 2147483647;\nexports.alloc = function alloc(size, fill, encoding) {\n if (typeof Buffer.alloc === 'function') {\n return Buffer.alloc(size, fill, encoding);\n }\n if (typeof encoding === 'number') {\n throw new TypeError('encoding must not be number');\n }\n if (typeof size !== 'number') {\n throw new TypeError('size must be a number');\n }\n if (size > MAX_LEN) {\n throw new RangeError('size is too large');\n }\n var enc = encoding;\n var _fill = fill;\n if (_fill === undefined) {\n enc = undefined;\n _fill = 0;\n }\n var buf = new Buffer(size);\n if (typeof _fill === 'string') {\n var fillBuf = new Buffer(_fill, enc);\n var flen = fillBuf.length;\n var i = -1;\n while (++i < size) {\n buf[i] = fillBuf[i % flen];\n }\n } else {\n buf.fill(_fill);\n }\n return buf;\n}\nexports.allocUnsafe = function allocUnsafe(size) {\n if (typeof Buffer.allocUnsafe === 'function') {\n return Buffer.allocUnsafe(size);\n }\n if (typeof size !== 'number') {\n throw new TypeError('size must be a number');\n }\n if (size > MAX_LEN) {\n throw new RangeError('size is too large');\n }\n return new Buffer(size);\n}\nexports.from = function from(value, encodingOrOffset, length) {\n if (typeof Buffer.from === 'function' && (!global.Uint8Array || Uint8Array.from !== Buffer.from)) {\n return Buffer.from(value, encodingOrOffset, length);\n }\n if (typeof value === 'number') {\n throw new TypeError('\"value\" argument must not be a number');\n }\n if (typeof value === 'string') {\n return new Buffer(value, encodingOrOffset);\n }\n if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) {\n var offset = encodingOrOffset;\n if (arguments.length === 1) {\n return new Buffer(value);\n }\n if (typeof offset === 'undefined') {\n offset = 0;\n }\n var len = length;\n if (typeof len === 'undefined') {\n len = value.byteLength - offset;\n }\n if (offset >= value.byteLength) {\n throw new RangeError('\\'offset\\' is out of bounds');\n }\n if (len > value.byteLength - offset) {\n throw new RangeError('\\'length\\' is out of bounds');\n }\n return new Buffer(value.slice(offset, offset + len));\n }\n if (Buffer.isBuffer(value)) {\n var out = new Buffer(value.length);\n value.copy(out, 0, 0, value.length);\n return out;\n }\n if (value) {\n if (Array.isArray(value) || (typeof ArrayBuffer !== 'undefined' && value.buffer instanceof ArrayBuffer) || 'length' in value) {\n return new Buffer(value);\n }\n if (value.type === 'Buffer' && Array.isArray(value.data)) {\n return new Buffer(value.data);\n }\n }\n\n throw new TypeError('First argument must be a string, Buffer, ' + 'ArrayBuffer, Array, or array-like object.');\n}\nexports.allocUnsafeSlow = function allocUnsafeSlow(size) {\n if (typeof Buffer.allocUnsafeSlow === 'function') {\n return Buffer.allocUnsafeSlow(size);\n }\n if (typeof size !== 'number') {\n throw new TypeError('size must be a number');\n }\n if (size >= MAX_LEN) {\n throw new RangeError('size is too large');\n }\n return new SlowBuffer(size);\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/buffer-shims/index.js\n// module id = 38\n// module chunks = 0","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\nfunction EventEmitter() {\n this._events = this._events || {};\n this._maxListeners = this._maxListeners || undefined;\n}\nmodule.exports = EventEmitter;\n\n// Backwards-compat with node 0.10.x\nEventEmitter.EventEmitter = EventEmitter;\n\nEventEmitter.prototype._events = undefined;\nEventEmitter.prototype._maxListeners = undefined;\n\n// By default EventEmitters will print a warning if more than 10 listeners are\n// added to it. This is a useful default which helps finding memory leaks.\nEventEmitter.defaultMaxListeners = 10;\n\n// Obviously not all Emitters should be limited to 10. This function allows\n// that to be increased. Set to zero for unlimited.\nEventEmitter.prototype.setMaxListeners = function(n) {\n if (!isNumber(n) || n < 0 || isNaN(n))\n throw TypeError('n must be a positive number');\n this._maxListeners = n;\n return this;\n};\n\nEventEmitter.prototype.emit = function(type) {\n var er, handler, len, args, i, listeners;\n\n if (!this._events)\n this._events = {};\n\n // If there is no 'error' event listener then throw.\n if (type === 'error') {\n if (!this._events.error ||\n (isObject(this._events.error) && !this._events.error.length)) {\n er = arguments[1];\n if (er instanceof Error) {\n throw er; // Unhandled 'error' event\n } else {\n // At least give some kind of context to the user\n var err = new Error('Uncaught, unspecified \"error\" event. (' + er + ')');\n err.context = er;\n throw err;\n }\n }\n }\n\n handler = this._events[type];\n\n if (isUndefined(handler))\n return false;\n\n if (isFunction(handler)) {\n switch (arguments.length) {\n // fast cases\n case 1:\n handler.call(this);\n break;\n case 2:\n handler.call(this, arguments[1]);\n break;\n case 3:\n handler.call(this, arguments[1], arguments[2]);\n break;\n // slower\n default:\n args = Array.prototype.slice.call(arguments, 1);\n handler.apply(this, args);\n }\n } else if (isObject(handler)) {\n args = Array.prototype.slice.call(arguments, 1);\n listeners = handler.slice();\n len = listeners.length;\n for (i = 0; i < len; i++)\n listeners[i].apply(this, args);\n }\n\n return true;\n};\n\nEventEmitter.prototype.addListener = function(type, listener) {\n var m;\n\n if (!isFunction(listener))\n throw TypeError('listener must be a function');\n\n if (!this._events)\n this._events = {};\n\n // To avoid recursion in the case that type === \"newListener\"! Before\n // adding it to the listeners, first emit \"newListener\".\n if (this._events.newListener)\n this.emit('newListener', type,\n isFunction(listener.listener) ?\n listener.listener : listener);\n\n if (!this._events[type])\n // Optimize the case of one listener. Don't need the extra array object.\n this._events[type] = listener;\n else if (isObject(this._events[type]))\n // If we've already got an array, just append.\n this._events[type].push(listener);\n else\n // Adding the second element, need to change to array.\n this._events[type] = [this._events[type], listener];\n\n // Check for listener leak\n if (isObject(this._events[type]) && !this._events[type].warned) {\n if (!isUndefined(this._maxListeners)) {\n m = this._maxListeners;\n } else {\n m = EventEmitter.defaultMaxListeners;\n }\n\n if (m && m > 0 && this._events[type].length > m) {\n this._events[type].warned = true;\n console.error('(node) warning: possible EventEmitter memory ' +\n 'leak detected. %d listeners added. ' +\n 'Use emitter.setMaxListeners() to increase limit.',\n this._events[type].length);\n if (typeof console.trace === 'function') {\n // not supported in IE 10\n console.trace();\n }\n }\n }\n\n return this;\n};\n\nEventEmitter.prototype.on = EventEmitter.prototype.addListener;\n\nEventEmitter.prototype.once = function(type, listener) {\n if (!isFunction(listener))\n throw TypeError('listener must be a function');\n\n var fired = false;\n\n function g() {\n this.removeListener(type, g);\n\n if (!fired) {\n fired = true;\n listener.apply(this, arguments);\n }\n }\n\n g.listener = listener;\n this.on(type, g);\n\n return this;\n};\n\n// emits a 'removeListener' event iff the listener was removed\nEventEmitter.prototype.removeListener = function(type, listener) {\n var list, position, length, i;\n\n if (!isFunction(listener))\n throw TypeError('listener must be a function');\n\n if (!this._events || !this._events[type])\n return this;\n\n list = this._events[type];\n length = list.length;\n position = -1;\n\n if (list === listener ||\n (isFunction(list.listener) && list.listener === listener)) {\n delete this._events[type];\n if (this._events.removeListener)\n this.emit('removeListener', type, listener);\n\n } else if (isObject(list)) {\n for (i = length; i-- > 0;) {\n if (list[i] === listener ||\n (list[i].listener && list[i].listener === listener)) {\n position = i;\n break;\n }\n }\n\n if (position < 0)\n return this;\n\n if (list.length === 1) {\n list.length = 0;\n delete this._events[type];\n } else {\n list.splice(position, 1);\n }\n\n if (this._events.removeListener)\n this.emit('removeListener', type, listener);\n }\n\n return this;\n};\n\nEventEmitter.prototype.removeAllListeners = function(type) {\n var key, listeners;\n\n if (!this._events)\n return this;\n\n // not listening for removeListener, no need to emit\n if (!this._events.removeListener) {\n if (arguments.length === 0)\n this._events = {};\n else if (this._events[type])\n delete this._events[type];\n return this;\n }\n\n // emit removeListener for all listeners on all events\n if (arguments.length === 0) {\n for (key in this._events) {\n if (key === 'removeListener') continue;\n this.removeAllListeners(key);\n }\n this.removeAllListeners('removeListener');\n this._events = {};\n return this;\n }\n\n listeners = this._events[type];\n\n if (isFunction(listeners)) {\n this.removeListener(type, listeners);\n } else if (listeners) {\n // LIFO order\n while (listeners.length)\n this.removeListener(type, listeners[listeners.length - 1]);\n }\n delete this._events[type];\n\n return this;\n};\n\nEventEmitter.prototype.listeners = function(type) {\n var ret;\n if (!this._events || !this._events[type])\n ret = [];\n else if (isFunction(this._events[type]))\n ret = [this._events[type]];\n else\n ret = this._events[type].slice();\n return ret;\n};\n\nEventEmitter.prototype.listenerCount = function(type) {\n if (this._events) {\n var evlistener = this._events[type];\n\n if (isFunction(evlistener))\n return 1;\n else if (evlistener)\n return evlistener.length;\n }\n return 0;\n};\n\nEventEmitter.listenerCount = function(emitter, type) {\n return emitter.listenerCount(type);\n};\n\nfunction isFunction(arg) {\n return typeof arg === 'function';\n}\n\nfunction isNumber(arg) {\n return typeof arg === 'number';\n}\n\nfunction isObject(arg) {\n return typeof arg === 'object' && arg !== null;\n}\n\nfunction isUndefined(arg) {\n return arg === void 0;\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/events/events.js\n// module id = 39\n// module chunks = 0","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n * \n */\n\n/*eslint-disable no-self-compare */\n\n'use strict';\n\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\n\n/**\n * inlined Object.is polyfill to avoid requiring consumers ship their own\n * https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is\n */\nfunction is(x, y) {\n // SameValue algorithm\n if (x === y) {\n // Steps 1-5, 7-10\n // Steps 6.b-6.e: +0 != -0\n // Added the nonzero y check to make Flow happy, but it is redundant\n return x !== 0 || y !== 0 || 1 / x === 1 / y;\n } else {\n // Step 6.a: NaN == NaN\n return x !== x && y !== y;\n }\n}\n\n/**\n * Performs equality by iterating through keys on an object and returning false\n * when any key has values which are not strictly equal between the arguments.\n * Returns true when the values of all keys are strictly equal.\n */\nfunction shallowEqual(objA, objB) {\n if (is(objA, objB)) {\n return true;\n }\n\n if (typeof objA !== 'object' || objA === null || typeof objB !== 'object' || objB === null) {\n return false;\n }\n\n var keysA = Object.keys(objA);\n var keysB = Object.keys(objB);\n\n if (keysA.length !== keysB.length) {\n return false;\n }\n\n // Test for A's keys different from B.\n for (var i = 0; i < keysA.length; i++) {\n if (!hasOwnProperty.call(objB, keysA[i]) || !is(objA[keysA[i]], objB[keysA[i]])) {\n return false;\n }\n }\n\n return true;\n}\n\nmodule.exports = shallowEqual;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/shallowEqual.js\n// module id = 40\n// module chunks = 0","'use strict';\n\nif (!process.version ||\n process.version.indexOf('v0.') === 0 ||\n process.version.indexOf('v1.') === 0 && process.version.indexOf('v1.8.') !== 0) {\n module.exports = nextTick;\n} else {\n module.exports = process.nextTick;\n}\n\nfunction nextTick(fn, arg1, arg2, arg3) {\n if (typeof fn !== 'function') {\n throw new TypeError('\"callback\" argument must be a function');\n }\n var len = arguments.length;\n var args, i;\n switch (len) {\n case 0:\n case 1:\n return process.nextTick(fn);\n case 2:\n return process.nextTick(function afterTickOne() {\n fn.call(null, arg1);\n });\n case 3:\n return process.nextTick(function afterTickTwo() {\n fn.call(null, arg1, arg2);\n });\n case 4:\n return process.nextTick(function afterTickThree() {\n fn.call(null, arg1, arg2, arg3);\n });\n default:\n args = new Array(len - 1);\n i = 0;\n while (i < args.length) {\n args[i++] = arguments[i];\n }\n return process.nextTick(function afterTick() {\n fn.apply(null, args);\n });\n }\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/process-nextick-args/index.js\n// module id = 41\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar DOMLazyTree = require('./DOMLazyTree');\nvar Danger = require('./Danger');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactInstrumentation = require('./ReactInstrumentation');\n\nvar createMicrosoftUnsafeLocalFunction = require('./createMicrosoftUnsafeLocalFunction');\nvar setInnerHTML = require('./setInnerHTML');\nvar setTextContent = require('./setTextContent');\n\nfunction getNodeAfter(parentNode, node) {\n // Special case for text components, which return [open, close] comments\n // from getHostNode.\n if (Array.isArray(node)) {\n node = node[1];\n }\n return node ? node.nextSibling : parentNode.firstChild;\n}\n\n/**\n * Inserts `childNode` as a child of `parentNode` at the `index`.\n *\n * @param {DOMElement} parentNode Parent node in which to insert.\n * @param {DOMElement} childNode Child node to insert.\n * @param {number} index Index at which to insert the child.\n * @internal\n */\nvar insertChildAt = createMicrosoftUnsafeLocalFunction(function (parentNode, childNode, referenceNode) {\n // We rely exclusively on `insertBefore(node, null)` instead of also using\n // `appendChild(node)`. (Using `undefined` is not allowed by all browsers so\n // we are careful to use `null`.)\n parentNode.insertBefore(childNode, referenceNode);\n});\n\nfunction insertLazyTreeChildAt(parentNode, childTree, referenceNode) {\n DOMLazyTree.insertTreeBefore(parentNode, childTree, referenceNode);\n}\n\nfunction moveChild(parentNode, childNode, referenceNode) {\n if (Array.isArray(childNode)) {\n moveDelimitedText(parentNode, childNode[0], childNode[1], referenceNode);\n } else {\n insertChildAt(parentNode, childNode, referenceNode);\n }\n}\n\nfunction removeChild(parentNode, childNode) {\n if (Array.isArray(childNode)) {\n var closingComment = childNode[1];\n childNode = childNode[0];\n removeDelimitedText(parentNode, childNode, closingComment);\n parentNode.removeChild(closingComment);\n }\n parentNode.removeChild(childNode);\n}\n\nfunction moveDelimitedText(parentNode, openingComment, closingComment, referenceNode) {\n var node = openingComment;\n while (true) {\n var nextNode = node.nextSibling;\n insertChildAt(parentNode, node, referenceNode);\n if (node === closingComment) {\n break;\n }\n node = nextNode;\n }\n}\n\nfunction removeDelimitedText(parentNode, startNode, closingComment) {\n while (true) {\n var node = startNode.nextSibling;\n if (node === closingComment) {\n // The closing comment is removed by ReactMultiChild.\n break;\n } else {\n parentNode.removeChild(node);\n }\n }\n}\n\nfunction replaceDelimitedText(openingComment, closingComment, stringText) {\n var parentNode = openingComment.parentNode;\n var nodeAfterComment = openingComment.nextSibling;\n if (nodeAfterComment === closingComment) {\n // There are no text nodes between the opening and closing comments; insert\n // a new one if stringText isn't empty.\n if (stringText) {\n insertChildAt(parentNode, document.createTextNode(stringText), nodeAfterComment);\n }\n } else {\n if (stringText) {\n // Set the text content of the first node after the opening comment, and\n // remove all following nodes up until the closing comment.\n setTextContent(nodeAfterComment, stringText);\n removeDelimitedText(parentNode, nodeAfterComment, closingComment);\n } else {\n removeDelimitedText(parentNode, openingComment, closingComment);\n }\n }\n\n if (process.env.NODE_ENV !== 'production') {\n ReactInstrumentation.debugTool.onHostOperation({\n instanceID: ReactDOMComponentTree.getInstanceFromNode(openingComment)._debugID,\n type: 'replace text',\n payload: stringText\n });\n }\n}\n\nvar dangerouslyReplaceNodeWithMarkup = Danger.dangerouslyReplaceNodeWithMarkup;\nif (process.env.NODE_ENV !== 'production') {\n dangerouslyReplaceNodeWithMarkup = function (oldChild, markup, prevInstance) {\n Danger.dangerouslyReplaceNodeWithMarkup(oldChild, markup);\n if (prevInstance._debugID !== 0) {\n ReactInstrumentation.debugTool.onHostOperation({\n instanceID: prevInstance._debugID,\n type: 'replace with',\n payload: markup.toString()\n });\n } else {\n var nextInstance = ReactDOMComponentTree.getInstanceFromNode(markup.node);\n if (nextInstance._debugID !== 0) {\n ReactInstrumentation.debugTool.onHostOperation({\n instanceID: nextInstance._debugID,\n type: 'mount',\n payload: markup.toString()\n });\n }\n }\n };\n}\n\n/**\n * Operations for updating with DOM children.\n */\nvar DOMChildrenOperations = {\n\n dangerouslyReplaceNodeWithMarkup: dangerouslyReplaceNodeWithMarkup,\n\n replaceDelimitedText: replaceDelimitedText,\n\n /**\n * Updates a component's children by processing a series of updates. The\n * update configurations are each expected to have a `parentNode` property.\n *\n * @param {array<object>} updates List of update configurations.\n * @internal\n */\n processUpdates: function (parentNode, updates) {\n if (process.env.NODE_ENV !== 'production') {\n var parentNodeDebugID = ReactDOMComponentTree.getInstanceFromNode(parentNode)._debugID;\n }\n\n for (var k = 0; k < updates.length; k++) {\n var update = updates[k];\n switch (update.type) {\n case 'INSERT_MARKUP':\n insertLazyTreeChildAt(parentNode, update.content, getNodeAfter(parentNode, update.afterNode));\n if (process.env.NODE_ENV !== 'production') {\n ReactInstrumentation.debugTool.onHostOperation({\n instanceID: parentNodeDebugID,\n type: 'insert child',\n payload: { toIndex: update.toIndex, content: update.content.toString() }\n });\n }\n break;\n case 'MOVE_EXISTING':\n moveChild(parentNode, update.fromNode, getNodeAfter(parentNode, update.afterNode));\n if (process.env.NODE_ENV !== 'production') {\n ReactInstrumentation.debugTool.onHostOperation({\n instanceID: parentNodeDebugID,\n type: 'move child',\n payload: { fromIndex: update.fromIndex, toIndex: update.toIndex }\n });\n }\n break;\n case 'SET_MARKUP':\n setInnerHTML(parentNode, update.content);\n if (process.env.NODE_ENV !== 'production') {\n ReactInstrumentation.debugTool.onHostOperation({\n instanceID: parentNodeDebugID,\n type: 'replace children',\n payload: update.content.toString()\n });\n }\n break;\n case 'TEXT_CONTENT':\n setTextContent(parentNode, update.content);\n if (process.env.NODE_ENV !== 'production') {\n ReactInstrumentation.debugTool.onHostOperation({\n instanceID: parentNodeDebugID,\n type: 'replace text',\n payload: update.content.toString()\n });\n }\n break;\n case 'REMOVE_NODE':\n removeChild(parentNode, update.fromNode);\n if (process.env.NODE_ENV !== 'production') {\n ReactInstrumentation.debugTool.onHostOperation({\n instanceID: parentNodeDebugID,\n type: 'remove child',\n payload: { fromIndex: update.fromIndex }\n });\n }\n break;\n }\n }\n }\n\n};\n\nmodule.exports = DOMChildrenOperations;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/DOMChildrenOperations.js\n// module id = 42\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar DOMNamespaces = {\n html: 'http://www.w3.org/1999/xhtml',\n mathml: 'http://www.w3.org/1998/Math/MathML',\n svg: 'http://www.w3.org/2000/svg'\n};\n\nmodule.exports = DOMNamespaces;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/DOMNamespaces.js\n// module id = 43\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar ReactErrorUtils = require('./ReactErrorUtils');\n\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\n\n/**\n * Injected dependencies:\n */\n\n/**\n * - `ComponentTree`: [required] Module that can convert between React instances\n * and actual node references.\n */\nvar ComponentTree;\nvar TreeTraversal;\nvar injection = {\n injectComponentTree: function (Injected) {\n ComponentTree = Injected;\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(Injected && Injected.getNodeFromInstance && Injected.getInstanceFromNode, 'EventPluginUtils.injection.injectComponentTree(...): Injected ' + 'module is missing getNodeFromInstance or getInstanceFromNode.') : void 0;\n }\n },\n injectTreeTraversal: function (Injected) {\n TreeTraversal = Injected;\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(Injected && Injected.isAncestor && Injected.getLowestCommonAncestor, 'EventPluginUtils.injection.injectTreeTraversal(...): Injected ' + 'module is missing isAncestor or getLowestCommonAncestor.') : void 0;\n }\n }\n};\n\nfunction isEndish(topLevelType) {\n return topLevelType === 'topMouseUp' || topLevelType === 'topTouchEnd' || topLevelType === 'topTouchCancel';\n}\n\nfunction isMoveish(topLevelType) {\n return topLevelType === 'topMouseMove' || topLevelType === 'topTouchMove';\n}\nfunction isStartish(topLevelType) {\n return topLevelType === 'topMouseDown' || topLevelType === 'topTouchStart';\n}\n\nvar validateEventDispatches;\nif (process.env.NODE_ENV !== 'production') {\n validateEventDispatches = function (event) {\n var dispatchListeners = event._dispatchListeners;\n var dispatchInstances = event._dispatchInstances;\n\n var listenersIsArr = Array.isArray(dispatchListeners);\n var listenersLen = listenersIsArr ? dispatchListeners.length : dispatchListeners ? 1 : 0;\n\n var instancesIsArr = Array.isArray(dispatchInstances);\n var instancesLen = instancesIsArr ? dispatchInstances.length : dispatchInstances ? 1 : 0;\n\n process.env.NODE_ENV !== 'production' ? warning(instancesIsArr === listenersIsArr && instancesLen === listenersLen, 'EventPluginUtils: Invalid `event`.') : void 0;\n };\n}\n\n/**\n * Dispatch the event to the listener.\n * @param {SyntheticEvent} event SyntheticEvent to handle\n * @param {boolean} simulated If the event is simulated (changes exn behavior)\n * @param {function} listener Application-level callback\n * @param {*} inst Internal component instance\n */\nfunction executeDispatch(event, simulated, listener, inst) {\n var type = event.type || 'unknown-event';\n event.currentTarget = EventPluginUtils.getNodeFromInstance(inst);\n if (simulated) {\n ReactErrorUtils.invokeGuardedCallbackWithCatch(type, listener, event);\n } else {\n ReactErrorUtils.invokeGuardedCallback(type, listener, event);\n }\n event.currentTarget = null;\n}\n\n/**\n * Standard/simple iteration through an event's collected dispatches.\n */\nfunction executeDispatchesInOrder(event, simulated) {\n var dispatchListeners = event._dispatchListeners;\n var dispatchInstances = event._dispatchInstances;\n if (process.env.NODE_ENV !== 'production') {\n validateEventDispatches(event);\n }\n if (Array.isArray(dispatchListeners)) {\n for (var i = 0; i < dispatchListeners.length; i++) {\n if (event.isPropagationStopped()) {\n break;\n }\n // Listeners and Instances are two parallel arrays that are always in sync.\n executeDispatch(event, simulated, dispatchListeners[i], dispatchInstances[i]);\n }\n } else if (dispatchListeners) {\n executeDispatch(event, simulated, dispatchListeners, dispatchInstances);\n }\n event._dispatchListeners = null;\n event._dispatchInstances = null;\n}\n\n/**\n * Standard/simple iteration through an event's collected dispatches, but stops\n * at the first dispatch execution returning true, and returns that id.\n *\n * @return {?string} id of the first dispatch execution who's listener returns\n * true, or null if no listener returned true.\n */\nfunction executeDispatchesInOrderStopAtTrueImpl(event) {\n var dispatchListeners = event._dispatchListeners;\n var dispatchInstances = event._dispatchInstances;\n if (process.env.NODE_ENV !== 'production') {\n validateEventDispatches(event);\n }\n if (Array.isArray(dispatchListeners)) {\n for (var i = 0; i < dispatchListeners.length; i++) {\n if (event.isPropagationStopped()) {\n break;\n }\n // Listeners and Instances are two parallel arrays that are always in sync.\n if (dispatchListeners[i](event, dispatchInstances[i])) {\n return dispatchInstances[i];\n }\n }\n } else if (dispatchListeners) {\n if (dispatchListeners(event, dispatchInstances)) {\n return dispatchInstances;\n }\n }\n return null;\n}\n\n/**\n * @see executeDispatchesInOrderStopAtTrueImpl\n */\nfunction executeDispatchesInOrderStopAtTrue(event) {\n var ret = executeDispatchesInOrderStopAtTrueImpl(event);\n event._dispatchInstances = null;\n event._dispatchListeners = null;\n return ret;\n}\n\n/**\n * Execution of a \"direct\" dispatch - there must be at most one dispatch\n * accumulated on the event or it is considered an error. It doesn't really make\n * sense for an event with multiple dispatches (bubbled) to keep track of the\n * return values at each dispatch execution, but it does tend to make sense when\n * dealing with \"direct\" dispatches.\n *\n * @return {*} The return value of executing the single dispatch.\n */\nfunction executeDirectDispatch(event) {\n if (process.env.NODE_ENV !== 'production') {\n validateEventDispatches(event);\n }\n var dispatchListener = event._dispatchListeners;\n var dispatchInstance = event._dispatchInstances;\n !!Array.isArray(dispatchListener) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'executeDirectDispatch(...): Invalid `event`.') : _prodInvariant('103') : void 0;\n event.currentTarget = dispatchListener ? EventPluginUtils.getNodeFromInstance(dispatchInstance) : null;\n var res = dispatchListener ? dispatchListener(event) : null;\n event.currentTarget = null;\n event._dispatchListeners = null;\n event._dispatchInstances = null;\n return res;\n}\n\n/**\n * @param {SyntheticEvent} event\n * @return {boolean} True iff number of dispatches accumulated is greater than 0.\n */\nfunction hasDispatches(event) {\n return !!event._dispatchListeners;\n}\n\n/**\n * General utilities that are useful in creating custom Event Plugins.\n */\nvar EventPluginUtils = {\n isEndish: isEndish,\n isMoveish: isMoveish,\n isStartish: isStartish,\n\n executeDirectDispatch: executeDirectDispatch,\n executeDispatchesInOrder: executeDispatchesInOrder,\n executeDispatchesInOrderStopAtTrue: executeDispatchesInOrderStopAtTrue,\n hasDispatches: hasDispatches,\n\n getInstanceFromNode: function (node) {\n return ComponentTree.getInstanceFromNode(node);\n },\n getNodeFromInstance: function (node) {\n return ComponentTree.getNodeFromInstance(node);\n },\n isAncestor: function (a, b) {\n return TreeTraversal.isAncestor(a, b);\n },\n getLowestCommonAncestor: function (a, b) {\n return TreeTraversal.getLowestCommonAncestor(a, b);\n },\n getParentInstance: function (inst) {\n return TreeTraversal.getParentInstance(inst);\n },\n traverseTwoPhase: function (target, fn, arg) {\n return TreeTraversal.traverseTwoPhase(target, fn, arg);\n },\n traverseEnterLeave: function (from, to, fn, argFrom, argTo) {\n return TreeTraversal.traverseEnterLeave(from, to, fn, argFrom, argTo);\n },\n\n injection: injection\n};\n\nmodule.exports = EventPluginUtils;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/EventPluginUtils.js\n// module id = 44\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\n/**\n * Escape and wrap key so it is safe to use as a reactid\n *\n * @param {string} key to be escaped.\n * @return {string} the escaped key.\n */\n\nfunction escape(key) {\n var escapeRegex = /[=:]/g;\n var escaperLookup = {\n '=': '=0',\n ':': '=2'\n };\n var escapedString = ('' + key).replace(escapeRegex, function (match) {\n return escaperLookup[match];\n });\n\n return '$' + escapedString;\n}\n\n/**\n * Unescape and unwrap key for human-readable display\n *\n * @param {string} key to unescape.\n * @return {string} the unescaped key.\n */\nfunction unescape(key) {\n var unescapeRegex = /(=0|=2)/g;\n var unescaperLookup = {\n '=0': '=',\n '=2': ':'\n };\n var keySubstring = key[0] === '.' && key[1] === '$' ? key.substring(2) : key.substring(1);\n\n return ('' + keySubstring).replace(unescapeRegex, function (match) {\n return unescaperLookup[match];\n });\n}\n\nvar KeyEscapeUtils = {\n escape: escape,\n unescape: unescape\n};\n\nmodule.exports = KeyEscapeUtils;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/KeyEscapeUtils.js\n// module id = 45\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar ReactPropTypesSecret = require('./ReactPropTypesSecret');\nvar propTypesFactory = require('prop-types/factory');\n\nvar React = require('react/lib/React');\nvar PropTypes = propTypesFactory(React.isValidElement);\n\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\n\nvar hasReadOnlyValue = {\n 'button': true,\n 'checkbox': true,\n 'image': true,\n 'hidden': true,\n 'radio': true,\n 'reset': true,\n 'submit': true\n};\n\nfunction _assertSingleLink(inputProps) {\n !(inputProps.checkedLink == null || inputProps.valueLink == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Cannot provide a checkedLink and a valueLink. If you want to use checkedLink, you probably don\\'t want to use valueLink and vice versa.') : _prodInvariant('87') : void 0;\n}\nfunction _assertValueLink(inputProps) {\n _assertSingleLink(inputProps);\n !(inputProps.value == null && inputProps.onChange == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Cannot provide a valueLink and a value or onChange event. If you want to use value or onChange, you probably don\\'t want to use valueLink.') : _prodInvariant('88') : void 0;\n}\n\nfunction _assertCheckedLink(inputProps) {\n _assertSingleLink(inputProps);\n !(inputProps.checked == null && inputProps.onChange == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Cannot provide a checkedLink and a checked property or onChange event. If you want to use checked or onChange, you probably don\\'t want to use checkedLink') : _prodInvariant('89') : void 0;\n}\n\nvar propTypes = {\n value: function (props, propName, componentName) {\n if (!props[propName] || hasReadOnlyValue[props.type] || props.onChange || props.readOnly || props.disabled) {\n return null;\n }\n return new Error('You provided a `value` prop to a form field without an ' + '`onChange` handler. This will render a read-only field. If ' + 'the field should be mutable use `defaultValue`. Otherwise, ' + 'set either `onChange` or `readOnly`.');\n },\n checked: function (props, propName, componentName) {\n if (!props[propName] || props.onChange || props.readOnly || props.disabled) {\n return null;\n }\n return new Error('You provided a `checked` prop to a form field without an ' + '`onChange` handler. This will render a read-only field. If ' + 'the field should be mutable use `defaultChecked`. Otherwise, ' + 'set either `onChange` or `readOnly`.');\n },\n onChange: PropTypes.func\n};\n\nvar loggedTypeFailures = {};\nfunction getDeclarationErrorAddendum(owner) {\n if (owner) {\n var name = owner.getName();\n if (name) {\n return ' Check the render method of `' + name + '`.';\n }\n }\n return '';\n}\n\n/**\n * Provide a linked `value` attribute for controlled forms. You should not use\n * this outside of the ReactDOM controlled form components.\n */\nvar LinkedValueUtils = {\n checkPropTypes: function (tagName, props, owner) {\n for (var propName in propTypes) {\n if (propTypes.hasOwnProperty(propName)) {\n var error = propTypes[propName](props, propName, tagName, 'prop', null, ReactPropTypesSecret);\n }\n if (error instanceof Error && !(error.message in loggedTypeFailures)) {\n // Only monitor this failure once because there tends to be a lot of the\n // same error.\n loggedTypeFailures[error.message] = true;\n\n var addendum = getDeclarationErrorAddendum(owner);\n process.env.NODE_ENV !== 'production' ? warning(false, 'Failed form propType: %s%s', error.message, addendum) : void 0;\n }\n }\n },\n\n /**\n * @param {object} inputProps Props for form component\n * @return {*} current value of the input either from value prop or link.\n */\n getValue: function (inputProps) {\n if (inputProps.valueLink) {\n _assertValueLink(inputProps);\n return inputProps.valueLink.value;\n }\n return inputProps.value;\n },\n\n /**\n * @param {object} inputProps Props for form component\n * @return {*} current checked status of the input either from checked prop\n * or link.\n */\n getChecked: function (inputProps) {\n if (inputProps.checkedLink) {\n _assertCheckedLink(inputProps);\n return inputProps.checkedLink.value;\n }\n return inputProps.checked;\n },\n\n /**\n * @param {object} inputProps Props for form component\n * @param {SyntheticEvent} event change event to handle\n */\n executeOnChange: function (inputProps, event) {\n if (inputProps.valueLink) {\n _assertValueLink(inputProps);\n return inputProps.valueLink.requestChange(event.target.value);\n } else if (inputProps.checkedLink) {\n _assertCheckedLink(inputProps);\n return inputProps.checkedLink.requestChange(event.target.checked);\n } else if (inputProps.onChange) {\n return inputProps.onChange.call(undefined, event);\n }\n }\n};\n\nmodule.exports = LinkedValueUtils;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/LinkedValueUtils.js\n// module id = 46\n// module chunks = 0","/**\n * Copyright 2014-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar invariant = require('fbjs/lib/invariant');\n\nvar injected = false;\n\nvar ReactComponentEnvironment = {\n\n /**\n * Optionally injectable hook for swapping out mount images in the middle of\n * the tree.\n */\n replaceNodeWithMarkup: null,\n\n /**\n * Optionally injectable hook for processing a queue of child updates. Will\n * later move into MultiChildComponents.\n */\n processChildrenUpdates: null,\n\n injection: {\n injectEnvironment: function (environment) {\n !!injected ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactCompositeComponent: injectEnvironment() can only be called once.') : _prodInvariant('104') : void 0;\n ReactComponentEnvironment.replaceNodeWithMarkup = environment.replaceNodeWithMarkup;\n ReactComponentEnvironment.processChildrenUpdates = environment.processChildrenUpdates;\n injected = true;\n }\n }\n\n};\n\nmodule.exports = ReactComponentEnvironment;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactComponentEnvironment.js\n// module id = 47\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\nvar caughtError = null;\n\n/**\n * Call a function while guarding against errors that happens within it.\n *\n * @param {String} name of the guard to use for logging or debugging\n * @param {Function} func The function to invoke\n * @param {*} a First argument\n * @param {*} b Second argument\n */\nfunction invokeGuardedCallback(name, func, a) {\n try {\n func(a);\n } catch (x) {\n if (caughtError === null) {\n caughtError = x;\n }\n }\n}\n\nvar ReactErrorUtils = {\n invokeGuardedCallback: invokeGuardedCallback,\n\n /**\n * Invoked by ReactTestUtils.Simulate so that any errors thrown by the event\n * handler are sure to be rethrown by rethrowCaughtError.\n */\n invokeGuardedCallbackWithCatch: invokeGuardedCallback,\n\n /**\n * During execution of guarded functions we will capture the first error which\n * we will rethrow to be handled by the top level error handler.\n */\n rethrowCaughtError: function () {\n if (caughtError) {\n var error = caughtError;\n caughtError = null;\n throw error;\n }\n }\n};\n\nif (process.env.NODE_ENV !== 'production') {\n /**\n * To help development we can get better devtools integration by simulating a\n * real browser event.\n */\n if (typeof window !== 'undefined' && typeof window.dispatchEvent === 'function' && typeof document !== 'undefined' && typeof document.createEvent === 'function') {\n var fakeNode = document.createElement('react');\n ReactErrorUtils.invokeGuardedCallback = function (name, func, a) {\n var boundFunc = func.bind(null, a);\n var evtType = 'react-' + name;\n fakeNode.addEventListener(evtType, boundFunc, false);\n var evt = document.createEvent('Event');\n evt.initEvent(evtType, false, false);\n fakeNode.dispatchEvent(evt);\n fakeNode.removeEventListener(evtType, boundFunc, false);\n };\n }\n}\n\nmodule.exports = ReactErrorUtils;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactErrorUtils.js\n// module id = 48\n// module chunks = 0","/**\n * Copyright 2015-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar ReactCurrentOwner = require('react/lib/ReactCurrentOwner');\nvar ReactInstanceMap = require('./ReactInstanceMap');\nvar ReactInstrumentation = require('./ReactInstrumentation');\nvar ReactUpdates = require('./ReactUpdates');\n\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\n\nfunction enqueueUpdate(internalInstance) {\n ReactUpdates.enqueueUpdate(internalInstance);\n}\n\nfunction formatUnexpectedArgument(arg) {\n var type = typeof arg;\n if (type !== 'object') {\n return type;\n }\n var displayName = arg.constructor && arg.constructor.name || type;\n var keys = Object.keys(arg);\n if (keys.length > 0 && keys.length < 20) {\n return displayName + ' (keys: ' + keys.join(', ') + ')';\n }\n return displayName;\n}\n\nfunction getInternalInstanceReadyForUpdate(publicInstance, callerName) {\n var internalInstance = ReactInstanceMap.get(publicInstance);\n if (!internalInstance) {\n if (process.env.NODE_ENV !== 'production') {\n var ctor = publicInstance.constructor;\n // Only warn when we have a callerName. Otherwise we should be silent.\n // We're probably calling from enqueueCallback. We don't want to warn\n // there because we already warned for the corresponding lifecycle method.\n process.env.NODE_ENV !== 'production' ? warning(!callerName, '%s(...): Can only update a mounted or mounting component. ' + 'This usually means you called %s() on an unmounted component. ' + 'This is a no-op. Please check the code for the %s component.', callerName, callerName, ctor && (ctor.displayName || ctor.name) || 'ReactClass') : void 0;\n }\n return null;\n }\n\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(ReactCurrentOwner.current == null, '%s(...): Cannot update during an existing state transition (such as ' + 'within `render` or another component\\'s constructor). Render methods ' + 'should be a pure function of props and state; constructor ' + 'side-effects are an anti-pattern, but can be moved to ' + '`componentWillMount`.', callerName) : void 0;\n }\n\n return internalInstance;\n}\n\n/**\n * ReactUpdateQueue allows for state updates to be scheduled into a later\n * reconciliation step.\n */\nvar ReactUpdateQueue = {\n\n /**\n * Checks whether or not this composite component is mounted.\n * @param {ReactClass} publicInstance The instance we want to test.\n * @return {boolean} True if mounted, false otherwise.\n * @protected\n * @final\n */\n isMounted: function (publicInstance) {\n if (process.env.NODE_ENV !== 'production') {\n var owner = ReactCurrentOwner.current;\n if (owner !== null) {\n process.env.NODE_ENV !== 'production' ? warning(owner._warnedAboutRefsInRender, '%s is accessing isMounted inside its render() function. ' + 'render() should be a pure function of props and state. It should ' + 'never access something that requires stale data from the previous ' + 'render, such as refs. Move this logic to componentDidMount and ' + 'componentDidUpdate instead.', owner.getName() || 'A component') : void 0;\n owner._warnedAboutRefsInRender = true;\n }\n }\n var internalInstance = ReactInstanceMap.get(publicInstance);\n if (internalInstance) {\n // During componentWillMount and render this will still be null but after\n // that will always render to something. At least for now. So we can use\n // this hack.\n return !!internalInstance._renderedComponent;\n } else {\n return false;\n }\n },\n\n /**\n * Enqueue a callback that will be executed after all the pending updates\n * have processed.\n *\n * @param {ReactClass} publicInstance The instance to use as `this` context.\n * @param {?function} callback Called after state is updated.\n * @param {string} callerName Name of the calling function in the public API.\n * @internal\n */\n enqueueCallback: function (publicInstance, callback, callerName) {\n ReactUpdateQueue.validateCallback(callback, callerName);\n var internalInstance = getInternalInstanceReadyForUpdate(publicInstance);\n\n // Previously we would throw an error if we didn't have an internal\n // instance. Since we want to make it a no-op instead, we mirror the same\n // behavior we have in other enqueue* methods.\n // We also need to ignore callbacks in componentWillMount. See\n // enqueueUpdates.\n if (!internalInstance) {\n return null;\n }\n\n if (internalInstance._pendingCallbacks) {\n internalInstance._pendingCallbacks.push(callback);\n } else {\n internalInstance._pendingCallbacks = [callback];\n }\n // TODO: The callback here is ignored when setState is called from\n // componentWillMount. Either fix it or disallow doing so completely in\n // favor of getInitialState. Alternatively, we can disallow\n // componentWillMount during server-side rendering.\n enqueueUpdate(internalInstance);\n },\n\n enqueueCallbackInternal: function (internalInstance, callback) {\n if (internalInstance._pendingCallbacks) {\n internalInstance._pendingCallbacks.push(callback);\n } else {\n internalInstance._pendingCallbacks = [callback];\n }\n enqueueUpdate(internalInstance);\n },\n\n /**\n * Forces an update. This should only be invoked when it is known with\n * certainty that we are **not** in a DOM transaction.\n *\n * You may want to call this when you know that some deeper aspect of the\n * component's state has changed but `setState` was not called.\n *\n * This will not invoke `shouldComponentUpdate`, but it will invoke\n * `componentWillUpdate` and `componentDidUpdate`.\n *\n * @param {ReactClass} publicInstance The instance that should rerender.\n * @internal\n */\n enqueueForceUpdate: function (publicInstance) {\n var internalInstance = getInternalInstanceReadyForUpdate(publicInstance, 'forceUpdate');\n\n if (!internalInstance) {\n return;\n }\n\n internalInstance._pendingForceUpdate = true;\n\n enqueueUpdate(internalInstance);\n },\n\n /**\n * Replaces all of the state. Always use this or `setState` to mutate state.\n * You should treat `this.state` as immutable.\n *\n * There is no guarantee that `this.state` will be immediately updated, so\n * accessing `this.state` after calling this method may return the old value.\n *\n * @param {ReactClass} publicInstance The instance that should rerender.\n * @param {object} completeState Next state.\n * @internal\n */\n enqueueReplaceState: function (publicInstance, completeState, callback) {\n var internalInstance = getInternalInstanceReadyForUpdate(publicInstance, 'replaceState');\n\n if (!internalInstance) {\n return;\n }\n\n internalInstance._pendingStateQueue = [completeState];\n internalInstance._pendingReplaceState = true;\n\n // Future-proof 15.5\n if (callback !== undefined && callback !== null) {\n ReactUpdateQueue.validateCallback(callback, 'replaceState');\n if (internalInstance._pendingCallbacks) {\n internalInstance._pendingCallbacks.push(callback);\n } else {\n internalInstance._pendingCallbacks = [callback];\n }\n }\n\n enqueueUpdate(internalInstance);\n },\n\n /**\n * Sets a subset of the state. This only exists because _pendingState is\n * internal. This provides a merging strategy that is not available to deep\n * properties which is confusing. TODO: Expose pendingState or don't use it\n * during the merge.\n *\n * @param {ReactClass} publicInstance The instance that should rerender.\n * @param {object} partialState Next partial state to be merged with state.\n * @internal\n */\n enqueueSetState: function (publicInstance, partialState) {\n if (process.env.NODE_ENV !== 'production') {\n ReactInstrumentation.debugTool.onSetState();\n process.env.NODE_ENV !== 'production' ? warning(partialState != null, 'setState(...): You passed an undefined or null state object; ' + 'instead, use forceUpdate().') : void 0;\n }\n\n var internalInstance = getInternalInstanceReadyForUpdate(publicInstance, 'setState');\n\n if (!internalInstance) {\n return;\n }\n\n var queue = internalInstance._pendingStateQueue || (internalInstance._pendingStateQueue = []);\n queue.push(partialState);\n\n enqueueUpdate(internalInstance);\n },\n\n enqueueElementInternal: function (internalInstance, nextElement, nextContext) {\n internalInstance._pendingElement = nextElement;\n // TODO: introduce _pendingContext instead of setting it directly.\n internalInstance._context = nextContext;\n enqueueUpdate(internalInstance);\n },\n\n validateCallback: function (callback, callerName) {\n !(!callback || typeof callback === 'function') ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s(...): Expected the last optional `callback` argument to be a function. Instead received: %s.', callerName, formatUnexpectedArgument(callback)) : _prodInvariant('122', callerName, formatUnexpectedArgument(callback)) : void 0;\n }\n\n};\n\nmodule.exports = ReactUpdateQueue;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactUpdateQueue.js\n// module id = 49\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n/* globals MSApp */\n\n'use strict';\n\n/**\n * Create a function which has 'unsafe' privileges (required by windows8 apps)\n */\n\nvar createMicrosoftUnsafeLocalFunction = function (func) {\n if (typeof MSApp !== 'undefined' && MSApp.execUnsafeLocalFunction) {\n return function (arg0, arg1, arg2, arg3) {\n MSApp.execUnsafeLocalFunction(function () {\n return func(arg0, arg1, arg2, arg3);\n });\n };\n } else {\n return func;\n }\n};\n\nmodule.exports = createMicrosoftUnsafeLocalFunction;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/createMicrosoftUnsafeLocalFunction.js\n// module id = 50\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\n/**\n * `charCode` represents the actual \"character code\" and is safe to use with\n * `String.fromCharCode`. As such, only keys that correspond to printable\n * characters produce a valid `charCode`, the only exception to this is Enter.\n * The Tab-key is considered non-printable and does not have a `charCode`,\n * presumably because it does not produce a tab-character in browsers.\n *\n * @param {object} nativeEvent Native browser event.\n * @return {number} Normalized `charCode` property.\n */\n\nfunction getEventCharCode(nativeEvent) {\n var charCode;\n var keyCode = nativeEvent.keyCode;\n\n if ('charCode' in nativeEvent) {\n charCode = nativeEvent.charCode;\n\n // FF does not set `charCode` for the Enter-key, check against `keyCode`.\n if (charCode === 0 && keyCode === 13) {\n charCode = 13;\n }\n } else {\n // IE8 does not implement `charCode`, but `keyCode` has the correct value.\n charCode = keyCode;\n }\n\n // Some non-printable keys are reported in `charCode`/`keyCode`, discard them.\n // Must not discard the (non-)printable Enter-key.\n if (charCode >= 32 || charCode === 13) {\n return charCode;\n }\n\n return 0;\n}\n\nmodule.exports = getEventCharCode;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/getEventCharCode.js\n// module id = 51\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\n/**\n * Translation from modifier key to the associated property in the event.\n * @see http://www.w3.org/TR/DOM-Level-3-Events/#keys-Modifiers\n */\n\nvar modifierKeyToProp = {\n 'Alt': 'altKey',\n 'Control': 'ctrlKey',\n 'Meta': 'metaKey',\n 'Shift': 'shiftKey'\n};\n\n// IE8 does not implement getModifierState so we simply map it to the only\n// modifier keys exposed by the event itself, does not support Lock-keys.\n// Currently, all major browsers except Chrome seems to support Lock-keys.\nfunction modifierStateGetter(keyArg) {\n var syntheticEvent = this;\n var nativeEvent = syntheticEvent.nativeEvent;\n if (nativeEvent.getModifierState) {\n return nativeEvent.getModifierState(keyArg);\n }\n var keyProp = modifierKeyToProp[keyArg];\n return keyProp ? !!nativeEvent[keyProp] : false;\n}\n\nfunction getEventModifierState(nativeEvent) {\n return modifierStateGetter;\n}\n\nmodule.exports = getEventModifierState;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/getEventModifierState.js\n// module id = 52\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\n/**\n * Gets the target node from a native browser event by accounting for\n * inconsistencies in browser DOM APIs.\n *\n * @param {object} nativeEvent Native browser event.\n * @return {DOMEventTarget} Target node.\n */\n\nfunction getEventTarget(nativeEvent) {\n var target = nativeEvent.target || nativeEvent.srcElement || window;\n\n // Normalize SVG <use> element events #4963\n if (target.correspondingUseElement) {\n target = target.correspondingUseElement;\n }\n\n // Safari may fire events on text nodes (Node.TEXT_NODE is 3).\n // @see http://www.quirksmode.org/js/events_properties.html\n return target.nodeType === 3 ? target.parentNode : target;\n}\n\nmodule.exports = getEventTarget;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/getEventTarget.js\n// module id = 53\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\n\nvar useHasFeature;\nif (ExecutionEnvironment.canUseDOM) {\n useHasFeature = document.implementation && document.implementation.hasFeature &&\n // always returns true in newer browsers as per the standard.\n // @see http://dom.spec.whatwg.org/#dom-domimplementation-hasfeature\n document.implementation.hasFeature('', '') !== true;\n}\n\n/**\n * Checks if an event is supported in the current execution environment.\n *\n * NOTE: This will not work correctly for non-generic events such as `change`,\n * `reset`, `load`, `error`, and `select`.\n *\n * Borrows from Modernizr.\n *\n * @param {string} eventNameSuffix Event name, e.g. \"click\".\n * @param {?boolean} capture Check if the capture phase is supported.\n * @return {boolean} True if the event is supported.\n * @internal\n * @license Modernizr 3.0.0pre (Custom Build) | MIT\n */\nfunction isEventSupported(eventNameSuffix, capture) {\n if (!ExecutionEnvironment.canUseDOM || capture && !('addEventListener' in document)) {\n return false;\n }\n\n var eventName = 'on' + eventNameSuffix;\n var isSupported = eventName in document;\n\n if (!isSupported) {\n var element = document.createElement('div');\n element.setAttribute(eventName, 'return;');\n isSupported = typeof element[eventName] === 'function';\n }\n\n if (!isSupported && useHasFeature && eventNameSuffix === 'wheel') {\n // This is the only way to test support for the `wheel` event in IE9+.\n isSupported = document.implementation.hasFeature('Events.wheel', '3.0');\n }\n\n return isSupported;\n}\n\nmodule.exports = isEventSupported;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/isEventSupported.js\n// module id = 54\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\n/**\n * Given a `prevElement` and `nextElement`, determines if the existing\n * instance should be updated as opposed to being destroyed or replaced by a new\n * instance. Both arguments are elements. This ensures that this logic can\n * operate on stateless trees without any backing instance.\n *\n * @param {?object} prevElement\n * @param {?object} nextElement\n * @return {boolean} True if the existing instance should be updated.\n * @protected\n */\n\nfunction shouldUpdateReactComponent(prevElement, nextElement) {\n var prevEmpty = prevElement === null || prevElement === false;\n var nextEmpty = nextElement === null || nextElement === false;\n if (prevEmpty || nextEmpty) {\n return prevEmpty === nextEmpty;\n }\n\n var prevType = typeof prevElement;\n var nextType = typeof nextElement;\n if (prevType === 'string' || prevType === 'number') {\n return nextType === 'string' || nextType === 'number';\n } else {\n return nextType === 'object' && prevElement.type === nextElement.type && prevElement.key === nextElement.key;\n }\n}\n\nmodule.exports = shouldUpdateReactComponent;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/shouldUpdateReactComponent.js\n// module id = 55\n// module chunks = 0","/**\n * Copyright 2015-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar emptyFunction = require('fbjs/lib/emptyFunction');\nvar warning = require('fbjs/lib/warning');\n\nvar validateDOMNesting = emptyFunction;\n\nif (process.env.NODE_ENV !== 'production') {\n // This validation code was written based on the HTML5 parsing spec:\n // https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-scope\n //\n // Note: this does not catch all invalid nesting, nor does it try to (as it's\n // not clear what practical benefit doing so provides); instead, we warn only\n // for cases where the parser will give a parse tree differing from what React\n // intended. For example, <b><div></div></b> is invalid but we don't warn\n // because it still parses correctly; we do warn for other cases like nested\n // <p> tags where the beginning of the second element implicitly closes the\n // first, causing a confusing mess.\n\n // https://html.spec.whatwg.org/multipage/syntax.html#special\n var specialTags = ['address', 'applet', 'area', 'article', 'aside', 'base', 'basefont', 'bgsound', 'blockquote', 'body', 'br', 'button', 'caption', 'center', 'col', 'colgroup', 'dd', 'details', 'dir', 'div', 'dl', 'dt', 'embed', 'fieldset', 'figcaption', 'figure', 'footer', 'form', 'frame', 'frameset', 'h1', 'h2', 'h3', 'h4', 'h5', 'h6', 'head', 'header', 'hgroup', 'hr', 'html', 'iframe', 'img', 'input', 'isindex', 'li', 'link', 'listing', 'main', 'marquee', 'menu', 'menuitem', 'meta', 'nav', 'noembed', 'noframes', 'noscript', 'object', 'ol', 'p', 'param', 'plaintext', 'pre', 'script', 'section', 'select', 'source', 'style', 'summary', 'table', 'tbody', 'td', 'template', 'textarea', 'tfoot', 'th', 'thead', 'title', 'tr', 'track', 'ul', 'wbr', 'xmp'];\n\n // https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-scope\n var inScopeTags = ['applet', 'caption', 'html', 'table', 'td', 'th', 'marquee', 'object', 'template',\n\n // https://html.spec.whatwg.org/multipage/syntax.html#html-integration-point\n // TODO: Distinguish by namespace here -- for <title>, including it here\n // errs on the side of fewer warnings\n 'foreignObject', 'desc', 'title'];\n\n // https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-button-scope\n var buttonScopeTags = inScopeTags.concat(['button']);\n\n // https://html.spec.whatwg.org/multipage/syntax.html#generate-implied-end-tags\n var impliedEndTags = ['dd', 'dt', 'li', 'option', 'optgroup', 'p', 'rp', 'rt'];\n\n var emptyAncestorInfo = {\n current: null,\n\n formTag: null,\n aTagInScope: null,\n buttonTagInScope: null,\n nobrTagInScope: null,\n pTagInButtonScope: null,\n\n listItemTagAutoclosing: null,\n dlItemTagAutoclosing: null\n };\n\n var updatedAncestorInfo = function (oldInfo, tag, instance) {\n var ancestorInfo = _assign({}, oldInfo || emptyAncestorInfo);\n var info = { tag: tag, instance: instance };\n\n if (inScopeTags.indexOf(tag) !== -1) {\n ancestorInfo.aTagInScope = null;\n ancestorInfo.buttonTagInScope = null;\n ancestorInfo.nobrTagInScope = null;\n }\n if (buttonScopeTags.indexOf(tag) !== -1) {\n ancestorInfo.pTagInButtonScope = null;\n }\n\n // See rules for 'li', 'dd', 'dt' start tags in\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inbody\n if (specialTags.indexOf(tag) !== -1 && tag !== 'address' && tag !== 'div' && tag !== 'p') {\n ancestorInfo.listItemTagAutoclosing = null;\n ancestorInfo.dlItemTagAutoclosing = null;\n }\n\n ancestorInfo.current = info;\n\n if (tag === 'form') {\n ancestorInfo.formTag = info;\n }\n if (tag === 'a') {\n ancestorInfo.aTagInScope = info;\n }\n if (tag === 'button') {\n ancestorInfo.buttonTagInScope = info;\n }\n if (tag === 'nobr') {\n ancestorInfo.nobrTagInScope = info;\n }\n if (tag === 'p') {\n ancestorInfo.pTagInButtonScope = info;\n }\n if (tag === 'li') {\n ancestorInfo.listItemTagAutoclosing = info;\n }\n if (tag === 'dd' || tag === 'dt') {\n ancestorInfo.dlItemTagAutoclosing = info;\n }\n\n return ancestorInfo;\n };\n\n /**\n * Returns whether\n */\n var isTagValidWithParent = function (tag, parentTag) {\n // First, let's check if we're in an unusual parsing mode...\n switch (parentTag) {\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inselect\n case 'select':\n return tag === 'option' || tag === 'optgroup' || tag === '#text';\n case 'optgroup':\n return tag === 'option' || tag === '#text';\n // Strictly speaking, seeing an <option> doesn't mean we're in a <select>\n // but\n case 'option':\n return tag === '#text';\n\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intd\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-incaption\n // No special behavior since these rules fall back to \"in body\" mode for\n // all except special table nodes which cause bad parsing behavior anyway.\n\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intr\n case 'tr':\n return tag === 'th' || tag === 'td' || tag === 'style' || tag === 'script' || tag === 'template';\n\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intbody\n case 'tbody':\n case 'thead':\n case 'tfoot':\n return tag === 'tr' || tag === 'style' || tag === 'script' || tag === 'template';\n\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-incolgroup\n case 'colgroup':\n return tag === 'col' || tag === 'template';\n\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intable\n case 'table':\n return tag === 'caption' || tag === 'colgroup' || tag === 'tbody' || tag === 'tfoot' || tag === 'thead' || tag === 'style' || tag === 'script' || tag === 'template';\n\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inhead\n case 'head':\n return tag === 'base' || tag === 'basefont' || tag === 'bgsound' || tag === 'link' || tag === 'meta' || tag === 'title' || tag === 'noscript' || tag === 'noframes' || tag === 'style' || tag === 'script' || tag === 'template';\n\n // https://html.spec.whatwg.org/multipage/semantics.html#the-html-element\n case 'html':\n return tag === 'head' || tag === 'body';\n case '#document':\n return tag === 'html';\n }\n\n // Probably in the \"in body\" parsing mode, so we outlaw only tag combos\n // where the parsing rules cause implicit opens or closes to be added.\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inbody\n switch (tag) {\n case 'h1':\n case 'h2':\n case 'h3':\n case 'h4':\n case 'h5':\n case 'h6':\n return parentTag !== 'h1' && parentTag !== 'h2' && parentTag !== 'h3' && parentTag !== 'h4' && parentTag !== 'h5' && parentTag !== 'h6';\n\n case 'rp':\n case 'rt':\n return impliedEndTags.indexOf(parentTag) === -1;\n\n case 'body':\n case 'caption':\n case 'col':\n case 'colgroup':\n case 'frame':\n case 'head':\n case 'html':\n case 'tbody':\n case 'td':\n case 'tfoot':\n case 'th':\n case 'thead':\n case 'tr':\n // These tags are only valid with a few parents that have special child\n // parsing rules -- if we're down here, then none of those matched and\n // so we allow it only if we don't know what the parent is, as all other\n // cases are invalid.\n return parentTag == null;\n }\n\n return true;\n };\n\n /**\n * Returns whether\n */\n var findInvalidAncestorForTag = function (tag, ancestorInfo) {\n switch (tag) {\n case 'address':\n case 'article':\n case 'aside':\n case 'blockquote':\n case 'center':\n case 'details':\n case 'dialog':\n case 'dir':\n case 'div':\n case 'dl':\n case 'fieldset':\n case 'figcaption':\n case 'figure':\n case 'footer':\n case 'header':\n case 'hgroup':\n case 'main':\n case 'menu':\n case 'nav':\n case 'ol':\n case 'p':\n case 'section':\n case 'summary':\n case 'ul':\n case 'pre':\n case 'listing':\n case 'table':\n case 'hr':\n case 'xmp':\n case 'h1':\n case 'h2':\n case 'h3':\n case 'h4':\n case 'h5':\n case 'h6':\n return ancestorInfo.pTagInButtonScope;\n\n case 'form':\n return ancestorInfo.formTag || ancestorInfo.pTagInButtonScope;\n\n case 'li':\n return ancestorInfo.listItemTagAutoclosing;\n\n case 'dd':\n case 'dt':\n return ancestorInfo.dlItemTagAutoclosing;\n\n case 'button':\n return ancestorInfo.buttonTagInScope;\n\n case 'a':\n // Spec says something about storing a list of markers, but it sounds\n // equivalent to this check.\n return ancestorInfo.aTagInScope;\n\n case 'nobr':\n return ancestorInfo.nobrTagInScope;\n }\n\n return null;\n };\n\n /**\n * Given a ReactCompositeComponent instance, return a list of its recursive\n * owners, starting at the root and ending with the instance itself.\n */\n var findOwnerStack = function (instance) {\n if (!instance) {\n return [];\n }\n\n var stack = [];\n do {\n stack.push(instance);\n } while (instance = instance._currentElement._owner);\n stack.reverse();\n return stack;\n };\n\n var didWarn = {};\n\n validateDOMNesting = function (childTag, childText, childInstance, ancestorInfo) {\n ancestorInfo = ancestorInfo || emptyAncestorInfo;\n var parentInfo = ancestorInfo.current;\n var parentTag = parentInfo && parentInfo.tag;\n\n if (childText != null) {\n process.env.NODE_ENV !== 'production' ? warning(childTag == null, 'validateDOMNesting: when childText is passed, childTag should be null') : void 0;\n childTag = '#text';\n }\n\n var invalidParent = isTagValidWithParent(childTag, parentTag) ? null : parentInfo;\n var invalidAncestor = invalidParent ? null : findInvalidAncestorForTag(childTag, ancestorInfo);\n var problematic = invalidParent || invalidAncestor;\n\n if (problematic) {\n var ancestorTag = problematic.tag;\n var ancestorInstance = problematic.instance;\n\n var childOwner = childInstance && childInstance._currentElement._owner;\n var ancestorOwner = ancestorInstance && ancestorInstance._currentElement._owner;\n\n var childOwners = findOwnerStack(childOwner);\n var ancestorOwners = findOwnerStack(ancestorOwner);\n\n var minStackLen = Math.min(childOwners.length, ancestorOwners.length);\n var i;\n\n var deepestCommon = -1;\n for (i = 0; i < minStackLen; i++) {\n if (childOwners[i] === ancestorOwners[i]) {\n deepestCommon = i;\n } else {\n break;\n }\n }\n\n var UNKNOWN = '(unknown)';\n var childOwnerNames = childOwners.slice(deepestCommon + 1).map(function (inst) {\n return inst.getName() || UNKNOWN;\n });\n var ancestorOwnerNames = ancestorOwners.slice(deepestCommon + 1).map(function (inst) {\n return inst.getName() || UNKNOWN;\n });\n var ownerInfo = [].concat(\n // If the parent and child instances have a common owner ancestor, start\n // with that -- otherwise we just start with the parent's owners.\n deepestCommon !== -1 ? childOwners[deepestCommon].getName() || UNKNOWN : [], ancestorOwnerNames, ancestorTag,\n // If we're warning about an invalid (non-parent) ancestry, add '...'\n invalidAncestor ? ['...'] : [], childOwnerNames, childTag).join(' > ');\n\n var warnKey = !!invalidParent + '|' + childTag + '|' + ancestorTag + '|' + ownerInfo;\n if (didWarn[warnKey]) {\n return;\n }\n didWarn[warnKey] = true;\n\n var tagDisplayName = childTag;\n var whitespaceInfo = '';\n if (childTag === '#text') {\n if (/\\S/.test(childText)) {\n tagDisplayName = 'Text nodes';\n } else {\n tagDisplayName = 'Whitespace text nodes';\n whitespaceInfo = ' Make sure you don\\'t have any extra whitespace between tags on ' + 'each line of your source code.';\n }\n } else {\n tagDisplayName = '<' + childTag + '>';\n }\n\n if (invalidParent) {\n var info = '';\n if (ancestorTag === 'table' && childTag === 'tr') {\n info += ' Add a <tbody> to your code to match the DOM tree generated by ' + 'the browser.';\n }\n process.env.NODE_ENV !== 'production' ? warning(false, 'validateDOMNesting(...): %s cannot appear as a child of <%s>.%s ' + 'See %s.%s', tagDisplayName, ancestorTag, whitespaceInfo, ownerInfo, info) : void 0;\n } else {\n process.env.NODE_ENV !== 'production' ? warning(false, 'validateDOMNesting(...): %s cannot appear as a descendant of ' + '<%s>. See %s.', tagDisplayName, ancestorTag, ownerInfo) : void 0;\n }\n }\n };\n\n validateDOMNesting.updatedAncestorInfo = updatedAncestorInfo;\n\n // For testing\n validateDOMNesting.isTagValidInContext = function (tag, ancestorInfo) {\n ancestorInfo = ancestorInfo || emptyAncestorInfo;\n var parentInfo = ancestorInfo.current;\n var parentTag = parentInfo && parentInfo.tag;\n return isTagValidWithParent(tag, parentTag) && !findInvalidAncestorForTag(tag, ancestorInfo);\n };\n}\n\nmodule.exports = validateDOMNesting;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/validateDOMNesting.js\n// module id = 56\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar ReactNoopUpdateQueue = require('./ReactNoopUpdateQueue');\n\nvar canDefineProperty = require('./canDefineProperty');\nvar emptyObject = require('fbjs/lib/emptyObject');\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\n\n/**\n * Base class helpers for the updating state of a component.\n */\nfunction ReactComponent(props, context, updater) {\n this.props = props;\n this.context = context;\n this.refs = emptyObject;\n // We initialize the default updater but the real one gets injected by the\n // renderer.\n this.updater = updater || ReactNoopUpdateQueue;\n}\n\nReactComponent.prototype.isReactComponent = {};\n\n/**\n * Sets a subset of the state. Always use this to mutate\n * state. You should treat `this.state` as immutable.\n *\n * There is no guarantee that `this.state` will be immediately updated, so\n * accessing `this.state` after calling this method may return the old value.\n *\n * There is no guarantee that calls to `setState` will run synchronously,\n * as they may eventually be batched together. You can provide an optional\n * callback that will be executed when the call to setState is actually\n * completed.\n *\n * When a function is provided to setState, it will be called at some point in\n * the future (not synchronously). It will be called with the up to date\n * component arguments (state, props, context). These values can be different\n * from this.* because your function may be called after receiveProps but before\n * shouldComponentUpdate, and this new state, props, and context will not yet be\n * assigned to this.\n *\n * @param {object|function} partialState Next partial state or function to\n * produce next partial state to be merged with current state.\n * @param {?function} callback Called after state is updated.\n * @final\n * @protected\n */\nReactComponent.prototype.setState = function (partialState, callback) {\n !(typeof partialState === 'object' || typeof partialState === 'function' || partialState == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'setState(...): takes an object of state variables to update or a function which returns an object of state variables.') : _prodInvariant('85') : void 0;\n this.updater.enqueueSetState(this, partialState);\n if (callback) {\n this.updater.enqueueCallback(this, callback, 'setState');\n }\n};\n\n/**\n * Forces an update. This should only be invoked when it is known with\n * certainty that we are **not** in a DOM transaction.\n *\n * You may want to call this when you know that some deeper aspect of the\n * component's state has changed but `setState` was not called.\n *\n * This will not invoke `shouldComponentUpdate`, but it will invoke\n * `componentWillUpdate` and `componentDidUpdate`.\n *\n * @param {?function} callback Called after update is complete.\n * @final\n * @protected\n */\nReactComponent.prototype.forceUpdate = function (callback) {\n this.updater.enqueueForceUpdate(this);\n if (callback) {\n this.updater.enqueueCallback(this, callback, 'forceUpdate');\n }\n};\n\n/**\n * Deprecated APIs. These APIs used to exist on classic React classes but since\n * we would like to deprecate them, we're not going to move them over to this\n * modern base class. Instead, we define a getter that warns if it's accessed.\n */\nif (process.env.NODE_ENV !== 'production') {\n var deprecatedAPIs = {\n isMounted: ['isMounted', 'Instead, make sure to clean up subscriptions and pending requests in ' + 'componentWillUnmount to prevent memory leaks.'],\n replaceState: ['replaceState', 'Refactor your code to use setState instead (see ' + 'https://github.com/facebook/react/issues/3236).']\n };\n var defineDeprecationWarning = function (methodName, info) {\n if (canDefineProperty) {\n Object.defineProperty(ReactComponent.prototype, methodName, {\n get: function () {\n process.env.NODE_ENV !== 'production' ? warning(false, '%s(...) is deprecated in plain JavaScript React classes. %s', info[0], info[1]) : void 0;\n return undefined;\n }\n });\n }\n };\n for (var fnName in deprecatedAPIs) {\n if (deprecatedAPIs.hasOwnProperty(fnName)) {\n defineDeprecationWarning(fnName, deprecatedAPIs[fnName]);\n }\n }\n}\n\nmodule.exports = ReactComponent;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react/lib/ReactComponent.js\n// module id = 57\n// module chunks = 0","/**\n * Copyright 2015-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar warning = require('fbjs/lib/warning');\n\nfunction warnNoop(publicInstance, callerName) {\n if (process.env.NODE_ENV !== 'production') {\n var constructor = publicInstance.constructor;\n process.env.NODE_ENV !== 'production' ? warning(false, '%s(...): Can only update a mounted or mounting component. ' + 'This usually means you called %s() on an unmounted component. ' + 'This is a no-op. Please check the code for the %s component.', callerName, callerName, constructor && (constructor.displayName || constructor.name) || 'ReactClass') : void 0;\n }\n}\n\n/**\n * This is the abstract API for an update queue.\n */\nvar ReactNoopUpdateQueue = {\n\n /**\n * Checks whether or not this composite component is mounted.\n * @param {ReactClass} publicInstance The instance we want to test.\n * @return {boolean} True if mounted, false otherwise.\n * @protected\n * @final\n */\n isMounted: function (publicInstance) {\n return false;\n },\n\n /**\n * Enqueue a callback that will be executed after all the pending updates\n * have processed.\n *\n * @param {ReactClass} publicInstance The instance to use as `this` context.\n * @param {?function} callback Called after state is updated.\n * @internal\n */\n enqueueCallback: function (publicInstance, callback) {},\n\n /**\n * Forces an update. This should only be invoked when it is known with\n * certainty that we are **not** in a DOM transaction.\n *\n * You may want to call this when you know that some deeper aspect of the\n * component's state has changed but `setState` was not called.\n *\n * This will not invoke `shouldComponentUpdate`, but it will invoke\n * `componentWillUpdate` and `componentDidUpdate`.\n *\n * @param {ReactClass} publicInstance The instance that should rerender.\n * @internal\n */\n enqueueForceUpdate: function (publicInstance) {\n warnNoop(publicInstance, 'forceUpdate');\n },\n\n /**\n * Replaces all of the state. Always use this or `setState` to mutate state.\n * You should treat `this.state` as immutable.\n *\n * There is no guarantee that `this.state` will be immediately updated, so\n * accessing `this.state` after calling this method may return the old value.\n *\n * @param {ReactClass} publicInstance The instance that should rerender.\n * @param {object} completeState Next state.\n * @internal\n */\n enqueueReplaceState: function (publicInstance, completeState) {\n warnNoop(publicInstance, 'replaceState');\n },\n\n /**\n * Sets a subset of the state. This only exists because _pendingState is\n * internal. This provides a merging strategy that is not available to deep\n * properties which is confusing. TODO: Expose pendingState or don't use it\n * during the merge.\n *\n * @param {ReactClass} publicInstance The instance that should rerender.\n * @param {object} partialState Next partial state to be merged with state.\n * @internal\n */\n enqueueSetState: function (publicInstance, partialState) {\n warnNoop(publicInstance, 'setState');\n }\n};\n\nmodule.exports = ReactNoopUpdateQueue;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react/lib/ReactNoopUpdateQueue.js\n// module id = 58\n// module chunks = 0","// A bit simpler than readable streams.\n// Implement an async ._write(chunk, encoding, cb), and it'll handle all\n// the drain event emission and buffering.\n\n'use strict';\n\nmodule.exports = Writable;\n\n/*<replacement>*/\nvar processNextTick = require('process-nextick-args');\n/*</replacement>*/\n\n/*<replacement>*/\nvar asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : processNextTick;\n/*</replacement>*/\n\n/*<replacement>*/\nvar Duplex;\n/*</replacement>*/\n\nWritable.WritableState = WritableState;\n\n/*<replacement>*/\nvar util = require('core-util-is');\nutil.inherits = require('inherits');\n/*</replacement>*/\n\n/*<replacement>*/\nvar internalUtil = {\n deprecate: require('util-deprecate')\n};\n/*</replacement>*/\n\n/*<replacement>*/\nvar Stream = require('./internal/streams/stream');\n/*</replacement>*/\n\nvar Buffer = require('buffer').Buffer;\n/*<replacement>*/\nvar bufferShim = require('buffer-shims');\n/*</replacement>*/\n\nutil.inherits(Writable, Stream);\n\nfunction nop() {}\n\nfunction WriteReq(chunk, encoding, cb) {\n this.chunk = chunk;\n this.encoding = encoding;\n this.callback = cb;\n this.next = null;\n}\n\nfunction WritableState(options, stream) {\n Duplex = Duplex || require('./_stream_duplex');\n\n options = options || {};\n\n // object stream flag to indicate whether or not this stream\n // contains buffers or objects.\n this.objectMode = !!options.objectMode;\n\n if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.writableObjectMode;\n\n // the point at which write() starts returning false\n // Note: 0 is a valid value, means that we always return false if\n // the entire buffer is not flushed immediately on write()\n var hwm = options.highWaterMark;\n var defaultHwm = this.objectMode ? 16 : 16 * 1024;\n this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm;\n\n // cast to ints.\n this.highWaterMark = ~~this.highWaterMark;\n\n // drain event flag.\n this.needDrain = false;\n // at the start of calling end()\n this.ending = false;\n // when end() has been called, and returned\n this.ended = false;\n // when 'finish' is emitted\n this.finished = false;\n\n // should we decode strings into buffers before passing to _write?\n // this is here so that some node-core streams can optimize string\n // handling at a lower level.\n var noDecode = options.decodeStrings === false;\n this.decodeStrings = !noDecode;\n\n // Crypto is kind of old and crusty. Historically, its default string\n // encoding is 'binary' so we have to make this configurable.\n // Everything else in the universe uses 'utf8', though.\n this.defaultEncoding = options.defaultEncoding || 'utf8';\n\n // not an actual buffer we keep track of, but a measurement\n // of how much we're waiting to get pushed to some underlying\n // socket or file.\n this.length = 0;\n\n // a flag to see when we're in the middle of a write.\n this.writing = false;\n\n // when true all writes will be buffered until .uncork() call\n this.corked = 0;\n\n // a flag to be able to tell if the onwrite cb is called immediately,\n // or on a later tick. We set this to true at first, because any\n // actions that shouldn't happen until \"later\" should generally also\n // not happen before the first write call.\n this.sync = true;\n\n // a flag to know if we're processing previously buffered items, which\n // may call the _write() callback in the same tick, so that we don't\n // end up in an overlapped onwrite situation.\n this.bufferProcessing = false;\n\n // the callback that's passed to _write(chunk,cb)\n this.onwrite = function (er) {\n onwrite(stream, er);\n };\n\n // the callback that the user supplies to write(chunk,encoding,cb)\n this.writecb = null;\n\n // the amount that is being written when _write is called.\n this.writelen = 0;\n\n this.bufferedRequest = null;\n this.lastBufferedRequest = null;\n\n // number of pending user-supplied write callbacks\n // this must be 0 before 'finish' can be emitted\n this.pendingcb = 0;\n\n // emit prefinish if the only thing we're waiting for is _write cbs\n // This is relevant for synchronous Transform streams\n this.prefinished = false;\n\n // True if the error was already emitted and should not be thrown again\n this.errorEmitted = false;\n\n // count buffered requests\n this.bufferedRequestCount = 0;\n\n // allocate the first CorkedRequest, there is always\n // one allocated and free to use, and we maintain at most two\n this.corkedRequestsFree = new CorkedRequest(this);\n}\n\nWritableState.prototype.getBuffer = function getBuffer() {\n var current = this.bufferedRequest;\n var out = [];\n while (current) {\n out.push(current);\n current = current.next;\n }\n return out;\n};\n\n(function () {\n try {\n Object.defineProperty(WritableState.prototype, 'buffer', {\n get: internalUtil.deprecate(function () {\n return this.getBuffer();\n }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.')\n });\n } catch (_) {}\n})();\n\n// Test _writableState for inheritance to account for Duplex streams,\n// whose prototype chain only points to Readable.\nvar realHasInstance;\nif (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {\n realHasInstance = Function.prototype[Symbol.hasInstance];\n Object.defineProperty(Writable, Symbol.hasInstance, {\n value: function (object) {\n if (realHasInstance.call(this, object)) return true;\n\n return object && object._writableState instanceof WritableState;\n }\n });\n} else {\n realHasInstance = function (object) {\n return object instanceof this;\n };\n}\n\nfunction Writable(options) {\n Duplex = Duplex || require('./_stream_duplex');\n\n // Writable ctor is applied to Duplexes, too.\n // `realHasInstance` is necessary because using plain `instanceof`\n // would return false, as no `_writableState` property is attached.\n\n // Trying to use the custom `instanceof` for Writable here will also break the\n // Node.js LazyTransform implementation, which has a non-trivial getter for\n // `_writableState` that would lead to infinite recursion.\n if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) {\n return new Writable(options);\n }\n\n this._writableState = new WritableState(options, this);\n\n // legacy.\n this.writable = true;\n\n if (options) {\n if (typeof options.write === 'function') this._write = options.write;\n\n if (typeof options.writev === 'function') this._writev = options.writev;\n }\n\n Stream.call(this);\n}\n\n// Otherwise people can pipe Writable streams, which is just wrong.\nWritable.prototype.pipe = function () {\n this.emit('error', new Error('Cannot pipe, not readable'));\n};\n\nfunction writeAfterEnd(stream, cb) {\n var er = new Error('write after end');\n // TODO: defer error events consistently everywhere, not just the cb\n stream.emit('error', er);\n processNextTick(cb, er);\n}\n\n// Checks that a user-supplied chunk is valid, especially for the particular\n// mode the stream is in. Currently this means that `null` is never accepted\n// and undefined/non-string values are only allowed in object mode.\nfunction validChunk(stream, state, chunk, cb) {\n var valid = true;\n var er = false;\n\n if (chunk === null) {\n er = new TypeError('May not write null values to stream');\n } else if (typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {\n er = new TypeError('Invalid non-string/buffer chunk');\n }\n if (er) {\n stream.emit('error', er);\n processNextTick(cb, er);\n valid = false;\n }\n return valid;\n}\n\nWritable.prototype.write = function (chunk, encoding, cb) {\n var state = this._writableState;\n var ret = false;\n var isBuf = Buffer.isBuffer(chunk);\n\n if (typeof encoding === 'function') {\n cb = encoding;\n encoding = null;\n }\n\n if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;\n\n if (typeof cb !== 'function') cb = nop;\n\n if (state.ended) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {\n state.pendingcb++;\n ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);\n }\n\n return ret;\n};\n\nWritable.prototype.cork = function () {\n var state = this._writableState;\n\n state.corked++;\n};\n\nWritable.prototype.uncork = function () {\n var state = this._writableState;\n\n if (state.corked) {\n state.corked--;\n\n if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);\n }\n};\n\nWritable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {\n // node::ParseEncoding() requires lower case.\n if (typeof encoding === 'string') encoding = encoding.toLowerCase();\n if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding);\n this._writableState.defaultEncoding = encoding;\n return this;\n};\n\nfunction decodeChunk(state, chunk, encoding) {\n if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {\n chunk = bufferShim.from(chunk, encoding);\n }\n return chunk;\n}\n\n// if we're already writing something, then just put this\n// in the queue, and wait our turn. Otherwise, call _write\n// If we return false, then we need a drain event, so set that flag.\nfunction writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {\n if (!isBuf) {\n chunk = decodeChunk(state, chunk, encoding);\n if (Buffer.isBuffer(chunk)) encoding = 'buffer';\n }\n var len = state.objectMode ? 1 : chunk.length;\n\n state.length += len;\n\n var ret = state.length < state.highWaterMark;\n // we must ensure that previous needDrain will not be reset to false.\n if (!ret) state.needDrain = true;\n\n if (state.writing || state.corked) {\n var last = state.lastBufferedRequest;\n state.lastBufferedRequest = new WriteReq(chunk, encoding, cb);\n if (last) {\n last.next = state.lastBufferedRequest;\n } else {\n state.bufferedRequest = state.lastBufferedRequest;\n }\n state.bufferedRequestCount += 1;\n } else {\n doWrite(stream, state, false, len, chunk, encoding, cb);\n }\n\n return ret;\n}\n\nfunction doWrite(stream, state, writev, len, chunk, encoding, cb) {\n state.writelen = len;\n state.writecb = cb;\n state.writing = true;\n state.sync = true;\n if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);\n state.sync = false;\n}\n\nfunction onwriteError(stream, state, sync, er, cb) {\n --state.pendingcb;\n if (sync) processNextTick(cb, er);else cb(er);\n\n stream._writableState.errorEmitted = true;\n stream.emit('error', er);\n}\n\nfunction onwriteStateUpdate(state) {\n state.writing = false;\n state.writecb = null;\n state.length -= state.writelen;\n state.writelen = 0;\n}\n\nfunction onwrite(stream, er) {\n var state = stream._writableState;\n var sync = state.sync;\n var cb = state.writecb;\n\n onwriteStateUpdate(state);\n\n if (er) onwriteError(stream, state, sync, er, cb);else {\n // Check if we're actually ready to finish, but don't emit yet\n var finished = needFinish(state);\n\n if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {\n clearBuffer(stream, state);\n }\n\n if (sync) {\n /*<replacement>*/\n asyncWrite(afterWrite, stream, state, finished, cb);\n /*</replacement>*/\n } else {\n afterWrite(stream, state, finished, cb);\n }\n }\n}\n\nfunction afterWrite(stream, state, finished, cb) {\n if (!finished) onwriteDrain(stream, state);\n state.pendingcb--;\n cb();\n finishMaybe(stream, state);\n}\n\n// Must force callback to be called on nextTick, so that we don't\n// emit 'drain' before the write() consumer gets the 'false' return\n// value, and has a chance to attach a 'drain' listener.\nfunction onwriteDrain(stream, state) {\n if (state.length === 0 && state.needDrain) {\n state.needDrain = false;\n stream.emit('drain');\n }\n}\n\n// if there's something in the buffer waiting, then process it\nfunction clearBuffer(stream, state) {\n state.bufferProcessing = true;\n var entry = state.bufferedRequest;\n\n if (stream._writev && entry && entry.next) {\n // Fast case, write everything using _writev()\n var l = state.bufferedRequestCount;\n var buffer = new Array(l);\n var holder = state.corkedRequestsFree;\n holder.entry = entry;\n\n var count = 0;\n while (entry) {\n buffer[count] = entry;\n entry = entry.next;\n count += 1;\n }\n\n doWrite(stream, state, true, state.length, buffer, '', holder.finish);\n\n // doWrite is almost always async, defer these to save a bit of time\n // as the hot path ends with doWrite\n state.pendingcb++;\n state.lastBufferedRequest = null;\n if (holder.next) {\n state.corkedRequestsFree = holder.next;\n holder.next = null;\n } else {\n state.corkedRequestsFree = new CorkedRequest(state);\n }\n } else {\n // Slow case, write chunks one-by-one\n while (entry) {\n var chunk = entry.chunk;\n var encoding = entry.encoding;\n var cb = entry.callback;\n var len = state.objectMode ? 1 : chunk.length;\n\n doWrite(stream, state, false, len, chunk, encoding, cb);\n entry = entry.next;\n // if we didn't call the onwrite immediately, then\n // it means that we need to wait until it does.\n // also, that means that the chunk and cb are currently\n // being processed, so move the buffer counter past them.\n if (state.writing) {\n break;\n }\n }\n\n if (entry === null) state.lastBufferedRequest = null;\n }\n\n state.bufferedRequestCount = 0;\n state.bufferedRequest = entry;\n state.bufferProcessing = false;\n}\n\nWritable.prototype._write = function (chunk, encoding, cb) {\n cb(new Error('_write() is not implemented'));\n};\n\nWritable.prototype._writev = null;\n\nWritable.prototype.end = function (chunk, encoding, cb) {\n var state = this._writableState;\n\n if (typeof chunk === 'function') {\n cb = chunk;\n chunk = null;\n encoding = null;\n } else if (typeof encoding === 'function') {\n cb = encoding;\n encoding = null;\n }\n\n if (chunk !== null && chunk !== undefined) this.write(chunk, encoding);\n\n // .end() fully uncorks\n if (state.corked) {\n state.corked = 1;\n this.uncork();\n }\n\n // ignore unnecessary end() calls.\n if (!state.ending && !state.finished) endWritable(this, state, cb);\n};\n\nfunction needFinish(state) {\n return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;\n}\n\nfunction prefinish(stream, state) {\n if (!state.prefinished) {\n state.prefinished = true;\n stream.emit('prefinish');\n }\n}\n\nfunction finishMaybe(stream, state) {\n var need = needFinish(state);\n if (need) {\n if (state.pendingcb === 0) {\n prefinish(stream, state);\n state.finished = true;\n stream.emit('finish');\n } else {\n prefinish(stream, state);\n }\n }\n return need;\n}\n\nfunction endWritable(stream, state, cb) {\n state.ending = true;\n finishMaybe(stream, state);\n if (cb) {\n if (state.finished) processNextTick(cb);else stream.once('finish', cb);\n }\n state.ended = true;\n stream.writable = false;\n}\n\n// It seems a linked list but it is not\n// there will be only 2 of these for each stream\nfunction CorkedRequest(state) {\n var _this = this;\n\n this.next = null;\n this.entry = null;\n this.finish = function (err) {\n var entry = _this.entry;\n _this.entry = null;\n while (entry) {\n var cb = entry.callback;\n state.pendingcb--;\n cb(err);\n entry = entry.next;\n }\n if (state.corkedRequestsFree) {\n state.corkedRequestsFree.next = _this;\n } else {\n state.corkedRequestsFree = _this;\n }\n };\n}\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/stream-browserify/~/readable-stream/lib/_stream_writable.js\n// module id = 59\n// module chunks = 0","exports = module.exports = require('./lib/_stream_readable.js');\nexports.Stream = exports;\nexports.Readable = exports;\nexports.Writable = require('./lib/_stream_writable.js');\nexports.Duplex = require('./lib/_stream_duplex.js');\nexports.Transform = require('./lib/_stream_transform.js');\nexports.PassThrough = require('./lib/_stream_passthrough.js');\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/stream-browserify/~/readable-stream/readable-browser.js\n// module id = 60\n// module chunks = 0","/**\n * Check if `obj` is an object.\n *\n * @param {Object} obj\n * @return {Boolean}\n * @api private\n */\n\nfunction isObject(obj) {\n return null !== obj && 'object' === typeof obj;\n}\n\nmodule.exports = isObject;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/superagent/lib/is-object.js\n// module id = 61\n// module chunks = 0","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\n * @typechecks\n */\n\nvar emptyFunction = require('./emptyFunction');\n\n/**\n * Upstream version of event listener. Does not take into account specific\n * nature of platform.\n */\nvar EventListener = {\n /**\n * Listen to DOM events during the bubble phase.\n *\n * @param {DOMEventTarget} target DOM element to register listener on.\n * @param {string} eventType Event type, e.g. 'click' or 'mouseover'.\n * @param {function} callback Callback function.\n * @return {object} Object with a `remove` method.\n */\n listen: function listen(target, eventType, callback) {\n if (target.addEventListener) {\n target.addEventListener(eventType, callback, false);\n return {\n remove: function remove() {\n target.removeEventListener(eventType, callback, false);\n }\n };\n } else if (target.attachEvent) {\n target.attachEvent('on' + eventType, callback);\n return {\n remove: function remove() {\n target.detachEvent('on' + eventType, callback);\n }\n };\n }\n },\n\n /**\n * Listen to DOM events during the capture phase.\n *\n * @param {DOMEventTarget} target DOM element to register listener on.\n * @param {string} eventType Event type, e.g. 'click' or 'mouseover'.\n * @param {function} callback Callback function.\n * @return {object} Object with a `remove` method.\n */\n capture: function capture(target, eventType, callback) {\n if (target.addEventListener) {\n target.addEventListener(eventType, callback, true);\n return {\n remove: function remove() {\n target.removeEventListener(eventType, callback, true);\n }\n };\n } else {\n if (process.env.NODE_ENV !== 'production') {\n console.error('Attempted to listen to events during the capture phase on a ' + 'browser that does not support the capture phase. Your application ' + 'will not receive some events.');\n }\n return {\n remove: emptyFunction\n };\n }\n },\n\n registerDefault: function registerDefault() {}\n};\n\nmodule.exports = EventListener;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/EventListener.js\n// module id = 62\n// module chunks = 0","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\n/**\n * @param {DOMElement} node input/textarea to focus\n */\n\nfunction focusNode(node) {\n // IE8 can throw \"Can't move focus to the control because it is invisible,\n // not enabled, or of a type that does not accept the focus.\" for all kinds of\n // reasons that are too expensive and fragile to test.\n try {\n node.focus();\n } catch (e) {}\n}\n\nmodule.exports = focusNode;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/focusNode.js\n// module id = 63\n// module chunks = 0","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\n/* eslint-disable fb-www/typeof-undefined */\n\n/**\n * Same as document.activeElement but wraps in a try-catch block. In IE it is\n * not safe to call document.activeElement if there is nothing focused.\n *\n * The activeElement will be null only if the document or document body is not\n * yet defined.\n *\n * @param {?DOMDocument} doc Defaults to current document.\n * @return {?DOMElement}\n */\nfunction getActiveElement(doc) /*?DOMElement*/{\n doc = doc || (typeof document !== 'undefined' ? document : undefined);\n if (typeof doc === 'undefined') {\n return null;\n }\n try {\n return doc.activeElement || doc.body;\n } catch (e) {\n return doc.body;\n }\n}\n\nmodule.exports = getActiveElement;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/getActiveElement.js\n// module id = 64\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n */\n\n'use strict';\n\n// React 15.5 references this module, and assumes PropTypes are still callable in production.\n// Therefore we re-export development-only version with all the PropTypes checks here.\n// However if one is migrating to the `prop-types` npm library, they will go through the\n// `index.js` entry point, and it will branch depending on the environment.\nvar factory = require('./factoryWithTypeCheckers');\nmodule.exports = function(isValidElement) {\n // It is still allowed in 15.5.\n var throwOnDirectAccess = false;\n return factory(isValidElement, throwOnDirectAccess);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/prop-types/factory.js\n// module id = 65\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n */\n\n'use strict';\n\nvar ReactPropTypesSecret = 'SECRET_DO_NOT_PASS_THIS_OR_YOU_WILL_BE_FIRED';\n\nmodule.exports = ReactPropTypesSecret;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/prop-types/lib/ReactPropTypesSecret.js\n// module id = 66\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\n/**\n * CSS properties which accept numbers but are not in units of \"px\".\n */\n\nvar isUnitlessNumber = {\n animationIterationCount: true,\n borderImageOutset: true,\n borderImageSlice: true,\n borderImageWidth: true,\n boxFlex: true,\n boxFlexGroup: true,\n boxOrdinalGroup: true,\n columnCount: true,\n flex: true,\n flexGrow: true,\n flexPositive: true,\n flexShrink: true,\n flexNegative: true,\n flexOrder: true,\n gridRow: true,\n gridColumn: true,\n fontWeight: true,\n lineClamp: true,\n lineHeight: true,\n opacity: true,\n order: true,\n orphans: true,\n tabSize: true,\n widows: true,\n zIndex: true,\n zoom: true,\n\n // SVG-related properties\n fillOpacity: true,\n floodOpacity: true,\n stopOpacity: true,\n strokeDasharray: true,\n strokeDashoffset: true,\n strokeMiterlimit: true,\n strokeOpacity: true,\n strokeWidth: true\n};\n\n/**\n * @param {string} prefix vendor-specific prefix, eg: Webkit\n * @param {string} key style name, eg: transitionDuration\n * @return {string} style name prefixed with `prefix`, properly camelCased, eg:\n * WebkitTransitionDuration\n */\nfunction prefixKey(prefix, key) {\n return prefix + key.charAt(0).toUpperCase() + key.substring(1);\n}\n\n/**\n * Support style names that may come passed in prefixed by adding permutations\n * of vendor prefixes.\n */\nvar prefixes = ['Webkit', 'ms', 'Moz', 'O'];\n\n// Using Object.keys here, or else the vanilla for-in loop makes IE8 go into an\n// infinite loop, because it iterates over the newly added props too.\nObject.keys(isUnitlessNumber).forEach(function (prop) {\n prefixes.forEach(function (prefix) {\n isUnitlessNumber[prefixKey(prefix, prop)] = isUnitlessNumber[prop];\n });\n});\n\n/**\n * Most style properties can be unset by doing .style[prop] = '' but IE8\n * doesn't like doing that with shorthand properties so for the properties that\n * IE8 breaks on, which are listed here, we instead unset each of the\n * individual properties. See http://bugs.jquery.com/ticket/12385.\n * The 4-value 'clock' properties like margin, padding, border-width seem to\n * behave without any problems. Curiously, list-style works too without any\n * special prodding.\n */\nvar shorthandPropertyExpansions = {\n background: {\n backgroundAttachment: true,\n backgroundColor: true,\n backgroundImage: true,\n backgroundPositionX: true,\n backgroundPositionY: true,\n backgroundRepeat: true\n },\n backgroundPosition: {\n backgroundPositionX: true,\n backgroundPositionY: true\n },\n border: {\n borderWidth: true,\n borderStyle: true,\n borderColor: true\n },\n borderBottom: {\n borderBottomWidth: true,\n borderBottomStyle: true,\n borderBottomColor: true\n },\n borderLeft: {\n borderLeftWidth: true,\n borderLeftStyle: true,\n borderLeftColor: true\n },\n borderRight: {\n borderRightWidth: true,\n borderRightStyle: true,\n borderRightColor: true\n },\n borderTop: {\n borderTopWidth: true,\n borderTopStyle: true,\n borderTopColor: true\n },\n font: {\n fontStyle: true,\n fontVariant: true,\n fontWeight: true,\n fontSize: true,\n lineHeight: true,\n fontFamily: true\n },\n outline: {\n outlineWidth: true,\n outlineStyle: true,\n outlineColor: true\n }\n};\n\nvar CSSProperty = {\n isUnitlessNumber: isUnitlessNumber,\n shorthandPropertyExpansions: shorthandPropertyExpansions\n};\n\nmodule.exports = CSSProperty;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/CSSProperty.js\n// module id = 67\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nvar PooledClass = require('./PooledClass');\n\nvar invariant = require('fbjs/lib/invariant');\n\n/**\n * A specialized pseudo-event module to help keep track of components waiting to\n * be notified when their DOM representations are available for use.\n *\n * This implements `PooledClass`, so you should never need to instantiate this.\n * Instead, use `CallbackQueue.getPooled()`.\n *\n * @class ReactMountReady\n * @implements PooledClass\n * @internal\n */\n\nvar CallbackQueue = function () {\n function CallbackQueue(arg) {\n _classCallCheck(this, CallbackQueue);\n\n this._callbacks = null;\n this._contexts = null;\n this._arg = arg;\n }\n\n /**\n * Enqueues a callback to be invoked when `notifyAll` is invoked.\n *\n * @param {function} callback Invoked when `notifyAll` is invoked.\n * @param {?object} context Context to call `callback` with.\n * @internal\n */\n\n\n CallbackQueue.prototype.enqueue = function enqueue(callback, context) {\n this._callbacks = this._callbacks || [];\n this._callbacks.push(callback);\n this._contexts = this._contexts || [];\n this._contexts.push(context);\n };\n\n /**\n * Invokes all enqueued callbacks and clears the queue. This is invoked after\n * the DOM representation of a component has been created or updated.\n *\n * @internal\n */\n\n\n CallbackQueue.prototype.notifyAll = function notifyAll() {\n var callbacks = this._callbacks;\n var contexts = this._contexts;\n var arg = this._arg;\n if (callbacks && contexts) {\n !(callbacks.length === contexts.length) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Mismatched list of contexts in callback queue') : _prodInvariant('24') : void 0;\n this._callbacks = null;\n this._contexts = null;\n for (var i = 0; i < callbacks.length; i++) {\n callbacks[i].call(contexts[i], arg);\n }\n callbacks.length = 0;\n contexts.length = 0;\n }\n };\n\n CallbackQueue.prototype.checkpoint = function checkpoint() {\n return this._callbacks ? this._callbacks.length : 0;\n };\n\n CallbackQueue.prototype.rollback = function rollback(len) {\n if (this._callbacks && this._contexts) {\n this._callbacks.length = len;\n this._contexts.length = len;\n }\n };\n\n /**\n * Resets the internal queue.\n *\n * @internal\n */\n\n\n CallbackQueue.prototype.reset = function reset() {\n this._callbacks = null;\n this._contexts = null;\n };\n\n /**\n * `PooledClass` looks for this.\n */\n\n\n CallbackQueue.prototype.destructor = function destructor() {\n this.reset();\n };\n\n return CallbackQueue;\n}();\n\nmodule.exports = PooledClass.addPoolingTo(CallbackQueue);\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/CallbackQueue.js\n// module id = 68\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar DOMProperty = require('./DOMProperty');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactInstrumentation = require('./ReactInstrumentation');\n\nvar quoteAttributeValueForBrowser = require('./quoteAttributeValueForBrowser');\nvar warning = require('fbjs/lib/warning');\n\nvar VALID_ATTRIBUTE_NAME_REGEX = new RegExp('^[' + DOMProperty.ATTRIBUTE_NAME_START_CHAR + '][' + DOMProperty.ATTRIBUTE_NAME_CHAR + ']*$');\nvar illegalAttributeNameCache = {};\nvar validatedAttributeNameCache = {};\n\nfunction isAttributeNameSafe(attributeName) {\n if (validatedAttributeNameCache.hasOwnProperty(attributeName)) {\n return true;\n }\n if (illegalAttributeNameCache.hasOwnProperty(attributeName)) {\n return false;\n }\n if (VALID_ATTRIBUTE_NAME_REGEX.test(attributeName)) {\n validatedAttributeNameCache[attributeName] = true;\n return true;\n }\n illegalAttributeNameCache[attributeName] = true;\n process.env.NODE_ENV !== 'production' ? warning(false, 'Invalid attribute name: `%s`', attributeName) : void 0;\n return false;\n}\n\nfunction shouldIgnoreValue(propertyInfo, value) {\n return value == null || propertyInfo.hasBooleanValue && !value || propertyInfo.hasNumericValue && isNaN(value) || propertyInfo.hasPositiveNumericValue && value < 1 || propertyInfo.hasOverloadedBooleanValue && value === false;\n}\n\n/**\n * Operations for dealing with DOM properties.\n */\nvar DOMPropertyOperations = {\n\n /**\n * Creates markup for the ID property.\n *\n * @param {string} id Unescaped ID.\n * @return {string} Markup string.\n */\n createMarkupForID: function (id) {\n return DOMProperty.ID_ATTRIBUTE_NAME + '=' + quoteAttributeValueForBrowser(id);\n },\n\n setAttributeForID: function (node, id) {\n node.setAttribute(DOMProperty.ID_ATTRIBUTE_NAME, id);\n },\n\n createMarkupForRoot: function () {\n return DOMProperty.ROOT_ATTRIBUTE_NAME + '=\"\"';\n },\n\n setAttributeForRoot: function (node) {\n node.setAttribute(DOMProperty.ROOT_ATTRIBUTE_NAME, '');\n },\n\n /**\n * Creates markup for a property.\n *\n * @param {string} name\n * @param {*} value\n * @return {?string} Markup string, or null if the property was invalid.\n */\n createMarkupForProperty: function (name, value) {\n var propertyInfo = DOMProperty.properties.hasOwnProperty(name) ? DOMProperty.properties[name] : null;\n if (propertyInfo) {\n if (shouldIgnoreValue(propertyInfo, value)) {\n return '';\n }\n var attributeName = propertyInfo.attributeName;\n if (propertyInfo.hasBooleanValue || propertyInfo.hasOverloadedBooleanValue && value === true) {\n return attributeName + '=\"\"';\n }\n return attributeName + '=' + quoteAttributeValueForBrowser(value);\n } else if (DOMProperty.isCustomAttribute(name)) {\n if (value == null) {\n return '';\n }\n return name + '=' + quoteAttributeValueForBrowser(value);\n }\n return null;\n },\n\n /**\n * Creates markup for a custom property.\n *\n * @param {string} name\n * @param {*} value\n * @return {string} Markup string, or empty string if the property was invalid.\n */\n createMarkupForCustomAttribute: function (name, value) {\n if (!isAttributeNameSafe(name) || value == null) {\n return '';\n }\n return name + '=' + quoteAttributeValueForBrowser(value);\n },\n\n /**\n * Sets the value for a property on a node.\n *\n * @param {DOMElement} node\n * @param {string} name\n * @param {*} value\n */\n setValueForProperty: function (node, name, value) {\n var propertyInfo = DOMProperty.properties.hasOwnProperty(name) ? DOMProperty.properties[name] : null;\n if (propertyInfo) {\n var mutationMethod = propertyInfo.mutationMethod;\n if (mutationMethod) {\n mutationMethod(node, value);\n } else if (shouldIgnoreValue(propertyInfo, value)) {\n this.deleteValueForProperty(node, name);\n return;\n } else if (propertyInfo.mustUseProperty) {\n // Contrary to `setAttribute`, object properties are properly\n // `toString`ed by IE8/9.\n node[propertyInfo.propertyName] = value;\n } else {\n var attributeName = propertyInfo.attributeName;\n var namespace = propertyInfo.attributeNamespace;\n // `setAttribute` with objects becomes only `[object]` in IE8/9,\n // ('' + value) makes it output the correct toString()-value.\n if (namespace) {\n node.setAttributeNS(namespace, attributeName, '' + value);\n } else if (propertyInfo.hasBooleanValue || propertyInfo.hasOverloadedBooleanValue && value === true) {\n node.setAttribute(attributeName, '');\n } else {\n node.setAttribute(attributeName, '' + value);\n }\n }\n } else if (DOMProperty.isCustomAttribute(name)) {\n DOMPropertyOperations.setValueForAttribute(node, name, value);\n return;\n }\n\n if (process.env.NODE_ENV !== 'production') {\n var payload = {};\n payload[name] = value;\n ReactInstrumentation.debugTool.onHostOperation({\n instanceID: ReactDOMComponentTree.getInstanceFromNode(node)._debugID,\n type: 'update attribute',\n payload: payload\n });\n }\n },\n\n setValueForAttribute: function (node, name, value) {\n if (!isAttributeNameSafe(name)) {\n return;\n }\n if (value == null) {\n node.removeAttribute(name);\n } else {\n node.setAttribute(name, '' + value);\n }\n\n if (process.env.NODE_ENV !== 'production') {\n var payload = {};\n payload[name] = value;\n ReactInstrumentation.debugTool.onHostOperation({\n instanceID: ReactDOMComponentTree.getInstanceFromNode(node)._debugID,\n type: 'update attribute',\n payload: payload\n });\n }\n },\n\n /**\n * Deletes an attributes from a node.\n *\n * @param {DOMElement} node\n * @param {string} name\n */\n deleteValueForAttribute: function (node, name) {\n node.removeAttribute(name);\n if (process.env.NODE_ENV !== 'production') {\n ReactInstrumentation.debugTool.onHostOperation({\n instanceID: ReactDOMComponentTree.getInstanceFromNode(node)._debugID,\n type: 'remove attribute',\n payload: name\n });\n }\n },\n\n /**\n * Deletes the value for a property on a node.\n *\n * @param {DOMElement} node\n * @param {string} name\n */\n deleteValueForProperty: function (node, name) {\n var propertyInfo = DOMProperty.properties.hasOwnProperty(name) ? DOMProperty.properties[name] : null;\n if (propertyInfo) {\n var mutationMethod = propertyInfo.mutationMethod;\n if (mutationMethod) {\n mutationMethod(node, undefined);\n } else if (propertyInfo.mustUseProperty) {\n var propName = propertyInfo.propertyName;\n if (propertyInfo.hasBooleanValue) {\n node[propName] = false;\n } else {\n node[propName] = '';\n }\n } else {\n node.removeAttribute(propertyInfo.attributeName);\n }\n } else if (DOMProperty.isCustomAttribute(name)) {\n node.removeAttribute(name);\n }\n\n if (process.env.NODE_ENV !== 'production') {\n ReactInstrumentation.debugTool.onHostOperation({\n instanceID: ReactDOMComponentTree.getInstanceFromNode(node)._debugID,\n type: 'remove attribute',\n payload: name\n });\n }\n }\n\n};\n\nmodule.exports = DOMPropertyOperations;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/DOMPropertyOperations.js\n// module id = 69\n// module chunks = 0","/**\n * Copyright 2015-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar ReactDOMComponentFlags = {\n hasCachedChildNodes: 1 << 0\n};\n\nmodule.exports = ReactDOMComponentFlags;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactDOMComponentFlags.js\n// module id = 70\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar LinkedValueUtils = require('./LinkedValueUtils');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactUpdates = require('./ReactUpdates');\n\nvar warning = require('fbjs/lib/warning');\n\nvar didWarnValueLink = false;\nvar didWarnValueDefaultValue = false;\n\nfunction updateOptionsIfPendingUpdateAndMounted() {\n if (this._rootNodeID && this._wrapperState.pendingUpdate) {\n this._wrapperState.pendingUpdate = false;\n\n var props = this._currentElement.props;\n var value = LinkedValueUtils.getValue(props);\n\n if (value != null) {\n updateOptions(this, Boolean(props.multiple), value);\n }\n }\n}\n\nfunction getDeclarationErrorAddendum(owner) {\n if (owner) {\n var name = owner.getName();\n if (name) {\n return ' Check the render method of `' + name + '`.';\n }\n }\n return '';\n}\n\nvar valuePropNames = ['value', 'defaultValue'];\n\n/**\n * Validation function for `value` and `defaultValue`.\n * @private\n */\nfunction checkSelectPropTypes(inst, props) {\n var owner = inst._currentElement._owner;\n LinkedValueUtils.checkPropTypes('select', props, owner);\n\n if (props.valueLink !== undefined && !didWarnValueLink) {\n process.env.NODE_ENV !== 'production' ? warning(false, '`valueLink` prop on `select` is deprecated; set `value` and `onChange` instead.') : void 0;\n didWarnValueLink = true;\n }\n\n for (var i = 0; i < valuePropNames.length; i++) {\n var propName = valuePropNames[i];\n if (props[propName] == null) {\n continue;\n }\n var isArray = Array.isArray(props[propName]);\n if (props.multiple && !isArray) {\n process.env.NODE_ENV !== 'production' ? warning(false, 'The `%s` prop supplied to <select> must be an array if ' + '`multiple` is true.%s', propName, getDeclarationErrorAddendum(owner)) : void 0;\n } else if (!props.multiple && isArray) {\n process.env.NODE_ENV !== 'production' ? warning(false, 'The `%s` prop supplied to <select> must be a scalar ' + 'value if `multiple` is false.%s', propName, getDeclarationErrorAddendum(owner)) : void 0;\n }\n }\n}\n\n/**\n * @param {ReactDOMComponent} inst\n * @param {boolean} multiple\n * @param {*} propValue A stringable (with `multiple`, a list of stringables).\n * @private\n */\nfunction updateOptions(inst, multiple, propValue) {\n var selectedValue, i;\n var options = ReactDOMComponentTree.getNodeFromInstance(inst).options;\n\n if (multiple) {\n selectedValue = {};\n for (i = 0; i < propValue.length; i++) {\n selectedValue['' + propValue[i]] = true;\n }\n for (i = 0; i < options.length; i++) {\n var selected = selectedValue.hasOwnProperty(options[i].value);\n if (options[i].selected !== selected) {\n options[i].selected = selected;\n }\n }\n } else {\n // Do not set `select.value` as exact behavior isn't consistent across all\n // browsers for all cases.\n selectedValue = '' + propValue;\n for (i = 0; i < options.length; i++) {\n if (options[i].value === selectedValue) {\n options[i].selected = true;\n return;\n }\n }\n if (options.length) {\n options[0].selected = true;\n }\n }\n}\n\n/**\n * Implements a <select> host component that allows optionally setting the\n * props `value` and `defaultValue`. If `multiple` is false, the prop must be a\n * stringable. If `multiple` is true, the prop must be an array of stringables.\n *\n * If `value` is not supplied (or null/undefined), user actions that change the\n * selected option will trigger updates to the rendered options.\n *\n * If it is supplied (and not null/undefined), the rendered options will not\n * update in response to user actions. Instead, the `value` prop must change in\n * order for the rendered options to update.\n *\n * If `defaultValue` is provided, any options with the supplied values will be\n * selected.\n */\nvar ReactDOMSelect = {\n getHostProps: function (inst, props) {\n return _assign({}, props, {\n onChange: inst._wrapperState.onChange,\n value: undefined\n });\n },\n\n mountWrapper: function (inst, props) {\n if (process.env.NODE_ENV !== 'production') {\n checkSelectPropTypes(inst, props);\n }\n\n var value = LinkedValueUtils.getValue(props);\n inst._wrapperState = {\n pendingUpdate: false,\n initialValue: value != null ? value : props.defaultValue,\n listeners: null,\n onChange: _handleChange.bind(inst),\n wasMultiple: Boolean(props.multiple)\n };\n\n if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValueDefaultValue) {\n process.env.NODE_ENV !== 'production' ? warning(false, 'Select elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled select ' + 'element and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components') : void 0;\n didWarnValueDefaultValue = true;\n }\n },\n\n getSelectValueContext: function (inst) {\n // ReactDOMOption looks at this initial value so the initial generated\n // markup has correct `selected` attributes\n return inst._wrapperState.initialValue;\n },\n\n postUpdateWrapper: function (inst) {\n var props = inst._currentElement.props;\n\n // After the initial mount, we control selected-ness manually so don't pass\n // this value down\n inst._wrapperState.initialValue = undefined;\n\n var wasMultiple = inst._wrapperState.wasMultiple;\n inst._wrapperState.wasMultiple = Boolean(props.multiple);\n\n var value = LinkedValueUtils.getValue(props);\n if (value != null) {\n inst._wrapperState.pendingUpdate = false;\n updateOptions(inst, Boolean(props.multiple), value);\n } else if (wasMultiple !== Boolean(props.multiple)) {\n // For simplicity, reapply `defaultValue` if `multiple` is toggled.\n if (props.defaultValue != null) {\n updateOptions(inst, Boolean(props.multiple), props.defaultValue);\n } else {\n // Revert the select back to its default unselected state.\n updateOptions(inst, Boolean(props.multiple), props.multiple ? [] : '');\n }\n }\n }\n};\n\nfunction _handleChange(event) {\n var props = this._currentElement.props;\n var returnValue = LinkedValueUtils.executeOnChange(props, event);\n\n if (this._rootNodeID) {\n this._wrapperState.pendingUpdate = true;\n }\n ReactUpdates.asap(updateOptionsIfPendingUpdateAndMounted, this);\n return returnValue;\n}\n\nmodule.exports = ReactDOMSelect;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactDOMSelect.js\n// module id = 71\n// module chunks = 0","/**\n * Copyright 2014-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar emptyComponentFactory;\n\nvar ReactEmptyComponentInjection = {\n injectEmptyComponentFactory: function (factory) {\n emptyComponentFactory = factory;\n }\n};\n\nvar ReactEmptyComponent = {\n create: function (instantiate) {\n return emptyComponentFactory(instantiate);\n }\n};\n\nReactEmptyComponent.injection = ReactEmptyComponentInjection;\n\nmodule.exports = ReactEmptyComponent;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactEmptyComponent.js\n// module id = 72\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\nvar ReactFeatureFlags = {\n // When true, call console.time() before and .timeEnd() after each top-level\n // render (both initial renders and updates). Useful when looking at prod-mode\n // timeline profiles in Chrome, for example.\n logTopLevelRenders: false\n};\n\nmodule.exports = ReactFeatureFlags;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactFeatureFlags.js\n// module id = 73\n// module chunks = 0","/**\n * Copyright 2014-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar invariant = require('fbjs/lib/invariant');\n\nvar genericComponentClass = null;\nvar textComponentClass = null;\n\nvar ReactHostComponentInjection = {\n // This accepts a class that receives the tag string. This is a catch all\n // that can render any kind of tag.\n injectGenericComponentClass: function (componentClass) {\n genericComponentClass = componentClass;\n },\n // This accepts a text component class that takes the text string to be\n // rendered as props.\n injectTextComponentClass: function (componentClass) {\n textComponentClass = componentClass;\n }\n};\n\n/**\n * Get a host internal component class for a specific tag.\n *\n * @param {ReactElement} element The element to create.\n * @return {function} The internal class constructor function.\n */\nfunction createInternalComponent(element) {\n !genericComponentClass ? process.env.NODE_ENV !== 'production' ? invariant(false, 'There is no registered component for the tag %s', element.type) : _prodInvariant('111', element.type) : void 0;\n return new genericComponentClass(element);\n}\n\n/**\n * @param {ReactText} text\n * @return {ReactComponent}\n */\nfunction createInstanceForText(text) {\n return new textComponentClass(text);\n}\n\n/**\n * @param {ReactComponent} component\n * @return {boolean}\n */\nfunction isTextComponent(component) {\n return component instanceof textComponentClass;\n}\n\nvar ReactHostComponent = {\n createInternalComponent: createInternalComponent,\n createInstanceForText: createInstanceForText,\n isTextComponent: isTextComponent,\n injection: ReactHostComponentInjection\n};\n\nmodule.exports = ReactHostComponent;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactHostComponent.js\n// module id = 74\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar ReactDOMSelection = require('./ReactDOMSelection');\n\nvar containsNode = require('fbjs/lib/containsNode');\nvar focusNode = require('fbjs/lib/focusNode');\nvar getActiveElement = require('fbjs/lib/getActiveElement');\n\nfunction isInDocument(node) {\n return containsNode(document.documentElement, node);\n}\n\n/**\n * @ReactInputSelection: React input selection module. Based on Selection.js,\n * but modified to be suitable for react and has a couple of bug fixes (doesn't\n * assume buttons have range selections allowed).\n * Input selection module for React.\n */\nvar ReactInputSelection = {\n\n hasSelectionCapabilities: function (elem) {\n var nodeName = elem && elem.nodeName && elem.nodeName.toLowerCase();\n return nodeName && (nodeName === 'input' && elem.type === 'text' || nodeName === 'textarea' || elem.contentEditable === 'true');\n },\n\n getSelectionInformation: function () {\n var focusedElem = getActiveElement();\n return {\n focusedElem: focusedElem,\n selectionRange: ReactInputSelection.hasSelectionCapabilities(focusedElem) ? ReactInputSelection.getSelection(focusedElem) : null\n };\n },\n\n /**\n * @restoreSelection: If any selection information was potentially lost,\n * restore it. This is useful when performing operations that could remove dom\n * nodes and place them back in, resulting in focus being lost.\n */\n restoreSelection: function (priorSelectionInformation) {\n var curFocusedElem = getActiveElement();\n var priorFocusedElem = priorSelectionInformation.focusedElem;\n var priorSelectionRange = priorSelectionInformation.selectionRange;\n if (curFocusedElem !== priorFocusedElem && isInDocument(priorFocusedElem)) {\n if (ReactInputSelection.hasSelectionCapabilities(priorFocusedElem)) {\n ReactInputSelection.setSelection(priorFocusedElem, priorSelectionRange);\n }\n focusNode(priorFocusedElem);\n }\n },\n\n /**\n * @getSelection: Gets the selection bounds of a focused textarea, input or\n * contentEditable node.\n * -@input: Look up selection bounds of this input\n * -@return {start: selectionStart, end: selectionEnd}\n */\n getSelection: function (input) {\n var selection;\n\n if ('selectionStart' in input) {\n // Modern browser with input or textarea.\n selection = {\n start: input.selectionStart,\n end: input.selectionEnd\n };\n } else if (document.selection && input.nodeName && input.nodeName.toLowerCase() === 'input') {\n // IE8 input.\n var range = document.selection.createRange();\n // There can only be one selection per document in IE, so it must\n // be in our element.\n if (range.parentElement() === input) {\n selection = {\n start: -range.moveStart('character', -input.value.length),\n end: -range.moveEnd('character', -input.value.length)\n };\n }\n } else {\n // Content editable or old IE textarea.\n selection = ReactDOMSelection.getOffsets(input);\n }\n\n return selection || { start: 0, end: 0 };\n },\n\n /**\n * @setSelection: Sets the selection bounds of a textarea or input and focuses\n * the input.\n * -@input Set selection bounds of this input or textarea\n * -@offsets Object of same form that is returned from get*\n */\n setSelection: function (input, offsets) {\n var start = offsets.start;\n var end = offsets.end;\n if (end === undefined) {\n end = start;\n }\n\n if ('selectionStart' in input) {\n input.selectionStart = start;\n input.selectionEnd = Math.min(end, input.value.length);\n } else if (document.selection && input.nodeName && input.nodeName.toLowerCase() === 'input') {\n var range = input.createTextRange();\n range.collapse(true);\n range.moveStart('character', start);\n range.moveEnd('character', end - start);\n range.select();\n } else {\n ReactDOMSelection.setOffsets(input, offsets);\n }\n }\n};\n\nmodule.exports = ReactInputSelection;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactInputSelection.js\n// module id = 75\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar DOMLazyTree = require('./DOMLazyTree');\nvar DOMProperty = require('./DOMProperty');\nvar React = require('react/lib/React');\nvar ReactBrowserEventEmitter = require('./ReactBrowserEventEmitter');\nvar ReactCurrentOwner = require('react/lib/ReactCurrentOwner');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactDOMContainerInfo = require('./ReactDOMContainerInfo');\nvar ReactDOMFeatureFlags = require('./ReactDOMFeatureFlags');\nvar ReactFeatureFlags = require('./ReactFeatureFlags');\nvar ReactInstanceMap = require('./ReactInstanceMap');\nvar ReactInstrumentation = require('./ReactInstrumentation');\nvar ReactMarkupChecksum = require('./ReactMarkupChecksum');\nvar ReactReconciler = require('./ReactReconciler');\nvar ReactUpdateQueue = require('./ReactUpdateQueue');\nvar ReactUpdates = require('./ReactUpdates');\n\nvar emptyObject = require('fbjs/lib/emptyObject');\nvar instantiateReactComponent = require('./instantiateReactComponent');\nvar invariant = require('fbjs/lib/invariant');\nvar setInnerHTML = require('./setInnerHTML');\nvar shouldUpdateReactComponent = require('./shouldUpdateReactComponent');\nvar warning = require('fbjs/lib/warning');\n\nvar ATTR_NAME = DOMProperty.ID_ATTRIBUTE_NAME;\nvar ROOT_ATTR_NAME = DOMProperty.ROOT_ATTRIBUTE_NAME;\n\nvar ELEMENT_NODE_TYPE = 1;\nvar DOC_NODE_TYPE = 9;\nvar DOCUMENT_FRAGMENT_NODE_TYPE = 11;\n\nvar instancesByReactRootID = {};\n\n/**\n * Finds the index of the first character\n * that's not common between the two given strings.\n *\n * @return {number} the index of the character where the strings diverge\n */\nfunction firstDifferenceIndex(string1, string2) {\n var minLen = Math.min(string1.length, string2.length);\n for (var i = 0; i < minLen; i++) {\n if (string1.charAt(i) !== string2.charAt(i)) {\n return i;\n }\n }\n return string1.length === string2.length ? -1 : minLen;\n}\n\n/**\n * @param {DOMElement|DOMDocument} container DOM element that may contain\n * a React component\n * @return {?*} DOM element that may have the reactRoot ID, or null.\n */\nfunction getReactRootElementInContainer(container) {\n if (!container) {\n return null;\n }\n\n if (container.nodeType === DOC_NODE_TYPE) {\n return container.documentElement;\n } else {\n return container.firstChild;\n }\n}\n\nfunction internalGetID(node) {\n // If node is something like a window, document, or text node, none of\n // which support attributes or a .getAttribute method, gracefully return\n // the empty string, as if the attribute were missing.\n return node.getAttribute && node.getAttribute(ATTR_NAME) || '';\n}\n\n/**\n * Mounts this component and inserts it into the DOM.\n *\n * @param {ReactComponent} componentInstance The instance to mount.\n * @param {DOMElement} container DOM element to mount into.\n * @param {ReactReconcileTransaction} transaction\n * @param {boolean} shouldReuseMarkup If true, do not insert markup\n */\nfunction mountComponentIntoNode(wrapperInstance, container, transaction, shouldReuseMarkup, context) {\n var markerName;\n if (ReactFeatureFlags.logTopLevelRenders) {\n var wrappedElement = wrapperInstance._currentElement.props.child;\n var type = wrappedElement.type;\n markerName = 'React mount: ' + (typeof type === 'string' ? type : type.displayName || type.name);\n console.time(markerName);\n }\n\n var markup = ReactReconciler.mountComponent(wrapperInstance, transaction, null, ReactDOMContainerInfo(wrapperInstance, container), context, 0 /* parentDebugID */\n );\n\n if (markerName) {\n console.timeEnd(markerName);\n }\n\n wrapperInstance._renderedComponent._topLevelWrapper = wrapperInstance;\n ReactMount._mountImageIntoNode(markup, container, wrapperInstance, shouldReuseMarkup, transaction);\n}\n\n/**\n * Batched mount.\n *\n * @param {ReactComponent} componentInstance The instance to mount.\n * @param {DOMElement} container DOM element to mount into.\n * @param {boolean} shouldReuseMarkup If true, do not insert markup\n */\nfunction batchedMountComponentIntoNode(componentInstance, container, shouldReuseMarkup, context) {\n var transaction = ReactUpdates.ReactReconcileTransaction.getPooled(\n /* useCreateElement */\n !shouldReuseMarkup && ReactDOMFeatureFlags.useCreateElement);\n transaction.perform(mountComponentIntoNode, null, componentInstance, container, transaction, shouldReuseMarkup, context);\n ReactUpdates.ReactReconcileTransaction.release(transaction);\n}\n\n/**\n * Unmounts a component and removes it from the DOM.\n *\n * @param {ReactComponent} instance React component instance.\n * @param {DOMElement} container DOM element to unmount from.\n * @final\n * @internal\n * @see {ReactMount.unmountComponentAtNode}\n */\nfunction unmountComponentFromNode(instance, container, safely) {\n if (process.env.NODE_ENV !== 'production') {\n ReactInstrumentation.debugTool.onBeginFlush();\n }\n ReactReconciler.unmountComponent(instance, safely);\n if (process.env.NODE_ENV !== 'production') {\n ReactInstrumentation.debugTool.onEndFlush();\n }\n\n if (container.nodeType === DOC_NODE_TYPE) {\n container = container.documentElement;\n }\n\n // http://jsperf.com/emptying-a-node\n while (container.lastChild) {\n container.removeChild(container.lastChild);\n }\n}\n\n/**\n * True if the supplied DOM node has a direct React-rendered child that is\n * not a React root element. Useful for warning in `render`,\n * `unmountComponentAtNode`, etc.\n *\n * @param {?DOMElement} node The candidate DOM node.\n * @return {boolean} True if the DOM element contains a direct child that was\n * rendered by React but is not a root element.\n * @internal\n */\nfunction hasNonRootReactChild(container) {\n var rootEl = getReactRootElementInContainer(container);\n if (rootEl) {\n var inst = ReactDOMComponentTree.getInstanceFromNode(rootEl);\n return !!(inst && inst._hostParent);\n }\n}\n\n/**\n * True if the supplied DOM node is a React DOM element and\n * it has been rendered by another copy of React.\n *\n * @param {?DOMElement} node The candidate DOM node.\n * @return {boolean} True if the DOM has been rendered by another copy of React\n * @internal\n */\nfunction nodeIsRenderedByOtherInstance(container) {\n var rootEl = getReactRootElementInContainer(container);\n return !!(rootEl && isReactNode(rootEl) && !ReactDOMComponentTree.getInstanceFromNode(rootEl));\n}\n\n/**\n * True if the supplied DOM node is a valid node element.\n *\n * @param {?DOMElement} node The candidate DOM node.\n * @return {boolean} True if the DOM is a valid DOM node.\n * @internal\n */\nfunction isValidContainer(node) {\n return !!(node && (node.nodeType === ELEMENT_NODE_TYPE || node.nodeType === DOC_NODE_TYPE || node.nodeType === DOCUMENT_FRAGMENT_NODE_TYPE));\n}\n\n/**\n * True if the supplied DOM node is a valid React node element.\n *\n * @param {?DOMElement} node The candidate DOM node.\n * @return {boolean} True if the DOM is a valid React DOM node.\n * @internal\n */\nfunction isReactNode(node) {\n return isValidContainer(node) && (node.hasAttribute(ROOT_ATTR_NAME) || node.hasAttribute(ATTR_NAME));\n}\n\nfunction getHostRootInstanceInContainer(container) {\n var rootEl = getReactRootElementInContainer(container);\n var prevHostInstance = rootEl && ReactDOMComponentTree.getInstanceFromNode(rootEl);\n return prevHostInstance && !prevHostInstance._hostParent ? prevHostInstance : null;\n}\n\nfunction getTopLevelWrapperInContainer(container) {\n var root = getHostRootInstanceInContainer(container);\n return root ? root._hostContainerInfo._topLevelWrapper : null;\n}\n\n/**\n * Temporary (?) hack so that we can store all top-level pending updates on\n * composites instead of having to worry about different types of components\n * here.\n */\nvar topLevelRootCounter = 1;\nvar TopLevelWrapper = function () {\n this.rootID = topLevelRootCounter++;\n};\nTopLevelWrapper.prototype.isReactComponent = {};\nif (process.env.NODE_ENV !== 'production') {\n TopLevelWrapper.displayName = 'TopLevelWrapper';\n}\nTopLevelWrapper.prototype.render = function () {\n return this.props.child;\n};\nTopLevelWrapper.isReactTopLevelWrapper = true;\n\n/**\n * Mounting is the process of initializing a React component by creating its\n * representative DOM elements and inserting them into a supplied `container`.\n * Any prior content inside `container` is destroyed in the process.\n *\n * ReactMount.render(\n * component,\n * document.getElementById('container')\n * );\n *\n * <div id=\"container\"> <-- Supplied `container`.\n * <div data-reactid=\".3\"> <-- Rendered reactRoot of React\n * // ... component.\n * </div>\n * </div>\n *\n * Inside of `container`, the first element rendered is the \"reactRoot\".\n */\nvar ReactMount = {\n\n TopLevelWrapper: TopLevelWrapper,\n\n /**\n * Used by devtools. The keys are not important.\n */\n _instancesByReactRootID: instancesByReactRootID,\n\n /**\n * This is a hook provided to support rendering React components while\n * ensuring that the apparent scroll position of its `container` does not\n * change.\n *\n * @param {DOMElement} container The `container` being rendered into.\n * @param {function} renderCallback This must be called once to do the render.\n */\n scrollMonitor: function (container, renderCallback) {\n renderCallback();\n },\n\n /**\n * Take a component that's already mounted into the DOM and replace its props\n * @param {ReactComponent} prevComponent component instance already in the DOM\n * @param {ReactElement} nextElement component instance to render\n * @param {DOMElement} container container to render into\n * @param {?function} callback function triggered on completion\n */\n _updateRootComponent: function (prevComponent, nextElement, nextContext, container, callback) {\n ReactMount.scrollMonitor(container, function () {\n ReactUpdateQueue.enqueueElementInternal(prevComponent, nextElement, nextContext);\n if (callback) {\n ReactUpdateQueue.enqueueCallbackInternal(prevComponent, callback);\n }\n });\n\n return prevComponent;\n },\n\n /**\n * Render a new component into the DOM. Hooked by hooks!\n *\n * @param {ReactElement} nextElement element to render\n * @param {DOMElement} container container to render into\n * @param {boolean} shouldReuseMarkup if we should skip the markup insertion\n * @return {ReactComponent} nextComponent\n */\n _renderNewRootComponent: function (nextElement, container, shouldReuseMarkup, context) {\n // Various parts of our code (such as ReactCompositeComponent's\n // _renderValidatedComponent) assume that calls to render aren't nested;\n // verify that that's the case.\n process.env.NODE_ENV !== 'production' ? warning(ReactCurrentOwner.current == null, '_renderNewRootComponent(): Render methods should be a pure function ' + 'of props and state; triggering nested component updates from ' + 'render is not allowed. If necessary, trigger nested updates in ' + 'componentDidUpdate. Check the render method of %s.', ReactCurrentOwner.current && ReactCurrentOwner.current.getName() || 'ReactCompositeComponent') : void 0;\n\n !isValidContainer(container) ? process.env.NODE_ENV !== 'production' ? invariant(false, '_registerComponent(...): Target container is not a DOM element.') : _prodInvariant('37') : void 0;\n\n ReactBrowserEventEmitter.ensureScrollValueMonitoring();\n var componentInstance = instantiateReactComponent(nextElement, false);\n\n // The initial render is synchronous but any updates that happen during\n // rendering, in componentWillMount or componentDidMount, will be batched\n // according to the current batching strategy.\n\n ReactUpdates.batchedUpdates(batchedMountComponentIntoNode, componentInstance, container, shouldReuseMarkup, context);\n\n var wrapperID = componentInstance._instance.rootID;\n instancesByReactRootID[wrapperID] = componentInstance;\n\n return componentInstance;\n },\n\n /**\n * Renders a React component into the DOM in the supplied `container`.\n *\n * If the React component was previously rendered into `container`, this will\n * perform an update on it and only mutate the DOM as necessary to reflect the\n * latest React component.\n *\n * @param {ReactComponent} parentComponent The conceptual parent of this render tree.\n * @param {ReactElement} nextElement Component element to render.\n * @param {DOMElement} container DOM element to render into.\n * @param {?function} callback function triggered on completion\n * @return {ReactComponent} Component instance rendered in `container`.\n */\n renderSubtreeIntoContainer: function (parentComponent, nextElement, container, callback) {\n !(parentComponent != null && ReactInstanceMap.has(parentComponent)) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'parentComponent must be a valid React Component') : _prodInvariant('38') : void 0;\n return ReactMount._renderSubtreeIntoContainer(parentComponent, nextElement, container, callback);\n },\n\n _renderSubtreeIntoContainer: function (parentComponent, nextElement, container, callback) {\n ReactUpdateQueue.validateCallback(callback, 'ReactDOM.render');\n !React.isValidElement(nextElement) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactDOM.render(): Invalid component element.%s', typeof nextElement === 'string' ? ' Instead of passing a string like \\'div\\', pass ' + 'React.createElement(\\'div\\') or <div />.' : typeof nextElement === 'function' ? ' Instead of passing a class like Foo, pass ' + 'React.createElement(Foo) or <Foo />.' :\n // Check if it quacks like an element\n nextElement != null && nextElement.props !== undefined ? ' This may be caused by unintentionally loading two independent ' + 'copies of React.' : '') : _prodInvariant('39', typeof nextElement === 'string' ? ' Instead of passing a string like \\'div\\', pass ' + 'React.createElement(\\'div\\') or <div />.' : typeof nextElement === 'function' ? ' Instead of passing a class like Foo, pass ' + 'React.createElement(Foo) or <Foo />.' : nextElement != null && nextElement.props !== undefined ? ' This may be caused by unintentionally loading two independent ' + 'copies of React.' : '') : void 0;\n\n process.env.NODE_ENV !== 'production' ? warning(!container || !container.tagName || container.tagName.toUpperCase() !== 'BODY', 'render(): Rendering components directly into document.body is ' + 'discouraged, since its children are often manipulated by third-party ' + 'scripts and browser extensions. This may lead to subtle ' + 'reconciliation issues. Try rendering into a container element created ' + 'for your app.') : void 0;\n\n var nextWrappedElement = React.createElement(TopLevelWrapper, { child: nextElement });\n\n var nextContext;\n if (parentComponent) {\n var parentInst = ReactInstanceMap.get(parentComponent);\n nextContext = parentInst._processChildContext(parentInst._context);\n } else {\n nextContext = emptyObject;\n }\n\n var prevComponent = getTopLevelWrapperInContainer(container);\n\n if (prevComponent) {\n var prevWrappedElement = prevComponent._currentElement;\n var prevElement = prevWrappedElement.props.child;\n if (shouldUpdateReactComponent(prevElement, nextElement)) {\n var publicInst = prevComponent._renderedComponent.getPublicInstance();\n var updatedCallback = callback && function () {\n callback.call(publicInst);\n };\n ReactMount._updateRootComponent(prevComponent, nextWrappedElement, nextContext, container, updatedCallback);\n return publicInst;\n } else {\n ReactMount.unmountComponentAtNode(container);\n }\n }\n\n var reactRootElement = getReactRootElementInContainer(container);\n var containerHasReactMarkup = reactRootElement && !!internalGetID(reactRootElement);\n var containerHasNonRootReactChild = hasNonRootReactChild(container);\n\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(!containerHasNonRootReactChild, 'render(...): Replacing React-rendered children with a new root ' + 'component. If you intended to update the children of this node, ' + 'you should instead have the existing children update their state ' + 'and render the new components instead of calling ReactDOM.render.') : void 0;\n\n if (!containerHasReactMarkup || reactRootElement.nextSibling) {\n var rootElementSibling = reactRootElement;\n while (rootElementSibling) {\n if (internalGetID(rootElementSibling)) {\n process.env.NODE_ENV !== 'production' ? warning(false, 'render(): Target node has markup rendered by React, but there ' + 'are unrelated nodes as well. This is most commonly caused by ' + 'white-space inserted around server-rendered markup.') : void 0;\n break;\n }\n rootElementSibling = rootElementSibling.nextSibling;\n }\n }\n }\n\n var shouldReuseMarkup = containerHasReactMarkup && !prevComponent && !containerHasNonRootReactChild;\n var component = ReactMount._renderNewRootComponent(nextWrappedElement, container, shouldReuseMarkup, nextContext)._renderedComponent.getPublicInstance();\n if (callback) {\n callback.call(component);\n }\n return component;\n },\n\n /**\n * Renders a React component into the DOM in the supplied `container`.\n * See https://facebook.github.io/react/docs/top-level-api.html#reactdom.render\n *\n * If the React component was previously rendered into `container`, this will\n * perform an update on it and only mutate the DOM as necessary to reflect the\n * latest React component.\n *\n * @param {ReactElement} nextElement Component element to render.\n * @param {DOMElement} container DOM element to render into.\n * @param {?function} callback function triggered on completion\n * @return {ReactComponent} Component instance rendered in `container`.\n */\n render: function (nextElement, container, callback) {\n return ReactMount._renderSubtreeIntoContainer(null, nextElement, container, callback);\n },\n\n /**\n * Unmounts and destroys the React component rendered in the `container`.\n * See https://facebook.github.io/react/docs/top-level-api.html#reactdom.unmountcomponentatnode\n *\n * @param {DOMElement} container DOM element containing a React component.\n * @return {boolean} True if a component was found in and unmounted from\n * `container`\n */\n unmountComponentAtNode: function (container) {\n // Various parts of our code (such as ReactCompositeComponent's\n // _renderValidatedComponent) assume that calls to render aren't nested;\n // verify that that's the case. (Strictly speaking, unmounting won't cause a\n // render but we still don't expect to be in a render call here.)\n process.env.NODE_ENV !== 'production' ? warning(ReactCurrentOwner.current == null, 'unmountComponentAtNode(): Render methods should be a pure function ' + 'of props and state; triggering nested component updates from render ' + 'is not allowed. If necessary, trigger nested updates in ' + 'componentDidUpdate. Check the render method of %s.', ReactCurrentOwner.current && ReactCurrentOwner.current.getName() || 'ReactCompositeComponent') : void 0;\n\n !isValidContainer(container) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'unmountComponentAtNode(...): Target container is not a DOM element.') : _prodInvariant('40') : void 0;\n\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(!nodeIsRenderedByOtherInstance(container), 'unmountComponentAtNode(): The node you\\'re attempting to unmount ' + 'was rendered by another copy of React.') : void 0;\n }\n\n var prevComponent = getTopLevelWrapperInContainer(container);\n if (!prevComponent) {\n // Check if the node being unmounted was rendered by React, but isn't a\n // root node.\n var containerHasNonRootReactChild = hasNonRootReactChild(container);\n\n // Check if the container itself is a React root node.\n var isContainerReactRoot = container.nodeType === 1 && container.hasAttribute(ROOT_ATTR_NAME);\n\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(!containerHasNonRootReactChild, 'unmountComponentAtNode(): The node you\\'re attempting to unmount ' + 'was rendered by React and is not a top-level container. %s', isContainerReactRoot ? 'You may have accidentally passed in a React root node instead ' + 'of its container.' : 'Instead, have the parent component update its state and ' + 'rerender in order to remove this component.') : void 0;\n }\n\n return false;\n }\n delete instancesByReactRootID[prevComponent._instance.rootID];\n ReactUpdates.batchedUpdates(unmountComponentFromNode, prevComponent, container, false);\n return true;\n },\n\n _mountImageIntoNode: function (markup, container, instance, shouldReuseMarkup, transaction) {\n !isValidContainer(container) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'mountComponentIntoNode(...): Target container is not valid.') : _prodInvariant('41') : void 0;\n\n if (shouldReuseMarkup) {\n var rootElement = getReactRootElementInContainer(container);\n if (ReactMarkupChecksum.canReuseMarkup(markup, rootElement)) {\n ReactDOMComponentTree.precacheNode(instance, rootElement);\n return;\n } else {\n var checksum = rootElement.getAttribute(ReactMarkupChecksum.CHECKSUM_ATTR_NAME);\n rootElement.removeAttribute(ReactMarkupChecksum.CHECKSUM_ATTR_NAME);\n\n var rootMarkup = rootElement.outerHTML;\n rootElement.setAttribute(ReactMarkupChecksum.CHECKSUM_ATTR_NAME, checksum);\n\n var normalizedMarkup = markup;\n if (process.env.NODE_ENV !== 'production') {\n // because rootMarkup is retrieved from the DOM, various normalizations\n // will have occurred which will not be present in `markup`. Here,\n // insert markup into a <div> or <iframe> depending on the container\n // type to perform the same normalizations before comparing.\n var normalizer;\n if (container.nodeType === ELEMENT_NODE_TYPE) {\n normalizer = document.createElement('div');\n normalizer.innerHTML = markup;\n normalizedMarkup = normalizer.innerHTML;\n } else {\n normalizer = document.createElement('iframe');\n document.body.appendChild(normalizer);\n normalizer.contentDocument.write(markup);\n normalizedMarkup = normalizer.contentDocument.documentElement.outerHTML;\n document.body.removeChild(normalizer);\n }\n }\n\n var diffIndex = firstDifferenceIndex(normalizedMarkup, rootMarkup);\n var difference = ' (client) ' + normalizedMarkup.substring(diffIndex - 20, diffIndex + 20) + '\\n (server) ' + rootMarkup.substring(diffIndex - 20, diffIndex + 20);\n\n !(container.nodeType !== DOC_NODE_TYPE) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'You\\'re trying to render a component to the document using server rendering but the checksum was invalid. This usually means you rendered a different component type or props on the client from the one on the server, or your render() methods are impure. React cannot handle this case due to cross-browser quirks by rendering at the document root. You should look for environment dependent code in your components and ensure the props are the same client and server side:\\n%s', difference) : _prodInvariant('42', difference) : void 0;\n\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(false, 'React attempted to reuse markup in a container but the ' + 'checksum was invalid. This generally means that you are ' + 'using server rendering and the markup generated on the ' + 'server was not what the client was expecting. React injected ' + 'new markup to compensate which works but you have lost many ' + 'of the benefits of server rendering. Instead, figure out ' + 'why the markup being generated is different on the client ' + 'or server:\\n%s', difference) : void 0;\n }\n }\n }\n\n !(container.nodeType !== DOC_NODE_TYPE) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'You\\'re trying to render a component to the document but you didn\\'t use server rendering. We can\\'t do this without using server rendering due to cross-browser quirks. See ReactDOMServer.renderToString() for server rendering.') : _prodInvariant('43') : void 0;\n\n if (transaction.useCreateElement) {\n while (container.lastChild) {\n container.removeChild(container.lastChild);\n }\n DOMLazyTree.insertTreeBefore(container, markup, null);\n } else {\n setInnerHTML(container, markup);\n ReactDOMComponentTree.precacheNode(instance, container.firstChild);\n }\n\n if (process.env.NODE_ENV !== 'production') {\n var hostNode = ReactDOMComponentTree.getInstanceFromNode(container.firstChild);\n if (hostNode._debugID !== 0) {\n ReactInstrumentation.debugTool.onHostOperation({\n instanceID: hostNode._debugID,\n type: 'mount',\n payload: markup.toString()\n });\n }\n }\n }\n};\n\nmodule.exports = ReactMount;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactMount.js\n// module id = 76\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar React = require('react/lib/React');\n\nvar invariant = require('fbjs/lib/invariant');\n\nvar ReactNodeTypes = {\n HOST: 0,\n COMPOSITE: 1,\n EMPTY: 2,\n\n getType: function (node) {\n if (node === null || node === false) {\n return ReactNodeTypes.EMPTY;\n } else if (React.isValidElement(node)) {\n if (typeof node.type === 'function') {\n return ReactNodeTypes.COMPOSITE;\n } else {\n return ReactNodeTypes.HOST;\n }\n }\n !false ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Unexpected node: %s', node) : _prodInvariant('26', node) : void 0;\n }\n};\n\nmodule.exports = ReactNodeTypes;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactNodeTypes.js\n// module id = 77\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\nvar ReactPropTypesSecret = 'SECRET_DO_NOT_PASS_THIS_OR_YOU_WILL_BE_FIRED';\n\nmodule.exports = ReactPropTypesSecret;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactPropTypesSecret.js\n// module id = 78\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar ViewportMetrics = {\n\n currentScrollLeft: 0,\n\n currentScrollTop: 0,\n\n refreshScrollValues: function (scrollPosition) {\n ViewportMetrics.currentScrollLeft = scrollPosition.x;\n ViewportMetrics.currentScrollTop = scrollPosition.y;\n }\n\n};\n\nmodule.exports = ViewportMetrics;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ViewportMetrics.js\n// module id = 79\n// module chunks = 0","/**\n * Copyright 2014-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar invariant = require('fbjs/lib/invariant');\n\n/**\n * Accumulates items that must not be null or undefined into the first one. This\n * is used to conserve memory by avoiding array allocations, and thus sacrifices\n * API cleanness. Since `current` can be null before being passed in and not\n * null after this function, make sure to assign it back to `current`:\n *\n * `a = accumulateInto(a, b);`\n *\n * This API should be sparingly used. Try `accumulate` for something cleaner.\n *\n * @return {*|array<*>} An accumulation of items.\n */\n\nfunction accumulateInto(current, next) {\n !(next != null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'accumulateInto(...): Accumulated items must not be null or undefined.') : _prodInvariant('30') : void 0;\n\n if (current == null) {\n return next;\n }\n\n // Both are not empty. Warning: Never call x.concat(y) when you are not\n // certain that x is an Array (x could be a string with concat method).\n if (Array.isArray(current)) {\n if (Array.isArray(next)) {\n current.push.apply(current, next);\n return current;\n }\n current.push(next);\n return current;\n }\n\n if (Array.isArray(next)) {\n // A bit too dangerous to mutate `next`.\n return [current].concat(next);\n }\n\n return [current, next];\n}\n\nmodule.exports = accumulateInto;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/accumulateInto.js\n// module id = 80\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\n/**\n * @param {array} arr an \"accumulation\" of items which is either an Array or\n * a single item. Useful when paired with the `accumulate` module. This is a\n * simple utility that allows us to reason about a collection of items, but\n * handling the case when there is exactly one item (and we do not need to\n * allocate an array).\n */\n\nfunction forEachAccumulated(arr, cb, scope) {\n if (Array.isArray(arr)) {\n arr.forEach(cb, scope);\n } else if (arr) {\n cb.call(scope, arr);\n }\n}\n\nmodule.exports = forEachAccumulated;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/forEachAccumulated.js\n// module id = 81\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar ReactNodeTypes = require('./ReactNodeTypes');\n\nfunction getHostComponentFromComposite(inst) {\n var type;\n\n while ((type = inst._renderedNodeType) === ReactNodeTypes.COMPOSITE) {\n inst = inst._renderedComponent;\n }\n\n if (type === ReactNodeTypes.HOST) {\n return inst._renderedComponent;\n } else if (type === ReactNodeTypes.EMPTY) {\n return null;\n }\n}\n\nmodule.exports = getHostComponentFromComposite;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/getHostComponentFromComposite.js\n// module id = 82\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\n\nvar contentKey = null;\n\n/**\n * Gets the key used to access text content on a DOM node.\n *\n * @return {?string} Key used to access text content.\n * @internal\n */\nfunction getTextContentAccessor() {\n if (!contentKey && ExecutionEnvironment.canUseDOM) {\n // Prefer textContent to innerText because many browsers support both but\n // SVG <text> elements don't support innerText even when <div> does.\n contentKey = 'textContent' in document.documentElement ? 'textContent' : 'innerText';\n }\n return contentKey;\n}\n\nmodule.exports = getTextContentAccessor;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/getTextContentAccessor.js\n// module id = 83\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant'),\n _assign = require('object-assign');\n\nvar ReactCompositeComponent = require('./ReactCompositeComponent');\nvar ReactEmptyComponent = require('./ReactEmptyComponent');\nvar ReactHostComponent = require('./ReactHostComponent');\n\nvar getNextDebugID = require('react/lib/getNextDebugID');\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\n\n// To avoid a cyclic dependency, we create the final class in this module\nvar ReactCompositeComponentWrapper = function (element) {\n this.construct(element);\n};\n\nfunction getDeclarationErrorAddendum(owner) {\n if (owner) {\n var name = owner.getName();\n if (name) {\n return ' Check the render method of `' + name + '`.';\n }\n }\n return '';\n}\n\n/**\n * Check if the type reference is a known internal type. I.e. not a user\n * provided composite type.\n *\n * @param {function} type\n * @return {boolean} Returns true if this is a valid internal type.\n */\nfunction isInternalComponentType(type) {\n return typeof type === 'function' && typeof type.prototype !== 'undefined' && typeof type.prototype.mountComponent === 'function' && typeof type.prototype.receiveComponent === 'function';\n}\n\n/**\n * Given a ReactNode, create an instance that will actually be mounted.\n *\n * @param {ReactNode} node\n * @param {boolean} shouldHaveDebugID\n * @return {object} A new instance of the element's constructor.\n * @protected\n */\nfunction instantiateReactComponent(node, shouldHaveDebugID) {\n var instance;\n\n if (node === null || node === false) {\n instance = ReactEmptyComponent.create(instantiateReactComponent);\n } else if (typeof node === 'object') {\n var element = node;\n var type = element.type;\n if (typeof type !== 'function' && typeof type !== 'string') {\n var info = '';\n if (process.env.NODE_ENV !== 'production') {\n if (type === undefined || typeof type === 'object' && type !== null && Object.keys(type).length === 0) {\n info += ' You likely forgot to export your component from the file ' + 'it\\'s defined in.';\n }\n }\n info += getDeclarationErrorAddendum(element._owner);\n !false ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Element type is invalid: expected a string (for built-in components) or a class/function (for composite components) but got: %s.%s', type == null ? type : typeof type, info) : _prodInvariant('130', type == null ? type : typeof type, info) : void 0;\n }\n\n // Special case string values\n if (typeof element.type === 'string') {\n instance = ReactHostComponent.createInternalComponent(element);\n } else if (isInternalComponentType(element.type)) {\n // This is temporarily available for custom components that are not string\n // representations. I.e. ART. Once those are updated to use the string\n // representation, we can drop this code path.\n instance = new element.type(element);\n\n // We renamed this. Allow the old name for compat. :(\n if (!instance.getHostNode) {\n instance.getHostNode = instance.getNativeNode;\n }\n } else {\n instance = new ReactCompositeComponentWrapper(element);\n }\n } else if (typeof node === 'string' || typeof node === 'number') {\n instance = ReactHostComponent.createInstanceForText(node);\n } else {\n !false ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Encountered invalid React node of type %s', typeof node) : _prodInvariant('131', typeof node) : void 0;\n }\n\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(typeof instance.mountComponent === 'function' && typeof instance.receiveComponent === 'function' && typeof instance.getHostNode === 'function' && typeof instance.unmountComponent === 'function', 'Only React Components can be mounted.') : void 0;\n }\n\n // These two fields are used by the DOM and ART diffing algorithms\n // respectively. Instead of using expandos on components, we should be\n // storing the state needed by the diffing algorithms elsewhere.\n instance._mountIndex = 0;\n instance._mountImage = null;\n\n if (process.env.NODE_ENV !== 'production') {\n instance._debugID = shouldHaveDebugID ? getNextDebugID() : 0;\n }\n\n // Internal instances should fully constructed at this point, so they should\n // not get any new fields added to them at this point.\n if (process.env.NODE_ENV !== 'production') {\n if (Object.preventExtensions) {\n Object.preventExtensions(instance);\n }\n }\n\n return instance;\n}\n\n_assign(ReactCompositeComponentWrapper.prototype, ReactCompositeComponent, {\n _instantiateReactComponent: instantiateReactComponent\n});\n\nmodule.exports = instantiateReactComponent;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/instantiateReactComponent.js\n// module id = 84\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\n/**\n * @see http://www.whatwg.org/specs/web-apps/current-work/multipage/the-input-element.html#input-type-attr-summary\n */\n\nvar supportedInputTypes = {\n 'color': true,\n 'date': true,\n 'datetime': true,\n 'datetime-local': true,\n 'email': true,\n 'month': true,\n 'number': true,\n 'password': true,\n 'range': true,\n 'search': true,\n 'tel': true,\n 'text': true,\n 'time': true,\n 'url': true,\n 'week': true\n};\n\nfunction isTextInputElement(elem) {\n var nodeName = elem && elem.nodeName && elem.nodeName.toLowerCase();\n\n if (nodeName === 'input') {\n return !!supportedInputTypes[elem.type];\n }\n\n if (nodeName === 'textarea') {\n return true;\n }\n\n return false;\n}\n\nmodule.exports = isTextInputElement;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/isTextInputElement.js\n// module id = 85\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\nvar escapeTextContentForBrowser = require('./escapeTextContentForBrowser');\nvar setInnerHTML = require('./setInnerHTML');\n\n/**\n * Set the textContent property of a node, ensuring that whitespace is preserved\n * even in IE8. innerText is a poor substitute for textContent and, among many\n * issues, inserts <br> instead of the literal newline chars. innerHTML behaves\n * as it should.\n *\n * @param {DOMElement} node\n * @param {string} text\n * @internal\n */\nvar setTextContent = function (node, text) {\n if (text) {\n var firstChild = node.firstChild;\n\n if (firstChild && firstChild === node.lastChild && firstChild.nodeType === 3) {\n firstChild.nodeValue = text;\n return;\n }\n }\n node.textContent = text;\n};\n\nif (ExecutionEnvironment.canUseDOM) {\n if (!('textContent' in document.documentElement)) {\n setTextContent = function (node, text) {\n if (node.nodeType === 3) {\n node.nodeValue = text;\n return;\n }\n setInnerHTML(node, escapeTextContentForBrowser(text));\n };\n }\n}\n\nmodule.exports = setTextContent;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/setTextContent.js\n// module id = 86\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar ReactCurrentOwner = require('react/lib/ReactCurrentOwner');\nvar REACT_ELEMENT_TYPE = require('./ReactElementSymbol');\n\nvar getIteratorFn = require('./getIteratorFn');\nvar invariant = require('fbjs/lib/invariant');\nvar KeyEscapeUtils = require('./KeyEscapeUtils');\nvar warning = require('fbjs/lib/warning');\n\nvar SEPARATOR = '.';\nvar SUBSEPARATOR = ':';\n\n/**\n * This is inlined from ReactElement since this file is shared between\n * isomorphic and renderers. We could extract this to a\n *\n */\n\n/**\n * TODO: Test that a single child and an array with one item have the same key\n * pattern.\n */\n\nvar didWarnAboutMaps = false;\n\n/**\n * Generate a key string that identifies a component within a set.\n *\n * @param {*} component A component that could contain a manual key.\n * @param {number} index Index that is used if a manual key is not provided.\n * @return {string}\n */\nfunction getComponentKey(component, index) {\n // Do some typechecking here since we call this blindly. We want to ensure\n // that we don't block potential future ES APIs.\n if (component && typeof component === 'object' && component.key != null) {\n // Explicit key\n return KeyEscapeUtils.escape(component.key);\n }\n // Implicit key determined by the index in the set\n return index.toString(36);\n}\n\n/**\n * @param {?*} children Children tree container.\n * @param {!string} nameSoFar Name of the key path so far.\n * @param {!function} callback Callback to invoke with each child found.\n * @param {?*} traverseContext Used to pass information throughout the traversal\n * process.\n * @return {!number} The number of children in this subtree.\n */\nfunction traverseAllChildrenImpl(children, nameSoFar, callback, traverseContext) {\n var type = typeof children;\n\n if (type === 'undefined' || type === 'boolean') {\n // All of the above are perceived as null.\n children = null;\n }\n\n if (children === null || type === 'string' || type === 'number' ||\n // The following is inlined from ReactElement. This means we can optimize\n // some checks. React Fiber also inlines this logic for similar purposes.\n type === 'object' && children.$$typeof === REACT_ELEMENT_TYPE) {\n callback(traverseContext, children,\n // If it's the only child, treat the name as if it was wrapped in an array\n // so that it's consistent if the number of children grows.\n nameSoFar === '' ? SEPARATOR + getComponentKey(children, 0) : nameSoFar);\n return 1;\n }\n\n var child;\n var nextName;\n var subtreeCount = 0; // Count of children found in the current subtree.\n var nextNamePrefix = nameSoFar === '' ? SEPARATOR : nameSoFar + SUBSEPARATOR;\n\n if (Array.isArray(children)) {\n for (var i = 0; i < children.length; i++) {\n child = children[i];\n nextName = nextNamePrefix + getComponentKey(child, i);\n subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);\n }\n } else {\n var iteratorFn = getIteratorFn(children);\n if (iteratorFn) {\n var iterator = iteratorFn.call(children);\n var step;\n if (iteratorFn !== children.entries) {\n var ii = 0;\n while (!(step = iterator.next()).done) {\n child = step.value;\n nextName = nextNamePrefix + getComponentKey(child, ii++);\n subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);\n }\n } else {\n if (process.env.NODE_ENV !== 'production') {\n var mapsAsChildrenAddendum = '';\n if (ReactCurrentOwner.current) {\n var mapsAsChildrenOwnerName = ReactCurrentOwner.current.getName();\n if (mapsAsChildrenOwnerName) {\n mapsAsChildrenAddendum = ' Check the render method of `' + mapsAsChildrenOwnerName + '`.';\n }\n }\n process.env.NODE_ENV !== 'production' ? warning(didWarnAboutMaps, 'Using Maps as children is not yet fully supported. It is an ' + 'experimental feature that might be removed. Convert it to a ' + 'sequence / iterable of keyed ReactElements instead.%s', mapsAsChildrenAddendum) : void 0;\n didWarnAboutMaps = true;\n }\n // Iterator will provide entry [k,v] tuples rather than values.\n while (!(step = iterator.next()).done) {\n var entry = step.value;\n if (entry) {\n child = entry[1];\n nextName = nextNamePrefix + KeyEscapeUtils.escape(entry[0]) + SUBSEPARATOR + getComponentKey(child, 0);\n subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);\n }\n }\n }\n } else if (type === 'object') {\n var addendum = '';\n if (process.env.NODE_ENV !== 'production') {\n addendum = ' If you meant to render a collection of children, use an array ' + 'instead or wrap the object using createFragment(object) from the ' + 'React add-ons.';\n if (children._isReactElement) {\n addendum = ' It looks like you\\'re using an element created by a different ' + 'version of React. Make sure to use only one copy of React.';\n }\n if (ReactCurrentOwner.current) {\n var name = ReactCurrentOwner.current.getName();\n if (name) {\n addendum += ' Check the render method of `' + name + '`.';\n }\n }\n }\n var childrenString = String(children);\n !false ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Objects are not valid as a React child (found: %s).%s', childrenString === '[object Object]' ? 'object with keys {' + Object.keys(children).join(', ') + '}' : childrenString, addendum) : _prodInvariant('31', childrenString === '[object Object]' ? 'object with keys {' + Object.keys(children).join(', ') + '}' : childrenString, addendum) : void 0;\n }\n }\n\n return subtreeCount;\n}\n\n/**\n * Traverses children that are typically specified as `props.children`, but\n * might also be specified through attributes:\n *\n * - `traverseAllChildren(this.props.children, ...)`\n * - `traverseAllChildren(this.props.leftPanelChildren, ...)`\n *\n * The `traverseContext` is an optional argument that is passed through the\n * entire traversal. It can be used to store accumulations or anything else that\n * the callback might find relevant.\n *\n * @param {?*} children Children tree object.\n * @param {!function} callback To invoke upon traversing each child.\n * @param {?*} traverseContext Context for traversal.\n * @return {!number} The number of children in this subtree.\n */\nfunction traverseAllChildren(children, callback, traverseContext) {\n if (children == null) {\n return 0;\n }\n\n return traverseAllChildrenImpl(children, '', callback, traverseContext);\n}\n\nmodule.exports = traverseAllChildren;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/traverseAllChildren.js\n// module id = 87\n// module chunks = 0","/**\n * Copyright 2014-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\n// The Symbol used to tag the ReactElement type. If there is no native Symbol\n// nor polyfill, then a plain number is used for performance.\n\nvar REACT_ELEMENT_TYPE = typeof Symbol === 'function' && Symbol['for'] && Symbol['for']('react.element') || 0xeac7;\n\nmodule.exports = REACT_ELEMENT_TYPE;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react/lib/ReactElementSymbol.js\n// module id = 88\n// module chunks = 0","/**\n * Copyright 2014-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n/**\n * ReactElementValidator provides a wrapper around a element factory\n * which validates the props passed to the element. This is intended to be\n * used only in DEV and could be replaced by a static type checker for languages\n * that support it.\n */\n\n'use strict';\n\nvar ReactCurrentOwner = require('./ReactCurrentOwner');\nvar ReactComponentTreeHook = require('./ReactComponentTreeHook');\nvar ReactElement = require('./ReactElement');\n\nvar checkReactTypeSpec = require('./checkReactTypeSpec');\n\nvar canDefineProperty = require('./canDefineProperty');\nvar getIteratorFn = require('./getIteratorFn');\nvar warning = require('fbjs/lib/warning');\n\nfunction getDeclarationErrorAddendum() {\n if (ReactCurrentOwner.current) {\n var name = ReactCurrentOwner.current.getName();\n if (name) {\n return ' Check the render method of `' + name + '`.';\n }\n }\n return '';\n}\n\nfunction getSourceInfoErrorAddendum(elementProps) {\n if (elementProps !== null && elementProps !== undefined && elementProps.__source !== undefined) {\n var source = elementProps.__source;\n var fileName = source.fileName.replace(/^.*[\\\\\\/]/, '');\n var lineNumber = source.lineNumber;\n return ' Check your code at ' + fileName + ':' + lineNumber + '.';\n }\n return '';\n}\n\n/**\n * Warn if there's no key explicitly set on dynamic arrays of children or\n * object keys are not valid. This allows us to keep track of children between\n * updates.\n */\nvar ownerHasKeyUseWarning = {};\n\nfunction getCurrentComponentErrorInfo(parentType) {\n var info = getDeclarationErrorAddendum();\n\n if (!info) {\n var parentName = typeof parentType === 'string' ? parentType : parentType.displayName || parentType.name;\n if (parentName) {\n info = ' Check the top-level render call using <' + parentName + '>.';\n }\n }\n return info;\n}\n\n/**\n * Warn if the element doesn't have an explicit key assigned to it.\n * This element is in an array. The array could grow and shrink or be\n * reordered. All children that haven't already been validated are required to\n * have a \"key\" property assigned to it. Error statuses are cached so a warning\n * will only be shown once.\n *\n * @internal\n * @param {ReactElement} element Element that requires a key.\n * @param {*} parentType element's parent's type.\n */\nfunction validateExplicitKey(element, parentType) {\n if (!element._store || element._store.validated || element.key != null) {\n return;\n }\n element._store.validated = true;\n\n var memoizer = ownerHasKeyUseWarning.uniqueKey || (ownerHasKeyUseWarning.uniqueKey = {});\n\n var currentComponentErrorInfo = getCurrentComponentErrorInfo(parentType);\n if (memoizer[currentComponentErrorInfo]) {\n return;\n }\n memoizer[currentComponentErrorInfo] = true;\n\n // Usually the current owner is the offender, but if it accepts children as a\n // property, it may be the creator of the child that's responsible for\n // assigning it a key.\n var childOwner = '';\n if (element && element._owner && element._owner !== ReactCurrentOwner.current) {\n // Give the component that originally created this child.\n childOwner = ' It was passed a child from ' + element._owner.getName() + '.';\n }\n\n process.env.NODE_ENV !== 'production' ? warning(false, 'Each child in an array or iterator should have a unique \"key\" prop.' + '%s%s See https://fb.me/react-warning-keys for more information.%s', currentComponentErrorInfo, childOwner, ReactComponentTreeHook.getCurrentStackAddendum(element)) : void 0;\n}\n\n/**\n * Ensure that every element either is passed in a static location, in an\n * array with an explicit keys property defined, or in an object literal\n * with valid key property.\n *\n * @internal\n * @param {ReactNode} node Statically passed child of any type.\n * @param {*} parentType node's parent's type.\n */\nfunction validateChildKeys(node, parentType) {\n if (typeof node !== 'object') {\n return;\n }\n if (Array.isArray(node)) {\n for (var i = 0; i < node.length; i++) {\n var child = node[i];\n if (ReactElement.isValidElement(child)) {\n validateExplicitKey(child, parentType);\n }\n }\n } else if (ReactElement.isValidElement(node)) {\n // This element was passed in a valid location.\n if (node._store) {\n node._store.validated = true;\n }\n } else if (node) {\n var iteratorFn = getIteratorFn(node);\n // Entry iterators provide implicit keys.\n if (iteratorFn) {\n if (iteratorFn !== node.entries) {\n var iterator = iteratorFn.call(node);\n var step;\n while (!(step = iterator.next()).done) {\n if (ReactElement.isValidElement(step.value)) {\n validateExplicitKey(step.value, parentType);\n }\n }\n }\n }\n }\n}\n\n/**\n * Given an element, validate that its props follow the propTypes definition,\n * provided by the type.\n *\n * @param {ReactElement} element\n */\nfunction validatePropTypes(element) {\n var componentClass = element.type;\n if (typeof componentClass !== 'function') {\n return;\n }\n var name = componentClass.displayName || componentClass.name;\n if (componentClass.propTypes) {\n checkReactTypeSpec(componentClass.propTypes, element.props, 'prop', name, element, null);\n }\n if (typeof componentClass.getDefaultProps === 'function') {\n process.env.NODE_ENV !== 'production' ? warning(componentClass.getDefaultProps.isReactClassApproved, 'getDefaultProps is only used on classic React.createClass ' + 'definitions. Use a static property named `defaultProps` instead.') : void 0;\n }\n}\n\nvar ReactElementValidator = {\n\n createElement: function (type, props, children) {\n var validType = typeof type === 'string' || typeof type === 'function';\n // We warn in this case but don't throw. We expect the element creation to\n // succeed and there will likely be errors in render.\n if (!validType) {\n if (typeof type !== 'function' && typeof type !== 'string') {\n var info = '';\n if (type === undefined || typeof type === 'object' && type !== null && Object.keys(type).length === 0) {\n info += ' You likely forgot to export your component from the file ' + 'it\\'s defined in.';\n }\n\n var sourceInfo = getSourceInfoErrorAddendum(props);\n if (sourceInfo) {\n info += sourceInfo;\n } else {\n info += getDeclarationErrorAddendum();\n }\n\n info += ReactComponentTreeHook.getCurrentStackAddendum();\n\n process.env.NODE_ENV !== 'production' ? warning(false, 'React.createElement: type is invalid -- expected a string (for ' + 'built-in components) or a class/function (for composite ' + 'components) but got: %s.%s', type == null ? type : typeof type, info) : void 0;\n }\n }\n\n var element = ReactElement.createElement.apply(this, arguments);\n\n // The result can be nullish if a mock or a custom function is used.\n // TODO: Drop this when these are no longer allowed as the type argument.\n if (element == null) {\n return element;\n }\n\n // Skip key warning if the type isn't valid since our key validation logic\n // doesn't expect a non-string/function type and can throw confusing errors.\n // We don't want exception behavior to differ between dev and prod.\n // (Rendering will throw with a helpful message and as soon as the type is\n // fixed, the key warnings will appear.)\n if (validType) {\n for (var i = 2; i < arguments.length; i++) {\n validateChildKeys(arguments[i], type);\n }\n }\n\n validatePropTypes(element);\n\n return element;\n },\n\n createFactory: function (type) {\n var validatedFactory = ReactElementValidator.createElement.bind(null, type);\n // Legacy hook TODO: Warn if this is accessed\n validatedFactory.type = type;\n\n if (process.env.NODE_ENV !== 'production') {\n if (canDefineProperty) {\n Object.defineProperty(validatedFactory, 'type', {\n enumerable: false,\n get: function () {\n process.env.NODE_ENV !== 'production' ? warning(false, 'Factory.type is deprecated. Access the class directly ' + 'before passing it to createFactory.') : void 0;\n Object.defineProperty(this, 'type', {\n value: type\n });\n return type;\n }\n });\n }\n }\n\n return validatedFactory;\n },\n\n cloneElement: function (element, props, children) {\n var newElement = ReactElement.cloneElement.apply(this, arguments);\n for (var i = 2; i < arguments.length; i++) {\n validateChildKeys(arguments[i], newElement.type);\n }\n validatePropTypes(newElement);\n return newElement;\n }\n\n};\n\nmodule.exports = ReactElementValidator;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react/lib/ReactElementValidator.js\n// module id = 89\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\nvar ReactPropTypeLocationNames = {};\n\nif (process.env.NODE_ENV !== 'production') {\n ReactPropTypeLocationNames = {\n prop: 'prop',\n context: 'context',\n childContext: 'child context'\n };\n}\n\nmodule.exports = ReactPropTypeLocationNames;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react/lib/ReactPropTypeLocationNames.js\n// module id = 90\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\n/* global Symbol */\n\nvar ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;\nvar FAUX_ITERATOR_SYMBOL = '@@iterator'; // Before Symbol spec.\n\n/**\n * Returns the iterator method function contained on the iterable object.\n *\n * Be sure to invoke the function with the iterable as context:\n *\n * var iteratorFn = getIteratorFn(myIterable);\n * if (iteratorFn) {\n * var iterator = iteratorFn.call(myIterable);\n * ...\n * }\n *\n * @param {?object} maybeIterable\n * @return {?function}\n */\nfunction getIteratorFn(maybeIterable) {\n var iteratorFn = maybeIterable && (ITERATOR_SYMBOL && maybeIterable[ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL]);\n if (typeof iteratorFn === 'function') {\n return iteratorFn;\n }\n}\n\nmodule.exports = getIteratorFn;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react/lib/getIteratorFn.js\n// module id = 91\n// module chunks = 0","'use strict';\n\nmodule.exports = Readable;\n\n/*<replacement>*/\nvar processNextTick = require('process-nextick-args');\n/*</replacement>*/\n\n/*<replacement>*/\nvar isArray = require('isarray');\n/*</replacement>*/\n\n/*<replacement>*/\nvar Duplex;\n/*</replacement>*/\n\nReadable.ReadableState = ReadableState;\n\n/*<replacement>*/\nvar EE = require('events').EventEmitter;\n\nvar EElistenerCount = function (emitter, type) {\n return emitter.listeners(type).length;\n};\n/*</replacement>*/\n\n/*<replacement>*/\nvar Stream = require('./internal/streams/stream');\n/*</replacement>*/\n\nvar Buffer = require('buffer').Buffer;\n/*<replacement>*/\nvar bufferShim = require('buffer-shims');\n/*</replacement>*/\n\n/*<replacement>*/\nvar util = require('core-util-is');\nutil.inherits = require('inherits');\n/*</replacement>*/\n\n/*<replacement>*/\nvar debugUtil = require('util');\nvar debug = void 0;\nif (debugUtil && debugUtil.debuglog) {\n debug = debugUtil.debuglog('stream');\n} else {\n debug = function () {};\n}\n/*</replacement>*/\n\nvar BufferList = require('./internal/streams/BufferList');\nvar StringDecoder;\n\nutil.inherits(Readable, Stream);\n\nvar kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume'];\n\nfunction prependListener(emitter, event, fn) {\n // Sadly this is not cacheable as some libraries bundle their own\n // event emitter implementation with them.\n if (typeof emitter.prependListener === 'function') {\n return emitter.prependListener(event, fn);\n } else {\n // This is a hack to make sure that our error handler is attached before any\n // userland ones. NEVER DO THIS. This is here only because this code needs\n // to continue to work with older versions of Node.js that do not include\n // the prependListener() method. The goal is to eventually remove this hack.\n if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]];\n }\n}\n\nfunction ReadableState(options, stream) {\n Duplex = Duplex || require('./_stream_duplex');\n\n options = options || {};\n\n // object stream flag. Used to make read(n) ignore n and to\n // make all the buffer merging and length checks go away\n this.objectMode = !!options.objectMode;\n\n if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.readableObjectMode;\n\n // the point at which it stops calling _read() to fill the buffer\n // Note: 0 is a valid value, means \"don't call _read preemptively ever\"\n var hwm = options.highWaterMark;\n var defaultHwm = this.objectMode ? 16 : 16 * 1024;\n this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm;\n\n // cast to ints.\n this.highWaterMark = ~~this.highWaterMark;\n\n // A linked list is used to store data chunks instead of an array because the\n // linked list can remove elements from the beginning faster than\n // array.shift()\n this.buffer = new BufferList();\n this.length = 0;\n this.pipes = null;\n this.pipesCount = 0;\n this.flowing = null;\n this.ended = false;\n this.endEmitted = false;\n this.reading = false;\n\n // a flag to be able to tell if the onwrite cb is called immediately,\n // or on a later tick. We set this to true at first, because any\n // actions that shouldn't happen until \"later\" should generally also\n // not happen before the first write call.\n this.sync = true;\n\n // whenever we return null, then we set a flag to say\n // that we're awaiting a 'readable' event emission.\n this.needReadable = false;\n this.emittedReadable = false;\n this.readableListening = false;\n this.resumeScheduled = false;\n\n // Crypto is kind of old and crusty. Historically, its default string\n // encoding is 'binary' so we have to make this configurable.\n // Everything else in the universe uses 'utf8', though.\n this.defaultEncoding = options.defaultEncoding || 'utf8';\n\n // when piping, we only care about 'readable' events that happen\n // after read()ing all the bytes and not getting any pushback.\n this.ranOut = false;\n\n // the number of writers that are awaiting a drain event in .pipe()s\n this.awaitDrain = 0;\n\n // if true, a maybeReadMore has been scheduled\n this.readingMore = false;\n\n this.decoder = null;\n this.encoding = null;\n if (options.encoding) {\n if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;\n this.decoder = new StringDecoder(options.encoding);\n this.encoding = options.encoding;\n }\n}\n\nfunction Readable(options) {\n Duplex = Duplex || require('./_stream_duplex');\n\n if (!(this instanceof Readable)) return new Readable(options);\n\n this._readableState = new ReadableState(options, this);\n\n // legacy\n this.readable = true;\n\n if (options && typeof options.read === 'function') this._read = options.read;\n\n Stream.call(this);\n}\n\n// Manually shove something into the read() buffer.\n// This returns true if the highWaterMark has not been hit yet,\n// similar to how Writable.write() returns true if you should\n// write() some more.\nReadable.prototype.push = function (chunk, encoding) {\n var state = this._readableState;\n\n if (!state.objectMode && typeof chunk === 'string') {\n encoding = encoding || state.defaultEncoding;\n if (encoding !== state.encoding) {\n chunk = bufferShim.from(chunk, encoding);\n encoding = '';\n }\n }\n\n return readableAddChunk(this, state, chunk, encoding, false);\n};\n\n// Unshift should *always* be something directly out of read()\nReadable.prototype.unshift = function (chunk) {\n var state = this._readableState;\n return readableAddChunk(this, state, chunk, '', true);\n};\n\nReadable.prototype.isPaused = function () {\n return this._readableState.flowing === false;\n};\n\nfunction readableAddChunk(stream, state, chunk, encoding, addToFront) {\n var er = chunkInvalid(state, chunk);\n if (er) {\n stream.emit('error', er);\n } else if (chunk === null) {\n state.reading = false;\n onEofChunk(stream, state);\n } else if (state.objectMode || chunk && chunk.length > 0) {\n if (state.ended && !addToFront) {\n var e = new Error('stream.push() after EOF');\n stream.emit('error', e);\n } else if (state.endEmitted && addToFront) {\n var _e = new Error('stream.unshift() after end event');\n stream.emit('error', _e);\n } else {\n var skipAdd;\n if (state.decoder && !addToFront && !encoding) {\n chunk = state.decoder.write(chunk);\n skipAdd = !state.objectMode && chunk.length === 0;\n }\n\n if (!addToFront) state.reading = false;\n\n // Don't add to the buffer if we've decoded to an empty string chunk and\n // we're not in object mode\n if (!skipAdd) {\n // if we want the data now, just emit it.\n if (state.flowing && state.length === 0 && !state.sync) {\n stream.emit('data', chunk);\n stream.read(0);\n } else {\n // update the buffer info.\n state.length += state.objectMode ? 1 : chunk.length;\n if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);\n\n if (state.needReadable) emitReadable(stream);\n }\n }\n\n maybeReadMore(stream, state);\n }\n } else if (!addToFront) {\n state.reading = false;\n }\n\n return needMoreData(state);\n}\n\n// if it's past the high water mark, we can push in some more.\n// Also, if we have no data yet, we can stand some\n// more bytes. This is to work around cases where hwm=0,\n// such as the repl. Also, if the push() triggered a\n// readable event, and the user called read(largeNumber) such that\n// needReadable was set, then we ought to push more, so that another\n// 'readable' event will be triggered.\nfunction needMoreData(state) {\n return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0);\n}\n\n// backwards compatibility.\nReadable.prototype.setEncoding = function (enc) {\n if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;\n this._readableState.decoder = new StringDecoder(enc);\n this._readableState.encoding = enc;\n return this;\n};\n\n// Don't raise the hwm > 8MB\nvar MAX_HWM = 0x800000;\nfunction computeNewHighWaterMark(n) {\n if (n >= MAX_HWM) {\n n = MAX_HWM;\n } else {\n // Get the next highest power of 2 to prevent increasing hwm excessively in\n // tiny amounts\n n--;\n n |= n >>> 1;\n n |= n >>> 2;\n n |= n >>> 4;\n n |= n >>> 8;\n n |= n >>> 16;\n n++;\n }\n return n;\n}\n\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction howMuchToRead(n, state) {\n if (n <= 0 || state.length === 0 && state.ended) return 0;\n if (state.objectMode) return 1;\n if (n !== n) {\n // Only flow one buffer at a time\n if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;\n }\n // If we're asking for more than the current hwm, then raise the hwm.\n if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);\n if (n <= state.length) return n;\n // Don't have enough\n if (!state.ended) {\n state.needReadable = true;\n return 0;\n }\n return state.length;\n}\n\n// you can override either this method, or the async _read(n) below.\nReadable.prototype.read = function (n) {\n debug('read', n);\n n = parseInt(n, 10);\n var state = this._readableState;\n var nOrig = n;\n\n if (n !== 0) state.emittedReadable = false;\n\n // if we're doing read(0) to trigger a readable event, but we\n // already have a bunch of data in the buffer, then just trigger\n // the 'readable' event and move on.\n if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) {\n debug('read: emitReadable', state.length, state.ended);\n if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);\n return null;\n }\n\n n = howMuchToRead(n, state);\n\n // if we've ended, and we're now clear, then finish it up.\n if (n === 0 && state.ended) {\n if (state.length === 0) endReadable(this);\n return null;\n }\n\n // All the actual chunk generation logic needs to be\n // *below* the call to _read. The reason is that in certain\n // synthetic stream cases, such as passthrough streams, _read\n // may be a completely synchronous operation which may change\n // the state of the read buffer, providing enough data when\n // before there was *not* enough.\n //\n // So, the steps are:\n // 1. Figure out what the state of things will be after we do\n // a read from the buffer.\n //\n // 2. If that resulting state will trigger a _read, then call _read.\n // Note that this may be asynchronous, or synchronous. Yes, it is\n // deeply ugly to write APIs this way, but that still doesn't mean\n // that the Readable class should behave improperly, as streams are\n // designed to be sync/async agnostic.\n // Take note if the _read call is sync or async (ie, if the read call\n // has returned yet), so that we know whether or not it's safe to emit\n // 'readable' etc.\n //\n // 3. Actually pull the requested chunks out of the buffer and return.\n\n // if we need a readable event, then we need to do some reading.\n var doRead = state.needReadable;\n debug('need readable', doRead);\n\n // if we currently have less than the highWaterMark, then also read some\n if (state.length === 0 || state.length - n < state.highWaterMark) {\n doRead = true;\n debug('length less than watermark', doRead);\n }\n\n // however, if we've ended, then there's no point, and if we're already\n // reading, then it's unnecessary.\n if (state.ended || state.reading) {\n doRead = false;\n debug('reading or ended', doRead);\n } else if (doRead) {\n debug('do read');\n state.reading = true;\n state.sync = true;\n // if the length is currently zero, then we *need* a readable event.\n if (state.length === 0) state.needReadable = true;\n // call internal read method\n this._read(state.highWaterMark);\n state.sync = false;\n // If _read pushed data synchronously, then `reading` will be false,\n // and we need to re-evaluate how much data we can return to the user.\n if (!state.reading) n = howMuchToRead(nOrig, state);\n }\n\n var ret;\n if (n > 0) ret = fromList(n, state);else ret = null;\n\n if (ret === null) {\n state.needReadable = true;\n n = 0;\n } else {\n state.length -= n;\n }\n\n if (state.length === 0) {\n // If we have nothing in the buffer, then we want to know\n // as soon as we *do* get something into the buffer.\n if (!state.ended) state.needReadable = true;\n\n // If we tried to read() past the EOF, then emit end on the next tick.\n if (nOrig !== n && state.ended) endReadable(this);\n }\n\n if (ret !== null) this.emit('data', ret);\n\n return ret;\n};\n\nfunction chunkInvalid(state, chunk) {\n var er = null;\n if (!Buffer.isBuffer(chunk) && typeof chunk !== 'string' && chunk !== null && chunk !== undefined && !state.objectMode) {\n er = new TypeError('Invalid non-string/buffer chunk');\n }\n return er;\n}\n\nfunction onEofChunk(stream, state) {\n if (state.ended) return;\n if (state.decoder) {\n var chunk = state.decoder.end();\n if (chunk && chunk.length) {\n state.buffer.push(chunk);\n state.length += state.objectMode ? 1 : chunk.length;\n }\n }\n state.ended = true;\n\n // emit 'readable' now to make sure it gets picked up.\n emitReadable(stream);\n}\n\n// Don't emit readable right away in sync mode, because this can trigger\n// another read() call => stack overflow. This way, it might trigger\n// a nextTick recursion warning, but that's not so bad.\nfunction emitReadable(stream) {\n var state = stream._readableState;\n state.needReadable = false;\n if (!state.emittedReadable) {\n debug('emitReadable', state.flowing);\n state.emittedReadable = true;\n if (state.sync) processNextTick(emitReadable_, stream);else emitReadable_(stream);\n }\n}\n\nfunction emitReadable_(stream) {\n debug('emit readable');\n stream.emit('readable');\n flow(stream);\n}\n\n// at this point, the user has presumably seen the 'readable' event,\n// and called read() to consume some data. that may have triggered\n// in turn another _read(n) call, in which case reading = true if\n// it's in progress.\n// However, if we're not ended, or reading, and the length < hwm,\n// then go ahead and try to read some more preemptively.\nfunction maybeReadMore(stream, state) {\n if (!state.readingMore) {\n state.readingMore = true;\n processNextTick(maybeReadMore_, stream, state);\n }\n}\n\nfunction maybeReadMore_(stream, state) {\n var len = state.length;\n while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) {\n debug('maybeReadMore read 0');\n stream.read(0);\n if (len === state.length)\n // didn't get any data, stop spinning.\n break;else len = state.length;\n }\n state.readingMore = false;\n}\n\n// abstract method. to be overridden in specific implementation classes.\n// call cb(er, data) where data is <= n in length.\n// for virtual (non-string, non-buffer) streams, \"length\" is somewhat\n// arbitrary, and perhaps not very meaningful.\nReadable.prototype._read = function (n) {\n this.emit('error', new Error('_read() is not implemented'));\n};\n\nReadable.prototype.pipe = function (dest, pipeOpts) {\n var src = this;\n var state = this._readableState;\n\n switch (state.pipesCount) {\n case 0:\n state.pipes = dest;\n break;\n case 1:\n state.pipes = [state.pipes, dest];\n break;\n default:\n state.pipes.push(dest);\n break;\n }\n state.pipesCount += 1;\n debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);\n\n var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;\n\n var endFn = doEnd ? onend : cleanup;\n if (state.endEmitted) processNextTick(endFn);else src.once('end', endFn);\n\n dest.on('unpipe', onunpipe);\n function onunpipe(readable) {\n debug('onunpipe');\n if (readable === src) {\n cleanup();\n }\n }\n\n function onend() {\n debug('onend');\n dest.end();\n }\n\n // when the dest drains, it reduces the awaitDrain counter\n // on the source. This would be more elegant with a .once()\n // handler in flow(), but adding and removing repeatedly is\n // too slow.\n var ondrain = pipeOnDrain(src);\n dest.on('drain', ondrain);\n\n var cleanedUp = false;\n function cleanup() {\n debug('cleanup');\n // cleanup event handlers once the pipe is broken\n dest.removeListener('close', onclose);\n dest.removeListener('finish', onfinish);\n dest.removeListener('drain', ondrain);\n dest.removeListener('error', onerror);\n dest.removeListener('unpipe', onunpipe);\n src.removeListener('end', onend);\n src.removeListener('end', cleanup);\n src.removeListener('data', ondata);\n\n cleanedUp = true;\n\n // if the reader is waiting for a drain event from this\n // specific writer, then it would cause it to never start\n // flowing again.\n // So, if this is awaiting a drain, then we just call it now.\n // If we don't know, then assume that we are waiting for one.\n if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();\n }\n\n // If the user pushes more data while we're writing to dest then we'll end up\n // in ondata again. However, we only want to increase awaitDrain once because\n // dest will only emit one 'drain' event for the multiple writes.\n // => Introduce a guard on increasing awaitDrain.\n var increasedAwaitDrain = false;\n src.on('data', ondata);\n function ondata(chunk) {\n debug('ondata');\n increasedAwaitDrain = false;\n var ret = dest.write(chunk);\n if (false === ret && !increasedAwaitDrain) {\n // If the user unpiped during `dest.write()`, it is possible\n // to get stuck in a permanently paused state if that write\n // also returned false.\n // => Check whether `dest` is still a piping destination.\n if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {\n debug('false write response, pause', src._readableState.awaitDrain);\n src._readableState.awaitDrain++;\n increasedAwaitDrain = true;\n }\n src.pause();\n }\n }\n\n // if the dest has an error, then stop piping into it.\n // however, don't suppress the throwing behavior for this.\n function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);\n }\n\n // Make sure our error handler is attached before userland ones.\n prependListener(dest, 'error', onerror);\n\n // Both close and finish should trigger unpipe, but only once.\n function onclose() {\n dest.removeListener('finish', onfinish);\n unpipe();\n }\n dest.once('close', onclose);\n function onfinish() {\n debug('onfinish');\n dest.removeListener('close', onclose);\n unpipe();\n }\n dest.once('finish', onfinish);\n\n function unpipe() {\n debug('unpipe');\n src.unpipe(dest);\n }\n\n // tell the dest that it's being piped to\n dest.emit('pipe', src);\n\n // start the flow if it hasn't been started already.\n if (!state.flowing) {\n debug('pipe resume');\n src.resume();\n }\n\n return dest;\n};\n\nfunction pipeOnDrain(src) {\n return function () {\n var state = src._readableState;\n debug('pipeOnDrain', state.awaitDrain);\n if (state.awaitDrain) state.awaitDrain--;\n if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {\n state.flowing = true;\n flow(src);\n }\n };\n}\n\nReadable.prototype.unpipe = function (dest) {\n var state = this._readableState;\n\n // if we're not piping anywhere, then do nothing.\n if (state.pipesCount === 0) return this;\n\n // just one destination. most common case.\n if (state.pipesCount === 1) {\n // passed in one, but it's not the right one.\n if (dest && dest !== state.pipes) return this;\n\n if (!dest) dest = state.pipes;\n\n // got a match.\n state.pipes = null;\n state.pipesCount = 0;\n state.flowing = false;\n if (dest) dest.emit('unpipe', this);\n return this;\n }\n\n // slow case. multiple pipe destinations.\n\n if (!dest) {\n // remove all.\n var dests = state.pipes;\n var len = state.pipesCount;\n state.pipes = null;\n state.pipesCount = 0;\n state.flowing = false;\n\n for (var i = 0; i < len; i++) {\n dests[i].emit('unpipe', this);\n }return this;\n }\n\n // try to find the right one.\n var index = indexOf(state.pipes, dest);\n if (index === -1) return this;\n\n state.pipes.splice(index, 1);\n state.pipesCount -= 1;\n if (state.pipesCount === 1) state.pipes = state.pipes[0];\n\n dest.emit('unpipe', this);\n\n return this;\n};\n\n// set up data events if they are asked for\n// Ensure readable listeners eventually get something\nReadable.prototype.on = function (ev, fn) {\n var res = Stream.prototype.on.call(this, ev, fn);\n\n if (ev === 'data') {\n // Start flowing on next tick if stream isn't explicitly paused\n if (this._readableState.flowing !== false) this.resume();\n } else if (ev === 'readable') {\n var state = this._readableState;\n if (!state.endEmitted && !state.readableListening) {\n state.readableListening = state.needReadable = true;\n state.emittedReadable = false;\n if (!state.reading) {\n processNextTick(nReadingNextTick, this);\n } else if (state.length) {\n emitReadable(this, state);\n }\n }\n }\n\n return res;\n};\nReadable.prototype.addListener = Readable.prototype.on;\n\nfunction nReadingNextTick(self) {\n debug('readable nexttick read 0');\n self.read(0);\n}\n\n// pause() and resume() are remnants of the legacy readable stream API\n// If the user uses them, then switch into old mode.\nReadable.prototype.resume = function () {\n var state = this._readableState;\n if (!state.flowing) {\n debug('resume');\n state.flowing = true;\n resume(this, state);\n }\n return this;\n};\n\nfunction resume(stream, state) {\n if (!state.resumeScheduled) {\n state.resumeScheduled = true;\n processNextTick(resume_, stream, state);\n }\n}\n\nfunction resume_(stream, state) {\n if (!state.reading) {\n debug('resume read 0');\n stream.read(0);\n }\n\n state.resumeScheduled = false;\n state.awaitDrain = 0;\n stream.emit('resume');\n flow(stream);\n if (state.flowing && !state.reading) stream.read(0);\n}\n\nReadable.prototype.pause = function () {\n debug('call pause flowing=%j', this._readableState.flowing);\n if (false !== this._readableState.flowing) {\n debug('pause');\n this._readableState.flowing = false;\n this.emit('pause');\n }\n return this;\n};\n\nfunction flow(stream) {\n var state = stream._readableState;\n debug('flow', state.flowing);\n while (state.flowing && stream.read() !== null) {}\n}\n\n// wrap an old-style stream as the async data source.\n// This is *not* part of the readable stream interface.\n// It is an ugly unfortunate mess of history.\nReadable.prototype.wrap = function (stream) {\n var state = this._readableState;\n var paused = false;\n\n var self = this;\n stream.on('end', function () {\n debug('wrapped end');\n if (state.decoder && !state.ended) {\n var chunk = state.decoder.end();\n if (chunk && chunk.length) self.push(chunk);\n }\n\n self.push(null);\n });\n\n stream.on('data', function (chunk) {\n debug('wrapped data');\n if (state.decoder) chunk = state.decoder.write(chunk);\n\n // don't skip over falsy values in objectMode\n if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;\n\n var ret = self.push(chunk);\n if (!ret) {\n paused = true;\n stream.pause();\n }\n });\n\n // proxy all the other methods.\n // important when wrapping filters and duplexes.\n for (var i in stream) {\n if (this[i] === undefined && typeof stream[i] === 'function') {\n this[i] = function (method) {\n return function () {\n return stream[method].apply(stream, arguments);\n };\n }(i);\n }\n }\n\n // proxy certain important events.\n for (var n = 0; n < kProxyEvents.length; n++) {\n stream.on(kProxyEvents[n], self.emit.bind(self, kProxyEvents[n]));\n }\n\n // when we try to consume some more bytes, simply unpause the\n // underlying stream.\n self._read = function (n) {\n debug('wrapped _read', n);\n if (paused) {\n paused = false;\n stream.resume();\n }\n };\n\n return self;\n};\n\n// exposed for testing purposes only.\nReadable._fromList = fromList;\n\n// Pluck off n bytes from an array of buffers.\n// Length is the combined lengths of all the buffers in the list.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction fromList(n, state) {\n // nothing buffered\n if (state.length === 0) return null;\n\n var ret;\n if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {\n // read it all, truncate the list\n if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length);\n state.buffer.clear();\n } else {\n // read part of list\n ret = fromListPartial(n, state.buffer, state.decoder);\n }\n\n return ret;\n}\n\n// Extracts only enough buffered data to satisfy the amount requested.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction fromListPartial(n, list, hasStrings) {\n var ret;\n if (n < list.head.data.length) {\n // slice is the same for buffers and strings\n ret = list.head.data.slice(0, n);\n list.head.data = list.head.data.slice(n);\n } else if (n === list.head.data.length) {\n // first chunk is a perfect match\n ret = list.shift();\n } else {\n // result spans more than one buffer\n ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list);\n }\n return ret;\n}\n\n// Copies a specified amount of characters from the list of buffered data\n// chunks.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction copyFromBufferString(n, list) {\n var p = list.head;\n var c = 1;\n var ret = p.data;\n n -= ret.length;\n while (p = p.next) {\n var str = p.data;\n var nb = n > str.length ? str.length : n;\n if (nb === str.length) ret += str;else ret += str.slice(0, n);\n n -= nb;\n if (n === 0) {\n if (nb === str.length) {\n ++c;\n if (p.next) list.head = p.next;else list.head = list.tail = null;\n } else {\n list.head = p;\n p.data = str.slice(nb);\n }\n break;\n }\n ++c;\n }\n list.length -= c;\n return ret;\n}\n\n// Copies a specified amount of bytes from the list of buffered data chunks.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction copyFromBuffer(n, list) {\n var ret = bufferShim.allocUnsafe(n);\n var p = list.head;\n var c = 1;\n p.data.copy(ret);\n n -= p.data.length;\n while (p = p.next) {\n var buf = p.data;\n var nb = n > buf.length ? buf.length : n;\n buf.copy(ret, ret.length - n, 0, nb);\n n -= nb;\n if (n === 0) {\n if (nb === buf.length) {\n ++c;\n if (p.next) list.head = p.next;else list.head = list.tail = null;\n } else {\n list.head = p;\n p.data = buf.slice(nb);\n }\n break;\n }\n ++c;\n }\n list.length -= c;\n return ret;\n}\n\nfunction endReadable(stream) {\n var state = stream._readableState;\n\n // If we get here before consuming all the bytes, then that is a\n // bug in node. Should never happen.\n if (state.length > 0) throw new Error('\"endReadable()\" called on non-empty stream');\n\n if (!state.endEmitted) {\n state.ended = true;\n processNextTick(endReadableNT, state, stream);\n }\n}\n\nfunction endReadableNT(state, stream) {\n // Check that we didn't get one last unshift.\n if (!state.endEmitted && state.length === 0) {\n state.endEmitted = true;\n stream.readable = false;\n stream.emit('end');\n }\n}\n\nfunction forEach(xs, f) {\n for (var i = 0, l = xs.length; i < l; i++) {\n f(xs[i], i);\n }\n}\n\nfunction indexOf(xs, x) {\n for (var i = 0, l = xs.length; i < l; i++) {\n if (xs[i] === x) return i;\n }\n return -1;\n}\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/stream-browserify/~/readable-stream/lib/_stream_readable.js\n// module id = 92\n// module chunks = 0","// a transform stream is a readable/writable stream where you do\n// something with the data. Sometimes it's called a \"filter\",\n// but that's not a great name for it, since that implies a thing where\n// some bits pass through, and others are simply ignored. (That would\n// be a valid example of a transform, of course.)\n//\n// While the output is causally related to the input, it's not a\n// necessarily symmetric or synchronous transformation. For example,\n// a zlib stream might take multiple plain-text writes(), and then\n// emit a single compressed chunk some time in the future.\n//\n// Here's how this works:\n//\n// The Transform stream has all the aspects of the readable and writable\n// stream classes. When you write(chunk), that calls _write(chunk,cb)\n// internally, and returns false if there's a lot of pending writes\n// buffered up. When you call read(), that calls _read(n) until\n// there's enough pending readable data buffered up.\n//\n// In a transform stream, the written data is placed in a buffer. When\n// _read(n) is called, it transforms the queued up data, calling the\n// buffered _write cb's as it consumes chunks. If consuming a single\n// written chunk would result in multiple output chunks, then the first\n// outputted bit calls the readcb, and subsequent chunks just go into\n// the read buffer, and will cause it to emit 'readable' if necessary.\n//\n// This way, back-pressure is actually determined by the reading side,\n// since _read has to be called to start processing a new chunk. However,\n// a pathological inflate type of transform can cause excessive buffering\n// here. For example, imagine a stream where every byte of input is\n// interpreted as an integer from 0-255, and then results in that many\n// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in\n// 1kb of data being output. In this case, you could write a very small\n// amount of input, and end up with a very large amount of output. In\n// such a pathological inflating mechanism, there'd be no way to tell\n// the system to stop doing the transform. A single 4MB write could\n// cause the system to run out of memory.\n//\n// However, even in such a pathological case, only a single written chunk\n// would be consumed, and then the rest would wait (un-transformed) until\n// the results of the previous transformed chunk were consumed.\n\n'use strict';\n\nmodule.exports = Transform;\n\nvar Duplex = require('./_stream_duplex');\n\n/*<replacement>*/\nvar util = require('core-util-is');\nutil.inherits = require('inherits');\n/*</replacement>*/\n\nutil.inherits(Transform, Duplex);\n\nfunction TransformState(stream) {\n this.afterTransform = function (er, data) {\n return afterTransform(stream, er, data);\n };\n\n this.needTransform = false;\n this.transforming = false;\n this.writecb = null;\n this.writechunk = null;\n this.writeencoding = null;\n}\n\nfunction afterTransform(stream, er, data) {\n var ts = stream._transformState;\n ts.transforming = false;\n\n var cb = ts.writecb;\n\n if (!cb) return stream.emit('error', new Error('no writecb in Transform class'));\n\n ts.writechunk = null;\n ts.writecb = null;\n\n if (data !== null && data !== undefined) stream.push(data);\n\n cb(er);\n\n var rs = stream._readableState;\n rs.reading = false;\n if (rs.needReadable || rs.length < rs.highWaterMark) {\n stream._read(rs.highWaterMark);\n }\n}\n\nfunction Transform(options) {\n if (!(this instanceof Transform)) return new Transform(options);\n\n Duplex.call(this, options);\n\n this._transformState = new TransformState(this);\n\n var stream = this;\n\n // start out asking for a readable event once data is transformed.\n this._readableState.needReadable = true;\n\n // we have implemented the _read method, and done the other things\n // that Readable wants before the first _read call, so unset the\n // sync guard flag.\n this._readableState.sync = false;\n\n if (options) {\n if (typeof options.transform === 'function') this._transform = options.transform;\n\n if (typeof options.flush === 'function') this._flush = options.flush;\n }\n\n // When the writable side finishes, then flush out anything remaining.\n this.once('prefinish', function () {\n if (typeof this._flush === 'function') this._flush(function (er, data) {\n done(stream, er, data);\n });else done(stream);\n });\n}\n\nTransform.prototype.push = function (chunk, encoding) {\n this._transformState.needTransform = false;\n return Duplex.prototype.push.call(this, chunk, encoding);\n};\n\n// This is the part where you do stuff!\n// override this function in implementation classes.\n// 'chunk' is an input chunk.\n//\n// Call `push(newChunk)` to pass along transformed output\n// to the readable side. You may call 'push' zero or more times.\n//\n// Call `cb(err)` when you are done with this chunk. If you pass\n// an error, then that'll put the hurt on the whole operation. If you\n// never call cb(), then you'll never get another chunk.\nTransform.prototype._transform = function (chunk, encoding, cb) {\n throw new Error('_transform() is not implemented');\n};\n\nTransform.prototype._write = function (chunk, encoding, cb) {\n var ts = this._transformState;\n ts.writecb = cb;\n ts.writechunk = chunk;\n ts.writeencoding = encoding;\n if (!ts.transforming) {\n var rs = this._readableState;\n if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);\n }\n};\n\n// Doesn't matter what the args are here.\n// _transform does all the work.\n// That we got here means that the readable side wants more data.\nTransform.prototype._read = function (n) {\n var ts = this._transformState;\n\n if (ts.writechunk !== null && ts.writecb && !ts.transforming) {\n ts.transforming = true;\n this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);\n } else {\n // mark that we need a transform, so that any data that comes in\n // will get processed, now that we've asked for it.\n ts.needTransform = true;\n }\n};\n\nfunction done(stream, er, data) {\n if (er) return stream.emit('error', er);\n\n if (data !== null && data !== undefined) stream.push(data);\n\n // if there's nothing in the write buffer, then that means\n // that nothing more will ever be provided\n var ws = stream._writableState;\n var ts = stream._transformState;\n\n if (ws.length) throw new Error('Calling transform done when ws.length != 0');\n\n if (ts.transforming) throw new Error('Calling transform done when still transforming');\n\n return stream.push(null);\n}\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/stream-browserify/~/readable-stream/lib/_stream_transform.js\n// module id = 93\n// module chunks = 0","module.exports = require('events').EventEmitter;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/stream-browserify/~/readable-stream/lib/internal/streams/stream-browser.js\n// module id = 94\n// module chunks = 0","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\nvar Buffer = require('buffer').Buffer;\n\nvar isBufferEncoding = Buffer.isEncoding\n || function(encoding) {\n switch (encoding && encoding.toLowerCase()) {\n case 'hex': case 'utf8': case 'utf-8': case 'ascii': case 'binary': case 'base64': case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': case 'raw': return true;\n default: return false;\n }\n }\n\n\nfunction assertEncoding(encoding) {\n if (encoding && !isBufferEncoding(encoding)) {\n throw new Error('Unknown encoding: ' + encoding);\n }\n}\n\n// StringDecoder provides an interface for efficiently splitting a series of\n// buffers into a series of JS strings without breaking apart multi-byte\n// characters. CESU-8 is handled as part of the UTF-8 encoding.\n//\n// @TODO Handling all encodings inside a single object makes it very difficult\n// to reason about this code, so it should be split up in the future.\n// @TODO There should be a utf8-strict encoding that rejects invalid UTF-8 code\n// points as used by CESU-8.\nvar StringDecoder = exports.StringDecoder = function(encoding) {\n this.encoding = (encoding || 'utf8').toLowerCase().replace(/[-_]/, '');\n assertEncoding(encoding);\n switch (this.encoding) {\n case 'utf8':\n // CESU-8 represents each of Surrogate Pair by 3-bytes\n this.surrogateSize = 3;\n break;\n case 'ucs2':\n case 'utf16le':\n // UTF-16 represents each of Surrogate Pair by 2-bytes\n this.surrogateSize = 2;\n this.detectIncompleteChar = utf16DetectIncompleteChar;\n break;\n case 'base64':\n // Base-64 stores 3 bytes in 4 chars, and pads the remainder.\n this.surrogateSize = 3;\n this.detectIncompleteChar = base64DetectIncompleteChar;\n break;\n default:\n this.write = passThroughWrite;\n return;\n }\n\n // Enough space to store all bytes of a single character. UTF-8 needs 4\n // bytes, but CESU-8 may require up to 6 (3 bytes per surrogate).\n this.charBuffer = new Buffer(6);\n // Number of bytes received for the current incomplete multi-byte character.\n this.charReceived = 0;\n // Number of bytes expected for the current incomplete multi-byte character.\n this.charLength = 0;\n};\n\n\n// write decodes the given buffer and returns it as JS string that is\n// guaranteed to not contain any partial multi-byte characters. Any partial\n// character found at the end of the buffer is buffered up, and will be\n// returned when calling write again with the remaining bytes.\n//\n// Note: Converting a Buffer containing an orphan surrogate to a String\n// currently works, but converting a String to a Buffer (via `new Buffer`, or\n// Buffer#write) will replace incomplete surrogates with the unicode\n// replacement character. See https://codereview.chromium.org/121173009/ .\nStringDecoder.prototype.write = function(buffer) {\n var charStr = '';\n // if our last write ended with an incomplete multibyte character\n while (this.charLength) {\n // determine how many remaining bytes this buffer has to offer for this char\n var available = (buffer.length >= this.charLength - this.charReceived) ?\n this.charLength - this.charReceived :\n buffer.length;\n\n // add the new bytes to the char buffer\n buffer.copy(this.charBuffer, this.charReceived, 0, available);\n this.charReceived += available;\n\n if (this.charReceived < this.charLength) {\n // still not enough chars in this buffer? wait for more ...\n return '';\n }\n\n // remove bytes belonging to the current character from the buffer\n buffer = buffer.slice(available, buffer.length);\n\n // get the character that was split\n charStr = this.charBuffer.slice(0, this.charLength).toString(this.encoding);\n\n // CESU-8: lead surrogate (D800-DBFF) is also the incomplete character\n var charCode = charStr.charCodeAt(charStr.length - 1);\n if (charCode >= 0xD800 && charCode <= 0xDBFF) {\n this.charLength += this.surrogateSize;\n charStr = '';\n continue;\n }\n this.charReceived = this.charLength = 0;\n\n // if there are no more bytes in this buffer, just emit our char\n if (buffer.length === 0) {\n return charStr;\n }\n break;\n }\n\n // determine and set charLength / charReceived\n this.detectIncompleteChar(buffer);\n\n var end = buffer.length;\n if (this.charLength) {\n // buffer the incomplete character bytes we got\n buffer.copy(this.charBuffer, 0, buffer.length - this.charReceived, end);\n end -= this.charReceived;\n }\n\n charStr += buffer.toString(this.encoding, 0, end);\n\n var end = charStr.length - 1;\n var charCode = charStr.charCodeAt(end);\n // CESU-8: lead surrogate (D800-DBFF) is also the incomplete character\n if (charCode >= 0xD800 && charCode <= 0xDBFF) {\n var size = this.surrogateSize;\n this.charLength += size;\n this.charReceived += size;\n this.charBuffer.copy(this.charBuffer, size, 0, size);\n buffer.copy(this.charBuffer, 0, 0, size);\n return charStr.substring(0, end);\n }\n\n // or just emit the charStr\n return charStr;\n};\n\n// detectIncompleteChar determines if there is an incomplete UTF-8 character at\n// the end of the given buffer. If so, it sets this.charLength to the byte\n// length that character, and sets this.charReceived to the number of bytes\n// that are available for this character.\nStringDecoder.prototype.detectIncompleteChar = function(buffer) {\n // determine how many bytes we have to check at the end of this buffer\n var i = (buffer.length >= 3) ? 3 : buffer.length;\n\n // Figure out if one of the last i bytes of our buffer announces an\n // incomplete char.\n for (; i > 0; i--) {\n var c = buffer[buffer.length - i];\n\n // See http://en.wikipedia.org/wiki/UTF-8#Description\n\n // 110XXXXX\n if (i == 1 && c >> 5 == 0x06) {\n this.charLength = 2;\n break;\n }\n\n // 1110XXXX\n if (i <= 2 && c >> 4 == 0x0E) {\n this.charLength = 3;\n break;\n }\n\n // 11110XXX\n if (i <= 3 && c >> 3 == 0x1E) {\n this.charLength = 4;\n break;\n }\n }\n this.charReceived = i;\n};\n\nStringDecoder.prototype.end = function(buffer) {\n var res = '';\n if (buffer && buffer.length)\n res = this.write(buffer);\n\n if (this.charReceived) {\n var cr = this.charReceived;\n var buf = this.charBuffer;\n var enc = this.encoding;\n res += buf.slice(0, cr).toString(enc);\n }\n\n return res;\n};\n\nfunction passThroughWrite(buffer) {\n return buffer.toString(this.encoding);\n}\n\nfunction utf16DetectIncompleteChar(buffer) {\n this.charReceived = buffer.length % 2;\n this.charLength = this.charReceived ? 2 : 0;\n}\n\nfunction base64DetectIncompleteChar(buffer) {\n this.charReceived = buffer.length % 3;\n this.charLength = this.charReceived ? 3 : 0;\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/string_decoder/index.js\n// module id = 95\n// module chunks = 0","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _ProductList = require('./ProductList.jsx');\n\nvar _ProductList2 = _interopRequireDefault(_ProductList);\n\nvar _OrderList = require('./OrderList.jsx');\n\nvar _OrderList2 = _interopRequireDefault(_OrderList);\n\nvar _client = require('../client');\n\nvar _client2 = _interopRequireDefault(_client);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nfunction _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\"); } return call && (typeof call === \"object\" || typeof call === \"function\") ? call : self; }\n\nfunction _inherits(subClass, superClass) { if (typeof superClass !== \"function\" && superClass !== null) { throw new TypeError(\"Super expression must either be null or a function, not \" + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }\n\nvar App = function (_React$Component) {\n _inherits(App, _React$Component);\n\n function App() {\n _classCallCheck(this, App);\n\n var _this = _possibleConstructorReturn(this, (App.__proto__ || Object.getPrototypeOf(App)).call(this));\n\n _this.state = {\n ready: false,\n products: null,\n product: null,\n orders: null\n };\n _this.load = _this.load.bind(_this);\n _this.pick = _this.pick.bind(_this);\n _client2.default.fetch('/api/products').then(_this.load);\n return _this;\n }\n\n _createClass(App, [{\n key: 'load',\n value: function load(products) {\n this.setState({\n ready: true,\n products: products\n });\n }\n }, {\n key: 'pick',\n value: function pick(product) {\n var _this2 = this;\n\n this.setState({\n product: product,\n orders: null\n });\n _client2.default.fetch('/api/orders', { id: product.product_merchant_product_id }).then(function (orders) {\n return _this2.setState({ orders: orders });\n });\n }\n }, {\n key: 'render',\n value: function render() {\n var _this3 = this;\n\n if (!this.state.ready) {\n return _react2.default.createElement(\n 'div',\n { className: 'loading' },\n 'Loading...'\n );\n } else {\n var products = this.state.products;\n var product = this.state.product;\n var orders = this.state.orders;\n return _react2.default.createElement(\n 'div',\n null,\n _react2.default.createElement(\n 'div',\n { className: 'header' },\n _react2.default.createElement('img', { src: '/img/msa_logo.gif', className: 'logo' }),\n _react2.default.createElement(_ProductList2.default, { products: products, handleSelect: function handleSelect(product) {\n return _this3.pick(product);\n } })\n ),\n _react2.default.createElement(_OrderList2.default, { product: product, orders: orders })\n );\n }\n }\n }]);\n\n return App;\n}(_react2.default.Component);\n\nexports.default = App;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./client/components/App.jsx\n// module id = 96\n// module chunks = 0","'use strict';\n\nmodule.exports = require('./lib/ReactDOM');\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/index.js\n// module id = 97\n// module chunks = 0","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _superagent = require('superagent');\n\nvar _superagent2 = _interopRequireDefault(_superagent);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction fetch(api, query) {\n query = query || {};\n return new Promise(function (resolve, reject) {\n _superagent2.default.get(api).query(query).set('Accept', 'application/json').end(function (err, res) {\n resolve(res.body);\n });\n });\n}\n\nexports.default = { fetch: fetch };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./client/client.js\n// module id = 98\n// module chunks = 0","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _state_lookup = require('../state_lookup');\n\nvar _state_lookup2 = _interopRequireDefault(_state_lookup);\n\nvar _browserSaveas = require('browser-saveas');\n\nvar _browserSaveas2 = _interopRequireDefault(_browserSaveas);\n\nvar _csvStringify = require('csv-stringify');\n\nvar _csvStringify2 = _interopRequireDefault(_csvStringify);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nfunction _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\"); } return call && (typeof call === \"object\" || typeof call === \"function\") ? call : self; }\n\nfunction _inherits(subClass, superClass) { if (typeof superClass !== \"function\" && superClass !== null) { throw new TypeError(\"Super expression must either be null or a function, not \" + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }\n\nvar OrderList = function (_React$Component) {\n _inherits(OrderList, _React$Component);\n\n function OrderList(props) {\n _classCallCheck(this, OrderList);\n\n var _this = _possibleConstructorReturn(this, (OrderList.__proto__ || Object.getPrototypeOf(OrderList)).call(this));\n\n _this.downloadCsv = _this.downloadCsv.bind(_this);\n return _this;\n }\n\n _createClass(OrderList, [{\n key: 'downloadCsv',\n value: function downloadCsv() {\n var _this2 = this;\n\n var orders = this.parseOrders().map(function (order) {\n return [order.order_id, order.order_date, order.order_checkout_type, order.order_ship_name, order.order_company, order.order_address1, order.order_address2, order.order_city, (0, _state_lookup2.default)(order.order_state), order.order_zip, order.order_country !== 'United States' ? '' : order.order_country, order.order_email];\n });\n (0, _csvStringify2.default)(orders, function (err, csv) {\n var blob = new Blob([csv], { type: 'text/plain;charset=utf-8' });\n (0, _browserSaveas2.default)(blob, _this2.props.product.product_name.replace(/\\s+/g, \"\") + '.csv');\n });\n }\n }, {\n key: 'parseOrders',\n value: function parseOrders() {\n return this.props.orders.filter(function (order) {\n // also filter where order.order_status == 3 (paid in full) ?\n // filter weird blank orders if found\n return !!order.order_ship_name;\n }).map(function (order, i) {\n var name = order.order_ship_name.toUpperCase().replace(/(Sr|Jr|I|II|III|IV)\\.?$/i, \"\").split(\" \").reverse()[0];\n return [name, order];\n }).sort(function (a, b) {\n return a[0] < b[0] ? -1 : a[0] === b[0] ? 0 : 1;\n }).map(function (pair, i) {\n return pair[1];\n });\n }\n }, {\n key: 'render',\n value: function render() {\n var _this3 = this;\n\n if (!this.props.product) {\n return _react2.default.createElement('div', null);\n }\n if (!this.props.orders) {\n return _react2.default.createElement(\n 'div',\n { className: 'loading' },\n 'Loading...'\n );\n }\n if (!this.props.orders.length) {\n return _react2.default.createElement(\n 'div',\n { className: 'notfound' },\n 'No orders found'\n );\n }\n\n var items = this.parseOrders().map(function (order, i) {\n var order_link = _react2.default.createElement(\n 'a',\n { href: 'http://shopping.msana.com/cw4/admin/order-details.php?order_id=' + order.order_id, target: '_blank' },\n '(order)'\n );\n var customer_link = order.order_checkout_type === 'guest' ? '' : _react2.default.createElement(\n 'a',\n { href: 'http://shopping.msana.com/cw4/admin/customer-details.php?customer_id=' + order.order_customer_id, target: '_blank' },\n '(customer)'\n );\n var order_name = void 0,\n order_address = void 0;\n if (order.order_company && order.order_company !== order.order_ship_name) {\n order_name = _react2.default.createElement(\n 'span',\n null,\n order.order_ship_name,\n _react2.default.createElement('br', null),\n order.order_company\n );\n } else {\n order_name = order.order_ship_name;\n }\n if (order.order_address2 && order.order_address2 !== order.order_address1) {\n order_address = _react2.default.createElement(\n 'span',\n null,\n order.order_address1,\n _react2.default.createElement('br', null),\n order.order_address2\n );\n } else {\n order_address = order.order_address1;\n }\n var order_email = !order.order_email ? '' : _react2.default.createElement(\n 'a',\n { className: 'email', href: 'mailto:' + order.order_email },\n order.order_email\n );\n\n var country = order.order_country !== 'United States' ? order.order_country : \"\";\n return _react2.default.createElement(\n 'div',\n { key: i },\n _react2.default.createElement(\n 'div',\n null,\n order_link,\n ' ',\n customer_link\n ),\n _react2.default.createElement(\n 'div',\n null,\n order_name,\n _react2.default.createElement('br', null),\n order_address,\n _react2.default.createElement('br', null),\n order.order_city,\n ', ',\n (0, _state_lookup2.default)(order.order_state),\n ' ',\n order.order_zip,\n ' ',\n country,\n _react2.default.createElement('br', null),\n order_email\n )\n );\n });\n\n return _react2.default.createElement(\n 'div',\n { className: 'orderList' },\n _react2.default.createElement(\n 'a',\n { href: '#', onClick: function onClick() {\n return _this3.downloadCsv();\n } },\n 'Download CSV'\n ),\n items,\n _react2.default.createElement('br', null),\n _react2.default.createElement('br', null),\n _react2.default.createElement('br', null)\n );\n }\n }]);\n\n return OrderList;\n}(_react2.default.Component);\n\nexports.default = OrderList;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./client/components/OrderList.jsx\n// module id = 99\n// module chunks = 0","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nfunction _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\"); } return call && (typeof call === \"object\" || typeof call === \"function\") ? call : self; }\n\nfunction _inherits(subClass, superClass) { if (typeof superClass !== \"function\" && superClass !== null) { throw new TypeError(\"Super expression must either be null or a function, not \" + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }\n\nvar ProductList = function (_React$Component) {\n _inherits(ProductList, _React$Component);\n\n function ProductList(props) {\n _classCallCheck(this, ProductList);\n\n var _this = _possibleConstructorReturn(this, (ProductList.__proto__ || Object.getPrototypeOf(ProductList)).call(this));\n\n _this.state = { value: -1 };\n _this.pick = _this.pick.bind(_this);\n return _this;\n }\n\n _createClass(ProductList, [{\n key: 'pick',\n value: function pick(event) {\n var value = Number(event.target.value);\n this.setState({ value: value });\n if (value === -1) return;\n var product = this.props.products[value];\n this.props.handleSelect(product);\n }\n }, {\n key: 'render',\n value: function render() {\n var items = this.props.products.map(function (product, i) {\n return _react2.default.createElement(\n 'option',\n { key: i, value: i },\n product.product_name,\n ' (',\n product.product_merchant_product_id,\n ')'\n );\n });\n items.unshift(_react2.default.createElement(\n 'option',\n { key: -1, value: -1 },\n 'Please choose a product...'\n ));\n return _react2.default.createElement(\n 'select',\n { value: this.state.value, onChange: this.pick },\n items\n );\n }\n }]);\n\n return ProductList;\n}(_react2.default.Component);\n\nexports.default = ProductList;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./client/components/ProductList.jsx\n// module id = 100\n// module chunks = 0","'use strict';\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _reactDom = require('react-dom');\n\nvar _reactDom2 = _interopRequireDefault(_reactDom);\n\nvar _App = require('./components/App.jsx');\n\nvar _App2 = _interopRequireDefault(_App);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nvar isIphone = navigator.userAgent.match(/iPhone/i) || navigator.userAgent.match(/iPod/i);\nvar isIpad = navigator.userAgent.match(/iPad/i);\nvar isAndroid = navigator.userAgent.match(/Android/i);\nvar isMobile = isIphone || isIpad || isAndroid;\nvar isDesktop = !isMobile;\n\ndocument.body.classList.add(isDesktop ? 'desktop' : 'mobile');\n\n_reactDom2.default.render(_react2.default.createElement(_App2.default, null), document.getElementById('container'));\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./client/index.jsx\n// module id = 101\n// module chunks = 0","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = lookup;\n\nvar states = {\n 'Alabama': 'AL',\n 'Alaska': 'AK',\n 'Arizona': 'AZ',\n 'Arkansas': 'AR',\n 'California': 'CA',\n 'Colorado': 'CO',\n 'Connecticut': 'CT',\n 'Delaware': 'DE',\n 'District Of Columbia': 'DC',\n 'Florida': 'FL',\n 'Georgia': 'GA',\n 'Hawaii': 'HI',\n 'Idaho': 'ID',\n 'Illinois': 'IL',\n 'Indiana': 'IN',\n 'Iowa': 'IA',\n 'Kansas': 'KS',\n 'Kentucky': 'KY',\n 'Louisiana': 'LA',\n 'Maine': 'ME',\n 'Maryland': 'MD',\n 'Massachusetts': 'MA',\n 'Michigan': 'MI',\n 'Minnesota': 'MN',\n 'Mississippi': 'MS',\n 'Missouri': 'MO',\n 'Montana': 'MT',\n 'Nebraska': 'NE',\n 'Nevada': 'NV',\n 'New Hampshire': 'NH',\n 'New Jersey': 'NJ',\n 'New Mexico': 'NM',\n 'New York': 'NY',\n 'North Carolina': 'NC',\n 'North Dakota': 'ND',\n 'Ohio': 'OH',\n 'Oklahoma': 'OK',\n 'Oregon': 'OR',\n 'Pennsylvania': 'PA',\n 'Rhode Island': 'RI',\n 'South Carolina': 'SC',\n 'South Dakota': 'SD',\n 'Tennessee': 'TN',\n 'Texas': 'TX',\n 'Utah': 'UT',\n 'Vermont': 'VT',\n 'Virginia': 'VA',\n 'Washington': 'WA',\n 'West Virginia': 'WV',\n 'Wisconsin': 'WI',\n 'Wyoming': 'WY',\n 'Alberta': 'AB',\n 'British Columbia': 'BC',\n 'Manitoba': 'MB',\n 'New Brunswick': 'NB',\n 'Newfoundland and Labrador': 'NL',\n 'Nova Scotia': 'NS',\n 'Northwest Territories': 'NT',\n 'Nunavut': 'NU',\n 'Ontario': 'ON',\n 'Prince Edward Island': 'PE',\n 'Saskatchewan': 'SK',\n 'Quebec': 'QC',\n 'Yukon': 'YT'\n};\n\nfunction lookup(state) {\n if (state in states) {\n return states[state];\n }\n return state;\n}\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./client/state_lookup.js\n// module id = 102\n// module chunks = 0","'use strict'\n\nexports.byteLength = byteLength\nexports.toByteArray = toByteArray\nexports.fromByteArray = fromByteArray\n\nvar lookup = []\nvar revLookup = []\nvar Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array\n\nvar code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'\nfor (var i = 0, len = code.length; i < len; ++i) {\n lookup[i] = code[i]\n revLookup[code.charCodeAt(i)] = i\n}\n\nrevLookup['-'.charCodeAt(0)] = 62\nrevLookup['_'.charCodeAt(0)] = 63\n\nfunction placeHoldersCount (b64) {\n var len = b64.length\n if (len % 4 > 0) {\n throw new Error('Invalid string. Length must be a multiple of 4')\n }\n\n // the number of equal signs (place holders)\n // if there are two placeholders, than the two characters before it\n // represent one byte\n // if there is only one, then the three characters before it represent 2 bytes\n // this is just a cheap hack to not do indexOf twice\n return b64[len - 2] === '=' ? 2 : b64[len - 1] === '=' ? 1 : 0\n}\n\nfunction byteLength (b64) {\n // base64 is 4/3 + up to two characters of the original data\n return b64.length * 3 / 4 - placeHoldersCount(b64)\n}\n\nfunction toByteArray (b64) {\n var i, j, l, tmp, placeHolders, arr\n var len = b64.length\n placeHolders = placeHoldersCount(b64)\n\n arr = new Arr(len * 3 / 4 - placeHolders)\n\n // if there are placeholders, only get up to the last complete 4 chars\n l = placeHolders > 0 ? len - 4 : len\n\n var L = 0\n\n for (i = 0, j = 0; i < l; i += 4, j += 3) {\n tmp = (revLookup[b64.charCodeAt(i)] << 18) | (revLookup[b64.charCodeAt(i + 1)] << 12) | (revLookup[b64.charCodeAt(i + 2)] << 6) | revLookup[b64.charCodeAt(i + 3)]\n arr[L++] = (tmp >> 16) & 0xFF\n arr[L++] = (tmp >> 8) & 0xFF\n arr[L++] = tmp & 0xFF\n }\n\n if (placeHolders === 2) {\n tmp = (revLookup[b64.charCodeAt(i)] << 2) | (revLookup[b64.charCodeAt(i + 1)] >> 4)\n arr[L++] = tmp & 0xFF\n } else if (placeHolders === 1) {\n tmp = (revLookup[b64.charCodeAt(i)] << 10) | (revLookup[b64.charCodeAt(i + 1)] << 4) | (revLookup[b64.charCodeAt(i + 2)] >> 2)\n arr[L++] = (tmp >> 8) & 0xFF\n arr[L++] = tmp & 0xFF\n }\n\n return arr\n}\n\nfunction tripletToBase64 (num) {\n return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F]\n}\n\nfunction encodeChunk (uint8, start, end) {\n var tmp\n var output = []\n for (var i = start; i < end; i += 3) {\n tmp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2])\n output.push(tripletToBase64(tmp))\n }\n return output.join('')\n}\n\nfunction fromByteArray (uint8) {\n var tmp\n var len = uint8.length\n var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes\n var output = ''\n var parts = []\n var maxChunkLength = 16383 // must be multiple of 3\n\n // go through the array every three bytes, we'll deal with trailing stuff later\n for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {\n parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)))\n }\n\n // pad the end with zeros, but make sure to not forget the extra bytes\n if (extraBytes === 1) {\n tmp = uint8[len - 1]\n output += lookup[tmp >> 2]\n output += lookup[(tmp << 4) & 0x3F]\n output += '=='\n } else if (extraBytes === 2) {\n tmp = (uint8[len - 2] << 8) + (uint8[len - 1])\n output += lookup[tmp >> 10]\n output += lookup[(tmp >> 4) & 0x3F]\n output += lookup[(tmp << 2) & 0x3F]\n output += '='\n }\n\n parts.push(output)\n\n return parts.join('')\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/base64-js/index.js\n// module id = 103\n// module chunks = 0","/* FileSaver.js\n * A saveAs() FileSaver implementation.\n * 2014-05-27\n *\n * By Eli Grey, http://eligrey.com\n * License: X11/MIT\n * See https://github.com/eligrey/FileSaver.js/blob/master/LICENSE.md\n */\n\n/*global self */\n/*jslint bitwise: true, indent: 4, laxbreak: true, laxcomma: true, smarttabs: true, plusplus: true */\n\n/*! @source http://purl.eligrey.com/github/FileSaver.js/blob/master/FileSaver.js */\n\nvar saveAs = saveAs\n // IE 10+ (native saveAs)\n || (typeof navigator !== \"undefined\" &&\n navigator.msSaveOrOpenBlob && navigator.msSaveOrOpenBlob.bind(navigator))\n // Everyone else\n || (function(view) {\n\t\"use strict\";\n\t// IE <10 is explicitly unsupported\n\tif (typeof navigator !== \"undefined\" &&\n\t /MSIE [1-9]\\./.test(navigator.userAgent)) {\n\t\treturn;\n\t}\n\tvar\n\t\t doc = view.document\n\t\t // only get URL when necessary in case Blob.js hasn't overridden it yet\n\t\t, get_URL = function() {\n\t\t\treturn view.URL || view.webkitURL || view;\n\t\t}\n\t\t, save_link = doc.createElementNS(\"http://www.w3.org/1999/xhtml\", \"a\")\n\t\t, can_use_save_link = !view.externalHost && \"download\" in save_link\n\t\t, click = function(node) {\n\t\t\tvar event = doc.createEvent(\"MouseEvents\");\n\t\t\tevent.initMouseEvent(\n\t\t\t\t\"click\", true, false, view, 0, 0, 0, 0, 0\n\t\t\t\t, false, false, false, false, 0, null\n\t\t\t);\n\t\t\tnode.dispatchEvent(event);\n\t\t}\n\t\t, webkit_req_fs = view.webkitRequestFileSystem\n\t\t, req_fs = view.requestFileSystem || webkit_req_fs || view.mozRequestFileSystem\n\t\t, throw_outside = function(ex) {\n\t\t\t(view.setImmediate || view.setTimeout)(function() {\n\t\t\t\tthrow ex;\n\t\t\t}, 0);\n\t\t}\n\t\t, force_saveable_type = \"application/octet-stream\"\n\t\t, fs_min_size = 0\n\t\t, deletion_queue = []\n\t\t, process_deletion_queue = function() {\n\t\t\tvar i = deletion_queue.length;\n\t\t\twhile (i--) {\n\t\t\t\tvar file = deletion_queue[i];\n\t\t\t\tif (typeof file === \"string\") { // file is an object URL\n\t\t\t\t\tget_URL().revokeObjectURL(file);\n\t\t\t\t} else { // file is a File\n\t\t\t\t\tfile.remove();\n\t\t\t\t}\n\t\t\t}\n\t\t\tdeletion_queue.length = 0; // clear queue\n\t\t}\n\t\t, dispatch = function(filesaver, event_types, event) {\n\t\t\tevent_types = [].concat(event_types);\n\t\t\tvar i = event_types.length;\n\t\t\twhile (i--) {\n\t\t\t\tvar listener = filesaver[\"on\" + event_types[i]];\n\t\t\t\tif (typeof listener === \"function\") {\n\t\t\t\t\ttry {\n\t\t\t\t\t\tlistener.call(filesaver, event || filesaver);\n\t\t\t\t\t} catch (ex) {\n\t\t\t\t\t\tthrow_outside(ex);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t, FileSaver = function(blob, name) {\n\t\t\t// First try a.download, then web filesystem, then object URLs\n\t\t\tvar\n\t\t\t\t filesaver = this\n\t\t\t\t, type = blob.type\n\t\t\t\t, blob_changed = false\n\t\t\t\t, object_url\n\t\t\t\t, target_view\n\t\t\t\t, get_object_url = function() {\n\t\t\t\t\tvar object_url = get_URL().createObjectURL(blob);\n\t\t\t\t\tdeletion_queue.push(object_url);\n\t\t\t\t\treturn object_url;\n\t\t\t\t}\n\t\t\t\t, dispatch_all = function() {\n\t\t\t\t\tdispatch(filesaver, \"writestart progress write writeend\".split(\" \"));\n\t\t\t\t}\n\t\t\t\t// on any filesys errors revert to saving with object URLs\n\t\t\t\t, fs_error = function() {\n\t\t\t\t\t// don't create more object URLs than needed\n\t\t\t\t\tif (blob_changed || !object_url) {\n\t\t\t\t\t\tobject_url = get_object_url(blob);\n\t\t\t\t\t}\n\t\t\t\t\tif (target_view) {\n\t\t\t\t\t\ttarget_view.location.href = object_url;\n\t\t\t\t\t} else {\n\t\t\t\t\t\twindow.open(object_url, \"_blank\");\n\t\t\t\t\t}\n\t\t\t\t\tfilesaver.readyState = filesaver.DONE;\n\t\t\t\t\tdispatch_all();\n\t\t\t\t}\n\t\t\t\t, abortable = function(func) {\n\t\t\t\t\treturn function() {\n\t\t\t\t\t\tif (filesaver.readyState !== filesaver.DONE) {\n\t\t\t\t\t\t\treturn func.apply(this, arguments);\n\t\t\t\t\t\t}\n\t\t\t\t\t};\n\t\t\t\t}\n\t\t\t\t, create_if_not_found = {create: true, exclusive: false}\n\t\t\t\t, slice\n\t\t\t;\n\t\t\tfilesaver.readyState = filesaver.INIT;\n\t\t\tif (!name) {\n\t\t\t\tname = \"download\";\n\t\t\t}\n\t\t\tif (can_use_save_link) {\n\t\t\t\tobject_url = get_object_url(blob);\n\t\t\t\tsave_link.href = object_url;\n\t\t\t\tsave_link.download = name;\n\t\t\t\tclick(save_link);\n\t\t\t\tfilesaver.readyState = filesaver.DONE;\n\t\t\t\tdispatch_all();\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t// Object and web filesystem URLs have a problem saving in Google Chrome when\n\t\t\t// viewed in a tab, so I force save with application/octet-stream\n\t\t\t// http://code.google.com/p/chromium/issues/detail?id=91158\n\t\t\tif (view.chrome && type && type !== force_saveable_type) {\n\t\t\t\tslice = blob.slice || blob.webkitSlice;\n\t\t\t\tblob = slice.call(blob, 0, blob.size, force_saveable_type);\n\t\t\t\tblob_changed = true;\n\t\t\t}\n\t\t\t// Since I can't be sure that the guessed media type will trigger a download\n\t\t\t// in WebKit, I append .download to the filename.\n\t\t\t// https://bugs.webkit.org/show_bug.cgi?id=65440\n\t\t\tif (webkit_req_fs && name !== \"download\") {\n\t\t\t\tname += \".download\";\n\t\t\t}\n\t\t\tif (type === force_saveable_type || webkit_req_fs) {\n\t\t\t\ttarget_view = view;\n\t\t\t}\n\t\t\tif (!req_fs) {\n\t\t\t\tfs_error();\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tfs_min_size += blob.size;\n\t\t\treq_fs(view.TEMPORARY, fs_min_size, abortable(function(fs) {\n\t\t\t\tfs.root.getDirectory(\"saved\", create_if_not_found, abortable(function(dir) {\n\t\t\t\t\tvar save = function() {\n\t\t\t\t\t\tdir.getFile(name, create_if_not_found, abortable(function(file) {\n\t\t\t\t\t\t\tfile.createWriter(abortable(function(writer) {\n\t\t\t\t\t\t\t\twriter.onwriteend = function(event) {\n\t\t\t\t\t\t\t\t\ttarget_view.location.href = file.toURL();\n\t\t\t\t\t\t\t\t\tdeletion_queue.push(file);\n\t\t\t\t\t\t\t\t\tfilesaver.readyState = filesaver.DONE;\n\t\t\t\t\t\t\t\t\tdispatch(filesaver, \"writeend\", event);\n\t\t\t\t\t\t\t\t};\n\t\t\t\t\t\t\t\twriter.onerror = function() {\n\t\t\t\t\t\t\t\t\tvar error = writer.error;\n\t\t\t\t\t\t\t\t\tif (error.code !== error.ABORT_ERR) {\n\t\t\t\t\t\t\t\t\t\tfs_error();\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t};\n\t\t\t\t\t\t\t\t\"writestart progress write abort\".split(\" \").forEach(function(event) {\n\t\t\t\t\t\t\t\t\twriter[\"on\" + event] = filesaver[\"on\" + event];\n\t\t\t\t\t\t\t\t});\n\t\t\t\t\t\t\t\twriter.write(blob);\n\t\t\t\t\t\t\t\tfilesaver.abort = function() {\n\t\t\t\t\t\t\t\t\twriter.abort();\n\t\t\t\t\t\t\t\t\tfilesaver.readyState = filesaver.DONE;\n\t\t\t\t\t\t\t\t};\n\t\t\t\t\t\t\t\tfilesaver.readyState = filesaver.WRITING;\n\t\t\t\t\t\t\t}), fs_error);\n\t\t\t\t\t\t}), fs_error);\n\t\t\t\t\t};\n\t\t\t\t\tdir.getFile(name, {create: false}, abortable(function(file) {\n\t\t\t\t\t\t// delete file if it already exists\n\t\t\t\t\t\tfile.remove();\n\t\t\t\t\t\tsave();\n\t\t\t\t\t}), abortable(function(ex) {\n\t\t\t\t\t\tif (ex.code === ex.NOT_FOUND_ERR) {\n\t\t\t\t\t\t\tsave();\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\tfs_error();\n\t\t\t\t\t\t}\n\t\t\t\t\t}));\n\t\t\t\t}), fs_error);\n\t\t\t}), fs_error);\n\t\t}\n\t\t, FS_proto = FileSaver.prototype\n\t\t, saveAs = function(blob, name) {\n\t\t\treturn new FileSaver(blob, name);\n\t\t}\n\t;\n\tFS_proto.abort = function() {\n\t\tvar filesaver = this;\n\t\tfilesaver.readyState = filesaver.DONE;\n\t\tdispatch(filesaver, \"abort\");\n\t};\n\tFS_proto.readyState = FS_proto.INIT = 0;\n\tFS_proto.WRITING = 1;\n\tFS_proto.DONE = 2;\n\n\tFS_proto.error =\n\tFS_proto.onwritestart =\n\tFS_proto.onprogress =\n\tFS_proto.onwrite =\n\tFS_proto.onabort =\n\tFS_proto.onerror =\n\tFS_proto.onwriteend =\n\t\tnull;\n\n\tview.addEventListener(\"unload\", process_deletion_queue, false);\n\tsaveAs.unload = function() {\n\t\tprocess_deletion_queue();\n\t\tview.removeEventListener(\"unload\", process_deletion_queue, false);\n\t};\n\treturn saveAs;\n}(\n\t typeof self !== \"undefined\" && self\n\t|| typeof window !== \"undefined\" && window\n\t|| this.content\n));\n// `self` is undefined in Firefox for Android content script context\n// while `this` is nsIContentFrameMessageManager\n// with an attribute `content` that corresponds to the window\n\nvar amdDefine = window.define;\nif( typeof amdDefine === \"undefined\" && (typeof window.almond !== \"undefined\" \n && \"define\" in window.almond )){\n amdDefine = window.almond.define;\n}\n\nif (typeof module !== \"undefined\" && module !== null) {\n module.exports = saveAs;\n} else if ((typeof amdDefine !== \"undefined\" && amdDefine !== null) && (amdDefine.amd != null)) {\n amdDefine(\"saveAs\",[], function() {\n return saveAs;\n });\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/browser-saveas/index.js\n// module id = 104\n// module chunks = 0","var toString = {}.toString;\n\nmodule.exports = Array.isArray || function (arr) {\n return toString.call(arr) == '[object Array]';\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/buffer/~/isarray/index.js\n// module id = 105\n// module chunks = 0","\r\n/**\r\n * Expose `Emitter`.\r\n */\r\n\r\nif (typeof module !== 'undefined') {\r\n module.exports = Emitter;\r\n}\r\n\r\n/**\r\n * Initialize a new `Emitter`.\r\n *\r\n * @api public\r\n */\r\n\r\nfunction Emitter(obj) {\r\n if (obj) return mixin(obj);\r\n};\r\n\r\n/**\r\n * Mixin the emitter properties.\r\n *\r\n * @param {Object} obj\r\n * @return {Object}\r\n * @api private\r\n */\r\n\r\nfunction mixin(obj) {\r\n for (var key in Emitter.prototype) {\r\n obj[key] = Emitter.prototype[key];\r\n }\r\n return obj;\r\n}\r\n\r\n/**\r\n * Listen on the given `event` with `fn`.\r\n *\r\n * @param {String} event\r\n * @param {Function} fn\r\n * @return {Emitter}\r\n * @api public\r\n */\r\n\r\nEmitter.prototype.on =\r\nEmitter.prototype.addEventListener = function(event, fn){\r\n this._callbacks = this._callbacks || {};\r\n (this._callbacks['$' + event] = this._callbacks['$' + event] || [])\r\n .push(fn);\r\n return this;\r\n};\r\n\r\n/**\r\n * Adds an `event` listener that will be invoked a single\r\n * time then automatically removed.\r\n *\r\n * @param {String} event\r\n * @param {Function} fn\r\n * @return {Emitter}\r\n * @api public\r\n */\r\n\r\nEmitter.prototype.once = function(event, fn){\r\n function on() {\r\n this.off(event, on);\r\n fn.apply(this, arguments);\r\n }\r\n\r\n on.fn = fn;\r\n this.on(event, on);\r\n return this;\r\n};\r\n\r\n/**\r\n * Remove the given callback for `event` or all\r\n * registered callbacks.\r\n *\r\n * @param {String} event\r\n * @param {Function} fn\r\n * @return {Emitter}\r\n * @api public\r\n */\r\n\r\nEmitter.prototype.off =\r\nEmitter.prototype.removeListener =\r\nEmitter.prototype.removeAllListeners =\r\nEmitter.prototype.removeEventListener = function(event, fn){\r\n this._callbacks = this._callbacks || {};\r\n\r\n // all\r\n if (0 == arguments.length) {\r\n this._callbacks = {};\r\n return this;\r\n }\r\n\r\n // specific event\r\n var callbacks = this._callbacks['$' + event];\r\n if (!callbacks) return this;\r\n\r\n // remove all handlers\r\n if (1 == arguments.length) {\r\n delete this._callbacks['$' + event];\r\n return this;\r\n }\r\n\r\n // remove specific handler\r\n var cb;\r\n for (var i = 0; i < callbacks.length; i++) {\r\n cb = callbacks[i];\r\n if (cb === fn || cb.fn === fn) {\r\n callbacks.splice(i, 1);\r\n break;\r\n }\r\n }\r\n return this;\r\n};\r\n\r\n/**\r\n * Emit `event` with the given args.\r\n *\r\n * @param {String} event\r\n * @param {Mixed} ...\r\n * @return {Emitter}\r\n */\r\n\r\nEmitter.prototype.emit = function(event){\r\n this._callbacks = this._callbacks || {};\r\n var args = [].slice.call(arguments, 1)\r\n , callbacks = this._callbacks['$' + event];\r\n\r\n if (callbacks) {\r\n callbacks = callbacks.slice(0);\r\n for (var i = 0, len = callbacks.length; i < len; ++i) {\r\n callbacks[i].apply(this, args);\r\n }\r\n }\r\n\r\n return this;\r\n};\r\n\r\n/**\r\n * Return array of callbacks for `event`.\r\n *\r\n * @param {String} event\r\n * @return {Array}\r\n * @api public\r\n */\r\n\r\nEmitter.prototype.listeners = function(event){\r\n this._callbacks = this._callbacks || {};\r\n return this._callbacks['$' + event] || [];\r\n};\r\n\r\n/**\r\n * Check if this emitter has `event` handlers.\r\n *\r\n * @param {String} event\r\n * @return {Boolean}\r\n * @api public\r\n */\r\n\r\nEmitter.prototype.hasListeners = function(event){\r\n return !! this.listeners(event).length;\r\n};\r\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/component-emitter/index.js\n// module id = 106\n// module chunks = 0","// Generated by CoffeeScript 1.10.0\nvar Stringifier, get, stream, util;\n\nstream = require('stream');\n\nutil = require('util');\n\nget = require('lodash.get');\n\nmodule.exports = function() {\n var callback, chunks, data, options, stringifier;\n if (arguments.length === 3) {\n data = arguments[0];\n options = arguments[1];\n callback = arguments[2];\n } else if (arguments.length === 2) {\n if (Array.isArray(arguments[0])) {\n data = arguments[0];\n } else {\n options = arguments[0];\n }\n if (typeof arguments[1] === 'function') {\n callback = arguments[1];\n } else {\n options = arguments[1];\n }\n } else if (arguments.length === 1) {\n if (typeof arguments[0] === 'function') {\n callback = arguments[0];\n } else if (Array.isArray(arguments[0])) {\n data = arguments[0];\n } else {\n options = arguments[0];\n }\n }\n if (options == null) {\n options = {};\n }\n stringifier = new Stringifier(options);\n if (data) {\n process.nextTick(function() {\n var d, j, len;\n for (j = 0, len = data.length; j < len; j++) {\n d = data[j];\n stringifier.write(d);\n }\n return stringifier.end();\n });\n }\n if (callback) {\n chunks = [];\n stringifier.on('readable', function() {\n var chunk, results;\n results = [];\n while (chunk = stringifier.read()) {\n results.push(chunks.push(chunk));\n }\n return results;\n });\n stringifier.on('error', function(err) {\n return callback(err);\n });\n stringifier.on('end', function() {\n return callback(null, chunks.join(''));\n });\n }\n return stringifier;\n};\n\nStringifier = function(opts) {\n var base, base1, base10, base11, base12, base2, base3, base4, base5, base6, base7, base8, base9, k, options, v;\n if (opts == null) {\n opts = {};\n }\n options = {};\n for (k in opts) {\n v = opts[k];\n options[k] = v;\n }\n stream.Transform.call(this, options);\n this.options = options;\n if ((base = this.options).delimiter == null) {\n base.delimiter = ',';\n }\n if ((base1 = this.options).quote == null) {\n base1.quote = '\"';\n }\n if ((base2 = this.options).quoted == null) {\n base2.quoted = false;\n }\n if ((base3 = this.options).quotedString == null) {\n base3.quotedString = false;\n }\n if ((base4 = this.options).eof == null) {\n base4.eof = true;\n }\n if ((base5 = this.options).escape == null) {\n base5.escape = '\"';\n }\n if ((base6 = this.options).columns == null) {\n base6.columns = null;\n }\n if ((base7 = this.options).header == null) {\n base7.header = false;\n }\n if ((base8 = this.options).formatters == null) {\n base8.formatters = {};\n }\n if ((base9 = this.options.formatters).date == null) {\n base9.date = function(value) {\n return '' + value.getTime();\n };\n }\n if ((base10 = this.options.formatters).bool == null) {\n base10.bool = function(value) {\n if (value) {\n return '1';\n } else {\n return '';\n }\n };\n }\n if ((base11 = this.options.formatters).object == null) {\n base11.object = function(value) {\n return JSON.stringify(value);\n };\n }\n if ((base12 = this.options).rowDelimiter == null) {\n base12.rowDelimiter = '\\n';\n }\n if (this.countWriten == null) {\n this.countWriten = 0;\n }\n switch (this.options.rowDelimiter) {\n case 'auto':\n this.options.rowDelimiter = null;\n break;\n case 'unix':\n this.options.rowDelimiter = \"\\n\";\n break;\n case 'mac':\n this.options.rowDelimiter = \"\\r\";\n break;\n case 'windows':\n this.options.rowDelimiter = \"\\r\\n\";\n break;\n case 'unicode':\n this.options.rowDelimiter = \"\\u2028\";\n }\n return this;\n};\n\nutil.inherits(Stringifier, stream.Transform);\n\nmodule.exports.Stringifier = Stringifier;\n\nStringifier.prototype.headers = function() {\n var k, label, labels;\n if (!this.options.header) {\n return;\n }\n if (!this.options.columns) {\n return;\n }\n labels = this.options.columns;\n if (typeof labels === 'object') {\n labels = (function() {\n var results;\n results = [];\n for (k in labels) {\n label = labels[k];\n results.push(label);\n }\n return results;\n })();\n }\n if (this.options.eof) {\n labels = this.stringify(labels) + this.options.rowDelimiter;\n } else {\n labels = this.stringify(labels);\n }\n return stream.Transform.prototype.write.call(this, labels);\n};\n\nStringifier.prototype.end = function(chunk, encoding, callback) {\n if (this.countWriten === 0) {\n this.headers();\n }\n return stream.Transform.prototype.end.apply(this, arguments);\n};\n\nStringifier.prototype.write = function(chunk, encoding, callback) {\n var base, e, error, preserve;\n if (chunk == null) {\n return;\n }\n preserve = typeof chunk !== 'object';\n if (!preserve) {\n if (this.countWriten === 0 && !Array.isArray(chunk)) {\n if ((base = this.options).columns == null) {\n base.columns = Object.keys(chunk);\n }\n }\n try {\n this.emit('record', chunk, this.countWriten);\n } catch (error) {\n e = error;\n return this.emit('error', e);\n }\n if (this.options.eof) {\n chunk = this.stringify(chunk) + this.options.rowDelimiter;\n } else {\n chunk = this.stringify(chunk);\n if (this.options.header || this.countWriten) {\n chunk = this.options.rowDelimiter + chunk;\n }\n }\n }\n if (typeof chunk === 'number') {\n chunk = \"\" + chunk;\n }\n if (this.countWriten === 0) {\n this.headers();\n }\n if (!preserve) {\n this.countWriten++;\n }\n return stream.Transform.prototype.write.call(this, chunk, encoding, callback);\n};\n\nStringifier.prototype._transform = function(chunk, encoding, callback) {\n this.push(chunk);\n return callback();\n};\n\nStringifier.prototype.stringify = function(line) {\n var _line, column, columns, containsEscape, containsLinebreak, containsQuote, containsdelimiter, delimiter, escape, field, i, j, l, newLine, quote, ref, ref1, regexp, shouldQuote, value;\n if (typeof line !== 'object') {\n return line;\n }\n columns = this.options.columns;\n if (typeof columns === 'object' && columns !== null && !Array.isArray(columns)) {\n columns = Object.keys(columns);\n }\n delimiter = this.options.delimiter;\n quote = this.options.quote;\n escape = this.options.escape;\n if (!Array.isArray(line)) {\n _line = [];\n if (columns) {\n for (i = j = 0, ref = columns.length; 0 <= ref ? j < ref : j > ref; i = 0 <= ref ? ++j : --j) {\n column = columns[i];\n value = get(line, column);\n _line[i] = typeof value === 'undefined' || value === null ? '' : value;\n }\n } else {\n for (column in line) {\n _line.push(line[column]);\n }\n }\n line = _line;\n _line = null;\n } else if (columns) {\n line.splice(columns.length);\n }\n if (Array.isArray(line)) {\n newLine = '';\n for (i = l = 0, ref1 = line.length; 0 <= ref1 ? l < ref1 : l > ref1; i = 0 <= ref1 ? ++l : --l) {\n field = line[i];\n if (typeof field === 'string') {\n\n } else if (typeof field === 'number') {\n field = '' + field;\n } else if (typeof field === 'boolean') {\n field = this.options.formatters.bool(field);\n } else if (field instanceof Date) {\n field = this.options.formatters.date(field);\n } else if (typeof field === 'object' && field !== null) {\n field = this.options.formatters.object(field);\n }\n if (field) {\n containsdelimiter = field.indexOf(delimiter) >= 0;\n containsQuote = field.indexOf(quote) >= 0;\n containsEscape = field.indexOf(escape) >= 0 && (escape !== quote);\n containsLinebreak = field.indexOf('\\r') >= 0 || field.indexOf('\\n') >= 0;\n shouldQuote = containsQuote || containsdelimiter || containsLinebreak || this.options.quoted || (this.options.quotedString && typeof line[i] === 'string');\n if (shouldQuote && containsEscape) {\n regexp = escape === '\\\\' ? new RegExp(escape + escape, 'g') : new RegExp(escape, 'g');\n field = field.replace(regexp, escape + escape);\n }\n if (containsQuote) {\n regexp = new RegExp(quote, 'g');\n field = field.replace(regexp, escape + quote);\n }\n if (shouldQuote) {\n field = quote + field + quote;\n }\n newLine += field;\n } else if (this.options.quotedEmpty || ((this.options.quotedEmpty == null) && line[i] === '' && this.options.quotedString)) {\n newLine += quote + quote;\n }\n if (i !== line.length - 1) {\n newLine += delimiter;\n }\n }\n line = newLine;\n }\n return line;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/csv-stringify/lib/index.js\n// module id = 107\n// module chunks = 0","\"use strict\";\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\nvar _hyphenPattern = /-(.)/g;\n\n/**\n * Camelcases a hyphenated string, for example:\n *\n * > camelize('background-color')\n * < \"backgroundColor\"\n *\n * @param {string} string\n * @return {string}\n */\nfunction camelize(string) {\n return string.replace(_hyphenPattern, function (_, character) {\n return character.toUpperCase();\n });\n}\n\nmodule.exports = camelize;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/camelize.js\n// module id = 108\n// module chunks = 0","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\n'use strict';\n\nvar camelize = require('./camelize');\n\nvar msPattern = /^-ms-/;\n\n/**\n * Camelcases a hyphenated CSS property name, for example:\n *\n * > camelizeStyleName('background-color')\n * < \"backgroundColor\"\n * > camelizeStyleName('-moz-transition')\n * < \"MozTransition\"\n * > camelizeStyleName('-ms-transition')\n * < \"msTransition\"\n *\n * As Andi Smith suggests\n * (http://www.andismith.com/blog/2012/02/modernizr-prefixed/), an `-ms` prefix\n * is converted to lowercase `ms`.\n *\n * @param {string} string\n * @return {string}\n */\nfunction camelizeStyleName(string) {\n return camelize(string.replace(msPattern, 'ms-'));\n}\n\nmodule.exports = camelizeStyleName;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/camelizeStyleName.js\n// module id = 109\n// module chunks = 0","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\nvar isTextNode = require('./isTextNode');\n\n/*eslint-disable no-bitwise */\n\n/**\n * Checks if a given DOM node contains or is another DOM node.\n */\nfunction containsNode(outerNode, innerNode) {\n if (!outerNode || !innerNode) {\n return false;\n } else if (outerNode === innerNode) {\n return true;\n } else if (isTextNode(outerNode)) {\n return false;\n } else if (isTextNode(innerNode)) {\n return containsNode(outerNode, innerNode.parentNode);\n } else if ('contains' in outerNode) {\n return outerNode.contains(innerNode);\n } else if (outerNode.compareDocumentPosition) {\n return !!(outerNode.compareDocumentPosition(innerNode) & 16);\n } else {\n return false;\n }\n}\n\nmodule.exports = containsNode;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/containsNode.js\n// module id = 110\n// module chunks = 0","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\nvar invariant = require('./invariant');\n\n/**\n * Convert array-like objects to arrays.\n *\n * This API assumes the caller knows the contents of the data type. For less\n * well defined inputs use createArrayFromMixed.\n *\n * @param {object|function|filelist} obj\n * @return {array}\n */\nfunction toArray(obj) {\n var length = obj.length;\n\n // Some browsers builtin objects can report typeof 'function' (e.g. NodeList\n // in old versions of Safari).\n !(!Array.isArray(obj) && (typeof obj === 'object' || typeof obj === 'function')) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'toArray: Array-like object expected') : invariant(false) : void 0;\n\n !(typeof length === 'number') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'toArray: Object needs a length property') : invariant(false) : void 0;\n\n !(length === 0 || length - 1 in obj) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'toArray: Object should have keys for indices') : invariant(false) : void 0;\n\n !(typeof obj.callee !== 'function') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'toArray: Object can\\'t be `arguments`. Use rest params ' + '(function(...args) {}) or Array.from() instead.') : invariant(false) : void 0;\n\n // Old IE doesn't give collections access to hasOwnProperty. Assume inputs\n // without method will throw during the slice call and skip straight to the\n // fallback.\n if (obj.hasOwnProperty) {\n try {\n return Array.prototype.slice.call(obj);\n } catch (e) {\n // IE < 9 does not support Array#slice on collections objects\n }\n }\n\n // Fall back to copying key by key. This assumes all keys have a value,\n // so will not preserve sparsely populated inputs.\n var ret = Array(length);\n for (var ii = 0; ii < length; ii++) {\n ret[ii] = obj[ii];\n }\n return ret;\n}\n\n/**\n * Perform a heuristic test to determine if an object is \"array-like\".\n *\n * A monk asked Joshu, a Zen master, \"Has a dog Buddha nature?\"\n * Joshu replied: \"Mu.\"\n *\n * This function determines if its argument has \"array nature\": it returns\n * true if the argument is an actual array, an `arguments' object, or an\n * HTMLCollection (e.g. node.childNodes or node.getElementsByTagName()).\n *\n * It will return false for other array-like objects like Filelist.\n *\n * @param {*} obj\n * @return {boolean}\n */\nfunction hasArrayNature(obj) {\n return (\n // not null/false\n !!obj && (\n // arrays are objects, NodeLists are functions in Safari\n typeof obj == 'object' || typeof obj == 'function') &&\n // quacks like an array\n 'length' in obj &&\n // not window\n !('setInterval' in obj) &&\n // no DOM node should be considered an array-like\n // a 'select' element has 'length' and 'item' properties on IE8\n typeof obj.nodeType != 'number' && (\n // a real array\n Array.isArray(obj) ||\n // arguments\n 'callee' in obj ||\n // HTMLCollection/NodeList\n 'item' in obj)\n );\n}\n\n/**\n * Ensure that the argument is an array by wrapping it in an array if it is not.\n * Creates a copy of the argument if it is already an array.\n *\n * This is mostly useful idiomatically:\n *\n * var createArrayFromMixed = require('createArrayFromMixed');\n *\n * function takesOneOrMoreThings(things) {\n * things = createArrayFromMixed(things);\n * ...\n * }\n *\n * This allows you to treat `things' as an array, but accept scalars in the API.\n *\n * If you need to convert an array-like object, like `arguments`, into an array\n * use toArray instead.\n *\n * @param {*} obj\n * @return {array}\n */\nfunction createArrayFromMixed(obj) {\n if (!hasArrayNature(obj)) {\n return [obj];\n } else if (Array.isArray(obj)) {\n return obj.slice();\n } else {\n return toArray(obj);\n }\n}\n\nmodule.exports = createArrayFromMixed;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/createArrayFromMixed.js\n// module id = 111\n// module chunks = 0","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\n/*eslint-disable fb-www/unsafe-html*/\n\nvar ExecutionEnvironment = require('./ExecutionEnvironment');\n\nvar createArrayFromMixed = require('./createArrayFromMixed');\nvar getMarkupWrap = require('./getMarkupWrap');\nvar invariant = require('./invariant');\n\n/**\n * Dummy container used to render all markup.\n */\nvar dummyNode = ExecutionEnvironment.canUseDOM ? document.createElement('div') : null;\n\n/**\n * Pattern used by `getNodeName`.\n */\nvar nodeNamePattern = /^\\s*<(\\w+)/;\n\n/**\n * Extracts the `nodeName` of the first element in a string of markup.\n *\n * @param {string} markup String of markup.\n * @return {?string} Node name of the supplied markup.\n */\nfunction getNodeName(markup) {\n var nodeNameMatch = markup.match(nodeNamePattern);\n return nodeNameMatch && nodeNameMatch[1].toLowerCase();\n}\n\n/**\n * Creates an array containing the nodes rendered from the supplied markup. The\n * optionally supplied `handleScript` function will be invoked once for each\n * <script> element that is rendered. If no `handleScript` function is supplied,\n * an exception is thrown if any <script> elements are rendered.\n *\n * @param {string} markup A string of valid HTML markup.\n * @param {?function} handleScript Invoked once for each rendered <script>.\n * @return {array<DOMElement|DOMTextNode>} An array of rendered nodes.\n */\nfunction createNodesFromMarkup(markup, handleScript) {\n var node = dummyNode;\n !!!dummyNode ? process.env.NODE_ENV !== 'production' ? invariant(false, 'createNodesFromMarkup dummy not initialized') : invariant(false) : void 0;\n var nodeName = getNodeName(markup);\n\n var wrap = nodeName && getMarkupWrap(nodeName);\n if (wrap) {\n node.innerHTML = wrap[1] + markup + wrap[2];\n\n var wrapDepth = wrap[0];\n while (wrapDepth--) {\n node = node.lastChild;\n }\n } else {\n node.innerHTML = markup;\n }\n\n var scripts = node.getElementsByTagName('script');\n if (scripts.length) {\n !handleScript ? process.env.NODE_ENV !== 'production' ? invariant(false, 'createNodesFromMarkup(...): Unexpected <script> element rendered.') : invariant(false) : void 0;\n createArrayFromMixed(scripts).forEach(handleScript);\n }\n\n var nodes = Array.from(node.childNodes);\n while (node.lastChild) {\n node.removeChild(node.lastChild);\n }\n return nodes;\n}\n\nmodule.exports = createNodesFromMarkup;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/createNodesFromMarkup.js\n// module id = 112\n// module chunks = 0","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n/*eslint-disable fb-www/unsafe-html */\n\nvar ExecutionEnvironment = require('./ExecutionEnvironment');\n\nvar invariant = require('./invariant');\n\n/**\n * Dummy container used to detect which wraps are necessary.\n */\nvar dummyNode = ExecutionEnvironment.canUseDOM ? document.createElement('div') : null;\n\n/**\n * Some browsers cannot use `innerHTML` to render certain elements standalone,\n * so we wrap them, render the wrapped nodes, then extract the desired node.\n *\n * In IE8, certain elements cannot render alone, so wrap all elements ('*').\n */\n\nvar shouldWrap = {};\n\nvar selectWrap = [1, '<select multiple=\"true\">', '</select>'];\nvar tableWrap = [1, '<table>', '</table>'];\nvar trWrap = [3, '<table><tbody><tr>', '</tr></tbody></table>'];\n\nvar svgWrap = [1, '<svg xmlns=\"http://www.w3.org/2000/svg\">', '</svg>'];\n\nvar markupWrap = {\n '*': [1, '?<div>', '</div>'],\n\n 'area': [1, '<map>', '</map>'],\n 'col': [2, '<table><tbody></tbody><colgroup>', '</colgroup></table>'],\n 'legend': [1, '<fieldset>', '</fieldset>'],\n 'param': [1, '<object>', '</object>'],\n 'tr': [2, '<table><tbody>', '</tbody></table>'],\n\n 'optgroup': selectWrap,\n 'option': selectWrap,\n\n 'caption': tableWrap,\n 'colgroup': tableWrap,\n 'tbody': tableWrap,\n 'tfoot': tableWrap,\n 'thead': tableWrap,\n\n 'td': trWrap,\n 'th': trWrap\n};\n\n// Initialize the SVG elements since we know they'll always need to be wrapped\n// consistently. If they are created inside a <div> they will be initialized in\n// the wrong namespace (and will not display).\nvar svgElements = ['circle', 'clipPath', 'defs', 'ellipse', 'g', 'image', 'line', 'linearGradient', 'mask', 'path', 'pattern', 'polygon', 'polyline', 'radialGradient', 'rect', 'stop', 'text', 'tspan'];\nsvgElements.forEach(function (nodeName) {\n markupWrap[nodeName] = svgWrap;\n shouldWrap[nodeName] = true;\n});\n\n/**\n * Gets the markup wrap configuration for the supplied `nodeName`.\n *\n * NOTE: This lazily detects which wraps are necessary for the current browser.\n *\n * @param {string} nodeName Lowercase `nodeName`.\n * @return {?array} Markup wrap configuration, if applicable.\n */\nfunction getMarkupWrap(nodeName) {\n !!!dummyNode ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Markup wrapping node not initialized') : invariant(false) : void 0;\n if (!markupWrap.hasOwnProperty(nodeName)) {\n nodeName = '*';\n }\n if (!shouldWrap.hasOwnProperty(nodeName)) {\n if (nodeName === '*') {\n dummyNode.innerHTML = '<link />';\n } else {\n dummyNode.innerHTML = '<' + nodeName + '></' + nodeName + '>';\n }\n shouldWrap[nodeName] = !dummyNode.firstChild;\n }\n return shouldWrap[nodeName] ? markupWrap[nodeName] : null;\n}\n\nmodule.exports = getMarkupWrap;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/getMarkupWrap.js\n// module id = 113\n// module chunks = 0","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\n'use strict';\n\n/**\n * Gets the scroll position of the supplied element or window.\n *\n * The return values are unbounded, unlike `getScrollPosition`. This means they\n * may be negative or exceed the element boundaries (which is possible using\n * inertial scrolling).\n *\n * @param {DOMWindow|DOMElement} scrollable\n * @return {object} Map with `x` and `y` keys.\n */\n\nfunction getUnboundedScrollPosition(scrollable) {\n if (scrollable.Window && scrollable instanceof scrollable.Window) {\n return {\n x: scrollable.pageXOffset || scrollable.document.documentElement.scrollLeft,\n y: scrollable.pageYOffset || scrollable.document.documentElement.scrollTop\n };\n }\n return {\n x: scrollable.scrollLeft,\n y: scrollable.scrollTop\n };\n}\n\nmodule.exports = getUnboundedScrollPosition;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/getUnboundedScrollPosition.js\n// module id = 114\n// module chunks = 0","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\nvar _uppercasePattern = /([A-Z])/g;\n\n/**\n * Hyphenates a camelcased string, for example:\n *\n * > hyphenate('backgroundColor')\n * < \"background-color\"\n *\n * For CSS style names, use `hyphenateStyleName` instead which works properly\n * with all vendor prefixes, including `ms`.\n *\n * @param {string} string\n * @return {string}\n */\nfunction hyphenate(string) {\n return string.replace(_uppercasePattern, '-$1').toLowerCase();\n}\n\nmodule.exports = hyphenate;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/hyphenate.js\n// module id = 115\n// module chunks = 0","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\n'use strict';\n\nvar hyphenate = require('./hyphenate');\n\nvar msPattern = /^ms-/;\n\n/**\n * Hyphenates a camelcased CSS property name, for example:\n *\n * > hyphenateStyleName('backgroundColor')\n * < \"background-color\"\n * > hyphenateStyleName('MozTransition')\n * < \"-moz-transition\"\n * > hyphenateStyleName('msTransition')\n * < \"-ms-transition\"\n *\n * As Modernizr suggests (http://modernizr.com/docs/#prefixed), an `ms` prefix\n * is converted to `-ms-`.\n *\n * @param {string} string\n * @return {string}\n */\nfunction hyphenateStyleName(string) {\n return hyphenate(string).replace(msPattern, '-ms-');\n}\n\nmodule.exports = hyphenateStyleName;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/hyphenateStyleName.js\n// module id = 116\n// module chunks = 0","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\n/**\n * @param {*} object The object to check.\n * @return {boolean} Whether or not the object is a DOM node.\n */\nfunction isNode(object) {\n var doc = object ? object.ownerDocument || object : document;\n var defaultView = doc.defaultView || window;\n return !!(object && (typeof defaultView.Node === 'function' ? object instanceof defaultView.Node : typeof object === 'object' && typeof object.nodeType === 'number' && typeof object.nodeName === 'string'));\n}\n\nmodule.exports = isNode;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/isNode.js\n// module id = 117\n// module chunks = 0","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\nvar isNode = require('./isNode');\n\n/**\n * @param {*} object The object to check.\n * @return {boolean} Whether or not the object is a DOM text node.\n */\nfunction isTextNode(object) {\n return isNode(object) && object.nodeType == 3;\n}\n\nmodule.exports = isTextNode;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/isTextNode.js\n// module id = 118\n// module chunks = 0","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n * @typechecks static-only\n */\n\n'use strict';\n\n/**\n * Memoizes the return value of a function that accepts one string argument.\n */\n\nfunction memoizeStringOnly(callback) {\n var cache = {};\n return function (string) {\n if (!cache.hasOwnProperty(string)) {\n cache[string] = callback.call(this, string);\n }\n return cache[string];\n };\n}\n\nmodule.exports = memoizeStringOnly;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/memoizeStringOnly.js\n// module id = 119\n// module chunks = 0","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\n'use strict';\n\nvar ExecutionEnvironment = require('./ExecutionEnvironment');\n\nvar performance;\n\nif (ExecutionEnvironment.canUseDOM) {\n performance = window.performance || window.msPerformance || window.webkitPerformance;\n}\n\nmodule.exports = performance || {};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/performance.js\n// module id = 120\n// module chunks = 0","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\nvar performance = require('./performance');\n\nvar performanceNow;\n\n/**\n * Detect if we can use `window.performance.now()` and gracefully fallback to\n * `Date.now()` if it doesn't exist. We need to support Firefox < 15 for now\n * because of Facebook's testing infrastructure.\n */\nif (performance.now) {\n performanceNow = function performanceNow() {\n return performance.now();\n };\n} else {\n performanceNow = function performanceNow() {\n return Date.now();\n };\n}\n\nmodule.exports = performanceNow;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/performanceNow.js\n// module id = 121\n// module chunks = 0","exports.read = function (buffer, offset, isLE, mLen, nBytes) {\n var e, m\n var eLen = nBytes * 8 - mLen - 1\n var eMax = (1 << eLen) - 1\n var eBias = eMax >> 1\n var nBits = -7\n var i = isLE ? (nBytes - 1) : 0\n var d = isLE ? -1 : 1\n var s = buffer[offset + i]\n\n i += d\n\n e = s & ((1 << (-nBits)) - 1)\n s >>= (-nBits)\n nBits += eLen\n for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8) {}\n\n m = e & ((1 << (-nBits)) - 1)\n e >>= (-nBits)\n nBits += mLen\n for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8) {}\n\n if (e === 0) {\n e = 1 - eBias\n } else if (e === eMax) {\n return m ? NaN : ((s ? -1 : 1) * Infinity)\n } else {\n m = m + Math.pow(2, mLen)\n e = e - eBias\n }\n return (s ? -1 : 1) * m * Math.pow(2, e - mLen)\n}\n\nexports.write = function (buffer, value, offset, isLE, mLen, nBytes) {\n var e, m, c\n var eLen = nBytes * 8 - mLen - 1\n var eMax = (1 << eLen) - 1\n var eBias = eMax >> 1\n var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0)\n var i = isLE ? 0 : (nBytes - 1)\n var d = isLE ? 1 : -1\n var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0\n\n value = Math.abs(value)\n\n if (isNaN(value) || value === Infinity) {\n m = isNaN(value) ? 1 : 0\n e = eMax\n } else {\n e = Math.floor(Math.log(value) / Math.LN2)\n if (value * (c = Math.pow(2, -e)) < 1) {\n e--\n c *= 2\n }\n if (e + eBias >= 1) {\n value += rt / c\n } else {\n value += rt * Math.pow(2, 1 - eBias)\n }\n if (value * c >= 2) {\n e++\n c /= 2\n }\n\n if (e + eBias >= eMax) {\n m = 0\n e = eMax\n } else if (e + eBias >= 1) {\n m = (value * c - 1) * Math.pow(2, mLen)\n e = e + eBias\n } else {\n m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen)\n e = 0\n }\n }\n\n for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}\n\n e = (e << mLen) | m\n eLen += mLen\n for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}\n\n buffer[offset + i - d] |= s * 128\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/ieee754/index.js\n// module id = 122\n// module chunks = 0","/**\n * lodash (Custom Build) <https://lodash.com/>\n * Build: `lodash modularize exports=\"npm\" -o ./`\n * Copyright jQuery Foundation and other contributors <https://jquery.org/>\n * Released under MIT license <https://lodash.com/license>\n * Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE>\n * Copyright Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors\n */\n\n/** Used as the `TypeError` message for \"Functions\" methods. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/** Used as references for various `Number` constants. */\nvar INFINITY = 1 / 0;\n\n/** `Object#toString` result references. */\nvar funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n symbolTag = '[object Symbol]';\n\n/** Used to match property names within property paths. */\nvar reIsDeepProp = /\\.|\\[(?:[^[\\]]*|([\"'])(?:(?!\\1)[^\\\\]|\\\\.)*?\\1)\\]/,\n reIsPlainProp = /^\\w*$/,\n reLeadingDot = /^\\./,\n rePropName = /[^.[\\]]+|\\[(?:(-?\\d+(?:\\.\\d+)?)|([\"'])((?:(?!\\2)[^\\\\]|\\\\.)*?)\\2)\\]|(?=(?:\\.|\\[\\])(?:\\.|\\[\\]|$))/g;\n\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n\n/** Used to match backslashes in property paths. */\nvar reEscapeChar = /\\\\(\\\\)?/g;\n\n/** Used to detect host constructors (Safari). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Detect free variable `global` from Node.js. */\nvar freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\n/** Detect free variable `self`. */\nvar freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n/** Used as a reference to the global object. */\nvar root = freeGlobal || freeSelf || Function('return this')();\n\n/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\n/**\n * Checks if `value` is a host object in IE < 9.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a host object, else `false`.\n */\nfunction isHostObject(value) {\n // Many host objects are `Object` objects that can coerce to strings\n // despite having improperly defined `toString` methods.\n var result = false;\n if (value != null && typeof value.toString != 'function') {\n try {\n result = !!(value + '');\n } catch (e) {}\n }\n return result;\n}\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype,\n funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = root['__core-js_shared__'];\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar objectToString = objectProto.toString;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/** Built-in value references. */\nvar Symbol = root.Symbol,\n splice = arrayProto.splice;\n\n/* Built-in method references that are verified to be native. */\nvar Map = getNative(root, 'Map'),\n nativeCreate = getNative(Object, 'create');\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolToString = symbolProto ? symbolProto.toString : undefined;\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n var index = -1,\n length = entries ? entries.length : 0;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n}\n\n/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n return this.has(key) && delete this.__data__[key];\n}\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n var data = this.__data__;\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? data[key] !== undefined : hasOwnProperty.call(data, key);\n}\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n var data = this.__data__;\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n return this;\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n var index = -1,\n length = entries ? entries.length : 0;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n}\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n return true;\n}\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n}\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n}\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n var index = -1,\n length = entries ? entries.length : 0;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n this.__data__ = {\n 'hash': new Hash,\n 'map': new (Map || ListCache),\n 'string': new Hash\n };\n}\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n return getMapData(this, key)['delete'](key);\n}\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n return getMapData(this, key).get(key);\n}\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n return getMapData(this, key).has(key);\n}\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n getMapData(this, key).set(key, value);\n return this;\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n}\n\n/**\n * The base implementation of `_.get` without support for default values.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Array|string} path The path of the property to get.\n * @returns {*} Returns the resolved value.\n */\nfunction baseGet(object, path) {\n path = isKey(path, object) ? [path] : castPath(path);\n\n var index = 0,\n length = path.length;\n\n while (object != null && index < length) {\n object = object[toKey(path[index++])];\n }\n return (index && index == length) ? object : undefined;\n}\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\nfunction baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n var pattern = (isFunction(value) || isHostObject(value)) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n}\n\n/**\n * The base implementation of `_.toString` which doesn't convert nullish\n * values to empty strings.\n *\n * @private\n * @param {*} value The value to process.\n * @returns {string} Returns the string.\n */\nfunction baseToString(value) {\n // Exit early for strings to avoid a performance hit in some environments.\n if (typeof value == 'string') {\n return value;\n }\n if (isSymbol(value)) {\n return symbolToString ? symbolToString.call(value) : '';\n }\n var result = (value + '');\n return (result == '0' && (1 / value) == -INFINITY) ? '-0' : result;\n}\n\n/**\n * Casts `value` to a path array if it's not one.\n *\n * @private\n * @param {*} value The value to inspect.\n * @returns {Array} Returns the cast property path array.\n */\nfunction castPath(value) {\n return isArray(value) ? value : stringToPath(value);\n}\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n}\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = getValue(object, key);\n return baseIsNative(value) ? value : undefined;\n}\n\n/**\n * Checks if `value` is a property name and not a property path.\n *\n * @private\n * @param {*} value The value to check.\n * @param {Object} [object] The object to query keys on.\n * @returns {boolean} Returns `true` if `value` is a property name, else `false`.\n */\nfunction isKey(value, object) {\n if (isArray(value)) {\n return false;\n }\n var type = typeof value;\n if (type == 'number' || type == 'symbol' || type == 'boolean' ||\n value == null || isSymbol(value)) {\n return true;\n }\n return reIsPlainProp.test(value) || !reIsDeepProp.test(value) ||\n (object != null && value in Object(object));\n}\n\n/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n}\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n}\n\n/**\n * Converts `string` to a property path array.\n *\n * @private\n * @param {string} string The string to convert.\n * @returns {Array} Returns the property path array.\n */\nvar stringToPath = memoize(function(string) {\n string = toString(string);\n\n var result = [];\n if (reLeadingDot.test(string)) {\n result.push('');\n }\n string.replace(rePropName, function(match, number, quote, string) {\n result.push(quote ? string.replace(reEscapeChar, '$1') : (number || match));\n });\n return result;\n});\n\n/**\n * Converts `value` to a string key if it's not a string or symbol.\n *\n * @private\n * @param {*} value The value to inspect.\n * @returns {string|symbol} Returns the key.\n */\nfunction toKey(value) {\n if (typeof value == 'string' || isSymbol(value)) {\n return value;\n }\n var result = (value + '');\n return (result == '0' && (1 / value) == -INFINITY) ? '-0' : result;\n}\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to process.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n}\n\n/**\n * Creates a function that memoizes the result of `func`. If `resolver` is\n * provided, it determines the cache key for storing the result based on the\n * arguments provided to the memoized function. By default, the first argument\n * provided to the memoized function is used as the map cache key. The `func`\n * is invoked with the `this` binding of the memoized function.\n *\n * **Note:** The cache is exposed as the `cache` property on the memoized\n * function. Its creation may be customized by replacing the `_.memoize.Cache`\n * constructor with one whose instances implement the\n * [`Map`](http://ecma-international.org/ecma-262/7.0/#sec-properties-of-the-map-prototype-object)\n * method interface of `delete`, `get`, `has`, and `set`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to have its output memoized.\n * @param {Function} [resolver] The function to resolve the cache key.\n * @returns {Function} Returns the new memoized function.\n * @example\n *\n * var object = { 'a': 1, 'b': 2 };\n * var other = { 'c': 3, 'd': 4 };\n *\n * var values = _.memoize(_.values);\n * values(object);\n * // => [1, 2]\n *\n * values(other);\n * // => [3, 4]\n *\n * object.a = 2;\n * values(object);\n * // => [1, 2]\n *\n * // Modify the result cache.\n * values.cache.set(object, ['a', 'b']);\n * values(object);\n * // => ['a', 'b']\n *\n * // Replace `_.memoize.Cache`.\n * _.memoize.Cache = WeakMap;\n */\nfunction memoize(func, resolver) {\n if (typeof func != 'function' || (resolver && typeof resolver != 'function')) {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n var memoized = function() {\n var args = arguments,\n key = resolver ? resolver.apply(this, args) : args[0],\n cache = memoized.cache;\n\n if (cache.has(key)) {\n return cache.get(key);\n }\n var result = func.apply(this, args);\n memoized.cache = cache.set(key, result);\n return result;\n };\n memoized.cache = new (memoize.Cache || MapCache);\n return memoized;\n}\n\n// Assign cache to `_.memoize`.\nmemoize.Cache = MapCache;\n\n/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || (value !== value && other !== other);\n}\n\n/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 8-9 which returns 'object' for typed array and other constructors.\n var tag = isObject(value) ? objectToString.call(value) : '';\n return tag == funcTag || tag == genTag;\n}\n\n/**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return !!value && (type == 'object' || type == 'function');\n}\n\n/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return !!value && typeof value == 'object';\n}\n\n/**\n * Checks if `value` is classified as a `Symbol` primitive or object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n * @example\n *\n * _.isSymbol(Symbol.iterator);\n * // => true\n *\n * _.isSymbol('abc');\n * // => false\n */\nfunction isSymbol(value) {\n return typeof value == 'symbol' ||\n (isObjectLike(value) && objectToString.call(value) == symbolTag);\n}\n\n/**\n * Converts `value` to a string. An empty string is returned for `null`\n * and `undefined` values. The sign of `-0` is preserved.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to process.\n * @returns {string} Returns the string.\n * @example\n *\n * _.toString(null);\n * // => ''\n *\n * _.toString(-0);\n * // => '-0'\n *\n * _.toString([1, 2, 3]);\n * // => '1,2,3'\n */\nfunction toString(value) {\n return value == null ? '' : baseToString(value);\n}\n\n/**\n * Gets the value at `path` of `object`. If the resolved value is\n * `undefined`, the `defaultValue` is returned in its place.\n *\n * @static\n * @memberOf _\n * @since 3.7.0\n * @category Object\n * @param {Object} object The object to query.\n * @param {Array|string} path The path of the property to get.\n * @param {*} [defaultValue] The value returned for `undefined` resolved values.\n * @returns {*} Returns the resolved value.\n * @example\n *\n * var object = { 'a': [{ 'b': { 'c': 3 } }] };\n *\n * _.get(object, 'a[0].b.c');\n * // => 3\n *\n * _.get(object, ['a', '0', 'b', 'c']);\n * // => 3\n *\n * _.get(object, 'a.b.c', 'default');\n * // => 'default'\n */\nfunction get(object, path, defaultValue) {\n var result = object == null ? undefined : baseGet(object, path);\n return result === undefined ? defaultValue : result;\n}\n\nmodule.exports = get;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/lodash.get/index.js\n// module id = 123\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n */\n\n'use strict';\n\nif (process.env.NODE_ENV !== 'production') {\n var invariant = require('fbjs/lib/invariant');\n var warning = require('fbjs/lib/warning');\n var ReactPropTypesSecret = require('./lib/ReactPropTypesSecret');\n var loggedTypeFailures = {};\n}\n\n/**\n * Assert that the values match with the type specs.\n * Error messages are memorized and will only be shown once.\n *\n * @param {object} typeSpecs Map of name to a ReactPropType\n * @param {object} values Runtime values that need to be type-checked\n * @param {string} location e.g. \"prop\", \"context\", \"child context\"\n * @param {string} componentName Name of the component for error messages.\n * @param {?Function} getStack Returns the component stack.\n * @private\n */\nfunction checkPropTypes(typeSpecs, values, location, componentName, getStack) {\n if (process.env.NODE_ENV !== 'production') {\n for (var typeSpecName in typeSpecs) {\n if (typeSpecs.hasOwnProperty(typeSpecName)) {\n var error;\n // Prop type validation may throw. In case they do, we don't want to\n // fail the render phase where it didn't fail before. So we log it.\n // After these have been cleaned up, we'll let them throw.\n try {\n // This is intentionally an invariant that gets caught. It's the same\n // behavior as without this statement except with a better message.\n invariant(typeof typeSpecs[typeSpecName] === 'function', '%s: %s type `%s` is invalid; it must be a function, usually from ' + 'React.PropTypes.', componentName || 'React class', location, typeSpecName);\n error = typeSpecs[typeSpecName](values, typeSpecName, componentName, location, null, ReactPropTypesSecret);\n } catch (ex) {\n error = ex;\n }\n warning(!error || error instanceof Error, '%s: type specification of %s `%s` is invalid; the type checker ' + 'function must return `null` or an `Error` but returned a %s. ' + 'You may have forgotten to pass an argument to the type checker ' + 'creator (arrayOf, instanceOf, objectOf, oneOf, oneOfType, and ' + 'shape all require an argument).', componentName || 'React class', location, typeSpecName, typeof error);\n if (error instanceof Error && !(error.message in loggedTypeFailures)) {\n // Only monitor this failure once because there tends to be a lot of the\n // same error.\n loggedTypeFailures[error.message] = true;\n\n var stack = getStack ? getStack() : '';\n\n warning(false, 'Failed %s type: %s%s', location, error.message, stack != null ? stack : '');\n }\n }\n }\n }\n}\n\nmodule.exports = checkPropTypes;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/prop-types/checkPropTypes.js\n// module id = 124\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n */\n\n'use strict';\n\nvar emptyFunction = require('fbjs/lib/emptyFunction');\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\n\nvar ReactPropTypesSecret = require('./lib/ReactPropTypesSecret');\nvar checkPropTypes = require('./checkPropTypes');\n\nmodule.exports = function(isValidElement, throwOnDirectAccess) {\n /* global Symbol */\n var ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;\n var FAUX_ITERATOR_SYMBOL = '@@iterator'; // Before Symbol spec.\n\n /**\n * Returns the iterator method function contained on the iterable object.\n *\n * Be sure to invoke the function with the iterable as context:\n *\n * var iteratorFn = getIteratorFn(myIterable);\n * if (iteratorFn) {\n * var iterator = iteratorFn.call(myIterable);\n * ...\n * }\n *\n * @param {?object} maybeIterable\n * @return {?function}\n */\n function getIteratorFn(maybeIterable) {\n var iteratorFn = maybeIterable && (ITERATOR_SYMBOL && maybeIterable[ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL]);\n if (typeof iteratorFn === 'function') {\n return iteratorFn;\n }\n }\n\n /**\n * Collection of methods that allow declaration and validation of props that are\n * supplied to React components. Example usage:\n *\n * var Props = require('ReactPropTypes');\n * var MyArticle = React.createClass({\n * propTypes: {\n * // An optional string prop named \"description\".\n * description: Props.string,\n *\n * // A required enum prop named \"category\".\n * category: Props.oneOf(['News','Photos']).isRequired,\n *\n * // A prop named \"dialog\" that requires an instance of Dialog.\n * dialog: Props.instanceOf(Dialog).isRequired\n * },\n * render: function() { ... }\n * });\n *\n * A more formal specification of how these methods are used:\n *\n * type := array|bool|func|object|number|string|oneOf([...])|instanceOf(...)\n * decl := ReactPropTypes.{type}(.isRequired)?\n *\n * Each and every declaration produces a function with the same signature. This\n * allows the creation of custom validation functions. For example:\n *\n * var MyLink = React.createClass({\n * propTypes: {\n * // An optional string or URI prop named \"href\".\n * href: function(props, propName, componentName) {\n * var propValue = props[propName];\n * if (propValue != null && typeof propValue !== 'string' &&\n * !(propValue instanceof URI)) {\n * return new Error(\n * 'Expected a string or an URI for ' + propName + ' in ' +\n * componentName\n * );\n * }\n * }\n * },\n * render: function() {...}\n * });\n *\n * @internal\n */\n\n var ANONYMOUS = '<<anonymous>>';\n\n // Important!\n // Keep this list in sync with production version in `./factoryWithThrowingShims.js`.\n var ReactPropTypes = {\n array: createPrimitiveTypeChecker('array'),\n bool: createPrimitiveTypeChecker('boolean'),\n func: createPrimitiveTypeChecker('function'),\n number: createPrimitiveTypeChecker('number'),\n object: createPrimitiveTypeChecker('object'),\n string: createPrimitiveTypeChecker('string'),\n symbol: createPrimitiveTypeChecker('symbol'),\n\n any: createAnyTypeChecker(),\n arrayOf: createArrayOfTypeChecker,\n element: createElementTypeChecker(),\n instanceOf: createInstanceTypeChecker,\n node: createNodeChecker(),\n objectOf: createObjectOfTypeChecker,\n oneOf: createEnumTypeChecker,\n oneOfType: createUnionTypeChecker,\n shape: createShapeTypeChecker\n };\n\n /**\n * inlined Object.is polyfill to avoid requiring consumers ship their own\n * https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is\n */\n /*eslint-disable no-self-compare*/\n function is(x, y) {\n // SameValue algorithm\n if (x === y) {\n // Steps 1-5, 7-10\n // Steps 6.b-6.e: +0 != -0\n return x !== 0 || 1 / x === 1 / y;\n } else {\n // Step 6.a: NaN == NaN\n return x !== x && y !== y;\n }\n }\n /*eslint-enable no-self-compare*/\n\n /**\n * We use an Error-like object for backward compatibility as people may call\n * PropTypes directly and inspect their output. However, we don't use real\n * Errors anymore. We don't inspect their stack anyway, and creating them\n * is prohibitively expensive if they are created too often, such as what\n * happens in oneOfType() for any type before the one that matched.\n */\n function PropTypeError(message) {\n this.message = message;\n this.stack = '';\n }\n // Make `instanceof Error` still work for returned errors.\n PropTypeError.prototype = Error.prototype;\n\n function createChainableTypeChecker(validate) {\n if (process.env.NODE_ENV !== 'production') {\n var manualPropTypeCallCache = {};\n var manualPropTypeWarningCount = 0;\n }\n function checkType(isRequired, props, propName, componentName, location, propFullName, secret) {\n componentName = componentName || ANONYMOUS;\n propFullName = propFullName || propName;\n\n if (secret !== ReactPropTypesSecret) {\n if (throwOnDirectAccess) {\n // New behavior only for users of `prop-types` package\n invariant(\n false,\n 'Calling PropTypes validators directly is not supported by the `prop-types` package. ' +\n 'Use `PropTypes.checkPropTypes()` to call them. ' +\n 'Read more at http://fb.me/use-check-prop-types'\n );\n } else if (process.env.NODE_ENV !== 'production' && typeof console !== 'undefined') {\n // Old behavior for people using React.PropTypes\n var cacheKey = componentName + ':' + propName;\n if (\n !manualPropTypeCallCache[cacheKey] &&\n // Avoid spamming the console because they are often not actionable except for lib authors\n manualPropTypeWarningCount < 3\n ) {\n warning(\n false,\n 'You are manually calling a React.PropTypes validation ' +\n 'function for the `%s` prop on `%s`. This is deprecated ' +\n 'and will throw in the standalone `prop-types` package. ' +\n 'You may be seeing this warning due to a third-party PropTypes ' +\n 'library. See https://fb.me/react-warning-dont-call-proptypes ' + 'for details.',\n propFullName,\n componentName\n );\n manualPropTypeCallCache[cacheKey] = true;\n manualPropTypeWarningCount++;\n }\n }\n }\n if (props[propName] == null) {\n if (isRequired) {\n if (props[propName] === null) {\n return new PropTypeError('The ' + location + ' `' + propFullName + '` is marked as required ' + ('in `' + componentName + '`, but its value is `null`.'));\n }\n return new PropTypeError('The ' + location + ' `' + propFullName + '` is marked as required in ' + ('`' + componentName + '`, but its value is `undefined`.'));\n }\n return null;\n } else {\n return validate(props, propName, componentName, location, propFullName);\n }\n }\n\n var chainedCheckType = checkType.bind(null, false);\n chainedCheckType.isRequired = checkType.bind(null, true);\n\n return chainedCheckType;\n }\n\n function createPrimitiveTypeChecker(expectedType) {\n function validate(props, propName, componentName, location, propFullName, secret) {\n var propValue = props[propName];\n var propType = getPropType(propValue);\n if (propType !== expectedType) {\n // `propValue` being instance of, say, date/regexp, pass the 'object'\n // check, but we can offer a more precise error message here rather than\n // 'of type `object`'.\n var preciseType = getPreciseType(propValue);\n\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + preciseType + '` supplied to `' + componentName + '`, expected ') + ('`' + expectedType + '`.'));\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createAnyTypeChecker() {\n return createChainableTypeChecker(emptyFunction.thatReturnsNull);\n }\n\n function createArrayOfTypeChecker(typeChecker) {\n function validate(props, propName, componentName, location, propFullName) {\n if (typeof typeChecker !== 'function') {\n return new PropTypeError('Property `' + propFullName + '` of component `' + componentName + '` has invalid PropType notation inside arrayOf.');\n }\n var propValue = props[propName];\n if (!Array.isArray(propValue)) {\n var propType = getPropType(propValue);\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected an array.'));\n }\n for (var i = 0; i < propValue.length; i++) {\n var error = typeChecker(propValue, i, componentName, location, propFullName + '[' + i + ']', ReactPropTypesSecret);\n if (error instanceof Error) {\n return error;\n }\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createElementTypeChecker() {\n function validate(props, propName, componentName, location, propFullName) {\n var propValue = props[propName];\n if (!isValidElement(propValue)) {\n var propType = getPropType(propValue);\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected a single ReactElement.'));\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createInstanceTypeChecker(expectedClass) {\n function validate(props, propName, componentName, location, propFullName) {\n if (!(props[propName] instanceof expectedClass)) {\n var expectedClassName = expectedClass.name || ANONYMOUS;\n var actualClassName = getClassName(props[propName]);\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + actualClassName + '` supplied to `' + componentName + '`, expected ') + ('instance of `' + expectedClassName + '`.'));\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createEnumTypeChecker(expectedValues) {\n if (!Array.isArray(expectedValues)) {\n process.env.NODE_ENV !== 'production' ? warning(false, 'Invalid argument supplied to oneOf, expected an instance of array.') : void 0;\n return emptyFunction.thatReturnsNull;\n }\n\n function validate(props, propName, componentName, location, propFullName) {\n var propValue = props[propName];\n for (var i = 0; i < expectedValues.length; i++) {\n if (is(propValue, expectedValues[i])) {\n return null;\n }\n }\n\n var valuesString = JSON.stringify(expectedValues);\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of value `' + propValue + '` ' + ('supplied to `' + componentName + '`, expected one of ' + valuesString + '.'));\n }\n return createChainableTypeChecker(validate);\n }\n\n function createObjectOfTypeChecker(typeChecker) {\n function validate(props, propName, componentName, location, propFullName) {\n if (typeof typeChecker !== 'function') {\n return new PropTypeError('Property `' + propFullName + '` of component `' + componentName + '` has invalid PropType notation inside objectOf.');\n }\n var propValue = props[propName];\n var propType = getPropType(propValue);\n if (propType !== 'object') {\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected an object.'));\n }\n for (var key in propValue) {\n if (propValue.hasOwnProperty(key)) {\n var error = typeChecker(propValue, key, componentName, location, propFullName + '.' + key, ReactPropTypesSecret);\n if (error instanceof Error) {\n return error;\n }\n }\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createUnionTypeChecker(arrayOfTypeCheckers) {\n if (!Array.isArray(arrayOfTypeCheckers)) {\n process.env.NODE_ENV !== 'production' ? warning(false, 'Invalid argument supplied to oneOfType, expected an instance of array.') : void 0;\n return emptyFunction.thatReturnsNull;\n }\n\n function validate(props, propName, componentName, location, propFullName) {\n for (var i = 0; i < arrayOfTypeCheckers.length; i++) {\n var checker = arrayOfTypeCheckers[i];\n if (checker(props, propName, componentName, location, propFullName, ReactPropTypesSecret) == null) {\n return null;\n }\n }\n\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`.'));\n }\n return createChainableTypeChecker(validate);\n }\n\n function createNodeChecker() {\n function validate(props, propName, componentName, location, propFullName) {\n if (!isNode(props[propName])) {\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`, expected a ReactNode.'));\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createShapeTypeChecker(shapeTypes) {\n function validate(props, propName, componentName, location, propFullName) {\n var propValue = props[propName];\n var propType = getPropType(propValue);\n if (propType !== 'object') {\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type `' + propType + '` ' + ('supplied to `' + componentName + '`, expected `object`.'));\n }\n for (var key in shapeTypes) {\n var checker = shapeTypes[key];\n if (!checker) {\n continue;\n }\n var error = checker(propValue, key, componentName, location, propFullName + '.' + key, ReactPropTypesSecret);\n if (error) {\n return error;\n }\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function isNode(propValue) {\n switch (typeof propValue) {\n case 'number':\n case 'string':\n case 'undefined':\n return true;\n case 'boolean':\n return !propValue;\n case 'object':\n if (Array.isArray(propValue)) {\n return propValue.every(isNode);\n }\n if (propValue === null || isValidElement(propValue)) {\n return true;\n }\n\n var iteratorFn = getIteratorFn(propValue);\n if (iteratorFn) {\n var iterator = iteratorFn.call(propValue);\n var step;\n if (iteratorFn !== propValue.entries) {\n while (!(step = iterator.next()).done) {\n if (!isNode(step.value)) {\n return false;\n }\n }\n } else {\n // Iterator will provide entry [k,v] tuples rather than values.\n while (!(step = iterator.next()).done) {\n var entry = step.value;\n if (entry) {\n if (!isNode(entry[1])) {\n return false;\n }\n }\n }\n }\n } else {\n return false;\n }\n\n return true;\n default:\n return false;\n }\n }\n\n function isSymbol(propType, propValue) {\n // Native Symbol.\n if (propType === 'symbol') {\n return true;\n }\n\n // 19.4.3.5 Symbol.prototype[@@toStringTag] === 'Symbol'\n if (propValue['@@toStringTag'] === 'Symbol') {\n return true;\n }\n\n // Fallback for non-spec compliant Symbols which are polyfilled.\n if (typeof Symbol === 'function' && propValue instanceof Symbol) {\n return true;\n }\n\n return false;\n }\n\n // Equivalent of `typeof` but with special handling for array and regexp.\n function getPropType(propValue) {\n var propType = typeof propValue;\n if (Array.isArray(propValue)) {\n return 'array';\n }\n if (propValue instanceof RegExp) {\n // Old webkits (at least until Android 4.0) return 'function' rather than\n // 'object' for typeof a RegExp. We'll normalize this here so that /bla/\n // passes PropTypes.object.\n return 'object';\n }\n if (isSymbol(propType, propValue)) {\n return 'symbol';\n }\n return propType;\n }\n\n // This handles more types than `getPropType`. Only used for error messages.\n // See `createPrimitiveTypeChecker`.\n function getPreciseType(propValue) {\n var propType = getPropType(propValue);\n if (propType === 'object') {\n if (propValue instanceof Date) {\n return 'date';\n } else if (propValue instanceof RegExp) {\n return 'regexp';\n }\n }\n return propType;\n }\n\n // Returns class name of the object, if any.\n function getClassName(propValue) {\n if (!propValue.constructor || !propValue.constructor.name) {\n return ANONYMOUS;\n }\n return propValue.constructor.name;\n }\n\n ReactPropTypes.checkPropTypes = checkPropTypes;\n ReactPropTypes.PropTypes = ReactPropTypes;\n\n return ReactPropTypes;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/prop-types/factoryWithTypeCheckers.js\n// module id = 125\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar ARIADOMPropertyConfig = {\n Properties: {\n // Global States and Properties\n 'aria-current': 0, // state\n 'aria-details': 0,\n 'aria-disabled': 0, // state\n 'aria-hidden': 0, // state\n 'aria-invalid': 0, // state\n 'aria-keyshortcuts': 0,\n 'aria-label': 0,\n 'aria-roledescription': 0,\n // Widget Attributes\n 'aria-autocomplete': 0,\n 'aria-checked': 0,\n 'aria-expanded': 0,\n 'aria-haspopup': 0,\n 'aria-level': 0,\n 'aria-modal': 0,\n 'aria-multiline': 0,\n 'aria-multiselectable': 0,\n 'aria-orientation': 0,\n 'aria-placeholder': 0,\n 'aria-pressed': 0,\n 'aria-readonly': 0,\n 'aria-required': 0,\n 'aria-selected': 0,\n 'aria-sort': 0,\n 'aria-valuemax': 0,\n 'aria-valuemin': 0,\n 'aria-valuenow': 0,\n 'aria-valuetext': 0,\n // Live Region Attributes\n 'aria-atomic': 0,\n 'aria-busy': 0,\n 'aria-live': 0,\n 'aria-relevant': 0,\n // Drag-and-Drop Attributes\n 'aria-dropeffect': 0,\n 'aria-grabbed': 0,\n // Relationship Attributes\n 'aria-activedescendant': 0,\n 'aria-colcount': 0,\n 'aria-colindex': 0,\n 'aria-colspan': 0,\n 'aria-controls': 0,\n 'aria-describedby': 0,\n 'aria-errormessage': 0,\n 'aria-flowto': 0,\n 'aria-labelledby': 0,\n 'aria-owns': 0,\n 'aria-posinset': 0,\n 'aria-rowcount': 0,\n 'aria-rowindex': 0,\n 'aria-rowspan': 0,\n 'aria-setsize': 0\n },\n DOMAttributeNames: {},\n DOMPropertyNames: {}\n};\n\nmodule.exports = ARIADOMPropertyConfig;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ARIADOMPropertyConfig.js\n// module id = 126\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\n\nvar focusNode = require('fbjs/lib/focusNode');\n\nvar AutoFocusUtils = {\n focusDOMComponent: function () {\n focusNode(ReactDOMComponentTree.getNodeFromInstance(this));\n }\n};\n\nmodule.exports = AutoFocusUtils;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/AutoFocusUtils.js\n// module id = 127\n// module chunks = 0","/**\n * Copyright 2013-present Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar EventPropagators = require('./EventPropagators');\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\nvar FallbackCompositionState = require('./FallbackCompositionState');\nvar SyntheticCompositionEvent = require('./SyntheticCompositionEvent');\nvar SyntheticInputEvent = require('./SyntheticInputEvent');\n\nvar END_KEYCODES = [9, 13, 27, 32]; // Tab, Return, Esc, Space\nvar START_KEYCODE = 229;\n\nvar canUseCompositionEvent = ExecutionEnvironment.canUseDOM && 'CompositionEvent' in window;\n\nvar documentMode = null;\nif (ExecutionEnvironment.canUseDOM && 'documentMode' in document) {\n documentMode = document.documentMode;\n}\n\n// Webkit offers a very useful `textInput` event that can be used to\n// directly represent `beforeInput`. The IE `textinput` event is not as\n// useful, so we don't use it.\nvar canUseTextInputEvent = ExecutionEnvironment.canUseDOM && 'TextEvent' in window && !documentMode && !isPresto();\n\n// In IE9+, we have access to composition events, but the data supplied\n// by the native compositionend event may be incorrect. Japanese ideographic\n// spaces, for instance (\\u3000) are not recorded correctly.\nvar useFallbackCompositionData = ExecutionEnvironment.canUseDOM && (!canUseCompositionEvent || documentMode && documentMode > 8 && documentMode <= 11);\n\n/**\n * Opera <= 12 includes TextEvent in window, but does not fire\n * text input events. Rely on keypress instead.\n */\nfunction isPresto() {\n var opera = window.opera;\n return typeof opera === 'object' && typeof opera.version === 'function' && parseInt(opera.version(), 10) <= 12;\n}\n\nvar SPACEBAR_CODE = 32;\nvar SPACEBAR_CHAR = String.fromCharCode(SPACEBAR_CODE);\n\n// Events and their corresponding property names.\nvar eventTypes = {\n beforeInput: {\n phasedRegistrationNames: {\n bubbled: 'onBeforeInput',\n captured: 'onBeforeInputCapture'\n },\n dependencies: ['topCompositionEnd', 'topKeyPress', 'topTextInput', 'topPaste']\n },\n compositionEnd: {\n phasedRegistrationNames: {\n bubbled: 'onCompositionEnd',\n captured: 'onCompositionEndCapture'\n },\n dependencies: ['topBlur', 'topCompositionEnd', 'topKeyDown', 'topKeyPress', 'topKeyUp', 'topMouseDown']\n },\n compositionStart: {\n phasedRegistrationNames: {\n bubbled: 'onCompositionStart',\n captured: 'onCompositionStartCapture'\n },\n dependencies: ['topBlur', 'topCompositionStart', 'topKeyDown', 'topKeyPress', 'topKeyUp', 'topMouseDown']\n },\n compositionUpdate: {\n phasedRegistrationNames: {\n bubbled: 'onCompositionUpdate',\n captured: 'onCompositionUpdateCapture'\n },\n dependencies: ['topBlur', 'topCompositionUpdate', 'topKeyDown', 'topKeyPress', 'topKeyUp', 'topMouseDown']\n }\n};\n\n// Track whether we've ever handled a keypress on the space key.\nvar hasSpaceKeypress = false;\n\n/**\n * Return whether a native keypress event is assumed to be a command.\n * This is required because Firefox fires `keypress` events for key commands\n * (cut, copy, select-all, etc.) even though no character is inserted.\n */\nfunction isKeypressCommand(nativeEvent) {\n return (nativeEvent.ctrlKey || nativeEvent.altKey || nativeEvent.metaKey) &&\n // ctrlKey && altKey is equivalent to AltGr, and is not a command.\n !(nativeEvent.ctrlKey && nativeEvent.altKey);\n}\n\n/**\n * Translate native top level events into event types.\n *\n * @param {string} topLevelType\n * @return {object}\n */\nfunction getCompositionEventType(topLevelType) {\n switch (topLevelType) {\n case 'topCompositionStart':\n return eventTypes.compositionStart;\n case 'topCompositionEnd':\n return eventTypes.compositionEnd;\n case 'topCompositionUpdate':\n return eventTypes.compositionUpdate;\n }\n}\n\n/**\n * Does our fallback best-guess model think this event signifies that\n * composition has begun?\n *\n * @param {string} topLevelType\n * @param {object} nativeEvent\n * @return {boolean}\n */\nfunction isFallbackCompositionStart(topLevelType, nativeEvent) {\n return topLevelType === 'topKeyDown' && nativeEvent.keyCode === START_KEYCODE;\n}\n\n/**\n * Does our fallback mode think that this event is the end of composition?\n *\n * @param {string} topLevelType\n * @param {object} nativeEvent\n * @return {boolean}\n */\nfunction isFallbackCompositionEnd(topLevelType, nativeEvent) {\n switch (topLevelType) {\n case 'topKeyUp':\n // Command keys insert or clear IME input.\n return END_KEYCODES.indexOf(nativeEvent.keyCode) !== -1;\n case 'topKeyDown':\n // Expect IME keyCode on each keydown. If we get any other\n // code we must have exited earlier.\n return nativeEvent.keyCode !== START_KEYCODE;\n case 'topKeyPress':\n case 'topMouseDown':\n case 'topBlur':\n // Events are not possible without cancelling IME.\n return true;\n default:\n return false;\n }\n}\n\n/**\n * Google Input Tools provides composition data via a CustomEvent,\n * with the `data` property populated in the `detail` object. If this\n * is available on the event object, use it. If not, this is a plain\n * composition event and we have nothing special to extract.\n *\n * @param {object} nativeEvent\n * @return {?string}\n */\nfunction getDataFromCustomEvent(nativeEvent) {\n var detail = nativeEvent.detail;\n if (typeof detail === 'object' && 'data' in detail) {\n return detail.data;\n }\n return null;\n}\n\n// Track the current IME composition fallback object, if any.\nvar currentComposition = null;\n\n/**\n * @return {?object} A SyntheticCompositionEvent.\n */\nfunction extractCompositionEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n var eventType;\n var fallbackData;\n\n if (canUseCompositionEvent) {\n eventType = getCompositionEventType(topLevelType);\n } else if (!currentComposition) {\n if (isFallbackCompositionStart(topLevelType, nativeEvent)) {\n eventType = eventTypes.compositionStart;\n }\n } else if (isFallbackCompositionEnd(topLevelType, nativeEvent)) {\n eventType = eventTypes.compositionEnd;\n }\n\n if (!eventType) {\n return null;\n }\n\n if (useFallbackCompositionData) {\n // The current composition is stored statically and must not be\n // overwritten while composition continues.\n if (!currentComposition && eventType === eventTypes.compositionStart) {\n currentComposition = FallbackCompositionState.getPooled(nativeEventTarget);\n } else if (eventType === eventTypes.compositionEnd) {\n if (currentComposition) {\n fallbackData = currentComposition.getData();\n }\n }\n }\n\n var event = SyntheticCompositionEvent.getPooled(eventType, targetInst, nativeEvent, nativeEventTarget);\n\n if (fallbackData) {\n // Inject data generated from fallback path into the synthetic event.\n // This matches the property of native CompositionEventInterface.\n event.data = fallbackData;\n } else {\n var customData = getDataFromCustomEvent(nativeEvent);\n if (customData !== null) {\n event.data = customData;\n }\n }\n\n EventPropagators.accumulateTwoPhaseDispatches(event);\n return event;\n}\n\n/**\n * @param {string} topLevelType Record from `EventConstants`.\n * @param {object} nativeEvent Native browser event.\n * @return {?string} The string corresponding to this `beforeInput` event.\n */\nfunction getNativeBeforeInputChars(topLevelType, nativeEvent) {\n switch (topLevelType) {\n case 'topCompositionEnd':\n return getDataFromCustomEvent(nativeEvent);\n case 'topKeyPress':\n /**\n * If native `textInput` events are available, our goal is to make\n * use of them. However, there is a special case: the spacebar key.\n * In Webkit, preventing default on a spacebar `textInput` event\n * cancels character insertion, but it *also* causes the browser\n * to fall back to its default spacebar behavior of scrolling the\n * page.\n *\n * Tracking at:\n * https://code.google.com/p/chromium/issues/detail?id=355103\n *\n * To avoid this issue, use the keypress event as if no `textInput`\n * event is available.\n */\n var which = nativeEvent.which;\n if (which !== SPACEBAR_CODE) {\n return null;\n }\n\n hasSpaceKeypress = true;\n return SPACEBAR_CHAR;\n\n case 'topTextInput':\n // Record the characters to be added to the DOM.\n var chars = nativeEvent.data;\n\n // If it's a spacebar character, assume that we have already handled\n // it at the keypress level and bail immediately. Android Chrome\n // doesn't give us keycodes, so we need to blacklist it.\n if (chars === SPACEBAR_CHAR && hasSpaceKeypress) {\n return null;\n }\n\n return chars;\n\n default:\n // For other native event types, do nothing.\n return null;\n }\n}\n\n/**\n * For browsers that do not provide the `textInput` event, extract the\n * appropriate string to use for SyntheticInputEvent.\n *\n * @param {string} topLevelType Record from `EventConstants`.\n * @param {object} nativeEvent Native browser event.\n * @return {?string} The fallback string for this `beforeInput` event.\n */\nfunction getFallbackBeforeInputChars(topLevelType, nativeEvent) {\n // If we are currently composing (IME) and using a fallback to do so,\n // try to extract the composed characters from the fallback object.\n // If composition event is available, we extract a string only at\n // compositionevent, otherwise extract it at fallback events.\n if (currentComposition) {\n if (topLevelType === 'topCompositionEnd' || !canUseCompositionEvent && isFallbackCompositionEnd(topLevelType, nativeEvent)) {\n var chars = currentComposition.getData();\n FallbackCompositionState.release(currentComposition);\n currentComposition = null;\n return chars;\n }\n return null;\n }\n\n switch (topLevelType) {\n case 'topPaste':\n // If a paste event occurs after a keypress, throw out the input\n // chars. Paste events should not lead to BeforeInput events.\n return null;\n case 'topKeyPress':\n /**\n * As of v27, Firefox may fire keypress events even when no character\n * will be inserted. A few possibilities:\n *\n * - `which` is `0`. Arrow keys, Esc key, etc.\n *\n * - `which` is the pressed key code, but no char is available.\n * Ex: 'AltGr + d` in Polish. There is no modified character for\n * this key combination and no character is inserted into the\n * document, but FF fires the keypress for char code `100` anyway.\n * No `input` event will occur.\n *\n * - `which` is the pressed key code, but a command combination is\n * being used. Ex: `Cmd+C`. No character is inserted, and no\n * `input` event will occur.\n */\n if (nativeEvent.which && !isKeypressCommand(nativeEvent)) {\n return String.fromCharCode(nativeEvent.which);\n }\n return null;\n case 'topCompositionEnd':\n return useFallbackCompositionData ? null : nativeEvent.data;\n default:\n return null;\n }\n}\n\n/**\n * Extract a SyntheticInputEvent for `beforeInput`, based on either native\n * `textInput` or fallback behavior.\n *\n * @return {?object} A SyntheticInputEvent.\n */\nfunction extractBeforeInputEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n var chars;\n\n if (canUseTextInputEvent) {\n chars = getNativeBeforeInputChars(topLevelType, nativeEvent);\n } else {\n chars = getFallbackBeforeInputChars(topLevelType, nativeEvent);\n }\n\n // If no characters are being inserted, no BeforeInput event should\n // be fired.\n if (!chars) {\n return null;\n }\n\n var event = SyntheticInputEvent.getPooled(eventTypes.beforeInput, targetInst, nativeEvent, nativeEventTarget);\n\n event.data = chars;\n EventPropagators.accumulateTwoPhaseDispatches(event);\n return event;\n}\n\n/**\n * Create an `onBeforeInput` event to match\n * http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105/#events-inputevents.\n *\n * This event plugin is based on the native `textInput` event\n * available in Chrome, Safari, Opera, and IE. This event fires after\n * `onKeyPress` and `onCompositionEnd`, but before `onInput`.\n *\n * `beforeInput` is spec'd but not implemented in any browsers, and\n * the `input` event does not provide any useful information about what has\n * actually been added, contrary to the spec. Thus, `textInput` is the best\n * available event to identify the characters that have actually been inserted\n * into the target node.\n *\n * This plugin is also responsible for emitting `composition` events, thus\n * allowing us to share composition fallback code for both `beforeInput` and\n * `composition` event types.\n */\nvar BeforeInputEventPlugin = {\n\n eventTypes: eventTypes,\n\n extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n return [extractCompositionEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget), extractBeforeInputEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget)];\n }\n};\n\nmodule.exports = BeforeInputEventPlugin;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/BeforeInputEventPlugin.js\n// module id = 128\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar CSSProperty = require('./CSSProperty');\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\nvar ReactInstrumentation = require('./ReactInstrumentation');\n\nvar camelizeStyleName = require('fbjs/lib/camelizeStyleName');\nvar dangerousStyleValue = require('./dangerousStyleValue');\nvar hyphenateStyleName = require('fbjs/lib/hyphenateStyleName');\nvar memoizeStringOnly = require('fbjs/lib/memoizeStringOnly');\nvar warning = require('fbjs/lib/warning');\n\nvar processStyleName = memoizeStringOnly(function (styleName) {\n return hyphenateStyleName(styleName);\n});\n\nvar hasShorthandPropertyBug = false;\nvar styleFloatAccessor = 'cssFloat';\nif (ExecutionEnvironment.canUseDOM) {\n var tempStyle = document.createElement('div').style;\n try {\n // IE8 throws \"Invalid argument.\" if resetting shorthand style properties.\n tempStyle.font = '';\n } catch (e) {\n hasShorthandPropertyBug = true;\n }\n // IE8 only supports accessing cssFloat (standard) as styleFloat\n if (document.documentElement.style.cssFloat === undefined) {\n styleFloatAccessor = 'styleFloat';\n }\n}\n\nif (process.env.NODE_ENV !== 'production') {\n // 'msTransform' is correct, but the other prefixes should be capitalized\n var badVendoredStyleNamePattern = /^(?:webkit|moz|o)[A-Z]/;\n\n // style values shouldn't contain a semicolon\n var badStyleValueWithSemicolonPattern = /;\\s*$/;\n\n var warnedStyleNames = {};\n var warnedStyleValues = {};\n var warnedForNaNValue = false;\n\n var warnHyphenatedStyleName = function (name, owner) {\n if (warnedStyleNames.hasOwnProperty(name) && warnedStyleNames[name]) {\n return;\n }\n\n warnedStyleNames[name] = true;\n process.env.NODE_ENV !== 'production' ? warning(false, 'Unsupported style property %s. Did you mean %s?%s', name, camelizeStyleName(name), checkRenderMessage(owner)) : void 0;\n };\n\n var warnBadVendoredStyleName = function (name, owner) {\n if (warnedStyleNames.hasOwnProperty(name) && warnedStyleNames[name]) {\n return;\n }\n\n warnedStyleNames[name] = true;\n process.env.NODE_ENV !== 'production' ? warning(false, 'Unsupported vendor-prefixed style property %s. Did you mean %s?%s', name, name.charAt(0).toUpperCase() + name.slice(1), checkRenderMessage(owner)) : void 0;\n };\n\n var warnStyleValueWithSemicolon = function (name, value, owner) {\n if (warnedStyleValues.hasOwnProperty(value) && warnedStyleValues[value]) {\n return;\n }\n\n warnedStyleValues[value] = true;\n process.env.NODE_ENV !== 'production' ? warning(false, 'Style property values shouldn\\'t contain a semicolon.%s ' + 'Try \"%s: %s\" instead.', checkRenderMessage(owner), name, value.replace(badStyleValueWithSemicolonPattern, '')) : void 0;\n };\n\n var warnStyleValueIsNaN = function (name, value, owner) {\n if (warnedForNaNValue) {\n return;\n }\n\n warnedForNaNValue = true;\n process.env.NODE_ENV !== 'production' ? warning(false, '`NaN` is an invalid value for the `%s` css style property.%s', name, checkRenderMessage(owner)) : void 0;\n };\n\n var checkRenderMessage = function (owner) {\n if (owner) {\n var name = owner.getName();\n if (name) {\n return ' Check the render method of `' + name + '`.';\n }\n }\n return '';\n };\n\n /**\n * @param {string} name\n * @param {*} value\n * @param {ReactDOMComponent} component\n */\n var warnValidStyle = function (name, value, component) {\n var owner;\n if (component) {\n owner = component._currentElement._owner;\n }\n if (name.indexOf('-') > -1) {\n warnHyphenatedStyleName(name, owner);\n } else if (badVendoredStyleNamePattern.test(name)) {\n warnBadVendoredStyleName(name, owner);\n } else if (badStyleValueWithSemicolonPattern.test(value)) {\n warnStyleValueWithSemicolon(name, value, owner);\n }\n\n if (typeof value === 'number' && isNaN(value)) {\n warnStyleValueIsNaN(name, value, owner);\n }\n };\n}\n\n/**\n * Operations for dealing with CSS properties.\n */\nvar CSSPropertyOperations = {\n\n /**\n * Serializes a mapping of style properties for use as inline styles:\n *\n * > createMarkupForStyles({width: '200px', height: 0})\n * \"width:200px;height:0;\"\n *\n * Undefined values are ignored so that declarative programming is easier.\n * The result should be HTML-escaped before insertion into the DOM.\n *\n * @param {object} styles\n * @param {ReactDOMComponent} component\n * @return {?string}\n */\n createMarkupForStyles: function (styles, component) {\n var serialized = '';\n for (var styleName in styles) {\n if (!styles.hasOwnProperty(styleName)) {\n continue;\n }\n var styleValue = styles[styleName];\n if (process.env.NODE_ENV !== 'production') {\n warnValidStyle(styleName, styleValue, component);\n }\n if (styleValue != null) {\n serialized += processStyleName(styleName) + ':';\n serialized += dangerousStyleValue(styleName, styleValue, component) + ';';\n }\n }\n return serialized || null;\n },\n\n /**\n * Sets the value for multiple styles on a node. If a value is specified as\n * '' (empty string), the corresponding style property will be unset.\n *\n * @param {DOMElement} node\n * @param {object} styles\n * @param {ReactDOMComponent} component\n */\n setValueForStyles: function (node, styles, component) {\n if (process.env.NODE_ENV !== 'production') {\n ReactInstrumentation.debugTool.onHostOperation({\n instanceID: component._debugID,\n type: 'update styles',\n payload: styles\n });\n }\n\n var style = node.style;\n for (var styleName in styles) {\n if (!styles.hasOwnProperty(styleName)) {\n continue;\n }\n if (process.env.NODE_ENV !== 'production') {\n warnValidStyle(styleName, styles[styleName], component);\n }\n var styleValue = dangerousStyleValue(styleName, styles[styleName], component);\n if (styleName === 'float' || styleName === 'cssFloat') {\n styleName = styleFloatAccessor;\n }\n if (styleValue) {\n style[styleName] = styleValue;\n } else {\n var expansion = hasShorthandPropertyBug && CSSProperty.shorthandPropertyExpansions[styleName];\n if (expansion) {\n // Shorthand property that IE8 won't like unsetting, so unset each\n // component to placate it\n for (var individualStyleName in expansion) {\n style[individualStyleName] = '';\n }\n } else {\n style[styleName] = '';\n }\n }\n }\n }\n\n};\n\nmodule.exports = CSSPropertyOperations;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/CSSPropertyOperations.js\n// module id = 129\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar EventPluginHub = require('./EventPluginHub');\nvar EventPropagators = require('./EventPropagators');\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactUpdates = require('./ReactUpdates');\nvar SyntheticEvent = require('./SyntheticEvent');\n\nvar getEventTarget = require('./getEventTarget');\nvar isEventSupported = require('./isEventSupported');\nvar isTextInputElement = require('./isTextInputElement');\n\nvar eventTypes = {\n change: {\n phasedRegistrationNames: {\n bubbled: 'onChange',\n captured: 'onChangeCapture'\n },\n dependencies: ['topBlur', 'topChange', 'topClick', 'topFocus', 'topInput', 'topKeyDown', 'topKeyUp', 'topSelectionChange']\n }\n};\n\n/**\n * For IE shims\n */\nvar activeElement = null;\nvar activeElementInst = null;\nvar activeElementValue = null;\nvar activeElementValueProp = null;\n\n/**\n * SECTION: handle `change` event\n */\nfunction shouldUseChangeEvent(elem) {\n var nodeName = elem.nodeName && elem.nodeName.toLowerCase();\n return nodeName === 'select' || nodeName === 'input' && elem.type === 'file';\n}\n\nvar doesChangeEventBubble = false;\nif (ExecutionEnvironment.canUseDOM) {\n // See `handleChange` comment below\n doesChangeEventBubble = isEventSupported('change') && (!document.documentMode || document.documentMode > 8);\n}\n\nfunction manualDispatchChangeEvent(nativeEvent) {\n var event = SyntheticEvent.getPooled(eventTypes.change, activeElementInst, nativeEvent, getEventTarget(nativeEvent));\n EventPropagators.accumulateTwoPhaseDispatches(event);\n\n // If change and propertychange bubbled, we'd just bind to it like all the\n // other events and have it go through ReactBrowserEventEmitter. Since it\n // doesn't, we manually listen for the events and so we have to enqueue and\n // process the abstract event manually.\n //\n // Batching is necessary here in order to ensure that all event handlers run\n // before the next rerender (including event handlers attached to ancestor\n // elements instead of directly on the input). Without this, controlled\n // components don't work properly in conjunction with event bubbling because\n // the component is rerendered and the value reverted before all the event\n // handlers can run. See https://github.com/facebook/react/issues/708.\n ReactUpdates.batchedUpdates(runEventInBatch, event);\n}\n\nfunction runEventInBatch(event) {\n EventPluginHub.enqueueEvents(event);\n EventPluginHub.processEventQueue(false);\n}\n\nfunction startWatchingForChangeEventIE8(target, targetInst) {\n activeElement = target;\n activeElementInst = targetInst;\n activeElement.attachEvent('onchange', manualDispatchChangeEvent);\n}\n\nfunction stopWatchingForChangeEventIE8() {\n if (!activeElement) {\n return;\n }\n activeElement.detachEvent('onchange', manualDispatchChangeEvent);\n activeElement = null;\n activeElementInst = null;\n}\n\nfunction getTargetInstForChangeEvent(topLevelType, targetInst) {\n if (topLevelType === 'topChange') {\n return targetInst;\n }\n}\nfunction handleEventsForChangeEventIE8(topLevelType, target, targetInst) {\n if (topLevelType === 'topFocus') {\n // stopWatching() should be a noop here but we call it just in case we\n // missed a blur event somehow.\n stopWatchingForChangeEventIE8();\n startWatchingForChangeEventIE8(target, targetInst);\n } else if (topLevelType === 'topBlur') {\n stopWatchingForChangeEventIE8();\n }\n}\n\n/**\n * SECTION: handle `input` event\n */\nvar isInputEventSupported = false;\nif (ExecutionEnvironment.canUseDOM) {\n // IE9 claims to support the input event but fails to trigger it when\n // deleting text, so we ignore its input events.\n // IE10+ fire input events to often, such when a placeholder\n // changes or when an input with a placeholder is focused.\n isInputEventSupported = isEventSupported('input') && (!document.documentMode || document.documentMode > 11);\n}\n\n/**\n * (For IE <=11) Replacement getter/setter for the `value` property that gets\n * set on the active element.\n */\nvar newValueProp = {\n get: function () {\n return activeElementValueProp.get.call(this);\n },\n set: function (val) {\n // Cast to a string so we can do equality checks.\n activeElementValue = '' + val;\n activeElementValueProp.set.call(this, val);\n }\n};\n\n/**\n * (For IE <=11) Starts tracking propertychange events on the passed-in element\n * and override the value property so that we can distinguish user events from\n * value changes in JS.\n */\nfunction startWatchingForValueChange(target, targetInst) {\n activeElement = target;\n activeElementInst = targetInst;\n activeElementValue = target.value;\n activeElementValueProp = Object.getOwnPropertyDescriptor(target.constructor.prototype, 'value');\n\n // Not guarded in a canDefineProperty check: IE8 supports defineProperty only\n // on DOM elements\n Object.defineProperty(activeElement, 'value', newValueProp);\n if (activeElement.attachEvent) {\n activeElement.attachEvent('onpropertychange', handlePropertyChange);\n } else {\n activeElement.addEventListener('propertychange', handlePropertyChange, false);\n }\n}\n\n/**\n * (For IE <=11) Removes the event listeners from the currently-tracked element,\n * if any exists.\n */\nfunction stopWatchingForValueChange() {\n if (!activeElement) {\n return;\n }\n\n // delete restores the original property definition\n delete activeElement.value;\n\n if (activeElement.detachEvent) {\n activeElement.detachEvent('onpropertychange', handlePropertyChange);\n } else {\n activeElement.removeEventListener('propertychange', handlePropertyChange, false);\n }\n\n activeElement = null;\n activeElementInst = null;\n activeElementValue = null;\n activeElementValueProp = null;\n}\n\n/**\n * (For IE <=11) Handles a propertychange event, sending a `change` event if\n * the value of the active element has changed.\n */\nfunction handlePropertyChange(nativeEvent) {\n if (nativeEvent.propertyName !== 'value') {\n return;\n }\n var value = nativeEvent.srcElement.value;\n if (value === activeElementValue) {\n return;\n }\n activeElementValue = value;\n\n manualDispatchChangeEvent(nativeEvent);\n}\n\n/**\n * If a `change` event should be fired, returns the target's ID.\n */\nfunction getTargetInstForInputEvent(topLevelType, targetInst) {\n if (topLevelType === 'topInput') {\n // In modern browsers (i.e., not IE8 or IE9), the input event is exactly\n // what we want so fall through here and trigger an abstract event\n return targetInst;\n }\n}\n\nfunction handleEventsForInputEventIE(topLevelType, target, targetInst) {\n if (topLevelType === 'topFocus') {\n // In IE8, we can capture almost all .value changes by adding a\n // propertychange handler and looking for events with propertyName\n // equal to 'value'\n // In IE9-11, propertychange fires for most input events but is buggy and\n // doesn't fire when text is deleted, but conveniently, selectionchange\n // appears to fire in all of the remaining cases so we catch those and\n // forward the event if the value has changed\n // In either case, we don't want to call the event handler if the value\n // is changed from JS so we redefine a setter for `.value` that updates\n // our activeElementValue variable, allowing us to ignore those changes\n //\n // stopWatching() should be a noop here but we call it just in case we\n // missed a blur event somehow.\n stopWatchingForValueChange();\n startWatchingForValueChange(target, targetInst);\n } else if (topLevelType === 'topBlur') {\n stopWatchingForValueChange();\n }\n}\n\n// For IE8 and IE9.\nfunction getTargetInstForInputEventIE(topLevelType, targetInst) {\n if (topLevelType === 'topSelectionChange' || topLevelType === 'topKeyUp' || topLevelType === 'topKeyDown') {\n // On the selectionchange event, the target is just document which isn't\n // helpful for us so just check activeElement instead.\n //\n // 99% of the time, keydown and keyup aren't necessary. IE8 fails to fire\n // propertychange on the first input event after setting `value` from a\n // script and fires only keydown, keypress, keyup. Catching keyup usually\n // gets it and catching keydown lets us fire an event for the first\n // keystroke if user does a key repeat (it'll be a little delayed: right\n // before the second keystroke). Other input methods (e.g., paste) seem to\n // fire selectionchange normally.\n if (activeElement && activeElement.value !== activeElementValue) {\n activeElementValue = activeElement.value;\n return activeElementInst;\n }\n }\n}\n\n/**\n * SECTION: handle `click` event\n */\nfunction shouldUseClickEvent(elem) {\n // Use the `click` event to detect changes to checkbox and radio inputs.\n // This approach works across all browsers, whereas `change` does not fire\n // until `blur` in IE8.\n return elem.nodeName && elem.nodeName.toLowerCase() === 'input' && (elem.type === 'checkbox' || elem.type === 'radio');\n}\n\nfunction getTargetInstForClickEvent(topLevelType, targetInst) {\n if (topLevelType === 'topClick') {\n return targetInst;\n }\n}\n\nfunction handleControlledInputBlur(inst, node) {\n // TODO: In IE, inst is occasionally null. Why?\n if (inst == null) {\n return;\n }\n\n // Fiber and ReactDOM keep wrapper state in separate places\n var state = inst._wrapperState || node._wrapperState;\n\n if (!state || !state.controlled || node.type !== 'number') {\n return;\n }\n\n // If controlled, assign the value attribute to the current value on blur\n var value = '' + node.value;\n if (node.getAttribute('value') !== value) {\n node.setAttribute('value', value);\n }\n}\n\n/**\n * This plugin creates an `onChange` event that normalizes change events\n * across form elements. This event fires at a time when it's possible to\n * change the element's value without seeing a flicker.\n *\n * Supported elements are:\n * - input (see `isTextInputElement`)\n * - textarea\n * - select\n */\nvar ChangeEventPlugin = {\n\n eventTypes: eventTypes,\n\n extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n var targetNode = targetInst ? ReactDOMComponentTree.getNodeFromInstance(targetInst) : window;\n\n var getTargetInstFunc, handleEventFunc;\n if (shouldUseChangeEvent(targetNode)) {\n if (doesChangeEventBubble) {\n getTargetInstFunc = getTargetInstForChangeEvent;\n } else {\n handleEventFunc = handleEventsForChangeEventIE8;\n }\n } else if (isTextInputElement(targetNode)) {\n if (isInputEventSupported) {\n getTargetInstFunc = getTargetInstForInputEvent;\n } else {\n getTargetInstFunc = getTargetInstForInputEventIE;\n handleEventFunc = handleEventsForInputEventIE;\n }\n } else if (shouldUseClickEvent(targetNode)) {\n getTargetInstFunc = getTargetInstForClickEvent;\n }\n\n if (getTargetInstFunc) {\n var inst = getTargetInstFunc(topLevelType, targetInst);\n if (inst) {\n var event = SyntheticEvent.getPooled(eventTypes.change, inst, nativeEvent, nativeEventTarget);\n event.type = 'change';\n EventPropagators.accumulateTwoPhaseDispatches(event);\n return event;\n }\n }\n\n if (handleEventFunc) {\n handleEventFunc(topLevelType, targetNode, targetInst);\n }\n\n // When blurring, set the value attribute for number inputs\n if (topLevelType === 'topBlur') {\n handleControlledInputBlur(targetInst, targetNode);\n }\n }\n\n};\n\nmodule.exports = ChangeEventPlugin;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ChangeEventPlugin.js\n// module id = 130\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar DOMLazyTree = require('./DOMLazyTree');\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\n\nvar createNodesFromMarkup = require('fbjs/lib/createNodesFromMarkup');\nvar emptyFunction = require('fbjs/lib/emptyFunction');\nvar invariant = require('fbjs/lib/invariant');\n\nvar Danger = {\n\n /**\n * Replaces a node with a string of markup at its current position within its\n * parent. The markup must render into a single root node.\n *\n * @param {DOMElement} oldChild Child node to replace.\n * @param {string} markup Markup to render in place of the child node.\n * @internal\n */\n dangerouslyReplaceNodeWithMarkup: function (oldChild, markup) {\n !ExecutionEnvironment.canUseDOM ? process.env.NODE_ENV !== 'production' ? invariant(false, 'dangerouslyReplaceNodeWithMarkup(...): Cannot render markup in a worker thread. Make sure `window` and `document` are available globally before requiring React when unit testing or use ReactDOMServer.renderToString() for server rendering.') : _prodInvariant('56') : void 0;\n !markup ? process.env.NODE_ENV !== 'production' ? invariant(false, 'dangerouslyReplaceNodeWithMarkup(...): Missing markup.') : _prodInvariant('57') : void 0;\n !(oldChild.nodeName !== 'HTML') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'dangerouslyReplaceNodeWithMarkup(...): Cannot replace markup of the <html> node. This is because browser quirks make this unreliable and/or slow. If you want to render to the root you must use server rendering. See ReactDOMServer.renderToString().') : _prodInvariant('58') : void 0;\n\n if (typeof markup === 'string') {\n var newChild = createNodesFromMarkup(markup, emptyFunction)[0];\n oldChild.parentNode.replaceChild(newChild, oldChild);\n } else {\n DOMLazyTree.replaceChildWithTree(oldChild, markup);\n }\n }\n\n};\n\nmodule.exports = Danger;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/Danger.js\n// module id = 131\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\n/**\n * Module that is injectable into `EventPluginHub`, that specifies a\n * deterministic ordering of `EventPlugin`s. A convenient way to reason about\n * plugins, without having to package every one of them. This is better than\n * having plugins be ordered in the same order that they are injected because\n * that ordering would be influenced by the packaging order.\n * `ResponderEventPlugin` must occur before `SimpleEventPlugin` so that\n * preventing default on events is convenient in `SimpleEventPlugin` handlers.\n */\n\nvar DefaultEventPluginOrder = ['ResponderEventPlugin', 'SimpleEventPlugin', 'TapEventPlugin', 'EnterLeaveEventPlugin', 'ChangeEventPlugin', 'SelectEventPlugin', 'BeforeInputEventPlugin'];\n\nmodule.exports = DefaultEventPluginOrder;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/DefaultEventPluginOrder.js\n// module id = 132\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar EventPropagators = require('./EventPropagators');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar SyntheticMouseEvent = require('./SyntheticMouseEvent');\n\nvar eventTypes = {\n mouseEnter: {\n registrationName: 'onMouseEnter',\n dependencies: ['topMouseOut', 'topMouseOver']\n },\n mouseLeave: {\n registrationName: 'onMouseLeave',\n dependencies: ['topMouseOut', 'topMouseOver']\n }\n};\n\nvar EnterLeaveEventPlugin = {\n\n eventTypes: eventTypes,\n\n /**\n * For almost every interaction we care about, there will be both a top-level\n * `mouseover` and `mouseout` event that occurs. Only use `mouseout` so that\n * we do not extract duplicate events. However, moving the mouse into the\n * browser from outside will not fire a `mouseout` event. In this case, we use\n * the `mouseover` top-level event.\n */\n extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n if (topLevelType === 'topMouseOver' && (nativeEvent.relatedTarget || nativeEvent.fromElement)) {\n return null;\n }\n if (topLevelType !== 'topMouseOut' && topLevelType !== 'topMouseOver') {\n // Must not be a mouse in or mouse out - ignoring.\n return null;\n }\n\n var win;\n if (nativeEventTarget.window === nativeEventTarget) {\n // `nativeEventTarget` is probably a window object.\n win = nativeEventTarget;\n } else {\n // TODO: Figure out why `ownerDocument` is sometimes undefined in IE8.\n var doc = nativeEventTarget.ownerDocument;\n if (doc) {\n win = doc.defaultView || doc.parentWindow;\n } else {\n win = window;\n }\n }\n\n var from;\n var to;\n if (topLevelType === 'topMouseOut') {\n from = targetInst;\n var related = nativeEvent.relatedTarget || nativeEvent.toElement;\n to = related ? ReactDOMComponentTree.getClosestInstanceFromNode(related) : null;\n } else {\n // Moving to a node from outside the window.\n from = null;\n to = targetInst;\n }\n\n if (from === to) {\n // Nothing pertains to our managed components.\n return null;\n }\n\n var fromNode = from == null ? win : ReactDOMComponentTree.getNodeFromInstance(from);\n var toNode = to == null ? win : ReactDOMComponentTree.getNodeFromInstance(to);\n\n var leave = SyntheticMouseEvent.getPooled(eventTypes.mouseLeave, from, nativeEvent, nativeEventTarget);\n leave.type = 'mouseleave';\n leave.target = fromNode;\n leave.relatedTarget = toNode;\n\n var enter = SyntheticMouseEvent.getPooled(eventTypes.mouseEnter, to, nativeEvent, nativeEventTarget);\n enter.type = 'mouseenter';\n enter.target = toNode;\n enter.relatedTarget = fromNode;\n\n EventPropagators.accumulateEnterLeaveDispatches(leave, enter, from, to);\n\n return [leave, enter];\n }\n\n};\n\nmodule.exports = EnterLeaveEventPlugin;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/EnterLeaveEventPlugin.js\n// module id = 133\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar PooledClass = require('./PooledClass');\n\nvar getTextContentAccessor = require('./getTextContentAccessor');\n\n/**\n * This helper class stores information about text content of a target node,\n * allowing comparison of content before and after a given event.\n *\n * Identify the node where selection currently begins, then observe\n * both its text content and its current position in the DOM. Since the\n * browser may natively replace the target node during composition, we can\n * use its position to find its replacement.\n *\n * @param {DOMEventTarget} root\n */\nfunction FallbackCompositionState(root) {\n this._root = root;\n this._startText = this.getText();\n this._fallbackText = null;\n}\n\n_assign(FallbackCompositionState.prototype, {\n destructor: function () {\n this._root = null;\n this._startText = null;\n this._fallbackText = null;\n },\n\n /**\n * Get current text of input.\n *\n * @return {string}\n */\n getText: function () {\n if ('value' in this._root) {\n return this._root.value;\n }\n return this._root[getTextContentAccessor()];\n },\n\n /**\n * Determine the differing substring between the initially stored\n * text content and the current content.\n *\n * @return {string}\n */\n getData: function () {\n if (this._fallbackText) {\n return this._fallbackText;\n }\n\n var start;\n var startValue = this._startText;\n var startLength = startValue.length;\n var end;\n var endValue = this.getText();\n var endLength = endValue.length;\n\n for (start = 0; start < startLength; start++) {\n if (startValue[start] !== endValue[start]) {\n break;\n }\n }\n\n var minEnd = startLength - start;\n for (end = 1; end <= minEnd; end++) {\n if (startValue[startLength - end] !== endValue[endLength - end]) {\n break;\n }\n }\n\n var sliceTail = end > 1 ? 1 - end : undefined;\n this._fallbackText = endValue.slice(start, sliceTail);\n return this._fallbackText;\n }\n});\n\nPooledClass.addPoolingTo(FallbackCompositionState);\n\nmodule.exports = FallbackCompositionState;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/FallbackCompositionState.js\n// module id = 134\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar DOMProperty = require('./DOMProperty');\n\nvar MUST_USE_PROPERTY = DOMProperty.injection.MUST_USE_PROPERTY;\nvar HAS_BOOLEAN_VALUE = DOMProperty.injection.HAS_BOOLEAN_VALUE;\nvar HAS_NUMERIC_VALUE = DOMProperty.injection.HAS_NUMERIC_VALUE;\nvar HAS_POSITIVE_NUMERIC_VALUE = DOMProperty.injection.HAS_POSITIVE_NUMERIC_VALUE;\nvar HAS_OVERLOADED_BOOLEAN_VALUE = DOMProperty.injection.HAS_OVERLOADED_BOOLEAN_VALUE;\n\nvar HTMLDOMPropertyConfig = {\n isCustomAttribute: RegExp.prototype.test.bind(new RegExp('^(data|aria)-[' + DOMProperty.ATTRIBUTE_NAME_CHAR + ']*$')),\n Properties: {\n /**\n * Standard Properties\n */\n accept: 0,\n acceptCharset: 0,\n accessKey: 0,\n action: 0,\n allowFullScreen: HAS_BOOLEAN_VALUE,\n allowTransparency: 0,\n alt: 0,\n // specifies target context for links with `preload` type\n as: 0,\n async: HAS_BOOLEAN_VALUE,\n autoComplete: 0,\n // autoFocus is polyfilled/normalized by AutoFocusUtils\n // autoFocus: HAS_BOOLEAN_VALUE,\n autoPlay: HAS_BOOLEAN_VALUE,\n capture: HAS_BOOLEAN_VALUE,\n cellPadding: 0,\n cellSpacing: 0,\n charSet: 0,\n challenge: 0,\n checked: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,\n cite: 0,\n classID: 0,\n className: 0,\n cols: HAS_POSITIVE_NUMERIC_VALUE,\n colSpan: 0,\n content: 0,\n contentEditable: 0,\n contextMenu: 0,\n controls: HAS_BOOLEAN_VALUE,\n coords: 0,\n crossOrigin: 0,\n data: 0, // For `<object />` acts as `src`.\n dateTime: 0,\n 'default': HAS_BOOLEAN_VALUE,\n defer: HAS_BOOLEAN_VALUE,\n dir: 0,\n disabled: HAS_BOOLEAN_VALUE,\n download: HAS_OVERLOADED_BOOLEAN_VALUE,\n draggable: 0,\n encType: 0,\n form: 0,\n formAction: 0,\n formEncType: 0,\n formMethod: 0,\n formNoValidate: HAS_BOOLEAN_VALUE,\n formTarget: 0,\n frameBorder: 0,\n headers: 0,\n height: 0,\n hidden: HAS_BOOLEAN_VALUE,\n high: 0,\n href: 0,\n hrefLang: 0,\n htmlFor: 0,\n httpEquiv: 0,\n icon: 0,\n id: 0,\n inputMode: 0,\n integrity: 0,\n is: 0,\n keyParams: 0,\n keyType: 0,\n kind: 0,\n label: 0,\n lang: 0,\n list: 0,\n loop: HAS_BOOLEAN_VALUE,\n low: 0,\n manifest: 0,\n marginHeight: 0,\n marginWidth: 0,\n max: 0,\n maxLength: 0,\n media: 0,\n mediaGroup: 0,\n method: 0,\n min: 0,\n minLength: 0,\n // Caution; `option.selected` is not updated if `select.multiple` is\n // disabled with `removeAttribute`.\n multiple: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,\n muted: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,\n name: 0,\n nonce: 0,\n noValidate: HAS_BOOLEAN_VALUE,\n open: HAS_BOOLEAN_VALUE,\n optimum: 0,\n pattern: 0,\n placeholder: 0,\n playsInline: HAS_BOOLEAN_VALUE,\n poster: 0,\n preload: 0,\n profile: 0,\n radioGroup: 0,\n readOnly: HAS_BOOLEAN_VALUE,\n referrerPolicy: 0,\n rel: 0,\n required: HAS_BOOLEAN_VALUE,\n reversed: HAS_BOOLEAN_VALUE,\n role: 0,\n rows: HAS_POSITIVE_NUMERIC_VALUE,\n rowSpan: HAS_NUMERIC_VALUE,\n sandbox: 0,\n scope: 0,\n scoped: HAS_BOOLEAN_VALUE,\n scrolling: 0,\n seamless: HAS_BOOLEAN_VALUE,\n selected: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,\n shape: 0,\n size: HAS_POSITIVE_NUMERIC_VALUE,\n sizes: 0,\n span: HAS_POSITIVE_NUMERIC_VALUE,\n spellCheck: 0,\n src: 0,\n srcDoc: 0,\n srcLang: 0,\n srcSet: 0,\n start: HAS_NUMERIC_VALUE,\n step: 0,\n style: 0,\n summary: 0,\n tabIndex: 0,\n target: 0,\n title: 0,\n // Setting .type throws on non-<input> tags\n type: 0,\n useMap: 0,\n value: 0,\n width: 0,\n wmode: 0,\n wrap: 0,\n\n /**\n * RDFa Properties\n */\n about: 0,\n datatype: 0,\n inlist: 0,\n prefix: 0,\n // property is also supported for OpenGraph in meta tags.\n property: 0,\n resource: 0,\n 'typeof': 0,\n vocab: 0,\n\n /**\n * Non-standard Properties\n */\n // autoCapitalize and autoCorrect are supported in Mobile Safari for\n // keyboard hints.\n autoCapitalize: 0,\n autoCorrect: 0,\n // autoSave allows WebKit/Blink to persist values of input fields on page reloads\n autoSave: 0,\n // color is for Safari mask-icon link\n color: 0,\n // itemProp, itemScope, itemType are for\n // Microdata support. See http://schema.org/docs/gs.html\n itemProp: 0,\n itemScope: HAS_BOOLEAN_VALUE,\n itemType: 0,\n // itemID and itemRef are for Microdata support as well but\n // only specified in the WHATWG spec document. See\n // https://html.spec.whatwg.org/multipage/microdata.html#microdata-dom-api\n itemID: 0,\n itemRef: 0,\n // results show looking glass icon and recent searches on input\n // search fields in WebKit/Blink\n results: 0,\n // IE-only attribute that specifies security restrictions on an iframe\n // as an alternative to the sandbox attribute on IE<10\n security: 0,\n // IE-only attribute that controls focus behavior\n unselectable: 0\n },\n DOMAttributeNames: {\n acceptCharset: 'accept-charset',\n className: 'class',\n htmlFor: 'for',\n httpEquiv: 'http-equiv'\n },\n DOMPropertyNames: {},\n DOMMutationMethods: {\n value: function (node, value) {\n if (value == null) {\n return node.removeAttribute('value');\n }\n\n // Number inputs get special treatment due to some edge cases in\n // Chrome. Let everything else assign the value attribute as normal.\n // https://github.com/facebook/react/issues/7253#issuecomment-236074326\n if (node.type !== 'number' || node.hasAttribute('value') === false) {\n node.setAttribute('value', '' + value);\n } else if (node.validity && !node.validity.badInput && node.ownerDocument.activeElement !== node) {\n // Don't assign an attribute if validation reports bad\n // input. Chrome will clear the value. Additionally, don't\n // operate on inputs that have focus, otherwise Chrome might\n // strip off trailing decimal places and cause the user's\n // cursor position to jump to the beginning of the input.\n //\n // In ReactDOMInput, we have an onBlur event that will trigger\n // this function again when focus is lost.\n node.setAttribute('value', '' + value);\n }\n }\n }\n};\n\nmodule.exports = HTMLDOMPropertyConfig;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/HTMLDOMPropertyConfig.js\n// module id = 135\n// module chunks = 0","/**\n * Copyright 2014-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar ReactReconciler = require('./ReactReconciler');\n\nvar instantiateReactComponent = require('./instantiateReactComponent');\nvar KeyEscapeUtils = require('./KeyEscapeUtils');\nvar shouldUpdateReactComponent = require('./shouldUpdateReactComponent');\nvar traverseAllChildren = require('./traverseAllChildren');\nvar warning = require('fbjs/lib/warning');\n\nvar ReactComponentTreeHook;\n\nif (typeof process !== 'undefined' && process.env && process.env.NODE_ENV === 'test') {\n // Temporary hack.\n // Inline requires don't work well with Jest:\n // https://github.com/facebook/react/issues/7240\n // Remove the inline requires when we don't need them anymore:\n // https://github.com/facebook/react/pull/7178\n ReactComponentTreeHook = require('react/lib/ReactComponentTreeHook');\n}\n\nfunction instantiateChild(childInstances, child, name, selfDebugID) {\n // We found a component instance.\n var keyUnique = childInstances[name] === undefined;\n if (process.env.NODE_ENV !== 'production') {\n if (!ReactComponentTreeHook) {\n ReactComponentTreeHook = require('react/lib/ReactComponentTreeHook');\n }\n if (!keyUnique) {\n process.env.NODE_ENV !== 'production' ? warning(false, 'flattenChildren(...): Encountered two children with the same key, ' + '`%s`. Child keys must be unique; when two children share a key, only ' + 'the first child will be used.%s', KeyEscapeUtils.unescape(name), ReactComponentTreeHook.getStackAddendumByID(selfDebugID)) : void 0;\n }\n }\n if (child != null && keyUnique) {\n childInstances[name] = instantiateReactComponent(child, true);\n }\n}\n\n/**\n * ReactChildReconciler provides helpers for initializing or updating a set of\n * children. Its output is suitable for passing it onto ReactMultiChild which\n * does diffed reordering and insertion.\n */\nvar ReactChildReconciler = {\n /**\n * Generates a \"mount image\" for each of the supplied children. In the case\n * of `ReactDOMComponent`, a mount image is a string of markup.\n *\n * @param {?object} nestedChildNodes Nested child maps.\n * @return {?object} A set of child instances.\n * @internal\n */\n instantiateChildren: function (nestedChildNodes, transaction, context, selfDebugID // 0 in production and for roots\n ) {\n if (nestedChildNodes == null) {\n return null;\n }\n var childInstances = {};\n\n if (process.env.NODE_ENV !== 'production') {\n traverseAllChildren(nestedChildNodes, function (childInsts, child, name) {\n return instantiateChild(childInsts, child, name, selfDebugID);\n }, childInstances);\n } else {\n traverseAllChildren(nestedChildNodes, instantiateChild, childInstances);\n }\n return childInstances;\n },\n\n /**\n * Updates the rendered children and returns a new set of children.\n *\n * @param {?object} prevChildren Previously initialized set of children.\n * @param {?object} nextChildren Flat child element maps.\n * @param {ReactReconcileTransaction} transaction\n * @param {object} context\n * @return {?object} A new set of child instances.\n * @internal\n */\n updateChildren: function (prevChildren, nextChildren, mountImages, removedNodes, transaction, hostParent, hostContainerInfo, context, selfDebugID // 0 in production and for roots\n ) {\n // We currently don't have a way to track moves here but if we use iterators\n // instead of for..in we can zip the iterators and check if an item has\n // moved.\n // TODO: If nothing has changed, return the prevChildren object so that we\n // can quickly bailout if nothing has changed.\n if (!nextChildren && !prevChildren) {\n return;\n }\n var name;\n var prevChild;\n for (name in nextChildren) {\n if (!nextChildren.hasOwnProperty(name)) {\n continue;\n }\n prevChild = prevChildren && prevChildren[name];\n var prevElement = prevChild && prevChild._currentElement;\n var nextElement = nextChildren[name];\n if (prevChild != null && shouldUpdateReactComponent(prevElement, nextElement)) {\n ReactReconciler.receiveComponent(prevChild, nextElement, transaction, context);\n nextChildren[name] = prevChild;\n } else {\n if (prevChild) {\n removedNodes[name] = ReactReconciler.getHostNode(prevChild);\n ReactReconciler.unmountComponent(prevChild, false);\n }\n // The child must be instantiated before it's mounted.\n var nextChildInstance = instantiateReactComponent(nextElement, true);\n nextChildren[name] = nextChildInstance;\n // Creating mount image now ensures refs are resolved in right order\n // (see https://github.com/facebook/react/pull/7101 for explanation).\n var nextChildMountImage = ReactReconciler.mountComponent(nextChildInstance, transaction, hostParent, hostContainerInfo, context, selfDebugID);\n mountImages.push(nextChildMountImage);\n }\n }\n // Unmount children that are no longer present.\n for (name in prevChildren) {\n if (prevChildren.hasOwnProperty(name) && !(nextChildren && nextChildren.hasOwnProperty(name))) {\n prevChild = prevChildren[name];\n removedNodes[name] = ReactReconciler.getHostNode(prevChild);\n ReactReconciler.unmountComponent(prevChild, false);\n }\n }\n },\n\n /**\n * Unmounts all rendered children. This should be used to clean up children\n * when this component is unmounted.\n *\n * @param {?object} renderedChildren Previously initialized set of children.\n * @internal\n */\n unmountChildren: function (renderedChildren, safely) {\n for (var name in renderedChildren) {\n if (renderedChildren.hasOwnProperty(name)) {\n var renderedChild = renderedChildren[name];\n ReactReconciler.unmountComponent(renderedChild, safely);\n }\n }\n }\n\n};\n\nmodule.exports = ReactChildReconciler;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactChildReconciler.js\n// module id = 136\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar DOMChildrenOperations = require('./DOMChildrenOperations');\nvar ReactDOMIDOperations = require('./ReactDOMIDOperations');\n\n/**\n * Abstracts away all functionality of the reconciler that requires knowledge of\n * the browser context. TODO: These callers should be refactored to avoid the\n * need for this injection.\n */\nvar ReactComponentBrowserEnvironment = {\n\n processChildrenUpdates: ReactDOMIDOperations.dangerouslyProcessChildrenUpdates,\n\n replaceNodeWithMarkup: DOMChildrenOperations.dangerouslyReplaceNodeWithMarkup\n\n};\n\nmodule.exports = ReactComponentBrowserEnvironment;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactComponentBrowserEnvironment.js\n// module id = 137\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant'),\n _assign = require('object-assign');\n\nvar React = require('react/lib/React');\nvar ReactComponentEnvironment = require('./ReactComponentEnvironment');\nvar ReactCurrentOwner = require('react/lib/ReactCurrentOwner');\nvar ReactErrorUtils = require('./ReactErrorUtils');\nvar ReactInstanceMap = require('./ReactInstanceMap');\nvar ReactInstrumentation = require('./ReactInstrumentation');\nvar ReactNodeTypes = require('./ReactNodeTypes');\nvar ReactReconciler = require('./ReactReconciler');\n\nif (process.env.NODE_ENV !== 'production') {\n var checkReactTypeSpec = require('./checkReactTypeSpec');\n}\n\nvar emptyObject = require('fbjs/lib/emptyObject');\nvar invariant = require('fbjs/lib/invariant');\nvar shallowEqual = require('fbjs/lib/shallowEqual');\nvar shouldUpdateReactComponent = require('./shouldUpdateReactComponent');\nvar warning = require('fbjs/lib/warning');\n\nvar CompositeTypes = {\n ImpureClass: 0,\n PureClass: 1,\n StatelessFunctional: 2\n};\n\nfunction StatelessComponent(Component) {}\nStatelessComponent.prototype.render = function () {\n var Component = ReactInstanceMap.get(this)._currentElement.type;\n var element = Component(this.props, this.context, this.updater);\n warnIfInvalidElement(Component, element);\n return element;\n};\n\nfunction warnIfInvalidElement(Component, element) {\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(element === null || element === false || React.isValidElement(element), '%s(...): A valid React element (or null) must be returned. You may have ' + 'returned undefined, an array or some other invalid object.', Component.displayName || Component.name || 'Component') : void 0;\n process.env.NODE_ENV !== 'production' ? warning(!Component.childContextTypes, '%s(...): childContextTypes cannot be defined on a functional component.', Component.displayName || Component.name || 'Component') : void 0;\n }\n}\n\nfunction shouldConstruct(Component) {\n return !!(Component.prototype && Component.prototype.isReactComponent);\n}\n\nfunction isPureComponent(Component) {\n return !!(Component.prototype && Component.prototype.isPureReactComponent);\n}\n\n// Separated into a function to contain deoptimizations caused by try/finally.\nfunction measureLifeCyclePerf(fn, debugID, timerType) {\n if (debugID === 0) {\n // Top-level wrappers (see ReactMount) and empty components (see\n // ReactDOMEmptyComponent) are invisible to hooks and devtools.\n // Both are implementation details that should go away in the future.\n return fn();\n }\n\n ReactInstrumentation.debugTool.onBeginLifeCycleTimer(debugID, timerType);\n try {\n return fn();\n } finally {\n ReactInstrumentation.debugTool.onEndLifeCycleTimer(debugID, timerType);\n }\n}\n\n/**\n * ------------------ The Life-Cycle of a Composite Component ------------------\n *\n * - constructor: Initialization of state. The instance is now retained.\n * - componentWillMount\n * - render\n * - [children's constructors]\n * - [children's componentWillMount and render]\n * - [children's componentDidMount]\n * - componentDidMount\n *\n * Update Phases:\n * - componentWillReceiveProps (only called if parent updated)\n * - shouldComponentUpdate\n * - componentWillUpdate\n * - render\n * - [children's constructors or receive props phases]\n * - componentDidUpdate\n *\n * - componentWillUnmount\n * - [children's componentWillUnmount]\n * - [children destroyed]\n * - (destroyed): The instance is now blank, released by React and ready for GC.\n *\n * -----------------------------------------------------------------------------\n */\n\n/**\n * An incrementing ID assigned to each component when it is mounted. This is\n * used to enforce the order in which `ReactUpdates` updates dirty components.\n *\n * @private\n */\nvar nextMountID = 1;\n\n/**\n * @lends {ReactCompositeComponent.prototype}\n */\nvar ReactCompositeComponent = {\n\n /**\n * Base constructor for all composite component.\n *\n * @param {ReactElement} element\n * @final\n * @internal\n */\n construct: function (element) {\n this._currentElement = element;\n this._rootNodeID = 0;\n this._compositeType = null;\n this._instance = null;\n this._hostParent = null;\n this._hostContainerInfo = null;\n\n // See ReactUpdateQueue\n this._updateBatchNumber = null;\n this._pendingElement = null;\n this._pendingStateQueue = null;\n this._pendingReplaceState = false;\n this._pendingForceUpdate = false;\n\n this._renderedNodeType = null;\n this._renderedComponent = null;\n this._context = null;\n this._mountOrder = 0;\n this._topLevelWrapper = null;\n\n // See ReactUpdates and ReactUpdateQueue.\n this._pendingCallbacks = null;\n\n // ComponentWillUnmount shall only be called once\n this._calledComponentWillUnmount = false;\n\n if (process.env.NODE_ENV !== 'production') {\n this._warnedAboutRefsInRender = false;\n }\n },\n\n /**\n * Initializes the component, renders markup, and registers event listeners.\n *\n * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n * @param {?object} hostParent\n * @param {?object} hostContainerInfo\n * @param {?object} context\n * @return {?string} Rendered markup to be inserted into the DOM.\n * @final\n * @internal\n */\n mountComponent: function (transaction, hostParent, hostContainerInfo, context) {\n var _this = this;\n\n this._context = context;\n this._mountOrder = nextMountID++;\n this._hostParent = hostParent;\n this._hostContainerInfo = hostContainerInfo;\n\n var publicProps = this._currentElement.props;\n var publicContext = this._processContext(context);\n\n var Component = this._currentElement.type;\n\n var updateQueue = transaction.getUpdateQueue();\n\n // Initialize the public class\n var doConstruct = shouldConstruct(Component);\n var inst = this._constructComponent(doConstruct, publicProps, publicContext, updateQueue);\n var renderedElement;\n\n // Support functional components\n if (!doConstruct && (inst == null || inst.render == null)) {\n renderedElement = inst;\n warnIfInvalidElement(Component, renderedElement);\n !(inst === null || inst === false || React.isValidElement(inst)) ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s(...): A valid React element (or null) must be returned. You may have returned undefined, an array or some other invalid object.', Component.displayName || Component.name || 'Component') : _prodInvariant('105', Component.displayName || Component.name || 'Component') : void 0;\n inst = new StatelessComponent(Component);\n this._compositeType = CompositeTypes.StatelessFunctional;\n } else {\n if (isPureComponent(Component)) {\n this._compositeType = CompositeTypes.PureClass;\n } else {\n this._compositeType = CompositeTypes.ImpureClass;\n }\n }\n\n if (process.env.NODE_ENV !== 'production') {\n // This will throw later in _renderValidatedComponent, but add an early\n // warning now to help debugging\n if (inst.render == null) {\n process.env.NODE_ENV !== 'production' ? warning(false, '%s(...): No `render` method found on the returned component ' + 'instance: you may have forgotten to define `render`.', Component.displayName || Component.name || 'Component') : void 0;\n }\n\n var propsMutated = inst.props !== publicProps;\n var componentName = Component.displayName || Component.name || 'Component';\n\n process.env.NODE_ENV !== 'production' ? warning(inst.props === undefined || !propsMutated, '%s(...): When calling super() in `%s`, make sure to pass ' + 'up the same props that your component\\'s constructor was passed.', componentName, componentName) : void 0;\n }\n\n // These should be set up in the constructor, but as a convenience for\n // simpler class abstractions, we set them up after the fact.\n inst.props = publicProps;\n inst.context = publicContext;\n inst.refs = emptyObject;\n inst.updater = updateQueue;\n\n this._instance = inst;\n\n // Store a reference from the instance back to the internal representation\n ReactInstanceMap.set(inst, this);\n\n if (process.env.NODE_ENV !== 'production') {\n // Since plain JS classes are defined without any special initialization\n // logic, we can not catch common errors early. Therefore, we have to\n // catch them here, at initialization time, instead.\n process.env.NODE_ENV !== 'production' ? warning(!inst.getInitialState || inst.getInitialState.isReactClassApproved || inst.state, 'getInitialState was defined on %s, a plain JavaScript class. ' + 'This is only supported for classes created using React.createClass. ' + 'Did you mean to define a state property instead?', this.getName() || 'a component') : void 0;\n process.env.NODE_ENV !== 'production' ? warning(!inst.getDefaultProps || inst.getDefaultProps.isReactClassApproved, 'getDefaultProps was defined on %s, a plain JavaScript class. ' + 'This is only supported for classes created using React.createClass. ' + 'Use a static property to define defaultProps instead.', this.getName() || 'a component') : void 0;\n process.env.NODE_ENV !== 'production' ? warning(!inst.propTypes, 'propTypes was defined as an instance property on %s. Use a static ' + 'property to define propTypes instead.', this.getName() || 'a component') : void 0;\n process.env.NODE_ENV !== 'production' ? warning(!inst.contextTypes, 'contextTypes was defined as an instance property on %s. Use a ' + 'static property to define contextTypes instead.', this.getName() || 'a component') : void 0;\n process.env.NODE_ENV !== 'production' ? warning(typeof inst.componentShouldUpdate !== 'function', '%s has a method called ' + 'componentShouldUpdate(). Did you mean shouldComponentUpdate()? ' + 'The name is phrased as a question because the function is ' + 'expected to return a value.', this.getName() || 'A component') : void 0;\n process.env.NODE_ENV !== 'production' ? warning(typeof inst.componentDidUnmount !== 'function', '%s has a method called ' + 'componentDidUnmount(). But there is no such lifecycle method. ' + 'Did you mean componentWillUnmount()?', this.getName() || 'A component') : void 0;\n process.env.NODE_ENV !== 'production' ? warning(typeof inst.componentWillRecieveProps !== 'function', '%s has a method called ' + 'componentWillRecieveProps(). Did you mean componentWillReceiveProps()?', this.getName() || 'A component') : void 0;\n }\n\n var initialState = inst.state;\n if (initialState === undefined) {\n inst.state = initialState = null;\n }\n !(typeof initialState === 'object' && !Array.isArray(initialState)) ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s.state: must be set to an object or null', this.getName() || 'ReactCompositeComponent') : _prodInvariant('106', this.getName() || 'ReactCompositeComponent') : void 0;\n\n this._pendingStateQueue = null;\n this._pendingReplaceState = false;\n this._pendingForceUpdate = false;\n\n var markup;\n if (inst.unstable_handleError) {\n markup = this.performInitialMountWithErrorHandling(renderedElement, hostParent, hostContainerInfo, transaction, context);\n } else {\n markup = this.performInitialMount(renderedElement, hostParent, hostContainerInfo, transaction, context);\n }\n\n if (inst.componentDidMount) {\n if (process.env.NODE_ENV !== 'production') {\n transaction.getReactMountReady().enqueue(function () {\n measureLifeCyclePerf(function () {\n return inst.componentDidMount();\n }, _this._debugID, 'componentDidMount');\n });\n } else {\n transaction.getReactMountReady().enqueue(inst.componentDidMount, inst);\n }\n }\n\n return markup;\n },\n\n _constructComponent: function (doConstruct, publicProps, publicContext, updateQueue) {\n if (process.env.NODE_ENV !== 'production') {\n ReactCurrentOwner.current = this;\n try {\n return this._constructComponentWithoutOwner(doConstruct, publicProps, publicContext, updateQueue);\n } finally {\n ReactCurrentOwner.current = null;\n }\n } else {\n return this._constructComponentWithoutOwner(doConstruct, publicProps, publicContext, updateQueue);\n }\n },\n\n _constructComponentWithoutOwner: function (doConstruct, publicProps, publicContext, updateQueue) {\n var Component = this._currentElement.type;\n\n if (doConstruct) {\n if (process.env.NODE_ENV !== 'production') {\n return measureLifeCyclePerf(function () {\n return new Component(publicProps, publicContext, updateQueue);\n }, this._debugID, 'ctor');\n } else {\n return new Component(publicProps, publicContext, updateQueue);\n }\n }\n\n // This can still be an instance in case of factory components\n // but we'll count this as time spent rendering as the more common case.\n if (process.env.NODE_ENV !== 'production') {\n return measureLifeCyclePerf(function () {\n return Component(publicProps, publicContext, updateQueue);\n }, this._debugID, 'render');\n } else {\n return Component(publicProps, publicContext, updateQueue);\n }\n },\n\n performInitialMountWithErrorHandling: function (renderedElement, hostParent, hostContainerInfo, transaction, context) {\n var markup;\n var checkpoint = transaction.checkpoint();\n try {\n markup = this.performInitialMount(renderedElement, hostParent, hostContainerInfo, transaction, context);\n } catch (e) {\n // Roll back to checkpoint, handle error (which may add items to the transaction), and take a new checkpoint\n transaction.rollback(checkpoint);\n this._instance.unstable_handleError(e);\n if (this._pendingStateQueue) {\n this._instance.state = this._processPendingState(this._instance.props, this._instance.context);\n }\n checkpoint = transaction.checkpoint();\n\n this._renderedComponent.unmountComponent(true);\n transaction.rollback(checkpoint);\n\n // Try again - we've informed the component about the error, so they can render an error message this time.\n // If this throws again, the error will bubble up (and can be caught by a higher error boundary).\n markup = this.performInitialMount(renderedElement, hostParent, hostContainerInfo, transaction, context);\n }\n return markup;\n },\n\n performInitialMount: function (renderedElement, hostParent, hostContainerInfo, transaction, context) {\n var inst = this._instance;\n\n var debugID = 0;\n if (process.env.NODE_ENV !== 'production') {\n debugID = this._debugID;\n }\n\n if (inst.componentWillMount) {\n if (process.env.NODE_ENV !== 'production') {\n measureLifeCyclePerf(function () {\n return inst.componentWillMount();\n }, debugID, 'componentWillMount');\n } else {\n inst.componentWillMount();\n }\n // When mounting, calls to `setState` by `componentWillMount` will set\n // `this._pendingStateQueue` without triggering a re-render.\n if (this._pendingStateQueue) {\n inst.state = this._processPendingState(inst.props, inst.context);\n }\n }\n\n // If not a stateless component, we now render\n if (renderedElement === undefined) {\n renderedElement = this._renderValidatedComponent();\n }\n\n var nodeType = ReactNodeTypes.getType(renderedElement);\n this._renderedNodeType = nodeType;\n var child = this._instantiateReactComponent(renderedElement, nodeType !== ReactNodeTypes.EMPTY /* shouldHaveDebugID */\n );\n this._renderedComponent = child;\n\n var markup = ReactReconciler.mountComponent(child, transaction, hostParent, hostContainerInfo, this._processChildContext(context), debugID);\n\n if (process.env.NODE_ENV !== 'production') {\n if (debugID !== 0) {\n var childDebugIDs = child._debugID !== 0 ? [child._debugID] : [];\n ReactInstrumentation.debugTool.onSetChildren(debugID, childDebugIDs);\n }\n }\n\n return markup;\n },\n\n getHostNode: function () {\n return ReactReconciler.getHostNode(this._renderedComponent);\n },\n\n /**\n * Releases any resources allocated by `mountComponent`.\n *\n * @final\n * @internal\n */\n unmountComponent: function (safely) {\n if (!this._renderedComponent) {\n return;\n }\n\n var inst = this._instance;\n\n if (inst.componentWillUnmount && !inst._calledComponentWillUnmount) {\n inst._calledComponentWillUnmount = true;\n\n if (safely) {\n var name = this.getName() + '.componentWillUnmount()';\n ReactErrorUtils.invokeGuardedCallback(name, inst.componentWillUnmount.bind(inst));\n } else {\n if (process.env.NODE_ENV !== 'production') {\n measureLifeCyclePerf(function () {\n return inst.componentWillUnmount();\n }, this._debugID, 'componentWillUnmount');\n } else {\n inst.componentWillUnmount();\n }\n }\n }\n\n if (this._renderedComponent) {\n ReactReconciler.unmountComponent(this._renderedComponent, safely);\n this._renderedNodeType = null;\n this._renderedComponent = null;\n this._instance = null;\n }\n\n // Reset pending fields\n // Even if this component is scheduled for another update in ReactUpdates,\n // it would still be ignored because these fields are reset.\n this._pendingStateQueue = null;\n this._pendingReplaceState = false;\n this._pendingForceUpdate = false;\n this._pendingCallbacks = null;\n this._pendingElement = null;\n\n // These fields do not really need to be reset since this object is no\n // longer accessible.\n this._context = null;\n this._rootNodeID = 0;\n this._topLevelWrapper = null;\n\n // Delete the reference from the instance to this internal representation\n // which allow the internals to be properly cleaned up even if the user\n // leaks a reference to the public instance.\n ReactInstanceMap.remove(inst);\n\n // Some existing components rely on inst.props even after they've been\n // destroyed (in event handlers).\n // TODO: inst.props = null;\n // TODO: inst.state = null;\n // TODO: inst.context = null;\n },\n\n /**\n * Filters the context object to only contain keys specified in\n * `contextTypes`\n *\n * @param {object} context\n * @return {?object}\n * @private\n */\n _maskContext: function (context) {\n var Component = this._currentElement.type;\n var contextTypes = Component.contextTypes;\n if (!contextTypes) {\n return emptyObject;\n }\n var maskedContext = {};\n for (var contextName in contextTypes) {\n maskedContext[contextName] = context[contextName];\n }\n return maskedContext;\n },\n\n /**\n * Filters the context object to only contain keys specified in\n * `contextTypes`, and asserts that they are valid.\n *\n * @param {object} context\n * @return {?object}\n * @private\n */\n _processContext: function (context) {\n var maskedContext = this._maskContext(context);\n if (process.env.NODE_ENV !== 'production') {\n var Component = this._currentElement.type;\n if (Component.contextTypes) {\n this._checkContextTypes(Component.contextTypes, maskedContext, 'context');\n }\n }\n return maskedContext;\n },\n\n /**\n * @param {object} currentContext\n * @return {object}\n * @private\n */\n _processChildContext: function (currentContext) {\n var Component = this._currentElement.type;\n var inst = this._instance;\n var childContext;\n\n if (inst.getChildContext) {\n if (process.env.NODE_ENV !== 'production') {\n ReactInstrumentation.debugTool.onBeginProcessingChildContext();\n try {\n childContext = inst.getChildContext();\n } finally {\n ReactInstrumentation.debugTool.onEndProcessingChildContext();\n }\n } else {\n childContext = inst.getChildContext();\n }\n }\n\n if (childContext) {\n !(typeof Component.childContextTypes === 'object') ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s.getChildContext(): childContextTypes must be defined in order to use getChildContext().', this.getName() || 'ReactCompositeComponent') : _prodInvariant('107', this.getName() || 'ReactCompositeComponent') : void 0;\n if (process.env.NODE_ENV !== 'production') {\n this._checkContextTypes(Component.childContextTypes, childContext, 'child context');\n }\n for (var name in childContext) {\n !(name in Component.childContextTypes) ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s.getChildContext(): key \"%s\" is not defined in childContextTypes.', this.getName() || 'ReactCompositeComponent', name) : _prodInvariant('108', this.getName() || 'ReactCompositeComponent', name) : void 0;\n }\n return _assign({}, currentContext, childContext);\n }\n return currentContext;\n },\n\n /**\n * Assert that the context types are valid\n *\n * @param {object} typeSpecs Map of context field to a ReactPropType\n * @param {object} values Runtime values that need to be type-checked\n * @param {string} location e.g. \"prop\", \"context\", \"child context\"\n * @private\n */\n _checkContextTypes: function (typeSpecs, values, location) {\n if (process.env.NODE_ENV !== 'production') {\n checkReactTypeSpec(typeSpecs, values, location, this.getName(), null, this._debugID);\n }\n },\n\n receiveComponent: function (nextElement, transaction, nextContext) {\n var prevElement = this._currentElement;\n var prevContext = this._context;\n\n this._pendingElement = null;\n\n this.updateComponent(transaction, prevElement, nextElement, prevContext, nextContext);\n },\n\n /**\n * If any of `_pendingElement`, `_pendingStateQueue`, or `_pendingForceUpdate`\n * is set, update the component.\n *\n * @param {ReactReconcileTransaction} transaction\n * @internal\n */\n performUpdateIfNecessary: function (transaction) {\n if (this._pendingElement != null) {\n ReactReconciler.receiveComponent(this, this._pendingElement, transaction, this._context);\n } else if (this._pendingStateQueue !== null || this._pendingForceUpdate) {\n this.updateComponent(transaction, this._currentElement, this._currentElement, this._context, this._context);\n } else {\n this._updateBatchNumber = null;\n }\n },\n\n /**\n * Perform an update to a mounted component. The componentWillReceiveProps and\n * shouldComponentUpdate methods are called, then (assuming the update isn't\n * skipped) the remaining update lifecycle methods are called and the DOM\n * representation is updated.\n *\n * By default, this implements React's rendering and reconciliation algorithm.\n * Sophisticated clients may wish to override this.\n *\n * @param {ReactReconcileTransaction} transaction\n * @param {ReactElement} prevParentElement\n * @param {ReactElement} nextParentElement\n * @internal\n * @overridable\n */\n updateComponent: function (transaction, prevParentElement, nextParentElement, prevUnmaskedContext, nextUnmaskedContext) {\n var inst = this._instance;\n !(inst != null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Attempted to update component `%s` that has already been unmounted (or failed to mount).', this.getName() || 'ReactCompositeComponent') : _prodInvariant('136', this.getName() || 'ReactCompositeComponent') : void 0;\n\n var willReceive = false;\n var nextContext;\n\n // Determine if the context has changed or not\n if (this._context === nextUnmaskedContext) {\n nextContext = inst.context;\n } else {\n nextContext = this._processContext(nextUnmaskedContext);\n willReceive = true;\n }\n\n var prevProps = prevParentElement.props;\n var nextProps = nextParentElement.props;\n\n // Not a simple state update but a props update\n if (prevParentElement !== nextParentElement) {\n willReceive = true;\n }\n\n // An update here will schedule an update but immediately set\n // _pendingStateQueue which will ensure that any state updates gets\n // immediately reconciled instead of waiting for the next batch.\n if (willReceive && inst.componentWillReceiveProps) {\n if (process.env.NODE_ENV !== 'production') {\n measureLifeCyclePerf(function () {\n return inst.componentWillReceiveProps(nextProps, nextContext);\n }, this._debugID, 'componentWillReceiveProps');\n } else {\n inst.componentWillReceiveProps(nextProps, nextContext);\n }\n }\n\n var nextState = this._processPendingState(nextProps, nextContext);\n var shouldUpdate = true;\n\n if (!this._pendingForceUpdate) {\n if (inst.shouldComponentUpdate) {\n if (process.env.NODE_ENV !== 'production') {\n shouldUpdate = measureLifeCyclePerf(function () {\n return inst.shouldComponentUpdate(nextProps, nextState, nextContext);\n }, this._debugID, 'shouldComponentUpdate');\n } else {\n shouldUpdate = inst.shouldComponentUpdate(nextProps, nextState, nextContext);\n }\n } else {\n if (this._compositeType === CompositeTypes.PureClass) {\n shouldUpdate = !shallowEqual(prevProps, nextProps) || !shallowEqual(inst.state, nextState);\n }\n }\n }\n\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(shouldUpdate !== undefined, '%s.shouldComponentUpdate(): Returned undefined instead of a ' + 'boolean value. Make sure to return true or false.', this.getName() || 'ReactCompositeComponent') : void 0;\n }\n\n this._updateBatchNumber = null;\n if (shouldUpdate) {\n this._pendingForceUpdate = false;\n // Will set `this.props`, `this.state` and `this.context`.\n this._performComponentUpdate(nextParentElement, nextProps, nextState, nextContext, transaction, nextUnmaskedContext);\n } else {\n // If it's determined that a component should not update, we still want\n // to set props and state but we shortcut the rest of the update.\n this._currentElement = nextParentElement;\n this._context = nextUnmaskedContext;\n inst.props = nextProps;\n inst.state = nextState;\n inst.context = nextContext;\n }\n },\n\n _processPendingState: function (props, context) {\n var inst = this._instance;\n var queue = this._pendingStateQueue;\n var replace = this._pendingReplaceState;\n this._pendingReplaceState = false;\n this._pendingStateQueue = null;\n\n if (!queue) {\n return inst.state;\n }\n\n if (replace && queue.length === 1) {\n return queue[0];\n }\n\n var nextState = _assign({}, replace ? queue[0] : inst.state);\n for (var i = replace ? 1 : 0; i < queue.length; i++) {\n var partial = queue[i];\n _assign(nextState, typeof partial === 'function' ? partial.call(inst, nextState, props, context) : partial);\n }\n\n return nextState;\n },\n\n /**\n * Merges new props and state, notifies delegate methods of update and\n * performs update.\n *\n * @param {ReactElement} nextElement Next element\n * @param {object} nextProps Next public object to set as properties.\n * @param {?object} nextState Next object to set as state.\n * @param {?object} nextContext Next public object to set as context.\n * @param {ReactReconcileTransaction} transaction\n * @param {?object} unmaskedContext\n * @private\n */\n _performComponentUpdate: function (nextElement, nextProps, nextState, nextContext, transaction, unmaskedContext) {\n var _this2 = this;\n\n var inst = this._instance;\n\n var hasComponentDidUpdate = Boolean(inst.componentDidUpdate);\n var prevProps;\n var prevState;\n var prevContext;\n if (hasComponentDidUpdate) {\n prevProps = inst.props;\n prevState = inst.state;\n prevContext = inst.context;\n }\n\n if (inst.componentWillUpdate) {\n if (process.env.NODE_ENV !== 'production') {\n measureLifeCyclePerf(function () {\n return inst.componentWillUpdate(nextProps, nextState, nextContext);\n }, this._debugID, 'componentWillUpdate');\n } else {\n inst.componentWillUpdate(nextProps, nextState, nextContext);\n }\n }\n\n this._currentElement = nextElement;\n this._context = unmaskedContext;\n inst.props = nextProps;\n inst.state = nextState;\n inst.context = nextContext;\n\n this._updateRenderedComponent(transaction, unmaskedContext);\n\n if (hasComponentDidUpdate) {\n if (process.env.NODE_ENV !== 'production') {\n transaction.getReactMountReady().enqueue(function () {\n measureLifeCyclePerf(inst.componentDidUpdate.bind(inst, prevProps, prevState, prevContext), _this2._debugID, 'componentDidUpdate');\n });\n } else {\n transaction.getReactMountReady().enqueue(inst.componentDidUpdate.bind(inst, prevProps, prevState, prevContext), inst);\n }\n }\n },\n\n /**\n * Call the component's `render` method and update the DOM accordingly.\n *\n * @param {ReactReconcileTransaction} transaction\n * @internal\n */\n _updateRenderedComponent: function (transaction, context) {\n var prevComponentInstance = this._renderedComponent;\n var prevRenderedElement = prevComponentInstance._currentElement;\n var nextRenderedElement = this._renderValidatedComponent();\n\n var debugID = 0;\n if (process.env.NODE_ENV !== 'production') {\n debugID = this._debugID;\n }\n\n if (shouldUpdateReactComponent(prevRenderedElement, nextRenderedElement)) {\n ReactReconciler.receiveComponent(prevComponentInstance, nextRenderedElement, transaction, this._processChildContext(context));\n } else {\n var oldHostNode = ReactReconciler.getHostNode(prevComponentInstance);\n ReactReconciler.unmountComponent(prevComponentInstance, false);\n\n var nodeType = ReactNodeTypes.getType(nextRenderedElement);\n this._renderedNodeType = nodeType;\n var child = this._instantiateReactComponent(nextRenderedElement, nodeType !== ReactNodeTypes.EMPTY /* shouldHaveDebugID */\n );\n this._renderedComponent = child;\n\n var nextMarkup = ReactReconciler.mountComponent(child, transaction, this._hostParent, this._hostContainerInfo, this._processChildContext(context), debugID);\n\n if (process.env.NODE_ENV !== 'production') {\n if (debugID !== 0) {\n var childDebugIDs = child._debugID !== 0 ? [child._debugID] : [];\n ReactInstrumentation.debugTool.onSetChildren(debugID, childDebugIDs);\n }\n }\n\n this._replaceNodeWithMarkup(oldHostNode, nextMarkup, prevComponentInstance);\n }\n },\n\n /**\n * Overridden in shallow rendering.\n *\n * @protected\n */\n _replaceNodeWithMarkup: function (oldHostNode, nextMarkup, prevInstance) {\n ReactComponentEnvironment.replaceNodeWithMarkup(oldHostNode, nextMarkup, prevInstance);\n },\n\n /**\n * @protected\n */\n _renderValidatedComponentWithoutOwnerOrContext: function () {\n var inst = this._instance;\n var renderedElement;\n\n if (process.env.NODE_ENV !== 'production') {\n renderedElement = measureLifeCyclePerf(function () {\n return inst.render();\n }, this._debugID, 'render');\n } else {\n renderedElement = inst.render();\n }\n\n if (process.env.NODE_ENV !== 'production') {\n // We allow auto-mocks to proceed as if they're returning null.\n if (renderedElement === undefined && inst.render._isMockFunction) {\n // This is probably bad practice. Consider warning here and\n // deprecating this convenience.\n renderedElement = null;\n }\n }\n\n return renderedElement;\n },\n\n /**\n * @private\n */\n _renderValidatedComponent: function () {\n var renderedElement;\n if (process.env.NODE_ENV !== 'production' || this._compositeType !== CompositeTypes.StatelessFunctional) {\n ReactCurrentOwner.current = this;\n try {\n renderedElement = this._renderValidatedComponentWithoutOwnerOrContext();\n } finally {\n ReactCurrentOwner.current = null;\n }\n } else {\n renderedElement = this._renderValidatedComponentWithoutOwnerOrContext();\n }\n !(\n // TODO: An `isValidNode` function would probably be more appropriate\n renderedElement === null || renderedElement === false || React.isValidElement(renderedElement)) ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s.render(): A valid React element (or null) must be returned. You may have returned undefined, an array or some other invalid object.', this.getName() || 'ReactCompositeComponent') : _prodInvariant('109', this.getName() || 'ReactCompositeComponent') : void 0;\n\n return renderedElement;\n },\n\n /**\n * Lazily allocates the refs object and stores `component` as `ref`.\n *\n * @param {string} ref Reference name.\n * @param {component} component Component to store as `ref`.\n * @final\n * @private\n */\n attachRef: function (ref, component) {\n var inst = this.getPublicInstance();\n !(inst != null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Stateless function components cannot have refs.') : _prodInvariant('110') : void 0;\n var publicComponentInstance = component.getPublicInstance();\n if (process.env.NODE_ENV !== 'production') {\n var componentName = component && component.getName ? component.getName() : 'a component';\n process.env.NODE_ENV !== 'production' ? warning(publicComponentInstance != null || component._compositeType !== CompositeTypes.StatelessFunctional, 'Stateless function components cannot be given refs ' + '(See ref \"%s\" in %s created by %s). ' + 'Attempts to access this ref will fail.', ref, componentName, this.getName()) : void 0;\n }\n var refs = inst.refs === emptyObject ? inst.refs = {} : inst.refs;\n refs[ref] = publicComponentInstance;\n },\n\n /**\n * Detaches a reference name.\n *\n * @param {string} ref Name to dereference.\n * @final\n * @private\n */\n detachRef: function (ref) {\n var refs = this.getPublicInstance().refs;\n delete refs[ref];\n },\n\n /**\n * Get a text description of the component that can be used to identify it\n * in error messages.\n * @return {string} The name or null.\n * @internal\n */\n getName: function () {\n var type = this._currentElement.type;\n var constructor = this._instance && this._instance.constructor;\n return type.displayName || constructor && constructor.displayName || type.name || constructor && constructor.name || null;\n },\n\n /**\n * Get the publicly accessible representation of this component - i.e. what\n * is exposed by refs and returned by render. Can be null for stateless\n * components.\n *\n * @return {ReactComponent} the public component instance.\n * @internal\n */\n getPublicInstance: function () {\n var inst = this._instance;\n if (this._compositeType === CompositeTypes.StatelessFunctional) {\n return null;\n }\n return inst;\n },\n\n // Stub\n _instantiateReactComponent: null\n\n};\n\nmodule.exports = ReactCompositeComponent;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactCompositeComponent.js\n// module id = 138\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n/* globals __REACT_DEVTOOLS_GLOBAL_HOOK__*/\n\n'use strict';\n\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactDefaultInjection = require('./ReactDefaultInjection');\nvar ReactMount = require('./ReactMount');\nvar ReactReconciler = require('./ReactReconciler');\nvar ReactUpdates = require('./ReactUpdates');\nvar ReactVersion = require('./ReactVersion');\n\nvar findDOMNode = require('./findDOMNode');\nvar getHostComponentFromComposite = require('./getHostComponentFromComposite');\nvar renderSubtreeIntoContainer = require('./renderSubtreeIntoContainer');\nvar warning = require('fbjs/lib/warning');\n\nReactDefaultInjection.inject();\n\nvar ReactDOM = {\n findDOMNode: findDOMNode,\n render: ReactMount.render,\n unmountComponentAtNode: ReactMount.unmountComponentAtNode,\n version: ReactVersion,\n\n /* eslint-disable camelcase */\n unstable_batchedUpdates: ReactUpdates.batchedUpdates,\n unstable_renderSubtreeIntoContainer: renderSubtreeIntoContainer\n};\n\n// Inject the runtime into a devtools global hook regardless of browser.\n// Allows for debugging when the hook is injected on the page.\nif (typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ !== 'undefined' && typeof __REACT_DEVTOOLS_GLOBAL_HOOK__.inject === 'function') {\n __REACT_DEVTOOLS_GLOBAL_HOOK__.inject({\n ComponentTree: {\n getClosestInstanceFromNode: ReactDOMComponentTree.getClosestInstanceFromNode,\n getNodeFromInstance: function (inst) {\n // inst is an internal instance (but could be a composite)\n if (inst._renderedComponent) {\n inst = getHostComponentFromComposite(inst);\n }\n if (inst) {\n return ReactDOMComponentTree.getNodeFromInstance(inst);\n } else {\n return null;\n }\n }\n },\n Mount: ReactMount,\n Reconciler: ReactReconciler\n });\n}\n\nif (process.env.NODE_ENV !== 'production') {\n var ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\n if (ExecutionEnvironment.canUseDOM && window.top === window.self) {\n\n // First check if devtools is not installed\n if (typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ === 'undefined') {\n // If we're in Chrome or Firefox, provide a download link if not installed.\n if (navigator.userAgent.indexOf('Chrome') > -1 && navigator.userAgent.indexOf('Edge') === -1 || navigator.userAgent.indexOf('Firefox') > -1) {\n // Firefox does not have the issue with devtools loaded over file://\n var showFileUrlMessage = window.location.protocol.indexOf('http') === -1 && navigator.userAgent.indexOf('Firefox') === -1;\n console.debug('Download the React DevTools ' + (showFileUrlMessage ? 'and use an HTTP server (instead of a file: URL) ' : '') + 'for a better development experience: ' + 'https://fb.me/react-devtools');\n }\n }\n\n var testFunc = function testFn() {};\n process.env.NODE_ENV !== 'production' ? warning((testFunc.name || testFunc.toString()).indexOf('testFn') !== -1, 'It looks like you\\'re using a minified copy of the development build ' + 'of React. When deploying React apps to production, make sure to use ' + 'the production build which skips development warnings and is faster. ' + 'See https://fb.me/react-minification for more details.') : void 0;\n\n // If we're in IE8, check to see if we are in compatibility mode and provide\n // information on preventing compatibility mode\n var ieCompatibilityMode = document.documentMode && document.documentMode < 8;\n\n process.env.NODE_ENV !== 'production' ? warning(!ieCompatibilityMode, 'Internet Explorer is running in compatibility mode; please add the ' + 'following tag to your HTML to prevent this from happening: ' + '<meta http-equiv=\"X-UA-Compatible\" content=\"IE=edge\" />') : void 0;\n\n var expectedFeatures = [\n // shims\n Array.isArray, Array.prototype.every, Array.prototype.forEach, Array.prototype.indexOf, Array.prototype.map, Date.now, Function.prototype.bind, Object.keys, String.prototype.trim];\n\n for (var i = 0; i < expectedFeatures.length; i++) {\n if (!expectedFeatures[i]) {\n process.env.NODE_ENV !== 'production' ? warning(false, 'One or more ES5 shims expected by React are not available: ' + 'https://fb.me/react-warning-polyfills') : void 0;\n break;\n }\n }\n }\n}\n\nif (process.env.NODE_ENV !== 'production') {\n var ReactInstrumentation = require('./ReactInstrumentation');\n var ReactDOMUnknownPropertyHook = require('./ReactDOMUnknownPropertyHook');\n var ReactDOMNullInputValuePropHook = require('./ReactDOMNullInputValuePropHook');\n var ReactDOMInvalidARIAHook = require('./ReactDOMInvalidARIAHook');\n\n ReactInstrumentation.debugTool.addHook(ReactDOMUnknownPropertyHook);\n ReactInstrumentation.debugTool.addHook(ReactDOMNullInputValuePropHook);\n ReactInstrumentation.debugTool.addHook(ReactDOMInvalidARIAHook);\n}\n\nmodule.exports = ReactDOM;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactDOM.js\n// module id = 139\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n/* global hasOwnProperty:true */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant'),\n _assign = require('object-assign');\n\nvar AutoFocusUtils = require('./AutoFocusUtils');\nvar CSSPropertyOperations = require('./CSSPropertyOperations');\nvar DOMLazyTree = require('./DOMLazyTree');\nvar DOMNamespaces = require('./DOMNamespaces');\nvar DOMProperty = require('./DOMProperty');\nvar DOMPropertyOperations = require('./DOMPropertyOperations');\nvar EventPluginHub = require('./EventPluginHub');\nvar EventPluginRegistry = require('./EventPluginRegistry');\nvar ReactBrowserEventEmitter = require('./ReactBrowserEventEmitter');\nvar ReactDOMComponentFlags = require('./ReactDOMComponentFlags');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactDOMInput = require('./ReactDOMInput');\nvar ReactDOMOption = require('./ReactDOMOption');\nvar ReactDOMSelect = require('./ReactDOMSelect');\nvar ReactDOMTextarea = require('./ReactDOMTextarea');\nvar ReactInstrumentation = require('./ReactInstrumentation');\nvar ReactMultiChild = require('./ReactMultiChild');\nvar ReactServerRenderingTransaction = require('./ReactServerRenderingTransaction');\n\nvar emptyFunction = require('fbjs/lib/emptyFunction');\nvar escapeTextContentForBrowser = require('./escapeTextContentForBrowser');\nvar invariant = require('fbjs/lib/invariant');\nvar isEventSupported = require('./isEventSupported');\nvar shallowEqual = require('fbjs/lib/shallowEqual');\nvar validateDOMNesting = require('./validateDOMNesting');\nvar warning = require('fbjs/lib/warning');\n\nvar Flags = ReactDOMComponentFlags;\nvar deleteListener = EventPluginHub.deleteListener;\nvar getNode = ReactDOMComponentTree.getNodeFromInstance;\nvar listenTo = ReactBrowserEventEmitter.listenTo;\nvar registrationNameModules = EventPluginRegistry.registrationNameModules;\n\n// For quickly matching children type, to test if can be treated as content.\nvar CONTENT_TYPES = { 'string': true, 'number': true };\n\nvar STYLE = 'style';\nvar HTML = '__html';\nvar RESERVED_PROPS = {\n children: null,\n dangerouslySetInnerHTML: null,\n suppressContentEditableWarning: null\n};\n\n// Node type for document fragments (Node.DOCUMENT_FRAGMENT_NODE).\nvar DOC_FRAGMENT_TYPE = 11;\n\nfunction getDeclarationErrorAddendum(internalInstance) {\n if (internalInstance) {\n var owner = internalInstance._currentElement._owner || null;\n if (owner) {\n var name = owner.getName();\n if (name) {\n return ' This DOM node was rendered by `' + name + '`.';\n }\n }\n }\n return '';\n}\n\nfunction friendlyStringify(obj) {\n if (typeof obj === 'object') {\n if (Array.isArray(obj)) {\n return '[' + obj.map(friendlyStringify).join(', ') + ']';\n } else {\n var pairs = [];\n for (var key in obj) {\n if (Object.prototype.hasOwnProperty.call(obj, key)) {\n var keyEscaped = /^[a-z$_][\\w$_]*$/i.test(key) ? key : JSON.stringify(key);\n pairs.push(keyEscaped + ': ' + friendlyStringify(obj[key]));\n }\n }\n return '{' + pairs.join(', ') + '}';\n }\n } else if (typeof obj === 'string') {\n return JSON.stringify(obj);\n } else if (typeof obj === 'function') {\n return '[function object]';\n }\n // Differs from JSON.stringify in that undefined because undefined and that\n // inf and nan don't become null\n return String(obj);\n}\n\nvar styleMutationWarning = {};\n\nfunction checkAndWarnForMutatedStyle(style1, style2, component) {\n if (style1 == null || style2 == null) {\n return;\n }\n if (shallowEqual(style1, style2)) {\n return;\n }\n\n var componentName = component._tag;\n var owner = component._currentElement._owner;\n var ownerName;\n if (owner) {\n ownerName = owner.getName();\n }\n\n var hash = ownerName + '|' + componentName;\n\n if (styleMutationWarning.hasOwnProperty(hash)) {\n return;\n }\n\n styleMutationWarning[hash] = true;\n\n process.env.NODE_ENV !== 'production' ? warning(false, '`%s` was passed a style object that has previously been mutated. ' + 'Mutating `style` is deprecated. Consider cloning it beforehand. Check ' + 'the `render` %s. Previous style: %s. Mutated style: %s.', componentName, owner ? 'of `' + ownerName + '`' : 'using <' + componentName + '>', friendlyStringify(style1), friendlyStringify(style2)) : void 0;\n}\n\n/**\n * @param {object} component\n * @param {?object} props\n */\nfunction assertValidProps(component, props) {\n if (!props) {\n return;\n }\n // Note the use of `==` which checks for null or undefined.\n if (voidElementTags[component._tag]) {\n !(props.children == null && props.dangerouslySetInnerHTML == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s is a void element tag and must neither have `children` nor use `dangerouslySetInnerHTML`.%s', component._tag, component._currentElement._owner ? ' Check the render method of ' + component._currentElement._owner.getName() + '.' : '') : _prodInvariant('137', component._tag, component._currentElement._owner ? ' Check the render method of ' + component._currentElement._owner.getName() + '.' : '') : void 0;\n }\n if (props.dangerouslySetInnerHTML != null) {\n !(props.children == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Can only set one of `children` or `props.dangerouslySetInnerHTML`.') : _prodInvariant('60') : void 0;\n !(typeof props.dangerouslySetInnerHTML === 'object' && HTML in props.dangerouslySetInnerHTML) ? process.env.NODE_ENV !== 'production' ? invariant(false, '`props.dangerouslySetInnerHTML` must be in the form `{__html: ...}`. Please visit https://fb.me/react-invariant-dangerously-set-inner-html for more information.') : _prodInvariant('61') : void 0;\n }\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(props.innerHTML == null, 'Directly setting property `innerHTML` is not permitted. ' + 'For more information, lookup documentation on `dangerouslySetInnerHTML`.') : void 0;\n process.env.NODE_ENV !== 'production' ? warning(props.suppressContentEditableWarning || !props.contentEditable || props.children == null, 'A component is `contentEditable` and contains `children` managed by ' + 'React. It is now your responsibility to guarantee that none of ' + 'those nodes are unexpectedly modified or duplicated. This is ' + 'probably not intentional.') : void 0;\n process.env.NODE_ENV !== 'production' ? warning(props.onFocusIn == null && props.onFocusOut == null, 'React uses onFocus and onBlur instead of onFocusIn and onFocusOut. ' + 'All React events are normalized to bubble, so onFocusIn and onFocusOut ' + 'are not needed/supported by React.') : void 0;\n }\n !(props.style == null || typeof props.style === 'object') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'The `style` prop expects a mapping from style properties to values, not a string. For example, style={{marginRight: spacing + \\'em\\'}} when using JSX.%s', getDeclarationErrorAddendum(component)) : _prodInvariant('62', getDeclarationErrorAddendum(component)) : void 0;\n}\n\nfunction enqueuePutListener(inst, registrationName, listener, transaction) {\n if (transaction instanceof ReactServerRenderingTransaction) {\n return;\n }\n if (process.env.NODE_ENV !== 'production') {\n // IE8 has no API for event capturing and the `onScroll` event doesn't\n // bubble.\n process.env.NODE_ENV !== 'production' ? warning(registrationName !== 'onScroll' || isEventSupported('scroll', true), 'This browser doesn\\'t support the `onScroll` event') : void 0;\n }\n var containerInfo = inst._hostContainerInfo;\n var isDocumentFragment = containerInfo._node && containerInfo._node.nodeType === DOC_FRAGMENT_TYPE;\n var doc = isDocumentFragment ? containerInfo._node : containerInfo._ownerDocument;\n listenTo(registrationName, doc);\n transaction.getReactMountReady().enqueue(putListener, {\n inst: inst,\n registrationName: registrationName,\n listener: listener\n });\n}\n\nfunction putListener() {\n var listenerToPut = this;\n EventPluginHub.putListener(listenerToPut.inst, listenerToPut.registrationName, listenerToPut.listener);\n}\n\nfunction inputPostMount() {\n var inst = this;\n ReactDOMInput.postMountWrapper(inst);\n}\n\nfunction textareaPostMount() {\n var inst = this;\n ReactDOMTextarea.postMountWrapper(inst);\n}\n\nfunction optionPostMount() {\n var inst = this;\n ReactDOMOption.postMountWrapper(inst);\n}\n\nvar setAndValidateContentChildDev = emptyFunction;\nif (process.env.NODE_ENV !== 'production') {\n setAndValidateContentChildDev = function (content) {\n var hasExistingContent = this._contentDebugID != null;\n var debugID = this._debugID;\n // This ID represents the inlined child that has no backing instance:\n var contentDebugID = -debugID;\n\n if (content == null) {\n if (hasExistingContent) {\n ReactInstrumentation.debugTool.onUnmountComponent(this._contentDebugID);\n }\n this._contentDebugID = null;\n return;\n }\n\n validateDOMNesting(null, String(content), this, this._ancestorInfo);\n this._contentDebugID = contentDebugID;\n if (hasExistingContent) {\n ReactInstrumentation.debugTool.onBeforeUpdateComponent(contentDebugID, content);\n ReactInstrumentation.debugTool.onUpdateComponent(contentDebugID);\n } else {\n ReactInstrumentation.debugTool.onBeforeMountComponent(contentDebugID, content, debugID);\n ReactInstrumentation.debugTool.onMountComponent(contentDebugID);\n ReactInstrumentation.debugTool.onSetChildren(debugID, [contentDebugID]);\n }\n };\n}\n\n// There are so many media events, it makes sense to just\n// maintain a list rather than create a `trapBubbledEvent` for each\nvar mediaEvents = {\n topAbort: 'abort',\n topCanPlay: 'canplay',\n topCanPlayThrough: 'canplaythrough',\n topDurationChange: 'durationchange',\n topEmptied: 'emptied',\n topEncrypted: 'encrypted',\n topEnded: 'ended',\n topError: 'error',\n topLoadedData: 'loadeddata',\n topLoadedMetadata: 'loadedmetadata',\n topLoadStart: 'loadstart',\n topPause: 'pause',\n topPlay: 'play',\n topPlaying: 'playing',\n topProgress: 'progress',\n topRateChange: 'ratechange',\n topSeeked: 'seeked',\n topSeeking: 'seeking',\n topStalled: 'stalled',\n topSuspend: 'suspend',\n topTimeUpdate: 'timeupdate',\n topVolumeChange: 'volumechange',\n topWaiting: 'waiting'\n};\n\nfunction trapBubbledEventsLocal() {\n var inst = this;\n // If a component renders to null or if another component fatals and causes\n // the state of the tree to be corrupted, `node` here can be null.\n !inst._rootNodeID ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Must be mounted to trap events') : _prodInvariant('63') : void 0;\n var node = getNode(inst);\n !node ? process.env.NODE_ENV !== 'production' ? invariant(false, 'trapBubbledEvent(...): Requires node to be rendered.') : _prodInvariant('64') : void 0;\n\n switch (inst._tag) {\n case 'iframe':\n case 'object':\n inst._wrapperState.listeners = [ReactBrowserEventEmitter.trapBubbledEvent('topLoad', 'load', node)];\n break;\n case 'video':\n case 'audio':\n\n inst._wrapperState.listeners = [];\n // Create listener for each media event\n for (var event in mediaEvents) {\n if (mediaEvents.hasOwnProperty(event)) {\n inst._wrapperState.listeners.push(ReactBrowserEventEmitter.trapBubbledEvent(event, mediaEvents[event], node));\n }\n }\n break;\n case 'source':\n inst._wrapperState.listeners = [ReactBrowserEventEmitter.trapBubbledEvent('topError', 'error', node)];\n break;\n case 'img':\n inst._wrapperState.listeners = [ReactBrowserEventEmitter.trapBubbledEvent('topError', 'error', node), ReactBrowserEventEmitter.trapBubbledEvent('topLoad', 'load', node)];\n break;\n case 'form':\n inst._wrapperState.listeners = [ReactBrowserEventEmitter.trapBubbledEvent('topReset', 'reset', node), ReactBrowserEventEmitter.trapBubbledEvent('topSubmit', 'submit', node)];\n break;\n case 'input':\n case 'select':\n case 'textarea':\n inst._wrapperState.listeners = [ReactBrowserEventEmitter.trapBubbledEvent('topInvalid', 'invalid', node)];\n break;\n }\n}\n\nfunction postUpdateSelectWrapper() {\n ReactDOMSelect.postUpdateWrapper(this);\n}\n\n// For HTML, certain tags should omit their close tag. We keep a whitelist for\n// those special-case tags.\n\nvar omittedCloseTags = {\n 'area': true,\n 'base': true,\n 'br': true,\n 'col': true,\n 'embed': true,\n 'hr': true,\n 'img': true,\n 'input': true,\n 'keygen': true,\n 'link': true,\n 'meta': true,\n 'param': true,\n 'source': true,\n 'track': true,\n 'wbr': true\n};\n\nvar newlineEatingTags = {\n 'listing': true,\n 'pre': true,\n 'textarea': true\n};\n\n// For HTML, certain tags cannot have children. This has the same purpose as\n// `omittedCloseTags` except that `menuitem` should still have its closing tag.\n\nvar voidElementTags = _assign({\n 'menuitem': true\n}, omittedCloseTags);\n\n// We accept any tag to be rendered but since this gets injected into arbitrary\n// HTML, we want to make sure that it's a safe tag.\n// http://www.w3.org/TR/REC-xml/#NT-Name\n\nvar VALID_TAG_REGEX = /^[a-zA-Z][a-zA-Z:_\\.\\-\\d]*$/; // Simplified subset\nvar validatedTagCache = {};\nvar hasOwnProperty = {}.hasOwnProperty;\n\nfunction validateDangerousTag(tag) {\n if (!hasOwnProperty.call(validatedTagCache, tag)) {\n !VALID_TAG_REGEX.test(tag) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Invalid tag: %s', tag) : _prodInvariant('65', tag) : void 0;\n validatedTagCache[tag] = true;\n }\n}\n\nfunction isCustomComponent(tagName, props) {\n return tagName.indexOf('-') >= 0 || props.is != null;\n}\n\nvar globalIdCounter = 1;\n\n/**\n * Creates a new React class that is idempotent and capable of containing other\n * React components. It accepts event listeners and DOM properties that are\n * valid according to `DOMProperty`.\n *\n * - Event listeners: `onClick`, `onMouseDown`, etc.\n * - DOM properties: `className`, `name`, `title`, etc.\n *\n * The `style` property functions differently from the DOM API. It accepts an\n * object mapping of style properties to values.\n *\n * @constructor ReactDOMComponent\n * @extends ReactMultiChild\n */\nfunction ReactDOMComponent(element) {\n var tag = element.type;\n validateDangerousTag(tag);\n this._currentElement = element;\n this._tag = tag.toLowerCase();\n this._namespaceURI = null;\n this._renderedChildren = null;\n this._previousStyle = null;\n this._previousStyleCopy = null;\n this._hostNode = null;\n this._hostParent = null;\n this._rootNodeID = 0;\n this._domID = 0;\n this._hostContainerInfo = null;\n this._wrapperState = null;\n this._topLevelWrapper = null;\n this._flags = 0;\n if (process.env.NODE_ENV !== 'production') {\n this._ancestorInfo = null;\n setAndValidateContentChildDev.call(this, null);\n }\n}\n\nReactDOMComponent.displayName = 'ReactDOMComponent';\n\nReactDOMComponent.Mixin = {\n\n /**\n * Generates root tag markup then recurses. This method has side effects and\n * is not idempotent.\n *\n * @internal\n * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n * @param {?ReactDOMComponent} the parent component instance\n * @param {?object} info about the host container\n * @param {object} context\n * @return {string} The computed markup.\n */\n mountComponent: function (transaction, hostParent, hostContainerInfo, context) {\n this._rootNodeID = globalIdCounter++;\n this._domID = hostContainerInfo._idCounter++;\n this._hostParent = hostParent;\n this._hostContainerInfo = hostContainerInfo;\n\n var props = this._currentElement.props;\n\n switch (this._tag) {\n case 'audio':\n case 'form':\n case 'iframe':\n case 'img':\n case 'link':\n case 'object':\n case 'source':\n case 'video':\n this._wrapperState = {\n listeners: null\n };\n transaction.getReactMountReady().enqueue(trapBubbledEventsLocal, this);\n break;\n case 'input':\n ReactDOMInput.mountWrapper(this, props, hostParent);\n props = ReactDOMInput.getHostProps(this, props);\n transaction.getReactMountReady().enqueue(trapBubbledEventsLocal, this);\n break;\n case 'option':\n ReactDOMOption.mountWrapper(this, props, hostParent);\n props = ReactDOMOption.getHostProps(this, props);\n break;\n case 'select':\n ReactDOMSelect.mountWrapper(this, props, hostParent);\n props = ReactDOMSelect.getHostProps(this, props);\n transaction.getReactMountReady().enqueue(trapBubbledEventsLocal, this);\n break;\n case 'textarea':\n ReactDOMTextarea.mountWrapper(this, props, hostParent);\n props = ReactDOMTextarea.getHostProps(this, props);\n transaction.getReactMountReady().enqueue(trapBubbledEventsLocal, this);\n break;\n }\n\n assertValidProps(this, props);\n\n // We create tags in the namespace of their parent container, except HTML\n // tags get no namespace.\n var namespaceURI;\n var parentTag;\n if (hostParent != null) {\n namespaceURI = hostParent._namespaceURI;\n parentTag = hostParent._tag;\n } else if (hostContainerInfo._tag) {\n namespaceURI = hostContainerInfo._namespaceURI;\n parentTag = hostContainerInfo._tag;\n }\n if (namespaceURI == null || namespaceURI === DOMNamespaces.svg && parentTag === 'foreignobject') {\n namespaceURI = DOMNamespaces.html;\n }\n if (namespaceURI === DOMNamespaces.html) {\n if (this._tag === 'svg') {\n namespaceURI = DOMNamespaces.svg;\n } else if (this._tag === 'math') {\n namespaceURI = DOMNamespaces.mathml;\n }\n }\n this._namespaceURI = namespaceURI;\n\n if (process.env.NODE_ENV !== 'production') {\n var parentInfo;\n if (hostParent != null) {\n parentInfo = hostParent._ancestorInfo;\n } else if (hostContainerInfo._tag) {\n parentInfo = hostContainerInfo._ancestorInfo;\n }\n if (parentInfo) {\n // parentInfo should always be present except for the top-level\n // component when server rendering\n validateDOMNesting(this._tag, null, this, parentInfo);\n }\n this._ancestorInfo = validateDOMNesting.updatedAncestorInfo(parentInfo, this._tag, this);\n }\n\n var mountImage;\n if (transaction.useCreateElement) {\n var ownerDocument = hostContainerInfo._ownerDocument;\n var el;\n if (namespaceURI === DOMNamespaces.html) {\n if (this._tag === 'script') {\n // Create the script via .innerHTML so its \"parser-inserted\" flag is\n // set to true and it does not execute\n var div = ownerDocument.createElement('div');\n var type = this._currentElement.type;\n div.innerHTML = '<' + type + '></' + type + '>';\n el = div.removeChild(div.firstChild);\n } else if (props.is) {\n el = ownerDocument.createElement(this._currentElement.type, props.is);\n } else {\n // Separate else branch instead of using `props.is || undefined` above becuase of a Firefox bug.\n // See discussion in https://github.com/facebook/react/pull/6896\n // and discussion in https://bugzilla.mozilla.org/show_bug.cgi?id=1276240\n el = ownerDocument.createElement(this._currentElement.type);\n }\n } else {\n el = ownerDocument.createElementNS(namespaceURI, this._currentElement.type);\n }\n ReactDOMComponentTree.precacheNode(this, el);\n this._flags |= Flags.hasCachedChildNodes;\n if (!this._hostParent) {\n DOMPropertyOperations.setAttributeForRoot(el);\n }\n this._updateDOMProperties(null, props, transaction);\n var lazyTree = DOMLazyTree(el);\n this._createInitialChildren(transaction, props, context, lazyTree);\n mountImage = lazyTree;\n } else {\n var tagOpen = this._createOpenTagMarkupAndPutListeners(transaction, props);\n var tagContent = this._createContentMarkup(transaction, props, context);\n if (!tagContent && omittedCloseTags[this._tag]) {\n mountImage = tagOpen + '/>';\n } else {\n mountImage = tagOpen + '>' + tagContent + '</' + this._currentElement.type + '>';\n }\n }\n\n switch (this._tag) {\n case 'input':\n transaction.getReactMountReady().enqueue(inputPostMount, this);\n if (props.autoFocus) {\n transaction.getReactMountReady().enqueue(AutoFocusUtils.focusDOMComponent, this);\n }\n break;\n case 'textarea':\n transaction.getReactMountReady().enqueue(textareaPostMount, this);\n if (props.autoFocus) {\n transaction.getReactMountReady().enqueue(AutoFocusUtils.focusDOMComponent, this);\n }\n break;\n case 'select':\n if (props.autoFocus) {\n transaction.getReactMountReady().enqueue(AutoFocusUtils.focusDOMComponent, this);\n }\n break;\n case 'button':\n if (props.autoFocus) {\n transaction.getReactMountReady().enqueue(AutoFocusUtils.focusDOMComponent, this);\n }\n break;\n case 'option':\n transaction.getReactMountReady().enqueue(optionPostMount, this);\n break;\n }\n\n return mountImage;\n },\n\n /**\n * Creates markup for the open tag and all attributes.\n *\n * This method has side effects because events get registered.\n *\n * Iterating over object properties is faster than iterating over arrays.\n * @see http://jsperf.com/obj-vs-arr-iteration\n *\n * @private\n * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n * @param {object} props\n * @return {string} Markup of opening tag.\n */\n _createOpenTagMarkupAndPutListeners: function (transaction, props) {\n var ret = '<' + this._currentElement.type;\n\n for (var propKey in props) {\n if (!props.hasOwnProperty(propKey)) {\n continue;\n }\n var propValue = props[propKey];\n if (propValue == null) {\n continue;\n }\n if (registrationNameModules.hasOwnProperty(propKey)) {\n if (propValue) {\n enqueuePutListener(this, propKey, propValue, transaction);\n }\n } else {\n if (propKey === STYLE) {\n if (propValue) {\n if (process.env.NODE_ENV !== 'production') {\n // See `_updateDOMProperties`. style block\n this._previousStyle = propValue;\n }\n propValue = this._previousStyleCopy = _assign({}, props.style);\n }\n propValue = CSSPropertyOperations.createMarkupForStyles(propValue, this);\n }\n var markup = null;\n if (this._tag != null && isCustomComponent(this._tag, props)) {\n if (!RESERVED_PROPS.hasOwnProperty(propKey)) {\n markup = DOMPropertyOperations.createMarkupForCustomAttribute(propKey, propValue);\n }\n } else {\n markup = DOMPropertyOperations.createMarkupForProperty(propKey, propValue);\n }\n if (markup) {\n ret += ' ' + markup;\n }\n }\n }\n\n // For static pages, no need to put React ID and checksum. Saves lots of\n // bytes.\n if (transaction.renderToStaticMarkup) {\n return ret;\n }\n\n if (!this._hostParent) {\n ret += ' ' + DOMPropertyOperations.createMarkupForRoot();\n }\n ret += ' ' + DOMPropertyOperations.createMarkupForID(this._domID);\n return ret;\n },\n\n /**\n * Creates markup for the content between the tags.\n *\n * @private\n * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n * @param {object} props\n * @param {object} context\n * @return {string} Content markup.\n */\n _createContentMarkup: function (transaction, props, context) {\n var ret = '';\n\n // Intentional use of != to avoid catching zero/false.\n var innerHTML = props.dangerouslySetInnerHTML;\n if (innerHTML != null) {\n if (innerHTML.__html != null) {\n ret = innerHTML.__html;\n }\n } else {\n var contentToUse = CONTENT_TYPES[typeof props.children] ? props.children : null;\n var childrenToUse = contentToUse != null ? null : props.children;\n if (contentToUse != null) {\n // TODO: Validate that text is allowed as a child of this node\n ret = escapeTextContentForBrowser(contentToUse);\n if (process.env.NODE_ENV !== 'production') {\n setAndValidateContentChildDev.call(this, contentToUse);\n }\n } else if (childrenToUse != null) {\n var mountImages = this.mountChildren(childrenToUse, transaction, context);\n ret = mountImages.join('');\n }\n }\n if (newlineEatingTags[this._tag] && ret.charAt(0) === '\\n') {\n // text/html ignores the first character in these tags if it's a newline\n // Prefer to break application/xml over text/html (for now) by adding\n // a newline specifically to get eaten by the parser. (Alternately for\n // textareas, replacing \"^\\n\" with \"\\r\\n\" doesn't get eaten, and the first\n // \\r is normalized out by HTMLTextAreaElement#value.)\n // See: <http://www.w3.org/TR/html-polyglot/#newlines-in-textarea-and-pre>\n // See: <http://www.w3.org/TR/html5/syntax.html#element-restrictions>\n // See: <http://www.w3.org/TR/html5/syntax.html#newlines>\n // See: Parsing of \"textarea\" \"listing\" and \"pre\" elements\n // from <http://www.w3.org/TR/html5/syntax.html#parsing-main-inbody>\n return '\\n' + ret;\n } else {\n return ret;\n }\n },\n\n _createInitialChildren: function (transaction, props, context, lazyTree) {\n // Intentional use of != to avoid catching zero/false.\n var innerHTML = props.dangerouslySetInnerHTML;\n if (innerHTML != null) {\n if (innerHTML.__html != null) {\n DOMLazyTree.queueHTML(lazyTree, innerHTML.__html);\n }\n } else {\n var contentToUse = CONTENT_TYPES[typeof props.children] ? props.children : null;\n var childrenToUse = contentToUse != null ? null : props.children;\n // TODO: Validate that text is allowed as a child of this node\n if (contentToUse != null) {\n // Avoid setting textContent when the text is empty. In IE11 setting\n // textContent on a text area will cause the placeholder to not\n // show within the textarea until it has been focused and blurred again.\n // https://github.com/facebook/react/issues/6731#issuecomment-254874553\n if (contentToUse !== '') {\n if (process.env.NODE_ENV !== 'production') {\n setAndValidateContentChildDev.call(this, contentToUse);\n }\n DOMLazyTree.queueText(lazyTree, contentToUse);\n }\n } else if (childrenToUse != null) {\n var mountImages = this.mountChildren(childrenToUse, transaction, context);\n for (var i = 0; i < mountImages.length; i++) {\n DOMLazyTree.queueChild(lazyTree, mountImages[i]);\n }\n }\n }\n },\n\n /**\n * Receives a next element and updates the component.\n *\n * @internal\n * @param {ReactElement} nextElement\n * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n * @param {object} context\n */\n receiveComponent: function (nextElement, transaction, context) {\n var prevElement = this._currentElement;\n this._currentElement = nextElement;\n this.updateComponent(transaction, prevElement, nextElement, context);\n },\n\n /**\n * Updates a DOM component after it has already been allocated and\n * attached to the DOM. Reconciles the root DOM node, then recurses.\n *\n * @param {ReactReconcileTransaction} transaction\n * @param {ReactElement} prevElement\n * @param {ReactElement} nextElement\n * @internal\n * @overridable\n */\n updateComponent: function (transaction, prevElement, nextElement, context) {\n var lastProps = prevElement.props;\n var nextProps = this._currentElement.props;\n\n switch (this._tag) {\n case 'input':\n lastProps = ReactDOMInput.getHostProps(this, lastProps);\n nextProps = ReactDOMInput.getHostProps(this, nextProps);\n break;\n case 'option':\n lastProps = ReactDOMOption.getHostProps(this, lastProps);\n nextProps = ReactDOMOption.getHostProps(this, nextProps);\n break;\n case 'select':\n lastProps = ReactDOMSelect.getHostProps(this, lastProps);\n nextProps = ReactDOMSelect.getHostProps(this, nextProps);\n break;\n case 'textarea':\n lastProps = ReactDOMTextarea.getHostProps(this, lastProps);\n nextProps = ReactDOMTextarea.getHostProps(this, nextProps);\n break;\n }\n\n assertValidProps(this, nextProps);\n this._updateDOMProperties(lastProps, nextProps, transaction);\n this._updateDOMChildren(lastProps, nextProps, transaction, context);\n\n switch (this._tag) {\n case 'input':\n // Update the wrapper around inputs *after* updating props. This has to\n // happen after `_updateDOMProperties`. Otherwise HTML5 input validations\n // raise warnings and prevent the new value from being assigned.\n ReactDOMInput.updateWrapper(this);\n break;\n case 'textarea':\n ReactDOMTextarea.updateWrapper(this);\n break;\n case 'select':\n // <select> value update needs to occur after <option> children\n // reconciliation\n transaction.getReactMountReady().enqueue(postUpdateSelectWrapper, this);\n break;\n }\n },\n\n /**\n * Reconciles the properties by detecting differences in property values and\n * updating the DOM as necessary. This function is probably the single most\n * critical path for performance optimization.\n *\n * TODO: Benchmark whether checking for changed values in memory actually\n * improves performance (especially statically positioned elements).\n * TODO: Benchmark the effects of putting this at the top since 99% of props\n * do not change for a given reconciliation.\n * TODO: Benchmark areas that can be improved with caching.\n *\n * @private\n * @param {object} lastProps\n * @param {object} nextProps\n * @param {?DOMElement} node\n */\n _updateDOMProperties: function (lastProps, nextProps, transaction) {\n var propKey;\n var styleName;\n var styleUpdates;\n for (propKey in lastProps) {\n if (nextProps.hasOwnProperty(propKey) || !lastProps.hasOwnProperty(propKey) || lastProps[propKey] == null) {\n continue;\n }\n if (propKey === STYLE) {\n var lastStyle = this._previousStyleCopy;\n for (styleName in lastStyle) {\n if (lastStyle.hasOwnProperty(styleName)) {\n styleUpdates = styleUpdates || {};\n styleUpdates[styleName] = '';\n }\n }\n this._previousStyleCopy = null;\n } else if (registrationNameModules.hasOwnProperty(propKey)) {\n if (lastProps[propKey]) {\n // Only call deleteListener if there was a listener previously or\n // else willDeleteListener gets called when there wasn't actually a\n // listener (e.g., onClick={null})\n deleteListener(this, propKey);\n }\n } else if (isCustomComponent(this._tag, lastProps)) {\n if (!RESERVED_PROPS.hasOwnProperty(propKey)) {\n DOMPropertyOperations.deleteValueForAttribute(getNode(this), propKey);\n }\n } else if (DOMProperty.properties[propKey] || DOMProperty.isCustomAttribute(propKey)) {\n DOMPropertyOperations.deleteValueForProperty(getNode(this), propKey);\n }\n }\n for (propKey in nextProps) {\n var nextProp = nextProps[propKey];\n var lastProp = propKey === STYLE ? this._previousStyleCopy : lastProps != null ? lastProps[propKey] : undefined;\n if (!nextProps.hasOwnProperty(propKey) || nextProp === lastProp || nextProp == null && lastProp == null) {\n continue;\n }\n if (propKey === STYLE) {\n if (nextProp) {\n if (process.env.NODE_ENV !== 'production') {\n checkAndWarnForMutatedStyle(this._previousStyleCopy, this._previousStyle, this);\n this._previousStyle = nextProp;\n }\n nextProp = this._previousStyleCopy = _assign({}, nextProp);\n } else {\n this._previousStyleCopy = null;\n }\n if (lastProp) {\n // Unset styles on `lastProp` but not on `nextProp`.\n for (styleName in lastProp) {\n if (lastProp.hasOwnProperty(styleName) && (!nextProp || !nextProp.hasOwnProperty(styleName))) {\n styleUpdates = styleUpdates || {};\n styleUpdates[styleName] = '';\n }\n }\n // Update styles that changed since `lastProp`.\n for (styleName in nextProp) {\n if (nextProp.hasOwnProperty(styleName) && lastProp[styleName] !== nextProp[styleName]) {\n styleUpdates = styleUpdates || {};\n styleUpdates[styleName] = nextProp[styleName];\n }\n }\n } else {\n // Relies on `updateStylesByID` not mutating `styleUpdates`.\n styleUpdates = nextProp;\n }\n } else if (registrationNameModules.hasOwnProperty(propKey)) {\n if (nextProp) {\n enqueuePutListener(this, propKey, nextProp, transaction);\n } else if (lastProp) {\n deleteListener(this, propKey);\n }\n } else if (isCustomComponent(this._tag, nextProps)) {\n if (!RESERVED_PROPS.hasOwnProperty(propKey)) {\n DOMPropertyOperations.setValueForAttribute(getNode(this), propKey, nextProp);\n }\n } else if (DOMProperty.properties[propKey] || DOMProperty.isCustomAttribute(propKey)) {\n var node = getNode(this);\n // If we're updating to null or undefined, we should remove the property\n // from the DOM node instead of inadvertently setting to a string. This\n // brings us in line with the same behavior we have on initial render.\n if (nextProp != null) {\n DOMPropertyOperations.setValueForProperty(node, propKey, nextProp);\n } else {\n DOMPropertyOperations.deleteValueForProperty(node, propKey);\n }\n }\n }\n if (styleUpdates) {\n CSSPropertyOperations.setValueForStyles(getNode(this), styleUpdates, this);\n }\n },\n\n /**\n * Reconciles the children with the various properties that affect the\n * children content.\n *\n * @param {object} lastProps\n * @param {object} nextProps\n * @param {ReactReconcileTransaction} transaction\n * @param {object} context\n */\n _updateDOMChildren: function (lastProps, nextProps, transaction, context) {\n var lastContent = CONTENT_TYPES[typeof lastProps.children] ? lastProps.children : null;\n var nextContent = CONTENT_TYPES[typeof nextProps.children] ? nextProps.children : null;\n\n var lastHtml = lastProps.dangerouslySetInnerHTML && lastProps.dangerouslySetInnerHTML.__html;\n var nextHtml = nextProps.dangerouslySetInnerHTML && nextProps.dangerouslySetInnerHTML.__html;\n\n // Note the use of `!=` which checks for null or undefined.\n var lastChildren = lastContent != null ? null : lastProps.children;\n var nextChildren = nextContent != null ? null : nextProps.children;\n\n // If we're switching from children to content/html or vice versa, remove\n // the old content\n var lastHasContentOrHtml = lastContent != null || lastHtml != null;\n var nextHasContentOrHtml = nextContent != null || nextHtml != null;\n if (lastChildren != null && nextChildren == null) {\n this.updateChildren(null, transaction, context);\n } else if (lastHasContentOrHtml && !nextHasContentOrHtml) {\n this.updateTextContent('');\n if (process.env.NODE_ENV !== 'production') {\n ReactInstrumentation.debugTool.onSetChildren(this._debugID, []);\n }\n }\n\n if (nextContent != null) {\n if (lastContent !== nextContent) {\n this.updateTextContent('' + nextContent);\n if (process.env.NODE_ENV !== 'production') {\n setAndValidateContentChildDev.call(this, nextContent);\n }\n }\n } else if (nextHtml != null) {\n if (lastHtml !== nextHtml) {\n this.updateMarkup('' + nextHtml);\n }\n if (process.env.NODE_ENV !== 'production') {\n ReactInstrumentation.debugTool.onSetChildren(this._debugID, []);\n }\n } else if (nextChildren != null) {\n if (process.env.NODE_ENV !== 'production') {\n setAndValidateContentChildDev.call(this, null);\n }\n\n this.updateChildren(nextChildren, transaction, context);\n }\n },\n\n getHostNode: function () {\n return getNode(this);\n },\n\n /**\n * Destroys all event registrations for this instance. Does not remove from\n * the DOM. That must be done by the parent.\n *\n * @internal\n */\n unmountComponent: function (safely) {\n switch (this._tag) {\n case 'audio':\n case 'form':\n case 'iframe':\n case 'img':\n case 'link':\n case 'object':\n case 'source':\n case 'video':\n var listeners = this._wrapperState.listeners;\n if (listeners) {\n for (var i = 0; i < listeners.length; i++) {\n listeners[i].remove();\n }\n }\n break;\n case 'html':\n case 'head':\n case 'body':\n /**\n * Components like <html> <head> and <body> can't be removed or added\n * easily in a cross-browser way, however it's valuable to be able to\n * take advantage of React's reconciliation for styling and <title>\n * management. So we just document it and throw in dangerous cases.\n */\n !false ? process.env.NODE_ENV !== 'production' ? invariant(false, '<%s> tried to unmount. Because of cross-browser quirks it is impossible to unmount some top-level components (eg <html>, <head>, and <body>) reliably and efficiently. To fix this, have a single top-level component that never unmounts render these elements.', this._tag) : _prodInvariant('66', this._tag) : void 0;\n break;\n }\n\n this.unmountChildren(safely);\n ReactDOMComponentTree.uncacheNode(this);\n EventPluginHub.deleteAllListeners(this);\n this._rootNodeID = 0;\n this._domID = 0;\n this._wrapperState = null;\n\n if (process.env.NODE_ENV !== 'production') {\n setAndValidateContentChildDev.call(this, null);\n }\n },\n\n getPublicInstance: function () {\n return getNode(this);\n }\n\n};\n\n_assign(ReactDOMComponent.prototype, ReactDOMComponent.Mixin, ReactMultiChild.Mixin);\n\nmodule.exports = ReactDOMComponent;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactDOMComponent.js\n// module id = 140\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar validateDOMNesting = require('./validateDOMNesting');\n\nvar DOC_NODE_TYPE = 9;\n\nfunction ReactDOMContainerInfo(topLevelWrapper, node) {\n var info = {\n _topLevelWrapper: topLevelWrapper,\n _idCounter: 1,\n _ownerDocument: node ? node.nodeType === DOC_NODE_TYPE ? node : node.ownerDocument : null,\n _node: node,\n _tag: node ? node.nodeName.toLowerCase() : null,\n _namespaceURI: node ? node.namespaceURI : null\n };\n if (process.env.NODE_ENV !== 'production') {\n info._ancestorInfo = node ? validateDOMNesting.updatedAncestorInfo(null, info._tag, null) : null;\n }\n return info;\n}\n\nmodule.exports = ReactDOMContainerInfo;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactDOMContainerInfo.js\n// module id = 141\n// module chunks = 0","/**\n * Copyright 2014-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar DOMLazyTree = require('./DOMLazyTree');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\n\nvar ReactDOMEmptyComponent = function (instantiate) {\n // ReactCompositeComponent uses this:\n this._currentElement = null;\n // ReactDOMComponentTree uses these:\n this._hostNode = null;\n this._hostParent = null;\n this._hostContainerInfo = null;\n this._domID = 0;\n};\n_assign(ReactDOMEmptyComponent.prototype, {\n mountComponent: function (transaction, hostParent, hostContainerInfo, context) {\n var domID = hostContainerInfo._idCounter++;\n this._domID = domID;\n this._hostParent = hostParent;\n this._hostContainerInfo = hostContainerInfo;\n\n var nodeValue = ' react-empty: ' + this._domID + ' ';\n if (transaction.useCreateElement) {\n var ownerDocument = hostContainerInfo._ownerDocument;\n var node = ownerDocument.createComment(nodeValue);\n ReactDOMComponentTree.precacheNode(this, node);\n return DOMLazyTree(node);\n } else {\n if (transaction.renderToStaticMarkup) {\n // Normally we'd insert a comment node, but since this is a situation\n // where React won't take over (static pages), we can simply return\n // nothing.\n return '';\n }\n return '<!--' + nodeValue + '-->';\n }\n },\n receiveComponent: function () {},\n getHostNode: function () {\n return ReactDOMComponentTree.getNodeFromInstance(this);\n },\n unmountComponent: function () {\n ReactDOMComponentTree.uncacheNode(this);\n }\n});\n\nmodule.exports = ReactDOMEmptyComponent;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactDOMEmptyComponent.js\n// module id = 142\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar ReactDOMFeatureFlags = {\n useCreateElement: true,\n useFiber: false\n};\n\nmodule.exports = ReactDOMFeatureFlags;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactDOMFeatureFlags.js\n// module id = 143\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar DOMChildrenOperations = require('./DOMChildrenOperations');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\n\n/**\n * Operations used to process updates to DOM nodes.\n */\nvar ReactDOMIDOperations = {\n\n /**\n * Updates a component's children by processing a series of updates.\n *\n * @param {array<object>} updates List of update configurations.\n * @internal\n */\n dangerouslyProcessChildrenUpdates: function (parentInst, updates) {\n var node = ReactDOMComponentTree.getNodeFromInstance(parentInst);\n DOMChildrenOperations.processUpdates(node, updates);\n }\n};\n\nmodule.exports = ReactDOMIDOperations;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactDOMIDOperations.js\n// module id = 144\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant'),\n _assign = require('object-assign');\n\nvar DOMPropertyOperations = require('./DOMPropertyOperations');\nvar LinkedValueUtils = require('./LinkedValueUtils');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactUpdates = require('./ReactUpdates');\n\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\n\nvar didWarnValueLink = false;\nvar didWarnCheckedLink = false;\nvar didWarnValueDefaultValue = false;\nvar didWarnCheckedDefaultChecked = false;\nvar didWarnControlledToUncontrolled = false;\nvar didWarnUncontrolledToControlled = false;\n\nfunction forceUpdateIfMounted() {\n if (this._rootNodeID) {\n // DOM component is still mounted; update\n ReactDOMInput.updateWrapper(this);\n }\n}\n\nfunction isControlled(props) {\n var usesChecked = props.type === 'checkbox' || props.type === 'radio';\n return usesChecked ? props.checked != null : props.value != null;\n}\n\n/**\n * Implements an <input> host component that allows setting these optional\n * props: `checked`, `value`, `defaultChecked`, and `defaultValue`.\n *\n * If `checked` or `value` are not supplied (or null/undefined), user actions\n * that affect the checked state or value will trigger updates to the element.\n *\n * If they are supplied (and not null/undefined), the rendered element will not\n * trigger updates to the element. Instead, the props must change in order for\n * the rendered element to be updated.\n *\n * The rendered element will be initialized as unchecked (or `defaultChecked`)\n * with an empty value (or `defaultValue`).\n *\n * @see http://www.w3.org/TR/2012/WD-html5-20121025/the-input-element.html\n */\nvar ReactDOMInput = {\n getHostProps: function (inst, props) {\n var value = LinkedValueUtils.getValue(props);\n var checked = LinkedValueUtils.getChecked(props);\n\n var hostProps = _assign({\n // Make sure we set .type before any other properties (setting .value\n // before .type means .value is lost in IE11 and below)\n type: undefined,\n // Make sure we set .step before .value (setting .value before .step\n // means .value is rounded on mount, based upon step precision)\n step: undefined,\n // Make sure we set .min & .max before .value (to ensure proper order\n // in corner cases such as min or max deriving from value, e.g. Issue #7170)\n min: undefined,\n max: undefined\n }, props, {\n defaultChecked: undefined,\n defaultValue: undefined,\n value: value != null ? value : inst._wrapperState.initialValue,\n checked: checked != null ? checked : inst._wrapperState.initialChecked,\n onChange: inst._wrapperState.onChange\n });\n\n return hostProps;\n },\n\n mountWrapper: function (inst, props) {\n if (process.env.NODE_ENV !== 'production') {\n LinkedValueUtils.checkPropTypes('input', props, inst._currentElement._owner);\n\n var owner = inst._currentElement._owner;\n\n if (props.valueLink !== undefined && !didWarnValueLink) {\n process.env.NODE_ENV !== 'production' ? warning(false, '`valueLink` prop on `input` is deprecated; set `value` and `onChange` instead.') : void 0;\n didWarnValueLink = true;\n }\n if (props.checkedLink !== undefined && !didWarnCheckedLink) {\n process.env.NODE_ENV !== 'production' ? warning(false, '`checkedLink` prop on `input` is deprecated; set `value` and `onChange` instead.') : void 0;\n didWarnCheckedLink = true;\n }\n if (props.checked !== undefined && props.defaultChecked !== undefined && !didWarnCheckedDefaultChecked) {\n process.env.NODE_ENV !== 'production' ? warning(false, '%s contains an input of type %s with both checked and defaultChecked props. ' + 'Input elements must be either controlled or uncontrolled ' + '(specify either the checked prop, or the defaultChecked prop, but not ' + 'both). Decide between using a controlled or uncontrolled input ' + 'element and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components', owner && owner.getName() || 'A component', props.type) : void 0;\n didWarnCheckedDefaultChecked = true;\n }\n if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValueDefaultValue) {\n process.env.NODE_ENV !== 'production' ? warning(false, '%s contains an input of type %s with both value and defaultValue props. ' + 'Input elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled input ' + 'element and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components', owner && owner.getName() || 'A component', props.type) : void 0;\n didWarnValueDefaultValue = true;\n }\n }\n\n var defaultValue = props.defaultValue;\n inst._wrapperState = {\n initialChecked: props.checked != null ? props.checked : props.defaultChecked,\n initialValue: props.value != null ? props.value : defaultValue,\n listeners: null,\n onChange: _handleChange.bind(inst),\n controlled: isControlled(props)\n };\n },\n\n updateWrapper: function (inst) {\n var props = inst._currentElement.props;\n\n if (process.env.NODE_ENV !== 'production') {\n var controlled = isControlled(props);\n var owner = inst._currentElement._owner;\n\n if (!inst._wrapperState.controlled && controlled && !didWarnUncontrolledToControlled) {\n process.env.NODE_ENV !== 'production' ? warning(false, '%s is changing an uncontrolled input of type %s to be controlled. ' + 'Input elements should not switch from uncontrolled to controlled (or vice versa). ' + 'Decide between using a controlled or uncontrolled input ' + 'element for the lifetime of the component. More info: https://fb.me/react-controlled-components', owner && owner.getName() || 'A component', props.type) : void 0;\n didWarnUncontrolledToControlled = true;\n }\n if (inst._wrapperState.controlled && !controlled && !didWarnControlledToUncontrolled) {\n process.env.NODE_ENV !== 'production' ? warning(false, '%s is changing a controlled input of type %s to be uncontrolled. ' + 'Input elements should not switch from controlled to uncontrolled (or vice versa). ' + 'Decide between using a controlled or uncontrolled input ' + 'element for the lifetime of the component. More info: https://fb.me/react-controlled-components', owner && owner.getName() || 'A component', props.type) : void 0;\n didWarnControlledToUncontrolled = true;\n }\n }\n\n // TODO: Shouldn't this be getChecked(props)?\n var checked = props.checked;\n if (checked != null) {\n DOMPropertyOperations.setValueForProperty(ReactDOMComponentTree.getNodeFromInstance(inst), 'checked', checked || false);\n }\n\n var node = ReactDOMComponentTree.getNodeFromInstance(inst);\n var value = LinkedValueUtils.getValue(props);\n if (value != null) {\n if (value === 0 && node.value === '') {\n node.value = '0';\n // Note: IE9 reports a number inputs as 'text', so check props instead.\n } else if (props.type === 'number') {\n // Simulate `input.valueAsNumber`. IE9 does not support it\n var valueAsNumber = parseFloat(node.value, 10) || 0;\n\n // eslint-disable-next-line\n if (value != valueAsNumber) {\n // Cast `value` to a string to ensure the value is set correctly. While\n // browsers typically do this as necessary, jsdom doesn't.\n node.value = '' + value;\n }\n // eslint-disable-next-line\n } else if (value != node.value) {\n // Cast `value` to a string to ensure the value is set correctly. While\n // browsers typically do this as necessary, jsdom doesn't.\n node.value = '' + value;\n }\n } else {\n if (props.value == null && props.defaultValue != null) {\n // In Chrome, assigning defaultValue to certain input types triggers input validation.\n // For number inputs, the display value loses trailing decimal points. For email inputs,\n // Chrome raises \"The specified value <x> is not a valid email address\".\n //\n // Here we check to see if the defaultValue has actually changed, avoiding these problems\n // when the user is inputting text\n //\n // https://github.com/facebook/react/issues/7253\n if (node.defaultValue !== '' + props.defaultValue) {\n node.defaultValue = '' + props.defaultValue;\n }\n }\n if (props.checked == null && props.defaultChecked != null) {\n node.defaultChecked = !!props.defaultChecked;\n }\n }\n },\n\n postMountWrapper: function (inst) {\n var props = inst._currentElement.props;\n\n // This is in postMount because we need access to the DOM node, which is not\n // available until after the component has mounted.\n var node = ReactDOMComponentTree.getNodeFromInstance(inst);\n\n // Detach value from defaultValue. We won't do anything if we're working on\n // submit or reset inputs as those values & defaultValues are linked. They\n // are not resetable nodes so this operation doesn't matter and actually\n // removes browser-default values (eg \"Submit Query\") when no value is\n // provided.\n\n switch (props.type) {\n case 'submit':\n case 'reset':\n break;\n case 'color':\n case 'date':\n case 'datetime':\n case 'datetime-local':\n case 'month':\n case 'time':\n case 'week':\n // This fixes the no-show issue on iOS Safari and Android Chrome:\n // https://github.com/facebook/react/issues/7233\n node.value = '';\n node.value = node.defaultValue;\n break;\n default:\n node.value = node.value;\n break;\n }\n\n // Normally, we'd just do `node.checked = node.checked` upon initial mount, less this bug\n // this is needed to work around a chrome bug where setting defaultChecked\n // will sometimes influence the value of checked (even after detachment).\n // Reference: https://bugs.chromium.org/p/chromium/issues/detail?id=608416\n // We need to temporarily unset name to avoid disrupting radio button groups.\n var name = node.name;\n if (name !== '') {\n node.name = '';\n }\n node.defaultChecked = !node.defaultChecked;\n node.defaultChecked = !node.defaultChecked;\n if (name !== '') {\n node.name = name;\n }\n }\n};\n\nfunction _handleChange(event) {\n var props = this._currentElement.props;\n\n var returnValue = LinkedValueUtils.executeOnChange(props, event);\n\n // Here we use asap to wait until all updates have propagated, which\n // is important when using controlled components within layers:\n // https://github.com/facebook/react/issues/1698\n ReactUpdates.asap(forceUpdateIfMounted, this);\n\n var name = props.name;\n if (props.type === 'radio' && name != null) {\n var rootNode = ReactDOMComponentTree.getNodeFromInstance(this);\n var queryRoot = rootNode;\n\n while (queryRoot.parentNode) {\n queryRoot = queryRoot.parentNode;\n }\n\n // If `rootNode.form` was non-null, then we could try `form.elements`,\n // but that sometimes behaves strangely in IE8. We could also try using\n // `form.getElementsByName`, but that will only return direct children\n // and won't include inputs that use the HTML5 `form=` attribute. Since\n // the input might not even be in a form, let's just use the global\n // `querySelectorAll` to ensure we don't miss anything.\n var group = queryRoot.querySelectorAll('input[name=' + JSON.stringify('' + name) + '][type=\"radio\"]');\n\n for (var i = 0; i < group.length; i++) {\n var otherNode = group[i];\n if (otherNode === rootNode || otherNode.form !== rootNode.form) {\n continue;\n }\n // This will throw if radio buttons rendered by different copies of React\n // and the same name are rendered into the same form (same as #1939).\n // That's probably okay; we don't support it just as we don't support\n // mixing React radio buttons with non-React ones.\n var otherInstance = ReactDOMComponentTree.getInstanceFromNode(otherNode);\n !otherInstance ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactDOMInput: Mixing React and non-React radio inputs with the same `name` is not supported.') : _prodInvariant('90') : void 0;\n // If this is a controlled radio button group, forcing the input that\n // was previously checked to update will cause it to be come re-checked\n // as appropriate.\n ReactUpdates.asap(forceUpdateIfMounted, otherInstance);\n }\n }\n\n return returnValue;\n}\n\nmodule.exports = ReactDOMInput;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactDOMInput.js\n// module id = 145\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar DOMProperty = require('./DOMProperty');\nvar ReactComponentTreeHook = require('react/lib/ReactComponentTreeHook');\n\nvar warning = require('fbjs/lib/warning');\n\nvar warnedProperties = {};\nvar rARIA = new RegExp('^(aria)-[' + DOMProperty.ATTRIBUTE_NAME_CHAR + ']*$');\n\nfunction validateProperty(tagName, name, debugID) {\n if (warnedProperties.hasOwnProperty(name) && warnedProperties[name]) {\n return true;\n }\n\n if (rARIA.test(name)) {\n var lowerCasedName = name.toLowerCase();\n var standardName = DOMProperty.getPossibleStandardName.hasOwnProperty(lowerCasedName) ? DOMProperty.getPossibleStandardName[lowerCasedName] : null;\n\n // If this is an aria-* attribute, but is not listed in the known DOM\n // DOM properties, then it is an invalid aria-* attribute.\n if (standardName == null) {\n warnedProperties[name] = true;\n return false;\n }\n // aria-* attributes should be lowercase; suggest the lowercase version.\n if (name !== standardName) {\n process.env.NODE_ENV !== 'production' ? warning(false, 'Unknown ARIA attribute %s. Did you mean %s?%s', name, standardName, ReactComponentTreeHook.getStackAddendumByID(debugID)) : void 0;\n warnedProperties[name] = true;\n return true;\n }\n }\n\n return true;\n}\n\nfunction warnInvalidARIAProps(debugID, element) {\n var invalidProps = [];\n\n for (var key in element.props) {\n var isValid = validateProperty(element.type, key, debugID);\n if (!isValid) {\n invalidProps.push(key);\n }\n }\n\n var unknownPropString = invalidProps.map(function (prop) {\n return '`' + prop + '`';\n }).join(', ');\n\n if (invalidProps.length === 1) {\n process.env.NODE_ENV !== 'production' ? warning(false, 'Invalid aria prop %s on <%s> tag. ' + 'For details, see https://fb.me/invalid-aria-prop%s', unknownPropString, element.type, ReactComponentTreeHook.getStackAddendumByID(debugID)) : void 0;\n } else if (invalidProps.length > 1) {\n process.env.NODE_ENV !== 'production' ? warning(false, 'Invalid aria props %s on <%s> tag. ' + 'For details, see https://fb.me/invalid-aria-prop%s', unknownPropString, element.type, ReactComponentTreeHook.getStackAddendumByID(debugID)) : void 0;\n }\n}\n\nfunction handleElement(debugID, element) {\n if (element == null || typeof element.type !== 'string') {\n return;\n }\n if (element.type.indexOf('-') >= 0 || element.props.is) {\n return;\n }\n\n warnInvalidARIAProps(debugID, element);\n}\n\nvar ReactDOMInvalidARIAHook = {\n onBeforeMountComponent: function (debugID, element) {\n if (process.env.NODE_ENV !== 'production') {\n handleElement(debugID, element);\n }\n },\n onBeforeUpdateComponent: function (debugID, element) {\n if (process.env.NODE_ENV !== 'production') {\n handleElement(debugID, element);\n }\n }\n};\n\nmodule.exports = ReactDOMInvalidARIAHook;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactDOMInvalidARIAHook.js\n// module id = 146\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar ReactComponentTreeHook = require('react/lib/ReactComponentTreeHook');\n\nvar warning = require('fbjs/lib/warning');\n\nvar didWarnValueNull = false;\n\nfunction handleElement(debugID, element) {\n if (element == null) {\n return;\n }\n if (element.type !== 'input' && element.type !== 'textarea' && element.type !== 'select') {\n return;\n }\n if (element.props != null && element.props.value === null && !didWarnValueNull) {\n process.env.NODE_ENV !== 'production' ? warning(false, '`value` prop on `%s` should not be null. ' + 'Consider using the empty string to clear the component or `undefined` ' + 'for uncontrolled components.%s', element.type, ReactComponentTreeHook.getStackAddendumByID(debugID)) : void 0;\n\n didWarnValueNull = true;\n }\n}\n\nvar ReactDOMNullInputValuePropHook = {\n onBeforeMountComponent: function (debugID, element) {\n handleElement(debugID, element);\n },\n onBeforeUpdateComponent: function (debugID, element) {\n handleElement(debugID, element);\n }\n};\n\nmodule.exports = ReactDOMNullInputValuePropHook;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactDOMNullInputValuePropHook.js\n// module id = 147\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar React = require('react/lib/React');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactDOMSelect = require('./ReactDOMSelect');\n\nvar warning = require('fbjs/lib/warning');\nvar didWarnInvalidOptionChildren = false;\n\nfunction flattenChildren(children) {\n var content = '';\n\n // Flatten children and warn if they aren't strings or numbers;\n // invalid types are ignored.\n React.Children.forEach(children, function (child) {\n if (child == null) {\n return;\n }\n if (typeof child === 'string' || typeof child === 'number') {\n content += child;\n } else if (!didWarnInvalidOptionChildren) {\n didWarnInvalidOptionChildren = true;\n process.env.NODE_ENV !== 'production' ? warning(false, 'Only strings and numbers are supported as <option> children.') : void 0;\n }\n });\n\n return content;\n}\n\n/**\n * Implements an <option> host component that warns when `selected` is set.\n */\nvar ReactDOMOption = {\n mountWrapper: function (inst, props, hostParent) {\n // TODO (yungsters): Remove support for `selected` in <option>.\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(props.selected == null, 'Use the `defaultValue` or `value` props on <select> instead of ' + 'setting `selected` on <option>.') : void 0;\n }\n\n // Look up whether this option is 'selected'\n var selectValue = null;\n if (hostParent != null) {\n var selectParent = hostParent;\n\n if (selectParent._tag === 'optgroup') {\n selectParent = selectParent._hostParent;\n }\n\n if (selectParent != null && selectParent._tag === 'select') {\n selectValue = ReactDOMSelect.getSelectValueContext(selectParent);\n }\n }\n\n // If the value is null (e.g., no specified value or after initial mount)\n // or missing (e.g., for <datalist>), we don't change props.selected\n var selected = null;\n if (selectValue != null) {\n var value;\n if (props.value != null) {\n value = props.value + '';\n } else {\n value = flattenChildren(props.children);\n }\n selected = false;\n if (Array.isArray(selectValue)) {\n // multiple\n for (var i = 0; i < selectValue.length; i++) {\n if ('' + selectValue[i] === value) {\n selected = true;\n break;\n }\n }\n } else {\n selected = '' + selectValue === value;\n }\n }\n\n inst._wrapperState = { selected: selected };\n },\n\n postMountWrapper: function (inst) {\n // value=\"\" should make a value attribute (#6219)\n var props = inst._currentElement.props;\n if (props.value != null) {\n var node = ReactDOMComponentTree.getNodeFromInstance(inst);\n node.setAttribute('value', props.value);\n }\n },\n\n getHostProps: function (inst, props) {\n var hostProps = _assign({ selected: undefined, children: undefined }, props);\n\n // Read state only from initial mount because <select> updates value\n // manually; we need the initial state only for server rendering\n if (inst._wrapperState.selected != null) {\n hostProps.selected = inst._wrapperState.selected;\n }\n\n var content = flattenChildren(props.children);\n\n if (content) {\n hostProps.children = content;\n }\n\n return hostProps;\n }\n\n};\n\nmodule.exports = ReactDOMOption;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactDOMOption.js\n// module id = 148\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\n\nvar getNodeForCharacterOffset = require('./getNodeForCharacterOffset');\nvar getTextContentAccessor = require('./getTextContentAccessor');\n\n/**\n * While `isCollapsed` is available on the Selection object and `collapsed`\n * is available on the Range object, IE11 sometimes gets them wrong.\n * If the anchor/focus nodes and offsets are the same, the range is collapsed.\n */\nfunction isCollapsed(anchorNode, anchorOffset, focusNode, focusOffset) {\n return anchorNode === focusNode && anchorOffset === focusOffset;\n}\n\n/**\n * Get the appropriate anchor and focus node/offset pairs for IE.\n *\n * The catch here is that IE's selection API doesn't provide information\n * about whether the selection is forward or backward, so we have to\n * behave as though it's always forward.\n *\n * IE text differs from modern selection in that it behaves as though\n * block elements end with a new line. This means character offsets will\n * differ between the two APIs.\n *\n * @param {DOMElement} node\n * @return {object}\n */\nfunction getIEOffsets(node) {\n var selection = document.selection;\n var selectedRange = selection.createRange();\n var selectedLength = selectedRange.text.length;\n\n // Duplicate selection so we can move range without breaking user selection.\n var fromStart = selectedRange.duplicate();\n fromStart.moveToElementText(node);\n fromStart.setEndPoint('EndToStart', selectedRange);\n\n var startOffset = fromStart.text.length;\n var endOffset = startOffset + selectedLength;\n\n return {\n start: startOffset,\n end: endOffset\n };\n}\n\n/**\n * @param {DOMElement} node\n * @return {?object}\n */\nfunction getModernOffsets(node) {\n var selection = window.getSelection && window.getSelection();\n\n if (!selection || selection.rangeCount === 0) {\n return null;\n }\n\n var anchorNode = selection.anchorNode;\n var anchorOffset = selection.anchorOffset;\n var focusNode = selection.focusNode;\n var focusOffset = selection.focusOffset;\n\n var currentRange = selection.getRangeAt(0);\n\n // In Firefox, range.startContainer and range.endContainer can be \"anonymous\n // divs\", e.g. the up/down buttons on an <input type=\"number\">. Anonymous\n // divs do not seem to expose properties, triggering a \"Permission denied\n // error\" if any of its properties are accessed. The only seemingly possible\n // way to avoid erroring is to access a property that typically works for\n // non-anonymous divs and catch any error that may otherwise arise. See\n // https://bugzilla.mozilla.org/show_bug.cgi?id=208427\n try {\n /* eslint-disable no-unused-expressions */\n currentRange.startContainer.nodeType;\n currentRange.endContainer.nodeType;\n /* eslint-enable no-unused-expressions */\n } catch (e) {\n return null;\n }\n\n // If the node and offset values are the same, the selection is collapsed.\n // `Selection.isCollapsed` is available natively, but IE sometimes gets\n // this value wrong.\n var isSelectionCollapsed = isCollapsed(selection.anchorNode, selection.anchorOffset, selection.focusNode, selection.focusOffset);\n\n var rangeLength = isSelectionCollapsed ? 0 : currentRange.toString().length;\n\n var tempRange = currentRange.cloneRange();\n tempRange.selectNodeContents(node);\n tempRange.setEnd(currentRange.startContainer, currentRange.startOffset);\n\n var isTempRangeCollapsed = isCollapsed(tempRange.startContainer, tempRange.startOffset, tempRange.endContainer, tempRange.endOffset);\n\n var start = isTempRangeCollapsed ? 0 : tempRange.toString().length;\n var end = start + rangeLength;\n\n // Detect whether the selection is backward.\n var detectionRange = document.createRange();\n detectionRange.setStart(anchorNode, anchorOffset);\n detectionRange.setEnd(focusNode, focusOffset);\n var isBackward = detectionRange.collapsed;\n\n return {\n start: isBackward ? end : start,\n end: isBackward ? start : end\n };\n}\n\n/**\n * @param {DOMElement|DOMTextNode} node\n * @param {object} offsets\n */\nfunction setIEOffsets(node, offsets) {\n var range = document.selection.createRange().duplicate();\n var start, end;\n\n if (offsets.end === undefined) {\n start = offsets.start;\n end = start;\n } else if (offsets.start > offsets.end) {\n start = offsets.end;\n end = offsets.start;\n } else {\n start = offsets.start;\n end = offsets.end;\n }\n\n range.moveToElementText(node);\n range.moveStart('character', start);\n range.setEndPoint('EndToStart', range);\n range.moveEnd('character', end - start);\n range.select();\n}\n\n/**\n * In modern non-IE browsers, we can support both forward and backward\n * selections.\n *\n * Note: IE10+ supports the Selection object, but it does not support\n * the `extend` method, which means that even in modern IE, it's not possible\n * to programmatically create a backward selection. Thus, for all IE\n * versions, we use the old IE API to create our selections.\n *\n * @param {DOMElement|DOMTextNode} node\n * @param {object} offsets\n */\nfunction setModernOffsets(node, offsets) {\n if (!window.getSelection) {\n return;\n }\n\n var selection = window.getSelection();\n var length = node[getTextContentAccessor()].length;\n var start = Math.min(offsets.start, length);\n var end = offsets.end === undefined ? start : Math.min(offsets.end, length);\n\n // IE 11 uses modern selection, but doesn't support the extend method.\n // Flip backward selections, so we can set with a single range.\n if (!selection.extend && start > end) {\n var temp = end;\n end = start;\n start = temp;\n }\n\n var startMarker = getNodeForCharacterOffset(node, start);\n var endMarker = getNodeForCharacterOffset(node, end);\n\n if (startMarker && endMarker) {\n var range = document.createRange();\n range.setStart(startMarker.node, startMarker.offset);\n selection.removeAllRanges();\n\n if (start > end) {\n selection.addRange(range);\n selection.extend(endMarker.node, endMarker.offset);\n } else {\n range.setEnd(endMarker.node, endMarker.offset);\n selection.addRange(range);\n }\n }\n}\n\nvar useIEOffsets = ExecutionEnvironment.canUseDOM && 'selection' in document && !('getSelection' in window);\n\nvar ReactDOMSelection = {\n /**\n * @param {DOMElement} node\n */\n getOffsets: useIEOffsets ? getIEOffsets : getModernOffsets,\n\n /**\n * @param {DOMElement|DOMTextNode} node\n * @param {object} offsets\n */\n setOffsets: useIEOffsets ? setIEOffsets : setModernOffsets\n};\n\nmodule.exports = ReactDOMSelection;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactDOMSelection.js\n// module id = 149\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant'),\n _assign = require('object-assign');\n\nvar DOMChildrenOperations = require('./DOMChildrenOperations');\nvar DOMLazyTree = require('./DOMLazyTree');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\n\nvar escapeTextContentForBrowser = require('./escapeTextContentForBrowser');\nvar invariant = require('fbjs/lib/invariant');\nvar validateDOMNesting = require('./validateDOMNesting');\n\n/**\n * Text nodes violate a couple assumptions that React makes about components:\n *\n * - When mounting text into the DOM, adjacent text nodes are merged.\n * - Text nodes cannot be assigned a React root ID.\n *\n * This component is used to wrap strings between comment nodes so that they\n * can undergo the same reconciliation that is applied to elements.\n *\n * TODO: Investigate representing React components in the DOM with text nodes.\n *\n * @class ReactDOMTextComponent\n * @extends ReactComponent\n * @internal\n */\nvar ReactDOMTextComponent = function (text) {\n // TODO: This is really a ReactText (ReactNode), not a ReactElement\n this._currentElement = text;\n this._stringText = '' + text;\n // ReactDOMComponentTree uses these:\n this._hostNode = null;\n this._hostParent = null;\n\n // Properties\n this._domID = 0;\n this._mountIndex = 0;\n this._closingComment = null;\n this._commentNodes = null;\n};\n\n_assign(ReactDOMTextComponent.prototype, {\n\n /**\n * Creates the markup for this text node. This node is not intended to have\n * any features besides containing text content.\n *\n * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n * @return {string} Markup for this text node.\n * @internal\n */\n mountComponent: function (transaction, hostParent, hostContainerInfo, context) {\n if (process.env.NODE_ENV !== 'production') {\n var parentInfo;\n if (hostParent != null) {\n parentInfo = hostParent._ancestorInfo;\n } else if (hostContainerInfo != null) {\n parentInfo = hostContainerInfo._ancestorInfo;\n }\n if (parentInfo) {\n // parentInfo should always be present except for the top-level\n // component when server rendering\n validateDOMNesting(null, this._stringText, this, parentInfo);\n }\n }\n\n var domID = hostContainerInfo._idCounter++;\n var openingValue = ' react-text: ' + domID + ' ';\n var closingValue = ' /react-text ';\n this._domID = domID;\n this._hostParent = hostParent;\n if (transaction.useCreateElement) {\n var ownerDocument = hostContainerInfo._ownerDocument;\n var openingComment = ownerDocument.createComment(openingValue);\n var closingComment = ownerDocument.createComment(closingValue);\n var lazyTree = DOMLazyTree(ownerDocument.createDocumentFragment());\n DOMLazyTree.queueChild(lazyTree, DOMLazyTree(openingComment));\n if (this._stringText) {\n DOMLazyTree.queueChild(lazyTree, DOMLazyTree(ownerDocument.createTextNode(this._stringText)));\n }\n DOMLazyTree.queueChild(lazyTree, DOMLazyTree(closingComment));\n ReactDOMComponentTree.precacheNode(this, openingComment);\n this._closingComment = closingComment;\n return lazyTree;\n } else {\n var escapedText = escapeTextContentForBrowser(this._stringText);\n\n if (transaction.renderToStaticMarkup) {\n // Normally we'd wrap this between comment nodes for the reasons stated\n // above, but since this is a situation where React won't take over\n // (static pages), we can simply return the text as it is.\n return escapedText;\n }\n\n return '<!--' + openingValue + '-->' + escapedText + '<!--' + closingValue + '-->';\n }\n },\n\n /**\n * Updates this component by updating the text content.\n *\n * @param {ReactText} nextText The next text content\n * @param {ReactReconcileTransaction} transaction\n * @internal\n */\n receiveComponent: function (nextText, transaction) {\n if (nextText !== this._currentElement) {\n this._currentElement = nextText;\n var nextStringText = '' + nextText;\n if (nextStringText !== this._stringText) {\n // TODO: Save this as pending props and use performUpdateIfNecessary\n // and/or updateComponent to do the actual update for consistency with\n // other component types?\n this._stringText = nextStringText;\n var commentNodes = this.getHostNode();\n DOMChildrenOperations.replaceDelimitedText(commentNodes[0], commentNodes[1], nextStringText);\n }\n }\n },\n\n getHostNode: function () {\n var hostNode = this._commentNodes;\n if (hostNode) {\n return hostNode;\n }\n if (!this._closingComment) {\n var openingComment = ReactDOMComponentTree.getNodeFromInstance(this);\n var node = openingComment.nextSibling;\n while (true) {\n !(node != null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Missing closing comment for text component %s', this._domID) : _prodInvariant('67', this._domID) : void 0;\n if (node.nodeType === 8 && node.nodeValue === ' /react-text ') {\n this._closingComment = node;\n break;\n }\n node = node.nextSibling;\n }\n }\n hostNode = [this._hostNode, this._closingComment];\n this._commentNodes = hostNode;\n return hostNode;\n },\n\n unmountComponent: function () {\n this._closingComment = null;\n this._commentNodes = null;\n ReactDOMComponentTree.uncacheNode(this);\n }\n\n});\n\nmodule.exports = ReactDOMTextComponent;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactDOMTextComponent.js\n// module id = 150\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant'),\n _assign = require('object-assign');\n\nvar LinkedValueUtils = require('./LinkedValueUtils');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactUpdates = require('./ReactUpdates');\n\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\n\nvar didWarnValueLink = false;\nvar didWarnValDefaultVal = false;\n\nfunction forceUpdateIfMounted() {\n if (this._rootNodeID) {\n // DOM component is still mounted; update\n ReactDOMTextarea.updateWrapper(this);\n }\n}\n\n/**\n * Implements a <textarea> host component that allows setting `value`, and\n * `defaultValue`. This differs from the traditional DOM API because value is\n * usually set as PCDATA children.\n *\n * If `value` is not supplied (or null/undefined), user actions that affect the\n * value will trigger updates to the element.\n *\n * If `value` is supplied (and not null/undefined), the rendered element will\n * not trigger updates to the element. Instead, the `value` prop must change in\n * order for the rendered element to be updated.\n *\n * The rendered element will be initialized with an empty value, the prop\n * `defaultValue` if specified, or the children content (deprecated).\n */\nvar ReactDOMTextarea = {\n getHostProps: function (inst, props) {\n !(props.dangerouslySetInnerHTML == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, '`dangerouslySetInnerHTML` does not make sense on <textarea>.') : _prodInvariant('91') : void 0;\n\n // Always set children to the same thing. In IE9, the selection range will\n // get reset if `textContent` is mutated. We could add a check in setTextContent\n // to only set the value if/when the value differs from the node value (which would\n // completely solve this IE9 bug), but Sebastian+Ben seemed to like this solution.\n // The value can be a boolean or object so that's why it's forced to be a string.\n var hostProps = _assign({}, props, {\n value: undefined,\n defaultValue: undefined,\n children: '' + inst._wrapperState.initialValue,\n onChange: inst._wrapperState.onChange\n });\n\n return hostProps;\n },\n\n mountWrapper: function (inst, props) {\n if (process.env.NODE_ENV !== 'production') {\n LinkedValueUtils.checkPropTypes('textarea', props, inst._currentElement._owner);\n if (props.valueLink !== undefined && !didWarnValueLink) {\n process.env.NODE_ENV !== 'production' ? warning(false, '`valueLink` prop on `textarea` is deprecated; set `value` and `onChange` instead.') : void 0;\n didWarnValueLink = true;\n }\n if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValDefaultVal) {\n process.env.NODE_ENV !== 'production' ? warning(false, 'Textarea elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled textarea ' + 'and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components') : void 0;\n didWarnValDefaultVal = true;\n }\n }\n\n var value = LinkedValueUtils.getValue(props);\n var initialValue = value;\n\n // Only bother fetching default value if we're going to use it\n if (value == null) {\n var defaultValue = props.defaultValue;\n // TODO (yungsters): Remove support for children content in <textarea>.\n var children = props.children;\n if (children != null) {\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(false, 'Use the `defaultValue` or `value` props instead of setting ' + 'children on <textarea>.') : void 0;\n }\n !(defaultValue == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'If you supply `defaultValue` on a <textarea>, do not pass children.') : _prodInvariant('92') : void 0;\n if (Array.isArray(children)) {\n !(children.length <= 1) ? process.env.NODE_ENV !== 'production' ? invariant(false, '<textarea> can only have at most one child.') : _prodInvariant('93') : void 0;\n children = children[0];\n }\n\n defaultValue = '' + children;\n }\n if (defaultValue == null) {\n defaultValue = '';\n }\n initialValue = defaultValue;\n }\n\n inst._wrapperState = {\n initialValue: '' + initialValue,\n listeners: null,\n onChange: _handleChange.bind(inst)\n };\n },\n\n updateWrapper: function (inst) {\n var props = inst._currentElement.props;\n\n var node = ReactDOMComponentTree.getNodeFromInstance(inst);\n var value = LinkedValueUtils.getValue(props);\n if (value != null) {\n // Cast `value` to a string to ensure the value is set correctly. While\n // browsers typically do this as necessary, jsdom doesn't.\n var newValue = '' + value;\n\n // To avoid side effects (such as losing text selection), only set value if changed\n if (newValue !== node.value) {\n node.value = newValue;\n }\n if (props.defaultValue == null) {\n node.defaultValue = newValue;\n }\n }\n if (props.defaultValue != null) {\n node.defaultValue = props.defaultValue;\n }\n },\n\n postMountWrapper: function (inst) {\n // This is in postMount because we need access to the DOM node, which is not\n // available until after the component has mounted.\n var node = ReactDOMComponentTree.getNodeFromInstance(inst);\n var textContent = node.textContent;\n\n // Only set node.value if textContent is equal to the expected\n // initial value. In IE10/IE11 there is a bug where the placeholder attribute\n // will populate textContent as well.\n // https://developer.microsoft.com/microsoft-edge/platform/issues/101525/\n if (textContent === inst._wrapperState.initialValue) {\n node.value = textContent;\n }\n }\n};\n\nfunction _handleChange(event) {\n var props = this._currentElement.props;\n var returnValue = LinkedValueUtils.executeOnChange(props, event);\n ReactUpdates.asap(forceUpdateIfMounted, this);\n return returnValue;\n}\n\nmodule.exports = ReactDOMTextarea;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactDOMTextarea.js\n// module id = 151\n// module chunks = 0","/**\n * Copyright 2015-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar invariant = require('fbjs/lib/invariant');\n\n/**\n * Return the lowest common ancestor of A and B, or null if they are in\n * different trees.\n */\nfunction getLowestCommonAncestor(instA, instB) {\n !('_hostNode' in instA) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'getNodeFromInstance: Invalid argument.') : _prodInvariant('33') : void 0;\n !('_hostNode' in instB) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'getNodeFromInstance: Invalid argument.') : _prodInvariant('33') : void 0;\n\n var depthA = 0;\n for (var tempA = instA; tempA; tempA = tempA._hostParent) {\n depthA++;\n }\n var depthB = 0;\n for (var tempB = instB; tempB; tempB = tempB._hostParent) {\n depthB++;\n }\n\n // If A is deeper, crawl up.\n while (depthA - depthB > 0) {\n instA = instA._hostParent;\n depthA--;\n }\n\n // If B is deeper, crawl up.\n while (depthB - depthA > 0) {\n instB = instB._hostParent;\n depthB--;\n }\n\n // Walk in lockstep until we find a match.\n var depth = depthA;\n while (depth--) {\n if (instA === instB) {\n return instA;\n }\n instA = instA._hostParent;\n instB = instB._hostParent;\n }\n return null;\n}\n\n/**\n * Return if A is an ancestor of B.\n */\nfunction isAncestor(instA, instB) {\n !('_hostNode' in instA) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'isAncestor: Invalid argument.') : _prodInvariant('35') : void 0;\n !('_hostNode' in instB) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'isAncestor: Invalid argument.') : _prodInvariant('35') : void 0;\n\n while (instB) {\n if (instB === instA) {\n return true;\n }\n instB = instB._hostParent;\n }\n return false;\n}\n\n/**\n * Return the parent instance of the passed-in instance.\n */\nfunction getParentInstance(inst) {\n !('_hostNode' in inst) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'getParentInstance: Invalid argument.') : _prodInvariant('36') : void 0;\n\n return inst._hostParent;\n}\n\n/**\n * Simulates the traversal of a two-phase, capture/bubble event dispatch.\n */\nfunction traverseTwoPhase(inst, fn, arg) {\n var path = [];\n while (inst) {\n path.push(inst);\n inst = inst._hostParent;\n }\n var i;\n for (i = path.length; i-- > 0;) {\n fn(path[i], 'captured', arg);\n }\n for (i = 0; i < path.length; i++) {\n fn(path[i], 'bubbled', arg);\n }\n}\n\n/**\n * Traverses the ID hierarchy and invokes the supplied `cb` on any IDs that\n * should would receive a `mouseEnter` or `mouseLeave` event.\n *\n * Does not invoke the callback on the nearest common ancestor because nothing\n * \"entered\" or \"left\" that element.\n */\nfunction traverseEnterLeave(from, to, fn, argFrom, argTo) {\n var common = from && to ? getLowestCommonAncestor(from, to) : null;\n var pathFrom = [];\n while (from && from !== common) {\n pathFrom.push(from);\n from = from._hostParent;\n }\n var pathTo = [];\n while (to && to !== common) {\n pathTo.push(to);\n to = to._hostParent;\n }\n var i;\n for (i = 0; i < pathFrom.length; i++) {\n fn(pathFrom[i], 'bubbled', argFrom);\n }\n for (i = pathTo.length; i-- > 0;) {\n fn(pathTo[i], 'captured', argTo);\n }\n}\n\nmodule.exports = {\n isAncestor: isAncestor,\n getLowestCommonAncestor: getLowestCommonAncestor,\n getParentInstance: getParentInstance,\n traverseTwoPhase: traverseTwoPhase,\n traverseEnterLeave: traverseEnterLeave\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactDOMTreeTraversal.js\n// module id = 152\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar DOMProperty = require('./DOMProperty');\nvar EventPluginRegistry = require('./EventPluginRegistry');\nvar ReactComponentTreeHook = require('react/lib/ReactComponentTreeHook');\n\nvar warning = require('fbjs/lib/warning');\n\nif (process.env.NODE_ENV !== 'production') {\n var reactProps = {\n children: true,\n dangerouslySetInnerHTML: true,\n key: true,\n ref: true,\n\n autoFocus: true,\n defaultValue: true,\n valueLink: true,\n defaultChecked: true,\n checkedLink: true,\n innerHTML: true,\n suppressContentEditableWarning: true,\n onFocusIn: true,\n onFocusOut: true\n };\n var warnedProperties = {};\n\n var validateProperty = function (tagName, name, debugID) {\n if (DOMProperty.properties.hasOwnProperty(name) || DOMProperty.isCustomAttribute(name)) {\n return true;\n }\n if (reactProps.hasOwnProperty(name) && reactProps[name] || warnedProperties.hasOwnProperty(name) && warnedProperties[name]) {\n return true;\n }\n if (EventPluginRegistry.registrationNameModules.hasOwnProperty(name)) {\n return true;\n }\n warnedProperties[name] = true;\n var lowerCasedName = name.toLowerCase();\n\n // data-* attributes should be lowercase; suggest the lowercase version\n var standardName = DOMProperty.isCustomAttribute(lowerCasedName) ? lowerCasedName : DOMProperty.getPossibleStandardName.hasOwnProperty(lowerCasedName) ? DOMProperty.getPossibleStandardName[lowerCasedName] : null;\n\n var registrationName = EventPluginRegistry.possibleRegistrationNames.hasOwnProperty(lowerCasedName) ? EventPluginRegistry.possibleRegistrationNames[lowerCasedName] : null;\n\n if (standardName != null) {\n process.env.NODE_ENV !== 'production' ? warning(false, 'Unknown DOM property %s. Did you mean %s?%s', name, standardName, ReactComponentTreeHook.getStackAddendumByID(debugID)) : void 0;\n return true;\n } else if (registrationName != null) {\n process.env.NODE_ENV !== 'production' ? warning(false, 'Unknown event handler property %s. Did you mean `%s`?%s', name, registrationName, ReactComponentTreeHook.getStackAddendumByID(debugID)) : void 0;\n return true;\n } else {\n // We were unable to guess which prop the user intended.\n // It is likely that the user was just blindly spreading/forwarding props\n // Components should be careful to only render valid props/attributes.\n // Warning will be invoked in warnUnknownProperties to allow grouping.\n return false;\n }\n };\n}\n\nvar warnUnknownProperties = function (debugID, element) {\n var unknownProps = [];\n for (var key in element.props) {\n var isValid = validateProperty(element.type, key, debugID);\n if (!isValid) {\n unknownProps.push(key);\n }\n }\n\n var unknownPropString = unknownProps.map(function (prop) {\n return '`' + prop + '`';\n }).join(', ');\n\n if (unknownProps.length === 1) {\n process.env.NODE_ENV !== 'production' ? warning(false, 'Unknown prop %s on <%s> tag. Remove this prop from the element. ' + 'For details, see https://fb.me/react-unknown-prop%s', unknownPropString, element.type, ReactComponentTreeHook.getStackAddendumByID(debugID)) : void 0;\n } else if (unknownProps.length > 1) {\n process.env.NODE_ENV !== 'production' ? warning(false, 'Unknown props %s on <%s> tag. Remove these props from the element. ' + 'For details, see https://fb.me/react-unknown-prop%s', unknownPropString, element.type, ReactComponentTreeHook.getStackAddendumByID(debugID)) : void 0;\n }\n};\n\nfunction handleElement(debugID, element) {\n if (element == null || typeof element.type !== 'string') {\n return;\n }\n if (element.type.indexOf('-') >= 0 || element.props.is) {\n return;\n }\n warnUnknownProperties(debugID, element);\n}\n\nvar ReactDOMUnknownPropertyHook = {\n onBeforeMountComponent: function (debugID, element) {\n handleElement(debugID, element);\n },\n onBeforeUpdateComponent: function (debugID, element) {\n handleElement(debugID, element);\n }\n};\n\nmodule.exports = ReactDOMUnknownPropertyHook;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactDOMUnknownPropertyHook.js\n// module id = 153\n// module chunks = 0","/**\n * Copyright 2016-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\nvar ReactInvalidSetStateWarningHook = require('./ReactInvalidSetStateWarningHook');\nvar ReactHostOperationHistoryHook = require('./ReactHostOperationHistoryHook');\nvar ReactComponentTreeHook = require('react/lib/ReactComponentTreeHook');\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\n\nvar performanceNow = require('fbjs/lib/performanceNow');\nvar warning = require('fbjs/lib/warning');\n\nvar hooks = [];\nvar didHookThrowForEvent = {};\n\nfunction callHook(event, fn, context, arg1, arg2, arg3, arg4, arg5) {\n try {\n fn.call(context, arg1, arg2, arg3, arg4, arg5);\n } catch (e) {\n process.env.NODE_ENV !== 'production' ? warning(didHookThrowForEvent[event], 'Exception thrown by hook while handling %s: %s', event, e + '\\n' + e.stack) : void 0;\n didHookThrowForEvent[event] = true;\n }\n}\n\nfunction emitEvent(event, arg1, arg2, arg3, arg4, arg5) {\n for (var i = 0; i < hooks.length; i++) {\n var hook = hooks[i];\n var fn = hook[event];\n if (fn) {\n callHook(event, fn, hook, arg1, arg2, arg3, arg4, arg5);\n }\n }\n}\n\nvar isProfiling = false;\nvar flushHistory = [];\nvar lifeCycleTimerStack = [];\nvar currentFlushNesting = 0;\nvar currentFlushMeasurements = [];\nvar currentFlushStartTime = 0;\nvar currentTimerDebugID = null;\nvar currentTimerStartTime = 0;\nvar currentTimerNestedFlushDuration = 0;\nvar currentTimerType = null;\n\nvar lifeCycleTimerHasWarned = false;\n\nfunction clearHistory() {\n ReactComponentTreeHook.purgeUnmountedComponents();\n ReactHostOperationHistoryHook.clearHistory();\n}\n\nfunction getTreeSnapshot(registeredIDs) {\n return registeredIDs.reduce(function (tree, id) {\n var ownerID = ReactComponentTreeHook.getOwnerID(id);\n var parentID = ReactComponentTreeHook.getParentID(id);\n tree[id] = {\n displayName: ReactComponentTreeHook.getDisplayName(id),\n text: ReactComponentTreeHook.getText(id),\n updateCount: ReactComponentTreeHook.getUpdateCount(id),\n childIDs: ReactComponentTreeHook.getChildIDs(id),\n // Text nodes don't have owners but this is close enough.\n ownerID: ownerID || parentID && ReactComponentTreeHook.getOwnerID(parentID) || 0,\n parentID: parentID\n };\n return tree;\n }, {});\n}\n\nfunction resetMeasurements() {\n var previousStartTime = currentFlushStartTime;\n var previousMeasurements = currentFlushMeasurements;\n var previousOperations = ReactHostOperationHistoryHook.getHistory();\n\n if (currentFlushNesting === 0) {\n currentFlushStartTime = 0;\n currentFlushMeasurements = [];\n clearHistory();\n return;\n }\n\n if (previousMeasurements.length || previousOperations.length) {\n var registeredIDs = ReactComponentTreeHook.getRegisteredIDs();\n flushHistory.push({\n duration: performanceNow() - previousStartTime,\n measurements: previousMeasurements || [],\n operations: previousOperations || [],\n treeSnapshot: getTreeSnapshot(registeredIDs)\n });\n }\n\n clearHistory();\n currentFlushStartTime = performanceNow();\n currentFlushMeasurements = [];\n}\n\nfunction checkDebugID(debugID) {\n var allowRoot = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false;\n\n if (allowRoot && debugID === 0) {\n return;\n }\n if (!debugID) {\n process.env.NODE_ENV !== 'production' ? warning(false, 'ReactDebugTool: debugID may not be empty.') : void 0;\n }\n}\n\nfunction beginLifeCycleTimer(debugID, timerType) {\n if (currentFlushNesting === 0) {\n return;\n }\n if (currentTimerType && !lifeCycleTimerHasWarned) {\n process.env.NODE_ENV !== 'production' ? warning(false, 'There is an internal error in the React performance measurement code. ' + 'Did not expect %s timer to start while %s timer is still in ' + 'progress for %s instance.', timerType, currentTimerType || 'no', debugID === currentTimerDebugID ? 'the same' : 'another') : void 0;\n lifeCycleTimerHasWarned = true;\n }\n currentTimerStartTime = performanceNow();\n currentTimerNestedFlushDuration = 0;\n currentTimerDebugID = debugID;\n currentTimerType = timerType;\n}\n\nfunction endLifeCycleTimer(debugID, timerType) {\n if (currentFlushNesting === 0) {\n return;\n }\n if (currentTimerType !== timerType && !lifeCycleTimerHasWarned) {\n process.env.NODE_ENV !== 'production' ? warning(false, 'There is an internal error in the React performance measurement code. ' + 'We did not expect %s timer to stop while %s timer is still in ' + 'progress for %s instance. Please report this as a bug in React.', timerType, currentTimerType || 'no', debugID === currentTimerDebugID ? 'the same' : 'another') : void 0;\n lifeCycleTimerHasWarned = true;\n }\n if (isProfiling) {\n currentFlushMeasurements.push({\n timerType: timerType,\n instanceID: debugID,\n duration: performanceNow() - currentTimerStartTime - currentTimerNestedFlushDuration\n });\n }\n currentTimerStartTime = 0;\n currentTimerNestedFlushDuration = 0;\n currentTimerDebugID = null;\n currentTimerType = null;\n}\n\nfunction pauseCurrentLifeCycleTimer() {\n var currentTimer = {\n startTime: currentTimerStartTime,\n nestedFlushStartTime: performanceNow(),\n debugID: currentTimerDebugID,\n timerType: currentTimerType\n };\n lifeCycleTimerStack.push(currentTimer);\n currentTimerStartTime = 0;\n currentTimerNestedFlushDuration = 0;\n currentTimerDebugID = null;\n currentTimerType = null;\n}\n\nfunction resumeCurrentLifeCycleTimer() {\n var _lifeCycleTimerStack$ = lifeCycleTimerStack.pop(),\n startTime = _lifeCycleTimerStack$.startTime,\n nestedFlushStartTime = _lifeCycleTimerStack$.nestedFlushStartTime,\n debugID = _lifeCycleTimerStack$.debugID,\n timerType = _lifeCycleTimerStack$.timerType;\n\n var nestedFlushDuration = performanceNow() - nestedFlushStartTime;\n currentTimerStartTime = startTime;\n currentTimerNestedFlushDuration += nestedFlushDuration;\n currentTimerDebugID = debugID;\n currentTimerType = timerType;\n}\n\nvar lastMarkTimeStamp = 0;\nvar canUsePerformanceMeasure = typeof performance !== 'undefined' && typeof performance.mark === 'function' && typeof performance.clearMarks === 'function' && typeof performance.measure === 'function' && typeof performance.clearMeasures === 'function';\n\nfunction shouldMark(debugID) {\n if (!isProfiling || !canUsePerformanceMeasure) {\n return false;\n }\n var element = ReactComponentTreeHook.getElement(debugID);\n if (element == null || typeof element !== 'object') {\n return false;\n }\n var isHostElement = typeof element.type === 'string';\n if (isHostElement) {\n return false;\n }\n return true;\n}\n\nfunction markBegin(debugID, markType) {\n if (!shouldMark(debugID)) {\n return;\n }\n\n var markName = debugID + '::' + markType;\n lastMarkTimeStamp = performanceNow();\n performance.mark(markName);\n}\n\nfunction markEnd(debugID, markType) {\n if (!shouldMark(debugID)) {\n return;\n }\n\n var markName = debugID + '::' + markType;\n var displayName = ReactComponentTreeHook.getDisplayName(debugID) || 'Unknown';\n\n // Chrome has an issue of dropping markers recorded too fast:\n // https://bugs.chromium.org/p/chromium/issues/detail?id=640652\n // To work around this, we will not report very small measurements.\n // I determined the magic number by tweaking it back and forth.\n // 0.05ms was enough to prevent the issue, but I set it to 0.1ms to be safe.\n // When the bug is fixed, we can `measure()` unconditionally if we want to.\n var timeStamp = performanceNow();\n if (timeStamp - lastMarkTimeStamp > 0.1) {\n var measurementName = displayName + ' [' + markType + ']';\n performance.measure(measurementName, markName);\n }\n\n performance.clearMarks(markName);\n performance.clearMeasures(measurementName);\n}\n\nvar ReactDebugTool = {\n addHook: function (hook) {\n hooks.push(hook);\n },\n removeHook: function (hook) {\n for (var i = 0; i < hooks.length; i++) {\n if (hooks[i] === hook) {\n hooks.splice(i, 1);\n i--;\n }\n }\n },\n isProfiling: function () {\n return isProfiling;\n },\n beginProfiling: function () {\n if (isProfiling) {\n return;\n }\n\n isProfiling = true;\n flushHistory.length = 0;\n resetMeasurements();\n ReactDebugTool.addHook(ReactHostOperationHistoryHook);\n },\n endProfiling: function () {\n if (!isProfiling) {\n return;\n }\n\n isProfiling = false;\n resetMeasurements();\n ReactDebugTool.removeHook(ReactHostOperationHistoryHook);\n },\n getFlushHistory: function () {\n return flushHistory;\n },\n onBeginFlush: function () {\n currentFlushNesting++;\n resetMeasurements();\n pauseCurrentLifeCycleTimer();\n emitEvent('onBeginFlush');\n },\n onEndFlush: function () {\n resetMeasurements();\n currentFlushNesting--;\n resumeCurrentLifeCycleTimer();\n emitEvent('onEndFlush');\n },\n onBeginLifeCycleTimer: function (debugID, timerType) {\n checkDebugID(debugID);\n emitEvent('onBeginLifeCycleTimer', debugID, timerType);\n markBegin(debugID, timerType);\n beginLifeCycleTimer(debugID, timerType);\n },\n onEndLifeCycleTimer: function (debugID, timerType) {\n checkDebugID(debugID);\n endLifeCycleTimer(debugID, timerType);\n markEnd(debugID, timerType);\n emitEvent('onEndLifeCycleTimer', debugID, timerType);\n },\n onBeginProcessingChildContext: function () {\n emitEvent('onBeginProcessingChildContext');\n },\n onEndProcessingChildContext: function () {\n emitEvent('onEndProcessingChildContext');\n },\n onHostOperation: function (operation) {\n checkDebugID(operation.instanceID);\n emitEvent('onHostOperation', operation);\n },\n onSetState: function () {\n emitEvent('onSetState');\n },\n onSetChildren: function (debugID, childDebugIDs) {\n checkDebugID(debugID);\n childDebugIDs.forEach(checkDebugID);\n emitEvent('onSetChildren', debugID, childDebugIDs);\n },\n onBeforeMountComponent: function (debugID, element, parentDebugID) {\n checkDebugID(debugID);\n checkDebugID(parentDebugID, true);\n emitEvent('onBeforeMountComponent', debugID, element, parentDebugID);\n markBegin(debugID, 'mount');\n },\n onMountComponent: function (debugID) {\n checkDebugID(debugID);\n markEnd(debugID, 'mount');\n emitEvent('onMountComponent', debugID);\n },\n onBeforeUpdateComponent: function (debugID, element) {\n checkDebugID(debugID);\n emitEvent('onBeforeUpdateComponent', debugID, element);\n markBegin(debugID, 'update');\n },\n onUpdateComponent: function (debugID) {\n checkDebugID(debugID);\n markEnd(debugID, 'update');\n emitEvent('onUpdateComponent', debugID);\n },\n onBeforeUnmountComponent: function (debugID) {\n checkDebugID(debugID);\n emitEvent('onBeforeUnmountComponent', debugID);\n markBegin(debugID, 'unmount');\n },\n onUnmountComponent: function (debugID) {\n checkDebugID(debugID);\n markEnd(debugID, 'unmount');\n emitEvent('onUnmountComponent', debugID);\n },\n onTestEvent: function () {\n emitEvent('onTestEvent');\n }\n};\n\n// TODO remove these when RN/www gets updated\nReactDebugTool.addDevtool = ReactDebugTool.addHook;\nReactDebugTool.removeDevtool = ReactDebugTool.removeHook;\n\nReactDebugTool.addHook(ReactInvalidSetStateWarningHook);\nReactDebugTool.addHook(ReactComponentTreeHook);\nvar url = ExecutionEnvironment.canUseDOM && window.location.href || '';\nif (/[?&]react_perf\\b/.test(url)) {\n ReactDebugTool.beginProfiling();\n}\n\nmodule.exports = ReactDebugTool;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactDebugTool.js\n// module id = 154\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar ReactUpdates = require('./ReactUpdates');\nvar Transaction = require('./Transaction');\n\nvar emptyFunction = require('fbjs/lib/emptyFunction');\n\nvar RESET_BATCHED_UPDATES = {\n initialize: emptyFunction,\n close: function () {\n ReactDefaultBatchingStrategy.isBatchingUpdates = false;\n }\n};\n\nvar FLUSH_BATCHED_UPDATES = {\n initialize: emptyFunction,\n close: ReactUpdates.flushBatchedUpdates.bind(ReactUpdates)\n};\n\nvar TRANSACTION_WRAPPERS = [FLUSH_BATCHED_UPDATES, RESET_BATCHED_UPDATES];\n\nfunction ReactDefaultBatchingStrategyTransaction() {\n this.reinitializeTransaction();\n}\n\n_assign(ReactDefaultBatchingStrategyTransaction.prototype, Transaction, {\n getTransactionWrappers: function () {\n return TRANSACTION_WRAPPERS;\n }\n});\n\nvar transaction = new ReactDefaultBatchingStrategyTransaction();\n\nvar ReactDefaultBatchingStrategy = {\n isBatchingUpdates: false,\n\n /**\n * Call the provided function in a context within which calls to `setState`\n * and friends are batched such that components aren't updated unnecessarily.\n */\n batchedUpdates: function (callback, a, b, c, d, e) {\n var alreadyBatchingUpdates = ReactDefaultBatchingStrategy.isBatchingUpdates;\n\n ReactDefaultBatchingStrategy.isBatchingUpdates = true;\n\n // The code is written this way to avoid extra allocations\n if (alreadyBatchingUpdates) {\n return callback(a, b, c, d, e);\n } else {\n return transaction.perform(callback, null, a, b, c, d, e);\n }\n }\n};\n\nmodule.exports = ReactDefaultBatchingStrategy;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactDefaultBatchingStrategy.js\n// module id = 155\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar ARIADOMPropertyConfig = require('./ARIADOMPropertyConfig');\nvar BeforeInputEventPlugin = require('./BeforeInputEventPlugin');\nvar ChangeEventPlugin = require('./ChangeEventPlugin');\nvar DefaultEventPluginOrder = require('./DefaultEventPluginOrder');\nvar EnterLeaveEventPlugin = require('./EnterLeaveEventPlugin');\nvar HTMLDOMPropertyConfig = require('./HTMLDOMPropertyConfig');\nvar ReactComponentBrowserEnvironment = require('./ReactComponentBrowserEnvironment');\nvar ReactDOMComponent = require('./ReactDOMComponent');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactDOMEmptyComponent = require('./ReactDOMEmptyComponent');\nvar ReactDOMTreeTraversal = require('./ReactDOMTreeTraversal');\nvar ReactDOMTextComponent = require('./ReactDOMTextComponent');\nvar ReactDefaultBatchingStrategy = require('./ReactDefaultBatchingStrategy');\nvar ReactEventListener = require('./ReactEventListener');\nvar ReactInjection = require('./ReactInjection');\nvar ReactReconcileTransaction = require('./ReactReconcileTransaction');\nvar SVGDOMPropertyConfig = require('./SVGDOMPropertyConfig');\nvar SelectEventPlugin = require('./SelectEventPlugin');\nvar SimpleEventPlugin = require('./SimpleEventPlugin');\n\nvar alreadyInjected = false;\n\nfunction inject() {\n if (alreadyInjected) {\n // TODO: This is currently true because these injections are shared between\n // the client and the server package. They should be built independently\n // and not share any injection state. Then this problem will be solved.\n return;\n }\n alreadyInjected = true;\n\n ReactInjection.EventEmitter.injectReactEventListener(ReactEventListener);\n\n /**\n * Inject modules for resolving DOM hierarchy and plugin ordering.\n */\n ReactInjection.EventPluginHub.injectEventPluginOrder(DefaultEventPluginOrder);\n ReactInjection.EventPluginUtils.injectComponentTree(ReactDOMComponentTree);\n ReactInjection.EventPluginUtils.injectTreeTraversal(ReactDOMTreeTraversal);\n\n /**\n * Some important event plugins included by default (without having to require\n * them).\n */\n ReactInjection.EventPluginHub.injectEventPluginsByName({\n SimpleEventPlugin: SimpleEventPlugin,\n EnterLeaveEventPlugin: EnterLeaveEventPlugin,\n ChangeEventPlugin: ChangeEventPlugin,\n SelectEventPlugin: SelectEventPlugin,\n BeforeInputEventPlugin: BeforeInputEventPlugin\n });\n\n ReactInjection.HostComponent.injectGenericComponentClass(ReactDOMComponent);\n\n ReactInjection.HostComponent.injectTextComponentClass(ReactDOMTextComponent);\n\n ReactInjection.DOMProperty.injectDOMPropertyConfig(ARIADOMPropertyConfig);\n ReactInjection.DOMProperty.injectDOMPropertyConfig(HTMLDOMPropertyConfig);\n ReactInjection.DOMProperty.injectDOMPropertyConfig(SVGDOMPropertyConfig);\n\n ReactInjection.EmptyComponent.injectEmptyComponentFactory(function (instantiate) {\n return new ReactDOMEmptyComponent(instantiate);\n });\n\n ReactInjection.Updates.injectReconcileTransaction(ReactReconcileTransaction);\n ReactInjection.Updates.injectBatchingStrategy(ReactDefaultBatchingStrategy);\n\n ReactInjection.Component.injectEnvironment(ReactComponentBrowserEnvironment);\n}\n\nmodule.exports = {\n inject: inject\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactDefaultInjection.js\n// module id = 156\n// module chunks = 0","/**\n * Copyright 2014-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\n// The Symbol used to tag the ReactElement type. If there is no native Symbol\n// nor polyfill, then a plain number is used for performance.\n\nvar REACT_ELEMENT_TYPE = typeof Symbol === 'function' && Symbol['for'] && Symbol['for']('react.element') || 0xeac7;\n\nmodule.exports = REACT_ELEMENT_TYPE;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactElementSymbol.js\n// module id = 157\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar EventPluginHub = require('./EventPluginHub');\n\nfunction runEventQueueInBatch(events) {\n EventPluginHub.enqueueEvents(events);\n EventPluginHub.processEventQueue(false);\n}\n\nvar ReactEventEmitterMixin = {\n\n /**\n * Streams a fired top-level event to `EventPluginHub` where plugins have the\n * opportunity to create `ReactEvent`s to be dispatched.\n */\n handleTopLevel: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n var events = EventPluginHub.extractEvents(topLevelType, targetInst, nativeEvent, nativeEventTarget);\n runEventQueueInBatch(events);\n }\n};\n\nmodule.exports = ReactEventEmitterMixin;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactEventEmitterMixin.js\n// module id = 158\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar EventListener = require('fbjs/lib/EventListener');\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\nvar PooledClass = require('./PooledClass');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactUpdates = require('./ReactUpdates');\n\nvar getEventTarget = require('./getEventTarget');\nvar getUnboundedScrollPosition = require('fbjs/lib/getUnboundedScrollPosition');\n\n/**\n * Find the deepest React component completely containing the root of the\n * passed-in instance (for use when entire React trees are nested within each\n * other). If React trees are not nested, returns null.\n */\nfunction findParent(inst) {\n // TODO: It may be a good idea to cache this to prevent unnecessary DOM\n // traversal, but caching is difficult to do correctly without using a\n // mutation observer to listen for all DOM changes.\n while (inst._hostParent) {\n inst = inst._hostParent;\n }\n var rootNode = ReactDOMComponentTree.getNodeFromInstance(inst);\n var container = rootNode.parentNode;\n return ReactDOMComponentTree.getClosestInstanceFromNode(container);\n}\n\n// Used to store ancestor hierarchy in top level callback\nfunction TopLevelCallbackBookKeeping(topLevelType, nativeEvent) {\n this.topLevelType = topLevelType;\n this.nativeEvent = nativeEvent;\n this.ancestors = [];\n}\n_assign(TopLevelCallbackBookKeeping.prototype, {\n destructor: function () {\n this.topLevelType = null;\n this.nativeEvent = null;\n this.ancestors.length = 0;\n }\n});\nPooledClass.addPoolingTo(TopLevelCallbackBookKeeping, PooledClass.twoArgumentPooler);\n\nfunction handleTopLevelImpl(bookKeeping) {\n var nativeEventTarget = getEventTarget(bookKeeping.nativeEvent);\n var targetInst = ReactDOMComponentTree.getClosestInstanceFromNode(nativeEventTarget);\n\n // Loop through the hierarchy, in case there's any nested components.\n // It's important that we build the array of ancestors before calling any\n // event handlers, because event handlers can modify the DOM, leading to\n // inconsistencies with ReactMount's node cache. See #1105.\n var ancestor = targetInst;\n do {\n bookKeeping.ancestors.push(ancestor);\n ancestor = ancestor && findParent(ancestor);\n } while (ancestor);\n\n for (var i = 0; i < bookKeeping.ancestors.length; i++) {\n targetInst = bookKeeping.ancestors[i];\n ReactEventListener._handleTopLevel(bookKeeping.topLevelType, targetInst, bookKeeping.nativeEvent, getEventTarget(bookKeeping.nativeEvent));\n }\n}\n\nfunction scrollValueMonitor(cb) {\n var scrollPosition = getUnboundedScrollPosition(window);\n cb(scrollPosition);\n}\n\nvar ReactEventListener = {\n _enabled: true,\n _handleTopLevel: null,\n\n WINDOW_HANDLE: ExecutionEnvironment.canUseDOM ? window : null,\n\n setHandleTopLevel: function (handleTopLevel) {\n ReactEventListener._handleTopLevel = handleTopLevel;\n },\n\n setEnabled: function (enabled) {\n ReactEventListener._enabled = !!enabled;\n },\n\n isEnabled: function () {\n return ReactEventListener._enabled;\n },\n\n /**\n * Traps top-level events by using event bubbling.\n *\n * @param {string} topLevelType Record from `EventConstants`.\n * @param {string} handlerBaseName Event name (e.g. \"click\").\n * @param {object} element Element on which to attach listener.\n * @return {?object} An object with a remove function which will forcefully\n * remove the listener.\n * @internal\n */\n trapBubbledEvent: function (topLevelType, handlerBaseName, element) {\n if (!element) {\n return null;\n }\n return EventListener.listen(element, handlerBaseName, ReactEventListener.dispatchEvent.bind(null, topLevelType));\n },\n\n /**\n * Traps a top-level event by using event capturing.\n *\n * @param {string} topLevelType Record from `EventConstants`.\n * @param {string} handlerBaseName Event name (e.g. \"click\").\n * @param {object} element Element on which to attach listener.\n * @return {?object} An object with a remove function which will forcefully\n * remove the listener.\n * @internal\n */\n trapCapturedEvent: function (topLevelType, handlerBaseName, element) {\n if (!element) {\n return null;\n }\n return EventListener.capture(element, handlerBaseName, ReactEventListener.dispatchEvent.bind(null, topLevelType));\n },\n\n monitorScrollValue: function (refresh) {\n var callback = scrollValueMonitor.bind(null, refresh);\n EventListener.listen(window, 'scroll', callback);\n },\n\n dispatchEvent: function (topLevelType, nativeEvent) {\n if (!ReactEventListener._enabled) {\n return;\n }\n\n var bookKeeping = TopLevelCallbackBookKeeping.getPooled(topLevelType, nativeEvent);\n try {\n // Event queue being processed in the same cycle allows\n // `preventDefault`.\n ReactUpdates.batchedUpdates(handleTopLevelImpl, bookKeeping);\n } finally {\n TopLevelCallbackBookKeeping.release(bookKeeping);\n }\n }\n};\n\nmodule.exports = ReactEventListener;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactEventListener.js\n// module id = 159\n// module chunks = 0","/**\n * Copyright 2016-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\nvar history = [];\n\nvar ReactHostOperationHistoryHook = {\n onHostOperation: function (operation) {\n history.push(operation);\n },\n clearHistory: function () {\n if (ReactHostOperationHistoryHook._preventClearing) {\n // Should only be used for tests.\n return;\n }\n\n history = [];\n },\n getHistory: function () {\n return history;\n }\n};\n\nmodule.exports = ReactHostOperationHistoryHook;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactHostOperationHistoryHook.js\n// module id = 160\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar DOMProperty = require('./DOMProperty');\nvar EventPluginHub = require('./EventPluginHub');\nvar EventPluginUtils = require('./EventPluginUtils');\nvar ReactComponentEnvironment = require('./ReactComponentEnvironment');\nvar ReactEmptyComponent = require('./ReactEmptyComponent');\nvar ReactBrowserEventEmitter = require('./ReactBrowserEventEmitter');\nvar ReactHostComponent = require('./ReactHostComponent');\nvar ReactUpdates = require('./ReactUpdates');\n\nvar ReactInjection = {\n Component: ReactComponentEnvironment.injection,\n DOMProperty: DOMProperty.injection,\n EmptyComponent: ReactEmptyComponent.injection,\n EventPluginHub: EventPluginHub.injection,\n EventPluginUtils: EventPluginUtils.injection,\n EventEmitter: ReactBrowserEventEmitter.injection,\n HostComponent: ReactHostComponent.injection,\n Updates: ReactUpdates.injection\n};\n\nmodule.exports = ReactInjection;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactInjection.js\n// module id = 161\n// module chunks = 0","/**\n * Copyright 2016-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\nvar warning = require('fbjs/lib/warning');\n\nif (process.env.NODE_ENV !== 'production') {\n var processingChildContext = false;\n\n var warnInvalidSetState = function () {\n process.env.NODE_ENV !== 'production' ? warning(!processingChildContext, 'setState(...): Cannot call setState() inside getChildContext()') : void 0;\n };\n}\n\nvar ReactInvalidSetStateWarningHook = {\n onBeginProcessingChildContext: function () {\n processingChildContext = true;\n },\n onEndProcessingChildContext: function () {\n processingChildContext = false;\n },\n onSetState: function () {\n warnInvalidSetState();\n }\n};\n\nmodule.exports = ReactInvalidSetStateWarningHook;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactInvalidSetStateWarningHook.js\n// module id = 162\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar adler32 = require('./adler32');\n\nvar TAG_END = /\\/?>/;\nvar COMMENT_START = /^<\\!\\-\\-/;\n\nvar ReactMarkupChecksum = {\n CHECKSUM_ATTR_NAME: 'data-react-checksum',\n\n /**\n * @param {string} markup Markup string\n * @return {string} Markup string with checksum attribute attached\n */\n addChecksumToMarkup: function (markup) {\n var checksum = adler32(markup);\n\n // Add checksum (handle both parent tags, comments and self-closing tags)\n if (COMMENT_START.test(markup)) {\n return markup;\n } else {\n return markup.replace(TAG_END, ' ' + ReactMarkupChecksum.CHECKSUM_ATTR_NAME + '=\"' + checksum + '\"$&');\n }\n },\n\n /**\n * @param {string} markup to use\n * @param {DOMElement} element root React element\n * @returns {boolean} whether or not the markup is the same\n */\n canReuseMarkup: function (markup, element) {\n var existingChecksum = element.getAttribute(ReactMarkupChecksum.CHECKSUM_ATTR_NAME);\n existingChecksum = existingChecksum && parseInt(existingChecksum, 10);\n var markupChecksum = adler32(markup);\n return markupChecksum === existingChecksum;\n }\n};\n\nmodule.exports = ReactMarkupChecksum;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactMarkupChecksum.js\n// module id = 163\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar ReactComponentEnvironment = require('./ReactComponentEnvironment');\nvar ReactInstanceMap = require('./ReactInstanceMap');\nvar ReactInstrumentation = require('./ReactInstrumentation');\n\nvar ReactCurrentOwner = require('react/lib/ReactCurrentOwner');\nvar ReactReconciler = require('./ReactReconciler');\nvar ReactChildReconciler = require('./ReactChildReconciler');\n\nvar emptyFunction = require('fbjs/lib/emptyFunction');\nvar flattenChildren = require('./flattenChildren');\nvar invariant = require('fbjs/lib/invariant');\n\n/**\n * Make an update for markup to be rendered and inserted at a supplied index.\n *\n * @param {string} markup Markup that renders into an element.\n * @param {number} toIndex Destination index.\n * @private\n */\nfunction makeInsertMarkup(markup, afterNode, toIndex) {\n // NOTE: Null values reduce hidden classes.\n return {\n type: 'INSERT_MARKUP',\n content: markup,\n fromIndex: null,\n fromNode: null,\n toIndex: toIndex,\n afterNode: afterNode\n };\n}\n\n/**\n * Make an update for moving an existing element to another index.\n *\n * @param {number} fromIndex Source index of the existing element.\n * @param {number} toIndex Destination index of the element.\n * @private\n */\nfunction makeMove(child, afterNode, toIndex) {\n // NOTE: Null values reduce hidden classes.\n return {\n type: 'MOVE_EXISTING',\n content: null,\n fromIndex: child._mountIndex,\n fromNode: ReactReconciler.getHostNode(child),\n toIndex: toIndex,\n afterNode: afterNode\n };\n}\n\n/**\n * Make an update for removing an element at an index.\n *\n * @param {number} fromIndex Index of the element to remove.\n * @private\n */\nfunction makeRemove(child, node) {\n // NOTE: Null values reduce hidden classes.\n return {\n type: 'REMOVE_NODE',\n content: null,\n fromIndex: child._mountIndex,\n fromNode: node,\n toIndex: null,\n afterNode: null\n };\n}\n\n/**\n * Make an update for setting the markup of a node.\n *\n * @param {string} markup Markup that renders into an element.\n * @private\n */\nfunction makeSetMarkup(markup) {\n // NOTE: Null values reduce hidden classes.\n return {\n type: 'SET_MARKUP',\n content: markup,\n fromIndex: null,\n fromNode: null,\n toIndex: null,\n afterNode: null\n };\n}\n\n/**\n * Make an update for setting the text content.\n *\n * @param {string} textContent Text content to set.\n * @private\n */\nfunction makeTextContent(textContent) {\n // NOTE: Null values reduce hidden classes.\n return {\n type: 'TEXT_CONTENT',\n content: textContent,\n fromIndex: null,\n fromNode: null,\n toIndex: null,\n afterNode: null\n };\n}\n\n/**\n * Push an update, if any, onto the queue. Creates a new queue if none is\n * passed and always returns the queue. Mutative.\n */\nfunction enqueue(queue, update) {\n if (update) {\n queue = queue || [];\n queue.push(update);\n }\n return queue;\n}\n\n/**\n * Processes any enqueued updates.\n *\n * @private\n */\nfunction processQueue(inst, updateQueue) {\n ReactComponentEnvironment.processChildrenUpdates(inst, updateQueue);\n}\n\nvar setChildrenForInstrumentation = emptyFunction;\nif (process.env.NODE_ENV !== 'production') {\n var getDebugID = function (inst) {\n if (!inst._debugID) {\n // Check for ART-like instances. TODO: This is silly/gross.\n var internal;\n if (internal = ReactInstanceMap.get(inst)) {\n inst = internal;\n }\n }\n return inst._debugID;\n };\n setChildrenForInstrumentation = function (children) {\n var debugID = getDebugID(this);\n // TODO: React Native empty components are also multichild.\n // This means they still get into this method but don't have _debugID.\n if (debugID !== 0) {\n ReactInstrumentation.debugTool.onSetChildren(debugID, children ? Object.keys(children).map(function (key) {\n return children[key]._debugID;\n }) : []);\n }\n };\n}\n\n/**\n * ReactMultiChild are capable of reconciling multiple children.\n *\n * @class ReactMultiChild\n * @internal\n */\nvar ReactMultiChild = {\n\n /**\n * Provides common functionality for components that must reconcile multiple\n * children. This is used by `ReactDOMComponent` to mount, update, and\n * unmount child components.\n *\n * @lends {ReactMultiChild.prototype}\n */\n Mixin: {\n\n _reconcilerInstantiateChildren: function (nestedChildren, transaction, context) {\n if (process.env.NODE_ENV !== 'production') {\n var selfDebugID = getDebugID(this);\n if (this._currentElement) {\n try {\n ReactCurrentOwner.current = this._currentElement._owner;\n return ReactChildReconciler.instantiateChildren(nestedChildren, transaction, context, selfDebugID);\n } finally {\n ReactCurrentOwner.current = null;\n }\n }\n }\n return ReactChildReconciler.instantiateChildren(nestedChildren, transaction, context);\n },\n\n _reconcilerUpdateChildren: function (prevChildren, nextNestedChildrenElements, mountImages, removedNodes, transaction, context) {\n var nextChildren;\n var selfDebugID = 0;\n if (process.env.NODE_ENV !== 'production') {\n selfDebugID = getDebugID(this);\n if (this._currentElement) {\n try {\n ReactCurrentOwner.current = this._currentElement._owner;\n nextChildren = flattenChildren(nextNestedChildrenElements, selfDebugID);\n } finally {\n ReactCurrentOwner.current = null;\n }\n ReactChildReconciler.updateChildren(prevChildren, nextChildren, mountImages, removedNodes, transaction, this, this._hostContainerInfo, context, selfDebugID);\n return nextChildren;\n }\n }\n nextChildren = flattenChildren(nextNestedChildrenElements, selfDebugID);\n ReactChildReconciler.updateChildren(prevChildren, nextChildren, mountImages, removedNodes, transaction, this, this._hostContainerInfo, context, selfDebugID);\n return nextChildren;\n },\n\n /**\n * Generates a \"mount image\" for each of the supplied children. In the case\n * of `ReactDOMComponent`, a mount image is a string of markup.\n *\n * @param {?object} nestedChildren Nested child maps.\n * @return {array} An array of mounted representations.\n * @internal\n */\n mountChildren: function (nestedChildren, transaction, context) {\n var children = this._reconcilerInstantiateChildren(nestedChildren, transaction, context);\n this._renderedChildren = children;\n\n var mountImages = [];\n var index = 0;\n for (var name in children) {\n if (children.hasOwnProperty(name)) {\n var child = children[name];\n var selfDebugID = 0;\n if (process.env.NODE_ENV !== 'production') {\n selfDebugID = getDebugID(this);\n }\n var mountImage = ReactReconciler.mountComponent(child, transaction, this, this._hostContainerInfo, context, selfDebugID);\n child._mountIndex = index++;\n mountImages.push(mountImage);\n }\n }\n\n if (process.env.NODE_ENV !== 'production') {\n setChildrenForInstrumentation.call(this, children);\n }\n\n return mountImages;\n },\n\n /**\n * Replaces any rendered children with a text content string.\n *\n * @param {string} nextContent String of content.\n * @internal\n */\n updateTextContent: function (nextContent) {\n var prevChildren = this._renderedChildren;\n // Remove any rendered children.\n ReactChildReconciler.unmountChildren(prevChildren, false);\n for (var name in prevChildren) {\n if (prevChildren.hasOwnProperty(name)) {\n !false ? process.env.NODE_ENV !== 'production' ? invariant(false, 'updateTextContent called on non-empty component.') : _prodInvariant('118') : void 0;\n }\n }\n // Set new text content.\n var updates = [makeTextContent(nextContent)];\n processQueue(this, updates);\n },\n\n /**\n * Replaces any rendered children with a markup string.\n *\n * @param {string} nextMarkup String of markup.\n * @internal\n */\n updateMarkup: function (nextMarkup) {\n var prevChildren = this._renderedChildren;\n // Remove any rendered children.\n ReactChildReconciler.unmountChildren(prevChildren, false);\n for (var name in prevChildren) {\n if (prevChildren.hasOwnProperty(name)) {\n !false ? process.env.NODE_ENV !== 'production' ? invariant(false, 'updateTextContent called on non-empty component.') : _prodInvariant('118') : void 0;\n }\n }\n var updates = [makeSetMarkup(nextMarkup)];\n processQueue(this, updates);\n },\n\n /**\n * Updates the rendered children with new children.\n *\n * @param {?object} nextNestedChildrenElements Nested child element maps.\n * @param {ReactReconcileTransaction} transaction\n * @internal\n */\n updateChildren: function (nextNestedChildrenElements, transaction, context) {\n // Hook used by React ART\n this._updateChildren(nextNestedChildrenElements, transaction, context);\n },\n\n /**\n * @param {?object} nextNestedChildrenElements Nested child element maps.\n * @param {ReactReconcileTransaction} transaction\n * @final\n * @protected\n */\n _updateChildren: function (nextNestedChildrenElements, transaction, context) {\n var prevChildren = this._renderedChildren;\n var removedNodes = {};\n var mountImages = [];\n var nextChildren = this._reconcilerUpdateChildren(prevChildren, nextNestedChildrenElements, mountImages, removedNodes, transaction, context);\n if (!nextChildren && !prevChildren) {\n return;\n }\n var updates = null;\n var name;\n // `nextIndex` will increment for each child in `nextChildren`, but\n // `lastIndex` will be the last index visited in `prevChildren`.\n var nextIndex = 0;\n var lastIndex = 0;\n // `nextMountIndex` will increment for each newly mounted child.\n var nextMountIndex = 0;\n var lastPlacedNode = null;\n for (name in nextChildren) {\n if (!nextChildren.hasOwnProperty(name)) {\n continue;\n }\n var prevChild = prevChildren && prevChildren[name];\n var nextChild = nextChildren[name];\n if (prevChild === nextChild) {\n updates = enqueue(updates, this.moveChild(prevChild, lastPlacedNode, nextIndex, lastIndex));\n lastIndex = Math.max(prevChild._mountIndex, lastIndex);\n prevChild._mountIndex = nextIndex;\n } else {\n if (prevChild) {\n // Update `lastIndex` before `_mountIndex` gets unset by unmounting.\n lastIndex = Math.max(prevChild._mountIndex, lastIndex);\n // The `removedNodes` loop below will actually remove the child.\n }\n // The child must be instantiated before it's mounted.\n updates = enqueue(updates, this._mountChildAtIndex(nextChild, mountImages[nextMountIndex], lastPlacedNode, nextIndex, transaction, context));\n nextMountIndex++;\n }\n nextIndex++;\n lastPlacedNode = ReactReconciler.getHostNode(nextChild);\n }\n // Remove children that are no longer present.\n for (name in removedNodes) {\n if (removedNodes.hasOwnProperty(name)) {\n updates = enqueue(updates, this._unmountChild(prevChildren[name], removedNodes[name]));\n }\n }\n if (updates) {\n processQueue(this, updates);\n }\n this._renderedChildren = nextChildren;\n\n if (process.env.NODE_ENV !== 'production') {\n setChildrenForInstrumentation.call(this, nextChildren);\n }\n },\n\n /**\n * Unmounts all rendered children. This should be used to clean up children\n * when this component is unmounted. It does not actually perform any\n * backend operations.\n *\n * @internal\n */\n unmountChildren: function (safely) {\n var renderedChildren = this._renderedChildren;\n ReactChildReconciler.unmountChildren(renderedChildren, safely);\n this._renderedChildren = null;\n },\n\n /**\n * Moves a child component to the supplied index.\n *\n * @param {ReactComponent} child Component to move.\n * @param {number} toIndex Destination index of the element.\n * @param {number} lastIndex Last index visited of the siblings of `child`.\n * @protected\n */\n moveChild: function (child, afterNode, toIndex, lastIndex) {\n // If the index of `child` is less than `lastIndex`, then it needs to\n // be moved. Otherwise, we do not need to move it because a child will be\n // inserted or moved before `child`.\n if (child._mountIndex < lastIndex) {\n return makeMove(child, afterNode, toIndex);\n }\n },\n\n /**\n * Creates a child component.\n *\n * @param {ReactComponent} child Component to create.\n * @param {string} mountImage Markup to insert.\n * @protected\n */\n createChild: function (child, afterNode, mountImage) {\n return makeInsertMarkup(mountImage, afterNode, child._mountIndex);\n },\n\n /**\n * Removes a child component.\n *\n * @param {ReactComponent} child Child to remove.\n * @protected\n */\n removeChild: function (child, node) {\n return makeRemove(child, node);\n },\n\n /**\n * Mounts a child with the supplied name.\n *\n * NOTE: This is part of `updateChildren` and is here for readability.\n *\n * @param {ReactComponent} child Component to mount.\n * @param {string} name Name of the child.\n * @param {number} index Index at which to insert the child.\n * @param {ReactReconcileTransaction} transaction\n * @private\n */\n _mountChildAtIndex: function (child, mountImage, afterNode, index, transaction, context) {\n child._mountIndex = index;\n return this.createChild(child, afterNode, mountImage);\n },\n\n /**\n * Unmounts a rendered child.\n *\n * NOTE: This is part of `updateChildren` and is here for readability.\n *\n * @param {ReactComponent} child Component to unmount.\n * @private\n */\n _unmountChild: function (child, node) {\n var update = this.removeChild(child, node);\n child._mountIndex = null;\n return update;\n }\n\n }\n\n};\n\nmodule.exports = ReactMultiChild;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactMultiChild.js\n// module id = 164\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar invariant = require('fbjs/lib/invariant');\n\n/**\n * @param {?object} object\n * @return {boolean} True if `object` is a valid owner.\n * @final\n */\nfunction isValidOwner(object) {\n return !!(object && typeof object.attachRef === 'function' && typeof object.detachRef === 'function');\n}\n\n/**\n * ReactOwners are capable of storing references to owned components.\n *\n * All components are capable of //being// referenced by owner components, but\n * only ReactOwner components are capable of //referencing// owned components.\n * The named reference is known as a \"ref\".\n *\n * Refs are available when mounted and updated during reconciliation.\n *\n * var MyComponent = React.createClass({\n * render: function() {\n * return (\n * <div onClick={this.handleClick}>\n * <CustomComponent ref=\"custom\" />\n * </div>\n * );\n * },\n * handleClick: function() {\n * this.refs.custom.handleClick();\n * },\n * componentDidMount: function() {\n * this.refs.custom.initialize();\n * }\n * });\n *\n * Refs should rarely be used. When refs are used, they should only be done to\n * control data that is not handled by React's data flow.\n *\n * @class ReactOwner\n */\nvar ReactOwner = {\n /**\n * Adds a component by ref to an owner component.\n *\n * @param {ReactComponent} component Component to reference.\n * @param {string} ref Name by which to refer to the component.\n * @param {ReactOwner} owner Component on which to record the ref.\n * @final\n * @internal\n */\n addComponentAsRefTo: function (component, ref, owner) {\n !isValidOwner(owner) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'addComponentAsRefTo(...): Only a ReactOwner can have refs. You might be adding a ref to a component that was not created inside a component\\'s `render` method, or you have multiple copies of React loaded (details: https://fb.me/react-refs-must-have-owner).') : _prodInvariant('119') : void 0;\n owner.attachRef(ref, component);\n },\n\n /**\n * Removes a component by ref from an owner component.\n *\n * @param {ReactComponent} component Component to dereference.\n * @param {string} ref Name of the ref to remove.\n * @param {ReactOwner} owner Component on which the ref is recorded.\n * @final\n * @internal\n */\n removeComponentAsRefFrom: function (component, ref, owner) {\n !isValidOwner(owner) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'removeComponentAsRefFrom(...): Only a ReactOwner can have refs. You might be removing a ref to a component that was not created inside a component\\'s `render` method, or you have multiple copies of React loaded (details: https://fb.me/react-refs-must-have-owner).') : _prodInvariant('120') : void 0;\n var ownerPublicInstance = owner.getPublicInstance();\n // Check that `component`'s owner is still alive and that `component` is still the current ref\n // because we do not want to detach the ref if another component stole it.\n if (ownerPublicInstance && ownerPublicInstance.refs[ref] === component.getPublicInstance()) {\n owner.detachRef(ref);\n }\n }\n\n};\n\nmodule.exports = ReactOwner;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactOwner.js\n// module id = 165\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\nvar ReactPropTypeLocationNames = {};\n\nif (process.env.NODE_ENV !== 'production') {\n ReactPropTypeLocationNames = {\n prop: 'prop',\n context: 'context',\n childContext: 'child context'\n };\n}\n\nmodule.exports = ReactPropTypeLocationNames;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactPropTypeLocationNames.js\n// module id = 166\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar CallbackQueue = require('./CallbackQueue');\nvar PooledClass = require('./PooledClass');\nvar ReactBrowserEventEmitter = require('./ReactBrowserEventEmitter');\nvar ReactInputSelection = require('./ReactInputSelection');\nvar ReactInstrumentation = require('./ReactInstrumentation');\nvar Transaction = require('./Transaction');\nvar ReactUpdateQueue = require('./ReactUpdateQueue');\n\n/**\n * Ensures that, when possible, the selection range (currently selected text\n * input) is not disturbed by performing the transaction.\n */\nvar SELECTION_RESTORATION = {\n /**\n * @return {Selection} Selection information.\n */\n initialize: ReactInputSelection.getSelectionInformation,\n /**\n * @param {Selection} sel Selection information returned from `initialize`.\n */\n close: ReactInputSelection.restoreSelection\n};\n\n/**\n * Suppresses events (blur/focus) that could be inadvertently dispatched due to\n * high level DOM manipulations (like temporarily removing a text input from the\n * DOM).\n */\nvar EVENT_SUPPRESSION = {\n /**\n * @return {boolean} The enabled status of `ReactBrowserEventEmitter` before\n * the reconciliation.\n */\n initialize: function () {\n var currentlyEnabled = ReactBrowserEventEmitter.isEnabled();\n ReactBrowserEventEmitter.setEnabled(false);\n return currentlyEnabled;\n },\n\n /**\n * @param {boolean} previouslyEnabled Enabled status of\n * `ReactBrowserEventEmitter` before the reconciliation occurred. `close`\n * restores the previous value.\n */\n close: function (previouslyEnabled) {\n ReactBrowserEventEmitter.setEnabled(previouslyEnabled);\n }\n};\n\n/**\n * Provides a queue for collecting `componentDidMount` and\n * `componentDidUpdate` callbacks during the transaction.\n */\nvar ON_DOM_READY_QUEUEING = {\n /**\n * Initializes the internal `onDOMReady` queue.\n */\n initialize: function () {\n this.reactMountReady.reset();\n },\n\n /**\n * After DOM is flushed, invoke all registered `onDOMReady` callbacks.\n */\n close: function () {\n this.reactMountReady.notifyAll();\n }\n};\n\n/**\n * Executed within the scope of the `Transaction` instance. Consider these as\n * being member methods, but with an implied ordering while being isolated from\n * each other.\n */\nvar TRANSACTION_WRAPPERS = [SELECTION_RESTORATION, EVENT_SUPPRESSION, ON_DOM_READY_QUEUEING];\n\nif (process.env.NODE_ENV !== 'production') {\n TRANSACTION_WRAPPERS.push({\n initialize: ReactInstrumentation.debugTool.onBeginFlush,\n close: ReactInstrumentation.debugTool.onEndFlush\n });\n}\n\n/**\n * Currently:\n * - The order that these are listed in the transaction is critical:\n * - Suppresses events.\n * - Restores selection range.\n *\n * Future:\n * - Restore document/overflow scroll positions that were unintentionally\n * modified via DOM insertions above the top viewport boundary.\n * - Implement/integrate with customized constraint based layout system and keep\n * track of which dimensions must be remeasured.\n *\n * @class ReactReconcileTransaction\n */\nfunction ReactReconcileTransaction(useCreateElement) {\n this.reinitializeTransaction();\n // Only server-side rendering really needs this option (see\n // `ReactServerRendering`), but server-side uses\n // `ReactServerRenderingTransaction` instead. This option is here so that it's\n // accessible and defaults to false when `ReactDOMComponent` and\n // `ReactDOMTextComponent` checks it in `mountComponent`.`\n this.renderToStaticMarkup = false;\n this.reactMountReady = CallbackQueue.getPooled(null);\n this.useCreateElement = useCreateElement;\n}\n\nvar Mixin = {\n /**\n * @see Transaction\n * @abstract\n * @final\n * @return {array<object>} List of operation wrap procedures.\n * TODO: convert to array<TransactionWrapper>\n */\n getTransactionWrappers: function () {\n return TRANSACTION_WRAPPERS;\n },\n\n /**\n * @return {object} The queue to collect `onDOMReady` callbacks with.\n */\n getReactMountReady: function () {\n return this.reactMountReady;\n },\n\n /**\n * @return {object} The queue to collect React async events.\n */\n getUpdateQueue: function () {\n return ReactUpdateQueue;\n },\n\n /**\n * Save current transaction state -- if the return value from this method is\n * passed to `rollback`, the transaction will be reset to that state.\n */\n checkpoint: function () {\n // reactMountReady is the our only stateful wrapper\n return this.reactMountReady.checkpoint();\n },\n\n rollback: function (checkpoint) {\n this.reactMountReady.rollback(checkpoint);\n },\n\n /**\n * `PooledClass` looks for this, and will invoke this before allowing this\n * instance to be reused.\n */\n destructor: function () {\n CallbackQueue.release(this.reactMountReady);\n this.reactMountReady = null;\n }\n};\n\n_assign(ReactReconcileTransaction.prototype, Transaction, Mixin);\n\nPooledClass.addPoolingTo(ReactReconcileTransaction);\n\nmodule.exports = ReactReconcileTransaction;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactReconcileTransaction.js\n// module id = 167\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\nvar ReactOwner = require('./ReactOwner');\n\nvar ReactRef = {};\n\nfunction attachRef(ref, component, owner) {\n if (typeof ref === 'function') {\n ref(component.getPublicInstance());\n } else {\n // Legacy ref\n ReactOwner.addComponentAsRefTo(component, ref, owner);\n }\n}\n\nfunction detachRef(ref, component, owner) {\n if (typeof ref === 'function') {\n ref(null);\n } else {\n // Legacy ref\n ReactOwner.removeComponentAsRefFrom(component, ref, owner);\n }\n}\n\nReactRef.attachRefs = function (instance, element) {\n if (element === null || typeof element !== 'object') {\n return;\n }\n var ref = element.ref;\n if (ref != null) {\n attachRef(ref, instance, element._owner);\n }\n};\n\nReactRef.shouldUpdateRefs = function (prevElement, nextElement) {\n // If either the owner or a `ref` has changed, make sure the newest owner\n // has stored a reference to `this`, and the previous owner (if different)\n // has forgotten the reference to `this`. We use the element instead\n // of the public this.props because the post processing cannot determine\n // a ref. The ref conceptually lives on the element.\n\n // TODO: Should this even be possible? The owner cannot change because\n // it's forbidden by shouldUpdateReactComponent. The ref can change\n // if you swap the keys of but not the refs. Reconsider where this check\n // is made. It probably belongs where the key checking and\n // instantiateReactComponent is done.\n\n var prevRef = null;\n var prevOwner = null;\n if (prevElement !== null && typeof prevElement === 'object') {\n prevRef = prevElement.ref;\n prevOwner = prevElement._owner;\n }\n\n var nextRef = null;\n var nextOwner = null;\n if (nextElement !== null && typeof nextElement === 'object') {\n nextRef = nextElement.ref;\n nextOwner = nextElement._owner;\n }\n\n return prevRef !== nextRef ||\n // If owner changes but we have an unchanged function ref, don't update refs\n typeof nextRef === 'string' && nextOwner !== prevOwner;\n};\n\nReactRef.detachRefs = function (instance, element) {\n if (element === null || typeof element !== 'object') {\n return;\n }\n var ref = element.ref;\n if (ref != null) {\n detachRef(ref, instance, element._owner);\n }\n};\n\nmodule.exports = ReactRef;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactRef.js\n// module id = 168\n// module chunks = 0","/**\n * Copyright 2014-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar PooledClass = require('./PooledClass');\nvar Transaction = require('./Transaction');\nvar ReactInstrumentation = require('./ReactInstrumentation');\nvar ReactServerUpdateQueue = require('./ReactServerUpdateQueue');\n\n/**\n * Executed within the scope of the `Transaction` instance. Consider these as\n * being member methods, but with an implied ordering while being isolated from\n * each other.\n */\nvar TRANSACTION_WRAPPERS = [];\n\nif (process.env.NODE_ENV !== 'production') {\n TRANSACTION_WRAPPERS.push({\n initialize: ReactInstrumentation.debugTool.onBeginFlush,\n close: ReactInstrumentation.debugTool.onEndFlush\n });\n}\n\nvar noopCallbackQueue = {\n enqueue: function () {}\n};\n\n/**\n * @class ReactServerRenderingTransaction\n * @param {boolean} renderToStaticMarkup\n */\nfunction ReactServerRenderingTransaction(renderToStaticMarkup) {\n this.reinitializeTransaction();\n this.renderToStaticMarkup = renderToStaticMarkup;\n this.useCreateElement = false;\n this.updateQueue = new ReactServerUpdateQueue(this);\n}\n\nvar Mixin = {\n /**\n * @see Transaction\n * @abstract\n * @final\n * @return {array} Empty list of operation wrap procedures.\n */\n getTransactionWrappers: function () {\n return TRANSACTION_WRAPPERS;\n },\n\n /**\n * @return {object} The queue to collect `onDOMReady` callbacks with.\n */\n getReactMountReady: function () {\n return noopCallbackQueue;\n },\n\n /**\n * @return {object} The queue to collect React async events.\n */\n getUpdateQueue: function () {\n return this.updateQueue;\n },\n\n /**\n * `PooledClass` looks for this, and will invoke this before allowing this\n * instance to be reused.\n */\n destructor: function () {},\n\n checkpoint: function () {},\n\n rollback: function () {}\n};\n\n_assign(ReactServerRenderingTransaction.prototype, Transaction, Mixin);\n\nPooledClass.addPoolingTo(ReactServerRenderingTransaction);\n\nmodule.exports = ReactServerRenderingTransaction;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactServerRenderingTransaction.js\n// module id = 169\n// module chunks = 0","/**\n * Copyright 2015-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nvar ReactUpdateQueue = require('./ReactUpdateQueue');\n\nvar warning = require('fbjs/lib/warning');\n\nfunction warnNoop(publicInstance, callerName) {\n if (process.env.NODE_ENV !== 'production') {\n var constructor = publicInstance.constructor;\n process.env.NODE_ENV !== 'production' ? warning(false, '%s(...): Can only update a mounting component. ' + 'This usually means you called %s() outside componentWillMount() on the server. ' + 'This is a no-op. Please check the code for the %s component.', callerName, callerName, constructor && (constructor.displayName || constructor.name) || 'ReactClass') : void 0;\n }\n}\n\n/**\n * This is the update queue used for server rendering.\n * It delegates to ReactUpdateQueue while server rendering is in progress and\n * switches to ReactNoopUpdateQueue after the transaction has completed.\n * @class ReactServerUpdateQueue\n * @param {Transaction} transaction\n */\n\nvar ReactServerUpdateQueue = function () {\n function ReactServerUpdateQueue(transaction) {\n _classCallCheck(this, ReactServerUpdateQueue);\n\n this.transaction = transaction;\n }\n\n /**\n * Checks whether or not this composite component is mounted.\n * @param {ReactClass} publicInstance The instance we want to test.\n * @return {boolean} True if mounted, false otherwise.\n * @protected\n * @final\n */\n\n\n ReactServerUpdateQueue.prototype.isMounted = function isMounted(publicInstance) {\n return false;\n };\n\n /**\n * Enqueue a callback that will be executed after all the pending updates\n * have processed.\n *\n * @param {ReactClass} publicInstance The instance to use as `this` context.\n * @param {?function} callback Called after state is updated.\n * @internal\n */\n\n\n ReactServerUpdateQueue.prototype.enqueueCallback = function enqueueCallback(publicInstance, callback, callerName) {\n if (this.transaction.isInTransaction()) {\n ReactUpdateQueue.enqueueCallback(publicInstance, callback, callerName);\n }\n };\n\n /**\n * Forces an update. This should only be invoked when it is known with\n * certainty that we are **not** in a DOM transaction.\n *\n * You may want to call this when you know that some deeper aspect of the\n * component's state has changed but `setState` was not called.\n *\n * This will not invoke `shouldComponentUpdate`, but it will invoke\n * `componentWillUpdate` and `componentDidUpdate`.\n *\n * @param {ReactClass} publicInstance The instance that should rerender.\n * @internal\n */\n\n\n ReactServerUpdateQueue.prototype.enqueueForceUpdate = function enqueueForceUpdate(publicInstance) {\n if (this.transaction.isInTransaction()) {\n ReactUpdateQueue.enqueueForceUpdate(publicInstance);\n } else {\n warnNoop(publicInstance, 'forceUpdate');\n }\n };\n\n /**\n * Replaces all of the state. Always use this or `setState` to mutate state.\n * You should treat `this.state` as immutable.\n *\n * There is no guarantee that `this.state` will be immediately updated, so\n * accessing `this.state` after calling this method may return the old value.\n *\n * @param {ReactClass} publicInstance The instance that should rerender.\n * @param {object|function} completeState Next state.\n * @internal\n */\n\n\n ReactServerUpdateQueue.prototype.enqueueReplaceState = function enqueueReplaceState(publicInstance, completeState) {\n if (this.transaction.isInTransaction()) {\n ReactUpdateQueue.enqueueReplaceState(publicInstance, completeState);\n } else {\n warnNoop(publicInstance, 'replaceState');\n }\n };\n\n /**\n * Sets a subset of the state. This only exists because _pendingState is\n * internal. This provides a merging strategy that is not available to deep\n * properties which is confusing. TODO: Expose pendingState or don't use it\n * during the merge.\n *\n * @param {ReactClass} publicInstance The instance that should rerender.\n * @param {object|function} partialState Next partial state to be merged with state.\n * @internal\n */\n\n\n ReactServerUpdateQueue.prototype.enqueueSetState = function enqueueSetState(publicInstance, partialState) {\n if (this.transaction.isInTransaction()) {\n ReactUpdateQueue.enqueueSetState(publicInstance, partialState);\n } else {\n warnNoop(publicInstance, 'setState');\n }\n };\n\n return ReactServerUpdateQueue;\n}();\n\nmodule.exports = ReactServerUpdateQueue;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactServerUpdateQueue.js\n// module id = 170\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nmodule.exports = '15.5.4';\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/ReactVersion.js\n// module id = 171\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar NS = {\n xlink: 'http://www.w3.org/1999/xlink',\n xml: 'http://www.w3.org/XML/1998/namespace'\n};\n\n// We use attributes for everything SVG so let's avoid some duplication and run\n// code instead.\n// The following are all specified in the HTML config already so we exclude here.\n// - class (as className)\n// - color\n// - height\n// - id\n// - lang\n// - max\n// - media\n// - method\n// - min\n// - name\n// - style\n// - target\n// - type\n// - width\nvar ATTRS = {\n accentHeight: 'accent-height',\n accumulate: 0,\n additive: 0,\n alignmentBaseline: 'alignment-baseline',\n allowReorder: 'allowReorder',\n alphabetic: 0,\n amplitude: 0,\n arabicForm: 'arabic-form',\n ascent: 0,\n attributeName: 'attributeName',\n attributeType: 'attributeType',\n autoReverse: 'autoReverse',\n azimuth: 0,\n baseFrequency: 'baseFrequency',\n baseProfile: 'baseProfile',\n baselineShift: 'baseline-shift',\n bbox: 0,\n begin: 0,\n bias: 0,\n by: 0,\n calcMode: 'calcMode',\n capHeight: 'cap-height',\n clip: 0,\n clipPath: 'clip-path',\n clipRule: 'clip-rule',\n clipPathUnits: 'clipPathUnits',\n colorInterpolation: 'color-interpolation',\n colorInterpolationFilters: 'color-interpolation-filters',\n colorProfile: 'color-profile',\n colorRendering: 'color-rendering',\n contentScriptType: 'contentScriptType',\n contentStyleType: 'contentStyleType',\n cursor: 0,\n cx: 0,\n cy: 0,\n d: 0,\n decelerate: 0,\n descent: 0,\n diffuseConstant: 'diffuseConstant',\n direction: 0,\n display: 0,\n divisor: 0,\n dominantBaseline: 'dominant-baseline',\n dur: 0,\n dx: 0,\n dy: 0,\n edgeMode: 'edgeMode',\n elevation: 0,\n enableBackground: 'enable-background',\n end: 0,\n exponent: 0,\n externalResourcesRequired: 'externalResourcesRequired',\n fill: 0,\n fillOpacity: 'fill-opacity',\n fillRule: 'fill-rule',\n filter: 0,\n filterRes: 'filterRes',\n filterUnits: 'filterUnits',\n floodColor: 'flood-color',\n floodOpacity: 'flood-opacity',\n focusable: 0,\n fontFamily: 'font-family',\n fontSize: 'font-size',\n fontSizeAdjust: 'font-size-adjust',\n fontStretch: 'font-stretch',\n fontStyle: 'font-style',\n fontVariant: 'font-variant',\n fontWeight: 'font-weight',\n format: 0,\n from: 0,\n fx: 0,\n fy: 0,\n g1: 0,\n g2: 0,\n glyphName: 'glyph-name',\n glyphOrientationHorizontal: 'glyph-orientation-horizontal',\n glyphOrientationVertical: 'glyph-orientation-vertical',\n glyphRef: 'glyphRef',\n gradientTransform: 'gradientTransform',\n gradientUnits: 'gradientUnits',\n hanging: 0,\n horizAdvX: 'horiz-adv-x',\n horizOriginX: 'horiz-origin-x',\n ideographic: 0,\n imageRendering: 'image-rendering',\n 'in': 0,\n in2: 0,\n intercept: 0,\n k: 0,\n k1: 0,\n k2: 0,\n k3: 0,\n k4: 0,\n kernelMatrix: 'kernelMatrix',\n kernelUnitLength: 'kernelUnitLength',\n kerning: 0,\n keyPoints: 'keyPoints',\n keySplines: 'keySplines',\n keyTimes: 'keyTimes',\n lengthAdjust: 'lengthAdjust',\n letterSpacing: 'letter-spacing',\n lightingColor: 'lighting-color',\n limitingConeAngle: 'limitingConeAngle',\n local: 0,\n markerEnd: 'marker-end',\n markerMid: 'marker-mid',\n markerStart: 'marker-start',\n markerHeight: 'markerHeight',\n markerUnits: 'markerUnits',\n markerWidth: 'markerWidth',\n mask: 0,\n maskContentUnits: 'maskContentUnits',\n maskUnits: 'maskUnits',\n mathematical: 0,\n mode: 0,\n numOctaves: 'numOctaves',\n offset: 0,\n opacity: 0,\n operator: 0,\n order: 0,\n orient: 0,\n orientation: 0,\n origin: 0,\n overflow: 0,\n overlinePosition: 'overline-position',\n overlineThickness: 'overline-thickness',\n paintOrder: 'paint-order',\n panose1: 'panose-1',\n pathLength: 'pathLength',\n patternContentUnits: 'patternContentUnits',\n patternTransform: 'patternTransform',\n patternUnits: 'patternUnits',\n pointerEvents: 'pointer-events',\n points: 0,\n pointsAtX: 'pointsAtX',\n pointsAtY: 'pointsAtY',\n pointsAtZ: 'pointsAtZ',\n preserveAlpha: 'preserveAlpha',\n preserveAspectRatio: 'preserveAspectRatio',\n primitiveUnits: 'primitiveUnits',\n r: 0,\n radius: 0,\n refX: 'refX',\n refY: 'refY',\n renderingIntent: 'rendering-intent',\n repeatCount: 'repeatCount',\n repeatDur: 'repeatDur',\n requiredExtensions: 'requiredExtensions',\n requiredFeatures: 'requiredFeatures',\n restart: 0,\n result: 0,\n rotate: 0,\n rx: 0,\n ry: 0,\n scale: 0,\n seed: 0,\n shapeRendering: 'shape-rendering',\n slope: 0,\n spacing: 0,\n specularConstant: 'specularConstant',\n specularExponent: 'specularExponent',\n speed: 0,\n spreadMethod: 'spreadMethod',\n startOffset: 'startOffset',\n stdDeviation: 'stdDeviation',\n stemh: 0,\n stemv: 0,\n stitchTiles: 'stitchTiles',\n stopColor: 'stop-color',\n stopOpacity: 'stop-opacity',\n strikethroughPosition: 'strikethrough-position',\n strikethroughThickness: 'strikethrough-thickness',\n string: 0,\n stroke: 0,\n strokeDasharray: 'stroke-dasharray',\n strokeDashoffset: 'stroke-dashoffset',\n strokeLinecap: 'stroke-linecap',\n strokeLinejoin: 'stroke-linejoin',\n strokeMiterlimit: 'stroke-miterlimit',\n strokeOpacity: 'stroke-opacity',\n strokeWidth: 'stroke-width',\n surfaceScale: 'surfaceScale',\n systemLanguage: 'systemLanguage',\n tableValues: 'tableValues',\n targetX: 'targetX',\n targetY: 'targetY',\n textAnchor: 'text-anchor',\n textDecoration: 'text-decoration',\n textRendering: 'text-rendering',\n textLength: 'textLength',\n to: 0,\n transform: 0,\n u1: 0,\n u2: 0,\n underlinePosition: 'underline-position',\n underlineThickness: 'underline-thickness',\n unicode: 0,\n unicodeBidi: 'unicode-bidi',\n unicodeRange: 'unicode-range',\n unitsPerEm: 'units-per-em',\n vAlphabetic: 'v-alphabetic',\n vHanging: 'v-hanging',\n vIdeographic: 'v-ideographic',\n vMathematical: 'v-mathematical',\n values: 0,\n vectorEffect: 'vector-effect',\n version: 0,\n vertAdvY: 'vert-adv-y',\n vertOriginX: 'vert-origin-x',\n vertOriginY: 'vert-origin-y',\n viewBox: 'viewBox',\n viewTarget: 'viewTarget',\n visibility: 0,\n widths: 0,\n wordSpacing: 'word-spacing',\n writingMode: 'writing-mode',\n x: 0,\n xHeight: 'x-height',\n x1: 0,\n x2: 0,\n xChannelSelector: 'xChannelSelector',\n xlinkActuate: 'xlink:actuate',\n xlinkArcrole: 'xlink:arcrole',\n xlinkHref: 'xlink:href',\n xlinkRole: 'xlink:role',\n xlinkShow: 'xlink:show',\n xlinkTitle: 'xlink:title',\n xlinkType: 'xlink:type',\n xmlBase: 'xml:base',\n xmlns: 0,\n xmlnsXlink: 'xmlns:xlink',\n xmlLang: 'xml:lang',\n xmlSpace: 'xml:space',\n y: 0,\n y1: 0,\n y2: 0,\n yChannelSelector: 'yChannelSelector',\n z: 0,\n zoomAndPan: 'zoomAndPan'\n};\n\nvar SVGDOMPropertyConfig = {\n Properties: {},\n DOMAttributeNamespaces: {\n xlinkActuate: NS.xlink,\n xlinkArcrole: NS.xlink,\n xlinkHref: NS.xlink,\n xlinkRole: NS.xlink,\n xlinkShow: NS.xlink,\n xlinkTitle: NS.xlink,\n xlinkType: NS.xlink,\n xmlBase: NS.xml,\n xmlLang: NS.xml,\n xmlSpace: NS.xml\n },\n DOMAttributeNames: {}\n};\n\nObject.keys(ATTRS).forEach(function (key) {\n SVGDOMPropertyConfig.Properties[key] = 0;\n if (ATTRS[key]) {\n SVGDOMPropertyConfig.DOMAttributeNames[key] = ATTRS[key];\n }\n});\n\nmodule.exports = SVGDOMPropertyConfig;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/SVGDOMPropertyConfig.js\n// module id = 172\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar EventPropagators = require('./EventPropagators');\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactInputSelection = require('./ReactInputSelection');\nvar SyntheticEvent = require('./SyntheticEvent');\n\nvar getActiveElement = require('fbjs/lib/getActiveElement');\nvar isTextInputElement = require('./isTextInputElement');\nvar shallowEqual = require('fbjs/lib/shallowEqual');\n\nvar skipSelectionChangeEvent = ExecutionEnvironment.canUseDOM && 'documentMode' in document && document.documentMode <= 11;\n\nvar eventTypes = {\n select: {\n phasedRegistrationNames: {\n bubbled: 'onSelect',\n captured: 'onSelectCapture'\n },\n dependencies: ['topBlur', 'topContextMenu', 'topFocus', 'topKeyDown', 'topKeyUp', 'topMouseDown', 'topMouseUp', 'topSelectionChange']\n }\n};\n\nvar activeElement = null;\nvar activeElementInst = null;\nvar lastSelection = null;\nvar mouseDown = false;\n\n// Track whether a listener exists for this plugin. If none exist, we do\n// not extract events. See #3639.\nvar hasListener = false;\n\n/**\n * Get an object which is a unique representation of the current selection.\n *\n * The return value will not be consistent across nodes or browsers, but\n * two identical selections on the same node will return identical objects.\n *\n * @param {DOMElement} node\n * @return {object}\n */\nfunction getSelection(node) {\n if ('selectionStart' in node && ReactInputSelection.hasSelectionCapabilities(node)) {\n return {\n start: node.selectionStart,\n end: node.selectionEnd\n };\n } else if (window.getSelection) {\n var selection = window.getSelection();\n return {\n anchorNode: selection.anchorNode,\n anchorOffset: selection.anchorOffset,\n focusNode: selection.focusNode,\n focusOffset: selection.focusOffset\n };\n } else if (document.selection) {\n var range = document.selection.createRange();\n return {\n parentElement: range.parentElement(),\n text: range.text,\n top: range.boundingTop,\n left: range.boundingLeft\n };\n }\n}\n\n/**\n * Poll selection to see whether it's changed.\n *\n * @param {object} nativeEvent\n * @return {?SyntheticEvent}\n */\nfunction constructSelectEvent(nativeEvent, nativeEventTarget) {\n // Ensure we have the right element, and that the user is not dragging a\n // selection (this matches native `select` event behavior). In HTML5, select\n // fires only on input and textarea thus if there's no focused element we\n // won't dispatch.\n if (mouseDown || activeElement == null || activeElement !== getActiveElement()) {\n return null;\n }\n\n // Only fire when selection has actually changed.\n var currentSelection = getSelection(activeElement);\n if (!lastSelection || !shallowEqual(lastSelection, currentSelection)) {\n lastSelection = currentSelection;\n\n var syntheticEvent = SyntheticEvent.getPooled(eventTypes.select, activeElementInst, nativeEvent, nativeEventTarget);\n\n syntheticEvent.type = 'select';\n syntheticEvent.target = activeElement;\n\n EventPropagators.accumulateTwoPhaseDispatches(syntheticEvent);\n\n return syntheticEvent;\n }\n\n return null;\n}\n\n/**\n * This plugin creates an `onSelect` event that normalizes select events\n * across form elements.\n *\n * Supported elements are:\n * - input (see `isTextInputElement`)\n * - textarea\n * - contentEditable\n *\n * This differs from native browser implementations in the following ways:\n * - Fires on contentEditable fields as well as inputs.\n * - Fires for collapsed selection.\n * - Fires after user input.\n */\nvar SelectEventPlugin = {\n\n eventTypes: eventTypes,\n\n extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n if (!hasListener) {\n return null;\n }\n\n var targetNode = targetInst ? ReactDOMComponentTree.getNodeFromInstance(targetInst) : window;\n\n switch (topLevelType) {\n // Track the input node that has focus.\n case 'topFocus':\n if (isTextInputElement(targetNode) || targetNode.contentEditable === 'true') {\n activeElement = targetNode;\n activeElementInst = targetInst;\n lastSelection = null;\n }\n break;\n case 'topBlur':\n activeElement = null;\n activeElementInst = null;\n lastSelection = null;\n break;\n\n // Don't fire the event while the user is dragging. This matches the\n // semantics of the native select event.\n case 'topMouseDown':\n mouseDown = true;\n break;\n case 'topContextMenu':\n case 'topMouseUp':\n mouseDown = false;\n return constructSelectEvent(nativeEvent, nativeEventTarget);\n\n // Chrome and IE fire non-standard event when selection is changed (and\n // sometimes when it hasn't). IE's event fires out of order with respect\n // to key and input events on deletion, so we discard it.\n //\n // Firefox doesn't support selectionchange, so check selection status\n // after each key entry. The selection changes after keydown and before\n // keyup, but we check on keydown as well in the case of holding down a\n // key, when multiple keydown events are fired but only one keyup is.\n // This is also our approach for IE handling, for the reason above.\n case 'topSelectionChange':\n if (skipSelectionChangeEvent) {\n break;\n }\n // falls through\n case 'topKeyDown':\n case 'topKeyUp':\n return constructSelectEvent(nativeEvent, nativeEventTarget);\n }\n\n return null;\n },\n\n didPutListener: function (inst, registrationName, listener) {\n if (registrationName === 'onSelect') {\n hasListener = true;\n }\n }\n};\n\nmodule.exports = SelectEventPlugin;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/SelectEventPlugin.js\n// module id = 173\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar EventListener = require('fbjs/lib/EventListener');\nvar EventPropagators = require('./EventPropagators');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar SyntheticAnimationEvent = require('./SyntheticAnimationEvent');\nvar SyntheticClipboardEvent = require('./SyntheticClipboardEvent');\nvar SyntheticEvent = require('./SyntheticEvent');\nvar SyntheticFocusEvent = require('./SyntheticFocusEvent');\nvar SyntheticKeyboardEvent = require('./SyntheticKeyboardEvent');\nvar SyntheticMouseEvent = require('./SyntheticMouseEvent');\nvar SyntheticDragEvent = require('./SyntheticDragEvent');\nvar SyntheticTouchEvent = require('./SyntheticTouchEvent');\nvar SyntheticTransitionEvent = require('./SyntheticTransitionEvent');\nvar SyntheticUIEvent = require('./SyntheticUIEvent');\nvar SyntheticWheelEvent = require('./SyntheticWheelEvent');\n\nvar emptyFunction = require('fbjs/lib/emptyFunction');\nvar getEventCharCode = require('./getEventCharCode');\nvar invariant = require('fbjs/lib/invariant');\n\n/**\n * Turns\n * ['abort', ...]\n * into\n * eventTypes = {\n * 'abort': {\n * phasedRegistrationNames: {\n * bubbled: 'onAbort',\n * captured: 'onAbortCapture',\n * },\n * dependencies: ['topAbort'],\n * },\n * ...\n * };\n * topLevelEventsToDispatchConfig = {\n * 'topAbort': { sameConfig }\n * };\n */\nvar eventTypes = {};\nvar topLevelEventsToDispatchConfig = {};\n['abort', 'animationEnd', 'animationIteration', 'animationStart', 'blur', 'canPlay', 'canPlayThrough', 'click', 'contextMenu', 'copy', 'cut', 'doubleClick', 'drag', 'dragEnd', 'dragEnter', 'dragExit', 'dragLeave', 'dragOver', 'dragStart', 'drop', 'durationChange', 'emptied', 'encrypted', 'ended', 'error', 'focus', 'input', 'invalid', 'keyDown', 'keyPress', 'keyUp', 'load', 'loadedData', 'loadedMetadata', 'loadStart', 'mouseDown', 'mouseMove', 'mouseOut', 'mouseOver', 'mouseUp', 'paste', 'pause', 'play', 'playing', 'progress', 'rateChange', 'reset', 'scroll', 'seeked', 'seeking', 'stalled', 'submit', 'suspend', 'timeUpdate', 'touchCancel', 'touchEnd', 'touchMove', 'touchStart', 'transitionEnd', 'volumeChange', 'waiting', 'wheel'].forEach(function (event) {\n var capitalizedEvent = event[0].toUpperCase() + event.slice(1);\n var onEvent = 'on' + capitalizedEvent;\n var topEvent = 'top' + capitalizedEvent;\n\n var type = {\n phasedRegistrationNames: {\n bubbled: onEvent,\n captured: onEvent + 'Capture'\n },\n dependencies: [topEvent]\n };\n eventTypes[event] = type;\n topLevelEventsToDispatchConfig[topEvent] = type;\n});\n\nvar onClickListeners = {};\n\nfunction getDictionaryKey(inst) {\n // Prevents V8 performance issue:\n // https://github.com/facebook/react/pull/7232\n return '.' + inst._rootNodeID;\n}\n\nfunction isInteractive(tag) {\n return tag === 'button' || tag === 'input' || tag === 'select' || tag === 'textarea';\n}\n\nvar SimpleEventPlugin = {\n\n eventTypes: eventTypes,\n\n extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n var dispatchConfig = topLevelEventsToDispatchConfig[topLevelType];\n if (!dispatchConfig) {\n return null;\n }\n var EventConstructor;\n switch (topLevelType) {\n case 'topAbort':\n case 'topCanPlay':\n case 'topCanPlayThrough':\n case 'topDurationChange':\n case 'topEmptied':\n case 'topEncrypted':\n case 'topEnded':\n case 'topError':\n case 'topInput':\n case 'topInvalid':\n case 'topLoad':\n case 'topLoadedData':\n case 'topLoadedMetadata':\n case 'topLoadStart':\n case 'topPause':\n case 'topPlay':\n case 'topPlaying':\n case 'topProgress':\n case 'topRateChange':\n case 'topReset':\n case 'topSeeked':\n case 'topSeeking':\n case 'topStalled':\n case 'topSubmit':\n case 'topSuspend':\n case 'topTimeUpdate':\n case 'topVolumeChange':\n case 'topWaiting':\n // HTML Events\n // @see http://www.w3.org/TR/html5/index.html#events-0\n EventConstructor = SyntheticEvent;\n break;\n case 'topKeyPress':\n // Firefox creates a keypress event for function keys too. This removes\n // the unwanted keypress events. Enter is however both printable and\n // non-printable. One would expect Tab to be as well (but it isn't).\n if (getEventCharCode(nativeEvent) === 0) {\n return null;\n }\n /* falls through */\n case 'topKeyDown':\n case 'topKeyUp':\n EventConstructor = SyntheticKeyboardEvent;\n break;\n case 'topBlur':\n case 'topFocus':\n EventConstructor = SyntheticFocusEvent;\n break;\n case 'topClick':\n // Firefox creates a click event on right mouse clicks. This removes the\n // unwanted click events.\n if (nativeEvent.button === 2) {\n return null;\n }\n /* falls through */\n case 'topDoubleClick':\n case 'topMouseDown':\n case 'topMouseMove':\n case 'topMouseUp':\n // TODO: Disabled elements should not respond to mouse events\n /* falls through */\n case 'topMouseOut':\n case 'topMouseOver':\n case 'topContextMenu':\n EventConstructor = SyntheticMouseEvent;\n break;\n case 'topDrag':\n case 'topDragEnd':\n case 'topDragEnter':\n case 'topDragExit':\n case 'topDragLeave':\n case 'topDragOver':\n case 'topDragStart':\n case 'topDrop':\n EventConstructor = SyntheticDragEvent;\n break;\n case 'topTouchCancel':\n case 'topTouchEnd':\n case 'topTouchMove':\n case 'topTouchStart':\n EventConstructor = SyntheticTouchEvent;\n break;\n case 'topAnimationEnd':\n case 'topAnimationIteration':\n case 'topAnimationStart':\n EventConstructor = SyntheticAnimationEvent;\n break;\n case 'topTransitionEnd':\n EventConstructor = SyntheticTransitionEvent;\n break;\n case 'topScroll':\n EventConstructor = SyntheticUIEvent;\n break;\n case 'topWheel':\n EventConstructor = SyntheticWheelEvent;\n break;\n case 'topCopy':\n case 'topCut':\n case 'topPaste':\n EventConstructor = SyntheticClipboardEvent;\n break;\n }\n !EventConstructor ? process.env.NODE_ENV !== 'production' ? invariant(false, 'SimpleEventPlugin: Unhandled event type, `%s`.', topLevelType) : _prodInvariant('86', topLevelType) : void 0;\n var event = EventConstructor.getPooled(dispatchConfig, targetInst, nativeEvent, nativeEventTarget);\n EventPropagators.accumulateTwoPhaseDispatches(event);\n return event;\n },\n\n didPutListener: function (inst, registrationName, listener) {\n // Mobile Safari does not fire properly bubble click events on\n // non-interactive elements, which means delegated click listeners do not\n // fire. The workaround for this bug involves attaching an empty click\n // listener on the target node.\n // http://www.quirksmode.org/blog/archives/2010/09/click_event_del.html\n if (registrationName === 'onClick' && !isInteractive(inst._tag)) {\n var key = getDictionaryKey(inst);\n var node = ReactDOMComponentTree.getNodeFromInstance(inst);\n if (!onClickListeners[key]) {\n onClickListeners[key] = EventListener.listen(node, 'click', emptyFunction);\n }\n }\n },\n\n willDeleteListener: function (inst, registrationName) {\n if (registrationName === 'onClick' && !isInteractive(inst._tag)) {\n var key = getDictionaryKey(inst);\n onClickListeners[key].remove();\n delete onClickListeners[key];\n }\n }\n\n};\n\nmodule.exports = SimpleEventPlugin;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/SimpleEventPlugin.js\n// module id = 174\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar SyntheticEvent = require('./SyntheticEvent');\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/css3-animations/#AnimationEvent-interface\n * @see https://developer.mozilla.org/en-US/docs/Web/API/AnimationEvent\n */\nvar AnimationEventInterface = {\n animationName: null,\n elapsedTime: null,\n pseudoElement: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticEvent}\n */\nfunction SyntheticAnimationEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticEvent.augmentClass(SyntheticAnimationEvent, AnimationEventInterface);\n\nmodule.exports = SyntheticAnimationEvent;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/SyntheticAnimationEvent.js\n// module id = 175\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar SyntheticEvent = require('./SyntheticEvent');\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/clipboard-apis/\n */\nvar ClipboardEventInterface = {\n clipboardData: function (event) {\n return 'clipboardData' in event ? event.clipboardData : window.clipboardData;\n }\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticClipboardEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticEvent.augmentClass(SyntheticClipboardEvent, ClipboardEventInterface);\n\nmodule.exports = SyntheticClipboardEvent;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/SyntheticClipboardEvent.js\n// module id = 176\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar SyntheticEvent = require('./SyntheticEvent');\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/DOM-Level-3-Events/#events-compositionevents\n */\nvar CompositionEventInterface = {\n data: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticCompositionEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticEvent.augmentClass(SyntheticCompositionEvent, CompositionEventInterface);\n\nmodule.exports = SyntheticCompositionEvent;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/SyntheticCompositionEvent.js\n// module id = 177\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar SyntheticMouseEvent = require('./SyntheticMouseEvent');\n\n/**\n * @interface DragEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar DragEventInterface = {\n dataTransfer: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticDragEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticMouseEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticMouseEvent.augmentClass(SyntheticDragEvent, DragEventInterface);\n\nmodule.exports = SyntheticDragEvent;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/SyntheticDragEvent.js\n// module id = 178\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar SyntheticUIEvent = require('./SyntheticUIEvent');\n\n/**\n * @interface FocusEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar FocusEventInterface = {\n relatedTarget: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticFocusEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticUIEvent.augmentClass(SyntheticFocusEvent, FocusEventInterface);\n\nmodule.exports = SyntheticFocusEvent;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/SyntheticFocusEvent.js\n// module id = 179\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar SyntheticEvent = require('./SyntheticEvent');\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105\n * /#events-inputevents\n */\nvar InputEventInterface = {\n data: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticInputEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticEvent.augmentClass(SyntheticInputEvent, InputEventInterface);\n\nmodule.exports = SyntheticInputEvent;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/SyntheticInputEvent.js\n// module id = 180\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar SyntheticUIEvent = require('./SyntheticUIEvent');\n\nvar getEventCharCode = require('./getEventCharCode');\nvar getEventKey = require('./getEventKey');\nvar getEventModifierState = require('./getEventModifierState');\n\n/**\n * @interface KeyboardEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar KeyboardEventInterface = {\n key: getEventKey,\n location: null,\n ctrlKey: null,\n shiftKey: null,\n altKey: null,\n metaKey: null,\n repeat: null,\n locale: null,\n getModifierState: getEventModifierState,\n // Legacy Interface\n charCode: function (event) {\n // `charCode` is the result of a KeyPress event and represents the value of\n // the actual printable character.\n\n // KeyPress is deprecated, but its replacement is not yet final and not\n // implemented in any major browser. Only KeyPress has charCode.\n if (event.type === 'keypress') {\n return getEventCharCode(event);\n }\n return 0;\n },\n keyCode: function (event) {\n // `keyCode` is the result of a KeyDown/Up event and represents the value of\n // physical keyboard key.\n\n // The actual meaning of the value depends on the users' keyboard layout\n // which cannot be detected. Assuming that it is a US keyboard layout\n // provides a surprisingly accurate mapping for US and European users.\n // Due to this, it is left to the user to implement at this time.\n if (event.type === 'keydown' || event.type === 'keyup') {\n return event.keyCode;\n }\n return 0;\n },\n which: function (event) {\n // `which` is an alias for either `keyCode` or `charCode` depending on the\n // type of the event.\n if (event.type === 'keypress') {\n return getEventCharCode(event);\n }\n if (event.type === 'keydown' || event.type === 'keyup') {\n return event.keyCode;\n }\n return 0;\n }\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticKeyboardEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticUIEvent.augmentClass(SyntheticKeyboardEvent, KeyboardEventInterface);\n\nmodule.exports = SyntheticKeyboardEvent;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/SyntheticKeyboardEvent.js\n// module id = 181\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar SyntheticUIEvent = require('./SyntheticUIEvent');\n\nvar getEventModifierState = require('./getEventModifierState');\n\n/**\n * @interface TouchEvent\n * @see http://www.w3.org/TR/touch-events/\n */\nvar TouchEventInterface = {\n touches: null,\n targetTouches: null,\n changedTouches: null,\n altKey: null,\n metaKey: null,\n ctrlKey: null,\n shiftKey: null,\n getModifierState: getEventModifierState\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticTouchEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticUIEvent.augmentClass(SyntheticTouchEvent, TouchEventInterface);\n\nmodule.exports = SyntheticTouchEvent;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/SyntheticTouchEvent.js\n// module id = 182\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar SyntheticEvent = require('./SyntheticEvent');\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/2009/WD-css3-transitions-20090320/#transition-events-\n * @see https://developer.mozilla.org/en-US/docs/Web/API/TransitionEvent\n */\nvar TransitionEventInterface = {\n propertyName: null,\n elapsedTime: null,\n pseudoElement: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticEvent}\n */\nfunction SyntheticTransitionEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticEvent.augmentClass(SyntheticTransitionEvent, TransitionEventInterface);\n\nmodule.exports = SyntheticTransitionEvent;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/SyntheticTransitionEvent.js\n// module id = 183\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar SyntheticMouseEvent = require('./SyntheticMouseEvent');\n\n/**\n * @interface WheelEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar WheelEventInterface = {\n deltaX: function (event) {\n return 'deltaX' in event ? event.deltaX :\n // Fallback to `wheelDeltaX` for Webkit and normalize (right is positive).\n 'wheelDeltaX' in event ? -event.wheelDeltaX : 0;\n },\n deltaY: function (event) {\n return 'deltaY' in event ? event.deltaY :\n // Fallback to `wheelDeltaY` for Webkit and normalize (down is positive).\n 'wheelDeltaY' in event ? -event.wheelDeltaY :\n // Fallback to `wheelDelta` for IE<9 and normalize (down is positive).\n 'wheelDelta' in event ? -event.wheelDelta : 0;\n },\n deltaZ: null,\n\n // Browsers without \"deltaMode\" is reporting in raw wheel delta where one\n // notch on the scroll is always +/- 120, roughly equivalent to pixels.\n // A good approximation of DOM_DELTA_LINE (1) is 5% of viewport size or\n // ~40 pixels, for DOM_DELTA_SCREEN (2) it is 87.5% of viewport size.\n deltaMode: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticMouseEvent}\n */\nfunction SyntheticWheelEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticMouseEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticMouseEvent.augmentClass(SyntheticWheelEvent, WheelEventInterface);\n\nmodule.exports = SyntheticWheelEvent;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/SyntheticWheelEvent.js\n// module id = 184\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\nvar MOD = 65521;\n\n// adler32 is not cryptographically strong, and is only used to sanity check that\n// markup generated on the server matches the markup generated on the client.\n// This implementation (a modified version of the SheetJS version) has been optimized\n// for our use case, at the expense of conforming to the adler32 specification\n// for non-ascii inputs.\nfunction adler32(data) {\n var a = 1;\n var b = 0;\n var i = 0;\n var l = data.length;\n var m = l & ~0x3;\n while (i < m) {\n var n = Math.min(i + 4096, m);\n for (; i < n; i += 4) {\n b += (a += data.charCodeAt(i)) + (a += data.charCodeAt(i + 1)) + (a += data.charCodeAt(i + 2)) + (a += data.charCodeAt(i + 3));\n }\n a %= MOD;\n b %= MOD;\n }\n for (; i < l; i++) {\n b += a += data.charCodeAt(i);\n }\n a %= MOD;\n b %= MOD;\n return a | b << 16;\n}\n\nmodule.exports = adler32;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/adler32.js\n// module id = 185\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar ReactPropTypeLocationNames = require('./ReactPropTypeLocationNames');\nvar ReactPropTypesSecret = require('./ReactPropTypesSecret');\n\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\n\nvar ReactComponentTreeHook;\n\nif (typeof process !== 'undefined' && process.env && process.env.NODE_ENV === 'test') {\n // Temporary hack.\n // Inline requires don't work well with Jest:\n // https://github.com/facebook/react/issues/7240\n // Remove the inline requires when we don't need them anymore:\n // https://github.com/facebook/react/pull/7178\n ReactComponentTreeHook = require('react/lib/ReactComponentTreeHook');\n}\n\nvar loggedTypeFailures = {};\n\n/**\n * Assert that the values match with the type specs.\n * Error messages are memorized and will only be shown once.\n *\n * @param {object} typeSpecs Map of name to a ReactPropType\n * @param {object} values Runtime values that need to be type-checked\n * @param {string} location e.g. \"prop\", \"context\", \"child context\"\n * @param {string} componentName Name of the component for error messages.\n * @param {?object} element The React element that is being type-checked\n * @param {?number} debugID The React component instance that is being type-checked\n * @private\n */\nfunction checkReactTypeSpec(typeSpecs, values, location, componentName, element, debugID) {\n for (var typeSpecName in typeSpecs) {\n if (typeSpecs.hasOwnProperty(typeSpecName)) {\n var error;\n // Prop type validation may throw. In case they do, we don't want to\n // fail the render phase where it didn't fail before. So we log it.\n // After these have been cleaned up, we'll let them throw.\n try {\n // This is intentionally an invariant that gets caught. It's the same\n // behavior as without this statement except with a better message.\n !(typeof typeSpecs[typeSpecName] === 'function') ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s: %s type `%s` is invalid; it must be a function, usually from React.PropTypes.', componentName || 'React class', ReactPropTypeLocationNames[location], typeSpecName) : _prodInvariant('84', componentName || 'React class', ReactPropTypeLocationNames[location], typeSpecName) : void 0;\n error = typeSpecs[typeSpecName](values, typeSpecName, componentName, location, null, ReactPropTypesSecret);\n } catch (ex) {\n error = ex;\n }\n process.env.NODE_ENV !== 'production' ? warning(!error || error instanceof Error, '%s: type specification of %s `%s` is invalid; the type checker ' + 'function must return `null` or an `Error` but returned a %s. ' + 'You may have forgotten to pass an argument to the type checker ' + 'creator (arrayOf, instanceOf, objectOf, oneOf, oneOfType, and ' + 'shape all require an argument).', componentName || 'React class', ReactPropTypeLocationNames[location], typeSpecName, typeof error) : void 0;\n if (error instanceof Error && !(error.message in loggedTypeFailures)) {\n // Only monitor this failure once because there tends to be a lot of the\n // same error.\n loggedTypeFailures[error.message] = true;\n\n var componentStackInfo = '';\n\n if (process.env.NODE_ENV !== 'production') {\n if (!ReactComponentTreeHook) {\n ReactComponentTreeHook = require('react/lib/ReactComponentTreeHook');\n }\n if (debugID !== null) {\n componentStackInfo = ReactComponentTreeHook.getStackAddendumByID(debugID);\n } else if (element !== null) {\n componentStackInfo = ReactComponentTreeHook.getCurrentStackAddendum(element);\n }\n }\n\n process.env.NODE_ENV !== 'production' ? warning(false, 'Failed %s type: %s%s', location, error.message, componentStackInfo) : void 0;\n }\n }\n }\n}\n\nmodule.exports = checkReactTypeSpec;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/checkReactTypeSpec.js\n// module id = 186\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar CSSProperty = require('./CSSProperty');\nvar warning = require('fbjs/lib/warning');\n\nvar isUnitlessNumber = CSSProperty.isUnitlessNumber;\nvar styleWarnings = {};\n\n/**\n * Convert a value into the proper css writable value. The style name `name`\n * should be logical (no hyphens), as specified\n * in `CSSProperty.isUnitlessNumber`.\n *\n * @param {string} name CSS property name such as `topMargin`.\n * @param {*} value CSS property value such as `10px`.\n * @param {ReactDOMComponent} component\n * @return {string} Normalized style value with dimensions applied.\n */\nfunction dangerousStyleValue(name, value, component) {\n // Note that we've removed escapeTextForBrowser() calls here since the\n // whole string will be escaped when the attribute is injected into\n // the markup. If you provide unsafe user data here they can inject\n // arbitrary CSS which may be problematic (I couldn't repro this):\n // https://www.owasp.org/index.php/XSS_Filter_Evasion_Cheat_Sheet\n // http://www.thespanner.co.uk/2007/11/26/ultimate-xss-css-injection/\n // This is not an XSS hole but instead a potential CSS injection issue\n // which has lead to a greater discussion about how we're going to\n // trust URLs moving forward. See #2115901\n\n var isEmpty = value == null || typeof value === 'boolean' || value === '';\n if (isEmpty) {\n return '';\n }\n\n var isNonNumeric = isNaN(value);\n if (isNonNumeric || value === 0 || isUnitlessNumber.hasOwnProperty(name) && isUnitlessNumber[name]) {\n return '' + value; // cast to string\n }\n\n if (typeof value === 'string') {\n if (process.env.NODE_ENV !== 'production') {\n // Allow '0' to pass through without warning. 0 is already special and\n // doesn't require units, so we don't need to warn about it.\n if (component && value !== '0') {\n var owner = component._currentElement._owner;\n var ownerName = owner ? owner.getName() : null;\n if (ownerName && !styleWarnings[ownerName]) {\n styleWarnings[ownerName] = {};\n }\n var warned = false;\n if (ownerName) {\n var warnings = styleWarnings[ownerName];\n warned = warnings[name];\n if (!warned) {\n warnings[name] = true;\n }\n }\n if (!warned) {\n process.env.NODE_ENV !== 'production' ? warning(false, 'a `%s` tag (owner: `%s`) was passed a numeric string value ' + 'for CSS property `%s` (value: `%s`) which will be treated ' + 'as a unitless number in a future version of React.', component._currentElement.type, ownerName || 'unknown', name, value) : void 0;\n }\n }\n }\n value = value.trim();\n }\n return value + 'px';\n}\n\nmodule.exports = dangerousStyleValue;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/dangerousStyleValue.js\n// module id = 187\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar ReactCurrentOwner = require('react/lib/ReactCurrentOwner');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactInstanceMap = require('./ReactInstanceMap');\n\nvar getHostComponentFromComposite = require('./getHostComponentFromComposite');\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\n\n/**\n * Returns the DOM node rendered by this element.\n *\n * See https://facebook.github.io/react/docs/top-level-api.html#reactdom.finddomnode\n *\n * @param {ReactComponent|DOMElement} componentOrElement\n * @return {?DOMElement} The root node of this element.\n */\nfunction findDOMNode(componentOrElement) {\n if (process.env.NODE_ENV !== 'production') {\n var owner = ReactCurrentOwner.current;\n if (owner !== null) {\n process.env.NODE_ENV !== 'production' ? warning(owner._warnedAboutRefsInRender, '%s is accessing findDOMNode inside its render(). ' + 'render() should be a pure function of props and state. It should ' + 'never access something that requires stale data from the previous ' + 'render, such as refs. Move this logic to componentDidMount and ' + 'componentDidUpdate instead.', owner.getName() || 'A component') : void 0;\n owner._warnedAboutRefsInRender = true;\n }\n }\n if (componentOrElement == null) {\n return null;\n }\n if (componentOrElement.nodeType === 1) {\n return componentOrElement;\n }\n\n var inst = ReactInstanceMap.get(componentOrElement);\n if (inst) {\n inst = getHostComponentFromComposite(inst);\n return inst ? ReactDOMComponentTree.getNodeFromInstance(inst) : null;\n }\n\n if (typeof componentOrElement.render === 'function') {\n !false ? process.env.NODE_ENV !== 'production' ? invariant(false, 'findDOMNode was called on an unmounted component.') : _prodInvariant('44') : void 0;\n } else {\n !false ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Element appears to be neither ReactComponent nor DOMNode (keys: %s)', Object.keys(componentOrElement)) : _prodInvariant('45', Object.keys(componentOrElement)) : void 0;\n }\n}\n\nmodule.exports = findDOMNode;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/findDOMNode.js\n// module id = 188\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\nvar KeyEscapeUtils = require('./KeyEscapeUtils');\nvar traverseAllChildren = require('./traverseAllChildren');\nvar warning = require('fbjs/lib/warning');\n\nvar ReactComponentTreeHook;\n\nif (typeof process !== 'undefined' && process.env && process.env.NODE_ENV === 'test') {\n // Temporary hack.\n // Inline requires don't work well with Jest:\n // https://github.com/facebook/react/issues/7240\n // Remove the inline requires when we don't need them anymore:\n // https://github.com/facebook/react/pull/7178\n ReactComponentTreeHook = require('react/lib/ReactComponentTreeHook');\n}\n\n/**\n * @param {function} traverseContext Context passed through traversal.\n * @param {?ReactComponent} child React child component.\n * @param {!string} name String name of key path to child.\n * @param {number=} selfDebugID Optional debugID of the current internal instance.\n */\nfunction flattenSingleChildIntoContext(traverseContext, child, name, selfDebugID) {\n // We found a component instance.\n if (traverseContext && typeof traverseContext === 'object') {\n var result = traverseContext;\n var keyUnique = result[name] === undefined;\n if (process.env.NODE_ENV !== 'production') {\n if (!ReactComponentTreeHook) {\n ReactComponentTreeHook = require('react/lib/ReactComponentTreeHook');\n }\n if (!keyUnique) {\n process.env.NODE_ENV !== 'production' ? warning(false, 'flattenChildren(...): Encountered two children with the same key, ' + '`%s`. Child keys must be unique; when two children share a key, only ' + 'the first child will be used.%s', KeyEscapeUtils.unescape(name), ReactComponentTreeHook.getStackAddendumByID(selfDebugID)) : void 0;\n }\n }\n if (keyUnique && child != null) {\n result[name] = child;\n }\n }\n}\n\n/**\n * Flattens children that are typically specified as `props.children`. Any null\n * children will not be included in the resulting object.\n * @return {!object} flattened children keyed by name.\n */\nfunction flattenChildren(children, selfDebugID) {\n if (children == null) {\n return children;\n }\n var result = {};\n\n if (process.env.NODE_ENV !== 'production') {\n traverseAllChildren(children, function (traverseContext, child, name) {\n return flattenSingleChildIntoContext(traverseContext, child, name, selfDebugID);\n }, result);\n } else {\n traverseAllChildren(children, flattenSingleChildIntoContext, result);\n }\n return result;\n}\n\nmodule.exports = flattenChildren;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/flattenChildren.js\n// module id = 189\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar getEventCharCode = require('./getEventCharCode');\n\n/**\n * Normalization of deprecated HTML5 `key` values\n * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names\n */\nvar normalizeKey = {\n 'Esc': 'Escape',\n 'Spacebar': ' ',\n 'Left': 'ArrowLeft',\n 'Up': 'ArrowUp',\n 'Right': 'ArrowRight',\n 'Down': 'ArrowDown',\n 'Del': 'Delete',\n 'Win': 'OS',\n 'Menu': 'ContextMenu',\n 'Apps': 'ContextMenu',\n 'Scroll': 'ScrollLock',\n 'MozPrintableKey': 'Unidentified'\n};\n\n/**\n * Translation from legacy `keyCode` to HTML5 `key`\n * Only special keys supported, all others depend on keyboard layout or browser\n * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names\n */\nvar translateToKey = {\n 8: 'Backspace',\n 9: 'Tab',\n 12: 'Clear',\n 13: 'Enter',\n 16: 'Shift',\n 17: 'Control',\n 18: 'Alt',\n 19: 'Pause',\n 20: 'CapsLock',\n 27: 'Escape',\n 32: ' ',\n 33: 'PageUp',\n 34: 'PageDown',\n 35: 'End',\n 36: 'Home',\n 37: 'ArrowLeft',\n 38: 'ArrowUp',\n 39: 'ArrowRight',\n 40: 'ArrowDown',\n 45: 'Insert',\n 46: 'Delete',\n 112: 'F1', 113: 'F2', 114: 'F3', 115: 'F4', 116: 'F5', 117: 'F6',\n 118: 'F7', 119: 'F8', 120: 'F9', 121: 'F10', 122: 'F11', 123: 'F12',\n 144: 'NumLock',\n 145: 'ScrollLock',\n 224: 'Meta'\n};\n\n/**\n * @param {object} nativeEvent Native browser event.\n * @return {string} Normalized `key` property.\n */\nfunction getEventKey(nativeEvent) {\n if (nativeEvent.key) {\n // Normalize inconsistent values reported by browsers due to\n // implementations of a working draft specification.\n\n // FireFox implements `key` but returns `MozPrintableKey` for all\n // printable characters (normalized to `Unidentified`), ignore it.\n var key = normalizeKey[nativeEvent.key] || nativeEvent.key;\n if (key !== 'Unidentified') {\n return key;\n }\n }\n\n // Browser does not implement `key`, polyfill as much of it as we can.\n if (nativeEvent.type === 'keypress') {\n var charCode = getEventCharCode(nativeEvent);\n\n // The enter-key is technically both printable and non-printable and can\n // thus be captured by `keypress`, no other non-printable key should.\n return charCode === 13 ? 'Enter' : String.fromCharCode(charCode);\n }\n if (nativeEvent.type === 'keydown' || nativeEvent.type === 'keyup') {\n // While user keyboard layout determines the actual meaning of each\n // `keyCode` value, almost all function keys have a universal value.\n return translateToKey[nativeEvent.keyCode] || 'Unidentified';\n }\n return '';\n}\n\nmodule.exports = getEventKey;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/getEventKey.js\n// module id = 190\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\n/* global Symbol */\n\nvar ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;\nvar FAUX_ITERATOR_SYMBOL = '@@iterator'; // Before Symbol spec.\n\n/**\n * Returns the iterator method function contained on the iterable object.\n *\n * Be sure to invoke the function with the iterable as context:\n *\n * var iteratorFn = getIteratorFn(myIterable);\n * if (iteratorFn) {\n * var iterator = iteratorFn.call(myIterable);\n * ...\n * }\n *\n * @param {?object} maybeIterable\n * @return {?function}\n */\nfunction getIteratorFn(maybeIterable) {\n var iteratorFn = maybeIterable && (ITERATOR_SYMBOL && maybeIterable[ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL]);\n if (typeof iteratorFn === 'function') {\n return iteratorFn;\n }\n}\n\nmodule.exports = getIteratorFn;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/getIteratorFn.js\n// module id = 191\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\n/**\n * Given any node return the first leaf node without children.\n *\n * @param {DOMElement|DOMTextNode} node\n * @return {DOMElement|DOMTextNode}\n */\n\nfunction getLeafNode(node) {\n while (node && node.firstChild) {\n node = node.firstChild;\n }\n return node;\n}\n\n/**\n * Get the next sibling within a container. This will walk up the\n * DOM if a node's siblings have been exhausted.\n *\n * @param {DOMElement|DOMTextNode} node\n * @return {?DOMElement|DOMTextNode}\n */\nfunction getSiblingNode(node) {\n while (node) {\n if (node.nextSibling) {\n return node.nextSibling;\n }\n node = node.parentNode;\n }\n}\n\n/**\n * Get object describing the nodes which contain characters at offset.\n *\n * @param {DOMElement|DOMTextNode} root\n * @param {number} offset\n * @return {?object}\n */\nfunction getNodeForCharacterOffset(root, offset) {\n var node = getLeafNode(root);\n var nodeStart = 0;\n var nodeEnd = 0;\n\n while (node) {\n if (node.nodeType === 3) {\n nodeEnd = nodeStart + node.textContent.length;\n\n if (nodeStart <= offset && nodeEnd >= offset) {\n return {\n node: node,\n offset: offset - nodeStart\n };\n }\n\n nodeStart = nodeEnd;\n }\n\n node = getLeafNode(getSiblingNode(node));\n }\n}\n\nmodule.exports = getNodeForCharacterOffset;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/getNodeForCharacterOffset.js\n// module id = 192\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\n\n/**\n * Generate a mapping of standard vendor prefixes using the defined style property and event name.\n *\n * @param {string} styleProp\n * @param {string} eventName\n * @returns {object}\n */\nfunction makePrefixMap(styleProp, eventName) {\n var prefixes = {};\n\n prefixes[styleProp.toLowerCase()] = eventName.toLowerCase();\n prefixes['Webkit' + styleProp] = 'webkit' + eventName;\n prefixes['Moz' + styleProp] = 'moz' + eventName;\n prefixes['ms' + styleProp] = 'MS' + eventName;\n prefixes['O' + styleProp] = 'o' + eventName.toLowerCase();\n\n return prefixes;\n}\n\n/**\n * A list of event names to a configurable list of vendor prefixes.\n */\nvar vendorPrefixes = {\n animationend: makePrefixMap('Animation', 'AnimationEnd'),\n animationiteration: makePrefixMap('Animation', 'AnimationIteration'),\n animationstart: makePrefixMap('Animation', 'AnimationStart'),\n transitionend: makePrefixMap('Transition', 'TransitionEnd')\n};\n\n/**\n * Event names that have already been detected and prefixed (if applicable).\n */\nvar prefixedEventNames = {};\n\n/**\n * Element to check for prefixes on.\n */\nvar style = {};\n\n/**\n * Bootstrap if a DOM exists.\n */\nif (ExecutionEnvironment.canUseDOM) {\n style = document.createElement('div').style;\n\n // On some platforms, in particular some releases of Android 4.x,\n // the un-prefixed \"animation\" and \"transition\" properties are defined on the\n // style object but the events that fire will still be prefixed, so we need\n // to check if the un-prefixed events are usable, and if not remove them from the map.\n if (!('AnimationEvent' in window)) {\n delete vendorPrefixes.animationend.animation;\n delete vendorPrefixes.animationiteration.animation;\n delete vendorPrefixes.animationstart.animation;\n }\n\n // Same as above\n if (!('TransitionEvent' in window)) {\n delete vendorPrefixes.transitionend.transition;\n }\n}\n\n/**\n * Attempts to determine the correct vendor prefixed event name.\n *\n * @param {string} eventName\n * @returns {string}\n */\nfunction getVendorPrefixedEventName(eventName) {\n if (prefixedEventNames[eventName]) {\n return prefixedEventNames[eventName];\n } else if (!vendorPrefixes[eventName]) {\n return eventName;\n }\n\n var prefixMap = vendorPrefixes[eventName];\n\n for (var styleProp in prefixMap) {\n if (prefixMap.hasOwnProperty(styleProp) && styleProp in style) {\n return prefixedEventNames[eventName] = prefixMap[styleProp];\n }\n }\n\n return '';\n}\n\nmodule.exports = getVendorPrefixedEventName;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/getVendorPrefixedEventName.js\n// module id = 193\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar escapeTextContentForBrowser = require('./escapeTextContentForBrowser');\n\n/**\n * Escapes attribute value to prevent scripting attacks.\n *\n * @param {*} value Value to escape.\n * @return {string} An escaped string.\n */\nfunction quoteAttributeValueForBrowser(value) {\n return '\"' + escapeTextContentForBrowser(value) + '\"';\n}\n\nmodule.exports = quoteAttributeValueForBrowser;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/quoteAttributeValueForBrowser.js\n// module id = 194\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar ReactMount = require('./ReactMount');\n\nmodule.exports = ReactMount.renderSubtreeIntoContainer;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/lib/renderSubtreeIntoContainer.js\n// module id = 195\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\n/**\n * Escape and wrap key so it is safe to use as a reactid\n *\n * @param {string} key to be escaped.\n * @return {string} the escaped key.\n */\n\nfunction escape(key) {\n var escapeRegex = /[=:]/g;\n var escaperLookup = {\n '=': '=0',\n ':': '=2'\n };\n var escapedString = ('' + key).replace(escapeRegex, function (match) {\n return escaperLookup[match];\n });\n\n return '$' + escapedString;\n}\n\n/**\n * Unescape and unwrap key for human-readable display\n *\n * @param {string} key to unescape.\n * @return {string} the unescaped key.\n */\nfunction unescape(key) {\n var unescapeRegex = /(=0|=2)/g;\n var unescaperLookup = {\n '=0': '=',\n '=2': ':'\n };\n var keySubstring = key[0] === '.' && key[1] === '$' ? key.substring(2) : key.substring(1);\n\n return ('' + keySubstring).replace(unescapeRegex, function (match) {\n return unescaperLookup[match];\n });\n}\n\nvar KeyEscapeUtils = {\n escape: escape,\n unescape: unescape\n};\n\nmodule.exports = KeyEscapeUtils;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react/lib/KeyEscapeUtils.js\n// module id = 196\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar invariant = require('fbjs/lib/invariant');\n\n/**\n * Static poolers. Several custom versions for each potential number of\n * arguments. A completely generic pooler is easy to implement, but would\n * require accessing the `arguments` object. In each of these, `this` refers to\n * the Class itself, not an instance. If any others are needed, simply add them\n * here, or in their own files.\n */\nvar oneArgumentPooler = function (copyFieldsFrom) {\n var Klass = this;\n if (Klass.instancePool.length) {\n var instance = Klass.instancePool.pop();\n Klass.call(instance, copyFieldsFrom);\n return instance;\n } else {\n return new Klass(copyFieldsFrom);\n }\n};\n\nvar twoArgumentPooler = function (a1, a2) {\n var Klass = this;\n if (Klass.instancePool.length) {\n var instance = Klass.instancePool.pop();\n Klass.call(instance, a1, a2);\n return instance;\n } else {\n return new Klass(a1, a2);\n }\n};\n\nvar threeArgumentPooler = function (a1, a2, a3) {\n var Klass = this;\n if (Klass.instancePool.length) {\n var instance = Klass.instancePool.pop();\n Klass.call(instance, a1, a2, a3);\n return instance;\n } else {\n return new Klass(a1, a2, a3);\n }\n};\n\nvar fourArgumentPooler = function (a1, a2, a3, a4) {\n var Klass = this;\n if (Klass.instancePool.length) {\n var instance = Klass.instancePool.pop();\n Klass.call(instance, a1, a2, a3, a4);\n return instance;\n } else {\n return new Klass(a1, a2, a3, a4);\n }\n};\n\nvar standardReleaser = function (instance) {\n var Klass = this;\n !(instance instanceof Klass) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Trying to release an instance into a pool of a different type.') : _prodInvariant('25') : void 0;\n instance.destructor();\n if (Klass.instancePool.length < Klass.poolSize) {\n Klass.instancePool.push(instance);\n }\n};\n\nvar DEFAULT_POOL_SIZE = 10;\nvar DEFAULT_POOLER = oneArgumentPooler;\n\n/**\n * Augments `CopyConstructor` to be a poolable class, augmenting only the class\n * itself (statically) not adding any prototypical fields. Any CopyConstructor\n * you give this may have a `poolSize` property, and will look for a\n * prototypical `destructor` on instances.\n *\n * @param {Function} CopyConstructor Constructor that can be used to reset.\n * @param {Function} pooler Customizable pooler.\n */\nvar addPoolingTo = function (CopyConstructor, pooler) {\n // Casting as any so that flow ignores the actual implementation and trusts\n // it to match the type we declared\n var NewKlass = CopyConstructor;\n NewKlass.instancePool = [];\n NewKlass.getPooled = pooler || DEFAULT_POOLER;\n if (!NewKlass.poolSize) {\n NewKlass.poolSize = DEFAULT_POOL_SIZE;\n }\n NewKlass.release = standardReleaser;\n return NewKlass;\n};\n\nvar PooledClass = {\n addPoolingTo: addPoolingTo,\n oneArgumentPooler: oneArgumentPooler,\n twoArgumentPooler: twoArgumentPooler,\n threeArgumentPooler: threeArgumentPooler,\n fourArgumentPooler: fourArgumentPooler\n};\n\nmodule.exports = PooledClass;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react/lib/PooledClass.js\n// module id = 197\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar PooledClass = require('./PooledClass');\nvar ReactElement = require('./ReactElement');\n\nvar emptyFunction = require('fbjs/lib/emptyFunction');\nvar traverseAllChildren = require('./traverseAllChildren');\n\nvar twoArgumentPooler = PooledClass.twoArgumentPooler;\nvar fourArgumentPooler = PooledClass.fourArgumentPooler;\n\nvar userProvidedKeyEscapeRegex = /\\/+/g;\nfunction escapeUserProvidedKey(text) {\n return ('' + text).replace(userProvidedKeyEscapeRegex, '$&/');\n}\n\n/**\n * PooledClass representing the bookkeeping associated with performing a child\n * traversal. Allows avoiding binding callbacks.\n *\n * @constructor ForEachBookKeeping\n * @param {!function} forEachFunction Function to perform traversal with.\n * @param {?*} forEachContext Context to perform context with.\n */\nfunction ForEachBookKeeping(forEachFunction, forEachContext) {\n this.func = forEachFunction;\n this.context = forEachContext;\n this.count = 0;\n}\nForEachBookKeeping.prototype.destructor = function () {\n this.func = null;\n this.context = null;\n this.count = 0;\n};\nPooledClass.addPoolingTo(ForEachBookKeeping, twoArgumentPooler);\n\nfunction forEachSingleChild(bookKeeping, child, name) {\n var func = bookKeeping.func,\n context = bookKeeping.context;\n\n func.call(context, child, bookKeeping.count++);\n}\n\n/**\n * Iterates through children that are typically specified as `props.children`.\n *\n * See https://facebook.github.io/react/docs/top-level-api.html#react.children.foreach\n *\n * The provided forEachFunc(child, index) will be called for each\n * leaf child.\n *\n * @param {?*} children Children tree container.\n * @param {function(*, int)} forEachFunc\n * @param {*} forEachContext Context for forEachContext.\n */\nfunction forEachChildren(children, forEachFunc, forEachContext) {\n if (children == null) {\n return children;\n }\n var traverseContext = ForEachBookKeeping.getPooled(forEachFunc, forEachContext);\n traverseAllChildren(children, forEachSingleChild, traverseContext);\n ForEachBookKeeping.release(traverseContext);\n}\n\n/**\n * PooledClass representing the bookkeeping associated with performing a child\n * mapping. Allows avoiding binding callbacks.\n *\n * @constructor MapBookKeeping\n * @param {!*} mapResult Object containing the ordered map of results.\n * @param {!function} mapFunction Function to perform mapping with.\n * @param {?*} mapContext Context to perform mapping with.\n */\nfunction MapBookKeeping(mapResult, keyPrefix, mapFunction, mapContext) {\n this.result = mapResult;\n this.keyPrefix = keyPrefix;\n this.func = mapFunction;\n this.context = mapContext;\n this.count = 0;\n}\nMapBookKeeping.prototype.destructor = function () {\n this.result = null;\n this.keyPrefix = null;\n this.func = null;\n this.context = null;\n this.count = 0;\n};\nPooledClass.addPoolingTo(MapBookKeeping, fourArgumentPooler);\n\nfunction mapSingleChildIntoContext(bookKeeping, child, childKey) {\n var result = bookKeeping.result,\n keyPrefix = bookKeeping.keyPrefix,\n func = bookKeeping.func,\n context = bookKeeping.context;\n\n\n var mappedChild = func.call(context, child, bookKeeping.count++);\n if (Array.isArray(mappedChild)) {\n mapIntoWithKeyPrefixInternal(mappedChild, result, childKey, emptyFunction.thatReturnsArgument);\n } else if (mappedChild != null) {\n if (ReactElement.isValidElement(mappedChild)) {\n mappedChild = ReactElement.cloneAndReplaceKey(mappedChild,\n // Keep both the (mapped) and old keys if they differ, just as\n // traverseAllChildren used to do for objects as children\n keyPrefix + (mappedChild.key && (!child || child.key !== mappedChild.key) ? escapeUserProvidedKey(mappedChild.key) + '/' : '') + childKey);\n }\n result.push(mappedChild);\n }\n}\n\nfunction mapIntoWithKeyPrefixInternal(children, array, prefix, func, context) {\n var escapedPrefix = '';\n if (prefix != null) {\n escapedPrefix = escapeUserProvidedKey(prefix) + '/';\n }\n var traverseContext = MapBookKeeping.getPooled(array, escapedPrefix, func, context);\n traverseAllChildren(children, mapSingleChildIntoContext, traverseContext);\n MapBookKeeping.release(traverseContext);\n}\n\n/**\n * Maps children that are typically specified as `props.children`.\n *\n * See https://facebook.github.io/react/docs/top-level-api.html#react.children.map\n *\n * The provided mapFunction(child, key, index) will be called for each\n * leaf child.\n *\n * @param {?*} children Children tree container.\n * @param {function(*, int)} func The map function.\n * @param {*} context Context for mapFunction.\n * @return {object} Object containing the ordered map of results.\n */\nfunction mapChildren(children, func, context) {\n if (children == null) {\n return children;\n }\n var result = [];\n mapIntoWithKeyPrefixInternal(children, result, null, func, context);\n return result;\n}\n\nfunction forEachSingleChildDummy(traverseContext, child, name) {\n return null;\n}\n\n/**\n * Count the number of children that are typically specified as\n * `props.children`.\n *\n * See https://facebook.github.io/react/docs/top-level-api.html#react.children.count\n *\n * @param {?*} children Children tree container.\n * @return {number} The number of children.\n */\nfunction countChildren(children, context) {\n return traverseAllChildren(children, forEachSingleChildDummy, null);\n}\n\n/**\n * Flatten a children object (typically specified as `props.children`) and\n * return an array with appropriately re-keyed children.\n *\n * See https://facebook.github.io/react/docs/top-level-api.html#react.children.toarray\n */\nfunction toArray(children) {\n var result = [];\n mapIntoWithKeyPrefixInternal(children, result, null, emptyFunction.thatReturnsArgument);\n return result;\n}\n\nvar ReactChildren = {\n forEach: forEachChildren,\n map: mapChildren,\n mapIntoWithKeyPrefixInternal: mapIntoWithKeyPrefixInternal,\n count: countChildren,\n toArray: toArray\n};\n\nmodule.exports = ReactChildren;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react/lib/ReactChildren.js\n// module id = 198\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant'),\n _assign = require('object-assign');\n\nvar ReactComponent = require('./ReactComponent');\nvar ReactElement = require('./ReactElement');\nvar ReactPropTypeLocationNames = require('./ReactPropTypeLocationNames');\nvar ReactNoopUpdateQueue = require('./ReactNoopUpdateQueue');\n\nvar emptyObject = require('fbjs/lib/emptyObject');\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\n\nvar MIXINS_KEY = 'mixins';\n\n// Helper function to allow the creation of anonymous functions which do not\n// have .name set to the name of the variable being assigned to.\nfunction identity(fn) {\n return fn;\n}\n\n/**\n * Policies that describe methods in `ReactClassInterface`.\n */\n\n\nvar injectedMixins = [];\n\n/**\n * Composite components are higher-level components that compose other composite\n * or host components.\n *\n * To create a new type of `ReactClass`, pass a specification of\n * your new class to `React.createClass`. The only requirement of your class\n * specification is that you implement a `render` method.\n *\n * var MyComponent = React.createClass({\n * render: function() {\n * return <div>Hello World</div>;\n * }\n * });\n *\n * The class specification supports a specific protocol of methods that have\n * special meaning (e.g. `render`). See `ReactClassInterface` for\n * more the comprehensive protocol. Any other properties and methods in the\n * class specification will be available on the prototype.\n *\n * @interface ReactClassInterface\n * @internal\n */\nvar ReactClassInterface = {\n\n /**\n * An array of Mixin objects to include when defining your component.\n *\n * @type {array}\n * @optional\n */\n mixins: 'DEFINE_MANY',\n\n /**\n * An object containing properties and methods that should be defined on\n * the component's constructor instead of its prototype (static methods).\n *\n * @type {object}\n * @optional\n */\n statics: 'DEFINE_MANY',\n\n /**\n * Definition of prop types for this component.\n *\n * @type {object}\n * @optional\n */\n propTypes: 'DEFINE_MANY',\n\n /**\n * Definition of context types for this component.\n *\n * @type {object}\n * @optional\n */\n contextTypes: 'DEFINE_MANY',\n\n /**\n * Definition of context types this component sets for its children.\n *\n * @type {object}\n * @optional\n */\n childContextTypes: 'DEFINE_MANY',\n\n // ==== Definition methods ====\n\n /**\n * Invoked when the component is mounted. Values in the mapping will be set on\n * `this.props` if that prop is not specified (i.e. using an `in` check).\n *\n * This method is invoked before `getInitialState` and therefore cannot rely\n * on `this.state` or use `this.setState`.\n *\n * @return {object}\n * @optional\n */\n getDefaultProps: 'DEFINE_MANY_MERGED',\n\n /**\n * Invoked once before the component is mounted. The return value will be used\n * as the initial value of `this.state`.\n *\n * getInitialState: function() {\n * return {\n * isOn: false,\n * fooBaz: new BazFoo()\n * }\n * }\n *\n * @return {object}\n * @optional\n */\n getInitialState: 'DEFINE_MANY_MERGED',\n\n /**\n * @return {object}\n * @optional\n */\n getChildContext: 'DEFINE_MANY_MERGED',\n\n /**\n * Uses props from `this.props` and state from `this.state` to render the\n * structure of the component.\n *\n * No guarantees are made about when or how often this method is invoked, so\n * it must not have side effects.\n *\n * render: function() {\n * var name = this.props.name;\n * return <div>Hello, {name}!</div>;\n * }\n *\n * @return {ReactComponent}\n * @required\n */\n render: 'DEFINE_ONCE',\n\n // ==== Delegate methods ====\n\n /**\n * Invoked when the component is initially created and about to be mounted.\n * This may have side effects, but any external subscriptions or data created\n * by this method must be cleaned up in `componentWillUnmount`.\n *\n * @optional\n */\n componentWillMount: 'DEFINE_MANY',\n\n /**\n * Invoked when the component has been mounted and has a DOM representation.\n * However, there is no guarantee that the DOM node is in the document.\n *\n * Use this as an opportunity to operate on the DOM when the component has\n * been mounted (initialized and rendered) for the first time.\n *\n * @param {DOMElement} rootNode DOM element representing the component.\n * @optional\n */\n componentDidMount: 'DEFINE_MANY',\n\n /**\n * Invoked before the component receives new props.\n *\n * Use this as an opportunity to react to a prop transition by updating the\n * state using `this.setState`. Current props are accessed via `this.props`.\n *\n * componentWillReceiveProps: function(nextProps, nextContext) {\n * this.setState({\n * likesIncreasing: nextProps.likeCount > this.props.likeCount\n * });\n * }\n *\n * NOTE: There is no equivalent `componentWillReceiveState`. An incoming prop\n * transition may cause a state change, but the opposite is not true. If you\n * need it, you are probably looking for `componentWillUpdate`.\n *\n * @param {object} nextProps\n * @optional\n */\n componentWillReceiveProps: 'DEFINE_MANY',\n\n /**\n * Invoked while deciding if the component should be updated as a result of\n * receiving new props, state and/or context.\n *\n * Use this as an opportunity to `return false` when you're certain that the\n * transition to the new props/state/context will not require a component\n * update.\n *\n * shouldComponentUpdate: function(nextProps, nextState, nextContext) {\n * return !equal(nextProps, this.props) ||\n * !equal(nextState, this.state) ||\n * !equal(nextContext, this.context);\n * }\n *\n * @param {object} nextProps\n * @param {?object} nextState\n * @param {?object} nextContext\n * @return {boolean} True if the component should update.\n * @optional\n */\n shouldComponentUpdate: 'DEFINE_ONCE',\n\n /**\n * Invoked when the component is about to update due to a transition from\n * `this.props`, `this.state` and `this.context` to `nextProps`, `nextState`\n * and `nextContext`.\n *\n * Use this as an opportunity to perform preparation before an update occurs.\n *\n * NOTE: You **cannot** use `this.setState()` in this method.\n *\n * @param {object} nextProps\n * @param {?object} nextState\n * @param {?object} nextContext\n * @param {ReactReconcileTransaction} transaction\n * @optional\n */\n componentWillUpdate: 'DEFINE_MANY',\n\n /**\n * Invoked when the component's DOM representation has been updated.\n *\n * Use this as an opportunity to operate on the DOM when the component has\n * been updated.\n *\n * @param {object} prevProps\n * @param {?object} prevState\n * @param {?object} prevContext\n * @param {DOMElement} rootNode DOM element representing the component.\n * @optional\n */\n componentDidUpdate: 'DEFINE_MANY',\n\n /**\n * Invoked when the component is about to be removed from its parent and have\n * its DOM representation destroyed.\n *\n * Use this as an opportunity to deallocate any external resources.\n *\n * NOTE: There is no `componentDidUnmount` since your component will have been\n * destroyed by that point.\n *\n * @optional\n */\n componentWillUnmount: 'DEFINE_MANY',\n\n // ==== Advanced methods ====\n\n /**\n * Updates the component's currently mounted DOM representation.\n *\n * By default, this implements React's rendering and reconciliation algorithm.\n * Sophisticated clients may wish to override this.\n *\n * @param {ReactReconcileTransaction} transaction\n * @internal\n * @overridable\n */\n updateComponent: 'OVERRIDE_BASE'\n\n};\n\n/**\n * Mapping from class specification keys to special processing functions.\n *\n * Although these are declared like instance properties in the specification\n * when defining classes using `React.createClass`, they are actually static\n * and are accessible on the constructor instead of the prototype. Despite\n * being static, they must be defined outside of the \"statics\" key under\n * which all other static methods are defined.\n */\nvar RESERVED_SPEC_KEYS = {\n displayName: function (Constructor, displayName) {\n Constructor.displayName = displayName;\n },\n mixins: function (Constructor, mixins) {\n if (mixins) {\n for (var i = 0; i < mixins.length; i++) {\n mixSpecIntoComponent(Constructor, mixins[i]);\n }\n }\n },\n childContextTypes: function (Constructor, childContextTypes) {\n if (process.env.NODE_ENV !== 'production') {\n validateTypeDef(Constructor, childContextTypes, 'childContext');\n }\n Constructor.childContextTypes = _assign({}, Constructor.childContextTypes, childContextTypes);\n },\n contextTypes: function (Constructor, contextTypes) {\n if (process.env.NODE_ENV !== 'production') {\n validateTypeDef(Constructor, contextTypes, 'context');\n }\n Constructor.contextTypes = _assign({}, Constructor.contextTypes, contextTypes);\n },\n /**\n * Special case getDefaultProps which should move into statics but requires\n * automatic merging.\n */\n getDefaultProps: function (Constructor, getDefaultProps) {\n if (Constructor.getDefaultProps) {\n Constructor.getDefaultProps = createMergedResultFunction(Constructor.getDefaultProps, getDefaultProps);\n } else {\n Constructor.getDefaultProps = getDefaultProps;\n }\n },\n propTypes: function (Constructor, propTypes) {\n if (process.env.NODE_ENV !== 'production') {\n validateTypeDef(Constructor, propTypes, 'prop');\n }\n Constructor.propTypes = _assign({}, Constructor.propTypes, propTypes);\n },\n statics: function (Constructor, statics) {\n mixStaticSpecIntoComponent(Constructor, statics);\n },\n autobind: function () {} };\n\nfunction validateTypeDef(Constructor, typeDef, location) {\n for (var propName in typeDef) {\n if (typeDef.hasOwnProperty(propName)) {\n // use a warning instead of an invariant so components\n // don't show up in prod but only in __DEV__\n process.env.NODE_ENV !== 'production' ? warning(typeof typeDef[propName] === 'function', '%s: %s type `%s` is invalid; it must be a function, usually from ' + 'React.PropTypes.', Constructor.displayName || 'ReactClass', ReactPropTypeLocationNames[location], propName) : void 0;\n }\n }\n}\n\nfunction validateMethodOverride(isAlreadyDefined, name) {\n var specPolicy = ReactClassInterface.hasOwnProperty(name) ? ReactClassInterface[name] : null;\n\n // Disallow overriding of base class methods unless explicitly allowed.\n if (ReactClassMixin.hasOwnProperty(name)) {\n !(specPolicy === 'OVERRIDE_BASE') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactClassInterface: You are attempting to override `%s` from your class specification. Ensure that your method names do not overlap with React methods.', name) : _prodInvariant('73', name) : void 0;\n }\n\n // Disallow defining methods more than once unless explicitly allowed.\n if (isAlreadyDefined) {\n !(specPolicy === 'DEFINE_MANY' || specPolicy === 'DEFINE_MANY_MERGED') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactClassInterface: You are attempting to define `%s` on your component more than once. This conflict may be due to a mixin.', name) : _prodInvariant('74', name) : void 0;\n }\n}\n\n/**\n * Mixin helper which handles policy validation and reserved\n * specification keys when building React classes.\n */\nfunction mixSpecIntoComponent(Constructor, spec) {\n if (!spec) {\n if (process.env.NODE_ENV !== 'production') {\n var typeofSpec = typeof spec;\n var isMixinValid = typeofSpec === 'object' && spec !== null;\n\n process.env.NODE_ENV !== 'production' ? warning(isMixinValid, '%s: You\\'re attempting to include a mixin that is either null ' + 'or not an object. Check the mixins included by the component, ' + 'as well as any mixins they include themselves. ' + 'Expected object but got %s.', Constructor.displayName || 'ReactClass', spec === null ? null : typeofSpec) : void 0;\n }\n\n return;\n }\n\n !(typeof spec !== 'function') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactClass: You\\'re attempting to use a component class or function as a mixin. Instead, just use a regular object.') : _prodInvariant('75') : void 0;\n !!ReactElement.isValidElement(spec) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactClass: You\\'re attempting to use a component as a mixin. Instead, just use a regular object.') : _prodInvariant('76') : void 0;\n\n var proto = Constructor.prototype;\n var autoBindPairs = proto.__reactAutoBindPairs;\n\n // By handling mixins before any other properties, we ensure the same\n // chaining order is applied to methods with DEFINE_MANY policy, whether\n // mixins are listed before or after these methods in the spec.\n if (spec.hasOwnProperty(MIXINS_KEY)) {\n RESERVED_SPEC_KEYS.mixins(Constructor, spec.mixins);\n }\n\n for (var name in spec) {\n if (!spec.hasOwnProperty(name)) {\n continue;\n }\n\n if (name === MIXINS_KEY) {\n // We have already handled mixins in a special case above.\n continue;\n }\n\n var property = spec[name];\n var isAlreadyDefined = proto.hasOwnProperty(name);\n validateMethodOverride(isAlreadyDefined, name);\n\n if (RESERVED_SPEC_KEYS.hasOwnProperty(name)) {\n RESERVED_SPEC_KEYS[name](Constructor, property);\n } else {\n // Setup methods on prototype:\n // The following member methods should not be automatically bound:\n // 1. Expected ReactClass methods (in the \"interface\").\n // 2. Overridden methods (that were mixed in).\n var isReactClassMethod = ReactClassInterface.hasOwnProperty(name);\n var isFunction = typeof property === 'function';\n var shouldAutoBind = isFunction && !isReactClassMethod && !isAlreadyDefined && spec.autobind !== false;\n\n if (shouldAutoBind) {\n autoBindPairs.push(name, property);\n proto[name] = property;\n } else {\n if (isAlreadyDefined) {\n var specPolicy = ReactClassInterface[name];\n\n // These cases should already be caught by validateMethodOverride.\n !(isReactClassMethod && (specPolicy === 'DEFINE_MANY_MERGED' || specPolicy === 'DEFINE_MANY')) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactClass: Unexpected spec policy %s for key %s when mixing in component specs.', specPolicy, name) : _prodInvariant('77', specPolicy, name) : void 0;\n\n // For methods which are defined more than once, call the existing\n // methods before calling the new property, merging if appropriate.\n if (specPolicy === 'DEFINE_MANY_MERGED') {\n proto[name] = createMergedResultFunction(proto[name], property);\n } else if (specPolicy === 'DEFINE_MANY') {\n proto[name] = createChainedFunction(proto[name], property);\n }\n } else {\n proto[name] = property;\n if (process.env.NODE_ENV !== 'production') {\n // Add verbose displayName to the function, which helps when looking\n // at profiling tools.\n if (typeof property === 'function' && spec.displayName) {\n proto[name].displayName = spec.displayName + '_' + name;\n }\n }\n }\n }\n }\n }\n}\n\nfunction mixStaticSpecIntoComponent(Constructor, statics) {\n if (!statics) {\n return;\n }\n for (var name in statics) {\n var property = statics[name];\n if (!statics.hasOwnProperty(name)) {\n continue;\n }\n\n var isReserved = name in RESERVED_SPEC_KEYS;\n !!isReserved ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactClass: You are attempting to define a reserved property, `%s`, that shouldn\\'t be on the \"statics\" key. Define it as an instance property instead; it will still be accessible on the constructor.', name) : _prodInvariant('78', name) : void 0;\n\n var isInherited = name in Constructor;\n !!isInherited ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactClass: You are attempting to define `%s` on your component more than once. This conflict may be due to a mixin.', name) : _prodInvariant('79', name) : void 0;\n Constructor[name] = property;\n }\n}\n\n/**\n * Merge two objects, but throw if both contain the same key.\n *\n * @param {object} one The first object, which is mutated.\n * @param {object} two The second object\n * @return {object} one after it has been mutated to contain everything in two.\n */\nfunction mergeIntoWithNoDuplicateKeys(one, two) {\n !(one && two && typeof one === 'object' && typeof two === 'object') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'mergeIntoWithNoDuplicateKeys(): Cannot merge non-objects.') : _prodInvariant('80') : void 0;\n\n for (var key in two) {\n if (two.hasOwnProperty(key)) {\n !(one[key] === undefined) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'mergeIntoWithNoDuplicateKeys(): Tried to merge two objects with the same key: `%s`. This conflict may be due to a mixin; in particular, this may be caused by two getInitialState() or getDefaultProps() methods returning objects with clashing keys.', key) : _prodInvariant('81', key) : void 0;\n one[key] = two[key];\n }\n }\n return one;\n}\n\n/**\n * Creates a function that invokes two functions and merges their return values.\n *\n * @param {function} one Function to invoke first.\n * @param {function} two Function to invoke second.\n * @return {function} Function that invokes the two argument functions.\n * @private\n */\nfunction createMergedResultFunction(one, two) {\n return function mergedResult() {\n var a = one.apply(this, arguments);\n var b = two.apply(this, arguments);\n if (a == null) {\n return b;\n } else if (b == null) {\n return a;\n }\n var c = {};\n mergeIntoWithNoDuplicateKeys(c, a);\n mergeIntoWithNoDuplicateKeys(c, b);\n return c;\n };\n}\n\n/**\n * Creates a function that invokes two functions and ignores their return vales.\n *\n * @param {function} one Function to invoke first.\n * @param {function} two Function to invoke second.\n * @return {function} Function that invokes the two argument functions.\n * @private\n */\nfunction createChainedFunction(one, two) {\n return function chainedFunction() {\n one.apply(this, arguments);\n two.apply(this, arguments);\n };\n}\n\n/**\n * Binds a method to the component.\n *\n * @param {object} component Component whose method is going to be bound.\n * @param {function} method Method to be bound.\n * @return {function} The bound method.\n */\nfunction bindAutoBindMethod(component, method) {\n var boundMethod = method.bind(component);\n if (process.env.NODE_ENV !== 'production') {\n boundMethod.__reactBoundContext = component;\n boundMethod.__reactBoundMethod = method;\n boundMethod.__reactBoundArguments = null;\n var componentName = component.constructor.displayName;\n var _bind = boundMethod.bind;\n boundMethod.bind = function (newThis) {\n for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n // User is trying to bind() an autobound method; we effectively will\n // ignore the value of \"this\" that the user is trying to use, so\n // let's warn.\n if (newThis !== component && newThis !== null) {\n process.env.NODE_ENV !== 'production' ? warning(false, 'bind(): React component methods may only be bound to the ' + 'component instance. See %s', componentName) : void 0;\n } else if (!args.length) {\n process.env.NODE_ENV !== 'production' ? warning(false, 'bind(): You are binding a component method to the component. ' + 'React does this for you automatically in a high-performance ' + 'way, so you can safely remove this call. See %s', componentName) : void 0;\n return boundMethod;\n }\n var reboundMethod = _bind.apply(boundMethod, arguments);\n reboundMethod.__reactBoundContext = component;\n reboundMethod.__reactBoundMethod = method;\n reboundMethod.__reactBoundArguments = args;\n return reboundMethod;\n };\n }\n return boundMethod;\n}\n\n/**\n * Binds all auto-bound methods in a component.\n *\n * @param {object} component Component whose method is going to be bound.\n */\nfunction bindAutoBindMethods(component) {\n var pairs = component.__reactAutoBindPairs;\n for (var i = 0; i < pairs.length; i += 2) {\n var autoBindKey = pairs[i];\n var method = pairs[i + 1];\n component[autoBindKey] = bindAutoBindMethod(component, method);\n }\n}\n\n/**\n * Add more to the ReactClass base class. These are all legacy features and\n * therefore not already part of the modern ReactComponent.\n */\nvar ReactClassMixin = {\n\n /**\n * TODO: This will be deprecated because state should always keep a consistent\n * type signature and the only use case for this, is to avoid that.\n */\n replaceState: function (newState, callback) {\n this.updater.enqueueReplaceState(this, newState);\n if (callback) {\n this.updater.enqueueCallback(this, callback, 'replaceState');\n }\n },\n\n /**\n * Checks whether or not this composite component is mounted.\n * @return {boolean} True if mounted, false otherwise.\n * @protected\n * @final\n */\n isMounted: function () {\n return this.updater.isMounted(this);\n }\n};\n\nvar ReactClassComponent = function () {};\n_assign(ReactClassComponent.prototype, ReactComponent.prototype, ReactClassMixin);\n\nvar didWarnDeprecated = false;\n\n/**\n * Module for creating composite components.\n *\n * @class ReactClass\n */\nvar ReactClass = {\n\n /**\n * Creates a composite component class given a class specification.\n * See https://facebook.github.io/react/docs/top-level-api.html#react.createclass\n *\n * @param {object} spec Class specification (which must define `render`).\n * @return {function} Component constructor function.\n * @public\n */\n createClass: function (spec) {\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(didWarnDeprecated, '%s: React.createClass is deprecated and will be removed in version 16. ' + 'Use plain JavaScript classes instead. If you\\'re not yet ready to ' + 'migrate, create-react-class is available on npm as a ' + 'drop-in replacement.', spec && spec.displayName || 'A Component') : void 0;\n didWarnDeprecated = true;\n }\n\n // To keep our warnings more understandable, we'll use a little hack here to\n // ensure that Constructor.name !== 'Constructor'. This makes sure we don't\n // unnecessarily identify a class without displayName as 'Constructor'.\n var Constructor = identity(function (props, context, updater) {\n // This constructor gets overridden by mocks. The argument is used\n // by mocks to assert on what gets mounted.\n\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(this instanceof Constructor, 'Something is calling a React component directly. Use a factory or ' + 'JSX instead. See: https://fb.me/react-legacyfactory') : void 0;\n }\n\n // Wire up auto-binding\n if (this.__reactAutoBindPairs.length) {\n bindAutoBindMethods(this);\n }\n\n this.props = props;\n this.context = context;\n this.refs = emptyObject;\n this.updater = updater || ReactNoopUpdateQueue;\n\n this.state = null;\n\n // ReactClasses doesn't have constructors. Instead, they use the\n // getInitialState and componentWillMount methods for initialization.\n\n var initialState = this.getInitialState ? this.getInitialState() : null;\n if (process.env.NODE_ENV !== 'production') {\n // We allow auto-mocks to proceed as if they're returning null.\n if (initialState === undefined && this.getInitialState._isMockFunction) {\n // This is probably bad practice. Consider warning here and\n // deprecating this convenience.\n initialState = null;\n }\n }\n !(typeof initialState === 'object' && !Array.isArray(initialState)) ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s.getInitialState(): must return an object or null', Constructor.displayName || 'ReactCompositeComponent') : _prodInvariant('82', Constructor.displayName || 'ReactCompositeComponent') : void 0;\n\n this.state = initialState;\n });\n Constructor.prototype = new ReactClassComponent();\n Constructor.prototype.constructor = Constructor;\n Constructor.prototype.__reactAutoBindPairs = [];\n\n injectedMixins.forEach(mixSpecIntoComponent.bind(null, Constructor));\n\n mixSpecIntoComponent(Constructor, spec);\n\n // Initialize the defaultProps property after all mixins have been merged.\n if (Constructor.getDefaultProps) {\n Constructor.defaultProps = Constructor.getDefaultProps();\n }\n\n if (process.env.NODE_ENV !== 'production') {\n // This is a tag to indicate that the use of these method names is ok,\n // since it's used with createClass. If it's not, then it's likely a\n // mistake so we'll warn you to use the static property, property\n // initializer or constructor respectively.\n if (Constructor.getDefaultProps) {\n Constructor.getDefaultProps.isReactClassApproved = {};\n }\n if (Constructor.prototype.getInitialState) {\n Constructor.prototype.getInitialState.isReactClassApproved = {};\n }\n }\n\n !Constructor.prototype.render ? process.env.NODE_ENV !== 'production' ? invariant(false, 'createClass(...): Class specification must implement a `render` method.') : _prodInvariant('83') : void 0;\n\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(!Constructor.prototype.componentShouldUpdate, '%s has a method called ' + 'componentShouldUpdate(). Did you mean shouldComponentUpdate()? ' + 'The name is phrased as a question because the function is ' + 'expected to return a value.', spec.displayName || 'A component') : void 0;\n process.env.NODE_ENV !== 'production' ? warning(!Constructor.prototype.componentWillRecieveProps, '%s has a method called ' + 'componentWillRecieveProps(). Did you mean componentWillReceiveProps()?', spec.displayName || 'A component') : void 0;\n }\n\n // Reduce time spent doing lookups by setting these on the prototype.\n for (var methodName in ReactClassInterface) {\n if (!Constructor.prototype[methodName]) {\n Constructor.prototype[methodName] = null;\n }\n }\n\n return Constructor;\n },\n\n injection: {\n injectMixin: function (mixin) {\n injectedMixins.push(mixin);\n }\n }\n\n};\n\nmodule.exports = ReactClass;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react/lib/ReactClass.js\n// module id = 199\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar ReactElement = require('./ReactElement');\n\n/**\n * Create a factory that creates HTML tag elements.\n *\n * @private\n */\nvar createDOMFactory = ReactElement.createFactory;\nif (process.env.NODE_ENV !== 'production') {\n var ReactElementValidator = require('./ReactElementValidator');\n createDOMFactory = ReactElementValidator.createFactory;\n}\n\n/**\n * Creates a mapping from supported HTML tags to `ReactDOMComponent` classes.\n * This is also accessible via `React.DOM`.\n *\n * @public\n */\nvar ReactDOMFactories = {\n a: createDOMFactory('a'),\n abbr: createDOMFactory('abbr'),\n address: createDOMFactory('address'),\n area: createDOMFactory('area'),\n article: createDOMFactory('article'),\n aside: createDOMFactory('aside'),\n audio: createDOMFactory('audio'),\n b: createDOMFactory('b'),\n base: createDOMFactory('base'),\n bdi: createDOMFactory('bdi'),\n bdo: createDOMFactory('bdo'),\n big: createDOMFactory('big'),\n blockquote: createDOMFactory('blockquote'),\n body: createDOMFactory('body'),\n br: createDOMFactory('br'),\n button: createDOMFactory('button'),\n canvas: createDOMFactory('canvas'),\n caption: createDOMFactory('caption'),\n cite: createDOMFactory('cite'),\n code: createDOMFactory('code'),\n col: createDOMFactory('col'),\n colgroup: createDOMFactory('colgroup'),\n data: createDOMFactory('data'),\n datalist: createDOMFactory('datalist'),\n dd: createDOMFactory('dd'),\n del: createDOMFactory('del'),\n details: createDOMFactory('details'),\n dfn: createDOMFactory('dfn'),\n dialog: createDOMFactory('dialog'),\n div: createDOMFactory('div'),\n dl: createDOMFactory('dl'),\n dt: createDOMFactory('dt'),\n em: createDOMFactory('em'),\n embed: createDOMFactory('embed'),\n fieldset: createDOMFactory('fieldset'),\n figcaption: createDOMFactory('figcaption'),\n figure: createDOMFactory('figure'),\n footer: createDOMFactory('footer'),\n form: createDOMFactory('form'),\n h1: createDOMFactory('h1'),\n h2: createDOMFactory('h2'),\n h3: createDOMFactory('h3'),\n h4: createDOMFactory('h4'),\n h5: createDOMFactory('h5'),\n h6: createDOMFactory('h6'),\n head: createDOMFactory('head'),\n header: createDOMFactory('header'),\n hgroup: createDOMFactory('hgroup'),\n hr: createDOMFactory('hr'),\n html: createDOMFactory('html'),\n i: createDOMFactory('i'),\n iframe: createDOMFactory('iframe'),\n img: createDOMFactory('img'),\n input: createDOMFactory('input'),\n ins: createDOMFactory('ins'),\n kbd: createDOMFactory('kbd'),\n keygen: createDOMFactory('keygen'),\n label: createDOMFactory('label'),\n legend: createDOMFactory('legend'),\n li: createDOMFactory('li'),\n link: createDOMFactory('link'),\n main: createDOMFactory('main'),\n map: createDOMFactory('map'),\n mark: createDOMFactory('mark'),\n menu: createDOMFactory('menu'),\n menuitem: createDOMFactory('menuitem'),\n meta: createDOMFactory('meta'),\n meter: createDOMFactory('meter'),\n nav: createDOMFactory('nav'),\n noscript: createDOMFactory('noscript'),\n object: createDOMFactory('object'),\n ol: createDOMFactory('ol'),\n optgroup: createDOMFactory('optgroup'),\n option: createDOMFactory('option'),\n output: createDOMFactory('output'),\n p: createDOMFactory('p'),\n param: createDOMFactory('param'),\n picture: createDOMFactory('picture'),\n pre: createDOMFactory('pre'),\n progress: createDOMFactory('progress'),\n q: createDOMFactory('q'),\n rp: createDOMFactory('rp'),\n rt: createDOMFactory('rt'),\n ruby: createDOMFactory('ruby'),\n s: createDOMFactory('s'),\n samp: createDOMFactory('samp'),\n script: createDOMFactory('script'),\n section: createDOMFactory('section'),\n select: createDOMFactory('select'),\n small: createDOMFactory('small'),\n source: createDOMFactory('source'),\n span: createDOMFactory('span'),\n strong: createDOMFactory('strong'),\n style: createDOMFactory('style'),\n sub: createDOMFactory('sub'),\n summary: createDOMFactory('summary'),\n sup: createDOMFactory('sup'),\n table: createDOMFactory('table'),\n tbody: createDOMFactory('tbody'),\n td: createDOMFactory('td'),\n textarea: createDOMFactory('textarea'),\n tfoot: createDOMFactory('tfoot'),\n th: createDOMFactory('th'),\n thead: createDOMFactory('thead'),\n time: createDOMFactory('time'),\n title: createDOMFactory('title'),\n tr: createDOMFactory('tr'),\n track: createDOMFactory('track'),\n u: createDOMFactory('u'),\n ul: createDOMFactory('ul'),\n 'var': createDOMFactory('var'),\n video: createDOMFactory('video'),\n wbr: createDOMFactory('wbr'),\n\n // SVG\n circle: createDOMFactory('circle'),\n clipPath: createDOMFactory('clipPath'),\n defs: createDOMFactory('defs'),\n ellipse: createDOMFactory('ellipse'),\n g: createDOMFactory('g'),\n image: createDOMFactory('image'),\n line: createDOMFactory('line'),\n linearGradient: createDOMFactory('linearGradient'),\n mask: createDOMFactory('mask'),\n path: createDOMFactory('path'),\n pattern: createDOMFactory('pattern'),\n polygon: createDOMFactory('polygon'),\n polyline: createDOMFactory('polyline'),\n radialGradient: createDOMFactory('radialGradient'),\n rect: createDOMFactory('rect'),\n stop: createDOMFactory('stop'),\n svg: createDOMFactory('svg'),\n text: createDOMFactory('text'),\n tspan: createDOMFactory('tspan')\n};\n\nmodule.exports = ReactDOMFactories;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react/lib/ReactDOMFactories.js\n// module id = 200\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _require = require('./ReactElement'),\n isValidElement = _require.isValidElement;\n\nvar factory = require('prop-types/factory');\n\nmodule.exports = factory(isValidElement);\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react/lib/ReactPropTypes.js\n// module id = 201\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\nvar ReactPropTypesSecret = 'SECRET_DO_NOT_PASS_THIS_OR_YOU_WILL_BE_FIRED';\n\nmodule.exports = ReactPropTypesSecret;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react/lib/ReactPropTypesSecret.js\n// module id = 202\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar ReactComponent = require('./ReactComponent');\nvar ReactNoopUpdateQueue = require('./ReactNoopUpdateQueue');\n\nvar emptyObject = require('fbjs/lib/emptyObject');\n\n/**\n * Base class helpers for the updating state of a component.\n */\nfunction ReactPureComponent(props, context, updater) {\n // Duplicated from ReactComponent.\n this.props = props;\n this.context = context;\n this.refs = emptyObject;\n // We initialize the default updater but the real one gets injected by the\n // renderer.\n this.updater = updater || ReactNoopUpdateQueue;\n}\n\nfunction ComponentDummy() {}\nComponentDummy.prototype = ReactComponent.prototype;\nReactPureComponent.prototype = new ComponentDummy();\nReactPureComponent.prototype.constructor = ReactPureComponent;\n// Avoid an extra prototype jump for these methods.\n_assign(ReactPureComponent.prototype, ReactComponent.prototype);\nReactPureComponent.prototype.isPureReactComponent = true;\n\nmodule.exports = ReactPureComponent;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react/lib/ReactPureComponent.js\n// module id = 203\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nmodule.exports = '15.5.4';\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react/lib/ReactVersion.js\n// module id = 204\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar ReactPropTypeLocationNames = require('./ReactPropTypeLocationNames');\nvar ReactPropTypesSecret = require('./ReactPropTypesSecret');\n\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\n\nvar ReactComponentTreeHook;\n\nif (typeof process !== 'undefined' && process.env && process.env.NODE_ENV === 'test') {\n // Temporary hack.\n // Inline requires don't work well with Jest:\n // https://github.com/facebook/react/issues/7240\n // Remove the inline requires when we don't need them anymore:\n // https://github.com/facebook/react/pull/7178\n ReactComponentTreeHook = require('./ReactComponentTreeHook');\n}\n\nvar loggedTypeFailures = {};\n\n/**\n * Assert that the values match with the type specs.\n * Error messages are memorized and will only be shown once.\n *\n * @param {object} typeSpecs Map of name to a ReactPropType\n * @param {object} values Runtime values that need to be type-checked\n * @param {string} location e.g. \"prop\", \"context\", \"child context\"\n * @param {string} componentName Name of the component for error messages.\n * @param {?object} element The React element that is being type-checked\n * @param {?number} debugID The React component instance that is being type-checked\n * @private\n */\nfunction checkReactTypeSpec(typeSpecs, values, location, componentName, element, debugID) {\n for (var typeSpecName in typeSpecs) {\n if (typeSpecs.hasOwnProperty(typeSpecName)) {\n var error;\n // Prop type validation may throw. In case they do, we don't want to\n // fail the render phase where it didn't fail before. So we log it.\n // After these have been cleaned up, we'll let them throw.\n try {\n // This is intentionally an invariant that gets caught. It's the same\n // behavior as without this statement except with a better message.\n !(typeof typeSpecs[typeSpecName] === 'function') ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s: %s type `%s` is invalid; it must be a function, usually from React.PropTypes.', componentName || 'React class', ReactPropTypeLocationNames[location], typeSpecName) : _prodInvariant('84', componentName || 'React class', ReactPropTypeLocationNames[location], typeSpecName) : void 0;\n error = typeSpecs[typeSpecName](values, typeSpecName, componentName, location, null, ReactPropTypesSecret);\n } catch (ex) {\n error = ex;\n }\n process.env.NODE_ENV !== 'production' ? warning(!error || error instanceof Error, '%s: type specification of %s `%s` is invalid; the type checker ' + 'function must return `null` or an `Error` but returned a %s. ' + 'You may have forgotten to pass an argument to the type checker ' + 'creator (arrayOf, instanceOf, objectOf, oneOf, oneOfType, and ' + 'shape all require an argument).', componentName || 'React class', ReactPropTypeLocationNames[location], typeSpecName, typeof error) : void 0;\n if (error instanceof Error && !(error.message in loggedTypeFailures)) {\n // Only monitor this failure once because there tends to be a lot of the\n // same error.\n loggedTypeFailures[error.message] = true;\n\n var componentStackInfo = '';\n\n if (process.env.NODE_ENV !== 'production') {\n if (!ReactComponentTreeHook) {\n ReactComponentTreeHook = require('./ReactComponentTreeHook');\n }\n if (debugID !== null) {\n componentStackInfo = ReactComponentTreeHook.getStackAddendumByID(debugID);\n } else if (element !== null) {\n componentStackInfo = ReactComponentTreeHook.getCurrentStackAddendum(element);\n }\n }\n\n process.env.NODE_ENV !== 'production' ? warning(false, 'Failed %s type: %s%s', location, error.message, componentStackInfo) : void 0;\n }\n }\n }\n}\n\nmodule.exports = checkReactTypeSpec;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react/lib/checkReactTypeSpec.js\n// module id = 205\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\nvar nextDebugID = 1;\n\nfunction getNextDebugID() {\n return nextDebugID++;\n}\n\nmodule.exports = getNextDebugID;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react/lib/getNextDebugID.js\n// module id = 206\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar ReactElement = require('./ReactElement');\n\nvar invariant = require('fbjs/lib/invariant');\n\n/**\n * Returns the first child in a collection of children and verifies that there\n * is only one child in the collection.\n *\n * See https://facebook.github.io/react/docs/top-level-api.html#react.children.only\n *\n * The current implementation of this function assumes that a single child gets\n * passed without a wrapper, but the purpose of this helper function is to\n * abstract away the particular structure of children.\n *\n * @param {?object} children Child collection structure.\n * @return {ReactElement} The first and only `ReactElement` contained in the\n * structure.\n */\nfunction onlyChild(children) {\n !ReactElement.isValidElement(children) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'React.Children.only expected to receive a single React element child.') : _prodInvariant('143') : void 0;\n return children;\n}\n\nmodule.exports = onlyChild;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react/lib/onlyChild.js\n// module id = 207\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar ReactCurrentOwner = require('./ReactCurrentOwner');\nvar REACT_ELEMENT_TYPE = require('./ReactElementSymbol');\n\nvar getIteratorFn = require('./getIteratorFn');\nvar invariant = require('fbjs/lib/invariant');\nvar KeyEscapeUtils = require('./KeyEscapeUtils');\nvar warning = require('fbjs/lib/warning');\n\nvar SEPARATOR = '.';\nvar SUBSEPARATOR = ':';\n\n/**\n * This is inlined from ReactElement since this file is shared between\n * isomorphic and renderers. We could extract this to a\n *\n */\n\n/**\n * TODO: Test that a single child and an array with one item have the same key\n * pattern.\n */\n\nvar didWarnAboutMaps = false;\n\n/**\n * Generate a key string that identifies a component within a set.\n *\n * @param {*} component A component that could contain a manual key.\n * @param {number} index Index that is used if a manual key is not provided.\n * @return {string}\n */\nfunction getComponentKey(component, index) {\n // Do some typechecking here since we call this blindly. We want to ensure\n // that we don't block potential future ES APIs.\n if (component && typeof component === 'object' && component.key != null) {\n // Explicit key\n return KeyEscapeUtils.escape(component.key);\n }\n // Implicit key determined by the index in the set\n return index.toString(36);\n}\n\n/**\n * @param {?*} children Children tree container.\n * @param {!string} nameSoFar Name of the key path so far.\n * @param {!function} callback Callback to invoke with each child found.\n * @param {?*} traverseContext Used to pass information throughout the traversal\n * process.\n * @return {!number} The number of children in this subtree.\n */\nfunction traverseAllChildrenImpl(children, nameSoFar, callback, traverseContext) {\n var type = typeof children;\n\n if (type === 'undefined' || type === 'boolean') {\n // All of the above are perceived as null.\n children = null;\n }\n\n if (children === null || type === 'string' || type === 'number' ||\n // The following is inlined from ReactElement. This means we can optimize\n // some checks. React Fiber also inlines this logic for similar purposes.\n type === 'object' && children.$$typeof === REACT_ELEMENT_TYPE) {\n callback(traverseContext, children,\n // If it's the only child, treat the name as if it was wrapped in an array\n // so that it's consistent if the number of children grows.\n nameSoFar === '' ? SEPARATOR + getComponentKey(children, 0) : nameSoFar);\n return 1;\n }\n\n var child;\n var nextName;\n var subtreeCount = 0; // Count of children found in the current subtree.\n var nextNamePrefix = nameSoFar === '' ? SEPARATOR : nameSoFar + SUBSEPARATOR;\n\n if (Array.isArray(children)) {\n for (var i = 0; i < children.length; i++) {\n child = children[i];\n nextName = nextNamePrefix + getComponentKey(child, i);\n subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);\n }\n } else {\n var iteratorFn = getIteratorFn(children);\n if (iteratorFn) {\n var iterator = iteratorFn.call(children);\n var step;\n if (iteratorFn !== children.entries) {\n var ii = 0;\n while (!(step = iterator.next()).done) {\n child = step.value;\n nextName = nextNamePrefix + getComponentKey(child, ii++);\n subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);\n }\n } else {\n if (process.env.NODE_ENV !== 'production') {\n var mapsAsChildrenAddendum = '';\n if (ReactCurrentOwner.current) {\n var mapsAsChildrenOwnerName = ReactCurrentOwner.current.getName();\n if (mapsAsChildrenOwnerName) {\n mapsAsChildrenAddendum = ' Check the render method of `' + mapsAsChildrenOwnerName + '`.';\n }\n }\n process.env.NODE_ENV !== 'production' ? warning(didWarnAboutMaps, 'Using Maps as children is not yet fully supported. It is an ' + 'experimental feature that might be removed. Convert it to a ' + 'sequence / iterable of keyed ReactElements instead.%s', mapsAsChildrenAddendum) : void 0;\n didWarnAboutMaps = true;\n }\n // Iterator will provide entry [k,v] tuples rather than values.\n while (!(step = iterator.next()).done) {\n var entry = step.value;\n if (entry) {\n child = entry[1];\n nextName = nextNamePrefix + KeyEscapeUtils.escape(entry[0]) + SUBSEPARATOR + getComponentKey(child, 0);\n subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);\n }\n }\n }\n } else if (type === 'object') {\n var addendum = '';\n if (process.env.NODE_ENV !== 'production') {\n addendum = ' If you meant to render a collection of children, use an array ' + 'instead or wrap the object using createFragment(object) from the ' + 'React add-ons.';\n if (children._isReactElement) {\n addendum = ' It looks like you\\'re using an element created by a different ' + 'version of React. Make sure to use only one copy of React.';\n }\n if (ReactCurrentOwner.current) {\n var name = ReactCurrentOwner.current.getName();\n if (name) {\n addendum += ' Check the render method of `' + name + '`.';\n }\n }\n }\n var childrenString = String(children);\n !false ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Objects are not valid as a React child (found: %s).%s', childrenString === '[object Object]' ? 'object with keys {' + Object.keys(children).join(', ') + '}' : childrenString, addendum) : _prodInvariant('31', childrenString === '[object Object]' ? 'object with keys {' + Object.keys(children).join(', ') + '}' : childrenString, addendum) : void 0;\n }\n }\n\n return subtreeCount;\n}\n\n/**\n * Traverses children that are typically specified as `props.children`, but\n * might also be specified through attributes:\n *\n * - `traverseAllChildren(this.props.children, ...)`\n * - `traverseAllChildren(this.props.leftPanelChildren, ...)`\n *\n * The `traverseContext` is an optional argument that is passed through the\n * entire traversal. It can be used to store accumulations or anything else that\n * the callback might find relevant.\n *\n * @param {?*} children Children tree object.\n * @param {!function} callback To invoke upon traversing each child.\n * @param {?*} traverseContext Context for traversal.\n * @return {!number} The number of children in this subtree.\n */\nfunction traverseAllChildren(children, callback, traverseContext) {\n if (children == null) {\n return 0;\n }\n\n return traverseAllChildrenImpl(children, '', callback, traverseContext);\n}\n\nmodule.exports = traverseAllChildren;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react/lib/traverseAllChildren.js\n// module id = 208\n// module chunks = 0","(function (global, undefined) {\n \"use strict\";\n\n if (global.setImmediate) {\n return;\n }\n\n var nextHandle = 1; // Spec says greater than zero\n var tasksByHandle = {};\n var currentlyRunningATask = false;\n var doc = global.document;\n var registerImmediate;\n\n function setImmediate(callback) {\n // Callback can either be a function or a string\n if (typeof callback !== \"function\") {\n callback = new Function(\"\" + callback);\n }\n // Copy function arguments\n var args = new Array(arguments.length - 1);\n for (var i = 0; i < args.length; i++) {\n args[i] = arguments[i + 1];\n }\n // Store and register the task\n var task = { callback: callback, args: args };\n tasksByHandle[nextHandle] = task;\n registerImmediate(nextHandle);\n return nextHandle++;\n }\n\n function clearImmediate(handle) {\n delete tasksByHandle[handle];\n }\n\n function run(task) {\n var callback = task.callback;\n var args = task.args;\n switch (args.length) {\n case 0:\n callback();\n break;\n case 1:\n callback(args[0]);\n break;\n case 2:\n callback(args[0], args[1]);\n break;\n case 3:\n callback(args[0], args[1], args[2]);\n break;\n default:\n callback.apply(undefined, args);\n break;\n }\n }\n\n function runIfPresent(handle) {\n // From the spec: \"Wait until any invocations of this algorithm started before this one have completed.\"\n // So if we're currently running a task, we'll need to delay this invocation.\n if (currentlyRunningATask) {\n // Delay by doing a setTimeout. setImmediate was tried instead, but in Firefox 7 it generated a\n // \"too much recursion\" error.\n setTimeout(runIfPresent, 0, handle);\n } else {\n var task = tasksByHandle[handle];\n if (task) {\n currentlyRunningATask = true;\n try {\n run(task);\n } finally {\n clearImmediate(handle);\n currentlyRunningATask = false;\n }\n }\n }\n }\n\n function installNextTickImplementation() {\n registerImmediate = function(handle) {\n process.nextTick(function () { runIfPresent(handle); });\n };\n }\n\n function canUsePostMessage() {\n // The test against `importScripts` prevents this implementation from being installed inside a web worker,\n // where `global.postMessage` means something completely different and can't be used for this purpose.\n if (global.postMessage && !global.importScripts) {\n var postMessageIsAsynchronous = true;\n var oldOnMessage = global.onmessage;\n global.onmessage = function() {\n postMessageIsAsynchronous = false;\n };\n global.postMessage(\"\", \"*\");\n global.onmessage = oldOnMessage;\n return postMessageIsAsynchronous;\n }\n }\n\n function installPostMessageImplementation() {\n // Installs an event handler on `global` for the `message` event: see\n // * https://developer.mozilla.org/en/DOM/window.postMessage\n // * http://www.whatwg.org/specs/web-apps/current-work/multipage/comms.html#crossDocumentMessages\n\n var messagePrefix = \"setImmediate$\" + Math.random() + \"$\";\n var onGlobalMessage = function(event) {\n if (event.source === global &&\n typeof event.data === \"string\" &&\n event.data.indexOf(messagePrefix) === 0) {\n runIfPresent(+event.data.slice(messagePrefix.length));\n }\n };\n\n if (global.addEventListener) {\n global.addEventListener(\"message\", onGlobalMessage, false);\n } else {\n global.attachEvent(\"onmessage\", onGlobalMessage);\n }\n\n registerImmediate = function(handle) {\n global.postMessage(messagePrefix + handle, \"*\");\n };\n }\n\n function installMessageChannelImplementation() {\n var channel = new MessageChannel();\n channel.port1.onmessage = function(event) {\n var handle = event.data;\n runIfPresent(handle);\n };\n\n registerImmediate = function(handle) {\n channel.port2.postMessage(handle);\n };\n }\n\n function installReadyStateChangeImplementation() {\n var html = doc.documentElement;\n registerImmediate = function(handle) {\n // Create a <script> element; its readystatechange event will be fired asynchronously once it is inserted\n // into the document. Do so, thus queuing up the task. Remember to clean up once it's been called.\n var script = doc.createElement(\"script\");\n script.onreadystatechange = function () {\n runIfPresent(handle);\n script.onreadystatechange = null;\n html.removeChild(script);\n script = null;\n };\n html.appendChild(script);\n };\n }\n\n function installSetTimeoutImplementation() {\n registerImmediate = function(handle) {\n setTimeout(runIfPresent, 0, handle);\n };\n }\n\n // If supported, we should attach to the prototype of global, since that is where setTimeout et al. live.\n var attachTo = Object.getPrototypeOf && Object.getPrototypeOf(global);\n attachTo = attachTo && attachTo.setTimeout ? attachTo : global;\n\n // Don't get fooled by e.g. browserify environments.\n if ({}.toString.call(global.process) === \"[object process]\") {\n // For Node.js before 0.9\n installNextTickImplementation();\n\n } else if (canUsePostMessage()) {\n // For non-IE10 modern browsers\n installPostMessageImplementation();\n\n } else if (global.MessageChannel) {\n // For web workers, where supported\n installMessageChannelImplementation();\n\n } else if (doc && \"onreadystatechange\" in doc.createElement(\"script\")) {\n // For IE 6–8\n installReadyStateChangeImplementation();\n\n } else {\n // For older browsers\n installSetTimeoutImplementation();\n }\n\n attachTo.setImmediate = setImmediate;\n attachTo.clearImmediate = clearImmediate;\n}(typeof self === \"undefined\" ? typeof global === \"undefined\" ? this : global : self));\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/setimmediate/setImmediate.js\n// module id = 209\n// module chunks = 0","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\nmodule.exports = Stream;\n\nvar EE = require('events').EventEmitter;\nvar inherits = require('inherits');\n\ninherits(Stream, EE);\nStream.Readable = require('readable-stream/readable.js');\nStream.Writable = require('readable-stream/writable.js');\nStream.Duplex = require('readable-stream/duplex.js');\nStream.Transform = require('readable-stream/transform.js');\nStream.PassThrough = require('readable-stream/passthrough.js');\n\n// Backwards-compat with node 0.4.x\nStream.Stream = Stream;\n\n\n\n// old-style streams. Note that the pipe method (the only relevant\n// part of this class) is overridden in the Readable class.\n\nfunction Stream() {\n EE.call(this);\n}\n\nStream.prototype.pipe = function(dest, options) {\n var source = this;\n\n function ondata(chunk) {\n if (dest.writable) {\n if (false === dest.write(chunk) && source.pause) {\n source.pause();\n }\n }\n }\n\n source.on('data', ondata);\n\n function ondrain() {\n if (source.readable && source.resume) {\n source.resume();\n }\n }\n\n dest.on('drain', ondrain);\n\n // If the 'end' option is not supplied, dest.end() will be called when\n // source gets the 'end' or 'close' events. Only dest.end() once.\n if (!dest._isStdio && (!options || options.end !== false)) {\n source.on('end', onend);\n source.on('close', onclose);\n }\n\n var didOnEnd = false;\n function onend() {\n if (didOnEnd) return;\n didOnEnd = true;\n\n dest.end();\n }\n\n\n function onclose() {\n if (didOnEnd) return;\n didOnEnd = true;\n\n if (typeof dest.destroy === 'function') dest.destroy();\n }\n\n // don't leave dangling pipes when there are errors.\n function onerror(er) {\n cleanup();\n if (EE.listenerCount(this, 'error') === 0) {\n throw er; // Unhandled stream error in pipe.\n }\n }\n\n source.on('error', onerror);\n dest.on('error', onerror);\n\n // remove all the event listeners that were added.\n function cleanup() {\n source.removeListener('data', ondata);\n dest.removeListener('drain', ondrain);\n\n source.removeListener('end', onend);\n source.removeListener('close', onclose);\n\n source.removeListener('error', onerror);\n dest.removeListener('error', onerror);\n\n source.removeListener('end', cleanup);\n source.removeListener('close', cleanup);\n\n dest.removeListener('close', cleanup);\n }\n\n source.on('end', cleanup);\n source.on('close', cleanup);\n\n dest.on('close', cleanup);\n\n dest.emit('pipe', source);\n\n // Allow for unix-like usage: A.pipe(B).pipe(C)\n return dest;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/stream-browserify/index.js\n// module id = 210\n// module chunks = 0","var toString = {}.toString;\n\nmodule.exports = Array.isArray || function (arr) {\n return toString.call(arr) == '[object Array]';\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/stream-browserify/~/isarray/index.js\n// module id = 211\n// module chunks = 0","module.exports = require('./lib/_stream_duplex.js');\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/stream-browserify/~/readable-stream/duplex-browser.js\n// module id = 212\n// module chunks = 0","// a passthrough stream.\n// basically just the most minimal sort of Transform stream.\n// Every written chunk gets output as-is.\n\n'use strict';\n\nmodule.exports = PassThrough;\n\nvar Transform = require('./_stream_transform');\n\n/*<replacement>*/\nvar util = require('core-util-is');\nutil.inherits = require('inherits');\n/*</replacement>*/\n\nutil.inherits(PassThrough, Transform);\n\nfunction PassThrough(options) {\n if (!(this instanceof PassThrough)) return new PassThrough(options);\n\n Transform.call(this, options);\n}\n\nPassThrough.prototype._transform = function (chunk, encoding, cb) {\n cb(null, chunk);\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/stream-browserify/~/readable-stream/lib/_stream_passthrough.js\n// module id = 213\n// module chunks = 0","'use strict';\n\nvar Buffer = require('buffer').Buffer;\n/*<replacement>*/\nvar bufferShim = require('buffer-shims');\n/*</replacement>*/\n\nmodule.exports = BufferList;\n\nfunction BufferList() {\n this.head = null;\n this.tail = null;\n this.length = 0;\n}\n\nBufferList.prototype.push = function (v) {\n var entry = { data: v, next: null };\n if (this.length > 0) this.tail.next = entry;else this.head = entry;\n this.tail = entry;\n ++this.length;\n};\n\nBufferList.prototype.unshift = function (v) {\n var entry = { data: v, next: this.head };\n if (this.length === 0) this.tail = entry;\n this.head = entry;\n ++this.length;\n};\n\nBufferList.prototype.shift = function () {\n if (this.length === 0) return;\n var ret = this.head.data;\n if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next;\n --this.length;\n return ret;\n};\n\nBufferList.prototype.clear = function () {\n this.head = this.tail = null;\n this.length = 0;\n};\n\nBufferList.prototype.join = function (s) {\n if (this.length === 0) return '';\n var p = this.head;\n var ret = '' + p.data;\n while (p = p.next) {\n ret += s + p.data;\n }return ret;\n};\n\nBufferList.prototype.concat = function (n) {\n if (this.length === 0) return bufferShim.alloc(0);\n if (this.length === 1) return this.head.data;\n var ret = bufferShim.allocUnsafe(n >>> 0);\n var p = this.head;\n var i = 0;\n while (p) {\n p.data.copy(ret, i);\n i += p.data.length;\n p = p.next;\n }\n return ret;\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/stream-browserify/~/readable-stream/lib/internal/streams/BufferList.js\n// module id = 214\n// module chunks = 0","module.exports = require('./readable').PassThrough\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/stream-browserify/~/readable-stream/passthrough.js\n// module id = 215\n// module chunks = 0","module.exports = require('./readable').Transform\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/stream-browserify/~/readable-stream/transform.js\n// module id = 216\n// module chunks = 0","module.exports = require('./lib/_stream_writable.js');\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/stream-browserify/~/readable-stream/writable-browser.js\n// module id = 217\n// module chunks = 0","/**\n * Root reference for iframes.\n */\n\nvar root;\nif (typeof window !== 'undefined') { // Browser window\n root = window;\n} else if (typeof self !== 'undefined') { // Web Worker\n root = self;\n} else { // Other environments\n console.warn(\"Using browser-only version of superagent in non-browser environment\");\n root = this;\n}\n\nvar Emitter = require('component-emitter');\nvar RequestBase = require('./request-base');\nvar isObject = require('./is-object');\nvar isFunction = require('./is-function');\nvar ResponseBase = require('./response-base');\nvar shouldRetry = require('./should-retry');\n\n/**\n * Noop.\n */\n\nfunction noop(){};\n\n/**\n * Expose `request`.\n */\n\nvar request = exports = module.exports = function(method, url) {\n // callback\n if ('function' == typeof url) {\n return new exports.Request('GET', method).end(url);\n }\n\n // url first\n if (1 == arguments.length) {\n return new exports.Request('GET', method);\n }\n\n return new exports.Request(method, url);\n}\n\nexports.Request = Request;\n\n/**\n * Determine XHR.\n */\n\nrequest.getXHR = function () {\n if (root.XMLHttpRequest\n && (!root.location || 'file:' != root.location.protocol\n || !root.ActiveXObject)) {\n return new XMLHttpRequest;\n } else {\n try { return new ActiveXObject('Microsoft.XMLHTTP'); } catch(e) {}\n try { return new ActiveXObject('Msxml2.XMLHTTP.6.0'); } catch(e) {}\n try { return new ActiveXObject('Msxml2.XMLHTTP.3.0'); } catch(e) {}\n try { return new ActiveXObject('Msxml2.XMLHTTP'); } catch(e) {}\n }\n throw Error(\"Browser-only verison of superagent could not find XHR\");\n};\n\n/**\n * Removes leading and trailing whitespace, added to support IE.\n *\n * @param {String} s\n * @return {String}\n * @api private\n */\n\nvar trim = ''.trim\n ? function(s) { return s.trim(); }\n : function(s) { return s.replace(/(^\\s*|\\s*$)/g, ''); };\n\n/**\n * Serialize the given `obj`.\n *\n * @param {Object} obj\n * @return {String}\n * @api private\n */\n\nfunction serialize(obj) {\n if (!isObject(obj)) return obj;\n var pairs = [];\n for (var key in obj) {\n pushEncodedKeyValuePair(pairs, key, obj[key]);\n }\n return pairs.join('&');\n}\n\n/**\n * Helps 'serialize' with serializing arrays.\n * Mutates the pairs array.\n *\n * @param {Array} pairs\n * @param {String} key\n * @param {Mixed} val\n */\n\nfunction pushEncodedKeyValuePair(pairs, key, val) {\n if (val != null) {\n if (Array.isArray(val)) {\n val.forEach(function(v) {\n pushEncodedKeyValuePair(pairs, key, v);\n });\n } else if (isObject(val)) {\n for(var subkey in val) {\n pushEncodedKeyValuePair(pairs, key + '[' + subkey + ']', val[subkey]);\n }\n } else {\n pairs.push(encodeURIComponent(key)\n + '=' + encodeURIComponent(val));\n }\n } else if (val === null) {\n pairs.push(encodeURIComponent(key));\n }\n}\n\n/**\n * Expose serialization method.\n */\n\n request.serializeObject = serialize;\n\n /**\n * Parse the given x-www-form-urlencoded `str`.\n *\n * @param {String} str\n * @return {Object}\n * @api private\n */\n\nfunction parseString(str) {\n var obj = {};\n var pairs = str.split('&');\n var pair;\n var pos;\n\n for (var i = 0, len = pairs.length; i < len; ++i) {\n pair = pairs[i];\n pos = pair.indexOf('=');\n if (pos == -1) {\n obj[decodeURIComponent(pair)] = '';\n } else {\n obj[decodeURIComponent(pair.slice(0, pos))] =\n decodeURIComponent(pair.slice(pos + 1));\n }\n }\n\n return obj;\n}\n\n/**\n * Expose parser.\n */\n\nrequest.parseString = parseString;\n\n/**\n * Default MIME type map.\n *\n * superagent.types.xml = 'application/xml';\n *\n */\n\nrequest.types = {\n html: 'text/html',\n json: 'application/json',\n xml: 'application/xml',\n urlencoded: 'application/x-www-form-urlencoded',\n 'form': 'application/x-www-form-urlencoded',\n 'form-data': 'application/x-www-form-urlencoded'\n};\n\n/**\n * Default serialization map.\n *\n * superagent.serialize['application/xml'] = function(obj){\n * return 'generated xml here';\n * };\n *\n */\n\n request.serialize = {\n 'application/x-www-form-urlencoded': serialize,\n 'application/json': JSON.stringify\n };\n\n /**\n * Default parsers.\n *\n * superagent.parse['application/xml'] = function(str){\n * return { object parsed from str };\n * };\n *\n */\n\nrequest.parse = {\n 'application/x-www-form-urlencoded': parseString,\n 'application/json': JSON.parse\n};\n\n/**\n * Parse the given header `str` into\n * an object containing the mapped fields.\n *\n * @param {String} str\n * @return {Object}\n * @api private\n */\n\nfunction parseHeader(str) {\n var lines = str.split(/\\r?\\n/);\n var fields = {};\n var index;\n var line;\n var field;\n var val;\n\n lines.pop(); // trailing CRLF\n\n for (var i = 0, len = lines.length; i < len; ++i) {\n line = lines[i];\n index = line.indexOf(':');\n field = line.slice(0, index).toLowerCase();\n val = trim(line.slice(index + 1));\n fields[field] = val;\n }\n\n return fields;\n}\n\n/**\n * Check if `mime` is json or has +json structured syntax suffix.\n *\n * @param {String} mime\n * @return {Boolean}\n * @api private\n */\n\nfunction isJSON(mime) {\n return /[\\/+]json\\b/.test(mime);\n}\n\n/**\n * Initialize a new `Response` with the given `xhr`.\n *\n * - set flags (.ok, .error, etc)\n * - parse header\n *\n * Examples:\n *\n * Aliasing `superagent` as `request` is nice:\n *\n * request = superagent;\n *\n * We can use the promise-like API, or pass callbacks:\n *\n * request.get('/').end(function(res){});\n * request.get('/', function(res){});\n *\n * Sending data can be chained:\n *\n * request\n * .post('/user')\n * .send({ name: 'tj' })\n * .end(function(res){});\n *\n * Or passed to `.send()`:\n *\n * request\n * .post('/user')\n * .send({ name: 'tj' }, function(res){});\n *\n * Or passed to `.post()`:\n *\n * request\n * .post('/user', { name: 'tj' })\n * .end(function(res){});\n *\n * Or further reduced to a single call for simple cases:\n *\n * request\n * .post('/user', { name: 'tj' }, function(res){});\n *\n * @param {XMLHTTPRequest} xhr\n * @param {Object} options\n * @api private\n */\n\nfunction Response(req) {\n this.req = req;\n this.xhr = this.req.xhr;\n // responseText is accessible only if responseType is '' or 'text' and on older browsers\n this.text = ((this.req.method !='HEAD' && (this.xhr.responseType === '' || this.xhr.responseType === 'text')) || typeof this.xhr.responseType === 'undefined')\n ? this.xhr.responseText\n : null;\n this.statusText = this.req.xhr.statusText;\n var status = this.xhr.status;\n // handle IE9 bug: http://stackoverflow.com/questions/10046972/msie-returns-status-code-of-1223-for-ajax-request\n if (status === 1223) {\n status = 204;\n }\n this._setStatusProperties(status);\n this.header = this.headers = parseHeader(this.xhr.getAllResponseHeaders());\n // getAllResponseHeaders sometimes falsely returns \"\" for CORS requests, but\n // getResponseHeader still works. so we get content-type even if getting\n // other headers fails.\n this.header['content-type'] = this.xhr.getResponseHeader('content-type');\n this._setHeaderProperties(this.header);\n\n if (null === this.text && req._responseType) {\n this.body = this.xhr.response;\n } else {\n this.body = this.req.method != 'HEAD'\n ? this._parseBody(this.text ? this.text : this.xhr.response)\n : null;\n }\n}\n\nResponseBase(Response.prototype);\n\n/**\n * Parse the given body `str`.\n *\n * Used for auto-parsing of bodies. Parsers\n * are defined on the `superagent.parse` object.\n *\n * @param {String} str\n * @return {Mixed}\n * @api private\n */\n\nResponse.prototype._parseBody = function(str){\n var parse = request.parse[this.type];\n if(this.req._parser) {\n return this.req._parser(this, str);\n }\n if (!parse && isJSON(this.type)) {\n parse = request.parse['application/json'];\n }\n return parse && str && (str.length || str instanceof Object)\n ? parse(str)\n : null;\n};\n\n/**\n * Return an `Error` representative of this response.\n *\n * @return {Error}\n * @api public\n */\n\nResponse.prototype.toError = function(){\n var req = this.req;\n var method = req.method;\n var url = req.url;\n\n var msg = 'cannot ' + method + ' ' + url + ' (' + this.status + ')';\n var err = new Error(msg);\n err.status = this.status;\n err.method = method;\n err.url = url;\n\n return err;\n};\n\n/**\n * Expose `Response`.\n */\n\nrequest.Response = Response;\n\n/**\n * Initialize a new `Request` with the given `method` and `url`.\n *\n * @param {String} method\n * @param {String} url\n * @api public\n */\n\nfunction Request(method, url) {\n var self = this;\n this._query = this._query || [];\n this.method = method;\n this.url = url;\n this.header = {}; // preserves header name case\n this._header = {}; // coerces header names to lowercase\n this.on('end', function(){\n var err = null;\n var res = null;\n\n try {\n res = new Response(self);\n } catch(e) {\n err = new Error('Parser is unable to parse the response');\n err.parse = true;\n err.original = e;\n // issue #675: return the raw response if the response parsing fails\n if (self.xhr) {\n // ie9 doesn't have 'response' property\n err.rawResponse = typeof self.xhr.responseType == 'undefined' ? self.xhr.responseText : self.xhr.response;\n // issue #876: return the http status code if the response parsing fails\n err.status = self.xhr.status ? self.xhr.status : null;\n err.statusCode = err.status; // backwards-compat only\n } else {\n err.rawResponse = null;\n err.status = null;\n }\n\n return self.callback(err);\n }\n\n self.emit('response', res);\n\n var new_err;\n try {\n if (!self._isResponseOK(res)) {\n new_err = new Error(res.statusText || 'Unsuccessful HTTP response');\n new_err.original = err;\n new_err.response = res;\n new_err.status = res.status;\n }\n } catch(e) {\n new_err = e; // #985 touching res may cause INVALID_STATE_ERR on old Android\n }\n\n // #1000 don't catch errors from the callback to avoid double calling it\n if (new_err) {\n self.callback(new_err, res);\n } else {\n self.callback(null, res);\n }\n });\n}\n\n/**\n * Mixin `Emitter` and `RequestBase`.\n */\n\nEmitter(Request.prototype);\nRequestBase(Request.prototype);\n\n/**\n * Set Content-Type to `type`, mapping values from `request.types`.\n *\n * Examples:\n *\n * superagent.types.xml = 'application/xml';\n *\n * request.post('/')\n * .type('xml')\n * .send(xmlstring)\n * .end(callback);\n *\n * request.post('/')\n * .type('application/xml')\n * .send(xmlstring)\n * .end(callback);\n *\n * @param {String} type\n * @return {Request} for chaining\n * @api public\n */\n\nRequest.prototype.type = function(type){\n this.set('Content-Type', request.types[type] || type);\n return this;\n};\n\n/**\n * Set Accept to `type`, mapping values from `request.types`.\n *\n * Examples:\n *\n * superagent.types.json = 'application/json';\n *\n * request.get('/agent')\n * .accept('json')\n * .end(callback);\n *\n * request.get('/agent')\n * .accept('application/json')\n * .end(callback);\n *\n * @param {String} accept\n * @return {Request} for chaining\n * @api public\n */\n\nRequest.prototype.accept = function(type){\n this.set('Accept', request.types[type] || type);\n return this;\n};\n\n/**\n * Set Authorization field value with `user` and `pass`.\n *\n * @param {String} user\n * @param {String} [pass] optional in case of using 'bearer' as type\n * @param {Object} options with 'type' property 'auto', 'basic' or 'bearer' (default 'basic')\n * @return {Request} for chaining\n * @api public\n */\n\nRequest.prototype.auth = function(user, pass, options){\n if (typeof pass === 'object' && pass !== null) { // pass is optional and can substitute for options\n options = pass;\n }\n if (!options) {\n options = {\n type: 'function' === typeof btoa ? 'basic' : 'auto',\n }\n }\n\n switch (options.type) {\n case 'basic':\n this.set('Authorization', 'Basic ' + btoa(user + ':' + pass));\n break;\n\n case 'auto':\n this.username = user;\n this.password = pass;\n break;\n \n case 'bearer': // usage would be .auth(accessToken, { type: 'bearer' })\n this.set('Authorization', 'Bearer ' + user);\n break; \n }\n return this;\n};\n\n/**\n * Add query-string `val`.\n *\n * Examples:\n *\n * request.get('/shoes')\n * .query('size=10')\n * .query({ color: 'blue' })\n *\n * @param {Object|String} val\n * @return {Request} for chaining\n * @api public\n */\n\nRequest.prototype.query = function(val){\n if ('string' != typeof val) val = serialize(val);\n if (val) this._query.push(val);\n return this;\n};\n\n/**\n * Queue the given `file` as an attachment to the specified `field`,\n * with optional `options` (or filename).\n *\n * ``` js\n * request.post('/upload')\n * .attach('content', new Blob(['<a id=\"a\"><b id=\"b\">hey!</b></a>'], { type: \"text/html\"}))\n * .end(callback);\n * ```\n *\n * @param {String} field\n * @param {Blob|File} file\n * @param {String|Object} options\n * @return {Request} for chaining\n * @api public\n */\n\nRequest.prototype.attach = function(field, file, options){\n if (file) {\n if (this._data) {\n throw Error(\"superagent can't mix .send() and .attach()\");\n }\n\n this._getFormData().append(field, file, options || file.name);\n }\n return this;\n};\n\nRequest.prototype._getFormData = function(){\n if (!this._formData) {\n this._formData = new root.FormData();\n }\n return this._formData;\n};\n\n/**\n * Invoke the callback with `err` and `res`\n * and handle arity check.\n *\n * @param {Error} err\n * @param {Response} res\n * @api private\n */\n\nRequest.prototype.callback = function(err, res){\n // console.log(this._retries, this._maxRetries)\n if (this._maxRetries && this._retries++ < this._maxRetries && shouldRetry(err, res)) {\n return this._retry();\n }\n\n var fn = this._callback;\n this.clearTimeout();\n\n if (err) {\n if (this._maxRetries) err.retries = this._retries - 1;\n this.emit('error', err);\n }\n\n fn(err, res);\n};\n\n/**\n * Invoke callback with x-domain error.\n *\n * @api private\n */\n\nRequest.prototype.crossDomainError = function(){\n var err = new Error('Request has been terminated\\nPossible causes: the network is offline, Origin is not allowed by Access-Control-Allow-Origin, the page is being unloaded, etc.');\n err.crossDomain = true;\n\n err.status = this.status;\n err.method = this.method;\n err.url = this.url;\n\n this.callback(err);\n};\n\n// This only warns, because the request is still likely to work\nRequest.prototype.buffer = Request.prototype.ca = Request.prototype.agent = function(){\n console.warn(\"This is not supported in browser version of superagent\");\n return this;\n};\n\n// This throws, because it can't send/receive data as expected\nRequest.prototype.pipe = Request.prototype.write = function(){\n throw Error(\"Streaming is not supported in browser version of superagent\");\n};\n\n/**\n * Compose querystring to append to req.url\n *\n * @api private\n */\n\nRequest.prototype._appendQueryString = function(){\n var query = this._query.join('&');\n if (query) {\n this.url += (this.url.indexOf('?') >= 0 ? '&' : '?') + query;\n }\n\n if (this._sort) {\n var index = this.url.indexOf('?');\n if (index >= 0) {\n var queryArr = this.url.substring(index + 1).split('&');\n if (isFunction(this._sort)) {\n queryArr.sort(this._sort);\n } else {\n queryArr.sort();\n }\n this.url = this.url.substring(0, index) + '?' + queryArr.join('&');\n }\n }\n};\n\n/**\n * Check if `obj` is a host object,\n * we don't want to serialize these :)\n *\n * @param {Object} obj\n * @return {Boolean}\n * @api private\n */\nRequest.prototype._isHost = function _isHost(obj) {\n // Native objects stringify to [object File], [object Blob], [object FormData], etc.\n return obj && 'object' === typeof obj && !Array.isArray(obj) && Object.prototype.toString.call(obj) !== '[object Object]';\n}\n\n/**\n * Initiate request, invoking callback `fn(res)`\n * with an instanceof `Response`.\n *\n * @param {Function} fn\n * @return {Request} for chaining\n * @api public\n */\n\nRequest.prototype.end = function(fn){\n if (this._endCalled) {\n console.warn(\"Warning: .end() was called twice. This is not supported in superagent\");\n }\n this._endCalled = true;\n\n // store callback\n this._callback = fn || noop;\n\n // querystring\n this._appendQueryString();\n\n return this._end();\n};\n\nRequest.prototype._end = function() {\n var self = this;\n var xhr = this.xhr = request.getXHR();\n var data = this._formData || this._data;\n\n this._setTimeouts();\n\n // state change\n xhr.onreadystatechange = function(){\n var readyState = xhr.readyState;\n if (readyState >= 2 && self._responseTimeoutTimer) {\n clearTimeout(self._responseTimeoutTimer);\n }\n if (4 != readyState) {\n return;\n }\n\n // In IE9, reads to any property (e.g. status) off of an aborted XHR will\n // result in the error \"Could not complete the operation due to error c00c023f\"\n var status;\n try { status = xhr.status } catch(e) { status = 0; }\n\n if (!status) {\n if (self.timedout || self._aborted) return;\n return self.crossDomainError();\n }\n self.emit('end');\n };\n\n // progress\n var handleProgress = function(direction, e) {\n if (e.total > 0) {\n e.percent = e.loaded / e.total * 100;\n }\n e.direction = direction;\n self.emit('progress', e);\n }\n if (this.hasListeners('progress')) {\n try {\n xhr.onprogress = handleProgress.bind(null, 'download');\n if (xhr.upload) {\n xhr.upload.onprogress = handleProgress.bind(null, 'upload');\n }\n } catch(e) {\n // Accessing xhr.upload fails in IE from a web worker, so just pretend it doesn't exist.\n // Reported here:\n // https://connect.microsoft.com/IE/feedback/details/837245/xmlhttprequest-upload-throws-invalid-argument-when-used-from-web-worker-context\n }\n }\n\n // initiate request\n try {\n if (this.username && this.password) {\n xhr.open(this.method, this.url, true, this.username, this.password);\n } else {\n xhr.open(this.method, this.url, true);\n }\n } catch (err) {\n // see #1149\n return this.callback(err);\n }\n\n // CORS\n if (this._withCredentials) xhr.withCredentials = true;\n\n // body\n if (!this._formData && 'GET' != this.method && 'HEAD' != this.method && 'string' != typeof data && !this._isHost(data)) {\n // serialize stuff\n var contentType = this._header['content-type'];\n var serialize = this._serializer || request.serialize[contentType ? contentType.split(';')[0] : ''];\n if (!serialize && isJSON(contentType)) {\n serialize = request.serialize['application/json'];\n }\n if (serialize) data = serialize(data);\n }\n\n // set header fields\n for (var field in this.header) {\n if (null == this.header[field]) continue;\n\n if (this.header.hasOwnProperty(field))\n xhr.setRequestHeader(field, this.header[field]);\n }\n\n if (this._responseType) {\n xhr.responseType = this._responseType;\n }\n\n // send stuff\n this.emit('request', this);\n\n // IE11 xhr.send(undefined) sends 'undefined' string as POST payload (instead of nothing)\n // We need null here if data is undefined\n xhr.send(typeof data !== 'undefined' ? data : null);\n return this;\n};\n\n/**\n * GET `url` with optional callback `fn(res)`.\n *\n * @param {String} url\n * @param {Mixed|Function} [data] or fn\n * @param {Function} [fn]\n * @return {Request}\n * @api public\n */\n\nrequest.get = function(url, data, fn){\n var req = request('GET', url);\n if ('function' == typeof data) fn = data, data = null;\n if (data) req.query(data);\n if (fn) req.end(fn);\n return req;\n};\n\n/**\n * HEAD `url` with optional callback `fn(res)`.\n *\n * @param {String} url\n * @param {Mixed|Function} [data] or fn\n * @param {Function} [fn]\n * @return {Request}\n * @api public\n */\n\nrequest.head = function(url, data, fn){\n var req = request('HEAD', url);\n if ('function' == typeof data) fn = data, data = null;\n if (data) req.send(data);\n if (fn) req.end(fn);\n return req;\n};\n\n/**\n * OPTIONS query to `url` with optional callback `fn(res)`.\n *\n * @param {String} url\n * @param {Mixed|Function} [data] or fn\n * @param {Function} [fn]\n * @return {Request}\n * @api public\n */\n\nrequest.options = function(url, data, fn){\n var req = request('OPTIONS', url);\n if ('function' == typeof data) fn = data, data = null;\n if (data) req.send(data);\n if (fn) req.end(fn);\n return req;\n};\n\n/**\n * DELETE `url` with optional `data` and callback `fn(res)`.\n *\n * @param {String} url\n * @param {Mixed} [data]\n * @param {Function} [fn]\n * @return {Request}\n * @api public\n */\n\nfunction del(url, data, fn){\n var req = request('DELETE', url);\n if ('function' == typeof data) fn = data, data = null;\n if (data) req.send(data);\n if (fn) req.end(fn);\n return req;\n};\n\nrequest['del'] = del;\nrequest['delete'] = del;\n\n/**\n * PATCH `url` with optional `data` and callback `fn(res)`.\n *\n * @param {String} url\n * @param {Mixed} [data]\n * @param {Function} [fn]\n * @return {Request}\n * @api public\n */\n\nrequest.patch = function(url, data, fn){\n var req = request('PATCH', url);\n if ('function' == typeof data) fn = data, data = null;\n if (data) req.send(data);\n if (fn) req.end(fn);\n return req;\n};\n\n/**\n * POST `url` with optional `data` and callback `fn(res)`.\n *\n * @param {String} url\n * @param {Mixed} [data]\n * @param {Function} [fn]\n * @return {Request}\n * @api public\n */\n\nrequest.post = function(url, data, fn){\n var req = request('POST', url);\n if ('function' == typeof data) fn = data, data = null;\n if (data) req.send(data);\n if (fn) req.end(fn);\n return req;\n};\n\n/**\n * PUT `url` with optional `data` and callback `fn(res)`.\n *\n * @param {String} url\n * @param {Mixed|Function} [data] or fn\n * @param {Function} [fn]\n * @return {Request}\n * @api public\n */\n\nrequest.put = function(url, data, fn){\n var req = request('PUT', url);\n if ('function' == typeof data) fn = data, data = null;\n if (data) req.send(data);\n if (fn) req.end(fn);\n return req;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/superagent/lib/client.js\n// module id = 218\n// module chunks = 0","/**\n * Check if `fn` is a function.\n *\n * @param {Function} fn\n * @return {Boolean}\n * @api private\n */\nvar isObject = require('./is-object');\n\nfunction isFunction(fn) {\n var tag = isObject(fn) ? Object.prototype.toString.call(fn) : '';\n return tag === '[object Function]';\n}\n\nmodule.exports = isFunction;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/superagent/lib/is-function.js\n// module id = 219\n// module chunks = 0","/**\n * Module of mixed-in functions shared between node and client code\n */\nvar isObject = require('./is-object');\n\n/**\n * Expose `RequestBase`.\n */\n\nmodule.exports = RequestBase;\n\n/**\n * Initialize a new `RequestBase`.\n *\n * @api public\n */\n\nfunction RequestBase(obj) {\n if (obj) return mixin(obj);\n}\n\n/**\n * Mixin the prototype properties.\n *\n * @param {Object} obj\n * @return {Object}\n * @api private\n */\n\nfunction mixin(obj) {\n for (var key in RequestBase.prototype) {\n obj[key] = RequestBase.prototype[key];\n }\n return obj;\n}\n\n/**\n * Clear previous timeout.\n *\n * @return {Request} for chaining\n * @api public\n */\n\nRequestBase.prototype.clearTimeout = function _clearTimeout(){\n clearTimeout(this._timer);\n clearTimeout(this._responseTimeoutTimer);\n delete this._timer;\n delete this._responseTimeoutTimer;\n return this;\n};\n\n/**\n * Override default response body parser\n *\n * This function will be called to convert incoming data into request.body\n *\n * @param {Function}\n * @api public\n */\n\nRequestBase.prototype.parse = function parse(fn){\n this._parser = fn;\n return this;\n};\n\n/**\n * Set format of binary response body.\n * In browser valid formats are 'blob' and 'arraybuffer',\n * which return Blob and ArrayBuffer, respectively.\n *\n * In Node all values result in Buffer.\n *\n * Examples:\n *\n * req.get('/')\n * .responseType('blob')\n * .end(callback);\n *\n * @param {String} val\n * @return {Request} for chaining\n * @api public\n */\n\nRequestBase.prototype.responseType = function(val){\n this._responseType = val;\n return this;\n};\n\n/**\n * Override default request body serializer\n *\n * This function will be called to convert data set via .send or .attach into payload to send\n *\n * @param {Function}\n * @api public\n */\n\nRequestBase.prototype.serialize = function serialize(fn){\n this._serializer = fn;\n return this;\n};\n\n/**\n * Set timeouts.\n *\n * - response timeout is time between sending request and receiving the first byte of the response. Includes DNS and connection time.\n * - deadline is the time from start of the request to receiving response body in full. If the deadline is too short large files may not load at all on slow connections.\n *\n * Value of 0 or false means no timeout.\n *\n * @param {Number|Object} ms or {response, read, deadline}\n * @return {Request} for chaining\n * @api public\n */\n\nRequestBase.prototype.timeout = function timeout(options){\n if (!options || 'object' !== typeof options) {\n this._timeout = options;\n this._responseTimeout = 0;\n return this;\n }\n\n for(var option in options) {\n switch(option) {\n case 'deadline':\n this._timeout = options.deadline;\n break;\n case 'response':\n this._responseTimeout = options.response;\n break;\n default:\n console.warn(\"Unknown timeout option\", option);\n }\n }\n return this;\n};\n\n/**\n * Set number of retry attempts on error.\n *\n * Failed requests will be retried 'count' times if timeout or err.code >= 500.\n *\n * @param {Number} count\n * @return {Request} for chaining\n * @api public\n */\n\nRequestBase.prototype.retry = function retry(count){\n // Default to 1 if no count passed or true\n if (arguments.length === 0 || count === true) count = 1;\n if (count <= 0) count = 0;\n this._maxRetries = count;\n this._retries = 0;\n return this;\n};\n\n/**\n * Retry request\n *\n * @return {Request} for chaining\n * @api private\n */\n\nRequestBase.prototype._retry = function() {\n this.clearTimeout();\n\n // node\n if (this.req) {\n this.req = null;\n this.req = this.request();\n }\n\n this._aborted = false;\n this.timedout = false;\n\n return this._end();\n};\n\n/**\n * Promise support\n *\n * @param {Function} resolve\n * @param {Function} [reject]\n * @return {Request}\n */\n\nRequestBase.prototype.then = function then(resolve, reject) {\n if (!this._fullfilledPromise) {\n var self = this;\n if (this._endCalled) {\n console.warn(\"Warning: superagent request was sent twice, because both .end() and .then() were called. Never call .end() if you use promises\");\n }\n this._fullfilledPromise = new Promise(function(innerResolve, innerReject){\n self.end(function(err, res){\n if (err) innerReject(err); else innerResolve(res);\n });\n });\n }\n return this._fullfilledPromise.then(resolve, reject);\n}\n\nRequestBase.prototype.catch = function(cb) {\n return this.then(undefined, cb);\n};\n\n/**\n * Allow for extension\n */\n\nRequestBase.prototype.use = function use(fn) {\n fn(this);\n return this;\n}\n\nRequestBase.prototype.ok = function(cb) {\n if ('function' !== typeof cb) throw Error(\"Callback required\");\n this._okCallback = cb;\n return this;\n};\n\nRequestBase.prototype._isResponseOK = function(res) {\n if (!res) {\n return false;\n }\n\n if (this._okCallback) {\n return this._okCallback(res);\n }\n\n return res.status >= 200 && res.status < 300;\n};\n\n\n/**\n * Get request header `field`.\n * Case-insensitive.\n *\n * @param {String} field\n * @return {String}\n * @api public\n */\n\nRequestBase.prototype.get = function(field){\n return this._header[field.toLowerCase()];\n};\n\n/**\n * Get case-insensitive header `field` value.\n * This is a deprecated internal API. Use `.get(field)` instead.\n *\n * (getHeader is no longer used internally by the superagent code base)\n *\n * @param {String} field\n * @return {String}\n * @api private\n * @deprecated\n */\n\nRequestBase.prototype.getHeader = RequestBase.prototype.get;\n\n/**\n * Set header `field` to `val`, or multiple fields with one object.\n * Case-insensitive.\n *\n * Examples:\n *\n * req.get('/')\n * .set('Accept', 'application/json')\n * .set('X-API-Key', 'foobar')\n * .end(callback);\n *\n * req.get('/')\n * .set({ Accept: 'application/json', 'X-API-Key': 'foobar' })\n * .end(callback);\n *\n * @param {String|Object} field\n * @param {String} val\n * @return {Request} for chaining\n * @api public\n */\n\nRequestBase.prototype.set = function(field, val){\n if (isObject(field)) {\n for (var key in field) {\n this.set(key, field[key]);\n }\n return this;\n }\n this._header[field.toLowerCase()] = val;\n this.header[field] = val;\n return this;\n};\n\n/**\n * Remove header `field`.\n * Case-insensitive.\n *\n * Example:\n *\n * req.get('/')\n * .unset('User-Agent')\n * .end(callback);\n *\n * @param {String} field\n */\nRequestBase.prototype.unset = function(field){\n delete this._header[field.toLowerCase()];\n delete this.header[field];\n return this;\n};\n\n/**\n * Write the field `name` and `val`, or multiple fields with one object\n * for \"multipart/form-data\" request bodies.\n *\n * ``` js\n * request.post('/upload')\n * .field('foo', 'bar')\n * .end(callback);\n *\n * request.post('/upload')\n * .field({ foo: 'bar', baz: 'qux' })\n * .end(callback);\n * ```\n *\n * @param {String|Object} name\n * @param {String|Blob|File|Buffer|fs.ReadStream} val\n * @return {Request} for chaining\n * @api public\n */\nRequestBase.prototype.field = function(name, val) {\n\n // name should be either a string or an object.\n if (null === name || undefined === name) {\n throw new Error('.field(name, val) name can not be empty');\n }\n\n if (this._data) {\n console.error(\".field() can't be used if .send() is used. Please use only .send() or only .field() & .attach()\");\n }\n\n if (isObject(name)) {\n for (var key in name) {\n this.field(key, name[key]);\n }\n return this;\n }\n\n if (Array.isArray(val)) {\n for (var i in val) {\n this.field(name, val[i]);\n }\n return this;\n }\n\n // val should be defined now\n if (null === val || undefined === val) {\n throw new Error('.field(name, val) val can not be empty');\n }\n if ('boolean' === typeof val) {\n val = '' + val;\n }\n this._getFormData().append(name, val);\n return this;\n};\n\n/**\n * Abort the request, and clear potential timeout.\n *\n * @return {Request}\n * @api public\n */\nRequestBase.prototype.abort = function(){\n if (this._aborted) {\n return this;\n }\n this._aborted = true;\n this.xhr && this.xhr.abort(); // browser\n this.req && this.req.abort(); // node\n this.clearTimeout();\n this.emit('abort');\n return this;\n};\n\n/**\n * Enable transmission of cookies with x-domain requests.\n *\n * Note that for this to work the origin must not be\n * using \"Access-Control-Allow-Origin\" with a wildcard,\n * and also must set \"Access-Control-Allow-Credentials\"\n * to \"true\".\n *\n * @api public\n */\n\nRequestBase.prototype.withCredentials = function(on){\n // This is browser-only functionality. Node side is no-op.\n if(on==undefined) on = true;\n this._withCredentials = on;\n return this;\n};\n\n/**\n * Set the max redirects to `n`. Does noting in browser XHR implementation.\n *\n * @param {Number} n\n * @return {Request} for chaining\n * @api public\n */\n\nRequestBase.prototype.redirects = function(n){\n this._maxRedirects = n;\n return this;\n};\n\n/**\n * Convert to a plain javascript object (not JSON string) of scalar properties.\n * Note as this method is designed to return a useful non-this value,\n * it cannot be chained.\n *\n * @return {Object} describing method, url, and data of this request\n * @api public\n */\n\nRequestBase.prototype.toJSON = function(){\n return {\n method: this.method,\n url: this.url,\n data: this._data,\n headers: this._header\n };\n};\n\n\n/**\n * Send `data` as the request body, defaulting the `.type()` to \"json\" when\n * an object is given.\n *\n * Examples:\n *\n * // manual json\n * request.post('/user')\n * .type('json')\n * .send('{\"name\":\"tj\"}')\n * .end(callback)\n *\n * // auto json\n * request.post('/user')\n * .send({ name: 'tj' })\n * .end(callback)\n *\n * // manual x-www-form-urlencoded\n * request.post('/user')\n * .type('form')\n * .send('name=tj')\n * .end(callback)\n *\n * // auto x-www-form-urlencoded\n * request.post('/user')\n * .type('form')\n * .send({ name: 'tj' })\n * .end(callback)\n *\n * // defaults to x-www-form-urlencoded\n * request.post('/user')\n * .send('name=tobi')\n * .send('species=ferret')\n * .end(callback)\n *\n * @param {String|Object} data\n * @return {Request} for chaining\n * @api public\n */\n\nRequestBase.prototype.send = function(data){\n var isObj = isObject(data);\n var type = this._header['content-type'];\n\n if (this._formData) {\n console.error(\".send() can't be used if .attach() or .field() is used. Please use only .send() or only .field() & .attach()\");\n }\n\n if (isObj && !this._data) {\n if (Array.isArray(data)) {\n this._data = [];\n } else if (!this._isHost(data)) {\n this._data = {};\n }\n } else if (data && this._data && this._isHost(this._data)) {\n throw Error(\"Can't merge these send calls\");\n }\n\n // merge\n if (isObj && isObject(this._data)) {\n for (var key in data) {\n this._data[key] = data[key];\n }\n } else if ('string' == typeof data) {\n // default to x-www-form-urlencoded\n if (!type) this.type('form');\n type = this._header['content-type'];\n if ('application/x-www-form-urlencoded' == type) {\n this._data = this._data\n ? this._data + '&' + data\n : data;\n } else {\n this._data = (this._data || '') + data;\n }\n } else {\n this._data = data;\n }\n\n if (!isObj || this._isHost(data)) {\n return this;\n }\n\n // default to json\n if (!type) this.type('json');\n return this;\n};\n\n\n/**\n * Sort `querystring` by the sort function\n *\n *\n * Examples:\n *\n * // default order\n * request.get('/user')\n * .query('name=Nick')\n * .query('search=Manny')\n * .sortQuery()\n * .end(callback)\n *\n * // customized sort function\n * request.get('/user')\n * .query('name=Nick')\n * .query('search=Manny')\n * .sortQuery(function(a, b){\n * return a.length - b.length;\n * })\n * .end(callback)\n *\n *\n * @param {Function} sort\n * @return {Request} for chaining\n * @api public\n */\n\nRequestBase.prototype.sortQuery = function(sort) {\n // _sort default to true but otherwise can be a function or boolean\n this._sort = typeof sort === 'undefined' ? true : sort;\n return this;\n};\n\n/**\n * Invoke callback with timeout error.\n *\n * @api private\n */\n\nRequestBase.prototype._timeoutError = function(reason, timeout, errno){\n if (this._aborted) {\n return;\n }\n var err = new Error(reason + timeout + 'ms exceeded');\n err.timeout = timeout;\n err.code = 'ECONNABORTED';\n err.errno = errno;\n this.timedout = true;\n this.abort();\n this.callback(err);\n};\n\nRequestBase.prototype._setTimeouts = function() {\n var self = this;\n\n // deadline\n if (this._timeout && !this._timer) {\n this._timer = setTimeout(function(){\n self._timeoutError('Timeout of ', self._timeout, 'ETIME');\n }, this._timeout);\n }\n // response timeout\n if (this._responseTimeout && !this._responseTimeoutTimer) {\n this._responseTimeoutTimer = setTimeout(function(){\n self._timeoutError('Response timeout of ', self._responseTimeout, 'ETIMEDOUT');\n }, this._responseTimeout);\n }\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/superagent/lib/request-base.js\n// module id = 220\n// module chunks = 0","\n/**\n * Module dependencies.\n */\n\nvar utils = require('./utils');\n\n/**\n * Expose `ResponseBase`.\n */\n\nmodule.exports = ResponseBase;\n\n/**\n * Initialize a new `ResponseBase`.\n *\n * @api public\n */\n\nfunction ResponseBase(obj) {\n if (obj) return mixin(obj);\n}\n\n/**\n * Mixin the prototype properties.\n *\n * @param {Object} obj\n * @return {Object}\n * @api private\n */\n\nfunction mixin(obj) {\n for (var key in ResponseBase.prototype) {\n obj[key] = ResponseBase.prototype[key];\n }\n return obj;\n}\n\n/**\n * Get case-insensitive `field` value.\n *\n * @param {String} field\n * @return {String}\n * @api public\n */\n\nResponseBase.prototype.get = function(field){\n return this.header[field.toLowerCase()];\n};\n\n/**\n * Set header related properties:\n *\n * - `.type` the content type without params\n *\n * A response of \"Content-Type: text/plain; charset=utf-8\"\n * will provide you with a `.type` of \"text/plain\".\n *\n * @param {Object} header\n * @api private\n */\n\nResponseBase.prototype._setHeaderProperties = function(header){\n // TODO: moar!\n // TODO: make this a util\n\n // content-type\n var ct = header['content-type'] || '';\n this.type = utils.type(ct);\n\n // params\n var params = utils.params(ct);\n for (var key in params) this[key] = params[key];\n\n this.links = {};\n\n // links\n try {\n if (header.link) {\n this.links = utils.parseLinks(header.link);\n }\n } catch (err) {\n // ignore\n }\n};\n\n/**\n * Set flags such as `.ok` based on `status`.\n *\n * For example a 2xx response will give you a `.ok` of __true__\n * whereas 5xx will be __false__ and `.error` will be __true__. The\n * `.clientError` and `.serverError` are also available to be more\n * specific, and `.statusType` is the class of error ranging from 1..5\n * sometimes useful for mapping respond colors etc.\n *\n * \"sugar\" properties are also defined for common cases. Currently providing:\n *\n * - .noContent\n * - .badRequest\n * - .unauthorized\n * - .notAcceptable\n * - .notFound\n *\n * @param {Number} status\n * @api private\n */\n\nResponseBase.prototype._setStatusProperties = function(status){\n var type = status / 100 | 0;\n\n // status / class\n this.status = this.statusCode = status;\n this.statusType = type;\n\n // basics\n this.info = 1 == type;\n this.ok = 2 == type;\n this.redirect = 3 == type;\n this.clientError = 4 == type;\n this.serverError = 5 == type;\n this.error = (4 == type || 5 == type)\n ? this.toError()\n : false;\n\n // sugar\n this.accepted = 202 == status;\n this.noContent = 204 == status;\n this.badRequest = 400 == status;\n this.unauthorized = 401 == status;\n this.notAcceptable = 406 == status;\n this.forbidden = 403 == status;\n this.notFound = 404 == status;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/superagent/lib/response-base.js\n// module id = 221\n// module chunks = 0","var ERROR_CODES = [\n 'ECONNRESET',\n 'ETIMEDOUT',\n 'EADDRINFO',\n 'ESOCKETTIMEDOUT'\n];\n\n/**\n * Determine if a request should be retried.\n * (Borrowed from segmentio/superagent-retry)\n *\n * @param {Error} err\n * @param {Response} [res]\n * @returns {Boolean}\n */\nmodule.exports = function shouldRetry(err, res) {\n if (err && err.code && ~ERROR_CODES.indexOf(err.code)) return true;\n if (res && res.status && res.status >= 500) return true;\n // Superagent timeout\n if (err && 'timeout' in err && err.code == 'ECONNABORTED') return true;\n if (err && 'crossDomain' in err) return true;\n return false;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/superagent/lib/should-retry.js\n// module id = 222\n// module chunks = 0","\n/**\n * Return the mime type for the given `str`.\n *\n * @param {String} str\n * @return {String}\n * @api private\n */\n\nexports.type = function(str){\n return str.split(/ *; */).shift();\n};\n\n/**\n * Return header field parameters.\n *\n * @param {String} str\n * @return {Object}\n * @api private\n */\n\nexports.params = function(str){\n return str.split(/ *; */).reduce(function(obj, str){\n var parts = str.split(/ *= */);\n var key = parts.shift();\n var val = parts.shift();\n\n if (key && val) obj[key] = val;\n return obj;\n }, {});\n};\n\n/**\n * Parse Link header fields.\n *\n * @param {String} str\n * @return {Object}\n * @api private\n */\n\nexports.parseLinks = function(str){\n return str.split(/ *, */).reduce(function(obj, str){\n var parts = str.split(/ *; */);\n var url = parts[0].slice(1, -1);\n var rel = parts[1].split(/ *= */)[1].slice(1, -1);\n obj[rel] = url;\n return obj;\n }, {});\n};\n\n/**\n * Strip content related fields from `header`.\n *\n * @param {Object} header\n * @return {Object} header\n * @api private\n */\n\nexports.cleanHeader = function(header, shouldStripCookie){\n delete header['content-type'];\n delete header['content-length'];\n delete header['transfer-encoding'];\n delete header['host'];\n if (shouldStripCookie) {\n delete header['cookie'];\n }\n return header;\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/superagent/lib/utils.js\n// module id = 223\n// module chunks = 0","var apply = Function.prototype.apply;\n\n// DOM APIs, for completeness\n\nexports.setTimeout = function() {\n return new Timeout(apply.call(setTimeout, window, arguments), clearTimeout);\n};\nexports.setInterval = function() {\n return new Timeout(apply.call(setInterval, window, arguments), clearInterval);\n};\nexports.clearTimeout =\nexports.clearInterval = function(timeout) {\n if (timeout) {\n timeout.close();\n }\n};\n\nfunction Timeout(id, clearFn) {\n this._id = id;\n this._clearFn = clearFn;\n}\nTimeout.prototype.unref = Timeout.prototype.ref = function() {};\nTimeout.prototype.close = function() {\n this._clearFn.call(window, this._id);\n};\n\n// Does not start the time, just sets up the members needed.\nexports.enroll = function(item, msecs) {\n clearTimeout(item._idleTimeoutId);\n item._idleTimeout = msecs;\n};\n\nexports.unenroll = function(item) {\n clearTimeout(item._idleTimeoutId);\n item._idleTimeout = -1;\n};\n\nexports._unrefActive = exports.active = function(item) {\n clearTimeout(item._idleTimeoutId);\n\n var msecs = item._idleTimeout;\n if (msecs >= 0) {\n item._idleTimeoutId = setTimeout(function onTimeout() {\n if (item._onTimeout)\n item._onTimeout();\n }, msecs);\n }\n};\n\n// setimmediate attaches itself to the global object\nrequire(\"setimmediate\");\nexports.setImmediate = setImmediate;\nexports.clearImmediate = clearImmediate;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/timers-browserify/main.js\n// module id = 224\n// module chunks = 0","\n/**\n * Module exports.\n */\n\nmodule.exports = deprecate;\n\n/**\n * Mark that a method should not be used.\n * Returns a modified function which warns once by default.\n *\n * If `localStorage.noDeprecation = true` is set, then it is a no-op.\n *\n * If `localStorage.throwDeprecation = true` is set, then deprecated functions\n * will throw an Error when invoked.\n *\n * If `localStorage.traceDeprecation = true` is set, then deprecated functions\n * will invoke `console.trace()` instead of `console.error()`.\n *\n * @param {Function} fn - the function to deprecate\n * @param {String} msg - the string to print to the console when `fn` is invoked\n * @returns {Function} a new \"deprecated\" version of `fn`\n * @api public\n */\n\nfunction deprecate (fn, msg) {\n if (config('noDeprecation')) {\n return fn;\n }\n\n var warned = false;\n function deprecated() {\n if (!warned) {\n if (config('throwDeprecation')) {\n throw new Error(msg);\n } else if (config('traceDeprecation')) {\n console.trace(msg);\n } else {\n console.warn(msg);\n }\n warned = true;\n }\n return fn.apply(this, arguments);\n }\n\n return deprecated;\n}\n\n/**\n * Checks `localStorage` for boolean values for the given `name`.\n *\n * @param {String} name\n * @returns {Boolean}\n * @api private\n */\n\nfunction config (name) {\n // accessing global.localStorage can trigger a DOMException in sandboxed iframes\n try {\n if (!global.localStorage) return false;\n } catch (_) {\n return false;\n }\n var val = global.localStorage[name];\n if (null == val) return false;\n return String(val).toLowerCase() === 'true';\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/util-deprecate/browser.js\n// module id = 225\n// module chunks = 0","if (typeof Object.create === 'function') {\n // implementation from standard node.js 'util' module\n module.exports = function inherits(ctor, superCtor) {\n ctor.super_ = superCtor\n ctor.prototype = Object.create(superCtor.prototype, {\n constructor: {\n value: ctor,\n enumerable: false,\n writable: true,\n configurable: true\n }\n });\n };\n} else {\n // old school shim for old browsers\n module.exports = function inherits(ctor, superCtor) {\n ctor.super_ = superCtor\n var TempCtor = function () {}\n TempCtor.prototype = superCtor.prototype\n ctor.prototype = new TempCtor()\n ctor.prototype.constructor = ctor\n }\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/util/~/inherits/inherits_browser.js\n// module id = 226\n// module chunks = 0","module.exports = function isBuffer(arg) {\n return arg && typeof arg === 'object'\n && typeof arg.copy === 'function'\n && typeof arg.fill === 'function'\n && typeof arg.readUInt8 === 'function';\n}\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/util/support/isBufferBrowser.js\n// module id = 227\n// module chunks = 0","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\nvar formatRegExp = /%[sdj%]/g;\nexports.format = function(f) {\n if (!isString(f)) {\n var objects = [];\n for (var i = 0; i < arguments.length; i++) {\n objects.push(inspect(arguments[i]));\n }\n return objects.join(' ');\n }\n\n var i = 1;\n var args = arguments;\n var len = args.length;\n var str = String(f).replace(formatRegExp, function(x) {\n if (x === '%%') return '%';\n if (i >= len) return x;\n switch (x) {\n case '%s': return String(args[i++]);\n case '%d': return Number(args[i++]);\n case '%j':\n try {\n return JSON.stringify(args[i++]);\n } catch (_) {\n return '[Circular]';\n }\n default:\n return x;\n }\n });\n for (var x = args[i]; i < len; x = args[++i]) {\n if (isNull(x) || !isObject(x)) {\n str += ' ' + x;\n } else {\n str += ' ' + inspect(x);\n }\n }\n return str;\n};\n\n\n// Mark that a method should not be used.\n// Returns a modified function which warns once by default.\n// If --no-deprecation is set, then it is a no-op.\nexports.deprecate = function(fn, msg) {\n // Allow for deprecating things in the process of starting up.\n if (isUndefined(global.process)) {\n return function() {\n return exports.deprecate(fn, msg).apply(this, arguments);\n };\n }\n\n if (process.noDeprecation === true) {\n return fn;\n }\n\n var warned = false;\n function deprecated() {\n if (!warned) {\n if (process.throwDeprecation) {\n throw new Error(msg);\n } else if (process.traceDeprecation) {\n console.trace(msg);\n } else {\n console.error(msg);\n }\n warned = true;\n }\n return fn.apply(this, arguments);\n }\n\n return deprecated;\n};\n\n\nvar debugs = {};\nvar debugEnviron;\nexports.debuglog = function(set) {\n if (isUndefined(debugEnviron))\n debugEnviron = process.env.NODE_DEBUG || '';\n set = set.toUpperCase();\n if (!debugs[set]) {\n if (new RegExp('\\\\b' + set + '\\\\b', 'i').test(debugEnviron)) {\n var pid = process.pid;\n debugs[set] = function() {\n var msg = exports.format.apply(exports, arguments);\n console.error('%s %d: %s', set, pid, msg);\n };\n } else {\n debugs[set] = function() {};\n }\n }\n return debugs[set];\n};\n\n\n/**\n * Echos the value of a value. Trys to print the value out\n * in the best way possible given the different types.\n *\n * @param {Object} obj The object to print out.\n * @param {Object} opts Optional options object that alters the output.\n */\n/* legacy: obj, showHidden, depth, colors*/\nfunction inspect(obj, opts) {\n // default options\n var ctx = {\n seen: [],\n stylize: stylizeNoColor\n };\n // legacy...\n if (arguments.length >= 3) ctx.depth = arguments[2];\n if (arguments.length >= 4) ctx.colors = arguments[3];\n if (isBoolean(opts)) {\n // legacy...\n ctx.showHidden = opts;\n } else if (opts) {\n // got an \"options\" object\n exports._extend(ctx, opts);\n }\n // set default options\n if (isUndefined(ctx.showHidden)) ctx.showHidden = false;\n if (isUndefined(ctx.depth)) ctx.depth = 2;\n if (isUndefined(ctx.colors)) ctx.colors = false;\n if (isUndefined(ctx.customInspect)) ctx.customInspect = true;\n if (ctx.colors) ctx.stylize = stylizeWithColor;\n return formatValue(ctx, obj, ctx.depth);\n}\nexports.inspect = inspect;\n\n\n// http://en.wikipedia.org/wiki/ANSI_escape_code#graphics\ninspect.colors = {\n 'bold' : [1, 22],\n 'italic' : [3, 23],\n 'underline' : [4, 24],\n 'inverse' : [7, 27],\n 'white' : [37, 39],\n 'grey' : [90, 39],\n 'black' : [30, 39],\n 'blue' : [34, 39],\n 'cyan' : [36, 39],\n 'green' : [32, 39],\n 'magenta' : [35, 39],\n 'red' : [31, 39],\n 'yellow' : [33, 39]\n};\n\n// Don't use 'blue' not visible on cmd.exe\ninspect.styles = {\n 'special': 'cyan',\n 'number': 'yellow',\n 'boolean': 'yellow',\n 'undefined': 'grey',\n 'null': 'bold',\n 'string': 'green',\n 'date': 'magenta',\n // \"name\": intentionally not styling\n 'regexp': 'red'\n};\n\n\nfunction stylizeWithColor(str, styleType) {\n var style = inspect.styles[styleType];\n\n if (style) {\n return '\\u001b[' + inspect.colors[style][0] + 'm' + str +\n '\\u001b[' + inspect.colors[style][1] + 'm';\n } else {\n return str;\n }\n}\n\n\nfunction stylizeNoColor(str, styleType) {\n return str;\n}\n\n\nfunction arrayToHash(array) {\n var hash = {};\n\n array.forEach(function(val, idx) {\n hash[val] = true;\n });\n\n return hash;\n}\n\n\nfunction formatValue(ctx, value, recurseTimes) {\n // Provide a hook for user-specified inspect functions.\n // Check that value is an object with an inspect function on it\n if (ctx.customInspect &&\n value &&\n isFunction(value.inspect) &&\n // Filter out the util module, it's inspect function is special\n value.inspect !== exports.inspect &&\n // Also filter out any prototype objects using the circular check.\n !(value.constructor && value.constructor.prototype === value)) {\n var ret = value.inspect(recurseTimes, ctx);\n if (!isString(ret)) {\n ret = formatValue(ctx, ret, recurseTimes);\n }\n return ret;\n }\n\n // Primitive types cannot have properties\n var primitive = formatPrimitive(ctx, value);\n if (primitive) {\n return primitive;\n }\n\n // Look up the keys of the object.\n var keys = Object.keys(value);\n var visibleKeys = arrayToHash(keys);\n\n if (ctx.showHidden) {\n keys = Object.getOwnPropertyNames(value);\n }\n\n // IE doesn't make error fields non-enumerable\n // http://msdn.microsoft.com/en-us/library/ie/dww52sbt(v=vs.94).aspx\n if (isError(value)\n && (keys.indexOf('message') >= 0 || keys.indexOf('description') >= 0)) {\n return formatError(value);\n }\n\n // Some type of object without properties can be shortcutted.\n if (keys.length === 0) {\n if (isFunction(value)) {\n var name = value.name ? ': ' + value.name : '';\n return ctx.stylize('[Function' + name + ']', 'special');\n }\n if (isRegExp(value)) {\n return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp');\n }\n if (isDate(value)) {\n return ctx.stylize(Date.prototype.toString.call(value), 'date');\n }\n if (isError(value)) {\n return formatError(value);\n }\n }\n\n var base = '', array = false, braces = ['{', '}'];\n\n // Make Array say that they are Array\n if (isArray(value)) {\n array = true;\n braces = ['[', ']'];\n }\n\n // Make functions say that they are functions\n if (isFunction(value)) {\n var n = value.name ? ': ' + value.name : '';\n base = ' [Function' + n + ']';\n }\n\n // Make RegExps say that they are RegExps\n if (isRegExp(value)) {\n base = ' ' + RegExp.prototype.toString.call(value);\n }\n\n // Make dates with properties first say the date\n if (isDate(value)) {\n base = ' ' + Date.prototype.toUTCString.call(value);\n }\n\n // Make error with message first say the error\n if (isError(value)) {\n base = ' ' + formatError(value);\n }\n\n if (keys.length === 0 && (!array || value.length == 0)) {\n return braces[0] + base + braces[1];\n }\n\n if (recurseTimes < 0) {\n if (isRegExp(value)) {\n return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp');\n } else {\n return ctx.stylize('[Object]', 'special');\n }\n }\n\n ctx.seen.push(value);\n\n var output;\n if (array) {\n output = formatArray(ctx, value, recurseTimes, visibleKeys, keys);\n } else {\n output = keys.map(function(key) {\n return formatProperty(ctx, value, recurseTimes, visibleKeys, key, array);\n });\n }\n\n ctx.seen.pop();\n\n return reduceToSingleString(output, base, braces);\n}\n\n\nfunction formatPrimitive(ctx, value) {\n if (isUndefined(value))\n return ctx.stylize('undefined', 'undefined');\n if (isString(value)) {\n var simple = '\\'' + JSON.stringify(value).replace(/^\"|\"$/g, '')\n .replace(/'/g, \"\\\\'\")\n .replace(/\\\\\"/g, '\"') + '\\'';\n return ctx.stylize(simple, 'string');\n }\n if (isNumber(value))\n return ctx.stylize('' + value, 'number');\n if (isBoolean(value))\n return ctx.stylize('' + value, 'boolean');\n // For some reason typeof null is \"object\", so special case here.\n if (isNull(value))\n return ctx.stylize('null', 'null');\n}\n\n\nfunction formatError(value) {\n return '[' + Error.prototype.toString.call(value) + ']';\n}\n\n\nfunction formatArray(ctx, value, recurseTimes, visibleKeys, keys) {\n var output = [];\n for (var i = 0, l = value.length; i < l; ++i) {\n if (hasOwnProperty(value, String(i))) {\n output.push(formatProperty(ctx, value, recurseTimes, visibleKeys,\n String(i), true));\n } else {\n output.push('');\n }\n }\n keys.forEach(function(key) {\n if (!key.match(/^\\d+$/)) {\n output.push(formatProperty(ctx, value, recurseTimes, visibleKeys,\n key, true));\n }\n });\n return output;\n}\n\n\nfunction formatProperty(ctx, value, recurseTimes, visibleKeys, key, array) {\n var name, str, desc;\n desc = Object.getOwnPropertyDescriptor(value, key) || { value: value[key] };\n if (desc.get) {\n if (desc.set) {\n str = ctx.stylize('[Getter/Setter]', 'special');\n } else {\n str = ctx.stylize('[Getter]', 'special');\n }\n } else {\n if (desc.set) {\n str = ctx.stylize('[Setter]', 'special');\n }\n }\n if (!hasOwnProperty(visibleKeys, key)) {\n name = '[' + key + ']';\n }\n if (!str) {\n if (ctx.seen.indexOf(desc.value) < 0) {\n if (isNull(recurseTimes)) {\n str = formatValue(ctx, desc.value, null);\n } else {\n str = formatValue(ctx, desc.value, recurseTimes - 1);\n }\n if (str.indexOf('\\n') > -1) {\n if (array) {\n str = str.split('\\n').map(function(line) {\n return ' ' + line;\n }).join('\\n').substr(2);\n } else {\n str = '\\n' + str.split('\\n').map(function(line) {\n return ' ' + line;\n }).join('\\n');\n }\n }\n } else {\n str = ctx.stylize('[Circular]', 'special');\n }\n }\n if (isUndefined(name)) {\n if (array && key.match(/^\\d+$/)) {\n return str;\n }\n name = JSON.stringify('' + key);\n if (name.match(/^\"([a-zA-Z_][a-zA-Z_0-9]*)\"$/)) {\n name = name.substr(1, name.length - 2);\n name = ctx.stylize(name, 'name');\n } else {\n name = name.replace(/'/g, \"\\\\'\")\n .replace(/\\\\\"/g, '\"')\n .replace(/(^\"|\"$)/g, \"'\");\n name = ctx.stylize(name, 'string');\n }\n }\n\n return name + ': ' + str;\n}\n\n\nfunction reduceToSingleString(output, base, braces) {\n var numLinesEst = 0;\n var length = output.reduce(function(prev, cur) {\n numLinesEst++;\n if (cur.indexOf('\\n') >= 0) numLinesEst++;\n return prev + cur.replace(/\\u001b\\[\\d\\d?m/g, '').length + 1;\n }, 0);\n\n if (length > 60) {\n return braces[0] +\n (base === '' ? '' : base + '\\n ') +\n ' ' +\n output.join(',\\n ') +\n ' ' +\n braces[1];\n }\n\n return braces[0] + base + ' ' + output.join(', ') + ' ' + braces[1];\n}\n\n\n// NOTE: These type checking functions intentionally don't use `instanceof`\n// because it is fragile and can be easily faked with `Object.create()`.\nfunction isArray(ar) {\n return Array.isArray(ar);\n}\nexports.isArray = isArray;\n\nfunction isBoolean(arg) {\n return typeof arg === 'boolean';\n}\nexports.isBoolean = isBoolean;\n\nfunction isNull(arg) {\n return arg === null;\n}\nexports.isNull = isNull;\n\nfunction isNullOrUndefined(arg) {\n return arg == null;\n}\nexports.isNullOrUndefined = isNullOrUndefined;\n\nfunction isNumber(arg) {\n return typeof arg === 'number';\n}\nexports.isNumber = isNumber;\n\nfunction isString(arg) {\n return typeof arg === 'string';\n}\nexports.isString = isString;\n\nfunction isSymbol(arg) {\n return typeof arg === 'symbol';\n}\nexports.isSymbol = isSymbol;\n\nfunction isUndefined(arg) {\n return arg === void 0;\n}\nexports.isUndefined = isUndefined;\n\nfunction isRegExp(re) {\n return isObject(re) && objectToString(re) === '[object RegExp]';\n}\nexports.isRegExp = isRegExp;\n\nfunction isObject(arg) {\n return typeof arg === 'object' && arg !== null;\n}\nexports.isObject = isObject;\n\nfunction isDate(d) {\n return isObject(d) && objectToString(d) === '[object Date]';\n}\nexports.isDate = isDate;\n\nfunction isError(e) {\n return isObject(e) &&\n (objectToString(e) === '[object Error]' || e instanceof Error);\n}\nexports.isError = isError;\n\nfunction isFunction(arg) {\n return typeof arg === 'function';\n}\nexports.isFunction = isFunction;\n\nfunction isPrimitive(arg) {\n return arg === null ||\n typeof arg === 'boolean' ||\n typeof arg === 'number' ||\n typeof arg === 'string' ||\n typeof arg === 'symbol' || // ES6 symbol\n typeof arg === 'undefined';\n}\nexports.isPrimitive = isPrimitive;\n\nexports.isBuffer = require('./support/isBuffer');\n\nfunction objectToString(o) {\n return Object.prototype.toString.call(o);\n}\n\n\nfunction pad(n) {\n return n < 10 ? '0' + n.toString(10) : n.toString(10);\n}\n\n\nvar months = ['Jan', 'Feb', 'Mar', 'Apr', 'May', 'Jun', 'Jul', 'Aug', 'Sep',\n 'Oct', 'Nov', 'Dec'];\n\n// 26 Feb 16:19:34\nfunction timestamp() {\n var d = new Date();\n var time = [pad(d.getHours()),\n pad(d.getMinutes()),\n pad(d.getSeconds())].join(':');\n return [d.getDate(), months[d.getMonth()], time].join(' ');\n}\n\n\n// log is just a thin wrapper to console.log that prepends a timestamp\nexports.log = function() {\n console.log('%s - %s', timestamp(), exports.format.apply(exports, arguments));\n};\n\n\n/**\n * Inherit the prototype methods from one constructor into another.\n *\n * The Function.prototype.inherits from lang.js rewritten as a standalone\n * function (not on Function.prototype). NOTE: If this file is to be loaded\n * during bootstrapping this function needs to be rewritten using some native\n * functions as prototype setup using normal JavaScript does not work as\n * expected during bootstrapping (see mirror.js in r114903).\n *\n * @param {function} ctor Constructor function which needs to inherit the\n * prototype.\n * @param {function} superCtor Constructor function to inherit prototype from.\n */\nexports.inherits = require('inherits');\n\nexports._extend = function(origin, add) {\n // Don't do anything if add isn't an object\n if (!add || !isObject(add)) return origin;\n\n var keys = Object.keys(add);\n var i = keys.length;\n while (i--) {\n origin[keys[i]] = add[keys[i]];\n }\n return origin;\n};\n\nfunction hasOwnProperty(obj, prop) {\n return Object.prototype.hasOwnProperty.call(obj, prop);\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/util/util.js\n// module id = 228\n// module chunks = 0","module.exports = function(module) {\r\n\tif(!module.webpackPolyfill) {\r\n\t\tmodule.deprecate = function() {};\r\n\t\tmodule.paths = [];\r\n\t\t// module.parent = undefined by default\r\n\t\tif(!module.children) module.children = [];\r\n\t\tObject.defineProperty(module, \"loaded\", {\r\n\t\t\tenumerable: true,\r\n\t\t\tget: function() {\r\n\t\t\t\treturn module.l;\r\n\t\t\t}\r\n\t\t});\r\n\t\tObject.defineProperty(module, \"id\", {\r\n\t\t\tenumerable: true,\r\n\t\t\tget: function() {\r\n\t\t\t\treturn module.i;\r\n\t\t\t}\r\n\t\t});\r\n\t\tmodule.webpackPolyfill = 1;\r\n\t}\r\n\treturn module;\r\n};\r\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// (webpack)/buildin/module.js\n// module id = 229\n// module chunks = 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\ No newline at end of file diff --git a/webpack.config.js b/webpack.config.js index 6f4aa70..81b2b1a 100644 --- a/webpack.config.js +++ b/webpack.config.js @@ -21,13 +21,4 @@ module.exports = { } ] }, -// plugins: [ -// new webpack.DefinePlugin({ // <-- key to reducing React's size -// 'process.env': { -// 'NODE_ENV': JSON.stringify('production') -// } -// }), -// new webpack.optimize.UglifyJsPlugin(), // minify everything -// new webpack.optimize.AggressiveMergingPlugin() // merge chunks -// ], } -- cgit v1.2.3-70-g09d2