//------------------------------------------------------------------------------------------------------- // VST Plug-Ins SDK // Version 2.4 $Date: 2006/11/13 09:08:27 $ // // Category : VST 2.x SDK Samples // Filename : gmnames.h // Created by : Steinberg Media Technologies // Description : Example VstXSynth // // © 2006, Steinberg Media Technologies, All Rights Reserved //------------------------------------------------------------------------------------------------------- #ifndef __gmnames__ #define __gmnames__ static const long kNumGmCategories = 17; static const char* GmCategories[kNumGmCategories] = { "Piano", "Percussion", "Organ", "Guitar", "Bass", "Strings", "Ensemble", "Brass", "Reed", "Pipe", "Synth Lead", "SynthPad", "Synth Effects", "Ethnic", "Percussive", "Effects", "DrumSets" }; static short GmCategoriesFirstIndices [kNumGmCategories + 1] = { 0, 7, 16, 24, 32, 40, 48, 56, 64, 72, 80, 88, 96, 104, 112, 120, 128 }; static const char* GmNames [128] = { // Piano "Acoustic Grand Piano", "Bright Acoustic Piano", "Electric Grand Piano", "Honky-tonk Piano", "Electric Piano 1", "Electric Piano 2", "Harpsichord", // Percussion "Clavi", // 7 "Celesta", "Glockenspiel", "Music Box", "Vibraphone", "Marimba", "Xylophone", "Tubular Bells", "Dulcimer", // Organ "Drawbar Organ", // 16 "Percussive Organ", "Rock Organ", "Church Organ", "Reed Organ", "Accordion", "Harmonica", "Tango Accordion", // Gitar "Acoustic Guitar (nylon)", // 24 "Acoustic Guitar (steel)", "Electric Guitar (jazz)", "Electric Guitar (clean)", "Electric Guitar (muted)", "Overdriven Guitar", "Distortion Guitar", "Guitar harmonics", // Bass "Acoustic Bass", // 32 "Electric Bass (finger)", "Electric Bass (pick)", "Fretless Bass", "Slap Bass 1", "Slap Bass 2", "Synth Bass 1", "Synth Bass 2", // strings "Violin", // 40 "Viola", "Cello", "Contrabass", "Tremolo Strings", "Pizzicato Strings", "Orchestral Harp", "Timpani", // Ensemble "String Ensemble 1", // 48 "String Ensemble 2", "SynthStrings 1", "SynthStrings 2", "Choir Aahs", "Voice Oohs", "Synth Voice", "Orchestra Hit", // Brass "Trumpet", // 56 "Trombone", "Tuba", "Muted Trumpet", "French Horn", "Brass Section", "SynthBrass 1", "SynthBrass 2", // Reed "Soprano Sax", // 64 "Alto Sax", "Tenor Sax", "Baritone Sax", "Oboe", "English Horn", "Bassoon", "Clarinet", // Pipe "Piccolo", // 72 "Flute", "Recorder", "Pan Flute", "Blown Bottle", "Shakuhachi", "Whistle", "Ocarina", // Synth Lead "Lead 1 (square)", // 80 "Lead 2 (sawtooth)", "Lead 3 (calliope)", "Lead 4 (chiff)", "Lead 5 (charang)", "Lead 6 (voice)", "Lead 7 (fifths)", "Lead 8 (bass + lead)", // Synth Pad "Pad 1 (new age)", // 88 "Pad 2 (warm)", "Pad 3 (polysynth)", "Pad 4 (choir)", "Pad 5 (bowed)", "Pad 6 (metallic)", "Pad 7 (halo)", "Pad 8 (sweep)", // Synth Fx "FX 1 (rain)", // 96 "FX 2 (soundtrack)", "FX 3 (crystal)", "FX 4 (atmosphere)", "FX 5 (brightness)", "FX 6 (goblins)", "FX 7 (echoes)", "FX 8 (sci-fi)", // Ethnic "Sitar", // 104 "Banjo", "Shamisen", "Koto", "Kalimba", "Bag pipe", "Fiddle", "Shanai", // Percussive "Tinkle Bell", // 112 "Agogo", "Steel Drums", "Woodblock", "Taiko Drum", "Melodic Tom", "Synth Drum", "Reverse Cymbal", // Effects "Guitar Fret Noise", // 120 "Breath Noise", "Seashore", "Bird Tweet", "Telephone Ring", "Helicopter", "Applause", "Gunshot" }; static const char* GmDrumSets[11] = { "Standard", "Room", "Power", "Electronic", "Analog", "Jazz", "Brush", "Orchestra", "Clavinova", "RX", "C/M" }; #endif