From 58f8437f4b8b741ddc8e7bcde21bf983cc618430 Mon Sep 17 00:00:00 2001 From: pepper Date: Sat, 10 Jan 2015 21:37:24 -0800 Subject: added vstsdk --- .../public.sdk/samples/vst2.x/win.vc6/adelay.dsp | 155 ++++++++++++++++ .../public.sdk/samples/vst2.x/win.vc6/again.dsp | 151 ++++++++++++++++ .../public.sdk/samples/vst2.x/win.vc6/minihost.dsp | 114 ++++++++++++ .../public.sdk/samples/vst2.x/win.vc6/samples.dsw | 89 +++++++++ .../samples/vst2.x/win.vc6/surrounddelay.dsp | 199 +++++++++++++++++++++ .../samples/vst2.x/win.vc6/vstxsynth.dsp | 167 +++++++++++++++++ 6 files changed, 875 insertions(+) create mode 100644 vendor/vstsdk2.4/public.sdk/samples/vst2.x/win.vc6/adelay.dsp create mode 100644 vendor/vstsdk2.4/public.sdk/samples/vst2.x/win.vc6/again.dsp create mode 100644 vendor/vstsdk2.4/public.sdk/samples/vst2.x/win.vc6/minihost.dsp create mode 100644 vendor/vstsdk2.4/public.sdk/samples/vst2.x/win.vc6/samples.dsw create mode 100644 vendor/vstsdk2.4/public.sdk/samples/vst2.x/win.vc6/surrounddelay.dsp create mode 100644 vendor/vstsdk2.4/public.sdk/samples/vst2.x/win.vc6/vstxsynth.dsp (limited to 'vendor/vstsdk2.4/public.sdk/samples/vst2.x/win.vc6') diff --git a/vendor/vstsdk2.4/public.sdk/samples/vst2.x/win.vc6/adelay.dsp b/vendor/vstsdk2.4/public.sdk/samples/vst2.x/win.vc6/adelay.dsp new file mode 100644 index 0000000..95507b9 --- /dev/null +++ b/vendor/vstsdk2.4/public.sdk/samples/vst2.x/win.vc6/adelay.dsp @@ -0,0 +1,155 @@ +# Microsoft Developer Studio Project File - Name="adelay" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 + +CFG=adelay - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "adelay.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "adelay.mak" CFG="adelay - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "adelay - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "adelay - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +MTL=midl.exe +RSC=rc.exe + +!IF "$(CFG)" == "adelay - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release/adelay" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ADELAY_EXPORTS" /YX /FD /c +# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../../.." /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ADELAY_EXPORTS" /YX /FD /c +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x407 /d "NDEBUG" +# ADD RSC /l 0x407 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 + +!ELSEIF "$(CFG)" == "adelay - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "adelay___Win32_Debug" +# PROP BASE Intermediate_Dir "adelay___Win32_Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug/adelay" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ADELAY_EXPORTS" /YX /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../../../.." /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ADELAY_EXPORTS" /YX /FD /GZ /c +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x407 /d "_DEBUG" +# ADD RSC /l 0x407 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept + +!ENDIF + +# Begin Target + +# Name "adelay - Win32 Release" +# Name "adelay - Win32 Debug" +# Begin Group "Interfaces" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\..\..\pluginterfaces\vst2.x\aeffect.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\..\pluginterfaces\vst2.x\aeffectx.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\..\pluginterfaces\vst2.x\vstfxstore.h +# End Source File +# End Group +# Begin Group "Source Files" + +# PROP Default_Filter "" +# Begin Group "vst2.x" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\..\source\vst2.x\aeffeditor.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\vst2.x\audioeffect.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\vst2.x\audioeffect.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\vst2.x\audioeffectx.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\vst2.x\audioeffectx.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\vst2.x\vstplugmain.cpp +# End Source File +# End Group +# Begin Source File + +SOURCE=..\adelay\adelay.cpp +# End Source File +# Begin Source File + +SOURCE=..\adelay\adelay.h +# End Source File +# Begin Source File + +SOURCE=..\adelay\adelaymain.cpp +# End Source File +# End Group +# Begin Source File + +SOURCE=..\win\vstplug.def +# End Source File +# End Target +# End Project diff --git a/vendor/vstsdk2.4/public.sdk/samples/vst2.x/win.vc6/again.dsp b/vendor/vstsdk2.4/public.sdk/samples/vst2.x/win.vc6/again.dsp new file mode 100644 index 0000000..cbd1cf5 --- /dev/null +++ b/vendor/vstsdk2.4/public.sdk/samples/vst2.x/win.vc6/again.dsp @@ -0,0 +1,151 @@ +# Microsoft Developer Studio Project File - Name="again" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 + +CFG=again - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "again.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "again.mak" CFG="again - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "again - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "again - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +MTL=midl.exe +RSC=rc.exe + +!IF "$(CFG)" == "again - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release/again" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "AGAIN_EXPORTS" /YX /FD /c +# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../../.." /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "AGAIN_EXPORTS" /YX /FD /c +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x407 /d "NDEBUG" +# ADD RSC /l 0x407 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 + +!ELSEIF "$(CFG)" == "again - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug/again" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "AGAIN_EXPORTS" /YX /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../../../.." /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "AGAIN_EXPORTS" /YX /FD /GZ /c +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x407 /d "_DEBUG" +# ADD RSC /l 0x407 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept + +!ENDIF + +# Begin Target + +# Name "again - Win32 Release" +# Name "again - Win32 Debug" +# Begin Group "Interfaces" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\..\..\pluginterfaces\vst2.x\aeffect.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\..\pluginterfaces\vst2.x\aeffectx.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\..\pluginterfaces\vst2.x\vstfxstore.h +# End Source File +# End Group +# Begin Group "Source Files" + +# PROP Default_Filter "" +# Begin Group "vst2.x" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\..\source\vst2.x\aeffeditor.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\vst2.x\audioeffect.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\vst2.x\audioeffect.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\vst2.x\audioeffectx.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\vst2.x\audioeffectx.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\vst2.x\vstplugmain.cpp +# End Source File +# End Group +# Begin Source File + +SOURCE=..\again\source\again.cpp +# End Source File +# Begin Source File + +SOURCE=..\again\source\again.h +# End Source File +# End Group +# Begin Source File + +SOURCE=..\win\vstplug.def +# End Source File +# End Target +# End Project diff --git a/vendor/vstsdk2.4/public.sdk/samples/vst2.x/win.vc6/minihost.dsp b/vendor/vstsdk2.4/public.sdk/samples/vst2.x/win.vc6/minihost.dsp new file mode 100644 index 0000000..826795d --- /dev/null +++ b/vendor/vstsdk2.4/public.sdk/samples/vst2.x/win.vc6/minihost.dsp @@ -0,0 +1,114 @@ +# Microsoft Developer Studio Project File - Name="minihost" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=minihost - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "minihost.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "minihost.mak" CFG="minihost - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "minihost - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "minihost - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "minihost - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release/minihost" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../../.." /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x407 /d "NDEBUG" +# ADD RSC /l 0x407 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 + +!ELSEIF "$(CFG)" == "minihost - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "minihost___Win32_Debug" +# PROP BASE Intermediate_Dir "minihost___Win32_Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug/minihost" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../.." /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FR /YX /FD /GZ /c +# ADD BASE RSC /l 0x407 /d "_DEBUG" +# ADD RSC /l 0x407 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept + +!ENDIF + +# Begin Target + +# Name "minihost - Win32 Release" +# Name "minihost - Win32 Debug" +# Begin Group "Interfaces" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\..\..\pluginterfaces\vst2.x\aeffect.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\..\pluginterfaces\vst2.x\aeffectx.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\..\pluginterfaces\vst2.x\vstfxstore.h +# End Source File +# End Group +# Begin Group "Source Files" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\minihost\source\minieditor.cpp +# End Source File +# Begin Source File + +SOURCE=..\minihost\source\minihost.cpp +# End Source File +# End Group +# End Target +# End Project diff --git a/vendor/vstsdk2.4/public.sdk/samples/vst2.x/win.vc6/samples.dsw b/vendor/vstsdk2.4/public.sdk/samples/vst2.x/win.vc6/samples.dsw new file mode 100644 index 0000000..0d076af --- /dev/null +++ b/vendor/vstsdk2.4/public.sdk/samples/vst2.x/win.vc6/samples.dsw @@ -0,0 +1,89 @@ +Microsoft Developer Studio Workspace File, Format Version 6.00 +# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE! + +############################################################################### + +Project: "adelay"=.\adelay.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ +}}} + +############################################################################### + +Project: "again"=.\again.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ +}}} + +############################################################################### + +Project: "drawtest"=..\..\..\..\VSTGUI.SF\DRAWTEST\WIN.VC6\drawtest.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ +}}} + +############################################################################### + +Project: "minihost"=.\minihost.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ +}}} + +############################################################################### + +Project: "surrounddelay"=.\surrounddelay.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ +}}} + +############################################################################### + +Project: "vstxsynth"=.\vstxsynth.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ +}}} + +############################################################################### + +Global: + +Package=<5> +{{{ +}}} + +Package=<3> +{{{ +}}} + +############################################################################### + diff --git a/vendor/vstsdk2.4/public.sdk/samples/vst2.x/win.vc6/surrounddelay.dsp b/vendor/vstsdk2.4/public.sdk/samples/vst2.x/win.vc6/surrounddelay.dsp new file mode 100644 index 0000000..bfbd7e8 --- /dev/null +++ b/vendor/vstsdk2.4/public.sdk/samples/vst2.x/win.vc6/surrounddelay.dsp @@ -0,0 +1,199 @@ +# Microsoft Developer Studio Project File - Name="surrounddelay" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 + +CFG=surrounddelay - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "surrounddelay.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "surrounddelay.mak" CFG="surrounddelay - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "surrounddelay - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "surrounddelay - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +MTL=midl.exe +RSC=rc.exe + +!IF "$(CFG)" == "surrounddelay - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release/surrounddelay" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "SURROUNDDELAY_EXPORTS" /YX /FD /c +# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../../.." /I "..\..\..\vstgui" /I "..\..\..\..\public.sdk\source\vst2.x" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "SURROUNDDELAY_EXPORTS" /YX /FD /c +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x407 /d "NDEBUG" +# ADD RSC /l 0x407 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 + +!ELSEIF "$(CFG)" == "surrounddelay - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "surrounddelay___Win32_Debug" +# PROP BASE Intermediate_Dir "surrounddelay___Win32_Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug/surrounddelay" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "SURROUNDDELAY_EXPORTS" /YX /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../../../.." /I "..\..\..\vstgui" /I "..\..\..\..\public.sdk\source\vst2.x" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "SURROUNDDELAY_EXPORTS" /FR /YX /FD /GZ /c +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x407 /d "_DEBUG" +# ADD RSC /l 0x407 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept + +!ENDIF + +# Begin Target + +# Name "surrounddelay - Win32 Release" +# Name "surrounddelay - Win32 Debug" +# Begin Group "Interfaces" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\..\..\pluginterfaces\vst2.x\aeffect.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\..\pluginterfaces\vst2.x\aeffectx.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\..\pluginterfaces\vst2.x\vstfxstore.h +# End Source File +# End Group +# Begin Group "Source Files" + +# PROP Default_Filter "" +# Begin Group "vst2.x" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\..\source\vst2.x\aeffeditor.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\vst2.x\audioeffect.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\vst2.x\audioeffect.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\vst2.x\audioeffectx.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\vst2.x\audioeffectx.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\vst2.x\vstplugmain.cpp +# End Source File +# End Group +# Begin Group "vstgui" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\..\..\vstgui.sf\vstgui\aeffguieditor.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\..\..\vstgui.sf\vstgui\aeffguieditor.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\..\vstgui.sf\vstgui\vstcontrols.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\..\..\vstgui.sf\vstgui\vstcontrols.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\..\vstgui.sf\vstgui\vstgui.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\..\..\vstgui.sf\vstgui\vstgui.h +# End Source File +# End Group +# Begin Source File + +SOURCE=..\adelay\adelay.cpp +# End Source File +# Begin Source File + +SOURCE=..\adelay\adelay.h +# End Source File +# Begin Source File + +SOURCE=..\adelay\editor\sdeditor.cpp +# End Source File +# Begin Source File + +SOURCE=..\adelay\editor\sdeditor.h +# End Source File +# Begin Source File + +SOURCE=..\adelay\surrounddelay.cpp +# End Source File +# Begin Source File + +SOURCE=..\adelay\surrounddelay.h +# End Source File +# End Group +# Begin Source File + +SOURCE=..\adelay\editor\resources\surrounddelay.rc +# End Source File +# Begin Source File + +SOURCE=..\win\vstplug.def +# End Source File +# End Target +# End Project diff --git a/vendor/vstsdk2.4/public.sdk/samples/vst2.x/win.vc6/vstxsynth.dsp b/vendor/vstsdk2.4/public.sdk/samples/vst2.x/win.vc6/vstxsynth.dsp new file mode 100644 index 0000000..bc4c380 --- /dev/null +++ b/vendor/vstsdk2.4/public.sdk/samples/vst2.x/win.vc6/vstxsynth.dsp @@ -0,0 +1,167 @@ +# Microsoft Developer Studio Project File - Name="vstxsynth" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 + +CFG=vstxsynth - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "vstxsynth.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "vstxsynth.mak" CFG="vstxsynth - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "vstxsynth - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "vstxsynth - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +MTL=midl.exe +RSC=rc.exe + +!IF "$(CFG)" == "vstxsynth - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release/vstxynth" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "VSTXSYNTH_EXPORTS" /YX /FD /c +# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../../.." /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "VSTXSYNTH_EXPORTS" /YX /FD /c +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x407 /d "NDEBUG" +# ADD RSC /l 0x407 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 + +!ELSEIF "$(CFG)" == "vstxsynth - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "vstxsynth___Win32_Debug" +# PROP BASE Intermediate_Dir "vstxsynth___Win32_Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug/vstxsynth" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "VSTXSYNTH_EXPORTS" /YX /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../../../.." /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "VSTXSYNTH_EXPORTS" /YX /FD /GZ /c +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x407 /d "_DEBUG" +# ADD RSC /l 0x407 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept + +!ENDIF + +# Begin Target + +# Name "vstxsynth - Win32 Release" +# Name "vstxsynth - Win32 Debug" +# Begin Group "Interfaces" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\..\..\pluginterfaces\vst2.x\aeffect.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\..\pluginterfaces\vst2.x\aeffectx.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\..\pluginterfaces\vst2.x\vstfxstore.h +# End Source File +# End Group +# Begin Group "Source Files" + +# PROP Default_Filter "" +# Begin Group "vst2.x" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\..\source\vst2.x\aeffeditor.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\vst2.x\audioeffect.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\vst2.x\audioeffect.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\vst2.x\audioeffectx.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\vst2.x\audioeffectx.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\vst2.x\vstplugmain.cpp +# End Source File +# End Group +# Begin Source File + +SOURCE=..\vstxsynth\source\gmnames.h +# End Source File +# Begin Source File + +SOURCE=..\vstxsynth\source\vstxsynth.cpp +# End Source File +# Begin Source File + +SOURCE=..\vstxsynth\source\vstxsynth.h +# End Source File +# Begin Source File + +SOURCE=..\vstxsynth\source\vstxsynthproc.cpp +# End Source File +# End Group +# Begin Source File + +SOURCE=..\win\vstplug.def +# End Source File +# Begin Source File + +SOURCE=..\vstxsynth\resource\vstxsynth.rc +# End Source File +# Begin Source File + +SOURCE=..\vstxsynth\resource\vstxsynth.vstxml +# End Source File +# End Target +# End Project -- cgit v1.2.3-70-g09d2