import TextSprite from 'three.textsprite' import datasetList from './datasetList' import { choice } from '../../util' import { scene } from '../renderer' export const fontFamily = 'Helvetica, Arial, sans-serif' export function init() { let sprites = Array.from({ length: Math.min(datasetList.length, 80) }, (t, i) => { const sprite = new TextSprite({ textSize: 0.03 + Math.random() * 0.04, redrawInterval: 1, material: { color: choice([ 0xffffff, 0xffffff, 0xffffff, 0xdddde6, 0x888896 ]), }, texture: { text: datasetList[i], fontFamily, }, }) sprite.position .setX(Math.random()) .setY(Math.random()) .setZ(Math.random()) .subScalar(1 / 2) .setLength(1 + Math.random()) .multiplyScalar(1) scene.add(sprite) return sprite }) return sprites }