From 5224c2eababf5d8303d17ba00d21c43c3a2b96aa Mon Sep 17 00:00:00 2001 From: Jules Laplace Date: Sat, 1 Dec 2018 00:51:59 +0100 Subject: displaying points a bit --- site/assets/js/vendor/three.min.js | 963 +++++++++++++++++++++++++++++++++++++ 1 file changed, 963 insertions(+) create mode 100644 site/assets/js/vendor/three.min.js (limited to 'site/assets/js/vendor') diff --git a/site/assets/js/vendor/three.min.js b/site/assets/js/vendor/three.min.js new file mode 100644 index 00000000..56300150 --- /dev/null +++ b/site/assets/js/vendor/three.min.js @@ -0,0 +1,963 @@ +// threejs.org/license +(function(l,ia){"object"===typeof exports&&"undefined"!==typeof module?ia(exports):"function"===typeof define&&define.amd?define(["exports"],ia):ia(l.THREE={})})(this,function(l){function ia(){}function z(a,b){this.x=a||0;this.y=b||0}function P(){this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1];0b&&(b=a[c]);return b}function E(){Object.defineProperty(this,"id",{value:Of+=2});this.uuid=R.generateUUID();this.name="";this.type="BufferGeometry";this.index=null;this.attributes={};this.morphAttributes={};this.groups= +[];this.boundingSphere=this.boundingBox=null;this.drawRange={start:0,count:Infinity};this.userData={}}function Kb(a,b,c,d,e,f){I.call(this);this.type="BoxGeometry";this.parameters={width:a,height:b,depth:c,widthSegments:d,heightSegments:e,depthSegments:f};this.fromBufferGeometry(new pb(a,b,c,d,e,f));this.mergeVertices()}function pb(a,b,c,d,e,f){function g(a,b,c,d,e,f,g,l,X,B,Lb){var t=f/X,u=g/B,w=f/2,v=g/2,A=l/2;g=X+1;var y=B+1,H=f=0,N,z,C=new p;for(z=0;zm;m++){if(n=d[m])if(h=n[0],k=n[1]){q&&e.addAttribute("morphTarget"+m,q[h]);f&&e.addAttribute("morphNormal"+m,f[h]);c[m]=k;continue}c[m]=0}g.getUniforms().setValue(a,"morphTargetInfluences",c)}}}function $f(a,b){var c={};return{update:function(d){var e=b.render.frame,f=d.geometry,g=a.get(d,f);c[g.id]!==e&&(f.isGeometry&&g.updateFromObject(d),a.update(g),c[g.id]=e);return g},dispose:function(){c={}}}} +function Ya(a,b,c,d,e,f,g,h,k,m){a=void 0!==a?a:[];W.call(this,a,void 0!==b?b:301,c,d,e,f,g,h,k,m);this.flipY=!1}function Mb(a,b,c,d){W.call(this,null);this.image={data:a,width:b,height:c,depth:d};this.minFilter=this.magFilter=1003;this.flipY=this.generateMipmaps=!1}function Nb(a,b,c){var d=a[0];if(0>=d||0/gm, +function(a,c){a=K[c];if(void 0===a)throw Error("Can not resolve #include <"+c+">");return ae(a)})}function af(a){return a.replace(/#pragma unroll_loop[\s]+?for \( int i = (\d+); i < (\d+); i \+\+ \) \{([\s\S]+?)(?=\})\}/g,function(a,c,d,e){a="";for(c=parseInt(c);cb||a.height>b){if("data"in a){console.warn("THREE.WebGLRenderer: image in DataTexture is too big ("+a.width+"x"+a.height+")."); +return}b/=Math.max(a.width,a.height);var c=document.createElementNS("http://www.w3.org/1999/xhtml","canvas");c.width=Math.floor(a.width*b);c.height=Math.floor(a.height*b);c.getContext("2d").drawImage(a,0,0,a.width,a.height,0,0,c.width,c.height);console.warn("THREE.WebGLRenderer: image is too big ("+a.width+"x"+a.height+"). Resized to "+c.width+"x"+c.height);return c}return a}function k(a){return R.isPowerOfTwo(a.width)&&R.isPowerOfTwo(a.height)}function m(a,b){return a.generateMipmaps&&b&&1003!== +a.minFilter&&1006!==a.minFilter}function q(b,c,e,f){a.generateMipmap(b);d.get(c).__maxMipLevel=Math.log(Math.max(e,f))*Math.LOG2E}function n(a,b){if(!e.isWebGL2)return a;if(6403===a){if(5126===b)return 33326;if(5131===b)return 33325;if(5121===b)return 33321}if(6407===a){if(5126===b)return 34837;if(5131===b)return 34843;if(5121===b)return 32849}if(6408===a){if(5126===b)return 34836;if(5131===b)return 34842;if(5121===b)return 32856}return a}function r(a){return 1003===a||1004===a||1005===a?9728:9729} +function x(b){b=b.target;b.removeEventListener("dispose",x);a:{var c=d.get(b);if(b.image&&c.__image__webglTextureCube)a.deleteTexture(c.__image__webglTextureCube);else{if(void 0===c.__webglInit)break a;a.deleteTexture(c.__webglTexture)}d.remove(b)}b.isVideoTexture&&delete y[b.id];g.memory.textures--}function l(b){b=b.target;b.removeEventListener("dispose",l);var c=d.get(b),e=d.get(b.texture);if(b){void 0!==e.__webglTexture&&a.deleteTexture(e.__webglTexture);b.depthTexture&&b.depthTexture.dispose(); +if(b.isWebGLRenderTargetCube)for(e=0;6>e;e++)a.deleteFramebuffer(c.__webglFramebuffer[e]),c.__webglDepthbuffer&&a.deleteRenderbuffer(c.__webglDepthbuffer[e]);else a.deleteFramebuffer(c.__webglFramebuffer),c.__webglDepthbuffer&&a.deleteRenderbuffer(c.__webglDepthbuffer);d.remove(b.texture);d.remove(b)}g.memory.textures--}function u(a,b){var e=d.get(a);if(a.isVideoTexture){var f=a.id,h=g.render.frame;y[f]!==h&&(y[f]=h,a.update())}if(0w;w++)u[w]=r||t?t?b.image[w].image: +b.image[w]:h(b.image[w],e.maxCubemapSize);var v=u[0],X=k(v),B=f.convert(b.format),y=f.convert(b.type),H=n(B,y);p(34067,b,X);for(w=0;6>w;w++)if(r)for(var A,N=u[w].mipmaps,z=0,C=N.length;zr;r++)e.__webglFramebuffer[r]=a.createFramebuffer()}else e.__webglFramebuffer=a.createFramebuffer();if(h){c.bindTexture(34067,f.__webglTexture);p(34067,b.texture,n);for(r=0;6>r;r++)v(e.__webglFramebuffer[r],b,36064,34069+r);m(b.texture,n)&&q(34067,b.texture,b.width,b.height);c.bindTexture(34067,null)}else c.bindTexture(3553,f.__webglTexture),p(3553,b.texture, +n),v(e.__webglFramebuffer,b,36064,3553),m(b.texture,n)&&q(3553,b.texture,b.width,b.height),c.bindTexture(3553,null);if(b.depthBuffer){e=d.get(b);f=!0===b.isWebGLRenderTargetCube;if(b.depthTexture){if(f)throw Error("target.depthTexture not supported in Cube render targets");if(b&&b.isWebGLRenderTargetCube)throw Error("Depth Texture with cube render targets is not supported");a.bindFramebuffer(36160,e.__webglFramebuffer);if(!b.depthTexture||!b.depthTexture.isDepthTexture)throw Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture"); +d.get(b.depthTexture).__webglTexture&&b.depthTexture.image.width===b.width&&b.depthTexture.image.height===b.height||(b.depthTexture.image.width=b.width,b.depthTexture.image.height=b.height,b.depthTexture.needsUpdate=!0);u(b.depthTexture,0);e=d.get(b.depthTexture).__webglTexture;if(1026===b.depthTexture.format)a.framebufferTexture2D(36160,36096,3553,e,0);else if(1027===b.depthTexture.format)a.framebufferTexture2D(36160,33306,3553,e,0);else throw Error("Unknown depthTexture format");}else if(f)for(e.__webglDepthbuffer= +[],f=0;6>f;f++)a.bindFramebuffer(36160,e.__webglFramebuffer[f]),e.__webglDepthbuffer[f]=a.createRenderbuffer(),H(e.__webglDepthbuffer[f],b);else a.bindFramebuffer(36160,e.__webglFramebuffer),e.__webglDepthbuffer=a.createRenderbuffer(),H(e.__webglDepthbuffer,b);a.bindFramebuffer(36160,null)}};this.updateRenderTargetMipmap=function(a){var b=a.texture,e=k(a);if(m(b,e)){e=a.isWebGLRenderTargetCube?34067:3553;var f=d.get(b).__webglTexture;c.bindTexture(e,f);q(e,b,a.width,a.height);c.bindTexture(e,null)}}} +function df(a,b,c){return{convert:function(a){if(1E3===a)return 10497;if(1001===a)return 33071;if(1002===a)return 33648;if(1003===a)return 9728;if(1004===a)return 9984;if(1005===a)return 9986;if(1006===a)return 9729;if(1007===a)return 9985;if(1008===a)return 9987;if(1009===a)return 5121;if(1017===a)return 32819;if(1018===a)return 32820;if(1019===a)return 33635;if(1010===a)return 5120;if(1011===a)return 5122;if(1012===a)return 5123;if(1013===a)return 5124;if(1014===a)return 5125;if(1015===a)return 5126; +if(1016===a){if(c.isWebGL2)return 5131;var d=b.get("OES_texture_half_float");if(null!==d)return d.HALF_FLOAT_OES}if(1021===a)return 6406;if(1022===a)return 6407;if(1023===a)return 6408;if(1024===a)return 6409;if(1025===a)return 6410;if(1026===a)return 6402;if(1027===a)return 34041;if(1028===a)return 6403;if(100===a)return 32774;if(101===a)return 32778;if(102===a)return 32779;if(200===a)return 0;if(201===a)return 1;if(202===a)return 768;if(203===a)return 769;if(204===a)return 770;if(205===a)return 771; +if(206===a)return 772;if(207===a)return 773;if(208===a)return 774;if(209===a)return 775;if(210===a)return 776;if(33776===a||33777===a||33778===a||33779===a)if(d=b.get("WEBGL_compressed_texture_s3tc"),null!==d){if(33776===a)return d.COMPRESSED_RGB_S3TC_DXT1_EXT;if(33777===a)return d.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(33778===a)return d.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(33779===a)return d.COMPRESSED_RGBA_S3TC_DXT5_EXT}if(35840===a||35841===a||35842===a||35843===a)if(d=b.get("WEBGL_compressed_texture_pvrtc"), +null!==d){if(35840===a)return d.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(35841===a)return d.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(35842===a)return d.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(35843===a)return d.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}if(36196===a&&(d=b.get("WEBGL_compressed_texture_etc1"),null!==d))return d.COMPRESSED_RGB_ETC1_WEBGL;if(37808===a||37809===a||37810===a||37811===a||37812===a||37813===a||37814===a||37815===a||37816===a||37817===a||37818===a||37819===a||37820===a||37821===a)if(d=b.get("WEBGL_compressed_texture_astc"), +null!==d)return a;if(103===a||104===a){if(c.isWebGL2){if(103===a)return 32775;if(104===a)return 32776}d=b.get("EXT_blend_minmax");if(null!==d){if(103===a)return d.MIN_EXT;if(104===a)return d.MAX_EXT}}if(1020===a){if(c.isWebGL2)return 34042;d=b.get("WEBGL_depth_texture");if(null!==d)return d.UNSIGNED_INT_24_8_WEBGL}return 0}}}function Ob(){D.call(this);this.type="Group"}function Ra(){D.call(this);this.type="Camera";this.matrixWorldInverse=new P;this.projectionMatrix=new P;this.projectionMatrixInverse= +new P}function V(a,b,c,d){Ra.call(this);this.type="PerspectiveCamera";this.fov=void 0!==a?a:50;this.zoom=1;this.near=void 0!==c?c:.1;this.far=void 0!==d?d:2E3;this.focus=10;this.aspect=void 0!==b?b:1;this.view=null;this.filmGauge=35;this.filmOffset=0;this.updateProjectionMatrix()}function Cc(a){V.call(this);this.cameras=a||[]}function ef(a,b,c){ff.setFromMatrixPosition(b.matrixWorld);gf.setFromMatrixPosition(c.matrixWorld);var d=ff.distanceTo(gf),e=b.projectionMatrix.elements,f=c.projectionMatrix.elements, +g=e[14]/(e[10]-1);c=e[14]/(e[10]+1);var h=(e[9]+1)/e[5],k=(e[9]-1)/e[5],m=(e[8]-1)/e[0],q=(f[8]+1)/f[0];e=g*m;f=g*q;q=d/(-m+q);m=q*-m;b.matrixWorld.decompose(a.position,a.quaternion,a.scale);a.translateX(m);a.translateZ(q);a.matrixWorld.compose(a.position,a.quaternion,a.scale);a.matrixWorldInverse.getInverse(a.matrixWorld);b=g+q;g=c+q;a.projectionMatrix.makePerspective(e-m,f+(d-m),h*c/g*b,k*c/g*b,b,g)}function hf(a){function b(){return null!==e&&!0===e.isPresenting}function c(){if(b()){var c=e.getEyeParameters("left"), +f=c.renderWidth*q;c=c.renderHeight*q;H=a.getPixelRatio();v=a.getSize();a.setDrawingBufferSize(2*f,c,1);N.start()}else d.enabled&&a.setDrawingBufferSize(v.width,v.height,H),N.stop()}var d=this,e=null,f=null,g=null,h=[],k=new P,m=new P,q=1,n="stage";"undefined"!==typeof window&&"VRFrameData"in window&&(f=new window.VRFrameData,window.addEventListener("vrdisplaypresentchange",c,!1));var r=new P,l=new ja,t=new p,u=new V;u.bounds=new Z(0,0,.5,1);u.layers.enable(1);var w=new V;w.bounds=new Z(.5,0,.5,1); +w.layers.enable(2);var A=new Cc([u,w]);A.layers.enable(1);A.layers.enable(2);var v,H,y=[];this.enabled=!1;this.getController=function(a){var b=h[a];void 0===b&&(b=new Ob,b.matrixAutoUpdate=!1,b.visible=!1,h[a]=b);return b};this.getDevice=function(){return e};this.setDevice=function(a){void 0!==a&&(e=a);N.setContext(a)};this.setFramebufferScaleFactor=function(a){q=a};this.setFrameOfReferenceType=function(a){n=a};this.setPoseTarget=function(a){void 0!==a&&(g=a)};this.getCamera=function(a){var b="stage"=== +n?1.6:0;if(null===e)return a.position.set(0,b,0),a;e.depthNear=a.near;e.depthFar=a.far;e.getFrameData(f);if("stage"===n){var c=e.stageParameters;c?k.fromArray(c.sittingToStandingTransform):k.makeTranslation(0,b,0)}b=f.pose;c=null!==g?g:a;c.matrix.copy(k);c.matrix.decompose(c.position,c.quaternion,c.scale);null!==b.orientation&&(l.fromArray(b.orientation),c.quaternion.multiply(l));null!==b.position&&(l.setFromRotationMatrix(k),t.fromArray(b.position),t.applyQuaternion(l),c.position.add(t));c.updateMatrixWorld(); +if(!1===e.isPresenting)return a;u.near=a.near;w.near=a.near;u.far=a.far;w.far=a.far;u.matrixWorldInverse.fromArray(f.leftViewMatrix);w.matrixWorldInverse.fromArray(f.rightViewMatrix);m.getInverse(k);"stage"===n&&(u.matrixWorldInverse.multiply(m),w.matrixWorldInverse.multiply(m));a=c.parent;null!==a&&(r.getInverse(a.matrixWorld),u.matrixWorldInverse.multiply(r),w.matrixWorldInverse.multiply(r));u.matrixWorld.getInverse(u.matrixWorldInverse);w.matrixWorld.getInverse(w.matrixWorldInverse);u.projectionMatrix.fromArray(f.leftProjectionMatrix); +w.projectionMatrix.fromArray(f.rightProjectionMatrix);ef(A,u,w);a=e.getLayers();a.length&&(a=a[0],null!==a.leftBounds&&4===a.leftBounds.length&&u.bounds.fromArray(a.leftBounds),null!==a.rightBounds&&4===a.rightBounds.length&&w.bounds.fromArray(a.rightBounds));a:for(a=0;af.normalMatrix.determinant();ba.setMaterial(e,h);var k=r(a,c, +e,f),m=!1;if(b!==d.id||K!==k.id||sd!==(!0===e.wireframe))b=d.id,K=k.id,sd=!0===e.wireframe,m=!0;f.morphTargetInfluences&&(ya.update(f,d,e,k),m=!0);h=d.index;var q=d.attributes.position;c=1;!0===e.wireframe&&(h=ua.getWireframeAttribute(d),c=2);a=Aa;if(null!==h){var n=ra.get(h);a=Ba;a.setIndex(n)}if(m){if(d&&d.isInstancedBufferGeometry&!xa.isWebGL2&&null===la.get("ANGLE_instanced_arrays"))console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays."); +else{ba.initAttributes();m=d.attributes;k=k.getAttributes();var l=e.defaultAttributeValues;for(B in k){var x=k[B];if(0<=x){var t=m[B];if(void 0!==t){var u=t.normalized,w=t.itemSize,p=ra.get(t);if(void 0!==p){var v=p.buffer,A=p.type;p=p.bytesPerElement;if(t.isInterleavedBufferAttribute){var y=t.data,H=y.stride;t=t.offset;y&&y.isInstancedInterleavedBuffer?(ba.enableAttributeAndDivisor(x,y.meshPerAttribute),void 0===d.maxInstancedCount&&(d.maxInstancedCount=y.meshPerAttribute*y.count)):ba.enableAttribute(x); +O.bindBuffer(34962,v);O.vertexAttribPointer(x,w,A,u,H*p,t*p)}else t.isInstancedBufferAttribute?(ba.enableAttributeAndDivisor(x,t.meshPerAttribute),void 0===d.maxInstancedCount&&(d.maxInstancedCount=t.meshPerAttribute*t.count)):ba.enableAttribute(x),O.bindBuffer(34962,v),O.vertexAttribPointer(x,w,A,u,0,0)}}else if(void 0!==l&&(u=l[B],void 0!==u))switch(u.length){case 2:O.vertexAttrib2fv(x,u);break;case 3:O.vertexAttrib3fv(x,u);break;case 4:O.vertexAttrib4fv(x,u);break;default:O.vertexAttrib1fv(x,u)}}}ba.disableUnusedAttributes()}null!== +h&&O.bindBuffer(34963,n.buffer)}n=Infinity;null!==h?n=h.count:void 0!==q&&(n=q.count);h=d.drawRange.start*c;q=null!==g?g.start*c:0;var B=Math.max(h,q);g=Math.max(0,Math.min(n,h+d.drawRange.count*c,q+(null!==g?g.count*c:Infinity))-1-B+1);if(0!==g){if(f.isMesh)if(!0===e.wireframe)ba.setLineWidth(e.wireframeLinewidth*(null===I?U:1)),a.setMode(1);else switch(f.drawMode){case 0:a.setMode(4);break;case 1:a.setMode(5);break;case 2:a.setMode(6)}else f.isLine?(e=e.linewidth,void 0===e&&(e=1),ba.setLineWidth(e* +(null===I?U:1)),f.isLineSegments?a.setMode(1):f.isLineLoop?a.setMode(2):a.setMode(3)):f.isPoints?a.setMode(0):f.isSprite&&a.setMode(4);d&&d.isInstancedBufferGeometry?0=xa.maxTextures&&console.warn("THREE.WebGLRenderer: Trying to use "+a+" texture units while this GPU supports only "+ +xa.maxTextures);ca+=1;return a};this.setTexture2D=function(){var a=!1;return function(b,c){b&&b.isWebGLRenderTarget&&(a||(console.warn("THREE.WebGLRenderer.setTexture2D: don't use render targets as textures. Use their .texture property instead."),a=!0),b=b.texture);ha.setTexture2D(b,c)}}();this.setTexture3D=function(){return function(a,b){ha.setTexture3D(a,b)}}();this.setTexture=function(){var a=!1;return function(b,c){a||(console.warn("THREE.WebGLRenderer: .setTexture is deprecated, use setTexture2D instead."), +a=!0);ha.setTexture2D(b,c)}}();this.setTextureCube=function(){var a=!1;return function(b,c){b&&b.isWebGLRenderTargetCube&&(a||(console.warn("THREE.WebGLRenderer.setTextureCube: don't use cube render targets as textures. Use their .texture property instead."),a=!0),b=b.texture);b&&b.isCubeTexture||Array.isArray(b.image)&&6===b.image.length?ha.setTextureCube(b,c):ha.setTextureCubeDynamic(b,c)}}();this.setFramebuffer=function(a){Q=a};this.getRenderTarget=function(){return I};this.setRenderTarget=function(a){(I= +a)&&void 0===Da.get(a).__webglFramebuffer&&ha.setupRenderTarget(a);var b=Q,c=!1;a?(b=Da.get(a).__webglFramebuffer,a.isWebGLRenderTargetCube&&(b=b[a.activeCubeFace],c=!0),S.copy(a.viewport),Bc.copy(a.scissor),ea=a.scissorTest):(S.copy(fa).multiplyScalar(U),Bc.copy(ja).multiplyScalar(U),ea=sa);L!==b&&(O.bindFramebuffer(36160,b),L=b);ba.viewport(S);ba.scissor(Bc);ba.setScissorTest(ea);c&&(c=Da.get(a.texture),O.framebufferTexture2D(36160,36064,34069+a.activeCubeFace,c.__webglTexture,a.activeMipMapLevel))}; +this.readRenderTargetPixels=function(a,b,c,d,e,f){if(a&&a.isWebGLRenderTarget){var g=Da.get(a).__webglFramebuffer;if(g){var h=!1;g!==L&&(O.bindFramebuffer(36160,g),h=!0);try{var k=a.texture,m=k.format,q=k.type;1023!==m&&ia.convert(m)!==O.getParameter(35739)?console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format."):1009===q||ia.convert(q)===O.getParameter(35738)||1015===q&&(xa.isWebGL2||la.get("OES_texture_float")||la.get("WEBGL_color_buffer_float"))|| +1016===q&&(xa.isWebGL2?la.get("EXT_color_buffer_float"):la.get("EXT_color_buffer_half_float"))?36053===O.checkFramebufferStatus(36160)?0<=b&&b<=a.width-d&&0<=c&&c<=a.height-e&&O.readPixels(b,c,d,e,ia.convert(m),ia.convert(q),f):console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete."):console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.")}finally{h&&O.bindFramebuffer(36160, +L)}}}else console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.")};this.copyFramebufferToTexture=function(a,b,c){var d=b.image.width,e=b.image.height,f=ia.convert(b.format);this.setTexture2D(b,0);O.copyTexImage2D(3553,c||0,f,a.x,a.y,d,e,0)};this.copyTextureToTexture=function(a,b,c,d){var e=b.image.width,f=b.image.height,g=ia.convert(c.format),h=ia.convert(c.type);this.setTexture2D(c,0);b.isDataTexture?O.texSubImage2D(3553,d||0,a.x,a.y,e,f,g,h,b.image.data): +O.texSubImage2D(3553,d||0,a.x,a.y,g,h,b.image)}}function Pb(a,b){this.name="";this.color=new G(a);this.density=void 0!==b?b:2.5E-4}function Qb(a,b,c){this.name="";this.color=new G(a);this.near=void 0!==b?b:1;this.far=void 0!==c?c:1E3}function 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w=l/b;a(w,u,k);e.push(k.x,k.y,k.z);0<=w-1E-5?(a(w-1E-5,u,m),q.subVectors(k,m)):(a(w+1E-5,u,m),q.subVectors(m,k));0<=u-1E-5?(a(w,u-1E-5,m),n.subVectors(k,m)):(a(w,u+1E-5,m),n.subVectors(m,k));h.crossVectors(q,n).normalize();f.push(h.x,h.y,h.z);g.push(w,u)}}for(r=0;rd&&1===a.x&&(k[b]=a.x-1);0===c.x&&0===c.z&&(k[b]=d/2/Math.PI+.5)}E.call(this);this.type="PolyhedronBufferGeometry";this.parameters={vertices:a, +indices:b,radius:c,detail:d};c=c||1;d=d||0;var h=[],k=[];(function(a){for(var c=new p,d=new p,g=new p,h=0;he&&(.2>b&&(k[a+0]+=1),.2>c&&(k[a+2]+=1),.2>d&&(k[a+4]+=1))})();this.addAttribute("position",new C(h,3));this.addAttribute("normal",new C(h.slice(),3));this.addAttribute("uv",new C(k,2));0===d?this.computeVertexNormals():this.normalizeNormals()}function Lc(a, +b){I.call(this);this.type="TetrahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new Wb(a,b));this.mergeVertices()}function Wb(a,b){ya.call(this,[1,1,1,-1,-1,1,-1,1,-1,1,-1,-1],[2,1,0,0,3,2,1,3,0,2,3,1],a,b);this.type="TetrahedronBufferGeometry";this.parameters={radius:a,detail:b}}function Mc(a,b){I.call(this);this.type="OctahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new tb(a,b));this.mergeVertices()}function tb(a,b){ya.call(this,[1,0,0, +-1,0,0,0,1,0,0,-1,0,0,0,1,0,0,-1],[0,2,4,0,4,3,0,3,5,0,5,2,1,2,5,1,5,3,1,3,4,1,4,2],a,b);this.type="OctahedronBufferGeometry";this.parameters={radius:a,detail:b}}function Nc(a,b){I.call(this);this.type="IcosahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new Xb(a,b));this.mergeVertices()}function Xb(a,b){var c=(1+Math.sqrt(5))/2;ya.call(this,[-1,c,0,1,c,0,-1,-c,0,1,-c,0,0,-1,c,0,1,c,0,-1,-c,0,1,-c,c,0,-1,c,0,1,-c,0,-1,-c,0,1],[0,11,5,0,5,1,0,1,7,0,7,10,0,10,11,1,5,9,5, 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Pc(a,b,c,d,e,f){I.call(this);this.type="TubeGeometry";this.parameters={path:a,tubularSegments:b,radius:c,radialSegments:d, +closed:e};void 0!==f&&console.warn("THREE.TubeGeometry: taper has been removed.");a=new Zb(a,b,c,d,e);this.tangents=a.tangents;this.normals=a.normals;this.binormals=a.binormals;this.fromBufferGeometry(a);this.mergeVertices()}function Zb(a,b,c,d,e){function f(e){q=a.getPointAt(e/b,q);var f=g.normals[e];e=g.binormals[e];for(r=0;r<=d;r++){var m=r/d*Math.PI*2,n=Math.sin(m);m=-Math.cos(m);k.x=m*f.x+n*e.x;k.y=m*f.y+n*e.y;k.z=m*f.z+n*e.z;k.normalize();t.push(k.x,k.y,k.z);h.x=q.x+c*k.x;h.y=q.y+c*k.y;h.z= +q.z+c*k.z;l.push(h.x,h.y,h.z)}}E.call(this);this.type="TubeBufferGeometry";this.parameters={path:a,tubularSegments:b,radius:c,radialSegments:d,closed:e};b=b||64;c=c||1;d=d||8;e=e||!1;var g=a.computeFrenetFrames(b,e);this.tangents=g.tangents;this.normals=g.normals;this.binormals=g.binormals;var h=new p,k=new p,m=new z,q=new 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this.constructor(this.x,this.y)},copy:function(a){this.x=a.x;this.y=a.y;return this},add:function(a, +b){if(void 0!==b)return console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(a,b);this.x+=a.x;this.y+=a.y;return this},addScalar:function(a){this.x+=a;this.y+=a;return this},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;return this},addScaledVector:function(a,b){this.x+=a.x*b;this.y+=a.y*b;return this},sub:function(a,b){if(void 0!==b)return console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."), +this.subVectors(a,b);this.x-=a.x;this.y-=a.y;return this},subScalar:function(a){this.x-=a;this.y-=a;return this},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;return this},multiply:function(a){this.x*=a.x;this.y*=a.y;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;return this},divide:function(a){this.x/=a.x;this.y/=a.y;return this},divideScalar:function(a){return this.multiplyScalar(1/a)},applyMatrix3:function(a){var b=this.x,c=this.y;a=a.elements;this.x=a[0]*b+a[3]*c+a[6];this.y= +a[1]*b+a[4]*c+a[7];return this},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y,a.y);return this},max:function(a){this.x=Math.max(this.x,a.x);this.y=Math.max(this.y,a.y);return this},clamp:function(a,b){this.x=Math.max(a.x,Math.min(b.x,this.x));this.y=Math.max(a.y,Math.min(b.y,this.y));return this},clampScalar:function(){var a=new z,b=new z;return function(c,d){a.set(c,c);b.set(d,d);return this.clamp(a,b)}}(),clampLength:function(a,b){var c=this.length();return this.divideScalar(c|| +1).multiplyScalar(Math.max(a,Math.min(b,c)))},floor:function(){this.x=Math.floor(this.x);this.y=Math.floor(this.y);return this},ceil:function(){this.x=Math.ceil(this.x);this.y=Math.ceil(this.y);return this},round:function(){this.x=Math.round(this.x);this.y=Math.round(this.y);return this},roundToZero:function(){this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x);this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y);return this},negate:function(){this.x=-this.x;this.y=-this.y;return this},dot:function(a){return this.x* +a.x+this.y*a.y},cross:function(a){return this.x*a.y-this.y*a.x},lengthSq:function(){return this.x*this.x+this.y*this.y},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y)},manhattanLength:function(){return Math.abs(this.x)+Math.abs(this.y)},normalize:function(){return this.divideScalar(this.length()||1)},angle:function(){var a=Math.atan2(this.y,this.x);0>a&&(a+=2*Math.PI);return a},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){var b= +this.x-a.x;a=this.y-a.y;return b*b+a*a},manhattanDistanceTo:function(a){return Math.abs(this.x-a.x)+Math.abs(this.y-a.y)},setLength:function(a){return this.normalize().multiplyScalar(a)},lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;return this},lerpVectors:function(a,b,c){return this.subVectors(b,a).multiplyScalar(c).add(a)},equals:function(a){return a.x===this.x&&a.y===this.y},fromArray:function(a,b){void 0===b&&(b=0);this.x=a[b];this.y=a[b+1];return this},toArray:function(a, +b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;return a},fromBufferAttribute:function(a,b,c){void 0!==c&&console.warn("THREE.Vector2: offset has been removed from .fromBufferAttribute().");this.x=a.getX(b);this.y=a.getY(b);return this},rotateAround:function(a,b){var c=Math.cos(b);b=Math.sin(b);var d=this.x-a.x,e=this.y-a.y;this.x=d*c-e*b+a.x;this.y=d*b+e*c+a.y;return this}});Object.assign(P.prototype,{isMatrix4:!0,set:function(a,b,c,d,e,f,g,h,k,m,q,l,r,p,t,u){var n=this.elements; +n[0]=a;n[4]=b;n[8]=c;n[12]=d;n[1]=e;n[5]=f;n[9]=g;n[13]=h;n[2]=k;n[6]=m;n[10]=q;n[14]=l;n[3]=r;n[7]=p;n[11]=t;n[15]=u;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},clone:function(){return(new P).fromArray(this.elements)},copy:function(a){var b=this.elements;a=a.elements;b[0]=a[0];b[1]=a[1];b[2]=a[2];b[3]=a[3];b[4]=a[4];b[5]=a[5];b[6]=a[6];b[7]=a[7];b[8]=a[8];b[9]=a[9];b[10]=a[10];b[11]=a[11];b[12]=a[12];b[13]=a[13];b[14]=a[14];b[15]=a[15];return this},copyPosition:function(a){var b= +this.elements;a=a.elements;b[12]=a[12];b[13]=a[13];b[14]=a[14];return this},extractBasis:function(a,b,c){a.setFromMatrixColumn(this,0);b.setFromMatrixColumn(this,1);c.setFromMatrixColumn(this,2);return this},makeBasis:function(a,b,c){this.set(a.x,b.x,c.x,0,a.y,b.y,c.y,0,a.z,b.z,c.z,0,0,0,0,1);return this},extractRotation:function(){var a=new p;return function(b){var c=this.elements,d=b.elements,e=1/a.setFromMatrixColumn(b,0).length(),f=1/a.setFromMatrixColumn(b,1).length();b=1/a.setFromMatrixColumn(b, +2).length();c[0]=d[0]*e;c[1]=d[1]*e;c[2]=d[2]*e;c[3]=0;c[4]=d[4]*f;c[5]=d[5]*f;c[6]=d[6]*f;c[7]=0;c[8]=d[8]*b;c[9]=d[9]*b;c[10]=d[10]*b;c[11]=0;c[12]=0;c[13]=0;c[14]=0;c[15]=1;return this}}(),makeRotationFromEuler:function(a){a&&a.isEuler||console.error("THREE.Matrix4: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");var b=this.elements,c=a.x,d=a.y,e=a.z,f=Math.cos(c);c=Math.sin(c);var g=Math.cos(d);d=Math.sin(d);var h=Math.cos(e);e=Math.sin(e);if("XYZ"===a.order){a= +f*h;var k=f*e,m=c*h,q=c*e;b[0]=g*h;b[4]=-g*e;b[8]=d;b[1]=k+m*d;b[5]=a-q*d;b[9]=-c*g;b[2]=q-a*d;b[6]=m+k*d;b[10]=f*g}else"YXZ"===a.order?(a=g*h,k=g*e,m=d*h,q=d*e,b[0]=a+q*c,b[4]=m*c-k,b[8]=f*d,b[1]=f*e,b[5]=f*h,b[9]=-c,b[2]=k*c-m,b[6]=q+a*c,b[10]=f*g):"ZXY"===a.order?(a=g*h,k=g*e,m=d*h,q=d*e,b[0]=a-q*c,b[4]=-f*e,b[8]=m+k*c,b[1]=k+m*c,b[5]=f*h,b[9]=q-a*c,b[2]=-f*d,b[6]=c,b[10]=f*g):"ZYX"===a.order?(a=f*h,k=f*e,m=c*h,q=c*e,b[0]=g*h,b[4]=m*d-k,b[8]=a*d+q,b[1]=g*e,b[5]=q*d+a,b[9]=k*d-m,b[2]=-d,b[6]=c* +g,b[10]=f*g):"YZX"===a.order?(a=f*g,k=f*d,m=c*g,q=c*d,b[0]=g*h,b[4]=q-a*e,b[8]=m*e+k,b[1]=e,b[5]=f*h,b[9]=-c*h,b[2]=-d*h,b[6]=k*e+m,b[10]=a-q*e):"XZY"===a.order&&(a=f*g,k=f*d,m=c*g,q=c*d,b[0]=g*h,b[4]=-e,b[8]=d*h,b[1]=a*e+q,b[5]=f*h,b[9]=k*e-m,b[2]=m*e-k,b[6]=c*h,b[10]=q*e+a);b[3]=0;b[7]=0;b[11]=0;b[12]=0;b[13]=0;b[14]=0;b[15]=1;return this},makeRotationFromQuaternion:function(){var a=new p(0,0,0),b=new p(1,1,1);return function(c){return this.compose(a,c,b)}}(),lookAt:function(){var a=new p,b=new p, +c=new p;return function(d,e,f){var g=this.elements;c.subVectors(d,e);0===c.lengthSq()&&(c.z=1);c.normalize();a.crossVectors(f,c);0===a.lengthSq()&&(1===Math.abs(f.z)?c.x+=1E-4:c.z+=1E-4,c.normalize(),a.crossVectors(f,c));a.normalize();b.crossVectors(c,a);g[0]=a.x;g[4]=b.x;g[8]=c.x;g[1]=a.y;g[5]=b.y;g[9]=c.y;g[2]=a.z;g[6]=b.z;g[10]=c.z;return this}}(),multiply:function(a,b){return void 0!==b?(console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."), +this.multiplyMatrices(a,b)):this.multiplyMatrices(this,a)},premultiply:function(a){return this.multiplyMatrices(a,this)},multiplyMatrices:function(a,b){var c=a.elements,d=b.elements;b=this.elements;a=c[0];var e=c[4],f=c[8],g=c[12],h=c[1],k=c[5],m=c[9],q=c[13],n=c[2],l=c[6],p=c[10],t=c[14],u=c[3],w=c[7],A=c[11];c=c[15];var v=d[0],H=d[4],y=d[8],N=d[12],z=d[1],B=d[5],C=d[9],E=d[13],D=d[2],F=d[6],G=d[10],J=d[14],L=d[3],I=d[7],K=d[11];d=d[15];b[0]=a*v+e*z+f*D+g*L;b[4]=a*H+e*B+f*F+g*I;b[8]=a*y+e*C+f*G+ +g*K;b[12]=a*N+e*E+f*J+g*d;b[1]=h*v+k*z+m*D+q*L;b[5]=h*H+k*B+m*F+q*I;b[9]=h*y+k*C+m*G+q*K;b[13]=h*N+k*E+m*J+q*d;b[2]=n*v+l*z+p*D+t*L;b[6]=n*H+l*B+p*F+t*I;b[10]=n*y+l*C+p*G+t*K;b[14]=n*N+l*E+p*J+t*d;b[3]=u*v+w*z+A*D+c*L;b[7]=u*H+w*B+A*F+c*I;b[11]=u*y+w*C+A*G+c*K;b[15]=u*N+w*E+A*J+c*d;return this},multiplyScalar:function(a){var b=this.elements;b[0]*=a;b[4]*=a;b[8]*=a;b[12]*=a;b[1]*=a;b[5]*=a;b[9]*=a;b[13]*=a;b[2]*=a;b[6]*=a;b[10]*=a;b[14]*=a;b[3]*=a;b[7]*=a;b[11]*=a;b[15]*=a;return this},applyToBufferAttribute:function(){var a= +new p;return function(b){for(var c=0,d=b.count;cthis.determinant()&&(g=-g);c.x=f[12];c.y=f[13];c.z=f[14];b.copy(this);c=1/g;f=1/h;var m=1/k;b.elements[0]*=c;b.elements[1]*=c;b.elements[2]*=c;b.elements[4]*=f;b.elements[5]*=f;b.elements[6]*=f;b.elements[8]*=m;b.elements[9]*=m;b.elements[10]*=m;d.setFromRotationMatrix(b);e.x=g;e.y=h;e.z=k;return this}}(),makePerspective:function(a,b,c,d,e,f){void 0===f&&console.warn("THREE.Matrix4: .makePerspective() has been redefined and has a new signature. Please check the docs."); +var g=this.elements;g[0]=2*e/(b-a);g[4]=0;g[8]=(b+a)/(b-a);g[12]=0;g[1]=0;g[5]=2*e/(c-d);g[9]=(c+d)/(c-d);g[13]=0;g[2]=0;g[6]=0;g[10]=-(f+e)/(f-e);g[14]=-2*f*e/(f-e);g[3]=0;g[7]=0;g[11]=-1;g[15]=0;return this},makeOrthographic:function(a,b,c,d,e,f){var g=this.elements,h=1/(b-a),k=1/(c-d),m=1/(f-e);g[0]=2*h;g[4]=0;g[8]=0;g[12]=-((b+a)*h);g[1]=0;g[5]=2*k;g[9]=0;g[13]=-((c+d)*k);g[2]=0;g[6]=0;g[10]=-2*m;g[14]=-((f+e)*m);g[3]=0;g[7]=0;g[11]=0;g[15]=1;return this},equals:function(a){var b=this.elements; +a=a.elements;for(var c=0;16>c;c++)if(b[c]!==a[c])return!1;return!0},fromArray:function(a,b){void 0===b&&(b=0);for(var c=0;16>c;c++)this.elements[c]=a[c+b];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);var c=this.elements;a[b]=c[0];a[b+1]=c[1];a[b+2]=c[2];a[b+3]=c[3];a[b+4]=c[4];a[b+5]=c[5];a[b+6]=c[6];a[b+7]=c[7];a[b+8]=c[8];a[b+9]=c[9];a[b+10]=c[10];a[b+11]=c[11];a[b+12]=c[12];a[b+13]=c[13];a[b+14]=c[14];a[b+15]=c[15];return a}});Object.assign(ja,{slerp:function(a,b,c,d){return c.copy(a).slerp(b, +d)},slerpFlat:function(a,b,c,d,e,f,g){var h=c[d+0],k=c[d+1],m=c[d+2];c=c[d+3];d=e[f+0];var l=e[f+1],n=e[f+2];e=e[f+3];if(c!==e||h!==d||k!==l||m!==n){f=1-g;var r=h*d+k*l+m*n+c*e,p=0<=r?1:-1,t=1-r*r;t>Number.EPSILON&&(t=Math.sqrt(t),r=Math.atan2(t,r*p),f=Math.sin(f*r)/t,g=Math.sin(g*r)/t);p*=g;h=h*f+d*p;k=k*f+l*p;m=m*f+n*p;c=c*f+e*p;f===1-g&&(g=1/Math.sqrt(h*h+k*k+m*m+c*c),h*=g,k*=g,m*=g,c*=g)}a[b]=h;a[b+1]=k;a[b+2]=m;a[b+3]=c}});Object.defineProperties(ja.prototype,{x:{get:function(){return this._x}, +set:function(a){this._x=a;this.onChangeCallback()}},y:{get:function(){return this._y},set:function(a){this._y=a;this.onChangeCallback()}},z:{get:function(){return this._z},set:function(a){this._z=a;this.onChangeCallback()}},w:{get:function(){return this._w},set:function(a){this._w=a;this.onChangeCallback()}}});Object.assign(ja.prototype,{isQuaternion:!0,set:function(a,b,c,d){this._x=a;this._y=b;this._z=c;this._w=d;this.onChangeCallback();return this},clone:function(){return new this.constructor(this._x, +this._y,this._z,this._w)},copy:function(a){this._x=a.x;this._y=a.y;this._z=a.z;this._w=a.w;this.onChangeCallback();return this},setFromEuler:function(a,b){if(!a||!a.isEuler)throw Error("THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.");var c=a._x,d=a._y,e=a._z;a=a.order;var f=Math.cos,g=Math.sin,h=f(c/2),k=f(d/2);f=f(e/2);c=g(c/2);d=g(d/2);e=g(e/2);"XYZ"===a?(this._x=c*k*f+h*d*e,this._y=h*d*f-c*k*e,this._z=h*k*e+c*d*f,this._w=h*k*f-c*d*e):"YXZ"===a? +(this._x=c*k*f+h*d*e,this._y=h*d*f-c*k*e,this._z=h*k*e-c*d*f,this._w=h*k*f+c*d*e):"ZXY"===a?(this._x=c*k*f-h*d*e,this._y=h*d*f+c*k*e,this._z=h*k*e+c*d*f,this._w=h*k*f-c*d*e):"ZYX"===a?(this._x=c*k*f-h*d*e,this._y=h*d*f+c*k*e,this._z=h*k*e-c*d*f,this._w=h*k*f+c*d*e):"YZX"===a?(this._x=c*k*f+h*d*e,this._y=h*d*f+c*k*e,this._z=h*k*e-c*d*f,this._w=h*k*f-c*d*e):"XZY"===a&&(this._x=c*k*f-h*d*e,this._y=h*d*f-c*k*e,this._z=h*k*e+c*d*f,this._w=h*k*f+c*d*e);if(!1!==b)this.onChangeCallback();return this},setFromAxisAngle:function(a, +b){b/=2;var c=Math.sin(b);this._x=a.x*c;this._y=a.y*c;this._z=a.z*c;this._w=Math.cos(b);this.onChangeCallback();return this},setFromRotationMatrix:function(a){var b=a.elements,c=b[0];a=b[4];var d=b[8],e=b[1],f=b[5],g=b[9],h=b[2],k=b[6];b=b[10];var m=c+f+b;0f&&c>b?(c=2*Math.sqrt(1+c-f-b),this._w=(k-g)/c,this._x=.25*c,this._y=(a+e)/c,this._z=(d+h)/c):f>b?(c=2*Math.sqrt(1+f-c-b),this._w=(d-h)/c,this._x=(a+e)/c,this._y= +.25*c,this._z=(g+k)/c):(c=2*Math.sqrt(1+b-c-f),this._w=(e-a)/c,this._x=(d+h)/c,this._y=(g+k)/c,this._z=.25*c);this.onChangeCallback();return this},setFromUnitVectors:function(){var a=new p,b;return function(c,d){void 0===a&&(a=new p);b=c.dot(d)+1;1E-6>b?(b=0,Math.abs(c.x)>Math.abs(c.z)?a.set(-c.y,c.x,0):a.set(0,-c.z,c.y)):a.crossVectors(c,d);this._x=a.x;this._y=a.y;this._z=a.z;this._w=b;return this.normalize()}}(),angleTo:function(a){return 2*Math.acos(Math.abs(R.clamp(this.dot(a),-1,1)))},rotateTowards:function(a, +b){var c=this.angleTo(a);if(0===c)return this;this.slerp(a,Math.min(1,b/c));return this},inverse:function(){return this.conjugate()},conjugate:function(){this._x*=-1;this._y*=-1;this._z*=-1;this.onChangeCallback();return this},dot:function(a){return this._x*a._x+this._y*a._y+this._z*a._z+this._w*a._w},lengthSq:function(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w},length:function(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)},normalize:function(){var a= +this.length();0===a?(this._z=this._y=this._x=0,this._w=1):(a=1/a,this._x*=a,this._y*=a,this._z*=a,this._w*=a);this.onChangeCallback();return this},multiply:function(a,b){return void 0!==b?(console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),this.multiplyQuaternions(a,b)):this.multiplyQuaternions(this,a)},premultiply:function(a){return this.multiplyQuaternions(a,this)},multiplyQuaternions:function(a,b){var c=a._x,d=a._y,e=a._z;a=a._w; +var f=b._x,g=b._y,h=b._z;b=b._w;this._x=c*b+a*f+d*h-e*g;this._y=d*b+a*g+e*f-c*h;this._z=e*b+a*h+c*g-d*f;this._w=a*b-c*f-d*g-e*h;this.onChangeCallback();return this},slerp:function(a,b){if(0===b)return this;if(1===b)return this.copy(a);var c=this._x,d=this._y,e=this._z,f=this._w,g=f*a._w+c*a._x+d*a._y+e*a._z;0>g?(this._w=-a._w,this._x=-a._x,this._y=-a._y,this._z=-a._z,g=-g):this.copy(a);if(1<=g)return this._w=f,this._x=c,this._y=d,this._z=e,this;a=1-g*g;if(a<=Number.EPSILON)return g=1-b,this._w=g* +f+b*this._w,this._x=g*c+b*this._x,this._y=g*d+b*this._y,this._z=g*e+b*this._z,this.normalize();a=Math.sqrt(a);var h=Math.atan2(a,g);g=Math.sin((1-b)*h)/a;b=Math.sin(b*h)/a;this._w=f*g+this._w*b;this._x=c*g+this._x*b;this._y=d*g+this._y*b;this._z=e*g+this._z*b;this.onChangeCallback();return this},equals:function(a){return a._x===this._x&&a._y===this._y&&a._z===this._z&&a._w===this._w},fromArray:function(a,b){void 0===b&&(b=0);this._x=a[b];this._y=a[b+1];this._z=a[b+2];this._w=a[b+3];this.onChangeCallback(); +return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this._x;a[b+1]=this._y;a[b+2]=this._z;a[b+3]=this._w;return a},onChange:function(a){this.onChangeCallback=a;return this},onChangeCallback:function(){}});Object.assign(p.prototype,{isVector3:!0,set:function(a,b,c){this.x=a;this.y=b;this.z=c;return this},setScalar:function(a){this.z=this.y=this.x=a;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=a;return this},setZ:function(a){this.z=a;return this}, +setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;case 2:this.z=b;break;default:throw Error("index is out of range: "+a);}return this},getComponent:function(a){switch(a){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw Error("index is out of range: "+a);}},clone:function(){return new this.constructor(this.x,this.y,this.z)},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;return this},add:function(a,b){if(void 0!==b)return console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."), +this.addVectors(a,b);this.x+=a.x;this.y+=a.y;this.z+=a.z;return this},addScalar:function(a){this.x+=a;this.y+=a;this.z+=a;return this},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;return this},addScaledVector:function(a,b){this.x+=a.x*b;this.y+=a.y*b;this.z+=a.z*b;return this},sub:function(a,b){if(void 0!==b)return console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(a,b);this.x-=a.x;this.y-=a.y;this.z-=a.z; +return this},subScalar:function(a){this.x-=a;this.y-=a;this.z-=a;return this},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;return this},multiply:function(a,b){if(void 0!==b)return console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),this.multiplyVectors(a,b);this.x*=a.x;this.y*=a.y;this.z*=a.z;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;return this},multiplyVectors:function(a,b){this.x=a.x* +b.x;this.y=a.y*b.y;this.z=a.z*b.z;return this},applyEuler:function(){var a=new ja;return function(b){b&&b.isEuler||console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order.");return this.applyQuaternion(a.setFromEuler(b))}}(),applyAxisAngle:function(){var a=new ja;return function(b,c){return this.applyQuaternion(a.setFromAxisAngle(b,c))}}(),applyMatrix3:function(a){var b=this.x,c=this.y,d=this.z;a=a.elements;this.x=a[0]*b+a[3]*c+a[6]*d;this.y=a[1]* +b+a[4]*c+a[7]*d;this.z=a[2]*b+a[5]*c+a[8]*d;return this},applyMatrix4:function(a){var b=this.x,c=this.y,d=this.z;a=a.elements;var e=1/(a[3]*b+a[7]*c+a[11]*d+a[15]);this.x=(a[0]*b+a[4]*c+a[8]*d+a[12])*e;this.y=(a[1]*b+a[5]*c+a[9]*d+a[13])*e;this.z=(a[2]*b+a[6]*c+a[10]*d+a[14])*e;return this},applyQuaternion:function(a){var b=this.x,c=this.y,d=this.z,e=a.x,f=a.y,g=a.z;a=a.w;var h=a*b+f*d-g*c,k=a*c+g*b-e*d,m=a*d+e*c-f*b;b=-e*b-f*c-g*d;this.x=h*a+b*-e+k*-g-m*-f;this.y=k*a+b*-f+m*-e-h*-g;this.z=m*a+b* +-g+h*-f-k*-e;return this},project:function(a){return this.applyMatrix4(a.matrixWorldInverse).applyMatrix4(a.projectionMatrix)},unproject:function(){var a=new P;return function(b){return this.applyMatrix4(a.getInverse(b.projectionMatrix)).applyMatrix4(b.matrixWorld)}}(),transformDirection:function(a){var b=this.x,c=this.y,d=this.z;a=a.elements;this.x=a[0]*b+a[4]*c+a[8]*d;this.y=a[1]*b+a[5]*c+a[9]*d;this.z=a[2]*b+a[6]*c+a[10]*d;return this.normalize()},divide:function(a){this.x/=a.x;this.y/=a.y;this.z/= +a.z;return this},divideScalar:function(a){return this.multiplyScalar(1/a)},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y,a.y);this.z=Math.min(this.z,a.z);return this},max:function(a){this.x=Math.max(this.x,a.x);this.y=Math.max(this.y,a.y);this.z=Math.max(this.z,a.z);return this},clamp:function(a,b){this.x=Math.max(a.x,Math.min(b.x,this.x));this.y=Math.max(a.y,Math.min(b.y,this.y));this.z=Math.max(a.z,Math.min(b.z,this.z));return this},clampScalar:function(){var a=new p,b=new p; +return function(c,d){a.set(c,c,c);b.set(d,d,d);return this.clamp(a,b)}}(),clampLength:function(a,b){var c=this.length();return this.divideScalar(c||1).multiplyScalar(Math.max(a,Math.min(b,c)))},floor:function(){this.x=Math.floor(this.x);this.y=Math.floor(this.y);this.z=Math.floor(this.z);return this},ceil:function(){this.x=Math.ceil(this.x);this.y=Math.ceil(this.y);this.z=Math.ceil(this.z);return this},round:function(){this.x=Math.round(this.x);this.y=Math.round(this.y);this.z=Math.round(this.z); +return this},roundToZero:function(){this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x);this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y);this.z=0>this.z?Math.ceil(this.z):Math.floor(this.z);return this},negate:function(){this.x=-this.x;this.y=-this.y;this.z=-this.z;return this},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)},manhattanLength:function(){return Math.abs(this.x)+ +Math.abs(this.y)+Math.abs(this.z)},normalize:function(){return this.divideScalar(this.length()||1)},setLength:function(a){return this.normalize().multiplyScalar(a)},lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;return this},lerpVectors:function(a,b,c){return this.subVectors(b,a).multiplyScalar(c).add(a)},cross:function(a,b){return void 0!==b?(console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),this.crossVectors(a, +b)):this.crossVectors(this,a)},crossVectors:function(a,b){var c=a.x,d=a.y;a=a.z;var e=b.x,f=b.y;b=b.z;this.x=d*b-a*f;this.y=a*e-c*b;this.z=c*f-d*e;return this},projectOnVector:function(a){var b=a.dot(this)/a.lengthSq();return this.copy(a).multiplyScalar(b)},projectOnPlane:function(){var a=new p;return function(b){a.copy(this).projectOnVector(b);return this.sub(a)}}(),reflect:function(){var a=new p;return function(b){return this.sub(a.copy(b).multiplyScalar(2*this.dot(b)))}}(),angleTo:function(a){a= +this.dot(a)/Math.sqrt(this.lengthSq()*a.lengthSq());return Math.acos(R.clamp(a,-1,1))},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){var b=this.x-a.x,c=this.y-a.y;a=this.z-a.z;return b*b+c*c+a*a},manhattanDistanceTo:function(a){return Math.abs(this.x-a.x)+Math.abs(this.y-a.y)+Math.abs(this.z-a.z)},setFromSpherical:function(a){return this.setFromSphericalCoords(a.radius,a.phi,a.theta)},setFromSphericalCoords:function(a,b,c){var d=Math.sin(b)*a;this.x= +d*Math.sin(c);this.y=Math.cos(b)*a;this.z=d*Math.cos(c);return this},setFromCylindrical:function(a){return this.setFromCylindricalCoords(a.radius,a.theta,a.y)},setFromCylindricalCoords:function(a,b,c){this.x=a*Math.sin(b);this.y=c;this.z=a*Math.cos(b);return this},setFromMatrixPosition:function(a){a=a.elements;this.x=a[12];this.y=a[13];this.z=a[14];return this},setFromMatrixScale:function(a){var b=this.setFromMatrixColumn(a,0).length(),c=this.setFromMatrixColumn(a,1).length();a=this.setFromMatrixColumn(a, +2).length();this.x=b;this.y=c;this.z=a;return this},setFromMatrixColumn:function(a,b){return this.fromArray(a.elements,4*b)},equals:function(a){return a.x===this.x&&a.y===this.y&&a.z===this.z},fromArray:function(a,b){void 0===b&&(b=0);this.x=a[b];this.y=a[b+1];this.z=a[b+2];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;a[b+2]=this.z;return a},fromBufferAttribute:function(a,b,c){void 0!==c&&console.warn("THREE.Vector3: offset has been removed from .fromBufferAttribute()."); +this.x=a.getX(b);this.y=a.getY(b);this.z=a.getZ(b);return this}});Object.assign(da.prototype,{isMatrix3:!0,set:function(a,b,c,d,e,f,g,h,k){var m=this.elements;m[0]=a;m[1]=d;m[2]=g;m[3]=b;m[4]=e;m[5]=h;m[6]=c;m[7]=f;m[8]=k;return this},identity:function(){this.set(1,0,0,0,1,0,0,0,1);return this},clone:function(){return(new this.constructor).fromArray(this.elements)},copy:function(a){var b=this.elements;a=a.elements;b[0]=a[0];b[1]=a[1];b[2]=a[2];b[3]=a[3];b[4]=a[4];b[5]=a[5];b[6]=a[6];b[7]=a[7];b[8]= +a[8];return this},setFromMatrix4:function(a){a=a.elements;this.set(a[0],a[4],a[8],a[1],a[5],a[9],a[2],a[6],a[10]);return this},applyToBufferAttribute:function(){var a=new p;return function(b){for(var c=0,d=b.count;cc;c++)if(b[c]!==a[c])return!1;return!0},fromArray:function(a,b){void 0===b&&(b=0);for(var c=0;9>c;c++)this.elements[c]=a[c+b];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);var c=this.elements;a[b]=c[0];a[b+1]=c[1];a[b+2]=c[2];a[b+3]=c[3];a[b+4]=c[4];a[b+5]=c[5];a[b+6]=c[6];a[b+7]=c[7];a[b+8]=c[8]; +return a}});var jb={getDataURL:function(a){if("undefined"==typeof HTMLCanvasElement)return a.src;if(a instanceof HTMLCanvasElement)var b=a;else{b=document.createElementNS("http://www.w3.org/1999/xhtml","canvas");b.width=a.width;b.height=a.height;var c=b.getContext("2d");a instanceof ImageData?c.putImageData(a,0,0):c.drawImage(a,0,0,a.width,a.height)}return 2048a.x||1a.x?0:1;break;case 1002:a.x=1===Math.abs(Math.floor(a.x)%2)?Math.ceil(a.x)-a.x:a.x-Math.floor(a.x)}if(0> +a.y||1a.y?0:1;break;case 1002:a.y=1===Math.abs(Math.floor(a.y)%2)?Math.ceil(a.y)-a.y:a.y-Math.floor(a.y)}this.flipY&&(a.y=1-a.y);return a}});Object.defineProperty(W.prototype,"needsUpdate",{set:function(a){!0===a&&this.version++}});Object.assign(Z.prototype,{isVector4:!0,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},setScalar:function(a){this.w=this.z=this.y=this.x=a;return this},setX:function(a){this.x= +a;return this},setY:function(a){this.y=a;return this},setZ:function(a){this.z=a;return this},setW:function(a){this.w=a;return this},setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;case 2:this.z=b;break;case 3:this.w=b;break;default:throw Error("index is out of range: "+a);}return this},getComponent:function(a){switch(a){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw Error("index is out of range: "+a);}},clone:function(){return new this.constructor(this.x, +this.y,this.z,this.w)},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=void 0!==a.w?a.w:1;return this},add:function(a,b){if(void 0!==b)return console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(a,b);this.x+=a.x;this.y+=a.y;this.z+=a.z;this.w+=a.w;return this},addScalar:function(a){this.x+=a;this.y+=a;this.z+=a;this.w+=a;return this},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;this.w=a.w+b.w;return this}, +addScaledVector:function(a,b){this.x+=a.x*b;this.y+=a.y*b;this.z+=a.z*b;this.w+=a.w*b;return this},sub:function(a,b){if(void 0!==b)return console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(a,b);this.x-=a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w;return this},subScalar:function(a){this.x-=a;this.y-=a;this.z-=a;this.w-=a;return this},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;this.w=a.w-b.w;return this},multiplyScalar:function(a){this.x*= +a;this.y*=a;this.z*=a;this.w*=a;return this},applyMatrix4:function(a){var b=this.x,c=this.y,d=this.z,e=this.w;a=a.elements;this.x=a[0]*b+a[4]*c+a[8]*d+a[12]*e;this.y=a[1]*b+a[5]*c+a[9]*d+a[13]*e;this.z=a[2]*b+a[6]*c+a[10]*d+a[14]*e;this.w=a[3]*b+a[7]*c+a[11]*d+a[15]*e;return this},divideScalar:function(a){return this.multiplyScalar(1/a)},setAxisAngleFromQuaternion:function(a){this.w=2*Math.acos(a.w);var b=Math.sqrt(1-a.w*a.w);1E-4>b?(this.x=1,this.z=this.y=0):(this.x=a.x/b,this.y=a.y/b,this.z=a.z/ +b);return this},setAxisAngleFromRotationMatrix:function(a){a=a.elements;var b=a[0];var c=a[4];var d=a[8],e=a[1],f=a[5],g=a[9];var h=a[2];var k=a[6];var m=a[10];if(.01>Math.abs(c-e)&&.01>Math.abs(d-h)&&.01>Math.abs(g-k)){if(.1>Math.abs(c+e)&&.1>Math.abs(d+h)&&.1>Math.abs(g+k)&&.1>Math.abs(b+f+m-3))return this.set(1,0,0,0),this;a=Math.PI;b=(b+1)/2;f=(f+1)/2;m=(m+1)/2;c=(c+e)/4;d=(d+h)/4;g=(g+k)/4;b>f&&b>m?.01>b?(k=0,c=h=.707106781):(k=Math.sqrt(b),h=c/k,c=d/k):f>m?.01>f?(k=.707106781,h=0,c=.707106781): +(h=Math.sqrt(f),k=c/h,c=g/h):.01>m?(h=k=.707106781,c=0):(c=Math.sqrt(m),k=d/c,h=g/c);this.set(k,h,c,a);return this}a=Math.sqrt((k-g)*(k-g)+(d-h)*(d-h)+(e-c)*(e-c));.001>Math.abs(a)&&(a=1);this.x=(k-g)/a;this.y=(d-h)/a;this.z=(e-c)/a;this.w=Math.acos((b+f+m-1)/2);return this},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y,a.y);this.z=Math.min(this.z,a.z);this.w=Math.min(this.w,a.w);return this},max:function(a){this.x=Math.max(this.x,a.x);this.y=Math.max(this.y,a.y);this.z=Math.max(this.z, +a.z);this.w=Math.max(this.w,a.w);return this},clamp:function(a,b){this.x=Math.max(a.x,Math.min(b.x,this.x));this.y=Math.max(a.y,Math.min(b.y,this.y));this.z=Math.max(a.z,Math.min(b.z,this.z));this.w=Math.max(a.w,Math.min(b.w,this.w));return this},clampScalar:function(){var a,b;return function(c,d){void 0===a&&(a=new Z,b=new Z);a.set(c,c,c,c);b.set(d,d,d,d);return this.clamp(a,b)}}(),clampLength:function(a,b){var c=this.length();return this.divideScalar(c||1).multiplyScalar(Math.max(a,Math.min(b,c)))}, +floor:function(){this.x=Math.floor(this.x);this.y=Math.floor(this.y);this.z=Math.floor(this.z);this.w=Math.floor(this.w);return this},ceil:function(){this.x=Math.ceil(this.x);this.y=Math.ceil(this.y);this.z=Math.ceil(this.z);this.w=Math.ceil(this.w);return this},round:function(){this.x=Math.round(this.x);this.y=Math.round(this.y);this.z=Math.round(this.z);this.w=Math.round(this.w);return this},roundToZero:function(){this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x);this.y=0>this.y?Math.ceil(this.y): +Math.floor(this.y);this.z=0>this.z?Math.ceil(this.z):Math.floor(this.z);this.w=0>this.w?Math.ceil(this.w):Math.floor(this.w);return this},negate:function(){this.x=-this.x;this.y=-this.y;this.z=-this.z;this.w=-this.w;return this},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z+this.w*a.w},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},manhattanLength:function(){return Math.abs(this.x)+ +Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)},normalize:function(){return this.divideScalar(this.length()||1)},setLength:function(a){return this.normalize().multiplyScalar(a)},lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;this.w+=(a.w-this.w)*b;return this},lerpVectors:function(a,b,c){return this.subVectors(b,a).multiplyScalar(c).add(a)},equals:function(a){return a.x===this.x&&a.y===this.y&&a.z===this.z&&a.w===this.w},fromArray:function(a,b){void 0=== +b&&(b=0);this.x=a[b];this.y=a[b+1];this.z=a[b+2];this.w=a[b+3];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;a[b+2]=this.z;a[b+3]=this.w;return a},fromBufferAttribute:function(a,b,c){void 0!==c&&console.warn("THREE.Vector4: offset has been removed from .fromBufferAttribute().");this.x=a.getX(b);this.y=a.getY(b);this.z=a.getZ(b);this.w=a.getW(b);return this}});kb.prototype=Object.assign(Object.create(ia.prototype),{constructor:kb,isWebGLRenderTarget:!0, +setSize:function(a,b){if(this.width!==a||this.height!==b)this.width=a,this.height=b,this.dispose();this.viewport.set(0,0,a,b);this.scissor.set(0,0,a,b)},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.width=a.width;this.height=a.height;this.viewport.copy(a.viewport);this.texture=a.texture.clone();this.depthBuffer=a.depthBuffer;this.stencilBuffer=a.stencilBuffer;this.depthTexture=a.depthTexture;return this},dispose:function(){this.dispatchEvent({type:"dispose"})}}); +Jb.prototype=Object.create(kb.prototype);Jb.prototype.constructor=Jb;Jb.prototype.isWebGLRenderTargetCube=!0;lb.prototype=Object.create(W.prototype);lb.prototype.constructor=lb;lb.prototype.isDataTexture=!0;Object.assign(Wa.prototype,{isBox3:!0,set:function(a,b){this.min.copy(a);this.max.copy(b);return this},setFromArray:function(a){for(var b=Infinity,c=Infinity,d=Infinity,e=-Infinity,f=-Infinity,g=-Infinity,h=0,k=a.length;h +e&&(e=m);l>f&&(f=l);n>g&&(g=n)}this.min.set(b,c,d);this.max.set(e,f,g);return this},setFromBufferAttribute:function(a){for(var b=Infinity,c=Infinity,d=Infinity,e=-Infinity,f=-Infinity,g=-Infinity,h=0,k=a.count;he&&(e=m);l>f&&(f=l);n>g&&(g=n)}this.min.set(b,c,d);this.max.set(e,f,g);return this},setFromPoints:function(a){this.makeEmpty();for(var b=0,c=a.length;bthis.max.x||a.ythis.max.y||a.zthis.max.z?!1:!0},containsBox:function(a){return this.min.x<=a.min.x&&a.max.x<=this.max.x&&this.min.y<=a.min.y&&a.max.y<=this.max.y&&this.min.z<=a.min.z&&a.max.z<=this.max.z},getParameter:function(a,b){void 0===b&&(console.warn("THREE.Box3: .getParameter() target is now required"),b=new p);return b.set((a.x-this.min.x)/(this.max.x- +this.min.x),(a.y-this.min.y)/(this.max.y-this.min.y),(a.z-this.min.z)/(this.max.z-this.min.z))},intersectsBox:function(a){return a.max.xthis.max.x||a.max.ythis.max.y||a.max.zthis.max.z?!1:!0},intersectsSphere:function(){var a=new p;return function(b){this.clampPoint(b.center,a);return a.distanceToSquared(b.center)<=b.radius*b.radius}}(),intersectsPlane:function(a){if(0=-a.constant},intersectsTriangle:function(){function a(a){var e;var f=0;for(e=a.length-3;f<=e;f+=3){h.fromArray(a,f);var g=m.x*Math.abs(h.x)+m.y*Math.abs(h.y)+m.z*Math.abs(h.z),k=b.dot(h),l=c.dot(h), +q=d.dot(h);if(Math.max(-Math.max(k,l,q),Math.min(k,l,q))>g)return!1}return!0}var b=new p,c=new p,d=new p,e=new p,f=new p,g=new p,h=new p,k=new p,m=new p,l=new p;return function(h){if(this.isEmpty())return!1;this.getCenter(k);m.subVectors(this.max,k);b.subVectors(h.a,k);c.subVectors(h.b,k);d.subVectors(h.c,k);e.subVectors(c,b);f.subVectors(d,c);g.subVectors(b,d);h=[0,-e.z,e.y,0,-f.z,f.y,0,-g.z,g.y,e.z,0,-e.x,f.z,0,-f.x,g.z,0,-g.x,-e.y,e.x,0,-f.y,f.x,0,-g.y,g.x,0];if(!a(h))return!1;h=[1,0,0,0,1,0,0, +0,1];if(!a(h))return!1;l.crossVectors(e,f);h=[l.x,l.y,l.z];return a(h)}}(),clampPoint:function(a,b){void 0===b&&(console.warn("THREE.Box3: .clampPoint() target is now required"),b=new p);return b.copy(a).clamp(this.min,this.max)},distanceToPoint:function(){var a=new p;return function(b){return a.copy(b).clamp(this.min,this.max).sub(b).length()}}(),getBoundingSphere:function(){var a=new p;return function(b){void 0===b&&(console.warn("THREE.Box3: .getBoundingSphere() target is now required"),b=new Ga); +this.getCenter(b.center);b.radius=.5*this.getSize(a).length();return b}}(),intersect:function(a){this.min.max(a.min);this.max.min(a.max);this.isEmpty()&&this.makeEmpty();return this},union:function(a){this.min.min(a.min);this.max.max(a.max);return this},applyMatrix4:function(){var a=[new p,new p,new p,new p,new p,new p,new p,new p];return function(b){if(this.isEmpty())return this;a[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(b);a[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(b); +a[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(b);a[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(b);a[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(b);a[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(b);a[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(b);a[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(b);this.setFromPoints(a);return this}}(),translate:function(a){this.min.add(a);this.max.add(a);return this},equals:function(a){return a.min.equals(this.min)&& +a.max.equals(this.max)}});Object.assign(Ga.prototype,{set:function(a,b){this.center.copy(a);this.radius=b;return this},setFromPoints:function(){var a=new Wa;return function(b,c){var d=this.center;void 0!==c?d.copy(c):a.setFromPoints(b).getCenter(d);for(var e=c=0,f=b.length;e= +this.radius},containsPoint:function(a){return a.distanceToSquared(this.center)<=this.radius*this.radius},distanceToPoint:function(a){return a.distanceTo(this.center)-this.radius},intersectsSphere:function(a){var b=this.radius+a.radius;return a.center.distanceToSquared(this.center)<=b*b},intersectsBox:function(a){return a.intersectsSphere(this)},intersectsPlane:function(a){return Math.abs(a.distanceToPoint(this.center))<=this.radius},clampPoint:function(a,b){var c=this.center.distanceToSquared(a); +void 0===b&&(console.warn("THREE.Sphere: .clampPoint() target is now required"),b=new p);b.copy(a);c>this.radius*this.radius&&(b.sub(this.center).normalize(),b.multiplyScalar(this.radius).add(this.center));return b},getBoundingBox:function(a){void 0===a&&(console.warn("THREE.Sphere: .getBoundingBox() target is now required"),a=new Wa);a.set(this.center,this.center);a.expandByScalar(this.radius);return a},applyMatrix4:function(a){this.center.applyMatrix4(a);this.radius*=a.getMaxScaleOnAxis();return this}, +translate:function(a){this.center.add(a);return this},equals:function(a){return a.center.equals(this.center)&&a.radius===this.radius}});Object.assign(Pa.prototype,{set:function(a,b){this.normal.copy(a);this.constant=b;return this},setComponents:function(a,b,c,d){this.normal.set(a,b,c);this.constant=d;return this},setFromNormalAndCoplanarPoint:function(a,b){this.normal.copy(a);this.constant=-b.dot(this.normal);return this},setFromCoplanarPoints:function(){var a=new p,b=new p;return function(c,d,e){d= +a.subVectors(e,d).cross(b.subVectors(c,d)).normalize();this.setFromNormalAndCoplanarPoint(d,c);return this}}(),clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.normal.copy(a.normal);this.constant=a.constant;return this},normalize:function(){var a=1/this.normal.length();this.normal.multiplyScalar(a);this.constant*=a;return this},negate:function(){this.constant*=-1;this.normal.negate();return this},distanceToPoint:function(a){return this.normal.dot(a)+this.constant},distanceToSphere:function(a){return this.distanceToPoint(a.center)- +a.radius},projectPoint:function(a,b){void 0===b&&(console.warn("THREE.Plane: .projectPoint() target is now required"),b=new p);return b.copy(this.normal).multiplyScalar(-this.distanceToPoint(a)).add(a)},intersectLine:function(){var a=new p;return function(b,c){void 0===c&&(console.warn("THREE.Plane: .intersectLine() target is now required"),c=new p);var d=b.delta(a),e=this.normal.dot(d);if(0===e){if(0===this.distanceToPoint(b.start))return c.copy(b.start)}else if(e=-(b.start.dot(this.normal)+this.constant)/ +e,!(0>e||1b&&0a&&0c;c++)b[c].copy(a.planes[c]);return this},setFromMatrix:function(a){var b=this.planes,c=a.elements;a=c[0];var d=c[1],e=c[2],f=c[3],g=c[4],h=c[5],k=c[6],m=c[7],l=c[8],n=c[9],r=c[10],p=c[11],t=c[12],u=c[13],w=c[14];c=c[15];b[0].setComponents(f-a,m-g,p-l,c-t).normalize();b[1].setComponents(f+a,m+g,p+l,c+t).normalize();b[2].setComponents(f+d,m+h,p+n,c+u).normalize();b[3].setComponents(f-d,m-h,p-n,c- +u).normalize();b[4].setComponents(f-e,m-k,p-r,c-w).normalize();b[5].setComponents(f+e,m+k,p+r,c+w).normalize();return this},intersectsObject:function(){var a=new Ga;return function(b){var c=b.geometry;null===c.boundingSphere&&c.computeBoundingSphere();a.copy(c.boundingSphere).applyMatrix4(b.matrixWorld);return this.intersectsSphere(a)}}(),intersectsSprite:function(){var a=new Ga;return function(b){a.center.set(0,0,0);a.radius=.7071067811865476;a.applyMatrix4(b.matrixWorld);return this.intersectsSphere(a)}}(), +intersectsSphere:function(a){var b=this.planes,c=a.center;a=-a.radius;for(var d=0;6>d;d++)if(b[d].distanceToPoint(c)d;d++){var e=c[d];a.x=0e.distanceToPoint(a))return!1}return!0}}(),containsPoint:function(a){for(var b=this.planes,c=0;6>c;c++)if(0>b[c].distanceToPoint(a))return!1;return!0}});var K= +{alphamap_fragment:"#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",alphamap_pars_fragment:"#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",alphatest_fragment:"#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",aomap_fragment:"#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( PHYSICAL )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n", +aomap_pars_fragment:"#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",begin_vertex:"\nvec3 transformed = vec3( position );\n",beginnormal_vertex:"\nvec3 objectNormal = vec3( normal );\n",bsdfs:"float punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\tif( cutoffDistance > 0.0 ) {\n\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t}\n\treturn distanceFalloff;\n#else\n\tif( cutoffDistance > 0.0 && decayExponent > 0.0 ) {\n\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n\t}\n\treturn 1.0;\n#endif\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat G_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n", +bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = vec3( dFdx( surf_pos.x ), dFdx( surf_pos.y ), dFdx( surf_pos.z ) );\n\t\tvec3 vSigmaY = vec3( dFdy( surf_pos.x ), dFdy( surf_pos.y ), dFdy( surf_pos.z ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tfDet *= ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n", +clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvec4 plane;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\tplane = clippingPlanes[ i ];\n\t\tif ( dot( vViewPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\t#pragma unroll_loop\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vViewPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\tif ( clipped ) discard;\n\t#endif\n#endif\n", +clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\t#if ! defined( PHYSICAL ) && ! defined( PHONG ) && ! defined( MATCAP )\n\t\tvarying vec3 vViewPosition;\n\t#endif\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif\n",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0 && ! defined( PHYSICAL ) && ! defined( PHONG ) && ! defined( MATCAP )\n\tvarying vec3 vViewPosition;\n#endif\n",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0 && ! defined( PHYSICAL ) && ! defined( PHONG ) && ! defined( MATCAP )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n", +color_fragment:"#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",color_pars_vertex:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",color_vertex:"#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",common:"#define PI 3.14159265359\n#define PI2 6.28318530718\n#define PI_HALF 1.5707963267949\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract(sin(sn) * c);\n}\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nfloat linearToRelativeLuminance( const in vec3 color ) {\n\tvec3 weights = vec3( 0.2126, 0.7152, 0.0722 );\n\treturn dot( weights, color.rgb );\n}\n", +cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n#define cubeUV_textureSize (1024.0)\nint getFaceFromDirection(vec3 direction) {\n\tvec3 absDirection = abs(direction);\n\tint face = -1;\n\tif( absDirection.x > absDirection.z ) {\n\t\tif(absDirection.x > absDirection.y )\n\t\t\tface = direction.x > 0.0 ? 0 : 3;\n\t\telse\n\t\t\tface = direction.y > 0.0 ? 1 : 4;\n\t}\n\telse {\n\t\tif(absDirection.z > absDirection.y )\n\t\t\tface = direction.z > 0.0 ? 2 : 5;\n\t\telse\n\t\t\tface = direction.y > 0.0 ? 1 : 4;\n\t}\n\treturn face;\n}\n#define cubeUV_maxLods1 (log2(cubeUV_textureSize*0.25) - 1.0)\n#define cubeUV_rangeClamp (exp2((6.0 - 1.0) * 2.0))\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n\tfloat scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n\tfloat dxRoughness = dFdx(roughness);\n\tfloat dyRoughness = dFdy(roughness);\n\tvec3 dx = dFdx( vec * scale * dxRoughness );\n\tvec3 dy = dFdy( vec * scale * dyRoughness );\n\tfloat d = max( dot( dx, dx ), dot( dy, dy ) );\n\td = clamp(d, 1.0, cubeUV_rangeClamp);\n\tfloat mipLevel = 0.5 * log2(d);\n\treturn vec2(floor(mipLevel), fract(mipLevel));\n}\n#define cubeUV_maxLods2 (log2(cubeUV_textureSize*0.25) - 2.0)\n#define cubeUV_rcpTextureSize (1.0 / cubeUV_textureSize)\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n\tmipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n\tfloat a = 16.0 * cubeUV_rcpTextureSize;\n\tvec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n\tvec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n\tfloat powScale = exp2_packed.x * exp2_packed.y;\n\tfloat scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n\tfloat mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n\tbool bRes = mipLevel == 0.0;\n\tscale = bRes && (scale < a) ? a : scale;\n\tvec3 r;\n\tvec2 offset;\n\tint face = getFaceFromDirection(direction);\n\tfloat rcpPowScale = 1.0 / powScale;\n\tif( face == 0) {\n\t\tr = vec3(direction.x, -direction.z, direction.y);\n\t\toffset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 1) {\n\t\tr = vec3(direction.y, direction.x, direction.z);\n\t\toffset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 2) {\n\t\tr = vec3(direction.z, direction.x, direction.y);\n\t\toffset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 3) {\n\t\tr = vec3(direction.x, direction.z, direction.y);\n\t\toffset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\telse if( face == 4) {\n\t\tr = vec3(direction.y, direction.x, -direction.z);\n\t\toffset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\telse {\n\t\tr = vec3(direction.z, -direction.x, direction.y);\n\t\toffset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\tr = normalize(r);\n\tfloat texelOffset = 0.5 * cubeUV_rcpTextureSize;\n\tvec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n\tvec2 base = offset + vec2( texelOffset );\n\treturn base + s * ( scale - 2.0 * texelOffset );\n}\n#define cubeUV_maxLods3 (log2(cubeUV_textureSize*0.25) - 3.0)\nvec4 textureCubeUV( sampler2D envMap, vec3 reflectedDirection, float roughness ) {\n\tfloat roughnessVal = roughness* cubeUV_maxLods3;\n\tfloat r1 = floor(roughnessVal);\n\tfloat r2 = r1 + 1.0;\n\tfloat t = fract(roughnessVal);\n\tvec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n\tfloat s = mipInfo.y;\n\tfloat level0 = mipInfo.x;\n\tfloat level1 = level0 + 1.0;\n\tlevel1 = level1 > 5.0 ? 5.0 : level1;\n\tlevel0 += min( floor( s + 0.5 ), 5.0 );\n\tvec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n\tvec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n\tvec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n\tvec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n\tvec4 result = mix(color10, color20, t);\n\treturn vec4(result.rgb, 1.0);\n}\n#endif\n", +defaultnormal_vertex:"vec3 transformedNormal = normalMatrix * objectNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n", +emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",encodings_fragment:" gl_FragColor = linearToOutputTexel( gl_FragColor );\n",encodings_pars_fragment:"\nvec4 LinearToLinear( in vec4 value ) {\n\treturn value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( gammaFactor ) ), value.a );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( 1.0 / gammaFactor ) ), value.a );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n\treturn vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n\tfloat maxComponent = max( max( value.r, value.g ), value.b );\n\tfloat fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n\treturn vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * value.a * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n\tM = ceil( M * 255.0 ) / 255.0;\n\treturn vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat D = max( maxRange / maxRGB, 1.0 );\n\tD = min( floor( D ) / 255.0, 1.0 );\n\treturn vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n\tvec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n\tXp_Y_XYZp = max( Xp_Y_XYZp, vec3( 1e-6, 1e-6, 1e-6 ) );\n\tvec4 vResult;\n\tvResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n\tfloat Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n\tvResult.w = fract( Le );\n\tvResult.z = ( Le - ( floor( vResult.w * 255.0 ) ) / 255.0 ) / 255.0;\n\treturn vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n\tfloat Le = value.z * 255.0 + value.w;\n\tvec3 Xp_Y_XYZp;\n\tXp_Y_XYZp.y = exp2( ( Le - 127.0 ) / 2.0 );\n\tXp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n\tXp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n\tvec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n\treturn vec4( max( vRGB, 0.0 ), 1.0 );\n}\n", +envmap_fragment:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\treflectVec = normalize( reflectVec );\n\t\tsampleUV.y = asin( clamp( reflectVec.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\t\tsampleUV.x = atan( reflectVec.z, reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\treflectVec = normalize( reflectVec );\n\t\tvec3 reflectView = normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0, 0.0, 1.0 ) );\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n", +envmap_pars_fragment:"#if defined( USE_ENVMAP ) || defined( PHYSICAL )\n\tuniform float reflectivity;\n\tuniform float envMapIntensity;\n#endif\n#ifdef USE_ENVMAP\n\t#if ! defined( PHYSICAL ) && ( defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) )\n\t\tvarying vec3 vWorldPosition;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\tuniform int maxMipLevel;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( PHYSICAL )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n", +envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif\n",envmap_physical_pars_fragment:"#if defined( USE_ENVMAP ) && defined( PHYSICAL )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar + 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent ));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = asin( clamp( reflectVec.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\t\t\tsampleUV.x = atan( reflectVec.z, reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0,0.0,1.0 ) );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#endif\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n", +envmap_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif\n", +fog_vertex:"#ifdef USE_FOG\n\tfogDepth = -mvPosition.z;\n#endif\n",fog_pars_vertex:"#ifdef USE_FOG\n\tvarying float fogDepth;\n#endif\n",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * fogDepth * fogDepth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, fogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float fogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif\n", +gradientmap_pars_fragment:"#ifdef TOON\n\tuniform sampler2D gradientMap;\n\tvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\t\tfloat dotNL = dot( normal, lightDirection );\n\t\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t\t#ifdef USE_GRADIENTMAP\n\t\t\treturn texture2D( gradientMap, coord ).rgb;\n\t\t#else\n\t\t\treturn ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );\n\t\t#endif\n\t}\n#endif\n",lightmap_fragment:"#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n", +lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_vertex:"vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tgetPointDirectLightIrradiance( pointLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tgetSpotDirectLightIrradiance( spotLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tgetDirectionalDirectLightIrradiance( directionalLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n", +lights_pars_begin:"uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t\tfloat shadowCameraNear;\n\t\tfloat shadowCameraFar;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tdirectLight.color = pointLight.color;\n\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\tdirectLight.visible = ( directLight.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( angleCos > spotLight.coneCos ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n", +lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",lights_phong_pars_fragment:"varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\t#ifdef TOON\n\t\tvec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;\n\t#else\n\t\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\t\tvec3 irradiance = dotNL * directLight.color;\n\t#endif\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n", +lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\n#ifdef STANDARD\n\tmaterial.specularColor = mix( vec3( DEFAULT_SPECULAR_COEFFICIENT ), diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( MAXIMUM_SPECULAR_COEFFICIENT * pow2( reflectivity ) ), diffuseColor.rgb, metalnessFactor );\n\tmaterial.clearCoat = saturate( clearCoat );\tmaterial.clearCoatRoughness = clamp( clearCoatRoughness, 0.04, 1.0 );\n#endif\n", +lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n\t#ifndef STANDARD\n\t\tfloat clearCoat;\n\t\tfloat clearCoatRoughness;\n\t#endif\n};\n#define MAXIMUM_SPECULAR_COEFFICIENT 0.16\n#define DEFAULT_SPECULAR_COEFFICIENT 0.04\nfloat clearCoatDHRApprox( const in float roughness, const in float dotNL ) {\n\treturn DEFAULT_SPECULAR_COEFFICIENT + ( 1.0 - DEFAULT_SPECULAR_COEFFICIENT ) * ( pow( 1.0 - dotNL, 5.0 ) * pow( 1.0 - roughness, 2.0 ) );\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometry.normal;\n\t\tvec3 viewDir = geometry.viewDir;\n\t\tvec3 position = geometry.position;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.specularRoughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos - halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos + halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos + halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos - halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3( 0, 1, 0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\t#ifndef STANDARD\n\t\tfloat clearCoatDHR = material.clearCoat * clearCoatDHRApprox( material.clearCoatRoughness, dotNL );\n\t#else\n\t\tfloat clearCoatDHR = 0.0;\n\t#endif\n\treflectedLight.directSpecular += ( 1.0 - clearCoatDHR ) * irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n\treflectedLight.directDiffuse += ( 1.0 - clearCoatDHR ) * irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\t#ifndef STANDARD\n\t\treflectedLight.directSpecular += irradiance * material.clearCoat * BRDF_Specular_GGX( directLight, geometry, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearCoatRoughness );\n\t#endif\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 clearCoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t#ifndef STANDARD\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\tfloat dotNL = dotNV;\n\t\tfloat clearCoatDHR = material.clearCoat * clearCoatDHRApprox( material.clearCoatRoughness, dotNL );\n\t#else\n\t\tfloat clearCoatDHR = 0.0;\n\t#endif\n\treflectedLight.indirectSpecular += ( 1.0 - clearCoatDHR ) * radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n\t#ifndef STANDARD\n\t\treflectedLight.indirectSpecular += clearCoatRadiance * material.clearCoat * BRDF_Specular_GGX_Environment( geometry, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearCoatRoughness );\n\t#endif\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\n#define Material_ClearCoat_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.clearCoatRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n", +lights_fragment_begin:"\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointDirectLightIrradiance( pointLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotDirectLightIrradiance( spotLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalDirectLightIrradiance( directionalLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearCoatRadiance = vec3( 0.0 );\n#endif\n", +lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( PHYSICAL ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tirradiance += getLightProbeIndirectIrradiance( geometry, maxMipLevel );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tradiance += getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), maxMipLevel );\n\t#ifndef STANDARD\n\t\tclearCoatRadiance += getLightProbeIndirectRadiance( geometry, Material_ClearCoat_BlinnShininessExponent( material ), maxMipLevel );\n\t#endif\n#endif\n", +lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, clearCoatRadiance, geometry, material, reflectedLight );\n#endif\n",logdepthbuf_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tgl_FragDepthEXT = log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n#endif\n", +logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#else\n\t\tuniform float logDepthBufFC;\n\t#endif\n#endif\n",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;\n\t\tgl_Position.z *= gl_Position.w;\n\t#endif\n#endif\n",map_fragment:"#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n", +map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",map_particle_fragment:"#ifdef USE_MAP\n\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n\tvec4 mapTexel = texture2D( map, uv );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",map_particle_pars_fragment:"#ifdef USE_MAP\n\tuniform mat3 uvTransform;\n\tuniform sampler2D map;\n#endif\n",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif\n", +metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif", +morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n", +normal_fragment_begin:"#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#endif\n#endif\n",normal_fragment_maps:"#ifdef USE_NORMALMAP\n\t#ifdef OBJECTSPACE_NORMALMAP\n\t\tnormal = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\t#ifdef FLIP_SIDED\n\t\t\tnormal = - normal;\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#endif\n\t\tnormal = normalize( normalMatrix * normal );\n\t#else\n\t\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n\t#endif\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n", +normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\t#ifdef OBJECTSPACE_NORMALMAP\n\t\tuniform mat3 normalMatrix;\n\t#else\n\t\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\t\tvec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );\n\t\t\tvec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );\n\t\t\tvec2 st0 = dFdx( vUv.st );\n\t\t\tvec2 st1 = dFdy( vUv.st );\n\t\t\tfloat scale = sign( st1.t * st0.s - st0.t * st1.s );\n\t\t\tvec3 S = normalize( ( q0 * st1.t - q1 * st0.t ) * scale );\n\t\t\tvec3 T = normalize( ( - q0 * st1.s + q1 * st0.s ) * scale );\n\t\t\tvec3 N = normalize( surf_norm );\n\t\t\tmat3 tsn = mat3( S, T, N );\n\t\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\t\tmapN.xy *= normalScale;\n\t\t\tmapN.xy *= ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t\treturn normalize( tsn * mapN );\n\t\t}\n\t#endif\n#endif\n", +packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n\tvec4 r = vec4( fract( v * PackFactors ), v );\n\tr.yzw -= r.xyz * ShiftRight8;\treturn r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n\treturn linearClipZ * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn (( near + viewZ ) * far ) / (( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * invClipZ - far );\n}\n", +premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",project_vertex:"vec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\ngl_Position = projectionMatrix * mvPosition;\n",dithering_fragment:"#if defined( DITHERING )\n gl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif\n",dithering_pars_fragment:"#if defined( DITHERING )\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif\n", +roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.g;\n#endif\n",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tshadow = (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn shadow;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tfloat dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\tdp += shadowBias;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n", +shadowmap_pars_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n", +shadowmap_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n", +shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n", +skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureSize;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureSize ) );\n\t\t\tfloat y = floor( j / float( boneTextureSize ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureSize );\n\t\t\tfloat dy = 1.0 / float( boneTextureSize );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n", +skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif\n",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n", +specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",tonemapping_pars_fragment:"#ifndef saturate\n\t#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n", +uv_pars_fragment:"#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",uv_pars_vertex:"#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform mat3 uvTransform;\n#endif\n", +uv_vertex:"#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n#endif",uv2_pars_fragment:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",uv2_pars_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif", +uv2_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP )\n\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n#endif\n",background_frag:"uniform sampler2D t2D;\nvarying vec2 vUv;\nvoid main() {\n\tgl_FragColor = texture2D( t2D, vUv );\n}\n",background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position, 1.0 );\n\tgl_Position.z = 1.0;\n}\n", +cube_frag:"uniform samplerCube tCube;\nuniform float tFlip;\nuniform float opacity;\nvarying vec3 vWorldDirection;\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );\n\tgl_FragColor.a *= opacity;\n}\n",cube_vert:"varying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n\tgl_Position.z = gl_Position.w;\n}\n",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( 1.0 );\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - gl_FragCoord.z ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( gl_FragCoord.z );\n\t#endif\n}\n", +depth_vert:"#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include \n\t\t#include \n\t\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}\n", +distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include \n#include \n#include \n#include \n#include \n#include \nvoid main () {\n\t#include \n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include \n\t#include \n\t#include \n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}\n", +distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include \n\t\t#include \n\t\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvWorldPosition = worldPosition.xyz;\n}\n", +equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV;\n\tsampleUV.y = asin( clamp( direction.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n}\n",equirect_vert:"varying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n}\n", +linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n}\n", +linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include \n\t#include \n\t#include \n}\n", +meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\treflectedLight.indirectDiffuse += texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include \n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include \n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n}\n", +meshbasic_vert:"#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#ifdef USE_ENVMAP\n\t#include \n\t#include \n\t#include \n\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}\n", +meshlambert_frag:"uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include \n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include \n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}\n", +meshlambert_vert:"#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}\n", +meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\tvec4 matcapColor = texture2D( matcap, uv );\n\tmatcapColor = matcapTexelToLinear( matcapColor );\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n}\n", +meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#ifndef FLAT_SHADED\n\t\tvNormal = normalize( transformedNormal );\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n}\n", +meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include \n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}\n", +meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n\t#include \n}\n", +meshphysical_frag:"#define PHYSICAL\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifndef STANDARD\n\tuniform float clearCoat;\n\tuniform float clearCoatRoughness;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}\n", +meshphysical_vert:"#define PHYSICAL\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n}\n", +normal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || ( defined( USE_NORMALMAP ) && ! defined( OBJECTSPACE_NORMALMAP ) )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\tgl_FragColor = vec4( packNormalToRGB( normal ), opacity );\n}\n", +normal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || ( defined( USE_NORMALMAP ) && ! defined( OBJECTSPACE_NORMALMAP ) )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || ( defined( USE_NORMALMAP ) && ! defined( OBJECTSPACE_NORMALMAP ) )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}\n", +points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n}\n", +points_vert:"uniform float size;\nuniform float scale;\n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = ( projectionMatrix[ 2 ][ 3 ] == - 1.0 );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n}\n", +shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include \n}\n",shadow_vert:"#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}\n", +sprite_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n}\n", +sprite_vert:"uniform float rotation;\nuniform vec2 center;\n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\n\tvec2 scale;\n\tscale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );\n\tscale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );\n\t#ifndef USE_SIZEATTENUATION\n\t\tbool isPerspective = ( projectionMatrix[ 2 ][ 3 ] == - 1.0 );\n\t\tif ( isPerspective ) scale *= - mvPosition.z;\n\t#endif\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 rotatedPosition;\n\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n\tmvPosition.xy += rotatedPosition;\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include \n\t#include \n\t#include \n}\n"}, +va={merge:function(a){for(var b={},c=0;c>16&255)/255;this.g=(a>>8&255)/255;this.b=(a&255)/255;return this},setRGB:function(a,b,c){this.r=a;this.g=b;this.b=c;return this},setHSL:function(){function a(a,c,d){0>d&&(d+=1);1d?c:d<2/3?a+6*(c-a)*(2/3-d):a}return function(b, +c,d){b=R.euclideanModulo(b,1);c=R.clamp(c,0,1);d=R.clamp(d,0,1);0===c?this.r=this.g=this.b=d:(c=.5>=d?d*(1+c):d+c-d*c,d=2*d-c,this.r=a(d,c,b+1/3),this.g=a(d,c,b),this.b=a(d,c,b-1/3));return this}}(),setStyle:function(a){function b(b){void 0!==b&&1>parseFloat(b)&&console.warn("THREE.Color: Alpha component of "+a+" will be ignored.")}var c;if(c=/^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(a)){var d=c[2];switch(c[1]){case "rgb":case "rgba":if(c=/^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(d))return this.r= +Math.min(255,parseInt(c[1],10))/255,this.g=Math.min(255,parseInt(c[2],10))/255,this.b=Math.min(255,parseInt(c[3],10))/255,b(c[5]),this;if(c=/^(\d+)%\s*,\s*(\d+)%\s*,\s*(\d+)%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(d))return this.r=Math.min(100,parseInt(c[1],10))/100,this.g=Math.min(100,parseInt(c[2],10))/100,this.b=Math.min(100,parseInt(c[3],10))/100,b(c[5]),this;break;case "hsl":case "hsla":if(c=/^([0-9]*\.?[0-9]+)\s*,\s*(\d+)%\s*,\s*(\d+)%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(d)){d=parseFloat(c[1])/ +360;var e=parseInt(c[2],10)/100,f=parseInt(c[3],10)/100;b(c[5]);return this.setHSL(d,e,f)}}}else if(c=/^#([A-Fa-f0-9]+)$/.exec(a)){c=c[1];d=c.length;if(3===d)return this.r=parseInt(c.charAt(0)+c.charAt(0),16)/255,this.g=parseInt(c.charAt(1)+c.charAt(1),16)/255,this.b=parseInt(c.charAt(2)+c.charAt(2),16)/255,this;if(6===d)return this.r=parseInt(c.charAt(0)+c.charAt(1),16)/255,this.g=parseInt(c.charAt(2)+c.charAt(3),16)/255,this.b=parseInt(c.charAt(4)+c.charAt(5),16)/255,this}a&&0a?.0773993808*a:Math.pow(.9478672986*a+.0521327014,2.4)}return function(b){this.r=a(b.r);this.g=a(b.g);this.b=a(b.b);return this}}(),copyLinearToSRGB:function(){function a(a){return.0031308>a?12.92*a:1.055*Math.pow(a,.41666)-.055}return function(b){this.r=a(b.r);this.g=a(b.g);this.b=a(b.b);return this}}(),convertSRGBToLinear:function(){this.copySRGBToLinear(this); +return this},convertLinearToSRGB:function(){this.copyLinearToSRGB(this);return this},getHex:function(){return 255*this.r<<16^255*this.g<<8^255*this.b<<0},getHexString:function(){return("000000"+this.getHex().toString(16)).slice(-6)},getHSL:function(a){void 0===a&&(console.warn("THREE.Color: .getHSL() target is now required"),a={h:0,s:0,l:0});var b=this.r,c=this.g,d=this.b,e=Math.max(b,c,d),f=Math.min(b,c,d),g,h=(f+e)/2;if(f===e)f=g=0;else{var k=e-f;f=.5>=h?k/(e+f):k/(2-e-f);switch(e){case b:g=(c- +d)/k+(cMath.abs(g)?(this._x=Math.atan2(-m,e),this._z=Math.atan2(-f,a)):(this._x=Math.atan2(n,k),this._z= +0)):"YXZ"===b?(this._x=Math.asin(-d(m,-1,1)),.99999>Math.abs(m)?(this._y=Math.atan2(g,e),this._z=Math.atan2(h,k)):(this._y=Math.atan2(-l,a),this._z=0)):"ZXY"===b?(this._x=Math.asin(d(n,-1,1)),.99999>Math.abs(n)?(this._y=Math.atan2(-l,e),this._z=Math.atan2(-f,k)):(this._y=0,this._z=Math.atan2(h,a))):"ZYX"===b?(this._y=Math.asin(-d(l,-1,1)),.99999>Math.abs(l)?(this._x=Math.atan2(n,e),this._z=Math.atan2(h,a)):(this._x=0,this._z=Math.atan2(-f,k))):"YZX"===b?(this._z=Math.asin(d(h,-1,1)),.99999>Math.abs(h)? +(this._x=Math.atan2(-m,k),this._y=Math.atan2(-l,a)):(this._x=0,this._y=Math.atan2(g,e))):"XZY"===b?(this._z=Math.asin(-d(f,-1,1)),.99999>Math.abs(f)?(this._x=Math.atan2(n,k),this._y=Math.atan2(g,a)):(this._x=Math.atan2(-m,e),this._y=0)):console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: "+b);this._order=b;if(!1!==c)this.onChangeCallback();return this},setFromQuaternion:function(){var a=new P;return function(b,c,d){a.makeRotationFromQuaternion(b);return this.setFromRotationMatrix(a, +c,d)}}(),setFromVector3:function(a,b){return this.set(a.x,a.y,a.z,b||this._order)},reorder:function(){var a=new ja;return function(b){a.setFromEuler(this);return this.setFromQuaternion(a,b)}}(),equals:function(a){return a._x===this._x&&a._y===this._y&&a._z===this._z&&a._order===this._order},fromArray:function(a){this._x=a[0];this._y=a[1];this._z=a[2];void 0!==a[3]&&(this._order=a[3]);this.onChangeCallback();return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this._x;a[b+1]= +this._y;a[b+2]=this._z;a[b+3]=this._order;return a},toVector3:function(a){return a?a.set(this._x,this._y,this._z):new p(this._x,this._y,this._z)},onChange:function(a){this.onChangeCallback=a;return this},onChangeCallback:function(){}});Object.assign(Yd.prototype,{set:function(a){this.mask=1<g;g++)if(d[g]===d[(g+1)%3]){a.push(f);break}for(f=a.length-1;0<=f;f--)for(d=a[f],this.faces.splice(d,1),c=0,e=this.faceVertexUvs.length;cthis.opacity&&(d.opacity=this.opacity);!0===this.transparent&&(d.transparent=this.transparent);d.depthFunc=this.depthFunc;d.depthTest=this.depthTest;d.depthWrite=this.depthWrite;0!==this.rotation&&(d.rotation=this.rotation);!0===this.polygonOffset&&(d.polygonOffset=!0);0!==this.polygonOffsetFactor&&(d.polygonOffsetFactor=this.polygonOffsetFactor);0!==this.polygonOffsetUnits&&(d.polygonOffsetUnits=this.polygonOffsetUnits); +1!==this.linewidth&&(d.linewidth=this.linewidth);void 0!==this.dashSize&&(d.dashSize=this.dashSize);void 0!==this.gapSize&&(d.gapSize=this.gapSize);void 0!==this.scale&&(d.scale=this.scale);!0===this.dithering&&(d.dithering=!0);0a?b.copy(this.origin):b.copy(this.direction).multiplyScalar(a).add(this.origin)}, +distanceToPoint:function(a){return Math.sqrt(this.distanceSqToPoint(a))},distanceSqToPoint:function(){var a=new p;return function(b){var c=a.subVectors(b,this.origin).dot(this.direction);if(0>c)return this.origin.distanceToSquared(b);a.copy(this.direction).multiplyScalar(c).add(this.origin);return a.distanceToSquared(b)}}(),distanceSqToSegment:function(){var a=new p,b=new p,c=new p;return function(d,e,f,g){a.copy(d).add(e).multiplyScalar(.5);b.copy(e).sub(d).normalize();c.copy(this.origin).sub(a); +var h=.5*d.distanceTo(e),k=-this.direction.dot(b),m=c.dot(this.direction),l=-c.dot(b),n=c.lengthSq(),r=Math.abs(1-k*k);if(0=-p?e<=p?(h=1/r,d*=h,e*=h,k=d*(d+k*e+2*m)+e*(k*d+e+2*l)+n):(e=h,d=Math.max(0,-(k*e+m)),k=-d*d+e*(e+2*l)+n):(e=-h,d=Math.max(0,-(k*e+m)),k=-d*d+e*(e+2*l)+n):e<=-p?(d=Math.max(0,-(-k*h+m)),e=0b)return null;b=Math.sqrt(b-e);e=d-b;d+=b;return 0>e&&0>d?null:0>e?this.at(d,c):this.at(e,c)}}(),intersectsSphere:function(a){return this.distanceSqToPoint(a.center)<= +a.radius*a.radius},distanceToPlane:function(a){var b=a.normal.dot(this.direction);if(0===b)return 0===a.distanceToPoint(this.origin)?0:null;a=-(this.origin.dot(a.normal)+a.constant)/b;return 0<=a?a:null},intersectPlane:function(a,b){a=this.distanceToPlane(a);return null===a?null:this.at(a,b)},intersectsPlane:function(a){var b=a.distanceToPoint(this.origin);return 0===b||0>a.normal.dot(this.direction)*b?!0:!1},intersectBox:function(a,b){var c=1/this.direction.x;var d=1/this.direction.y;var e=1/this.direction.z, +f=this.origin;if(0<=c){var g=(a.min.x-f.x)*c;c*=a.max.x-f.x}else g=(a.max.x-f.x)*c,c*=a.min.x-f.x;if(0<=d){var h=(a.min.y-f.y)*d;d*=a.max.y-f.y}else h=(a.max.y-f.y)*d,d*=a.min.y-f.y;if(g>d||h>c)return null;if(h>g||g!==g)g=h;if(da||h>c)return null;if(h>g||g!==g)g=h;if(ac?null:this.at(0<=g?g:c,b)},intersectsBox:function(){var a=new p;return function(b){return null!==this.intersectBox(b, +a)}}(),intersectTriangle:function(){var a=new p,b=new p,c=new p,d=new p;return function(e,f,g,h,k){b.subVectors(f,e);c.subVectors(g,e);d.crossVectors(b,c);f=this.direction.dot(d);if(0f)h=-1,f=-f;else return null;a.subVectors(this.origin,e);e=h*this.direction.dot(c.crossVectors(a,c));if(0>e)return null;g=h*this.direction.dot(b.cross(a));if(0>g||e+g>f)return null;e=-h*a.dot(d);return 0>e?null:this.at(e/f,k)}}(),applyMatrix4:function(a){this.origin.applyMatrix4(a); +this.direction.transformDirection(a);return this},equals:function(a){return a.origin.equals(this.origin)&&a.direction.equals(this.direction)}});Object.assign(ha,{getNormal:function(){var a=new p;return function(b,c,d,e){void 0===e&&(console.warn("THREE.Triangle: .getNormal() target is now required"),e=new p);e.subVectors(d,c);a.subVectors(b,c);e.cross(a);b=e.lengthSq();return 0=a.x+a.y}}(),getUV:function(){var a=new p;return function(b,c,d, +e,f,g,h,k){this.getBarycoord(b,c,d,e,a);k.set(0,0);k.addScaledVector(f,a.x);k.addScaledVector(g,a.y);k.addScaledVector(h,a.z);return k}}()});Object.assign(ha.prototype,{set:function(a,b,c){this.a.copy(a);this.b.copy(b);this.c.copy(c);return this},setFromPointsAndIndices:function(a,b,c,d){this.a.copy(a[b]);this.b.copy(a[c]);this.c.copy(a[d]);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.a.copy(a.a);this.b.copy(a.b);this.c.copy(a.c);return this},getArea:function(){var a= +new p,b=new p;return function(){a.subVectors(this.c,this.b);b.subVectors(this.a,this.b);return.5*a.cross(b).length()}}(),getMidpoint:function(a){void 0===a&&(console.warn("THREE.Triangle: .getMidpoint() target is now required"),a=new p);return a.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)},getNormal:function(a){return ha.getNormal(this.a,this.b,this.c,a)},getPlane:function(a){void 0===a&&(console.warn("THREE.Triangle: .getPlane() target is now required"),a=new p);return a.setFromCoplanarPoints(this.a, +this.b,this.c)},getBarycoord:function(a,b){return ha.getBarycoord(a,this.a,this.b,this.c,b)},containsPoint:function(a){return ha.containsPoint(a,this.a,this.b,this.c)},getUV:function(a,b,c,d,e){return ha.getUV(a,this.a,this.b,this.c,b,c,d,e)},intersectsBox:function(a){return a.intersectsTriangle(this)},closestPointToPoint:function(){var a=new p,b=new p,c=new p,d=new p,e=new p,f=new p;return function(g,h){void 0===h&&(console.warn("THREE.Triangle: .closestPointToPoint() target is now required"),h= +new p);var k=this.a,m=this.b,l=this.c;a.subVectors(m,k);b.subVectors(l,k);d.subVectors(g,k);var n=a.dot(d),r=b.dot(d);if(0>=n&&0>=r)return h.copy(k);e.subVectors(g,m);var x=a.dot(e),t=b.dot(e);if(0<=x&&t<=x)return h.copy(m);var u=n*t-x*r;if(0>=u&&0<=n&&0>=x)return m=n/(n-x),h.copy(k).addScaledVector(a,m);f.subVectors(g,l);g=a.dot(f);var w=b.dot(f);if(0<=w&&g<=w)return h.copy(l);n=g*r-n*w;if(0>=n&&0<=r&&0>=w)return u=r/(r-w),h.copy(k).addScaledVector(b,u);r=x*w-g*t;if(0>=r&&0<=t-x&&0<=g-w)return c.subVectors(l, +m),u=(t-x)/(t-x+(g-w)),h.copy(m).addScaledVector(c,u);l=1/(r+n+u);m=n*l;u*=l;return h.copy(k).addScaledVector(a,m).addScaledVector(b,u)}}(),equals:function(a){return a.a.equals(this.a)&&a.b.equals(this.b)&&a.c.equals(this.c)}});Ea.prototype=Object.create(L.prototype);Ea.prototype.constructor=Ea;Ea.prototype.isMeshBasicMaterial=!0;Ea.prototype.copy=function(a){L.prototype.copy.call(this,a);this.color.copy(a.color);this.map=a.map;this.lightMap=a.lightMap;this.lightMapIntensity=a.lightMapIntensity;this.aoMap= +a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.specularMap=a.specularMap;this.alphaMap=a.alphaMap;this.envMap=a.envMap;this.combine=a.combine;this.reflectivity=a.reflectivity;this.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;return this};pa.prototype=Object.assign(Object.create(D.prototype),{constructor:pa, +isMesh:!0,setDrawMode:function(a){this.drawMode=a},copy:function(a){D.prototype.copy.call(this,a);this.drawMode=a.drawMode;void 0!==a.morphTargetInfluences&&(this.morphTargetInfluences=a.morphTargetInfluences.slice());void 0!==a.morphTargetDictionary&&(this.morphTargetDictionary=Object.assign({},a.morphTargetDictionary));return this},updateMorphTargets:function(){var a=this.geometry;if(a.isBufferGeometry){a=a.morphAttributes;var b=Object.keys(a);if(0c.far?null:{distance:b,point:u.clone(),object:a}}function b(b,c,d,e,k,m,l,q,p){f.fromBufferAttribute(k,l);g.fromBufferAttribute(k,q);h.fromBufferAttribute(k,p);if(b=a(b,c,d,e,f,g,h,t))m&&(n.fromBufferAttribute(m,l),r.fromBufferAttribute(m,q),x.fromBufferAttribute(m,p),b.uv=ha.getUV(t,f,g,h,n,r,x,new z)),m=new Xa(l,q,p),ha.getNormal(f,g,h,m.normal),b.face=m;return b}var c=new P,d= +new rb,e=new Ga,f=new p,g=new p,h=new p,k=new p,m=new p,l=new p,n=new z,r=new z,x=new z,t=new p,u=new p;return function(q,p){var u=this.geometry,w=this.material,y=this.matrixWorld;if(void 0!==w&&(null===u.boundingSphere&&u.computeBoundingSphere(),e.copy(u.boundingSphere),e.applyMatrix4(y),!1!==q.ray.intersectsSphere(e)&&(c.getInverse(y),d.copy(q.ray).applyMatrix4(c),null===u.boundingBox||!1!==d.intersectsBox(u.boundingBox))))if(u.isBufferGeometry){var A=u.index,C=u.attributes.position,B=u.attributes.uv, +E=u.groups;u=u.drawRange;var D;if(null!==A)if(Array.isArray(w)){var F=0;for(D=E.length;Fe.far||f.push({distance:t,point:b.clone(),uv:ha.getUV(b, +h,k,m,l,n,r,new z),face:null,object:this})}}(),clone:function(){return(new this.constructor(this.material)).copy(this)},copy:function(a){D.prototype.copy.call(this,a);void 0!==a.center&&this.center.copy(a.center);return this}});Fc.prototype=Object.assign(Object.create(D.prototype),{constructor:Fc,copy:function(a){D.prototype.copy.call(this,a,!1);a=a.levels;for(var b=0,c=a.length;b=d[e].distance)d[e-1].object.visible=!1,d[e].object.visible=!0;else break;for(;ef||(l.applyMatrix4(this.matrixWorld),u=d.ray.origin.distanceTo(l),ud.far||e.push({distance:u,point:h.clone().applyMatrix4(this.matrixWorld),index:g,face:null,faceIndex:null,object:this}))}}else for(g=0,t=x.length/3-1;gf||(l.applyMatrix4(this.matrixWorld),u=d.ray.origin.distanceTo(l),ud.far||e.push({distance:u,point:h.clone().applyMatrix4(this.matrixWorld),index:g,face:null,faceIndex:null,object:this}))}else if(g.isGeometry)for(k=g.vertices,m=k.length,g=0;gf||(l.applyMatrix4(this.matrixWorld),u=d.ray.origin.distanceTo(l),ud.far||e.push({distance:u,point:h.clone().applyMatrix4(this.matrixWorld), +index:g,face:null,faceIndex:null,object:this}))}}}(),copy:function(a){D.prototype.copy.call(this,a);this.geometry.copy(a.geometry);this.material.copy(a.material);return this},clone:function(){return(new this.constructor).copy(this)}});S.prototype=Object.assign(Object.create(ma.prototype),{constructor:S,isLineSegments:!0,computeLineDistances:function(){var a=new p,b=new p;return function(){var c=this.geometry;if(c.isBufferGeometry)if(null===c.index){for(var d=c.attributes.position,e=[],f=0,g=d.count;f< +g;f+=2)a.fromBufferAttribute(d,f),b.fromBufferAttribute(d,f+1),e[f]=0===f?0:e[f-1],e[f+1]=e[f]+a.distanceTo(b);c.addAttribute("lineDistance",new C(e,1))}else console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else if(c.isGeometry)for(d=c.vertices,e=c.lineDistances,f=0,g=d.length;fd.far||e.push({distance:a,distanceToRay:Math.sqrt(f),point:n.clone(),index:c,face:null,object:g}))}var g=this,h=this.geometry,k=this.matrixWorld,m=d.params.Points.threshold;null===h.boundingSphere&&h.computeBoundingSphere();c.copy(h.boundingSphere);c.applyMatrix4(k);c.radius+=m;if(!1!==d.ray.intersectsSphere(c)){a.getInverse(k);b.copy(d.ray).applyMatrix4(a);m/=(this.scale.x+this.scale.y+ +this.scale.z)/3;var l=m*m;m=new p;var n=new p;if(h.isBufferGeometry){var r=h.index;h=h.attributes.position.array;if(null!==r){var x=r.array;r=0;for(var t=x.length;r=a.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)}});Tb.prototype=Object.create(W.prototype);Tb.prototype.constructor=Tb;Tb.prototype.isCompressedTexture=!0;Hc.prototype=Object.create(W.prototype);Hc.prototype.constructor=Hc;Hc.prototype.isCanvasTexture=!0;Ic.prototype=Object.create(W.prototype);Ic.prototype.constructor=Ic;Ic.prototype.isDepthTexture=!0;Ub.prototype=Object.create(E.prototype);Ub.prototype.constructor=Ub;Jc.prototype=Object.create(I.prototype); +Jc.prototype.constructor=Jc;Vb.prototype=Object.create(E.prototype);Vb.prototype.constructor=Vb;Kc.prototype=Object.create(I.prototype);Kc.prototype.constructor=Kc;ya.prototype=Object.create(E.prototype);ya.prototype.constructor=ya;Lc.prototype=Object.create(I.prototype);Lc.prototype.constructor=Lc;Wb.prototype=Object.create(ya.prototype);Wb.prototype.constructor=Wb;Mc.prototype=Object.create(I.prototype);Mc.prototype.constructor=Mc;tb.prototype=Object.create(ya.prototype);tb.prototype.constructor= +tb;Nc.prototype=Object.create(I.prototype);Nc.prototype.constructor=Nc;Xb.prototype=Object.create(ya.prototype);Xb.prototype.constructor=Xb;Oc.prototype=Object.create(I.prototype);Oc.prototype.constructor=Oc;Yb.prototype=Object.create(ya.prototype);Yb.prototype.constructor=Yb;Pc.prototype=Object.create(I.prototype);Pc.prototype.constructor=Pc;Zb.prototype=Object.create(E.prototype);Zb.prototype.constructor=Zb;Qc.prototype=Object.create(I.prototype);Qc.prototype.constructor=Qc;$b.prototype=Object.create(E.prototype); +$b.prototype.constructor=$b;Rc.prototype=Object.create(I.prototype);Rc.prototype.constructor=Rc;ac.prototype=Object.create(E.prototype);ac.prototype.constructor=ac;var ah={triangulate:function(a,b,c){c=c||2;var d=b&&b.length,e=d?b[0]*c:a.length,f=jf(a,0,e,c,!0),g=[];if(!f)return g;var h;if(d){var k=c;d=[];var m;var l=0;for(m=b.length;l80*c){var p=h=a[0];var t=d=a[1];for(k=c;kh&&(h=l),b>d&&(d=b);h=Math.max(h-p,d-t);h=0!==h?1/h:0}Uc(f,g,c,p,t,h);return g}},Za={area:function(a){for(var b=a.length,c=0,d=b-1,e=0;eZa.area(a)},triangulateShape:function(a,b){var c=[],d=[],e=[];nf(a);of(c,a);var f=a.length;b.forEach(nf);for(a=0;aMath.abs(g-k)?[new z(a,1-c),new z(h,1-d),new z(m,1-e),new z(n,1-b)]:[new z(g,1-c),new z(k,1-d),new z(l,1-e),new z(r,1-b)]}};Wc.prototype=Object.create(I.prototype);Wc.prototype.constructor= +Wc;bc.prototype=Object.create(Sa.prototype);bc.prototype.constructor=bc;Xc.prototype=Object.create(I.prototype);Xc.prototype.constructor=Xc;wb.prototype=Object.create(E.prototype);wb.prototype.constructor=wb;Yc.prototype=Object.create(I.prototype);Yc.prototype.constructor=Yc;cc.prototype=Object.create(E.prototype);cc.prototype.constructor=cc;Zc.prototype=Object.create(I.prototype);Zc.prototype.constructor=Zc;dc.prototype=Object.create(E.prototype);dc.prototype.constructor=dc;xb.prototype=Object.create(I.prototype); +xb.prototype.constructor=xb;xb.prototype.toJSON=function(){var a=I.prototype.toJSON.call(this);return qf(this.parameters.shapes,a)};yb.prototype=Object.create(E.prototype);yb.prototype.constructor=yb;yb.prototype.toJSON=function(){var a=E.prototype.toJSON.call(this);return qf(this.parameters.shapes,a)};ec.prototype=Object.create(E.prototype);ec.prototype.constructor=ec;zb.prototype=Object.create(I.prototype);zb.prototype.constructor=zb;$a.prototype=Object.create(E.prototype);$a.prototype.constructor= +$a;$c.prototype=Object.create(zb.prototype);$c.prototype.constructor=$c;ad.prototype=Object.create($a.prototype);ad.prototype.constructor=ad;bd.prototype=Object.create(I.prototype);bd.prototype.constructor=bd;fc.prototype=Object.create(E.prototype);fc.prototype.constructor=fc;var Ba=Object.freeze({WireframeGeometry:Ub,ParametricGeometry:Jc,ParametricBufferGeometry:Vb,TetrahedronGeometry:Lc,TetrahedronBufferGeometry:Wb,OctahedronGeometry:Mc,OctahedronBufferGeometry:tb,IcosahedronGeometry:Nc,IcosahedronBufferGeometry:Xb, +DodecahedronGeometry:Oc,DodecahedronBufferGeometry:Yb,PolyhedronGeometry:Kc,PolyhedronBufferGeometry:ya,TubeGeometry:Pc,TubeBufferGeometry:Zb,TorusKnotGeometry:Qc,TorusKnotBufferGeometry:$b,TorusGeometry:Rc,TorusBufferGeometry:ac,TextGeometry:Wc,TextBufferGeometry:bc,SphereGeometry:Xc,SphereBufferGeometry:wb,RingGeometry:Yc,RingBufferGeometry:cc,PlaneGeometry:yc,PlaneBufferGeometry:qb,LatheGeometry:Zc,LatheBufferGeometry:dc,ShapeGeometry:xb,ShapeBufferGeometry:yb,ExtrudeGeometry:vb,ExtrudeBufferGeometry:Sa, +EdgesGeometry:ec,ConeGeometry:$c,ConeBufferGeometry:ad,CylinderGeometry:zb,CylinderBufferGeometry:$a,CircleGeometry:bd,CircleBufferGeometry:fc,BoxGeometry:Kb,BoxBufferGeometry:pb});Ab.prototype=Object.create(L.prototype);Ab.prototype.constructor=Ab;Ab.prototype.isShadowMaterial=!0;Ab.prototype.copy=function(a){L.prototype.copy.call(this,a);this.color.copy(a.color);return this};gc.prototype=Object.create(ka.prototype);gc.prototype.constructor=gc;gc.prototype.isRawShaderMaterial=!0;Ta.prototype=Object.create(L.prototype); +Ta.prototype.constructor=Ta;Ta.prototype.isMeshStandardMaterial=!0;Ta.prototype.copy=function(a){L.prototype.copy.call(this,a);this.defines={STANDARD:""};this.color.copy(a.color);this.roughness=a.roughness;this.metalness=a.metalness;this.map=a.map;this.lightMap=a.lightMap;this.lightMapIntensity=a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.emissive.copy(a.emissive);this.emissiveMap=a.emissiveMap;this.emissiveIntensity=a.emissiveIntensity;this.bumpMap=a.bumpMap;this.bumpScale= +a.bumpScale;this.normalMap=a.normalMap;this.normalMapType=a.normalMapType;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.roughnessMap=a.roughnessMap;this.metalnessMap=a.metalnessMap;this.alphaMap=a.alphaMap;this.envMap=a.envMap;this.envMapIntensity=a.envMapIntensity;this.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap= +a.wireframeLinecap;this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};Bb.prototype=Object.create(Ta.prototype);Bb.prototype.constructor=Bb;Bb.prototype.isMeshPhysicalMaterial=!0;Bb.prototype.copy=function(a){Ta.prototype.copy.call(this,a);this.defines={PHYSICAL:""};this.reflectivity=a.reflectivity;this.clearCoat=a.clearCoat;this.clearCoatRoughness=a.clearCoatRoughness;return this};Ia.prototype=Object.create(L.prototype); +Ia.prototype.constructor=Ia;Ia.prototype.isMeshPhongMaterial=!0;Ia.prototype.copy=function(a){L.prototype.copy.call(this,a);this.color.copy(a.color);this.specular.copy(a.specular);this.shininess=a.shininess;this.map=a.map;this.lightMap=a.lightMap;this.lightMapIntensity=a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.emissive.copy(a.emissive);this.emissiveMap=a.emissiveMap;this.emissiveIntensity=a.emissiveIntensity;this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale; +this.normalMap=a.normalMap;this.normalMapType=a.normalMapType;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.specularMap=a.specularMap;this.alphaMap=a.alphaMap;this.envMap=a.envMap;this.combine=a.combine;this.reflectivity=a.reflectivity;this.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap; +this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};Cb.prototype=Object.create(Ia.prototype);Cb.prototype.constructor=Cb;Cb.prototype.isMeshToonMaterial=!0;Cb.prototype.copy=function(a){Ia.prototype.copy.call(this,a);this.gradientMap=a.gradientMap;return this};Db.prototype=Object.create(L.prototype);Db.prototype.constructor=Db;Db.prototype.isMeshNormalMaterial=!0;Db.prototype.copy=function(a){L.prototype.copy.call(this, +a);this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap;this.normalMapType=a.normalMapType;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};Eb.prototype=Object.create(L.prototype);Eb.prototype.constructor= +Eb;Eb.prototype.isMeshLambertMaterial=!0;Eb.prototype.copy=function(a){L.prototype.copy.call(this,a);this.color.copy(a.color);this.map=a.map;this.lightMap=a.lightMap;this.lightMapIntensity=a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.emissive.copy(a.emissive);this.emissiveMap=a.emissiveMap;this.emissiveIntensity=a.emissiveIntensity;this.specularMap=a.specularMap;this.alphaMap=a.alphaMap;this.envMap=a.envMap;this.combine=a.combine;this.reflectivity=a.reflectivity; +this.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};Fb.prototype=Object.create(L.prototype);Fb.prototype.constructor=Fb;Fb.prototype.isMeshMatcapMaterial=!0;Fb.prototype.copy=function(a){L.prototype.copy.call(this,a);this.defines={MATCAP:""};this.color.copy(a.color); +this.matcap=a.matcap;this.map=a.map;this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap;this.normalMapType=a.normalMapType;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.alphaMap=a.alphaMap;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};Gb.prototype=Object.create(T.prototype);Gb.prototype.constructor= +Gb;Gb.prototype.isLineDashedMaterial=!0;Gb.prototype.copy=function(a){T.prototype.copy.call(this,a);this.scale=a.scale;this.dashSize=a.dashSize;this.gapSize=a.gapSize;return this};var bh=Object.freeze({ShadowMaterial:Ab,SpriteMaterial:hb,RawShaderMaterial:gc,ShaderMaterial:ka,PointsMaterial:Ha,MeshPhysicalMaterial:Bb,MeshStandardMaterial:Ta,MeshPhongMaterial:Ia,MeshToonMaterial:Cb,MeshNormalMaterial:Db,MeshLambertMaterial:Eb,MeshDepthMaterial:eb,MeshDistanceMaterial:fb,MeshBasicMaterial:Ea,MeshMatcapMaterial:Fb, +LineDashedMaterial:Gb,LineBasicMaterial:T,Material:L}),ra={arraySlice:function(a,b,c){return ra.isTypedArray(a)?new a.constructor(a.subarray(b,void 0!==c?c:a.length)):a.slice(b,c)},convertArray:function(a,b,c){return!a||!c&&a.constructor===b?a:"number"===typeof b.BYTES_PER_ELEMENT?new b(a):Array.prototype.slice.call(a)},isTypedArray:function(a){return ArrayBuffer.isView(a)&&!(a instanceof DataView)},getKeyframeOrder:function(a){for(var b=a.length,c=Array(b),d=0;d!==b;++d)c[d]=d;c.sort(function(b, +c){return a[b]-a[c]});return c},sortedArray:function(a,b,c){for(var d=a.length,e=new a.constructor(d),f=0,g=0;g!==d;++f)for(var h=c[f]*b,k=0;k!==b;++k)e[g++]=a[h+k];return e},flattenJSON:function(a,b,c,d){for(var e=1,f=a[0];void 0!==f&&void 0===f[d];)f=a[e++];if(void 0!==f){var g=f[d];if(void 0!==g)if(Array.isArray(g)){do g=f[d],void 0!==g&&(b.push(f.time),c.push.apply(c,g)),f=a[e++];while(void 0!==f)}else if(void 0!==g.toArray){do g=f[d],void 0!==g&&(b.push(f.time),g.toArray(c,c.length)),f=a[e++]; +while(void 0!==f)}else{do g=f[d],void 0!==g&&(b.push(f.time),c.push(g)),f=a[e++];while(void 0!==f)}}}};Object.assign(Ca.prototype,{evaluate:function(a){var b=this.parameterPositions,c=this._cachedIndex,d=b[c],e=b[c-1];a:{b:{c:{d:if(!(a=e)break a;else{f=b[1];a=e)break b}d=c;c=0}}for(;c>>1,ab;)--f;++f;if(0!==e||f!==d)e>=f&&(f=Math.max(f,1),e=f-1),a=this.getValueSize(),this.times=ra.arraySlice(c, +e,f),this.values=ra.arraySlice(this.values,e*a,f*a);return this},validate:function(){var a=!0,b=this.getValueSize();0!==b-Math.floor(b)&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),a=!1);var c=this.times;b=this.values;var d=c.length;0===d&&(console.error("THREE.KeyframeTrack: Track is empty.",this),a=!1);for(var e=null,f=0;f!==d;f++){var g=c[f];if("number"===typeof g&&isNaN(g)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,f,g);a=!1;break}if(null!== +e&&e>g){console.error("THREE.KeyframeTrack: Out of order keys.",this,f,g,e);a=!1;break}e=g}if(void 0!==b&&ra.isTypedArray(b))for(f=0,c=b.length;f!==c;++f)if(d=b[f],isNaN(d)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,f,d);a=!1;break}return a},optimize:function(){for(var a=this.times,b=this.values,c=this.getValueSize(),d=2302===this.getInterpolation(),e=1,f=a.length-1,g=1;gg)e=a+1;else if(0b&&(b=0);1Number.EPSILON&&(g.normalize(),c=Math.acos(R.clamp(d[k-1].dot(d[k]),-1,1)),e[k].applyMatrix4(h.makeRotationAxis(g,c))),f[k].crossVectors(d[k],e[k]);if(!0===b)for(c=Math.acos(R.clamp(e[0].dot(e[a]),-1,1)),c/=a,0d;)d+=c;for(;d>c;)d-=c;de&&(e=1);1E-4>d&&(d=e);1E-4>k&&(k=e);Fe.initNonuniformCatmullRom(f.x,g.x,h.x,c.x,d,e,k);Ge.initNonuniformCatmullRom(f.y,g.y,h.y,c.y,d,e,k);He.initNonuniformCatmullRom(f.z,g.z,h.z,c.z,d,e,k)}else"catmullrom"===this.curveType&&(Fe.initCatmullRom(f.x,g.x,h.x,c.x,this.tension),Ge.initCatmullRom(f.y,g.y,h.y,c.y,this.tension),He.initCatmullRom(f.z,g.z,h.z,c.z,this.tension));b.set(Fe.calc(a), +Ge.calc(a),He.calc(a));return b};ua.prototype.copy=function(a){Q.prototype.copy.call(this,a);this.points=[];for(var b=0,c=a.points.length;bc.length-2?c.length-1:a+1];c=c[a>c.length-3?c.length-1:a+2];b.set(tf(d,e.x,f.x,g.x,c.x),tf(d,e.y,f.y,g.y,c.y));return b};Ma.prototype.copy=function(a){Q.prototype.copy.call(this,a);this.points=[];for(var b=0,c=a.points.length;b=b)return b=c[a]-b,a=this.curves[a],c=a.getLength(),a.getPointAt(0===c?0:1-b/c);a++}return null},getLength:function(){var a=this.getCurveLengths(); +return a[a.length-1]},updateArcLengths:function(){this.needsUpdate=!0;this.cacheLengths=null;this.getCurveLengths()},getCurveLengths:function(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;for(var a=[],b=0,c=0,d=this.curves.length;cm.opacity&&(m.transparent=!0);d.setTextures(k);return d.parse(m)}}()});Object.assign(Qd.prototype, +{crossOrigin:"anonymous",load:function(a,b,c,d){var e=this,f=void 0===this.path?Vd.extractUrlBase(a):this.path,g=new Fa(this.manager);g.setPath(this.path);g.setWithCredentials(this.withCredentials);g.load(a,function(c){c=JSON.parse(c);var d=c.metadata;if(void 0!==d&&(d=d.type,void 0!==d&&"object"===d.toLowerCase())){console.error("THREE.JSONLoader: "+a+" should be loaded with THREE.ObjectLoader instead.");return}c=e.parse(c,f);b(c.geometry,c.materials)},c,d)},setPath:function(a){this.path=a;return this}, +setResourcePath:function(a){this.resourcePath=a;return this},setCrossOrigin:function(a){this.crossOrigin=a;return this},parse:function(){return function(a,b){void 0!==a.data&&(a=a.data);a.scale=void 0!==a.scale?1/a.scale:1;var c=new I,d=a,e,f,g,h=d.faces;var k=d.vertices;var m=d.normals,l=d.colors;var n=d.scale;var r=0;if(void 0!==d.uvs){for(e=0;ef;f++){var y=h[x++];var D=C[2*y];y=C[2*y+1];D=new z(D,y);2!==f&&c.faceVertexUvs[e][u].push(D);0!==f&&c.faceVertexUvs[e][u+1].push(D)}}w&& +(w=3*h[x++],t.normal.set(m[w++],m[w++],m[w]),v.normal.copy(t.normal));if(A)for(e=0;4>e;e++)w=3*h[x++],A=new p(m[w++],m[w++],m[w]),2!==e&&t.vertexNormals.push(A),0!==e&&v.vertexNormals.push(A);n&&(n=h[x++],n=l[n],t.color.setHex(n),v.color.setHex(n));if(k)for(e=0;4>e;e++)n=h[x++],n=l[n],2!==e&&t.vertexColors.push(new G(n)),0!==e&&v.vertexColors.push(new G(n));c.faces.push(t);c.faces.push(v)}else{t=new Xa;t.a=h[x++];t.b=h[x++];t.c=h[x++];u&&(u=h[x++],t.materialIndex=u);u=c.faces.length;if(e)for(e=0;e< +r;e++)for(C=d.uvs[e],c.faceVertexUvs[e][u]=[],f=0;3>f;f++)y=h[x++],D=C[2*y],y=C[2*y+1],D=new z(D,y),c.faceVertexUvs[e][u].push(D);w&&(w=3*h[x++],t.normal.set(m[w++],m[w++],m[w]));if(A)for(e=0;3>e;e++)w=3*h[x++],A=new p(m[w++],m[w++],m[w]),t.vertexNormals.push(A);n&&(n=h[x++],t.color.setHex(l[n]));if(k)for(e=0;3>e;e++)n=h[x++],t.vertexColors.push(new G(l[n]));c.faces.push(t)}}d=a;x=void 0!==d.influencesPerVertex?d.influencesPerVertex:2;if(d.skinWeights)for(g=0,h=d.skinWeights.length;gNumber.EPSILON){if(0>m&&(g=b[f],k=-k,h=b[e],m=-m),!(a.yh.y))if(a.y===g.y){if(a.x===g.x)return!0}else{e=m*(a.x-g.x)-k*(a.y-g.y);if(0===e)return!0;0>e||(d=!d)}}else if(a.y===g.y&&(h.x<=a.x&&a.x<=g.x||g.x<=a.x&&a.x<=h.x))return!0}return d}var e=Za.isClockWise,f=this.subPaths;if(0===f.length)return[]; +if(!0===b)return c(f);b=[];if(1===f.length){var g=f[0];var h=new ib;h.curves=g.curves;b.push(h);return b}var k=!e(f[0].getPoints());k=a?!k:k;h=[];var m=[],l=[],n=0;m[n]=void 0;l[n]=[];for(var p=0,x=f.length;pd&&this._mixBufferRegion(c,a,3*b,1-d,b);d=b;for(var f=b+b;d!==f;++d)if(c[d]!==c[d+b]){e.setValue(c,a);break}}, +saveOriginalState:function(){var a=this.buffer,b=this.valueSize,c=3*b;this.binding.getValue(a,c);for(var d=b;d!==c;++d)a[d]=a[c+d%b];this.cumulativeWeight=0},restoreOriginalState:function(){this.binding.setValue(this.buffer,3*this.valueSize)},_select:function(a,b,c,d,e){if(.5<=d)for(d=0;d!==e;++d)a[b+d]=a[c+d]},_slerp:function(a,b,c,d){ja.slerpFlat(a,b,a,b,a,c,d)},_lerp:function(a,b,c,d,e){for(var f=1-d,g=0;g!==e;++g){var h=b+g;a[h]=a[h]*f+a[c+g]*d}}});Object.assign(wf.prototype,{getValue:function(a, +b){this.bind();var c=this._bindings[this._targetGroup.nCachedObjects_];void 0!==c&&c.getValue(a,b)},setValue:function(a,b){for(var c=this._bindings,d=this._targetGroup.nCachedObjects_,e=c.length;d!==e;++d)c[d].setValue(a,b)},bind:function(){for(var a=this._bindings,b=this._targetGroup.nCachedObjects_,c=a.length;b!==c;++b)a[b].bind()},unbind:function(){for(var a=this._bindings,b=this._targetGroup.nCachedObjects_,c=a.length;b!==c;++b)a[b].unbind()}});Object.assign(oa,{Composite:wf,create:function(a, +b,c){return a&&a.isAnimationObjectGroup?new oa.Composite(a,b,c):new oa(a,b,c)},sanitizeNodeName:function(){var a=/[\[\]\.:\/]/g;return function(b){return b.replace(/\s/g,"_").replace(a,"")}}(),parseTrackName:function(){var a="[^"+"\\[\\]\\.:\\/".replace("\\.","")+"]",b=/((?:WC+[\/:])*)/.source.replace("WC","[^\\[\\]\\.:\\/]");a=/(WCOD+)?/.source.replace("WCOD",a);var c=/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC","[^\\[\\]\\.:\\/]"),d=/\.(WC+)(?:\[(.+)\])?/.source.replace("WC","[^\\[\\]\\.:\\/]"), +e=new RegExp("^"+b+a+c+d+"$"),f=["material","materials","bones"];return function(a){var b=e.exec(a);if(!b)throw Error("PropertyBinding: Cannot parse trackName: "+a);b={nodeName:b[2],objectName:b[3],objectIndex:b[4],propertyName:b[5],propertyIndex:b[6]};var c=b.nodeName&&b.nodeName.lastIndexOf(".");if(void 0!==c&&-1!==c){var d=b.nodeName.substring(c+1);-1!==f.indexOf(d)&&(b.nodeName=b.nodeName.substring(0,c),b.objectName=d)}if(null===b.propertyName||0===b.propertyName.length)throw Error("PropertyBinding: can not parse propertyName from trackName: "+ +a);return b}}(),findNode:function(a,b){if(!b||""===b||"root"===b||"."===b||-1===b||b===a.name||b===a.uuid)return a;if(a.skeleton){var c=a.skeleton.getBoneByName(b);if(void 0!==c)return c}if(a.children){var d=function(a){for(var c=0;c=b){var p=b++,n=a[p];c[n.uuid]=l;a[l]=n;c[k]=p;a[p]=h;h=0;for(k=e;h!==k;++h){n=d[h];var r=n[l];n[l]=n[p];n[p]=r}}}this.nCachedObjects_=b},uncache:function(){for(var a=this._objects,b=a.length,c=this.nCachedObjects_,d=this._indicesByUUID,e=this._bindings,f=e.length,g=0,h=arguments.length;g!==h;++g){var k= +arguments[g].uuid,l=d[k];if(void 0!==l)if(delete d[k],lb||0===c)return;this._startTime=null;b*=c}b*=this._updateTimeScale(a);c=this._updateTime(b);a=this._updateWeight(a);if(0c.parameterPositions[1]&&(this.stopFading(),0===d&&(this.enabled=!1))}}return this._effectiveWeight=b},_updateTimeScale:function(a){var b=0;if(!this.paused){b=this.timeScale;var c=this._timeScaleInterpolant;if(null!==c){var d=c.evaluate(a)[0];b*=d;a>c.parameterPositions[1]&&(this.stopWarping(),0===b?this.paused=!0:this.timeScale=b)}}return this._effectiveTimeScale=b},_updateTime:function(a){var b=this.time+a,c=this._clip.duration,d=this.loop,e=this._loopCount,f=2202===d;if(0===a)return-1=== +e?b:f&&1===(e&1)?c-b:b;if(2200===d)a:{if(-1===e&&(this._loopCount=0,this._setEndings(!0,!0,!1)),b>=c)b=c;else if(0>b)b=0;else break a;this.clampWhenFinished?this.paused=!0:this.enabled=!1;this._mixer.dispatchEvent({type:"finished",action:this,direction:0>a?-1:1})}else{-1===e&&(0<=a?(e=0,this._setEndings(!0,0===this.repetitions,f)):this._setEndings(0===this.repetitions,!0,f));if(b>=c||0>b){d=Math.floor(b/c);b-=c*d;e+=Math.abs(d);var g=this.repetitions-e;0>=g?(this.clampWhenFinished?this.paused=!0: +this.enabled=!1,b=0a,this._setEndings(a,!a,f)):this._setEndings(!1,!1,f),this._loopCount=e,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:d}))}if(f&&1===(e&1))return this.time=b,c-b}return this.time=b},_setEndings:function(a,b,c){var d=this._interpolantSettings;c?(d.endingStart=2401,d.endingEnd=2401):(d.endingStart=a?this.zeroSlopeAtStart?2401:2400:2402,d.endingEnd=b?this.zeroSlopeAtEnd?2401: +2400:2402)},_scheduleFading:function(a,b,c){var d=this._mixer,e=d.time,f=this._weightInterpolant;null===f&&(this._weightInterpolant=f=d._lendControlInterpolant());d=f.parameterPositions;f=f.sampleValues;d[0]=e;f[0]=b;d[1]=e+a;f[1]=c;return this}});we.prototype=Object.assign(Object.create(ia.prototype),{constructor:we,_bindAction:function(a,b){var c=a._localRoot||this._root,d=a._clip.tracks,e=d.length,f=a._propertyBindings;a=a._interpolants;var g=c.uuid,h=this._bindingsByRootAndName,k=h[g];void 0=== +k&&(k={},h[g]=k);for(h=0;h!==e;++h){var l=d[h],p=l.name,n=k[p];if(void 0===n){n=f[h];if(void 0!==n){null===n._cacheIndex&&(++n.referenceCount,this._addInactiveBinding(n,g,p));continue}n=new ve(oa.create(c,p,b&&b._propertyBindings[h].binding.parsedPath),l.ValueTypeName,l.getValueSize());++n.referenceCount;this._addInactiveBinding(n,g,p)}f[h]=n;a[h].resultBuffer=n.buffer}},_activateAction:function(a){if(!this._isActiveAction(a)){if(null===a._cacheIndex){var b=(a._localRoot||this._root).uuid,c=a._clip.uuid, +d=this._actionsByClip[c];this._bindAction(a,d&&d.knownActions[0]);this._addInactiveAction(a,c,b)}b=a._propertyBindings;c=0;for(d=b.length;c!==d;++c){var e=b[c];0===e.useCount++&&(this._lendBinding(e),e.saveOriginalState())}this._lendAction(a)}},_deactivateAction:function(a){if(this._isActiveAction(a)){for(var b=a._propertyBindings,c=0,d=b.length;c!==d;++c){var e=b[c];0===--e.useCount&&(e.restoreOriginalState(),this._takeBackBinding(e))}this._takeBackAction(a)}},_initMemoryManager:function(){this._actions= +[];this._nActiveActions=0;this._actionsByClip={};this._bindings=[];this._nActiveBindings=0;this._bindingsByRootAndName={};this._controlInterpolants=[];this._nActiveControlInterpolants=0;var a=this;this.stats={actions:{get total(){return a._actions.length},get inUse(){return a._nActiveActions}},bindings:{get total(){return a._bindings.length},get inUse(){return a._nActiveBindings}},controlInterpolants:{get total(){return a._controlInterpolants.length},get inUse(){return a._nActiveControlInterpolants}}}}, +_isActiveAction:function(a){a=a._cacheIndex;return null!==a&&athis.max.x||a.ythis.max.y?!1:!0},containsBox:function(a){return this.min.x<=a.min.x&&a.max.x<=this.max.x&&this.min.y<=a.min.y&&a.max.y<=this.max.y},getParameter:function(a,b){void 0===b&&(console.warn("THREE.Box2: .getParameter() target is now required"),b=new z);return b.set((a.x-this.min.x)/(this.max.x-this.min.x),(a.y-this.min.y)/(this.max.y-this.min.y))},intersectsBox:function(a){return a.max.xthis.max.x||a.max.ythis.max.y?!1:!0}, +clampPoint:function(a,b){void 0===b&&(console.warn("THREE.Box2: .clampPoint() target is now required"),b=new z);return b.copy(a).clamp(this.min,this.max)},distanceToPoint:function(){var a=new z;return function(b){return a.copy(b).clamp(this.min,this.max).sub(b).length()}}(),intersect:function(a){this.min.max(a.min);this.max.min(a.max);return this},union:function(a){this.min.min(a.min);this.max.max(a.max);return this},translate:function(a){this.min.add(a);this.max.add(a);return this},equals:function(a){return a.min.equals(this.min)&& +a.max.equals(this.max)}});Object.assign(Ce.prototype,{set:function(a,b){this.start.copy(a);this.end.copy(b);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.start.copy(a.start);this.end.copy(a.end);return this},getCenter:function(a){void 0===a&&(console.warn("THREE.Line3: .getCenter() target is now required"),a=new p);return a.addVectors(this.start,this.end).multiplyScalar(.5)},delta:function(a){void 0===a&&(console.warn("THREE.Line3: .delta() target is now required"), +a=new p);return a.subVectors(this.end,this.start)},distanceSq:function(){return this.start.distanceToSquared(this.end)},distance:function(){return this.start.distanceTo(this.end)},at:function(a,b){void 0===b&&(console.warn("THREE.Line3: .at() target is now required"),b=new p);return this.delta(b).multiplyScalar(a).add(this.start)},closestPointToPointParameter:function(){var a=new p,b=new p;return function(c,d){a.subVectors(c,this.start);b.subVectors(this.end,this.start);c=b.dot(b);c=b.dot(a)/c;d&& +(c=R.clamp(c,0,1));return c}}(),closestPointToPoint:function(a,b,c){a=this.closestPointToPointParameter(a,b);void 0===c&&(console.warn("THREE.Line3: .closestPointToPoint() target is now required"),c=new p);return this.delta(c).multiplyScalar(a).add(this.start)},applyMatrix4:function(a){this.start.applyMatrix4(a);this.end.applyMatrix4(a);return this},equals:function(a){return a.start.equals(this.start)&&a.end.equals(this.end)}});jd.prototype=Object.create(D.prototype);jd.prototype.constructor=jd;jd.prototype.isImmediateRenderObject= +!0;kd.prototype=Object.create(S.prototype);kd.prototype.constructor=kd;kd.prototype.update=function(){var a=new p,b=new p,c=new da;return function(){var d=["a","b","c"];this.object.updateMatrixWorld(!0);c.getNormalMatrix(this.object.matrixWorld);var e=this.object.matrixWorld,f=this.geometry.attributes.position,g=this.object.geometry;if(g&&g.isGeometry)for(var h=g.vertices,k=g.faces,l=g=0,p=k.length;lMath.abs(b)&& +(b=1E-8);this.scale.set(.5*this.size,.5*this.size,b);this.children[0].material.side=0>b?1:0;this.lookAt(this.plane.normal);D.prototype.updateMatrixWorld.call(this,a)};var Td,De;cb.prototype=Object.create(D.prototype);cb.prototype.constructor=cb;cb.prototype.setDirection=function(){var a=new p,b;return function(c){.99999c.y?this.quaternion.set(1,0,0,0):(a.set(c.z,0,-c.x).normalize(),b=Math.acos(c.y),this.quaternion.setFromAxisAngle(a,b))}}();cb.prototype.setLength= +function(a,b,c){void 0===b&&(b=.2*a);void 0===c&&(c=.2*b);this.line.scale.set(1,Math.max(0,a-b),1);this.line.updateMatrix();this.cone.scale.set(c,b,c);this.cone.position.y=a;this.cone.updateMatrix()};cb.prototype.setColor=function(a){this.line.material.color.copy(a);this.cone.material.color.copy(a)};cb.prototype.copy=function(a){D.prototype.copy.call(this,a,!1);this.line.copy(a.line);this.cone.copy(a.cone);return this};cb.prototype.clone=function(){return(new this.constructor).copy(this)};qd.prototype= +Object.create(S.prototype);qd.prototype.constructor=qd;Q.create=function(a,b){console.log("THREE.Curve.create() has been deprecated");a.prototype=Object.create(Q.prototype);a.prototype.constructor=a;a.prototype.getPoint=b;return a};Object.assign(ab.prototype,{createPointsGeometry:function(a){console.warn("THREE.CurvePath: .createPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");a=this.getPoints(a);return this.createGeometry(a)},createSpacedPointsGeometry:function(a){console.warn("THREE.CurvePath: .createSpacedPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead."); +a=this.getSpacedPoints(a);return this.createGeometry(a)},createGeometry:function(a){console.warn("THREE.CurvePath: .createGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");for(var b=new I,c=0,d=a.length;c Date: Sat, 1 Dec 2018 19:55:31 +0100 Subject: meshline on face --- site/assets/js/vendor/three.meshline.js | 486 ++++++++++++++++++++++++++++++++ site/assets/test/face.html | 246 +++++++++++----- 2 files changed, 669 insertions(+), 63 deletions(-) create mode 100644 site/assets/js/vendor/three.meshline.js (limited to 'site/assets/js/vendor') diff --git a/site/assets/js/vendor/three.meshline.js b/site/assets/js/vendor/three.meshline.js new file mode 100644 index 00000000..c6e998e3 --- /dev/null +++ b/site/assets/js/vendor/three.meshline.js @@ -0,0 +1,486 @@ +;(function() { + +"use strict"; + +var root = this + +var has_require = typeof require !== 'undefined' + +var THREE = root.THREE || has_require && require('three') +if( !THREE ) + throw new Error( 'MeshLine requires three.js' ) + +function MeshLine() { + + this.positions = []; + + this.previous = []; + this.next = []; + this.side = []; + this.width = []; + this.indices_array = []; + this.uvs = []; + this.counters = []; + this.geometry = new THREE.BufferGeometry(); + + this.widthCallback = null; + +} + +MeshLine.prototype.setGeometry = function( g, c ) { + + this.widthCallback = c; + + this.positions = []; + this.counters = []; + + if( g instanceof THREE.Geometry ) { + for( var j = 0; j < g.vertices.length; j++ ) { + var v = g.vertices[ j ]; + var c = j/g.vertices.length; + this.positions.push( v.x, v.y, v.z ); + this.positions.push( v.x, v.y, v.z ); + this.counters.push(c); + this.counters.push(c); + } + } + + if( g instanceof THREE.BufferGeometry ) { + // read attribute positions ? + } + + if( g instanceof Float32Array || g instanceof Array ) { + for( var j = 0; j < g.length; j += 3 ) { + var c = j/g.length; + this.positions.push( g[ j ], g[ j + 1 ], g[ j + 2 ] ); + this.positions.push( g[ j ], g[ j + 1 ], g[ j + 2 ] ); + this.counters.push(c); + this.counters.push(c); + } + } + + this.process(); + +} + +MeshLine.prototype.compareV3 = function( a, b ) { + + var aa = a * 6; + var ab = b * 6; + return ( this.positions[ aa ] === this.positions[ ab ] ) && ( this.positions[ aa + 1 ] === this.positions[ ab + 1 ] ) && ( this.positions[ aa + 2 ] === this.positions[ ab + 2 ] ); + +} + +MeshLine.prototype.copyV3 = function( a ) { + + var aa = a * 6; + return [ this.positions[ aa ], this.positions[ aa + 1 ], this.positions[ aa + 2 ] ]; + +} + +MeshLine.prototype.process = function() { + + var l = this.positions.length / 6; + + this.previous = []; + this.next = []; + this.side = []; + this.width = []; + this.indices_array = []; + this.uvs = []; + + for( var j = 0; j < l; j++ ) { + this.side.push( 1 ); + this.side.push( -1 ); + } + + var w; + for( var j = 0; j < l; j++ ) { + if( this.widthCallback ) w = this.widthCallback( j / ( l -1 ) ); + else w = 1; + this.width.push( w ); + this.width.push( w ); + } + + for( var j = 0; j < l; j++ ) { + this.uvs.push( j / ( l - 1 ), 0 ); + this.uvs.push( j / ( l - 1 ), 1 ); + } + + var v; + + if( this.compareV3( 0, l - 1 ) ){ + v = this.copyV3( l - 2 ); + } else { + v = this.copyV3( 0 ); + } + this.previous.push( v[ 0 ], v[ 1 ], v[ 2 ] ); + this.previous.push( v[ 0 ], v[ 1 ], v[ 2 ] ); + for( var j = 0; j < l - 1; j++ ) { + v = this.copyV3( j ); + this.previous.push( v[ 0 ], v[ 1 ], v[ 2 ] ); + this.previous.push( v[ 0 ], v[ 1 ], v[ 2 ] ); + } + + for( var j = 1; j < l; j++ ) { + v = this.copyV3( j ); + this.next.push( v[ 0 ], v[ 1 ], v[ 2 ] ); + this.next.push( v[ 0 ], v[ 1 ], v[ 2 ] ); + } + + if( this.compareV3( l - 1, 0 ) ){ + v = this.copyV3( 1 ); + } else { + v = this.copyV3( l - 1 ); + } + this.next.push( v[ 0 ], v[ 1 ], v[ 2 ] ); + this.next.push( v[ 0 ], v[ 1 ], v[ 2 ] ); + + for( var j = 0; j < l - 1; j++ ) { + var n = j * 2; + this.indices_array.push( n, n + 1, n + 2 ); + this.indices_array.push( n + 2, n + 1, n + 3 ); + } + + if (!this.attributes) { + this.attributes = { + position: new THREE.BufferAttribute( new Float32Array( this.positions ), 3 ), + previous: new THREE.BufferAttribute( new Float32Array( this.previous ), 3 ), + next: new THREE.BufferAttribute( new Float32Array( this.next ), 3 ), + side: new THREE.BufferAttribute( new Float32Array( this.side ), 1 ), + width: new THREE.BufferAttribute( new Float32Array( this.width ), 1 ), + uv: new THREE.BufferAttribute( new Float32Array( this.uvs ), 2 ), + index: new THREE.BufferAttribute( new Uint16Array( this.indices_array ), 1 ), + counters: new THREE.BufferAttribute( new Float32Array( this.counters ), 1 ) + } + } else { + this.attributes.position.copyArray(new Float32Array(this.positions)); + this.attributes.position.needsUpdate = true; + this.attributes.previous.copyArray(new Float32Array(this.previous)); + this.attributes.previous.needsUpdate = true; + this.attributes.next.copyArray(new Float32Array(this.next)); + this.attributes.next.needsUpdate = true; + this.attributes.side.copyArray(new Float32Array(this.side)); + this.attributes.side.needsUpdate = true; + this.attributes.width.copyArray(new Float32Array(this.width)); + this.attributes.width.needsUpdate = true; + this.attributes.uv.copyArray(new Float32Array(this.uvs)); + this.attributes.uv.needsUpdate = true; + this.attributes.index.copyArray(new Uint16Array(this.indices_array)); + this.attributes.index.needsUpdate = true; + } + + this.geometry.addAttribute( 'position', this.attributes.position ); + this.geometry.addAttribute( 'previous', this.attributes.previous ); + this.geometry.addAttribute( 'next', this.attributes.next ); + this.geometry.addAttribute( 'side', this.attributes.side ); + this.geometry.addAttribute( 'width', this.attributes.width ); + this.geometry.addAttribute( 'uv', this.attributes.uv ); + this.geometry.addAttribute( 'counters', this.attributes.counters ); + + this.geometry.setIndex( this.attributes.index ); + +} + +function memcpy (src, srcOffset, dst, dstOffset, length) { + var i + + src = src.subarray || src.slice ? src : src.buffer + dst = dst.subarray || dst.slice ? dst : dst.buffer + + src = srcOffset ? src.subarray ? + src.subarray(srcOffset, length && srcOffset + length) : + src.slice(srcOffset, length && srcOffset + length) : src + + if (dst.set) { + dst.set(src, dstOffset) + } else { + for (i=0; i + face points
+
+ -- cgit v1.2.3-70-g09d2 From d1da6ed6b0a6911c3b24e012ea051c9253ce8479 Mon Sep 17 00:00:00 2001 From: Jules Laplace Date: Mon, 10 Dec 2018 22:43:10 +0100 Subject: pull in dulldream celery server --- server/app/README.md | 17 + server/app/__init__.py | 39 + server/app/basemodels.py | 5 + server/app/favicon.ico | Bin 0 -> 318 bytes server/app/index.html | 161 +++ server/app/main/__init__.py | 5 + server/app/main/errors.py | 32 + server/app/main/forms.py | 60 + server/app/main/img_proc_config.py | 20 + server/app/main/paths.py | 19 + server/app/main/tasks.py | 374 +++++++ server/app/main/utils.py | 37 + server/app/main/views.py | 300 +++++ server/app/static/css/bootstrap.min.css | 6 + server/app/static/css/dullbrown-theme.css | 502 +++++++++ server/app/static/css/projector.css | 52 + server/app/static/js/app.js | 158 +++ server/app/static/js/upload.js | 319 ++++++ server/app/static/js/util.js | 32 + server/app/static/js/vendor/ExifReader.js | 1363 +++++++++++++++++++++++ server/app/static/js/vendor/canvas-to-blob.js | 111 ++ server/app/static/js/vendor/jquery-3.3.1.min.js | 2 + server/app/static/js/vendor/nanobar.min.js | 3 + server/app/static/js/vendor/prefixfree.js | 527 +++++++++ server/app/templates/403.html | 35 + server/app/templates/404.html | 33 + server/app/templates/500.html | 34 + server/app/templates/base.html | 33 + server/app/templates/celery.html | 43 + server/app/templates/display.html | 69 ++ server/app/templates/index.html | 161 +++ server/celery_worker.py | 7 + server/config.py | 78 ++ server/deploy.sh | 20 + server/dulldream.wsgi.py | 13 + server/run-celery.sh | 3 + server/run-dev.sh | 1 + server/run-gunicorn.sh | 2 + server/run-redis.sh | 2 + server/run.py | 12 + site/assets/js/vendor/oktween.js | 159 +++ 41 files changed, 4849 insertions(+) create mode 100644 server/app/README.md create mode 100644 server/app/__init__.py create mode 100644 server/app/basemodels.py create mode 100644 server/app/favicon.ico create mode 100644 server/app/index.html create mode 100644 server/app/main/__init__.py create mode 100644 server/app/main/errors.py create mode 100644 server/app/main/forms.py create mode 100644 server/app/main/img_proc_config.py create mode 100644 server/app/main/paths.py create mode 100644 server/app/main/tasks.py create mode 100644 server/app/main/utils.py create mode 100644 server/app/main/views.py create mode 100644 server/app/static/css/bootstrap.min.css create mode 100644 server/app/static/css/dullbrown-theme.css create mode 100644 server/app/static/css/projector.css create mode 100644 server/app/static/js/app.js create mode 100644 server/app/static/js/upload.js create mode 100644 server/app/static/js/util.js create mode 100644 server/app/static/js/vendor/ExifReader.js create mode 100644 server/app/static/js/vendor/canvas-to-blob.js create mode 100644 server/app/static/js/vendor/jquery-3.3.1.min.js create mode 100644 server/app/static/js/vendor/nanobar.min.js create mode 100644 server/app/static/js/vendor/prefixfree.js create mode 100644 server/app/templates/403.html create mode 100644 server/app/templates/404.html create mode 100644 server/app/templates/500.html create mode 100644 server/app/templates/base.html create mode 100644 server/app/templates/celery.html create mode 100644 server/app/templates/display.html create mode 100644 server/app/templates/index.html create mode 100644 server/celery_worker.py create mode 100644 server/config.py create mode 100755 server/deploy.sh create mode 100644 server/dulldream.wsgi.py create mode 100755 server/run-celery.sh create mode 100755 server/run-dev.sh create mode 100755 server/run-gunicorn.sh create mode 100755 server/run-redis.sh create mode 100644 server/run.py create mode 100644 site/assets/js/vendor/oktween.js (limited to 'site/assets/js/vendor') diff --git a/server/app/README.md b/server/app/README.md new file mode 100644 index 00000000..8bc70132 --- /dev/null +++ b/server/app/README.md @@ -0,0 +1,17 @@ +# Startup + +Run supervisor + +`/usr/bin/supervisord` + +Tail log file + +`tail -f /var/log/uwsgi/app/app.log` + +`/opt/redis/redis-stable/src/redis-server &` + +`celery worker -A celery_worker.celery --loglevel=info &` + +If using on Production Server + +`/usr/bin/nohup /usr/bin/supervisord &` \ No newline at end of file diff --git a/server/app/__init__.py b/server/app/__init__.py new file mode 100644 index 00000000..bce3f9ee --- /dev/null +++ b/server/app/__init__.py @@ -0,0 +1,39 @@ +import logging +from logging.handlers import RotatingFileHandler + +from flask import Flask +from flask_bootstrap import Bootstrap + +from flask import Flask + +from config import config, Config + +bootstrap = Bootstrap() +#celery = Celery(__name__, broker=Config.CELERY_BROKER_URL) +from .basemodels import celery + +def create_app(config_name): + app = Flask(__name__) + app.config.from_object(config[config_name]) + config[config_name].init_app(app) + + bootstrap.init_app(app) + celery.conf.update(app.config) + + from .main import main as main_blueprint + app.register_blueprint(main_blueprint) + + #handler = RotatingFileHandler('debug.log', maxBytes=10000, backupCount=1) + #handler.setLevel(logging.INFO) + #app.logger.addHandler(handler) + + format = "%(asctime)s - [%(levelname)s] %(message)s" + logging.basicConfig(filename='debug.log', + filemode='a', + format=format, + level=logging.DEBUG) + console = logging.StreamHandler() + console.setLevel(logging.DEBUG) + logging.getLogger(__name__).addHandler(console) + + return app diff --git a/server/app/basemodels.py b/server/app/basemodels.py new file mode 100644 index 00000000..475ab0c2 --- /dev/null +++ b/server/app/basemodels.py @@ -0,0 +1,5 @@ +from config import config, Config +from celery import Celery + +#bootstrap = Bootstrap() +celery = Celery(__name__, broker=Config.CELERY_BROKER_URL) diff --git a/server/app/favicon.ico b/server/app/favicon.ico new file mode 100644 index 00000000..4d001b21 Binary files 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+ +
+ +
+ + + + + + + + + + + + + + diff --git a/server/app/main/__init__.py b/server/app/main/__init__.py new file mode 100644 index 00000000..a21e2754 --- /dev/null +++ b/server/app/main/__init__.py @@ -0,0 +1,5 @@ +from flask import Blueprint + +main = Blueprint('main', __name__) + +from . import views, errors, tasks, utils \ No newline at end of file diff --git a/server/app/main/errors.py b/server/app/main/errors.py new file mode 100644 index 00000000..60b5f227 --- /dev/null +++ b/server/app/main/errors.py @@ -0,0 +1,32 @@ +from flask import render_template, request, jsonify +from . import main + + +@main.app_errorhandler(403) +def forbidden(e): + if request.accept_mimetypes.accept_json and \ + not request.accept_mimetypes.accept_html: + response = jsonify({'error': 'forbidden'}) + response.status_code = 403 + return response + return render_template('403.html'), 403 + + +@main.app_errorhandler(404) +def page_not_found(e): + if request.accept_mimetypes.accept_json and \ + not request.accept_mimetypes.accept_html: + response = jsonify({'error': 'not found'}) + response.status_code = 404 + return response + return render_template('404.html'), 404 + + +@main.app_errorhandler(500) +def internal_server_error(e): + if request.accept_mimetypes.accept_json and \ + not request.accept_mimetypes.accept_html: + response = jsonify({'error': 'internal server error'}) + response.status_code = 500 + return response + return render_template('500.html'), 500 diff --git a/server/app/main/forms.py b/server/app/main/forms.py new file mode 100644 index 00000000..bc1399ad --- /dev/null +++ b/server/app/main/forms.py @@ -0,0 +1,60 @@ +from flask.ext.wtf import Form +from wtforms import StringField, TextAreaField, BooleanField, SelectField,\ + SubmitField +from wtforms.validators import Required, Length, Email, Regexp +from wtforms import ValidationError +from flask.ext.pagedown.fields import PageDownField +from ..models import Role, User + + +class NameForm(Form): + name = StringField('What is your name?', validators=[Required()]) + submit = SubmitField('Submit') + + +class EditProfileForm(Form): + name = StringField('Real name', validators=[Length(0, 64)]) + location = StringField('Location', validators=[Length(0, 64)]) + about_me = TextAreaField('About me') + submit = SubmitField('Submit') + + +class EditProfileAdminForm(Form): + email = StringField('Email', validators=[Required(), Length(1, 64), + Email()]) + username = StringField('Username', validators=[ + Required(), Length(1, 64), Regexp('^[A-Za-z][A-Za-z0-9_.]*$', 0, + 'Usernames must have only letters, ' + 'numbers, dots or underscores')]) + confirmed = BooleanField('Confirmed') + role = SelectField('Role', coerce=int) + name = StringField('Real name', validators=[Length(0, 64)]) + location = StringField('Location', validators=[Length(0, 64)]) + about_me = TextAreaField('About me') + submit = SubmitField('Submit') + + def __init__(self, user, *args, **kwargs): + super(EditProfileAdminForm, self).__init__(*args, **kwargs) + self.role.choices = [(role.id, role.name) + for role in Role.query.order_by(Role.name).all()] + self.user = user + + def validate_email(self, field): + if field.data != self.user.email and \ + User.query.filter_by(email=field.data).first(): + raise ValidationError('Email already registered.') + + def validate_username(self, field): + if field.data != self.user.username and \ + User.query.filter_by(username=field.data).first(): + raise ValidationError('Username already in use.') + + +class PostForm(Form): + body = PageDownField("What's on your mind?", validators=[Required()]) + submit = SubmitField('Submit') + + +class CommentForm(Form): + body = StringField('Enter your comment', validators=[Required()]) + submit = SubmitField('Submit') diff --git a/server/app/main/img_proc_config.py b/server/app/main/img_proc_config.py new file mode 100644 index 00000000..db124978 --- /dev/null +++ b/server/app/main/img_proc_config.py @@ -0,0 +1,20 @@ +# paths for image processors +import os +from os.path import join + +class ImgProcConfig: + + def __init__(self): + dir_models = '/data_store/apps/dulldream/dnn_models' + + # mask rcnn + self.mask_rcnn_class_config = '/dulldream/src/config/coco_meta.json' + self.mask_rcnn_model = join(dir_models,'tf/mask_rcnn_coco.h5') + + # p2p + self.p2p_ckpts_dir = join(dir_models,'p2p/coco2014_person') + self.p2p_epoch = 'latest' + + # p2p objects only + self.p2p_bg_ckpts_dir = join(dir_models,'p2p/coco2014_objects') + self.p2p_bg_epoch = 'latest' diff --git a/server/app/main/paths.py b/server/app/main/paths.py new file mode 100644 index 00000000..69c21627 --- /dev/null +++ b/server/app/main/paths.py @@ -0,0 +1,19 @@ +from flask import current_app as app + +def get_paths(agree): + if agree: + return ( + app.config['UPLOADS'], + app.config['RENDERS'], + app.config['JSON_DIR'], + app.config['UPLOADS_URI'], + app.config['RENDERS_URI'], + ) + else: + return ( + app.config['UPLOADS_PRIVATE'], + app.config['RENDERS_PRIVATE'], + app.config['JSON_PRIVATE_DIR'], + app.config['UPLOADS_PRIVATE_URI'], + app.config['RENDERS_PRIVATE_URI'], + ) diff --git a/server/app/main/tasks.py b/server/app/main/tasks.py new file mode 100644 index 00000000..970e6988 --- /dev/null +++ b/server/app/main/tasks.py @@ -0,0 +1,374 @@ +import os +import sys +import time +import datetime +import json +from PIL import Image, ImageFilter +import cv2 as cv +import numpy as np +from . import main, utils +from .. import basemodels +from flask import current_app as app +from .paths import get_paths +celery = basemodels.celery +from celery.utils.log import get_task_logger +celery_logger = get_task_logger(__name__) +import imutils + + +# init image processors +sys.path.append('/dulldream/src/') +from .img_proc_config import ImgProcConfig +from image_processors.mask_rcnn import MaskRCNN +from image_processors.pix2pix import Pix2Pix +from utils import imx +from utils import fiox + + +# initialize image processor +img_proc_config = ImgProcConfig() +p2p = Pix2Pix(img_proc_config.p2p_ckpts_dir,epoch=img_proc_config.p2p_epoch) +p2p_objects = Pix2Pix(img_proc_config.p2p_bg_ckpts_dir,epoch=img_proc_config.p2p_epoch) + +mask_rcnn = MaskRCNN(img_proc_config.mask_rcnn_class_config, + model_path=img_proc_config.mask_rcnn_model) + + +@celery.task(bind=True) +def task_dull(self, uuid_name, agree, mask_rcnn_result): + """Process image and update during""" + celery_logger.debug('process_image_task, uuid: {}'.format(uuid_name)) + + upload_dir, render_dir, json_dir, upload_uri, render_uri = get_paths(agree) + + files = [] + im = Image.open(os.path.join(upload_dir, uuid_name + '.jpg')).convert('RGB') + #im_np = cv.cvtColor(imx.ensure_np(im),cv.COLOR_RGB2BGR) + im_np = imx.ensure_np(im) + im_np = im_np[:,:,::-1] + im = im.resize((256,256)) + im_np_256 = imutils.resize(im_np,width=256) + + # Add original + fpath = os.path.join(render_dir, uuid_name + '_orig.jpg') + im.save(fpath, 'JPEG', quality=95) + files.append({ + 'title': 'Original', + 'fn': render_uri + uuid_name + '_orig.jpg' + }) + + if mask_rcnn_result['valid']: + # ----------------------------------------------- + # Segment image (processed in views) + # seems to be an error with async celery processor? + # ----------------------------------------------- + + # parse mrcnn data + im_mask = cv.imread(mask_rcnn_result['fp_im_mask']) + seg_mask = cv.imread(mask_rcnn_result['fp_seg_mask']) + #score = mask_rcnn_result['score'] + #name = mask_rcnn_result['name'] + #color = mask_rcnn_result['color'] + files.append({ + 'title': 'Semantic Segmentation', + 'fn': render_uri + uuid_name + '_seg_mask.jpg' + }) + files.append({ + 'title': 'Semantic Segmentation Isolate', + 'fn': render_uri + uuid_name + '_im_mask.jpg' + }) + + + # ----------------------------------------------- + # run rag generator + # ----------------------------------------------- + + self.update_state( + state = 'PROCESSING', + meta = { + 'percent': 0.50, + 'message': 'Applying Region Adjacency Graph', + 'uuid': uuid_name + }) + + # save the regions adjancency graph + im_rag = imx.create_rag_mean(im_mask,compactness=30,n_segments=128) + fpath = os.path.join(render_dir, uuid_name + '_rgraph.jpg') + imx.save_np_as_pil(fpath,im_rag,quality=95) + files.append({ + 'title': 'Region Adjacency Graph', + 'fn': render_uri + uuid_name + '_rgraph.jpg' + }) + + + # ----------------------------------------------- + # generate p2p fake + # ----------------------------------------------- + + self.update_state( + state = 'PROCESSING', + meta = { + 'percent': 0.75, + 'message': 'Running generative adversarial network...', + 'uuid': uuid_name + }) + + + # convert segmentation to mask + seg_mask_gray = cv.cvtColor(seg_mask,cv.COLOR_BGR2GRAY) + seg_mask_gray[seg_mask_gray > 1] = 255 + + # find best P2P fit + ims_p2p = [] + match_amts = [] + iters = 15 + for i in range(0,iters): + im_p2p = p2p.create_p2p(im_rag) + ims_p2p.append(im_p2p) + im_p2p_mask = cv.cvtColor(im_p2p,cv.COLOR_RGB2GRAY) + im_p2p_mask[im_p2p_mask > 1] = 255 + # find where masks intersect + matches = np.bitwise_and(im_p2p_mask,seg_mask_gray) + amt = len(np.where(matches == 255)[0]) + match_amts.append(amt) + self.update_state( + state = 'PROCESSING', + meta = { + 'percent': 0.75, + 'message': 'Generating ({}/{})'.format(i,iters), + 'uuid': uuid_name + }) + + best_idx = np.argmax(match_amts) + im_p2p = ims_p2p[best_idx] + + fpath = os.path.join(render_dir, uuid_name + '_gan.jpg') + imx.save_np_as_pil(fpath,im_p2p,quality=95) + files.append({ + 'title': 'Generative Adversarial Network', + 'fn': render_uri + uuid_name + '_gan.jpg' + }) + + + # ----------------------------------------------- + # generate p2p fake + # ----------------------------------------------- + + # announce to user + self.update_state( + state = 'PROCESSING', + meta = { + 'percent': 0.90, + 'message': 'Compositing images...', + 'uuid': uuid_name + }) + + + # apply masked cloning + im_p2p_gray = cv.cvtColor(im_p2p,cv.COLOR_BGR2GRAY) + im_clone_mask = np.zeros_like(im_p2p_gray,dtype=np.uint8) + im_clone_mask[im_p2p_gray > 1] = 255 + + + # apply smoothed copy+paste clone + im_blur_mask = np.zeros(im_np_256.shape[:2],dtype=np.float64) + im_blur_mask[im_p2p_gray > 1] = 1.0 + im_blur_mask = np.array([im_blur_mask,im_blur_mask,im_blur_mask]).transpose((1,2,0)) + + # erode mask to remove black border + kernel = np.ones((3,3),np.uint8) + im_blur_mask = cv.erode(im_blur_mask,kernel,iterations = 3) + + # feather mask + feather_amt = (3,3) + im_blur_mask = (cv.GaussianBlur(im_blur_mask,feather_amt, 0) > 0) * 1.0 #? + im_blur_mask = cv.GaussianBlur(im_blur_mask,feather_amt, 0) + im_blur_mask = np.clip(im_blur_mask,0.0,1.0) + + # mask p2p fg --> photo bg + im_dull = im_np_256.astype(np.float64) * (1.0 - im_blur_mask) + im_p2p.astype(np.float64) * im_blur_mask + im_dull = im_dull.astype(np.uint8) + + + else: + print('No person. Apply background P2P') + celery_logger.debug('No person. Apply background P2P, uuid: {}'.format(uuid_name)) + im_bg_blur = cv.GaussianBlur(im_np_256,(31,31),0) + im_bg_rag = imx.create_rag_mean(im_bg_blur,compactness=30,n_segments=64) + + # apply gan + im_dull = p2p_objects.create_p2p(im_bg_rag) + + # resize back to full 512px + im_dull_512 = imutils.resize(im_dull,width=512) + + # save dulldream image + fpath = os.path.join(render_dir, uuid_name + '_dull.jpg') + imx.save_np_as_pil(fpath,im_dull_512,quality=95) + files.append({ + 'title': 'Your DullDream', + 'fn': render_uri + uuid_name + '_dull.jpg' + }) + + + # ----------------------------------------------- + # Write data to disk + # ----------------------------------------------- + + data = { + 'uuid': uuid_name, + 'date': str(datetime.datetime.now()), + 'files': files + } + + json_path = os.path.join(json_dir, uuid_name + '.json') + with open(json_path, 'w') as json_file: + json.dump(data, json_file) + + return { + 'percent': 100, + 'state': 'complete', + 'uuid': uuid_name + } + + + + +@celery.task(bind=True) +def blur_task(self, uuid_name, agree, extra): + """Process image and update during""" + celery_logger.debug('process_image_task, uuid: {}'.format(uuid_name)) + + upload_dir, render_dir, json_dir, upload_uri, render_uri = get_paths(agree) + + files = [] + + im = Image.open(os.path.join(upload_dir, uuid_name + '.jpg')).convert('RGB') + im = im.resize((256,256)) + files.append({ + 'title': 'Original image', + 'fn': upload_uri + uuid_name + '.jpg' + }) + + self.update_state( + state = 'PROCESSING', + meta = { + 'percent': 0.25, + 'message': 'Applying blur', + 'uuid': uuid_name + }) + + im_np = utils.ensure_np(im) + im_blur = cv.blur(im_np, (5,5), 1.0) + im_blur_pil = utils.ensure_pil(im_blur) + + fn = uuid_name + '_blur.jpg' + fpath = os.path.join(render_dir, fn) + im_blur_pil.save(fpath, 'JPEG', quality=95) + + files.append({ + 'title': 'Blurred image', + 'fn': render_uri + uuid_name + '_blur.jpg' + }) + + time.sleep(3) + + self.update_state( + state = 'PROCESSING', + meta = { + 'percent': 0.50, + 'message': 'Sleeping for some reason', + 'uuid': uuid_name + }) + time.sleep(2) + + self.update_state( + state = 'PROCESSING', + meta = { + 'percent': 0.75, + 'message': 'Sleeping some more', + 'uuid': uuid_name + }) + time.sleep(2) + + data = { + 'uuid': uuid_name, + 'date': str(datetime.datetime.now()), + 'files': files + } + + json_path = os.path.join(json_dir, uuid_name + '.json') + with open(json_path, 'w') as json_file: + json.dump(data, json_file) + + celery_logger.debug('ok') + + return { + 'percent': 100, + 'state': 'complete', + 'uuid': uuid_name, + } + +@celery.task(bind=True) +def sleep_task(self, uuid_name): + celery_logger.debug('sleep_task'.format(uuid_name)) + msgs = [ + {'msg':'Uploaded OK','time':.1}, + {'msg':'Segmenting Image...','time':2}, + {'msg':'Found: Person, Horse','time':1}, + {'msg':'Creating Pix2Pix','time':2} + ] + for i,m in enumerate(msgs): + percent = int(float(i)/float(len(msgs))*100.0) + self.update_state( + state = 'PROCESSING', + meta = { + 'percent': percent, + 'message': m['msg'], + 'uuid': uuid_name + }) + celery_logger.debug(m['msg']) + time.sleep(m['time']) + + return { + 'percent': 100, + 'state': 'complete', + 'uuid': uuid_name + } + +def make_task_json(): + dropdown = {} + for k,v in task_lookup.items(): + if 'active' not in v or v['active'] is not False: + is_default = 'default' in v and v['default'] is True + task = { + 'name': k, + 'title': v['title'], + 'selected': is_default, + } + dropdown[k] = task + return json.dumps(dropdown) + +# Add all valid tasks to this lookup. +# Set 'active': False to disable a task +# Set 'default': True to define the default task + +task_lookup = { + 'sleep': { + 'title': 'Sleep Test', + 'task': sleep_task, + 'active': False + }, + 'blur': { + 'title': 'Blur', + 'task': blur_task, + 'active': False + }, + 'task_dull': { + 'title': 'DullDream V2', + 'task': task_dull, + 'active': True, + 'default': True + } +} + diff --git a/server/app/main/utils.py b/server/app/main/utils.py new file mode 100644 index 00000000..510e5c23 --- /dev/null +++ b/server/app/main/utils.py @@ -0,0 +1,37 @@ +from flask import current_app as app +from PIL import Image +import numpy as np +import cv2 as cv +import os +from os.path import join + +def ensure_pil(im): + try: + im.verify() + return im + except: + return Image.fromarray(im.astype('uint8'), 'RGB') + +def ensure_np(im): + if type(im) == np.ndarray: + return im + return np.asarray(im, np.uint8) + +def get_recent_uploads(limit=10): + d_uploads = app.config['UPLOADS'] + d_renders = app.config['RENDERS'] + + # list all files in uploads dir + filenames = [s for s in os.listdir(d_uploads) + if os.path.isfile(os.path.join(d_uploads, s))] + # sort upload files by date + filenames.sort(key=lambda s: os.path.getmtime(os.path.join(d_uploads, s)),reverse=True) + basenames = [os.path.splitext(os.path.basename(f))[0] for f in filenames] + basenames = basenames[:limit] + filenames = [f for f in basenames if os.path.isfile(join(d_renders,'{}_dull.jpg'.format(f)))] + + # create list for uploads and renders + uploads = [join('/img/uploads',f) for f in filenames] + renders = [join('/img/renders','{}_dull'.format(f)) for f in filenames] + urls = [join('/d',f) for f in basenames] + return uploads, renders, urls diff --git a/server/app/main/views.py b/server/app/main/views.py new file mode 100644 index 00000000..11a8ca53 --- /dev/null +++ b/server/app/main/views.py @@ -0,0 +1,300 @@ +import os +import uuid +import json +from flask import render_template, redirect, url_for, send_from_directory +from flask import request, make_response, jsonify +from . import main, utils +from .tasks import task_lookup, make_task_json +from PIL import Image, ImageOps +import cv2 as cv + +from .paths import get_paths + +from flask import current_app as app +from werkzeug.utils import secure_filename +import imutils + +# ------------------------------------------------------------ +# Temp: run mask rcnn outside celery +# ------------------------------------------------------------ + +# init image processors +import sys +from .img_proc_config import ImgProcConfig +sys.path.append('/dulldream/src/') +from image_processors.mask_rcnn import MaskRCNN +from utils import imx +from utils import fiox + +img_proc_congif = ImgProcConfig() +mask_rcnn = MaskRCNN(img_proc_congif.mask_rcnn_class_config, + model_path=img_proc_congif.mask_rcnn_model) + +# ------------------------------------------------------------ +# Tasks +# ------------------------------------------------------------ + +@main.route('/status//') +def task_status(task_name, task_id): + """Return celery image processing status""" + if task_name in task_lookup: + task = task_lookup[task_name]['task'].AsyncResult(task_id) + else: + return jsonify({ + 'state': 'error', + 'percent': 100, + 'message': 'Unknown task' + }) + + app.logger.info('task state: {}'.format(task.state)) + if task.state == 'PENDING': + response = { + 'state': task.state, + 'percent': 0, + 'message': 'Pending...' + } + elif task.state != 'FAILURE': + response = { + 'state': task.state, + 'percent': task.info.get('percent', 0), + 'uuid': task.info.get('uuid', 0), + 'message': task.info.get('message', '') + } + if 'result' in task.info: + response['result'] = task.info['result'] + else: + # something went wrong in the background job + response = { + 'state': task.state, + 'percent': 100, + 'message': str(task.info), # this is the exception raised + } + return jsonify(response) + +# ------------------------------------------------------------ +# POST Routes +# ------------------------------------------------------------ + +@main.route('/upload/sleep', methods=['GET', 'POST']) +def sleep_test(): + async_task = task_lookup['sleep']['task'].apply_async(args=['sleep_test']) + task_url = url_for('main.task_status', task_name='sleep', task_id=async_task.id) + return jsonify({ + 'result': True, + 'task_url': task_url, + }) + +@main.route('/upload', methods=['POST']) +def upload(): + + style = request.form['style'] + print('style',style) + if style in task_lookup: + task = task_lookup[style]['task'] + print('task',task) + else: + return jsonify({ + 'result': False, + 'error': 'Unknown task', + }) + + file = request.files['user_image'] + agree = bool(request.form['agree']) + ext = request.form['ext'] + if ext is None: + ext = request.files['ext'] + + uuid_name = str(uuid.uuid4()) + + app.logger.info('[+] style: {}'.format(style)) + app.logger.info('[+] ext: {}'.format(ext)) + app.logger.info('[+] uuid_name: {}'.format(uuid_name)) + app.logger.info('[+] agreed: {}'.format(agree)) + + # convert PNG to JPG + print('[+] Resizing image') + + # LOL MaskRCNN needs to be run outside of the Celery Task + im = Image.open(file.stream).convert('RGB') + im = ImageOps.fit(im,(512,512)) + if agree: + upload_folder = app.config['UPLOADS'] + else: + upload_folder = app.config['UPLOADS_PRIVATE'] + + fpath = os.path.join(upload_folder, uuid_name + '.jpg') + + # Save image to disk + print('[+] Save image to {}'.format(fpath)) + im.save(fpath, 'JPEG', quality=100) + im_pil_256 = im.resize((256,256)) + + print('[+] ensure_np...') + im_np = imx.ensure_np(im_pil_256) + #print('[+] resize np...') + #im_np = imutils.resize(im_np,width=256) + + upload_dir, render_dir, json_dir, upload_uri, render_uri = get_paths(agree) + + print('[+] Run mrcnn...') + try: + result = mask_rcnn.create_segmentations(im_np,concat=True) + except: + print('[-] Error. Could not run mask_rcnn') + result = [] + + if len(result) > 0: + result = result[0] + + # save data, then pass to celery task + print('[+] Save masks') + seg_mask = result['seg_mask'] + fpath_seg_mask = os.path.join(render_dir, uuid_name + '_seg_mask.jpg') + #cv.imwrite(fpath_seg_mask,cv.cvtColor(seg_mask,cv.COLOR_BGR2RGB)) + #seg_mask = seg_mask[:,:,::-1] + seg_mask_pil = imx.ensure_pil(seg_mask) + seg_mask_pil.save(fpath_seg_mask, 'JPEG', quality=100) + + im_mask = result['im_mask'] + fpath_im_mask = os.path.join(render_dir, uuid_name + '_im_mask.jpg') + #im_mask = im_mask[:,:,::-1] + im_mask_pil = imx.ensure_pil(im_mask) + im_mask_pil.save(fpath_im_mask, 'JPEG',quality=100) + #cv.imwrite(fpath_im_mask,cv.cvtColor(im_mask,cv.COLOR_BGR2RGB)) + + celery_result = { + 'score':str(result['score']), + 'name':str(result['name']), + 'class_index':str(result['class_index']), + 'color':str(result['color']), + 'fp_im_mask':fpath_im_mask, + 'fp_seg_mask':fpath_seg_mask, + 'valid':True + } + else: + print('[-] no reults. process background only') + celery_result = { + 'score':None, + 'name':None, + 'class_index':None, + 'color':None, + 'fp_im_mask':None, + 'fp_seg_mask':None, + 'valid':False + } + + print('[+] Start celery') + async_task = task.apply_async(args=[uuid_name, agree, celery_result]) + task_url = url_for('main.task_status', task_name=style, task_id=async_task.id) + + return jsonify({ + 'result': True, + 'task_url': task_url, + 'uuid': uuid_name + }) + + + +# ---------------------------------------------------- +# Fileserver, temp solution +# ---------------------------------------------------- + +@main.route('/img//') +def get_image(imtype,uuid_name): + """Return image files from render or uploads""" + if imtype == 'uploads': + d = app.config['UPLOADS'] + suffix = '' + elif imtype == 'renders': + d = app.config['RENDERS'] + suffix = '' + elif imtype == 'fcn': + d = app.config['RENDERS'] + suffix = '_fcn8' + + fname = uuid_name + suffix + '.jpg' + fpath = os.path.join(d, fname) + + if os.path.isfile(fpath): + return send_from_directory(d,fname) + else: + return send_from_directory('static', 'img/404.jpg') + +# ---------------------------------------------------- +# Deleting images +# ---------------------------------------------------- + +def destroy_data(uuid_name, is_public): + uri_base = app.config['URI_BASE'] + upload_dir, render_dir, json_dir, upload_uri, render_uri = get_paths(is_public) + + json_path = os.path.join(json_dir, uuid_name + '.json') + with open(json_path) as json_file: + data = json.load(json_file) + for f in data['files']: + path = os.path.join(uri_base, f['fn'][1:]) + if os.path.exists(path): + os.remove(path) + os.remove(json_path) + +@main.route('/d//destroy', strict_slashes=False) # public +def route_public_destroy(uuid_name): + destroy_data(uuid_name, True) + return redirect("/", code=302) + +@main.route('/p//destroy', strict_slashes=False) # private +def route_private_destroy(uuid_name): + destroy_data(uuid_name, False) + return redirect("/", code=302) + +# ---------------------------------------------------- +# Static routes +# ---------------------------------------------------- + +# Most of the pages are served with the single page app in index.html: + +task_json = make_task_json() + +@main.route('/', strict_slashes=False) +def index(): + return render_template('index.html', task_json=task_json) + +@main.route('/about', strict_slashes=False) +def about(): + return render_template('index.html', task_json=task_json) + +@main.route('/d/', strict_slashes=False) # public +def route_public(uuid_name): + return render_template('index.html', task_json=task_json) + +@main.route('/p/', strict_slashes=False) # private +def route_private(uuid_name): + return render_template('index.html', task_json=task_json) + +@main.route('/privacy', strict_slashes=False) +def privacy(): + return render_template('index.html', task_json=task_json) + +# Some of the pages have their own static file: + +@main.route('/gallery', strict_slashes = False) +def gallery(): + app.logger.info('access gallery') + uploads, renders, urls = utils.get_recent_uploads(limit=50) + uuids = [os.path.splitext(os.path.basename(f))[0] for f in uploads] + images = [{'upload':u,'render':r, 'url':url} for u,r,url in zip(uploads,renders,urls)] + return render_template('gallery.html',images=images) + +@main.route('/zkm', strict_slashes=False) +def zkm(): + app.logger.info('access ZkM') + return render_template('zkm.html') + +@main.route('/celery', strict_slashes=False) +def celery_route(): + return render_template('celery.html') + +@main.route('/projector', strict_slashes=False) +def projector(): + uploads, renders,urls = utils.get_recent_uploads() + return render_template('projector.html', uploads=uploads, renders=renders) diff --git a/server/app/static/css/bootstrap.min.css b/server/app/static/css/bootstrap.min.css new file mode 100644 index 00000000..ed3905e0 --- /dev/null +++ b/server/app/static/css/bootstrap.min.css @@ -0,0 +1,6 @@ +/*! + * Bootstrap v3.3.7 (http://getbootstrap.com) + * Copyright 2011-2016 Twitter, Inc. + * Licensed under MIT (https://github.com/twbs/bootstrap/blob/master/LICENSE) + *//*! normalize.css v3.0.3 | MIT License | github.com/necolas/normalize.css */html{font-family:sans-serif;-webkit-text-size-adjust:100%;-ms-text-size-adjust:100%}body{margin:0}article,aside,details,figcaption,figure,footer,header,hgroup,main,menu,nav,section,summary{display:block}audio,canvas,progress,video{display:inline-block;vertical-align:baseline}audio:not([controls]){display:none;height:0}[hidden],template{display:none}a{background-color:transparent}a:active,a:hover{outline:0}abbr[title]{border-bottom:1px dotted}b,strong{font-weight:700}dfn{font-style:italic}h1{margin:.67em 0;font-size:2em}mark{color:#000;background:#ff0}small{font-size:80%}sub,sup{position:relative;font-size:75%;line-height:0;vertical-align:baseline}sup{top:-.5em}sub{bottom:-.25em}img{border:0}svg:not(:root){overflow:hidden}figure{margin:1em 40px}hr{height:0;-webkit-box-sizing:content-box;-moz-box-sizing:content-box;box-sizing:content-box}pre{overflow:auto}code,kbd,pre,samp{font-family:monospace,monospace;font-size:1em}button,input,optgroup,select,textarea{margin:0;font:inherit;color:inherit}button{overflow:visible}button,select{text-transform:none}button,html input[type=button],input[type=reset],input[type=submit]{-webkit-appearance:button;cursor:pointer}button[disabled],html input[disabled]{cursor:default}button::-moz-focus-inner,input::-moz-focus-inner{padding:0;border:0}input{line-height:normal}input[type=checkbox],input[type=radio]{-webkit-box-sizing:border-box;-moz-box-sizing:border-box;box-sizing:border-box;padding:0}input[type=number]::-webkit-inner-spin-button,input[type=number]::-webkit-outer-spin-button{height:auto}input[type=search]{-webkit-box-sizing:content-box;-moz-box-sizing:content-box;box-sizing:content-box;-webkit-appearance:textfield}input[type=search]::-webkit-search-cancel-button,input[type=search]::-webkit-search-decoration{-webkit-appearance:none}fieldset{padding:.35em .625em .75em;margin:0 2px;border:1px solid silver}legend{padding:0;border:0}textarea{overflow:auto}optgroup{font-weight:700}table{border-spacing:0;border-collapse:collapse}td,th{padding:0}/*! 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print{.visible-print{display:block!important}table.visible-print{display:table!important}tr.visible-print{display:table-row!important}td.visible-print,th.visible-print{display:table-cell!important}}.visible-print-block{display:none!important}@media print{.visible-print-block{display:block!important}}.visible-print-inline{display:none!important}@media print{.visible-print-inline{display:inline!important}}.visible-print-inline-block{display:none!important}@media print{.visible-print-inline-block{display:inline-block!important}}@media print{.hidden-print{display:none!important}} +/*# sourceMappingURL=bootstrap.min.css.map */ \ No newline at end of file diff --git a/server/app/static/css/dullbrown-theme.css b/server/app/static/css/dullbrown-theme.css new file mode 100644 index 00000000..98aff038 --- /dev/null +++ b/server/app/static/css/dullbrown-theme.css @@ -0,0 +1,502 @@ +* { box-sizing: border-box; } +html { + margin: 0; padding: 0; + width: 100%; height: 100%; +} +body { + margin: 0; padding: 0; + width: 100%; height: 100%; + font-family: Helvetica, sans-serif; +} +body, .modal, #footer { + /* Permalink - use to edit and share this gradient: http://colorzilla.com/gradient-editor/#a5ce3e+0,ffffff+50,a5ce3e+100 */ + background: #7B7568; /* Old browsers */ + background: -moz-linear-gradient(left, #7B7568 0%, #ffffff 50%, #7B7568 100%); /* FF3.6-15 */ + background: -webkit-linear-gradient(left, #7B7568 0%,#ffffff 50%,#7B7568 100%); /* Chrome10-25,Safari5.1-6 */ + background: linear-gradient(to right, #7B7568 0%,#ffffff 50%,#7B7568 100%); /* W3C, IE10+, FF16+, Chrome26+, Opera12+, Safari7+ */ + filter: progid:DXImageTransform.Microsoft.gradient( startColorstr='#7B7568', endColorstr='#a5ce3e',GradientType=1 ); /* IE6-9 */ +} + +/* ------------------------------------------------ */ +/* navbar */ +.navbar-default a.navbar-brand{ +} +.navbar-default{ + background: transparent; +} +.navbar{ + margin-bottom: 0; + border:0; +} + +.navbar-default .navbar-brand a{ + color:#ccc; +} +.navbar-default a.navbar-brand{ + color:#ccc; +} +.navbar-default a.navbar-brand:hover{ + color:#fff; +} + +/* Hamburger */ +.navbar-default .navbar-toggle{ + color:#ccc; +} +.navbar-default .navbar-toggle .icon-bar{ + color:#ccc; +} +.navbar-default .navbar-toggle .icon-bar:hover{ + color:#fff; +} +.navbar-default .navbar-toggle:focus, .navbar-default .navbar-toggle:hover{ + color:#fff; + background: transparent; +} +.navbar{ + border-radius: 0px; + min-height:30px; +} +.navbar-default .navbar-text{ + color:#ccc; +} +.navbar-default .navbar-nav>li>a{ + color:#ccc; +} +.navbar-default .navbar-nav>li>a:hover{ + color:#fff; +} +.navbar-default .navbar-toggle .icon-bar{ + background-color:#ccc; +} +.navbar-default .navbar-toggle:hover .icon-bar{ + background-color: #eee; +} +.navbar-default .navbar-toggle:hover { + border-color: #fff; +} +.navbar-default .navbar-collapse, .navbar-default .navbar-form{ + border:0; +} + +/* ------------------------------------------------ */ +/* Jumbotron */ +.jumbotron { + padding-top: 0px; + padding-bottom: 0px; + margin-bottom: 0px; + color: inherit; +} +.jumbotron{ + background: transparent; + color:black; +} +.jumbotron h1{ + color:#ddd; + margin-bottom:0px; +} +.jumbotron a.btn-primary{ + background:#ddd; + color:#333; +} +.jumbotron a.btn-primary:hover{ + background:#eee; + color:#222; +} +.jumbotron p > a.jcallout{ + color:#eee; + padding-bottom: 3px; + border-bottom:1px dotted; + text-decoration: none; +} +.jumbotron p > a.jcallout:hover{ + color:#fff; + border-bottom:1px solid #ccc; + text-decoration: none; +} +.jumbotron a.btn-default{ + color:#eee; + border:1px solid #eee; + background: transparent; +} +.jumbotron a.btn-default:hover{ + background: #22f; + border:1px solid #ccc; +} +.jumbotron a.btn-default:active{ + color:#eee; + border:1px solid #ccc; +} + +/* Input button override +-------------------------------------------------- */ +/*input[type="file"] { + display: none; +} +input[type="button"] { + display: none; +}*/ +input.hidden_input{ + position: absolute; + top: 0; + left: 0; + width: 100%; + height: 100%; + opacity: 0; +} + +/* Global styles +-------------------------------------------------- */ +h1,h2,h3,h4,h5,h6 { + font-weight: bold; + font-style: italic; + text-align: center; +} +h1 { + font-size:56px; + margin-top: 20px; + margin-bottom: 0; +} +h2 { + font-size:20px; + margin-top: 0; + margin-bottom: 24px; +} +ul { + list-style: none; + margin:0; + padding:0; +} +li { + display: inline-block; +} +img.img_responsive_dull { + max-width: 100%; + height: auto; +} +#photo_area{ + width: 512px; + height: 512px; + max-width: 97vw; + max-height: 97vw; + min-width: 240px; + min-height: 240px; + margin:0 auto; + text-align: center; +} +.dash_border{ + background-color: rgba(255,255,255,.2); + border:1px dashed #000; +} + +label { + display: block; +} + +div.center_inner { + position: relative; + top: 50%; + -webkit-transform: translateY(-50%); + -ms-transform: translateY(-50%); + transform: translateY(-50%); +} +#upload_controls{ + margin-top:25px; + display: none; +} +#restart_btn, #rotate_btn, #upload_btn, #dropdown_btn { + display: inline-block; + margin-left:5px; + margin-right:5px; +} +.custom-file-upload { + display: inline-block; + padding: 6px 12px; + cursor: pointer; +} + +.align_center{ + text-align: center; +} + +ul.action-buttons{ + margin-top: 40px; + list-style: none; + margin-left: 0; + padding-left:0; +} +li { + list-style: none; + margin-left: 0; + padding-left:0; + /*margin-bottom:20px;*/ +} + +.btn { + display: inline-block; + color: #333; + background-color: #fff; + border: 1px solid #adadad; + font-family: Helvetica, sans-serif; + padding: 6px 12px; + margin: 0; + font-size: 14px; + font-weight: 400; + line-height: 1.42857143; + text-align: center; + white-space: nowrap; + vertical-align: middle; + -ms-touch-action: manipulation; + touch-action: manipulation; + cursor: pointer; + -webkit-user-select: none; + -moz-user-select: none; + -ms-user-select: none; + user-select: none; + border-radius: 4px; + text-decoration: none; + transition: all 0.15s; +} +.desktop .btn:hover { + background-color: #fff; +} +.btn.btn-lg { + padding: 10px 16px; + font-size: 18px; + line-height: 1.3333333; + border-radius: 6px; +} +.btn.btn-sm { + padding: 5px 10px; + font-size: 12px; + line-height: 1.5; + border-radius: 3px; +} +.btn.btn-important { + border-width: 2px; + border-color: #444; +} +#photo_area { + position: relative; + cursor: pointer; +} +#restart_btn { + position: relative; + cursor: pointer; +} +input[type=file] { + cursor: pointer; + opacity: 0; + position: absolute; + top: 0; left: 0; + width: 100%; height: 100%; +} +.desktop #photo_area .btn { + background: #fff; +} +.desktop #photo_area .btn:hover { + background: #eee; +} +.consent_box { + margin-top: 10px; + font-size: smaller; + color: #444; +} + +/* Intro page +-------------------------------------------------- */ +canvas { + display: block; +} +.photo { + display: none; + width:100%; + height:100%; +} + +/* form visibility */ + +#preloader_anim { + display: none; +} +#about_btn { + margin: 20px 0px 80px 0; +} +#share_btns { + display: none; + margin:20px; +} +.notice { + color: #444; + font-size: small; +} +a.btn-default { + background-color: transparent; +} +a.btn-default:hover { + color: #333; + background-color: #fff; + border-color: #adadad; +} +.debug-view { + margin-bottom: 20px; + font-size:14px; + color:#333; +} +.debug-view img { + margin-bottom:4px; +} +#full_results, #hide_more { + display: none; +} + +select { + display: inline-block; + height: 34px; + padding: 6px 12px; + font-size: 14px; + line-height: 1.428571429; + color: #555; + vertical-align: middle; + background-color: #eee; + background-image: none; + border: 1px solid #bbb; + border-radius: 4px; + transition: all .15s; + cursor: pointer; +} +.desktop select:hover { + background-color: #fff; + cursor: pointer; +} + +/* About +--------------------------------------------------- */ +.modal { + pointer-events: none; + opacity: 0; + width: 100%; + height: 100%; + position: fixed; + top: 0; left: 0; + transition: all 0.2s; +} +.modal.visible { + pointer-events: auto; + opacity: 1; +} +.modal p { + font-size: 16px; + line-height: 24px; +} +.modal .inner { + margin: 10vh auto; + background: rgba(255,255,255,0.5); + padding: 20px 20px 40px 20px; + width: 600px; + max-width: 90vw; +} +.modal .content { + margin-bottom: 20px; +} + +/* Result +--------------------------------------------------- */ +.result_view { + display: none; + text-align: center; +} +.final_result img { + width: 512px; + height: 512px; + border: 1px dashed #000; + margin: 10px; +} +.all_results { + display: none; +} +.all_results div { + margin-bottom: 20px; +} +.all_results img { + width: 384px; + height: 384px; + margin: 10px; +} + +.made_with { + margin-bottom: 10px; +} +#delete_btns { + margin-top: 10px; + font-size: 10px; +} +a#destroy_data { + color: #888; +} +.desktop a#destroy_data:hover { + color: #f00; +} + +/* Footer +--------------------------------------------------- */ +#footer{ + /*background: #ddd;*/ + /*padding: 20px 0;*/ + /*position: fixed;*/ + bottom: 0; + width: 100%; + text-align: center; + padding-top: 40px; + padding-bottom: 20px; +} +#footer ul li a { + font-weight: bold; + text-decoration: none; +} +#footer a { + color:#333; + text-decoration: underline; +} +#footer a:hover { + color:#111; +} + +@media screen and (max-width: 500px) { + .modal { + width: 100vw; + height: 100vh; + display: flex; + align-items: center; + justify-content: center; + } + .modal .inner { + margin: 0; + width: 100vw; + height: 100vh; + max-width: 100vw; + } +} + + +/* Gallery */ + +.gallery-preview-row{ + margin-bottom: 40px +} +.gallery-preview-row img{ + width:100%; + padding:2px; +} + +@media (max-width: 600px) { + #preloader_anim { + position: relative; + top: -50px; + } +} + +/*hide dropdown*/ +#dropdown_btn{ + display: none; +} \ No newline at end of file diff --git a/server/app/static/css/projector.css b/server/app/static/css/projector.css new file mode 100644 index 00000000..401f0dff --- /dev/null +++ b/server/app/static/css/projector.css @@ -0,0 +1,52 @@ +html, body, #wrapper { + height:100%; + width: 100%; + margin: 0; + padding: 0; + border: 0; + background-color: #000; +} +table{ + padding:0; + margin:0; + border-spacing: 0; +} +table td{ + padding:0; + margin:0; +} +#wrapper td { + vertical-align: middle; + text-align: center; +} +#wrapper img{ + margin-top:-350px; + margin-left:-350px; +} +.left{ + background-color: #000; +} +.right{ + background-color: #000;; +} + +#container{ +} +#container-left{ + width:50%; + float:left; + position: relative; +} +#container-right{ + width:50%; + float:right; + position: relative; +} + +.cycle{position:relative;display: none;} +.cycle img{position:absolute;z-index:1} +.cycle img.active{z-index:100} +.cycle img{ + width:700px; + height:700px; +} \ No newline at end of file diff --git a/server/app/static/js/app.js b/server/app/static/js/app.js new file mode 100644 index 00000000..454d5c37 --- /dev/null +++ b/server/app/static/js/app.js @@ -0,0 +1,158 @@ +var app = (function(){ + + var app = {} + + app.init = function(){ + upload.init() + app.bind() + app.build() + app.resize() + app.route() + } + app.bind = function(){ + $(window).on('resize', app.resize) + $(".about_button").on('click', app.about_show) + $(".privacy_button").on('click', app.privacy_show) + $(".modal").on('click', app.modal_hide) + $(".modal .btn").on('click', app.modal_hide) + $(".modal .inner").on('click', preventDefault) + $("#destroy_data").on('click', app.destroyData) + $("#show_all_results").on('click', app.showAllResults) + } + app.build = function(){ + var items = JSON.parse(decodeEntities($("#dropdown_options").html())) + var $dropdown = $("#dropdown") + var options = Object.keys(items).sort().map(key => { + var item = items[key] + var option = document.createElement('option') + option.value = item.name + option.innerHTML = item.title + if (item.selected) option.selected = true + $dropdown.append(option) + }) + var loader = new Image () + loader.src = '/static/img/loader.gif' + } + app.resize = function(){ + var $el = $('#photo_area') + var w = $el.width() + $el.height($el.width()) + } + app.route = function(){ + const path = window.location.pathname.split('/') + path.shift() + switch (path[0]) { + case 'd': + app.processingComplete(path[1], true) // public + break + case 'p': + app.processingComplete(path[1], false) // private + break + case 'about': + app.about_show() + break + case 'privacy': + app.privacy_show() + break + default: + // load index, default state + break + } + } + + /* upload UI changes */ + + app.didPickPhoto = function(){ + $('#upload_controls').fadeIn() + $('#user_photo_canvas').show() + $('#take_photo_btn').hide() + } + app.didClickUpload = function(){ + $('#upload_controls').slideUp('fast') + $('#user_photo_canvas').hide() + $('#preloader_anim').fadeIn('fast') + $('#progress').fadeIn() + } + app.uploadDidComplete = function(){ + $('#preloader_anim').hide() + $('#progress').hide() + } + app.uploadDidComplete = function(){ + // $('#preloader_anim').hide() + // $('#progress').hide() + } + app.updateProgress = function(message, percentage){ + message = message || "Processing..." + percentage = percentage || 0 + $("#progress").html(message) + } + app.processingComplete = function(uuid, is_public){ + $('#preloader_anim').hide() + $('#progress').hide() + // + $("header h2").html("Your dull result") + $(".upload_view").hide() + $(".results_view").show() + var endpoint = is_public ? 'json' : 'json_private' + $.getJSON('/static/media/' + endpoint + '/' + uuid + '.json', function(data){ + console.log(data) + var template = $("#result_template").html() + var final_result = new Image + final_result.src = data.files[data.files.length-1].fn + $(".final_result").empty() + $(".all_results").empty() + $(".final_result").append(final_result) + data.files.forEach(function(file){ + var t = template.replace(/{img}/, file.fn).replace(/{title}/, file.title) + $(".all_results").append(t) + }) + $(".result_view").show() + $(".permalink").attr('href', window.location.href) + }).fail(function(){ + console.log('error fetching json') + window.location.href = '/' + }) + } + var detailed = false + app.showAllResults = function(){ + if (!detailed) { + detailed = true + $(this).html('Hide') + $(".all_results").fadeIn('fast') + } else { + detailed = false + $(this).html('Detailed Analysis') + $(".all_results").slideUp('fast') + } + } + app.destroyData = function(){ + var uuid = window.location.pathname.split('/')[2] + var confirmed = confirm("Do you really want to delete your dull dream?") + if (confirmed) { + $.get( [window.location.pathname, 'destroy'].join('/').replace('//', '/') ).always(function(){ + alert('Dull dream deleted!') + window.location.href = '/' + }) + } + } + + /* modals */ + + app.about_show = function(e){ + e.preventDefault() + $(".about_view").addClass('visible') + } + app.privacy_show = function(e){ + e.preventDefault() + $(".privacy_view").addClass('visible') + } + app.modal_hide = function(e){ + e.preventDefault() + e.stopPropagation() + $(".modal").removeClass('visible') + } + + document.addEventListener('DOMContentLoaded', app.init) + + return app +})() \ No newline at end of file diff --git a/server/app/static/js/upload.js b/server/app/static/js/upload.js new file mode 100644 index 00000000..27437e43 --- /dev/null +++ b/server/app/static/js/upload.js @@ -0,0 +1,319 @@ +var messages = { + is_processing: "Running semantic segmentation...", + upload_failed: "Error attempting to upload the file.", + upload_cancelled: "Upload cancelled or browser dropped connection.", + unable_to_compute: "We're sorry! We were unable to compute your image.", + pending: "Sending to Generative Adversarial Network...", + complete: "Processing complete!", +} + +var upload = (function(){ + var upload = {} + var uploading = false + + var MAX_SIDE = 512 + + upload.init = function(){ + upload.bind() + } + + upload.bind = function(){ + $("input[type=file]").on('change', upload.change) + $("#upload_btn").on('click', upload.go) + document.body.addEventListener("dragover", upload.dragover) + document.body.addEventListener("dragleave", upload.dragover) + document.body.addEventListener("drop", upload.change) + } + + upload.dragover = function(e){ + e.stopPropagation() + e.preventDefault() + } + + upload.change = function(e){ + e.preventDefault() + var files = e.dataTransfer ? e.dataTransfer.files : e.target.files + if (files.length) { + var file = files[files.length - 1] + if (!file.type.match('image.*')) + return + var reader = new FileReader() + reader.onload = onReaderLoad + reader.readAsDataURL(file) + } + function onReaderLoad(e) { + // Don't leak! + reader.onload = null + var img = new Image + img.onload = function(){ + img.onload = null + upload.ready(img) + } + img.src = e.target.result + } + } + + upload.ready = function(img){ + var resized = renderToCanvas(img, { correctOrientation: true }) + var canvas = document.querySelector('#user_photo_canvas') + ctx = canvas.getContext('2d') + ctx.fillStyle = 'black' + ctx.fillRect(0, 0, MAX_SIDE, MAX_SIDE) + var x_offset = (MAX_SIDE - resized.width) / 2 + var y_offset = (MAX_SIDE - resized.height) / 2 + + ctx.drawImage(resized, x_offset, y_offset) + app.didPickPhoto() + } + + upload.go = function(){ + if (uploading) return + uploading = true + app.didClickUpload() + try { + var canvas = document.querySelector('#user_photo_canvas') + var cb = canvas.toBlob(function(blob){ + upload.send(blob) + }, 'image/jpeg', 89) + } catch(e){ + app.updateProgress(messages.unable_to_compute) + } + } + + upload.send = function(blob){ + console.log("sending upload...") + var fd = new FormData() + fd.append('user_image', blob) + fd.append('ext', 'jpg') + fd.append('style', $("#dropdown").val()) + fd.append('agree', $("#agree").val() || 0) + + var xhr = new XMLHttpRequest() + xhr.upload.addEventListener("progress", upload.progress, false) + xhr.addEventListener("load", upload.complete, false) + xhr.addEventListener("error", upload.failed, false) + xhr.addEventListener("abort", upload.canceled, false) + xhr.open("POST", "/upload") + xhr.send(fd) + } + + upload.progress = function (e) { + if (e.lengthComputable) { + var percentComplete = Math.round(e.loaded * 100 / e.total) + if (percentComplete > 99) { + app.updateProgress(messages.is_processing) + } else { + app.updateProgress("Uploaded " + percentComplete.toString() + '%') + } + } + else { + app.updateProgress(messages.unable_to_compute) + } + } + + upload.complete = function (e) { + uploading = false + try { + var data = JSON.parse(e.target.responseText) + } catch (e) { + return app.updateProgress(messages.upload_failed) + } + app.uploadDidComplete() + upload.data = data + upload.task_progress(data.task_url) + } + + upload.failed = function (evt) { + uploading = false + app.updateProgress(messages.upload_failed) + } + + upload.cancelled = function (evt) { + uploading = false + app.updateProgress(messages.upload_cancelled) + } + + upload.task_progress = function (status_url) { + var is_public = $("#agree").val() || 0 + var uuid = upload.data.uuid + $.getJSON(status_url, function(data){ + console.log(data) + var alive = true + var delay = 500 + switch(data.state) { + case 'PENDING': + app.updateProgress(messages.pending) + delay = 2000 + break + case 'PROCESSING': + app.updateProgress(data.message, data.percent) + delay = 500 + break + case 'SUCCESS': + app.updateProgress(messages.complete) + if (is_public) { + history.pushState({}, 'DullDream', '/d/' + uuid) + } else { + history.pushState({}, 'DullDream', '/p/' + uuid) + } + app.processingComplete(uuid, is_public) // truthy if private + alive = false + break + default: + // NB: error state + alive = false + break + } + if (alive) { + setTimeout(function() { + upload.task_progress(status_url) + }, delay) + } + }) + } + + + function renderToCanvas(img, options) { + if (!img) return + options = options || {} + + // Canvas max size for any side + var maxSize = MAX_SIDE + var canvas = document.createElement('canvas') + var ctx = canvas.getContext('2d') + var initialScale = options.scale || 1 + // Scale to needed to constrain canvas to max size + var scale = getScale(img.width * initialScale, img.height * initialScale, maxSize, maxSize, true) + // Still need to apply the user defined scale + scale *= initialScale + var width = canvas.width = Math.round(img.width * scale) + var height = canvas.height = Math.round(img.height * scale) + var correctOrientation = options.correctOrientation + var jpeg = !!img.src.match(/data:image\/jpeg|\.jpeg$|\.jpg$/i) + var hasDataURI = !!img.src.match(/^data:/) + + ctx.save() + + // Can only correct orientation on JPEGs represented as dataURIs + // for the time being + if (correctOrientation && jpeg && hasDataURI) { + applyOrientationCorrection(canvas, ctx, img.src) + } + // Resize image if too large + if (scale !== 1) { + ctx.scale(scale, scale) + } + + ctx.drawImage(img, 0, 0) + ctx.restore() + + return canvas + } + + function getScale(width, height, viewportWidth, viewportHeight, fillViewport) { + fillViewport = !!fillViewport + var landscape = (width / height) > (viewportWidth / viewportHeight) + if (landscape) { + if (fillViewport) { + return fitVertical() + } else if (width > viewportWidth) { + return fitHorizontal() + } + } else { + if (fillViewport) { + return fitHorizontal() + } else if (height > viewportHeight) { + return fitVertical() + } + } + return 1 + + function fitHorizontal() { + return viewportWidth / width + } + + function fitVertical() { + return viewportHeight / height + } + } + + function applyOrientationCorrection(canvas, ctx, uri) { + var orientation = getOrientation(uri) + // Only apply transform if there is some non-normal orientation + if (orientation && orientation !== 1) { + var transform = orientationToTransform[orientation] + var rotation = transform.rotation + var mirror = transform.mirror + var flipAspect = rotation === 90 || rotation === 270 + if (flipAspect) { + // Fancy schmancy swap algo + canvas.width = canvas.height + canvas.width + canvas.height = canvas.width - canvas.height + canvas.width -= canvas.height + } + if (rotation > 0) { + applyRotation(canvas, ctx, rotation) + } + } + } + + function applyRotation(canvas, ctx, deg) { + var radians = deg * (Math.PI / 180) + if (deg === 90) { + ctx.translate(canvas.width, 0) + } else if (deg === 180) { + ctx.translate(canvas.width, canvas.height) + } else if (deg == 270) { + ctx.translate(0, canvas.height) + } + ctx.rotate(radians) + } + + function getOrientation (uri) { + var exif = new ExifReader + // Split off the base64 data + var base64String = uri.split(',')[1] + // Read off first 128KB, which is all we need to + // get the EXIF data + var arr = base64ToUint8Array(base64String, 0, Math.pow(2, 17)) + try { + exif.load(arr.buffer) + return exif.getTagValue('Orientation') + } catch (err) { + return 1 + } + } + + function base64ToUint8Array(string, start, finish) { + var start = start || 0 + var finish = finish || string.length + // atob that shit + var binary = atob(string) + var buffer = new Uint8Array(binary.length) + for (var i = start; i < finish; i++) { + buffer[i] = binary.charCodeAt(i) + } + return buffer + } + + /** + * Mapping from EXIF orientation values to data + * regarding the rotation and mirroring necessary to + * render the canvas correctly + * Derived from: + * http://www.daveperrett.com/articles/2012/07/28/exif-orientation-handling-is-a-ghetto/ + */ + var orientationToTransform = { + 1: { rotation: 0, mirror: false }, + 2: { rotation: 0, mirror: true }, + 3: { rotation: 180, mirror: false }, + 4: { rotation: 180, mirror: true }, + 5: { rotation: 90, mirror: true }, + 6: { rotation: 90, mirror: false }, + 7: { rotation: 270, mirror: true }, + 8: { rotation: 270, mirror: false } + } + + + return upload +})() \ No newline at end of file diff --git a/server/app/static/js/util.js b/server/app/static/js/util.js new file mode 100644 index 00000000..851f634a --- /dev/null +++ b/server/app/static/js/util.js @@ -0,0 +1,32 @@ +var is_iphone = (navigator.userAgent.match(/iPhone/i)) || (navigator.userAgent.match(/iPod/i)) +var is_ipad = (navigator.userAgent.match(/iPad/i)) +var is_android = (navigator.userAgent.match(/Android/i)) +var is_mobile = is_iphone || is_ipad || is_android +var is_desktop = ! is_mobile; + +document.body.parentNode.classList.add(is_desktop ? 'desktop' : 'mobile') + +function preventDefault(e){ + e.preventDefault() + e.stopPropagation() +} + +var decodeEntities = (function() { + // this prevents any overhead from creating the object each time + var element = document.createElement('div'); + + function decodeHTMLEntities (str) { + if(str && typeof str === 'string') { + // strip script/html tags + str = str.replace(/]*>([\S\s]*?)<\/script>/gmi, ''); + str = str.replace(/<\/?\w(?:[^"'>]|"[^"]*"|'[^']*')*>/gmi, ''); + element.innerHTML = str; + str = element.textContent; + element.textContent = ''; + } + + return str; + } + + return decodeHTMLEntities; +})(); \ No newline at end of file diff --git a/server/app/static/js/vendor/ExifReader.js b/server/app/static/js/vendor/ExifReader.js new file mode 100644 index 00000000..a8343ede --- /dev/null +++ b/server/app/static/js/vendor/ExifReader.js @@ -0,0 +1,1363 @@ +// Generated by CoffeeScript 1.6.2 +/* +# ExifReader 1.1.1 +# http://github.com/mattiasw/exifreader +# Copyright (C) 2011-2014 Mattias Wallander +# Licensed under the GNU Lesser General Public License version 3 or later +# See license text at http://www.gnu.org/licenses/lgpl.txt +*/ + + +(function() { + (typeof exports !== "undefined" && exports !== null ? exports : this).ExifReader = (function() { + ExifReader.prototype._MIN_DATA_BUFFER_LENGTH = 2; + + ExifReader.prototype._JPEG_ID_SIZE = 2; + + ExifReader.prototype._JPEG_ID = 0xffd8; + + ExifReader.prototype._APP_MARKER_SIZE = 2; + + ExifReader.prototype._APP0_MARKER = 0xffe0; + + ExifReader.prototype._APP1_MARKER = 0xffe1; + + ExifReader.prototype._APP15_MARKER = 0xffef; + + ExifReader.prototype._APP_ID_OFFSET = 4; + + ExifReader.prototype._BYTES_Exif = 0x45786966; + + ExifReader.prototype._TIFF_HEADER_OFFSET = 10; + + ExifReader.prototype._BYTE_ORDER_BIG_ENDIAN = 0x4949; + + ExifReader.prototype._BYTE_ORDER_LITTLE_ENDIAN = 0x4d4d; + + function ExifReader() { + var _this = this; + + this._getTagValueAt = { + 1: function(offset) { + return _this._getByteAt(offset); + }, + 2: function(offset) { + return _this._getAsciiAt(offset); + }, + 3: function(offset) { + return _this._getShortAt(offset); + }, + 4: function(offset) { + return _this._getLongAt(offset); + }, + 5: function(offset) { + return _this._getRationalAt(offset); + }, + 7: function(offset) { + return _this._getUndefinedAt(offset); + }, + 9: function(offset) { + return _this._getSlongAt(offset); + }, + 10: function(offset) { + return _this._getSrationalAt(offset); + } + }; + this._tiffHeaderOffset = 0; + } + + /* + # Loads all the Exif tags from the specified image file buffer. + # + # data ArrayBuffer Image file data + */ + + + ExifReader.prototype.load = function(data) { + return this.loadView(new DataView(data)); + }; + + /* + # Loads all the Exif tags from the specified image file buffer view. Probably + # used when DataView isn't supported by the browser. + # + # @_dataView DataView Image file data view + */ + + + ExifReader.prototype.loadView = function(_dataView) { + this._dataView = _dataView; + this._tags = {}; + this._checkImageHeader(); + this._readTags(); + return this._dataView = null; + }; + + ExifReader.prototype._checkImageHeader = function() { + if (this._dataView.byteLength < this._MIN_DATA_BUFFER_LENGTH || this._dataView.getUint16(0, false) !== this._JPEG_ID) { + throw new Error('Invalid image format'); + } + this._parseAppMarkers(this._dataView); + if (!this._hasExifData()) { + throw new Error('No Exif data'); + } + }; + + ExifReader.prototype._parseAppMarkers = function(dataView) { + var appMarkerPosition, fieldLength, _results; + + appMarkerPosition = this._JPEG_ID_SIZE; + _results = []; + while (true) { + if (dataView.byteLength < appMarkerPosition + this._APP_ID_OFFSET + 5) { + break; + } + if (this._isApp1ExifMarker(dataView, appMarkerPosition)) { + fieldLength = dataView.getUint16(appMarkerPosition + this._APP_MARKER_SIZE, false); + this._tiffHeaderOffset = appMarkerPosition + this._TIFF_HEADER_OFFSET; + } else if (this._isAppMarker(dataView, appMarkerPosition)) { + fieldLength = dataView.getUint16(appMarkerPosition + this._APP_MARKER_SIZE, false); + } else { + break; + } + _results.push(appMarkerPosition += this._APP_MARKER_SIZE + fieldLength); + } + return _results; + }; + + ExifReader.prototype._isApp1ExifMarker = function(dataView, appMarkerPosition) { + return dataView.getUint16(appMarkerPosition, false) === this._APP1_MARKER && dataView.getUint32(appMarkerPosition + this._APP_ID_OFFSET, false) === this._BYTES_Exif && dataView.getUint8(appMarkerPosition + this._APP_ID_OFFSET + 4, false) === 0x00; + }; + + ExifReader.prototype._isAppMarker = function(dataView, appMarkerPosition) { + var appMarker; + + appMarker = dataView.getUint16(appMarkerPosition, false); + return appMarker >= this._APP0_MARKER && appMarker <= this._APP15_MARKER; + }; + + ExifReader.prototype._hasExifData = function() { + return this._tiffHeaderOffset !== 0; + }; + + ExifReader.prototype._readTags = function() { + this._setByteOrder(); + this._read0thIfd(); + this._readExifIfd(); + this._readGpsIfd(); + return this._readInteroperabilityIfd(); + }; + + ExifReader.prototype._setByteOrder = function() { + if (this._dataView.getUint16(this._tiffHeaderOffset) === this._BYTE_ORDER_BIG_ENDIAN) { + return this._littleEndian = true; + } else if (this._dataView.getUint16(this._tiffHeaderOffset) === this._BYTE_ORDER_LITTLE_ENDIAN) { + return this._littleEndian = false; + } else { + throw new Error('Illegal byte order value. Faulty image.'); + } + }; + + ExifReader.prototype._read0thIfd = function() { + var ifdOffset; + + ifdOffset = this._getIfdOffset(); + return this._readIfd('0th', ifdOffset); + }; + + ExifReader.prototype._getIfdOffset = function() { + return this._tiffHeaderOffset + this._getLongAt(this._tiffHeaderOffset + 4); + }; + + ExifReader.prototype._readExifIfd = function() { + var ifdOffset; + + if (this._tags['Exif IFD Pointer'] != null) { + ifdOffset = this._tiffHeaderOffset + this._tags['Exif IFD Pointer'].value; + return this._readIfd('exif', ifdOffset); + } + }; + + ExifReader.prototype._readGpsIfd = function() { + var ifdOffset; + + if (this._tags['GPS Info IFD Pointer'] != null) { + ifdOffset = this._tiffHeaderOffset + this._tags['GPS Info IFD Pointer'].value; + return this._readIfd('gps', ifdOffset); + } + }; + + ExifReader.prototype._readInteroperabilityIfd = function() { + var ifdOffset; + + if (this._tags['Interoperability IFD Pointer'] != null) { + ifdOffset = this._tiffHeaderOffset + this._tags['Interoperability IFD Pointer'].value; + return this._readIfd('interoperability', ifdOffset); + } + }; + + ExifReader.prototype._readIfd = function(ifdType, offset) { + var fieldIndex, numberOfFields, tag, _i, _results; + + numberOfFields = this._getShortAt(offset); + offset += 2; + _results = []; + for (fieldIndex = _i = 0; 0 <= numberOfFields ? _i < numberOfFields : _i > numberOfFields; fieldIndex = 0 <= numberOfFields ? ++_i : --_i) { + tag = this._readTag(ifdType, offset); + if (tag !== void 0) { + this._tags[tag.name] = { + 'value': tag.value, + 'description': tag.description + }; + } + _results.push(offset += 12); + } + return _results; + }; + + ExifReader.prototype._readTag = function(ifdType, offset) { + var tagCode, tagCount, tagDescription, tagName, tagType, tagValue, tagValueOffset; + + tagCode = this._getShortAt(offset); + tagType = this._getShortAt(offset + 2); + tagCount = this._getLongAt(offset + 4); + if (this._typeSizes[tagType] === void 0) { + return void 0; + } + if (this._typeSizes[tagType] * tagCount <= 4) { + tagValue = this._getTagValue(offset + 8, tagType, tagCount); + } else { + tagValueOffset = this._getLongAt(offset + 8); + tagValue = this._getTagValue(this._tiffHeaderOffset + tagValueOffset, tagType, tagCount); + } + if (tagType === this._tagTypes['ASCII']) { + tagValue = this._splitNullSeparatedAsciiString(tagValue); + } + if (this._tagNames[ifdType][tagCode] != null) { + if ((this._tagNames[ifdType][tagCode]['name'] != null) && (this._tagNames[ifdType][tagCode]['description'] != null)) { + tagName = this._tagNames[ifdType][tagCode]['name']; + tagDescription = this._tagNames[ifdType][tagCode]['description'](tagValue); + } else { + tagName = this._tagNames[ifdType][tagCode]; + if (tagValue instanceof Array) { + tagDescription = tagValue.join(', '); + } else { + tagDescription = tagValue; + } + } + return { + 'name': tagName, + 'value': tagValue, + 'description': tagDescription + }; + } else { + return { + 'name': "undefined-" + tagCode, + 'value': tagValue, + 'description': tagValue + }; + } + }; + + ExifReader.prototype._getTagValue = function(offset, type, count) { + var tagValue, value, valueIndex; + + value = (function() { + var _i, _results; + + _results = []; + for (valueIndex = _i = 0; 0 <= count ? _i < count : _i > count; valueIndex = 0 <= count ? ++_i : --_i) { + tagValue = this._getTagValueAt[type](offset); + offset += this._typeSizes[type]; + _results.push(tagValue); + } + return _results; + }).call(this); + if (value.length === 1) { + value = value[0]; + } else if (type === this._tagTypes['ASCII']) { + value = this._getAsciiValue(value); + } + return value; + }; + + ExifReader.prototype._getAsciiValue = function(charArray) { + var charCode, newCharArray; + + return newCharArray = (function() { + var _i, _len, _results; + + _results = []; + for (_i = 0, _len = charArray.length; _i < _len; _i++) { + charCode = charArray[_i]; + _results.push(String.fromCharCode(charCode)); + } + return _results; + })(); + }; + + ExifReader.prototype._getByteAt = function(offset) { + return this._dataView.getUint8(offset); + }; + + ExifReader.prototype._getAsciiAt = function(offset) { + return this._dataView.getUint8(offset); + }; + + ExifReader.prototype._getShortAt = function(offset) { + return this._dataView.getUint16(offset, this._littleEndian); + }; + + ExifReader.prototype._getLongAt = function(offset) { + return this._dataView.getUint32(offset, this._littleEndian); + }; + + ExifReader.prototype._getRationalAt = function(offset) { + return this._getLongAt(offset) / this._getLongAt(offset + 4); + }; + + ExifReader.prototype._getUndefinedAt = function(offset) { + return this._getByteAt(offset); + }; + + ExifReader.prototype._getSlongAt = function(offset) { + return this._dataView.getInt32(offset, this._littleEndian); + }; + + ExifReader.prototype._getSrationalAt = function(offset) { + return this._getSlongAt(offset) / this._getSlongAt(offset + 4); + }; + + ExifReader.prototype._splitNullSeparatedAsciiString = function(string) { + var character, i, tagValue, _i, _len; + + tagValue = []; + i = 0; + for (_i = 0, _len = string.length; _i < _len; _i++) { + character = string[_i]; + if (character === '\x00') { + i++; + continue; + } + if (tagValue[i] == null) { + tagValue[i] = ''; + } + tagValue[i] += character; + } + return tagValue; + }; + + ExifReader.prototype._typeSizes = { + 1: 1, + 2: 1, + 3: 2, + 4: 4, + 5: 8, + 7: 1, + 9: 4, + 10: 8 + }; + + ExifReader.prototype._tagTypes = { + 'BYTE': 1, + 'ASCII': 2, + 'SHORT': 3, + 'LONG': 4, + 'RATIONAL': 5, + 'UNDEFINED': 7, + 'SLONG': 9, + 'SRATIONAL': 10 + }; + + ExifReader.prototype._tagNames = { + '0th': { + 0x0100: 'ImageWidth', + 0x0101: 'ImageLength', + 0x0102: 'BitsPerSample', + 0x0103: 'Compression', + 0x0106: 'PhotometricInterpretation', + 0x010e: 'ImageDescription', + 0x010f: 'Make', + 0x0110: 'Model', + 0x0111: 'StripOffsets', + 0x0112: { + 'name': 'Orientation', + 'description': function(value) { + switch (value) { + case 1: + return 'top-left'; + case 2: + return 'top-right'; + case 3: + return 'bottom-right'; + case 4: + return 'bottom-left'; + case 5: + return 'left-top'; + case 6: + return 'right-top'; + case 7: + return 'right-bottom'; + case 8: + return 'left-bottom'; + default: + return 'Undefined'; + } + } + }, + 0x0115: 'SamplesPerPixel', + 0x0116: 'RowsPerStrip', + 0x0117: 'StripByteCounts', + 0x011a: 'XResolution', + 0x011b: 'YResolution', + 0x011c: 'PlanarConfiguration', + 0x0128: { + 'name': 'ResolutionUnit', + 'description': function(value) { + switch (value) { + case 2: + return 'inches'; + case 3: + return 'centimeters'; + default: + return 'Unknown'; + } + } + }, + 0x012d: 'TransferFunction', + 0x0131: 'Software', + 0x0132: 'DateTime', + 0x013b: 'Artist', + 0x013e: 'WhitePoint', + 0x013f: 'PrimaryChromaticities', + 0x0201: 'JPEGInterchangeFormat', + 0x0202: 'JPEGInterchangeFormatLength', + 0x0211: 'YCbCrCoefficients', + 0x0212: 'YCbCrSubSampling', + 0x0213: { + 'name': 'YCbCrPositioning', + 'description': function(value) { + switch (value) { + case 1: + return 'centered'; + case 2: + return 'co-sited'; + default: + return 'undefied ' + value; + } + } + }, + 0x0214: 'ReferenceBlackWhite', + 0x8298: { + 'name': 'Copyright', + 'description': function(value) { + return value.join('; '); + } + }, + 0x8769: 'Exif IFD Pointer', + 0x8825: 'GPS Info IFD Pointer' + }, + 'exif': { + 0x829a: 'ExposureTime', + 0x829d: 'FNumber', + 0x8822: { + 'name': 'ExposureProgram', + 'description': function(value) { + switch (value) { + case 0: + return 'Undefined'; + case 1: + return 'Manual'; + case 2: + return 'Normal program'; + case 3: + return 'Aperture priority'; + case 4: + return 'Shutter priority'; + case 5: + return 'Creative program'; + case 6: + return 'Action program'; + case 7: + return 'Portrait mode'; + case 8: + return 'Landscape mode'; + default: + return 'Unknown'; + } + } + }, + 0x8824: 'SpectralSensitivity', + 0x8827: 'ISOSpeedRatings', + 0x8828: { + 'name': 'OECF', + 'description': function(value) { + return '[Raw OECF table data]'; + } + }, + 0x9000: { + 'name': 'ExifVersion', + 'description': function(value) { + var charCode, string, _i, _len; + + string = ''; + for (_i = 0, _len = value.length; _i < _len; _i++) { + charCode = value[_i]; + string += String.fromCharCode(charCode); + } + return string; + } + }, + 0x9003: 'DateTimeOriginal', + 0x9004: 'DateTimeDigitized', + 0x9101: { + 'name': 'ComponentsConfiguration', + 'description': function(value) { + var character, string, _i, _len; + + string = ''; + for (_i = 0, _len = value.length; _i < _len; _i++) { + character = value[_i]; + switch (character) { + case 0x31: + string += 'Y'; + break; + case 0x32: + string += 'Cb'; + break; + case 0x33: + string += 'Cr'; + break; + case 0x34: + string += 'R'; + break; + case 0x35: + string += 'G'; + break; + case 0x36: + string += 'B'; + } + } + return string; + } + }, + 0x9102: 'CompressedBitsPerPixel', + 0x9201: 'ShutterSpeedValue', + 0x9202: 'ApertureValue', + 0x9203: 'BrightnessValue', + 0x9204: 'ExposureBiasValue', + 0x9205: 'MaxApertureValue', + 0x9206: 'SubjectDistance', + 0x9207: { + 'name': 'MeteringMode', + 'description': function(value) { + switch (value) { + case 1: + return 'Average'; + case 2: + return 'CenterWeightedAverage'; + case 3: + return 'Spot'; + case 4: + return 'MultiSpot'; + case 5: + return 'Pattern'; + case 6: + return 'Partial'; + case 255: + return 'Other'; + default: + return 'Unknown'; + } + } + }, + 0x9208: { + 'name': 'LightSource', + 'description': function(value) { + switch (value) { + case 1: + return 'Daylight'; + case 2: + return 'Fluorescent'; + case 3: + return 'Tungsten (incandescent light)'; + case 4: + return 'Flash'; + case 9: + return 'Fine weather'; + case 10: + return 'Cloudy weather'; + case 11: + return 'Shade'; + case 12: + return 'Daylight fluorescent (D 5700 – 7100K)'; + case 13: + return 'Day white fluorescent (N 4600 – 5400K)'; + case 14: + return 'Cool white fluorescent (W 3900 – 4500K)'; + case 15: + return 'White fluorescent (WW 3200 – 3700K)'; + case 17: + return 'Standard light A'; + case 18: + return 'Standard light B'; + case 19: + return 'Standard light C'; + case 20: + return 'D55'; + case 21: + return 'D65'; + case 22: + return 'D75'; + case 23: + return 'D50'; + case 24: + return 'ISO studio tungsten'; + case 255: + return 'Other light source'; + default: + return 'Unknown'; + } + } + }, + 0x9209: { + 'name': 'Flash', + 'description': function(value) { + switch (value) { + case 0x00: + return 'Flash did not fire'; + case 0x01: + return 'Flash fired'; + case 0x05: + return 'Strobe return light not detected'; + case 0x07: + return 'Strobe return light detected'; + case 0x09: + return 'Flash fired, compulsory flash mode'; + case 0x0d: + return 'Flash fired, compulsory flash mode, return light not detected'; + case 0x0f: + return 'Flash fired, compulsory flash mode, return light detected'; + case 0x10: + return 'Flash did not fire, compulsory flash mode'; + case 0x18: + return 'Flash did not fire, auto mode'; + case 0x19: + return 'Flash fired, auto mode'; + case 0x1d: + return 'Flash fired, auto mode, return light not detected'; + case 0x1f: + return 'Flash fired, auto mode, return light detected'; + case 0x20: + return 'No flash function'; + case 0x41: + return 'Flash fired, red-eye reduction mode'; + case 0x45: + return 'Flash fired, red-eye reduction mode, return light not detected'; + case 0x47: + return 'Flash fired, red-eye reduction mode, return light detected'; + case 0x49: + return 'Flash fired, compulsory flash mode, red-eye reduction mode'; + case 0x4d: + return 'Flash fired, compulsory flash mode, red-eye reduction mode, return light not detected'; + case 0x4f: + return 'Flash fired, compulsory flash mode, red-eye reduction mode, return light detected'; + case 0x59: + return 'Flash fired, auto mode, red-eye reduction mode'; + case 0x5d: + return 'Flash fired, auto mode, return light not detected, red-eye reduction mode'; + case 0x5f: + return 'Flash fired, auto mode, return light detected, red-eye reduction mode'; + default: + return 'Unknown'; + } + } + }, + 0x920a: 'FocalLength', + 0x9214: { + 'name': 'SubjectArea', + 'description': function(value) { + switch (value.length) { + case 2: + return "Location; X: " + value[0] + ", Y: " + value[1]; + case 3: + return "Circle; X: " + value[0] + ", Y: " + value[1] + ", diameter: " + value[2]; + case 4: + return "Rectangle; X: " + value[0] + ", Y: " + value[1] + ", width: " + value[2] + ", height: " + value[3]; + default: + return 'Unknown'; + } + } + }, + 0x927c: { + 'name': 'MakerNote', + 'description': function(value) { + return '[Raw maker note data]'; + } + }, + 0x9286: { + 'name': 'UserComment', + 'description': function(value) { + switch (value.slice(0, 8).map(function(charCode) { + return String.fromCharCode(charCode); + }).join('')) { + case 'ASCII\x00\x00\x00': + return value.slice(8, value.length).map(function(charCode) { + return String.fromCharCode(charCode); + }).join(''); + case 'JIS\x00\x00\x00\x00\x00': + return '[JIS encoded text]'; + case 'UNICODE\x00': + return '[Unicode encoded text]'; + case '\x00\x00\x00\x00\x00\x00\x00\x00': + return '[Undefined encoding]'; + } + } + }, + 0x9290: 'SubSecTime', + 0x9291: 'SubSecTimeOriginal', + 0x9292: 'SubSecTimeDigitized', + 0xa000: { + 'name': 'FlashpixVersion', + 'description': function(value) { + var charCode, string, _i, _len; + + string = ''; + for (_i = 0, _len = value.length; _i < _len; _i++) { + charCode = value[_i]; + string += String.fromCharCode(charCode); + } + return string; + } + }, + 0xa001: { + 'name': 'ColorSpace', + 'description': function(value) { + switch (value) { + case 1: + return 'sRGB'; + case 0xffff: + return 'Uncalibrated'; + default: + return 'Unknown'; + } + } + }, + 0xa002: 'PixelXDimension', + 0xa003: 'PixelYDimension', + 0xa004: 'RelatedSoundFile', + 0xa005: 'Interoperability IFD Pointer', + 0xa20b: 'FlashEnergy', + 0xa20c: { + 'name': 'SpatialFrequencyResponse', + 'description': function(value) { + return '[Raw SFR table data]'; + } + }, + 0xa20e: 'FocalPlaneXResolution', + 0xa20f: 'FocalPlaneYResolution', + 0xa210: { + 'name': 'FocalPlaneResolutionUnit', + 'description': function(value) { + switch (value) { + case 2: + return 'inches'; + case 3: + return 'centimeters'; + default: + return 'Unknown'; + } + } + }, + 0xa214: { + 'name': 'SubjectLocation', + 'description': function(value) { + return "X: " + value[0] + ", Y: " + value[1]; + } + }, + 0xa215: 'ExposureIndex', + 0xa217: { + 'name': 'SensingMethod', + 'description': function(value) { + switch (value) { + case 1: + return 'Undefined'; + case 2: + return 'One-chip color area sensor'; + case 3: + return 'Two-chip color area sensor'; + case 4: + return 'Three-chip color area sensor'; + case 5: + return 'Color sequential area sensor'; + case 7: + return 'Trilinear sensor'; + case 8: + return 'Color sequential linear sensor'; + default: + return 'Unknown'; + } + } + }, + 0xa300: { + 'name': 'FileSource', + 'description': function(value) { + switch (value) { + case 3: + return 'DSC'; + default: + return 'Unknown'; + } + } + }, + 0xa301: { + 'name': 'SceneType', + 'description': function(value) { + switch (value) { + case 1: + return 'A directly photographed image'; + default: + return 'Unknown'; + } + } + }, + 0xa302: { + 'name': 'CFAPattern', + 'description': function(value) { + return '[Raw CFA pattern table data]'; + } + }, + 0xa401: { + 'name': 'CustomRendered', + 'description': function(value) { + switch (value) { + case 0: + return 'Normal process'; + case 1: + return 'Custom process'; + default: + return 'Unknown'; + } + } + }, + 0xa402: { + 'name': 'ExposureMode', + 'description': function(value) { + switch (value) { + case 0: + return 'Auto exposure'; + case 1: + return 'Manual exposure'; + case 2: + return 'Auto bracket'; + default: + return 'Unknown'; + } + } + }, + 0xa403: { + 'name': 'WhiteBalance', + 'description': function(value) { + switch (value) { + case 0: + return 'Auto white balance'; + case 1: + return 'Manual white balance'; + default: + return 'Unknown'; + } + } + }, + 0xa404: { + 'name': 'DigitalZoomRatio', + 'description': function(value) { + switch (value) { + case 0: + return 'Digital zoom was not used'; + default: + return value; + } + } + }, + 0xa405: { + 'name': 'FocalLengthIn35mmFilm', + 'description': function(value) { + switch (value) { + case 0: + return 'Unknown'; + default: + return value; + } + } + }, + 0xa406: { + 'name': 'SceneCaptureType', + 'description': function(value) { + switch (value) { + case 0: + return 'Standard'; + case 1: + return 'Landscape'; + case 2: + return 'Portrait'; + case 3: + return 'Night scene'; + default: + return 'Unknown'; + } + } + }, + 0xa407: { + 'name': 'GainControl', + 'description': function(value) { + switch (value) { + case 0: + return 'None'; + case 1: + return 'Low gain up'; + case 2: + return 'High gain up'; + case 3: + return 'Low gain down'; + case 4: + return 'High gain down'; + default: + return 'Unknown'; + } + } + }, + 0xa408: { + 'name': 'Contrast', + 'description': function(value) { + switch (value) { + case 0: + return 'Normal'; + case 1: + return 'Soft'; + case 2: + return 'Hard'; + default: + return 'Unknown'; + } + } + }, + 0xa409: { + 'name': 'Saturation', + 'description': function(value) { + switch (value) { + case 0: + return 'Normal'; + case 1: + return 'Low saturation'; + case 2: + return 'High saturation'; + default: + return 'Unknown'; + } + } + }, + 0xa40a: { + 'name': 'Sharpness', + 'description': function(value) { + switch (value) { + case 0: + return 'Normal'; + case 1: + return 'Soft'; + case 2: + return 'Hard'; + default: + return 'Unknown'; + } + } + }, + 0xa40b: { + 'name': 'DeviceSettingDescription', + 'description': function(value) { + return '[Raw device settings table data]'; + } + }, + 0xa40c: { + 'name': 'SubjectDistanceRange', + 'description': function(value) { + switch (value) { + case 1: + return 'Macro'; + case 2: + return 'Close view'; + case 3: + return 'Distant view'; + default: + return 'Unknown'; + } + } + }, + 0xa420: 'ImageUniqueID' + }, + 'gps': { + 0x0000: { + 'name': 'GPSVersionID', + 'description': function(value) { + var _ref, _ref1; + + if ((value[0] === (_ref = value[1]) && _ref === 2) && (value[2] === (_ref1 = value[3]) && _ref1 === 0)) { + return 'Version 2.2'; + } else { + return 'Unknown'; + } + } + }, + 0x0001: { + 'name': 'GPSLatitudeRef', + 'description': function(value) { + switch (value.join('')) { + case 'N': + return 'North latitude'; + case 'S': + return 'South latitude'; + default: + return 'Unknown'; + } + } + }, + 0x0002: { + 'name': 'GPSLatitude', + 'description': function(value) { + return value[0] + value[1] / 60 + value[2] / 3600; + } + }, + 0x0003: { + 'name': 'GPSLongitudeRef', + 'description': function(value) { + switch (value.join('')) { + case 'E': + return 'East longitude'; + case 'W': + return 'West longitude'; + default: + return 'Unknown'; + } + } + }, + 0x0004: { + 'name': 'GPSLongitude', + 'description': function(value) { + return value[0] + value[1] / 60 + value[2] / 3600; + } + }, + 0x0005: { + 'name': 'GPSAltitudeRef', + 'description': function(value) { + switch (value) { + case 0: + return 'Sea level'; + case 1: + return 'Sea level reference (negative value)'; + default: + return 'Unknown'; + } + } + }, + 0x0006: { + 'name': 'GPSAltitude', + 'description': function(value) { + return value + ' m'; + } + }, + 0x0007: { + 'name': 'GPSTimeStamp', + 'description': function(value) { + var padZero; + + padZero = function(num) { + var i; + + return ((function() { + var _i, _ref, _results; + + _results = []; + for (i = _i = 0, _ref = 2 - ('' + Math.floor(num)).length; 0 <= _ref ? _i < _ref : _i > _ref; i = 0 <= _ref ? ++_i : --_i) { + _results.push('0'); + } + return _results; + })()) + num; + }; + return value.map(padZero).join(':'); + } + }, + 0x0008: 'GPSSatellites', + 0x0009: { + 'name': 'GPSStatus', + 'description': function(value) { + switch (value.join('')) { + case 'A': + return 'Measurement in progress'; + case 'V': + return 'Measurement Interoperability'; + default: + return 'Unknown'; + } + } + }, + 0x000a: { + 'name': 'GPSMeasureMode', + 'description': function(value) { + switch (value.join('')) { + case '2': + return '2-dimensional measurement'; + case '3': + return '3-dimensional measurement'; + default: + return 'Unknown'; + } + } + }, + 0x000b: 'GPSDOP', + 0x000c: { + 'name': 'GPSSpeedRef', + 'description': function(value) { + switch (value.join('')) { + case 'K': + return 'Kilometers per hour'; + case 'M': + return 'Miles per hour'; + case 'N': + return 'Knots'; + default: + return 'Unknown'; + } + } + }, + 0x000d: 'GPSSpeed', + 0x000e: { + 'name': 'GPSTrackRef', + 'description': function(value) { + switch (value.join('')) { + case 'T': + return 'True direction'; + case 'M': + return 'Magnetic direction'; + default: + return 'Unknown'; + } + } + }, + 0x000f: 'GPSTrack', + 0x0010: { + 'name': 'GPSImgDirectionRef', + 'description': function(value) { + switch (value.join('')) { + case 'T': + return 'True direction'; + case 'M': + return 'Magnetic direction'; + default: + return 'Unknown'; + } + } + }, + 0x0011: 'GPSImgDirection', + 0x0012: 'GPSMapDatum', + 0x0013: { + 'name': 'GPSDestLatitudeRef', + 'description': function(value) { + switch (value.join('')) { + case 'N': + return 'North latitude'; + case 'S': + return 'South latitude'; + default: + return 'Unknown'; + } + } + }, + 0x0014: { + 'name': 'GPSDestLatitude', + 'description': function(value) { + return value[0] + value[1] / 60 + value[2] / 3600; + } + }, + 0x0015: { + 'name': 'GPSDestLongitudeRef', + 'description': function(value) { + switch (value.join('')) { + case 'E': + return 'East longitude'; + case 'W': + return 'West longitude'; + default: + return 'Unknown'; + } + } + }, + 0x0016: { + 'name': 'GPSDestLongitude', + 'description': function(value) { + return value[0] + value[1] / 60 + value[2] / 3600; + } + }, + 0x0017: { + 'name': 'GPSDestBearingRef', + 'description': function(value) { + switch (value.join('')) { + case 'T': + return 'True direction'; + case 'M': + return 'Magnetic direction'; + default: + return 'Unknown'; + } + } + }, + 0x0018: 'GPSDestBearing', + 0x0019: { + 'name': 'GPSDestDistanceRef', + 'description': function(value) { + switch (value.join('')) { + case 'K': + return 'Kilometers'; + case 'M': + return 'Miles'; + case 'N': + return 'Knots'; + default: + return 'Unknown'; + } + } + }, + 0x001a: 'GPSDestDistance', + 0x001b: { + 'name': 'GPSProcessingMethod', + 'description': function(value) { + if (value === 0) { + return 'Undefined'; + } else { + switch (value.slice(0, 8).map(function(charCode) { + return String.fromCharCode(charCode); + }).join('')) { + case 'ASCII\x00\x00\x00': + return value.slice(8, value.length).map(function(charCode) { + return String.fromCharCode(charCode); + }).join(''); + case 'JIS\x00\x00\x00\x00\x00': + return '[JIS encoded text]'; + case 'UNICODE\x00': + return '[Unicode encoded text]'; + case '\x00\x00\x00\x00\x00\x00\x00\x00': + return '[Undefined encoding]'; + } + } + } + }, + 0x001c: { + 'name': 'GPSAreaInformation', + 'description': function(value) { + if (value === 0) { + return 'Undefined'; + } else { + switch (value.slice(0, 8).map(function(charCode) { + return String.fromCharCode(charCode); + }).join('')) { + case 'ASCII\x00\x00\x00': + return value.slice(8, value.length).map(function(charCode) { + return String.fromCharCode(charCode); + }).join(''); + case 'JIS\x00\x00\x00\x00\x00': + return '[JIS encoded text]'; + case 'UNICODE\x00': + return '[Unicode encoded text]'; + case '\x00\x00\x00\x00\x00\x00\x00\x00': + return '[Undefined encoding]'; + } + } + } + }, + 0x001d: 'GPSDateStamp', + 0x001e: { + 'name': 'GPSDifferential', + 'description': function(value) { + switch (value) { + case 0: + return 'Measurement without differential correction'; + case 1: + return 'Differential correction applied'; + default: + return 'Unknown'; + } + } + } + }, + 'interoperability': { + 0x0001: 'InteroperabilityIndex', + 0x0002: 'UnknownInteroperabilityTag0x0002', + 0x1001: 'UnknownInteroperabilityTag0x1001', + 0x1002: 'UnknownInteroperabilityTag0x1002' + } + }; + + /* + # Gets the image's value of the tag with the given name. + # + # name string The name of the tag to get the value of + # + # Returns the value of the tag with the given name if it exists, + # otherwise throws "Undefined". + */ + + + ExifReader.prototype.getTagValue = function(name) { + if (this._tags[name] != null) { + return this._tags[name].value; + } else { + return void 0; + } + }; + + /* + # Gets the image's description of the tag with the given name. + # + # name string The name of the tag to get the description of + # + # Returns the description of the tag with the given name if it exists, + # otherwise throws "Undefined". + */ + + + ExifReader.prototype.getTagDescription = function(name) { + if (this._tags[name] != null) { + return this._tags[name].description; + } else { + return void 0; + } + }; + + /* + # Gets all the image's tags. + # + # Returns the image's tags as an associative array: name -> description. + */ + + + ExifReader.prototype.getAllTags = function() { + return this._tags; + }; + + /* + # Delete a tag. + # + # name string The name of the tag to delete + # + # Delete the tag with the given name. Can be used to lower memory usage. + # E.g., the MakerNote tag can be really large. + */ + + + ExifReader.prototype.deleteTag = function(name) { + return delete this._tags[name]; + }; + + return ExifReader; + + })(); + +}).call(this); diff --git a/server/app/static/js/vendor/canvas-to-blob.js b/server/app/static/js/vendor/canvas-to-blob.js new file mode 100644 index 00000000..32913667 --- /dev/null +++ b/server/app/static/js/vendor/canvas-to-blob.js @@ -0,0 +1,111 @@ +/* + * JavaScript Canvas to Blob + * https://github.com/blueimp/JavaScript-Canvas-to-Blob + * + * Copyright 2012, Sebastian Tschan + * https://blueimp.net + * + * Licensed under the MIT license: + * http://www.opensource.org/licenses/MIT + * + * Based on stackoverflow user Stoive's code snippet: + * http://stackoverflow.com/q/4998908 + */ + +/* global atob, Blob, define */ + +;(function (window) { + 'use strict' + + var CanvasPrototype = window.HTMLCanvasElement && + window.HTMLCanvasElement.prototype + var hasBlobConstructor = window.Blob && (function () { + try { + return Boolean(new Blob()) + } catch (e) { + return false + } + }()) + var hasArrayBufferViewSupport = hasBlobConstructor && window.Uint8Array && + (function () { + try { + return new Blob([new Uint8Array(100)]).size === 100 + } catch (e) { + return false + } + }()) + var BlobBuilder = window.BlobBuilder || window.WebKitBlobBuilder || + window.MozBlobBuilder || window.MSBlobBuilder + var dataURIPattern = /^data:((.*?)(;charset=.*?)?)(;base64)?,/ + var dataURLtoBlob = (hasBlobConstructor || BlobBuilder) && window.atob && + window.ArrayBuffer && window.Uint8Array && + function (dataURI) { + var matches, + mediaType, + isBase64, + dataString, + byteString, + arrayBuffer, + intArray, + i, + bb + // Parse the dataURI components as per RFC 2397 + matches = dataURI.match(dataURIPattern) + if (!matches) { + throw new Error('invalid data URI') + } + // Default to text/plain;charset=US-ASCII + mediaType = matches[2] + ? matches[1] + : 'text/plain' + (matches[3] || ';charset=US-ASCII') + isBase64 = !!matches[4] + dataString = dataURI.slice(matches[0].length) + if (isBase64) { + // Convert base64 to raw binary data held in a string: + byteString = atob(dataString) + } else { + // Convert base64/URLEncoded data component to raw binary: + byteString = decodeURIComponent(dataString) + } + // Write the bytes of the string to an ArrayBuffer: + arrayBuffer = new ArrayBuffer(byteString.length) + intArray = new Uint8Array(arrayBuffer) + for (i = 0; i < byteString.length; i += 1) { + intArray[i] = byteString.charCodeAt(i) + } + // Write the ArrayBuffer (or ArrayBufferView) to a blob: + if (hasBlobConstructor) { + return new Blob( + [hasArrayBufferViewSupport ? intArray : arrayBuffer], + {type: mediaType} + ) + } + bb = new BlobBuilder() + bb.append(arrayBuffer) + return bb.getBlob(mediaType) + } + if (window.HTMLCanvasElement && !CanvasPrototype.toBlob) { + if (CanvasPrototype.mozGetAsFile) { + CanvasPrototype.toBlob = 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w.globalEval(e),e}}}),w.ajaxPrefilter("script",function(e){void 0===e.cache&&(e.cache=!1),e.crossDomain&&(e.type="GET")}),w.ajaxTransport("script",function(e){if(e.crossDomain){var t,n;return{send:function(i,o){t=w(" + + + +{% endblock scripts %} \ No newline at end of file diff --git a/server/app/templates/display.html b/server/app/templates/display.html new file mode 100644 index 00000000..f73a6ca5 --- /dev/null +++ b/server/app/templates/display.html @@ -0,0 +1,69 @@ +{%- extends "base.html" %} + +{% import "bootstrap/utils.html" as utils %} + +{% block content %} + + +
+ +
+

+

Result

+
+ +
+
+
+ +

Rendered result

+
+
+ +
+ +

Original image

+
+
+ +
+ +

Semantic segmentation

+
+ + + + +
+
+
+ Home +
+
+
+ + + + +{% block footer %} +{{super()}} +{% endblock footer %} + +{% endblock %} + diff --git a/server/app/templates/index.html b/server/app/templates/index.html new file mode 100644 index 00000000..f740bb5b --- /dev/null +++ b/server/app/templates/index.html @@ -0,0 +1,161 @@ + + + + + + + DullDream (v2 x ZkM) + + + + +
+

DullDream

+

Neural network photo effect

+
+ +
+
+
+ + +
+ +
+
+
+ +
+ +
+
+
+ +
+
+
+ Change Image + +
+ +
+ Upload +
+
+ +
+ +
+
+ About + Privacy +

+ All images uploaded can be used for exhibition and review purposes. +

+

+ Currently this work is on view at ZKM. View recent DullDreams here. +

+
+
+
+ + + + + + +
+
+
+ +
+ Made with DullDream.xyz for ZKM OpenCodes 2017 +
+ +
+ +
+ +
+
+ +
+ +
+ +
+
+ Home + About + Privacy +
+ +
+ +
+ + + + + + + + + + + + + + \ No newline at end of file diff --git a/server/celery_worker.py b/server/celery_worker.py new file mode 100644 index 00000000..1545a884 --- /dev/null +++ b/server/celery_worker.py @@ -0,0 +1,7 @@ +#!/usr/bin/env python +import os +from app.basemodels import celery +from app import create_app + +app = create_app(os.getenv('FLASK_CONFIG') or 'default') +app.app_context().push() diff --git a/server/config.py b/server/config.py new file mode 100644 index 00000000..5042efb6 --- /dev/null +++ b/server/config.py @@ -0,0 +1,78 @@ +# -*- coding: utf-8 -*- +"""Application configuration.""" +import os +from os.path import join +basedir = os.path.abspath(os.path.dirname(__file__)) + +class Config(object): + """Base configuration.""" + + #SECRET_KEY = os.environ.get('MYFLASKAPP_SECRET', 'secret-key') # TODO: Change me + APP_DIR = os.path.abspath(os.path.dirname(__file__)) # This directory + PROJECT_ROOT = os.path.abspath(os.path.join(APP_DIR, os.pardir)) + #BCRYPT_LOG_ROUNDS = 13 + DEBUG_TB_ENABLED = False # Disable Debug toolbar + #DEBUG_TB_INTERCEPT_REDIRECTS = False + CACHE_TYPE = 'simple' # Can be "memcached", "redis", etc. + HOST = '0.0.0.0' + FLASK_DEBUG_DISABLE_STRICT = True + #WTF_CSRF_SECRET_KEY = '94ksadkf49DKEDFJ.&' + BOOTSTRAP_GOOGLE_ANALYTICS_ACCOUNT = None + BOOTSTRAP_SERVE_LOCAL = True + SECRET_KEY = os.environ.get('SECRET_KEY') or '94ksadkf49DKEDFJ.&' + CELERY_BROKER_URL = 'redis://localhost:6379/0' + CELERY_RESULT_BACKEND = 'redis://localhost:6379/0' + + FLASKY_SLOW_DB_QUERY_TIME=0.5 + + @staticmethod + def init_app(app): + pass + + +class DevelopmentConfig(Config): + """Development configuration.""" + ENV = 'dev' + DEBUG = True + +class ProductionConfig(Config): + ENV = 'production' + DEBUG = False + # @classmethod + # def init_app(cls, app): + # Config.init_app(app) + # # import logging + # # app.logger.addHandler(mail_handler) + + +class DigitalOceanConfig(Config): + """Production configuration.""" + def init_app(cls, app): + ProductionConfig.init_app(app) + # log to syslog + import logging + from logging.handlers import SysLogHandler + syslog_handler = SysLogHandler() + syslog_handler.setLevel(logging.WARNING) + app.logger.addHandler(syslog_handler) + + +class UnixConfig(ProductionConfig): + @classmethod + def init_app(cls, app): + ProductionConfig.init_app(app) + + # log to syslog + import logging + from logging.handlers import SysLogHandler + syslog_handler = SysLogHandler() + syslog_handler.setLevel(logging.WARNING) + app.logger.addHandler(syslog_handler) + + +config = { + 'development': DevelopmentConfig, + 'production': ProductionConfig, + 'digitalocean': DigitalOceanConfig, + 'default': DevelopmentConfig +} diff --git a/server/deploy.sh b/server/deploy.sh new file mode 100755 index 00000000..c2594cab --- /dev/null +++ b/server/deploy.sh @@ -0,0 +1,20 @@ +#!/bin/bash + +d_src="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"/ +d_dst=/home/dull/dulldream/www/dulldream_xyz +ssh_alis=dulldream-root +#DOCKER_DIR_P1="$(dirname "$CWD")" + +echo "Syncing DullDream LOCAL to -> REMOTE" +echo $d_src +echo $d_dst + + +#rsync -a -e 'ssh' \ +rsync -r -v --progress -e 'ssh' \ + --delete \ + --exclude='.DS_Store' \ + --exclude='deploy.sh' \ + $d_src $ssh_alis:$d_dst + +echo "Synced :)" \ No newline at end of file diff --git a/server/dulldream.wsgi.py b/server/dulldream.wsgi.py new file mode 100644 index 00000000..ed992528 --- /dev/null +++ b/server/dulldream.wsgi.py @@ -0,0 +1,13 @@ +#!/usr/bin/python +import sys +sys.path.insert(0, "/home/dulldream/dulldream/www/dulldream_xyz/") + +from app import create_app + +import logging +logging.basicConfig(stream=sys.stderr) +# logging.basicConfig(filename='error.log',level=logging.DEBUG) + +application = create_app('production') +application.secret_key = 'curlier6982!1decentralizationists' + diff --git a/server/run-celery.sh b/server/run-celery.sh new file mode 100755 index 00000000..e38174fa --- /dev/null +++ b/server/run-celery.sh @@ -0,0 +1,3 @@ +#!/bin/bash +celery worker -A celery_worker.celery --loglevel=info + diff --git a/server/run-dev.sh b/server/run-dev.sh new file mode 100755 index 00000000..b4eb2a61 --- /dev/null +++ b/server/run-dev.sh @@ -0,0 +1 @@ +FLASK_CONFIG=development python run.py \ No newline at end of file diff --git a/server/run-gunicorn.sh b/server/run-gunicorn.sh new file mode 100755 index 00000000..64debabd --- /dev/null +++ b/server/run-gunicorn.sh @@ -0,0 +1,2 @@ +#!/bin/bash +gunicorn -w 1 -b 0.0.0.0:8000 run:app diff --git a/server/run-redis.sh b/server/run-redis.sh new file mode 100755 index 00000000..e9ceb845 --- /dev/null +++ b/server/run-redis.sh @@ -0,0 +1,2 @@ +#!/bin/bash +/usr/local/bin/redis-server /etc/redis/redis.conf diff --git a/server/run.py b/server/run.py new file mode 100644 index 00000000..c4c3e8d7 --- /dev/null +++ b/server/run.py @@ -0,0 +1,12 @@ +#!/usr/bin/python3 +import os +from flask import Flask +from app import create_app + +app = create_app(os.getenv('FLASK_CONFIG') or 'default') +import logging +logging.basicConfig(filename='error.log',level=logging.DEBUG) + +if __name__ == '__main__': + app.run(host='0.0.0.0',debug=False,threaded=False,port=8000) + pass diff --git a/site/assets/js/vendor/oktween.js b/site/assets/js/vendor/oktween.js new file mode 100644 index 00000000..7ecf62fb --- /dev/null +++ b/site/assets/js/vendor/oktween.js @@ -0,0 +1,159 @@ +/* + oktween.add({ + obj: el.style, + units: "px", + from: { left: 0 }, + to: { left: 100 }, + duration: 1000, + easing: oktween.easing.circ_out, + update: function(obj){ + console.log(obj.left) + } + finished: function(){ + console.log("done") + } + }) +*/ + +var oktween = (function(){ + var oktween = {} + var tweens = oktween.tweens = [] + var last_t = 0 + var id = 0 + oktween.speed = 1 + oktween.add = function(tween){ + tween.id = id++ + tween.obj = tween.obj || {} + if (tween.easing) { + if (typeof tween.easing == "string") { + tween.easing = oktween.easing[tween.easing] + } + } + else { + tween.easing = oktween.easing.linear + } + if (! ('from' in tween) && ! ('to' in tween)) { + tween.keys = [] + } + else if (! ('from' in tween) ) { + tween.from = {} + tween.keys = Object.keys(tween.to) + tween.keys.forEach(function(prop){ + tween.from[prop] = parseFloat(tween.obj[prop]) + }) + } + else { + tween.keys = Object.keys(tween.from) + } + tween.delay = tween.delay || 0 + tween.start = last_t + tween.delay + tween.done = false + tween.after = tween.after || [] + tween.then = function(fn){ tween.after.push(fn); return tween } + tween.tick = 0 + tween.skip = tween.skip || 1 + tween.dt = 0 + tweens.push(tween) + return tween + } + oktween.update = function(t) { + requestAnimationFrame(oktween.update) + last_t = t * oktween.speed + if (tweens.length == 0) return + var done = false + tweens.forEach(function(tween, i){ + var dt = Math.min(1.0, (t - tween.start) / tween.duration) + tween.tick++ + if (dt < 0 || (dt < 1 && (tween.tick % tween.skip != 0))) return + var ddt = tween.dt = tween.easing(dt) + tween.keys.forEach(function(prop){ + val = lerp( ddt, tween.from[prop], tween.to[prop] ) + if (tween.round) val = Math.round(val) + if (tween.units) val = (Math.round(val)) + tween.units + tween.obj[prop] = val + }) + tween.update && tween.update(tween.obj, dt) + if (dt == 1) { + tween.finished && tween.finished(tween) + if (tween.after.length) { + var twn = tween.after.shift() + twn.obj = twn.obj || tween.obj + twn.after = tween.after + oktween.add(twn) + } + if (tween.loop) { + tween.start = t + tween.delay + } + else { + done = tween.done = true + } + } + }) + if (done) { + tweens = tweens.filter(function(tween){ return ! tween.done }) + } + } + function lerp(n,a,b){ return (b-a)*n+a } + + requestAnimationFrame(oktween.update) + + oktween.easing = { + linear: function(t){ + return t + }, + circ_out: function(t) { + return Math.sqrt(1 - (t = t - 1) * t) + }, + circ_in: function(t){ + return -(Math.sqrt(1 - (t * t)) - 1) + }, + circ_in_out: function(t) { + return ((t*=2) < 1) ? -0.5 * (Math.sqrt(1 - t * t) - 1) : 0.5 * (Math.sqrt(1 - (t -= 2) * t) + 1) + }, + quad_in: function(n){ + return Math.pow(n, 2) + }, + quad_out: function(n){ + return n * (n - 2) * -1 + }, + quad_in_out: function(n){ + n = n * 2 + if(n < 1){ return Math.pow(n, 2) / 2 } + return -1 * ((--n) * (n - 2) - 1) / 2 + }, + cubic_bezier: function (mX1, mY1, mX2, mY2) { + function A(aA1, aA2) { return 1.0 - 3.0 * aA2 + 3.0 * aA1; } + function B(aA1, aA2) { return 3.0 * aA2 - 6.0 * aA1; } + function C(aA1) { return 3.0 * aA1; } + + // Returns x(t) given t, x1, and x2, or y(t) given t, y1, and y2. + function CalcBezier(aT, aA1, aA2) { + return ((A(aA1, aA2)*aT + B(aA1, aA2))*aT + C(aA1))*aT; + } + + // Returns dx/dt given t, x1, and x2, or dy/dt given t, y1, and y2. + function GetSlope(aT, aA1, aA2) { + return 3.0 * A(aA1, aA2)*aT*aT + 2.0 * B(aA1, aA2) * aT + C(aA1); + } + + function GetTForX(aX) { + // Newton raphson iteration + var aGuessT = aX; + for (var i = 0; i < 10; ++i) { + var currentSlope = GetSlope(aGuessT, mX1, mX2); + if (currentSlope == 0.0) return aGuessT; + var currentX = CalcBezier(aGuessT, mX1, mX2) - aX; + aGuessT -= currentX / currentSlope; + } + return aGuessT; + } + + return function(aX) { + if (mX1 == mY1 && mX2 == mY2) return aX; // linear + return CalcBezier(aX, mY1, mY2); + } + } + } + + return oktween +})() -- cgit v1.2.3-70-g09d2