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Diffstat (limited to 'client/splash/face/util.js')
| -rw-r--r-- | client/splash/face/util.js | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/client/splash/face/util.js b/client/splash/face/util.js new file mode 100644 index 00000000..38b1e376 --- /dev/null +++ b/client/splash/face/util.js @@ -0,0 +1,99 @@ + +import { Geometry } from 'three' +import { LINE_THICKNESS } from '../constants' + +export function getLineGeometry(points) { + return [ + points.slice(0, 17), + points.slice(17, 22), + points.slice(22, 27), + points.slice(27, 31), + points.slice(31, 36), + points.slice(36, 42), + points.slice(42, 48), + points.slice(48) + ].map((a, i) => { + const geometry = new Geometry() + a.forEach(p => geometry.vertices.push(p)) + if (i > 4) { + geometry.vertices.push(a[0]) + } + return geometry + }) +} + +export function updateFace(buf, cubes, meshes) { + updateCubeGeometry(buf, cubes) + updateLineGeometry(buf, meshes) +} + +export function updateLineGeometry(points, meshes) { + getLineGeometry(points).forEach((geometry, i) => { + const [line, mesh] = meshes[i] + line.setGeometry(geometry, () => LINE_THICKNESS) + mesh.geometry.vertices = line.geometry.vertices + mesh.geometry.verticesNeedUpdate = true + }) +} + +export function updateCubeGeometry(points, cubes) { + cubes.forEach((cube, i) => { + const p = points[i] + cube.position.set(p.x, p.y, p.z) + }) +} + +export function lerp(n, a, b) { + return (b - a) * n + a +} + +export function lerpPoint(n, A, B, C) { + C.x = lerp(n, A.x, B.x) + C.y = lerp(n, A.y, B.y) + C.z = lerp(n, A.z, B.z) +} + +export function lerpPoints(n, A, B, C) { + for (let i = 0, len = A.length; i < len; i++) { + lerpPoint(n, A[i], B[i], C[i]) + } +} + +export function getBboxForPoints(points) { + return points.reduce((a, p) => { + a.min.x = Math.min(a.min.x, p[0]) + a.max.x = Math.max(a.max.x, p[0]) + a.min.y = Math.min(a.min.y, p[1]) + a.max.y = Math.max(a.max.y, p[1]) + a.min.z = Math.min(a.min.z, p[2]) + a.max.z = Math.max(a.max.z, p[2]) + return a + }, { + min: { x: Infinity, y: Infinity, z: Infinity }, + max: { x: -Infinity, y: -Infinity, z: -Infinity } + }) +} + +export function getBboxScaleAndCentroid(bbox, position) { + if (position && position.isQuantized) { + // If the geometry is quantized, transform the bounding box to the dequantized + // coordinates. + const normConstant = position.maxRange / (1 << position.numQuantizationBits) + const minPos = position.minValues + bbox.max.x = minPos[0] + bbox.max.x * normConstant + bbox.max.y = minPos[1] + bbox.max.y * normConstant + bbox.max.z = minPos[2] + bbox.max.z * normConstant + bbox.min.x = minPos[0] + bbox.min.x * normConstant + bbox.min.y = minPos[1] + bbox.min.y * normConstant + bbox.min.z = minPos[2] + bbox.min.z * normConstant + } + const sizeX = bbox.max.x - bbox.min.x + const sizeY = bbox.max.y - bbox.min.y + const sizeZ = bbox.max.z - bbox.min.z + const diagonalSize = Math.sqrt(sizeX * sizeX + sizeY * sizeY + sizeZ * sizeZ) + const scale = 1.0 / diagonalSize + const midX = (bbox.min.x + bbox.max.x) / 2 + const midY = (bbox.min.y + bbox.max.y) / 2 + const midZ = (bbox.min.z + bbox.max.z) / 2 + return { scale, midX, midY, midZ } +} |
