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Diffstat (limited to 'client/faceSearch/upload.js')
| -rw-r--r-- | client/faceSearch/upload.js | 154 |
1 files changed, 154 insertions, 0 deletions
diff --git a/client/faceSearch/upload.js b/client/faceSearch/upload.js new file mode 100644 index 00000000..f18bdce6 --- /dev/null +++ b/client/faceSearch/upload.js @@ -0,0 +1,154 @@ +const MAX_SIDE = 300 + +function render(img){ + var resized = renderToCanvas(img, { correctOrientation: true }) + var canvas = document.createElement('canvas') // document.querySelector('#user_photo_canvas') + ctx = canvas.getContext('2d') + ctx.fillStyle = 'black' + ctx.fillRect(0, 0, MAX_SIDE, MAX_SIDE) + var x_offset = (MAX_SIDE - resized.width) / 2 + var y_offset = (MAX_SIDE - resized.height) / 2 + ctx.drawImage(resized, x_offset, y_offset) + return canvas +} +function renderToCanvas(img, options) { + if (!img) return + options = options || {} + + // Canvas max size for any side + var maxSize = MAX_SIDE + var canvas = document.createElement('canvas') + var ctx = canvas.getContext('2d') + var initialScale = options.scale || 1 + // Scale to needed to constrain canvas to max size + var scale = getScale(img.width * initialScale, img.height * initialScale, maxSize, maxSize, true) + // Still need to apply the user defined scale + scale *= initialScale + var width = canvas.width = Math.round(img.width * scale) + var height = canvas.height = Math.round(img.height * scale) + var correctOrientation = options.correctOrientation + var jpeg = !!img.src.match(/data:image\/jpeg|\.jpeg$|\.jpg$/i) + var hasDataURI = !!img.src.match(/^data:/) + + ctx.save() + + // Can only correct orientation on JPEGs represented as dataURIs + // for the time being + if (correctOrientation && jpeg && hasDataURI) { + applyOrientationCorrection(canvas, ctx, img.src) + } + // Resize image if too large + if (scale !== 1) { + ctx.scale(scale, scale) + } + + ctx.drawImage(img, 0, 0) + ctx.restore() + + return canvas +} + +function getScale(width, height, viewportWidth, viewportHeight, fillViewport) { + fillViewport = !!fillViewport + var landscape = (width / height) > (viewportWidth / viewportHeight) + if (landscape) { + if (fillViewport) { + return fitVertical() + } else if (width > viewportWidth) { + return fitHorizontal() + } + } else { + if (fillViewport) { + return fitHorizontal() + } else if (height > viewportHeight) { + return fitVertical() + } + } + return 1 + + function fitHorizontal() { + return viewportWidth / width + } + + function fitVertical() { + return viewportHeight / height + } +} + +function applyOrientationCorrection(canvas, ctx, uri) { + var orientation = getOrientation(uri) + // Only apply transform if there is some non-normal orientation + if (orientation && orientation !== 1) { + var transform = orientationToTransform[orientation] + var rotation = transform.rotation + var mirror = transform.mirror + var flipAspect = rotation === 90 || rotation === 270 + if (flipAspect) { + // Fancy schmancy swap algo + canvas.width = canvas.height + canvas.width + canvas.height = canvas.width - canvas.height + canvas.width -= canvas.height + } + if (rotation > 0) { + applyRotation(canvas, ctx, rotation) + } + } +} + +function applyRotation(canvas, ctx, deg) { + var radians = deg * (Math.PI / 180) + if (deg === 90) { + ctx.translate(canvas.width, 0) + } else if (deg === 180) { + ctx.translate(canvas.width, canvas.height) + } else if (deg == 270) { + ctx.translate(0, canvas.height) + } + ctx.rotate(radians) +} + +function getOrientation (uri) { + var exif = new ExifReader + // Split off the base64 data + var base64String = uri.split(',')[1] + // Read off first 128KB, which is all we need to + // get the EXIF data + var arr = base64ToUint8Array(base64String, 0, Math.pow(2, 17)) + try { + exif.load(arr.buffer) + return exif.getTagValue('Orientation') + } catch (err) { + return 1 + } +} + +function base64ToUint8Array(string, start, finish) { + var start = start || 0 + var finish = finish || string.length + // atob that shit + var binary = atob(string) + var buffer = new Uint8Array(binary.length) + for (var i = start; i < finish; i++) { + buffer[i] = binary.charCodeAt(i) + } + return buffer +} + +/** + * Mapping from EXIF orientation values to data + * regarding the rotation and mirroring necessary to + * render the canvas correctly + * Derived from: + * http://www.daveperrett.com/articles/2012/07/28/exif-orientation-handling-is-a-ghetto/ + */ +var orientationToTransform = { + 1: { rotation: 0, mirror: false }, + 2: { rotation: 0, mirror: true }, + 3: { rotation: 180, mirror: false }, + 4: { rotation: 180, mirror: true }, + 5: { rotation: 90, mirror: true }, + 6: { rotation: 90, mirror: false }, + 7: { rotation: 270, mirror: true }, + 8: { rotation: 270, mirror: false } +} + |
