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import { store } from './store'
import * as player from './live/player'
let socket = io.connect('/client')
// SOCKET ACTIONS
socket.on('res', (data) => {
console.log(data.cmd)
switch (data.cmd) {
case 'get_last_frame':
if (data.res !== 'working') {
socket.emit('cmd', {
cmd: 'get_last_frame',
})
}
break
case 'get_params':
store.dispatch({
type: 'LOAD_PARAMS',
opt: data.res,
})
break
case 'list_checkpoints':
store.dispatch({
type: 'LIST_CHECKPOINTS',
checkpoints: data.res,
})
break
case 'list_sequences':
store.dispatch({
type: 'LIST_SEQUENCES',
sequences: data.res,
})
break
case 'list_epochs':
store.dispatch({
type: 'LIST_EPOCHS',
epochs: data.res,
})
break
default:
break
}
console.log(data)
})
socket.on('frame', player.onFrame)
socket.on('status', (data) => {
console.log('got status', data.key, data.value)
switch (data.key) {
case 'processing':
store.dispatch({
type: 'SET_PARAM',
...data,
})
break
default:
break
}
})
export function list_checkpoints() {
socket.emit('cmd', {
cmd: 'list_checkpoints',
})
}
export function list_epochs(checkpoint_name) {
socket.emit('cmd', {
cmd: 'list_epochs',
payload: checkpoint_name,
})
}
export function list_sequences() {
socket.emit('cmd', {
cmd: 'list_sequences',
})
}
export function load_epoch(checkpoint_name, epoch) {
console.log(">> SWITCH CHECKPOINT", checkpoint_name, epoch)
socket.emit('cmd', {
cmd: 'load_epoch',
payload: checkpoint_name + ':' + epoch,
})
}
export function load_sequence(sequence) {
socket.emit('cmd', {
cmd: 'load_sequence',
payload: sequence,
})
}
export function seek(frame) {
socket.emit('cmd', {
cmd: 'seek',
payload: frame,
})
}
export function pause(frame) {
socket.emit('cmd', {
cmd: 'pause',
})
}
export function play(frame) {
socket.emit('cmd', {
cmd: 'play',
})
}
export function get_params() {
socket.emit('cmd', {
cmd: 'get_params',
})
}
export function set_param(key, value) {
socket.emit('cmd', {
cmd: 'set_param',
payload: {
'key': key,
'value': value,
}
})
}
export { socket }
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