import { h, Component } from 'preact' import { bindActionCreators } from 'redux' import { connect } from 'react-redux' import { ParamGroup, Param, Player, Group, Slider, Select, Button, Loading } from '../../../common/' import { startRecording, stopRecording, saveFrame } from '../../../live/player' import * as liveActions from '../../../live/live.actions' import * as queueActions from '../../../queue/queue.actions' import * as pix2wavTasks from '../pix2wav.tasks' import * as pix2wavActions from '../pix2wav.actions' import * as playerActions from '../../../live/player' class Pix2WavLive extends Component { constructor(props){ super() props.actions.pix2wav.load_directories() props.actions.live.get_params() this.changeCheckpoint = this.changeCheckpoint.bind(this) this.changeEpoch = this.changeEpoch.bind(this) this.changeSequence = this.changeSequence.bind(this) this.seek = this.seek.bind(this) this.togglePlaying = this.togglePlaying.bind(this) this.toggleRecording = this.toggleRecording.bind(this) } componentWillUpdate(nextProps) { if (nextProps.opt.checkpoint_name && nextProps.opt.checkpoint_name !== this.props.opt.checkpoint_name) { console.log('fetch checkpoint', nextProps.opt.checkpoint_name) this.props.actions.live.list_epochs('pix2wav', nextProps.opt.checkpoint_name) } } changeCheckpoint(field, checkpoint_name){ this.props.actions.live.load_epoch(checkpoint_name, 'latest') } changeEpoch(field, epoch_name){ this.props.actions.live.load_epoch(this.props.opt.checkpoint_name, epoch_name) } changeSequence(field, sequence){ console.log('got sequence', sequence) this.props.actions.live.load_sequence(sequence) } seek(percentage){ const frame = Math.floor(percentage * (parseInt(this.props.frame.sequence_len) || 1) + 1) this.props.actions.live.seek(frame) } start(){ // console.log(this.props) console.log(this.props.pix2wav.data) const sequence = this.props.pix2wav.data.sequences[0].name || '' const checkpoint = this.props.pix2wav.data.checkpoints[0].name || '' console.log('starting up!', sequence, checkpoint) this.props.actions.tasks.live_task(sequence, checkpoint) } interrupt(){ this.props.actions.queue.stop_task('gpu') } exit(){ this.props.actions.queue.stop_task('gpu', { sigkill: true }) } togglePlaying(){ if (this.props.opt.processing) { this.props.actions.live.pause() } else { this.props.actions.live.play() } } toggleRecording(){ if (this.props.opt.recording){ stopRecording() this.props.actions.live.pause() } else { startRecording() } } render(){ // console.log(this.props) if (this.props.pix2wav.loading) { return } // console.log('sequence', this.props.opt) return (