import { h, Component } from 'preact'
import { bindActionCreators } from 'redux'
import { connect } from 'react-redux'
import {
ParamGroup, Param, Player,
Slider, Select, Button, Loading
} from '../../../common/'
import { startRecording, stopRecording, saveFrame, toggleFPS } from '../../../live/player'
import * as liveActions from '../../../live/live.actions'
import * as queueActions from '../../../queue/queue.actions'
import * as pix2pixTasks from '../pix2pix.tasks'
import * as pix2pixActions from '../pix2pix.actions'
class Pix2PixLive extends Component {
constructor(props){
super()
// if (! props.pix2pix || ! props.pix2pix.data) {
props.actions.pix2pix.load_directories()
// }
props.actions.live.get_params()
// props.actions.live.list_checkpoints('pix2pix')
// props.actions.live.list_sequences('pix2pix')
this.changeCheckpoint = this.changeCheckpoint.bind(this)
this.changeEpoch = this.changeEpoch.bind(this)
this.changeSequence = this.changeSequence.bind(this)
this.seek = this.seek.bind(this)
this.togglePlaying = this.togglePlaying.bind(this)
this.toggleRecording = this.toggleRecording.bind(this)
}
componentWillUpdate(nextProps) {
if (nextProps.opt.checkpoint_name && nextProps.opt.checkpoint_name !== this.props.opt.checkpoint_name) {
this.props.actions.live.list_epochs('pix2pix', nextProps.opt.checkpoint_name)
}
}
changeCheckpoint(field, checkpoint_name){
this.props.actions.live.load_epoch(checkpoint_name, 'latest')
}
changeEpoch(field, epoch_name){
this.props.actions.live.load_epoch(this.props.opt.checkpoint_name, epoch_name)
}
changeSequence(field, sequence){
console.log('load sequence', sequence)
this.props.actions.live.load_sequence(sequence)
}
seek(percentage){
const frame = Math.floor(percentage * (parseInt(this.props.frame.sequence_len) || 1) + 1)
console.log("seek to frame", percentage, frame)
this.props.actions.live.seek(frame)
}
start(){
// console.log(this.props)
const sequence = this.props.pix2pix.data.sequences[0].name
const checkpoint = this.props.pix2pix.data.checkpoints[0].name
console.log('starting up!', sequence, checkpoint)
this.props.actions.tasks.live_task(sequence, checkpoint)
}
interrupt(){
this.props.actions.queue.stop_task('gpu')
}
togglePlaying(){
if (this.props.opt.processing) {
this.props.actions.live.pause()
} else {
this.props.actions.live.play()
}
}
toggleRecording(){
if (this.props.opt.recording){
stopRecording()
this.props.actions.live.pause()
} else {
startRecording()
}
}
render(){
// console.log(this.props)
if (this.props.pix2pix.loading) {
return