/** target frames per second @type Number */ var FPS = 30; /** time between frames @type Number */ var SECONDS_BETWEEN_FRAMES = 1 / FPS; /** A global reference to the GameObjectManager instance @type GameObjectManager */ var g_GameObjectManager = null; /** An image to be used by the application @type Image */ var g_run = new Image(); var g_run1 = new Image(); var g_run2 = new Image(); var g_run3 = new Image(); var g_run4 = new Image(); var g_run5 = new Image(); var g_run6 = new Image(); var g_run7 = new Image(); var g_run8 = new Image(); var g_run9 = new Image(); var g_run10 = new Image(); var g_run11 = new Image(); var g_run12 = new Image(); var g_run13 = new Image(); var g_run14 = new Image(); var g_run15 = new Image(); var g_run16 = new Image(); var g_run17 = new Image(); var g_run18 = new Image(); var g_run19 = new Image(); var g_run20 = new Image(); var g_run21 = new Image(); var g_run22 = new Image(); var g_run23 = new Image(); var g_run24 = new Image(); var g_run25 = new Image(); g_run.src = "http://webdemos.sourceforge.net/jsplatformer5/run.png"; g_run1.src = "http://webdemos.sourceforge.net/jsplatformer5/run.png"; g_run2.src = "http://webdemos.sourceforge.net/jsplatformer5/run.png"; g_run3.src = "http://webdemos.sourceforge.net/jsplatformer5/run.png"; g_run4.src = "http://webdemos.sourceforge.net/jsplatformer5/run.png"; g_run5.src = "http://webdemos.sourceforge.net/jsplatformer5/run.png"; g_run6.src = "http://webdemos.sourceforge.net/jsplatformer5/run.png"; g_run7.src = "http://webdemos.sourceforge.net/jsplatformer5/run.png"; g_run8.src = "http://webdemos.sourceforge.net/jsplatformer5/run.png"; g_run9.src = "http://webdemos.sourceforge.net/jsplatformer5/run.png"; g_run10.src = "http://webdemos.sourceforge.net/jsplatformer5/run.png"; g_run11.src = "http://webdemos.sourceforge.net/jsplatformer5/run.png"; g_run12.src = "http://webdemos.sourceforge.net/jsplatformer5/run.png"; g_run13.src = "http://webdemos.sourceforge.net/jsplatformer5/run.png"; g_run14.src = "http://webdemos.sourceforge.net/jsplatformer5/run.png"; g_run15.src = "http://webdemos.sourceforge.net/jsplatformer5/run.png"; g_run16.src = "http://webdemos.sourceforge.net/jsplatformer5/run.png"; g_run17.src = "http://webdemos.sourceforge.net/jsplatformer5/run.png"; g_run18.src = "http://webdemos.sourceforge.net/jsplatformer5/run.png"; g_run19.src = "http://webdemos.sourceforge.net/jsplatformer5/run.png"; g_run20.src = "http://webdemos.sourceforge.net/jsplatformer5/run.png"; g_run21.src = "http://webdemos.sourceforge.net/jsplatformer5/run.png"; g_run22.src = "http://webdemos.sourceforge.net/jsplatformer5/run.png"; g_run23.src = "http://webdemos.sourceforge.net/jsplatformer5/run.png"; g_run24.src = "http://webdemos.sourceforge.net/jsplatformer5/run.png"; g_run25.src = "http://webdemos.sourceforge.net/jsplatformer5/run.png"; // The entry point of the application is set to the init function window.onload = init; /** Application entry point */ function init() { new GameObjectManager().startupGameObjectManager(); }