// well fuck webkit for not supporting {text-decoration: blink} function blinkStart(){ blinkTimer = setInterval(function(){ $(".blink").removeClass("blink").addClass("blink-turning-off") $(".blink-off").removeClass("blink-off").addClass("blink") $(".blink-turning-off").removeClass("blink-turning-off").addClass("blink-off") },500); } function blinkStop(){ clearInterval(blinkTimer); } //big hand stuff // TODO: replace this with simple pointer-events thing. function initBigHand(id){ var cursorId = "#cursor-big" var cursor = $(cursorId)[0] // jquery's reported element sizes are not exactly the same as the browser's 'mouseover' target sizes // so we'll allow a few pixels extra var fudgeFactor = 2 $(id).addClass("no-cursor") // i have to do this weirdly bc putting the cursor image where the mouse cursor is causes problems with mouse events: // * it stops mousemove events on the image below the mouse cursor // * it fucks up mouseover/out and even mouseenter/leave events, as well as click // so i am doing this: // on mousing over the image: // make cursor visible // find image co-ords // bind a global mousemove func // bind cursor click event // unbind mouseover // mousemove func: // move image to mouse co-ords // if mouse co-ords are outside the image co-ords: // make cursor invisible // unbind mousemove func // unbind cursor click event var mousemove = function(e){ var y = e.pageY, x = e.pageX, coords = initBigHand.coords cursor.style.top = y + "px" cursor.style.left = x - 32 + "px" // 32: (4 pixels * 8 pixels per big pixel) to line up pointy finger with cursor if (y < coords.top || y > coords.bottom || x < coords.left || x > coords.right) { $(cursorId).addClass('invisible') $(cursorId).css({"top": 0, "left": 0 }) $(cursorId).unbind('click', cursorClick) $('logo7').unbind('mousemove', mousemove) $(id).mouseover(imageMouseOver) } } var cursorClick = function(){ $(id).click() } var imageMouseOver = function(){ //console.log("moused over...") initBigHand.coords = { "left": $(id).offset().left - fudgeFactor, "top": $(id).offset().top - fudgeFactor, "right": $(id).offset().left + $(id).width() + fudgeFactor, "bottom": $(id).offset().top + $(id).height() + fudgeFactor } $('body').mousemove(mousemove) $(cursorId).click(cursorClick) $(cursorId).removeClass('invisible') $(id).unbind('mouseover', imageMouseOver) } $(id).mouseover(imageMouseOver) } // uhhh todo: move preload stuff into js: // var nextImage = new Image(); // nextImage.src = "your-url/newImage.gif"; // mAcRoMeDiA sHiT function MM_swapImgRestore() { //v3.0 var i,x,a=document.MM_sr; for(i=0;a&&i0&&parent.frames.length) { d=parent.frames[n.substring(p+1)].document; n=n.substring(0,p);} if(!(x=d[n])&&d.all) x=d.all[n]; for (i=0;!x&&i