From 8e0b068b1d6929af82ef348a47b235dd89196c11 Mon Sep 17 00:00:00 2001 From: sostler Date: Sat, 27 Feb 2010 23:22:29 -0500 Subject: Fixed CLRF --- webcam/com/adobe/utils/ArrayUtil.as | 380 +++++++++++++++--------------- webcam/com/adobe/utils/IntUtil.as | 136 +++++------ webcam/com/adobe/utils/NumberFormatter.as | 152 ++++++------ webcam/com/adobe/utils/XMLUtil.as | 340 +++++++++++++------------- 4 files changed, 504 insertions(+), 504 deletions(-) (limited to 'webcam/com/adobe/utils') diff --git a/webcam/com/adobe/utils/ArrayUtil.as b/webcam/com/adobe/utils/ArrayUtil.as index 79f499b..c535602 100644 --- a/webcam/com/adobe/utils/ArrayUtil.as +++ b/webcam/com/adobe/utils/ArrayUtil.as @@ -1,190 +1,190 @@ -/* - Adobe Systems Incorporated(r) Source Code License Agreement - Copyright(c) 2005 Adobe Systems Incorporated. All rights reserved. - - Please read this Source Code License Agreement carefully before using - the source code. - - Adobe Systems Incorporated grants to you a perpetual, worldwide, non-exclusive, - no-charge, royalty-free, irrevocable copyright license, to reproduce, - prepare derivative works of, publicly display, publicly perform, and - distribute this source code and such derivative works in source or - object code form without any attribution requirements. - - The name "Adobe Systems Incorporated" must not be used to endorse or promote products - derived from the source code without prior written permission. - - You agree to indemnify, hold harmless and defend Adobe Systems Incorporated from and - against any loss, damage, claims or lawsuits, including attorney's - fees that arise or result from your use or distribution of the source - code. - - THIS SOURCE CODE IS PROVIDED "AS IS" AND "WITH ALL FAULTS", WITHOUT - ANY TECHNICAL SUPPORT OR ANY EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, - BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS - FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ALSO, THERE IS NO WARRANTY OF - NON-INFRINGEMENT, TITLE OR QUIET ENJOYMENT. IN NO EVENT SHALL MACROMEDIA - OR ITS SUPPLIERS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; - OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, - WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR - OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOURCE CODE, EVEN IF - ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -*/ - -package com.adobe.utils -{ - - /** - * Class that contains static utility methods for manipulating and working - * with Arrays. - * - * Note that all APIs assume that they are working with well formed arrays. - * i.e. they will only manipulate indexed values. - * - * @langversion ActionScript 3.0 - * @playerversion Flash 9.0 - * @tiptext - */ - public class ArrayUtil - { - - /** - * Determines whether the specified array contains the specified value. - * - * @param arr The array that will be checked for the specified value. - * - * @param value The object which will be searched for within the array - * - * @return True if the array contains the value, False if it does not. - * - * @langversion ActionScript 3.0 - * @playerversion Flash 9.0 - * @tiptext - */ - public static function arrayContainsValue(arr:Array, value:Object):Boolean - { - return (arr.indexOf(value) != -1); - } - - /** - * Remove all instances of the specified value from the array, - * - * @param arr The array from which the value will be removed - * - * @param value The object that will be removed from the array. - * - * @langversion ActionScript 3.0 - * @playerversion Flash 9.0 - * @tiptext - */ - public static function removeValueFromArray(arr:Array, value:Object):void - { - var len:uint = arr.length; - - for(var i:Number = len; i > -1; i--) - { - if(arr[i] === value) - { - arr.splice(i, 1); - } - } - } - - /** - * Create a new array that only contains unique instances of objects - * in the specified array. - * - * Basically, this can be used to remove duplication object instances - * from an array - * - * @param arr The array which contains the values that will be used to - * create the new array that contains no duplicate values. - * - * @return A new array which only contains unique items from the specified - * array. - * - * @langversion ActionScript 3.0 - * @playerversion Flash 9.0 - * @tiptext - */ - public static function createUniqueCopy(a:Array):Array - { - var newArray:Array = new Array(); - - var len:Number = a.length; - var item:Object; - - for (var i:uint = 0; i < len; ++i) - { - item = a[i]; - - if(ArrayUtil.arrayContainsValue(newArray, item)) - { - continue; - } - - newArray.push(item); - } - - return newArray; - } - - /** - * Creates a copy of the specified array. - * - * Note that the array returned is a new array but the items within the - * array are not copies of the items in the original array (but rather - * references to the same items) - * - * @param arr The array that will be copies - * - * @return A new array which contains the same items as the array passed - * in. - * - * @langversion ActionScript 3.0 - * @playerversion Flash 9.0 - * @tiptext - */ - public static function copyArray(arr:Array):Array - { - return arr.slice(); - } - - /** - * Compares two arrays and returns a boolean indicating whether the arrays - * contain the same values at the same indexes. - * - * @param arr1 The first array that will be compared to the second. - * - * @param arr2 The second array that will be compared to the first. - * - * @return True if the arrays contains the same values at the same indexes. - False if they do not. - * - * @langversion ActionScript 3.0 - * @playerversion Flash 9.0 - * @tiptext - */ - public static function arraysAreEqual(arr1:Array, arr2:Array):Boolean - { - if(arr1.length != arr2.length) - { - return false; - } - - var len:Number = arr1.length; - - for(var i:Number = 0; i < len; i++) - { - if(arr1[i] !== arr2[i]) - { - return false; - } - } - - return true; - } - } -} +/* + Adobe Systems Incorporated(r) Source Code License Agreement + Copyright(c) 2005 Adobe Systems Incorporated. All rights reserved. + + Please read this Source Code License Agreement carefully before using + the source code. + + Adobe Systems Incorporated grants to you a perpetual, worldwide, non-exclusive, + no-charge, royalty-free, irrevocable copyright license, to reproduce, + prepare derivative works of, publicly display, publicly perform, and + distribute this source code and such derivative works in source or + object code form without any attribution requirements. + + The name "Adobe Systems Incorporated" must not be used to endorse or promote products + derived from the source code without prior written permission. + + You agree to indemnify, hold harmless and defend Adobe Systems Incorporated from and + against any loss, damage, claims or lawsuits, including attorney's + fees that arise or result from your use or distribution of the source + code. + + THIS SOURCE CODE IS PROVIDED "AS IS" AND "WITH ALL FAULTS", WITHOUT + ANY TECHNICAL SUPPORT OR ANY EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, + BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS + FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ALSO, THERE IS NO WARRANTY OF + NON-INFRINGEMENT, TITLE OR QUIET ENJOYMENT. IN NO EVENT SHALL MACROMEDIA + OR ITS SUPPLIERS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; + OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, + WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR + OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOURCE CODE, EVEN IF + ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ + +package com.adobe.utils +{ + + /** + * Class that contains static utility methods for manipulating and working + * with Arrays. + * + * Note that all APIs assume that they are working with well formed arrays. + * i.e. they will only manipulate indexed values. + * + * @langversion ActionScript 3.0 + * @playerversion Flash 9.0 + * @tiptext + */ + public class ArrayUtil + { + + /** + * Determines whether the specified array contains the specified value. + * + * @param arr The array that will be checked for the specified value. + * + * @param value The object which will be searched for within the array + * + * @return True if the array contains the value, False if it does not. + * + * @langversion ActionScript 3.0 + * @playerversion Flash 9.0 + * @tiptext + */ + public static function arrayContainsValue(arr:Array, value:Object):Boolean + { + return (arr.indexOf(value) != -1); + } + + /** + * Remove all instances of the specified value from the array, + * + * @param arr The array from which the value will be removed + * + * @param value The object that will be removed from the array. + * + * @langversion ActionScript 3.0 + * @playerversion Flash 9.0 + * @tiptext + */ + public static function removeValueFromArray(arr:Array, value:Object):void + { + var len:uint = arr.length; + + for(var i:Number = len; i > -1; i--) + { + if(arr[i] === value) + { + arr.splice(i, 1); + } + } + } + + /** + * Create a new array that only contains unique instances of objects + * in the specified array. + * + * Basically, this can be used to remove duplication object instances + * from an array + * + * @param arr The array which contains the values that will be used to + * create the new array that contains no duplicate values. + * + * @return A new array which only contains unique items from the specified + * array. + * + * @langversion ActionScript 3.0 + * @playerversion Flash 9.0 + * @tiptext + */ + public static function createUniqueCopy(a:Array):Array + { + var newArray:Array = new Array(); + + var len:Number = a.length; + var item:Object; + + for (var i:uint = 0; i < len; ++i) + { + item = a[i]; + + if(ArrayUtil.arrayContainsValue(newArray, item)) + { + continue; + } + + newArray.push(item); + } + + return newArray; + } + + /** + * Creates a copy of the specified array. + * + * Note that the array returned is a new array but the items within the + * array are not copies of the items in the original array (but rather + * references to the same items) + * + * @param arr The array that will be copies + * + * @return A new array which contains the same items as the array passed + * in. + * + * @langversion ActionScript 3.0 + * @playerversion Flash 9.0 + * @tiptext + */ + public static function copyArray(arr:Array):Array + { + return arr.slice(); + } + + /** + * Compares two arrays and returns a boolean indicating whether the arrays + * contain the same values at the same indexes. + * + * @param arr1 The first array that will be compared to the second. + * + * @param arr2 The second array that will be compared to the first. + * + * @return True if the arrays contains the same values at the same indexes. + False if they do not. + * + * @langversion ActionScript 3.0 + * @playerversion Flash 9.0 + * @tiptext + */ + public static function arraysAreEqual(arr1:Array, arr2:Array):Boolean + { + if(arr1.length != arr2.length) + { + return false; + } + + var len:Number = arr1.length; + + for(var i:Number = 0; i < len; i++) + { + if(arr1[i] !== arr2[i]) + { + return false; + } + } + + return true; + } + } +} diff --git a/webcam/com/adobe/utils/IntUtil.as b/webcam/com/adobe/utils/IntUtil.as index 6b677ef..591edc0 100644 --- a/webcam/com/adobe/utils/IntUtil.as +++ b/webcam/com/adobe/utils/IntUtil.as @@ -1,69 +1,69 @@ - -package com.adobe.utils { - - import flash.utils.Endian; - - /** - * Contains reusable methods for operations pertaining - * to int values. - */ - public class IntUtil { - - /** - * Rotates x left n bits - * - * @langversion ActionScript 3.0 - * @playerversion Flash 9.0 - * @tiptext - */ - public static function rol ( x:int, n:int ):int { - return ( x << n ) | ( x >>> ( 32 - n ) ); - } - - /** - * Rotates x right n bits - * - * @langversion ActionScript 3.0 - * @playerversion Flash 9.0 - * @tiptext - */ - public static function ror ( x:int, n:int ):uint { - var nn:int = 32 - n; - return ( x << nn ) | ( x >>> ( 32 - nn ) ); - } - - /** String for quick lookup of a hex character based on index */ - private static var hexChars:String = "0123456789abcdef"; - - /** - * Outputs the hex value of a int, allowing the developer to specify - * the endinaness in the process. Hex output is lowercase. - * - * @param n The int value to output as hex - * @param bigEndian Flag to output the int as big or little endian - * @return A string of length 8 corresponding to the - * hex representation of n ( minus the leading "0x" ) - * @langversion ActionScript 3.0 - * @playerversion Flash 9.0 - * @tiptext - */ - public static function toHex( n:int, bigEndian:Boolean = false ):String { - var s:String = ""; - - if ( bigEndian ) { - for ( var i:int = 0; i < 4; i++ ) { - s += hexChars.charAt( ( n >> ( ( 3 - i ) * 8 + 4 ) ) & 0xF ) - + hexChars.charAt( ( n >> ( ( 3 - i ) * 8 ) ) & 0xF ); - } - } else { - for ( var x:int = 0; x < 4; x++ ) { - s += hexChars.charAt( ( n >> ( x * 8 + 4 ) ) & 0xF ) - + hexChars.charAt( ( n >> ( x * 8 ) ) & 0xF ); - } - } - - return s; - } - } - + +package com.adobe.utils { + + import flash.utils.Endian; + + /** + * Contains reusable methods for operations pertaining + * to int values. + */ + public class IntUtil { + + /** + * Rotates x left n bits + * + * @langversion ActionScript 3.0 + * @playerversion Flash 9.0 + * @tiptext + */ + public static function rol ( x:int, n:int ):int { + return ( x << n ) | ( x >>> ( 32 - n ) ); + } + + /** + * Rotates x right n bits + * + * @langversion ActionScript 3.0 + * @playerversion Flash 9.0 + * @tiptext + */ + public static function ror ( x:int, n:int ):uint { + var nn:int = 32 - n; + return ( x << nn ) | ( x >>> ( 32 - nn ) ); + } + + /** String for quick lookup of a hex character based on index */ + private static var hexChars:String = "0123456789abcdef"; + + /** + * Outputs the hex value of a int, allowing the developer to specify + * the endinaness in the process. Hex output is lowercase. + * + * @param n The int value to output as hex + * @param bigEndian Flag to output the int as big or little endian + * @return A string of length 8 corresponding to the + * hex representation of n ( minus the leading "0x" ) + * @langversion ActionScript 3.0 + * @playerversion Flash 9.0 + * @tiptext + */ + public static function toHex( n:int, bigEndian:Boolean = false ):String { + var s:String = ""; + + if ( bigEndian ) { + for ( var i:int = 0; i < 4; i++ ) { + s += hexChars.charAt( ( n >> ( ( 3 - i ) * 8 + 4 ) ) & 0xF ) + + hexChars.charAt( ( n >> ( ( 3 - i ) * 8 ) ) & 0xF ); + } + } else { + for ( var x:int = 0; x < 4; x++ ) { + s += hexChars.charAt( ( n >> ( x * 8 + 4 ) ) & 0xF ) + + hexChars.charAt( ( n >> ( x * 8 ) ) & 0xF ); + } + } + + return s; + } + } + } \ No newline at end of file diff --git a/webcam/com/adobe/utils/NumberFormatter.as b/webcam/com/adobe/utils/NumberFormatter.as index 60b9667..53b2501 100644 --- a/webcam/com/adobe/utils/NumberFormatter.as +++ b/webcam/com/adobe/utils/NumberFormatter.as @@ -1,77 +1,77 @@ -/* - Adobe Systems Incorporated(r) Source Code License Agreement - Copyright(c) 2005 Adobe Systems Incorporated. All rights reserved. - - Please read this Source Code License Agreement carefully before using - the source code. - - Adobe Systems Incorporated grants to you a perpetual, worldwide, non-exclusive, - no-charge, royalty-free, irrevocable copyright license, to reproduce, - prepare derivative works of, publicly display, publicly perform, and - distribute this source code and such derivative works in source or - object code form without any attribution requirements. - - The name "Adobe Systems Incorporated" must not be used to endorse or promote products - derived from the source code without prior written permission. - - You agree to indemnify, hold harmless and defend Adobe Systems Incorporated from and - against any loss, damage, claims or lawsuits, including attorney's - fees that arise or result from your use or distribution of the source - code. - - THIS SOURCE CODE IS PROVIDED "AS IS" AND "WITH ALL FAULTS", WITHOUT - ANY TECHNICAL SUPPORT OR ANY EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, - BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS - FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ALSO, THERE IS NO WARRANTY OF - NON-INFRINGEMENT, TITLE OR QUIET ENJOYMENT. IN NO EVENT SHALL MACROMEDIA - OR ITS SUPPLIERS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; - OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, - WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR - OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOURCE CODE, EVEN IF - ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -*/ - -package com.adobe.utils -{ - - /** - * Class that contains static utility methods for formatting Numbers - * - * @langversion ActionScript 3.0 - * @playerversion Flash 9.0 - * @tiptext - * - * @see #mx.formatters.NumberFormatter - */ - public class NumberFormatter - { - - /** - * Formats a number to include a leading zero if it is a single digit - * between -1 and 10. - * - * @param n The number that will be formatted - * - * @return A string with single digits between -1 and 10 padded with a - * leading zero. - * - * @langversion ActionScript 3.0 - * @playerversion Flash 9.0 - * @tiptext - */ - public static function addLeadingZero(n:Number):String - { - var out:String = String(n); - - if(n < 10 && n > -1) - { - out = "0" + out; - } - - return out; - } - - } +/* + Adobe Systems Incorporated(r) Source Code License Agreement + Copyright(c) 2005 Adobe Systems Incorporated. All rights reserved. + + Please read this Source Code License Agreement carefully before using + the source code. + + Adobe Systems Incorporated grants to you a perpetual, worldwide, non-exclusive, + no-charge, royalty-free, irrevocable copyright license, to reproduce, + prepare derivative works of, publicly display, publicly perform, and + distribute this source code and such derivative works in source or + object code form without any attribution requirements. + + The name "Adobe Systems Incorporated" must not be used to endorse or promote products + derived from the source code without prior written permission. + + You agree to indemnify, hold harmless and defend Adobe Systems Incorporated from and + against any loss, damage, claims or lawsuits, including attorney's + fees that arise or result from your use or distribution of the source + code. + + THIS SOURCE CODE IS PROVIDED "AS IS" AND "WITH ALL FAULTS", WITHOUT + ANY TECHNICAL SUPPORT OR ANY EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, + BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS + FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ALSO, THERE IS NO WARRANTY OF + NON-INFRINGEMENT, TITLE OR QUIET ENJOYMENT. IN NO EVENT SHALL MACROMEDIA + OR ITS SUPPLIERS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; + OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, + WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR + OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOURCE CODE, EVEN IF + ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ + +package com.adobe.utils +{ + + /** + * Class that contains static utility methods for formatting Numbers + * + * @langversion ActionScript 3.0 + * @playerversion Flash 9.0 + * @tiptext + * + * @see #mx.formatters.NumberFormatter + */ + public class NumberFormatter + { + + /** + * Formats a number to include a leading zero if it is a single digit + * between -1 and 10. + * + * @param n The number that will be formatted + * + * @return A string with single digits between -1 and 10 padded with a + * leading zero. + * + * @langversion ActionScript 3.0 + * @playerversion Flash 9.0 + * @tiptext + */ + public static function addLeadingZero(n:Number):String + { + var out:String = String(n); + + if(n < 10 && n > -1) + { + out = "0" + out; + } + + return out; + } + + } } \ No newline at end of file diff --git a/webcam/com/adobe/utils/XMLUtil.as b/webcam/com/adobe/utils/XMLUtil.as index 1a902ef..8524a0b 100644 --- a/webcam/com/adobe/utils/XMLUtil.as +++ b/webcam/com/adobe/utils/XMLUtil.as @@ -1,171 +1,171 @@ -/* - Adobe Systems Incorporated(r) Source Code License Agreement - Copyright(c) 2005 Adobe Systems Incorporated. All rights reserved. - - Please read this Source Code License Agreement carefully before using - the source code. - - Adobe Systems Incorporated grants to you a perpetual, worldwide, non-exclusive, - no-charge, royalty-free, irrevocable copyright license, to reproduce, - prepare derivative works of, publicly display, publicly perform, and - distribute this source code and such derivative works in source or - object code form without any attribution requirements. - - The name "Adobe Systems Incorporated" must not be used to endorse or promote products - derived from the source code without prior written permission. - - You agree to indemnify, hold harmless and defend Adobe Systems Incorporated from and - against any loss, damage, claims or lawsuits, including attorney's - fees that arise or result from your use or distribution of the source - code. - - THIS SOURCE CODE IS PROVIDED "AS IS" AND "WITH ALL FAULTS", WITHOUT - ANY TECHNICAL SUPPORT OR ANY EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, - BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS - FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ALSO, THERE IS NO WARRANTY OF - NON-INFRINGEMENT, TITLE OR QUIET ENJOYMENT. IN NO EVENT SHALL MACROMEDIA - OR ITS SUPPLIERS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; - OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, - WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR - OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOURCE CODE, EVEN IF - ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -*/ - -package com.adobe.utils -{ - - public class XMLUtil - { - /** - * Constant representing a text node type returned from XML.nodeKind. - * - * @see XML.nodeKind() - * - * @langversion ActionScript 3.0 - * @playerversion Flash 9.0 - */ - public static const TEXT:String = "text"; - - /** - * Constant representing a comment node type returned from XML.nodeKind. - * - * @see XML.nodeKind() - * - * @langversion ActionScript 3.0 - * @playerversion Flash 9.0 - */ - public static const COMMENT:String = "comment"; - - /** - * Constant representing a processing instruction type returned from XML.nodeKind. - * - * @see XML.nodeKind() - * - * @langversion ActionScript 3.0 - * @playerversion Flash 9.0 - */ - public static const PROCESSING_INSTRUCTION:String = "processing-instruction"; - - /** - * Constant representing an attribute type returned from XML.nodeKind. - * - * @see XML.nodeKind() - * - * @langversion ActionScript 3.0 - * @playerversion Flash 9.0 - */ - public static const ATTRIBUTE:String = "attribute"; - - /** - * Constant representing a element type returned from XML.nodeKind. - * - * @see XML.nodeKind() - * - * @langversion ActionScript 3.0 - * @playerversion Flash 9.0 - */ - public static const ELEMENT:String = "element"; - - /** - * Checks whether the specified string is valid and well formed XML. - * - * @param data The string that is being checked to see if it is valid XML. - * - * @return A Boolean value indicating whether the specified string is - * valid XML. - * - * @langversion ActionScript 3.0 - * @playerversion Flash 9.0 - */ - public static function isValidXML(data:String):Boolean - { - var xml:XML; - - try - { - xml = new XML(data); - } - catch(e:Error) - { - return false; - } - - if(xml.nodeKind() != XMLUtil.ELEMENT) - { - return false; - } - - return true; - } - - /** - * Returns the next sibling of the specified node relative to the node's parent. - * - * @param x The node whose next sibling will be returned. - * - * @return The next sibling of the node. null if the node does not have - * a sibling after it, or if the node has no parent. - * - * @langversion ActionScript 3.0 - * @playerversion Flash 9.0 - */ - public static function getNextSibling(x:XML):XML - { - return XMLUtil.getSiblingByIndex(x, 1); - } - - /** - * Returns the sibling before the specified node relative to the node's parent. - * - * @param x The node whose sibling before it will be returned. - * - * @return The sibling before the node. null if the node does not have - * a sibling before it, or if the node has no parent. - * - * @langversion ActionScript 3.0 - * @playerversion Flash 9.0 - */ - public static function getPreviousSibling(x:XML):XML - { - return XMLUtil.getSiblingByIndex(x, -1); - } - - protected static function getSiblingByIndex(x:XML, count:int):XML - { - var out:XML; - - try - { - out = x.parent().children()[x.childIndex() + count]; - } - catch(e:Error) - { - return null; - } - - return out; - } - } +/* + Adobe Systems Incorporated(r) Source Code License Agreement + Copyright(c) 2005 Adobe Systems Incorporated. All rights reserved. + + Please read this Source Code License Agreement carefully before using + the source code. + + Adobe Systems Incorporated grants to you a perpetual, worldwide, non-exclusive, + no-charge, royalty-free, irrevocable copyright license, to reproduce, + prepare derivative works of, publicly display, publicly perform, and + distribute this source code and such derivative works in source or + object code form without any attribution requirements. + + The name "Adobe Systems Incorporated" must not be used to endorse or promote products + derived from the source code without prior written permission. + + You agree to indemnify, hold harmless and defend Adobe Systems Incorporated from and + against any loss, damage, claims or lawsuits, including attorney's + fees that arise or result from your use or distribution of the source + code. + + THIS SOURCE CODE IS PROVIDED "AS IS" AND "WITH ALL FAULTS", WITHOUT + ANY TECHNICAL SUPPORT OR ANY EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, + BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS + FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ALSO, THERE IS NO WARRANTY OF + NON-INFRINGEMENT, TITLE OR QUIET ENJOYMENT. IN NO EVENT SHALL MACROMEDIA + OR ITS SUPPLIERS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; + OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, + WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR + OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOURCE CODE, EVEN IF + ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ + +package com.adobe.utils +{ + + public class XMLUtil + { + /** + * Constant representing a text node type returned from XML.nodeKind. + * + * @see XML.nodeKind() + * + * @langversion ActionScript 3.0 + * @playerversion Flash 9.0 + */ + public static const TEXT:String = "text"; + + /** + * Constant representing a comment node type returned from XML.nodeKind. + * + * @see XML.nodeKind() + * + * @langversion ActionScript 3.0 + * @playerversion Flash 9.0 + */ + public static const COMMENT:String = "comment"; + + /** + * Constant representing a processing instruction type returned from XML.nodeKind. + * + * @see XML.nodeKind() + * + * @langversion ActionScript 3.0 + * @playerversion Flash 9.0 + */ + public static const PROCESSING_INSTRUCTION:String = "processing-instruction"; + + /** + * Constant representing an attribute type returned from XML.nodeKind. + * + * @see XML.nodeKind() + * + * @langversion ActionScript 3.0 + * @playerversion Flash 9.0 + */ + public static const ATTRIBUTE:String = "attribute"; + + /** + * Constant representing a element type returned from XML.nodeKind. + * + * @see XML.nodeKind() + * + * @langversion ActionScript 3.0 + * @playerversion Flash 9.0 + */ + public static const ELEMENT:String = "element"; + + /** + * Checks whether the specified string is valid and well formed XML. + * + * @param data The string that is being checked to see if it is valid XML. + * + * @return A Boolean value indicating whether the specified string is + * valid XML. + * + * @langversion ActionScript 3.0 + * @playerversion Flash 9.0 + */ + public static function isValidXML(data:String):Boolean + { + var xml:XML; + + try + { + xml = new XML(data); + } + catch(e:Error) + { + return false; + } + + if(xml.nodeKind() != XMLUtil.ELEMENT) + { + return false; + } + + return true; + } + + /** + * Returns the next sibling of the specified node relative to the node's parent. + * + * @param x The node whose next sibling will be returned. + * + * @return The next sibling of the node. null if the node does not have + * a sibling after it, or if the node has no parent. + * + * @langversion ActionScript 3.0 + * @playerversion Flash 9.0 + */ + public static function getNextSibling(x:XML):XML + { + return XMLUtil.getSiblingByIndex(x, 1); + } + + /** + * Returns the sibling before the specified node relative to the node's parent. + * + * @param x The node whose sibling before it will be returned. + * + * @return The sibling before the node. null if the node does not have + * a sibling before it, or if the node has no parent. + * + * @langversion ActionScript 3.0 + * @playerversion Flash 9.0 + */ + public static function getPreviousSibling(x:XML):XML + { + return XMLUtil.getSiblingByIndex(x, -1); + } + + protected static function getSiblingByIndex(x:XML, count:int):XML + { + var out:XML; + + try + { + out = x.parent().children()[x.childIndex() + count]; + } + catch(e:Error) + { + return null; + } + + return out; + } + } } \ No newline at end of file -- cgit v1.2.3-70-g09d2