From 8e0b068b1d6929af82ef348a47b235dd89196c11 Mon Sep 17 00:00:00 2001 From: sostler Date: Sat, 27 Feb 2010 23:22:29 -0500 Subject: Fixed CLRF --- webcam/com/adobe/utils/ArrayUtil.as | 380 ++++++++++++++++++------------------ 1 file changed, 190 insertions(+), 190 deletions(-) (limited to 'webcam/com/adobe/utils/ArrayUtil.as') diff --git a/webcam/com/adobe/utils/ArrayUtil.as b/webcam/com/adobe/utils/ArrayUtil.as index 79f499b..c535602 100644 --- a/webcam/com/adobe/utils/ArrayUtil.as +++ b/webcam/com/adobe/utils/ArrayUtil.as @@ -1,190 +1,190 @@ -/* - Adobe Systems Incorporated(r) Source Code License Agreement - Copyright(c) 2005 Adobe Systems Incorporated. All rights reserved. - - Please read this Source Code License Agreement carefully before using - the source code. - - Adobe Systems Incorporated grants to you a perpetual, worldwide, non-exclusive, - no-charge, royalty-free, irrevocable copyright license, to reproduce, - prepare derivative works of, publicly display, publicly perform, and - distribute this source code and such derivative works in source or - object code form without any attribution requirements. - - The name "Adobe Systems Incorporated" must not be used to endorse or promote products - derived from the source code without prior written permission. - - You agree to indemnify, hold harmless and defend Adobe Systems Incorporated from and - against any loss, damage, claims or lawsuits, including attorney's - fees that arise or result from your use or distribution of the source - code. - - THIS SOURCE CODE IS PROVIDED "AS IS" AND "WITH ALL FAULTS", WITHOUT - ANY TECHNICAL SUPPORT OR ANY EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, - BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS - FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ALSO, THERE IS NO WARRANTY OF - NON-INFRINGEMENT, TITLE OR QUIET ENJOYMENT. IN NO EVENT SHALL MACROMEDIA - OR ITS SUPPLIERS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; - OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, - WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR - OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOURCE CODE, EVEN IF - ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -*/ - -package com.adobe.utils -{ - - /** - * Class that contains static utility methods for manipulating and working - * with Arrays. - * - * Note that all APIs assume that they are working with well formed arrays. - * i.e. they will only manipulate indexed values. - * - * @langversion ActionScript 3.0 - * @playerversion Flash 9.0 - * @tiptext - */ - public class ArrayUtil - { - - /** - * Determines whether the specified array contains the specified value. - * - * @param arr The array that will be checked for the specified value. - * - * @param value The object which will be searched for within the array - * - * @return True if the array contains the value, False if it does not. - * - * @langversion ActionScript 3.0 - * @playerversion Flash 9.0 - * @tiptext - */ - public static function arrayContainsValue(arr:Array, value:Object):Boolean - { - return (arr.indexOf(value) != -1); - } - - /** - * Remove all instances of the specified value from the array, - * - * @param arr The array from which the value will be removed - * - * @param value The object that will be removed from the array. - * - * @langversion ActionScript 3.0 - * @playerversion Flash 9.0 - * @tiptext - */ - public static function removeValueFromArray(arr:Array, value:Object):void - { - var len:uint = arr.length; - - for(var i:Number = len; i > -1; i--) - { - if(arr[i] === value) - { - arr.splice(i, 1); - } - } - } - - /** - * Create a new array that only contains unique instances of objects - * in the specified array. - * - * Basically, this can be used to remove duplication object instances - * from an array - * - * @param arr The array which contains the values that will be used to - * create the new array that contains no duplicate values. - * - * @return A new array which only contains unique items from the specified - * array. - * - * @langversion ActionScript 3.0 - * @playerversion Flash 9.0 - * @tiptext - */ - public static function createUniqueCopy(a:Array):Array - { - var newArray:Array = new Array(); - - var len:Number = a.length; - var item:Object; - - for (var i:uint = 0; i < len; ++i) - { - item = a[i]; - - if(ArrayUtil.arrayContainsValue(newArray, item)) - { - continue; - } - - newArray.push(item); - } - - return newArray; - } - - /** - * Creates a copy of the specified array. - * - * Note that the array returned is a new array but the items within the - * array are not copies of the items in the original array (but rather - * references to the same items) - * - * @param arr The array that will be copies - * - * @return A new array which contains the same items as the array passed - * in. - * - * @langversion ActionScript 3.0 - * @playerversion Flash 9.0 - * @tiptext - */ - public static function copyArray(arr:Array):Array - { - return arr.slice(); - } - - /** - * Compares two arrays and returns a boolean indicating whether the arrays - * contain the same values at the same indexes. - * - * @param arr1 The first array that will be compared to the second. - * - * @param arr2 The second array that will be compared to the first. - * - * @return True if the arrays contains the same values at the same indexes. - False if they do not. - * - * @langversion ActionScript 3.0 - * @playerversion Flash 9.0 - * @tiptext - */ - public static function arraysAreEqual(arr1:Array, arr2:Array):Boolean - { - if(arr1.length != arr2.length) - { - return false; - } - - var len:Number = arr1.length; - - for(var i:Number = 0; i < len; i++) - { - if(arr1[i] !== arr2[i]) - { - return false; - } - } - - return true; - } - } -} +/* + Adobe Systems Incorporated(r) Source Code License Agreement + Copyright(c) 2005 Adobe Systems Incorporated. All rights reserved. + + Please read this Source Code License Agreement carefully before using + the source code. + + Adobe Systems Incorporated grants to you a perpetual, worldwide, non-exclusive, + no-charge, royalty-free, irrevocable copyright license, to reproduce, + prepare derivative works of, publicly display, publicly perform, and + distribute this source code and such derivative works in source or + object code form without any attribution requirements. + + The name "Adobe Systems Incorporated" must not be used to endorse or promote products + derived from the source code without prior written permission. + + You agree to indemnify, hold harmless and defend Adobe Systems Incorporated from and + against any loss, damage, claims or lawsuits, including attorney's + fees that arise or result from your use or distribution of the source + code. + + THIS SOURCE CODE IS PROVIDED "AS IS" AND "WITH ALL FAULTS", WITHOUT + ANY TECHNICAL SUPPORT OR ANY EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, + BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS + FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ALSO, THERE IS NO WARRANTY OF + NON-INFRINGEMENT, TITLE OR QUIET ENJOYMENT. IN NO EVENT SHALL MACROMEDIA + OR ITS SUPPLIERS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; + OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, + WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR + OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOURCE CODE, EVEN IF + ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ + +package com.adobe.utils +{ + + /** + * Class that contains static utility methods for manipulating and working + * with Arrays. + * + * Note that all APIs assume that they are working with well formed arrays. + * i.e. they will only manipulate indexed values. + * + * @langversion ActionScript 3.0 + * @playerversion Flash 9.0 + * @tiptext + */ + public class ArrayUtil + { + + /** + * Determines whether the specified array contains the specified value. + * + * @param arr The array that will be checked for the specified value. + * + * @param value The object which will be searched for within the array + * + * @return True if the array contains the value, False if it does not. + * + * @langversion ActionScript 3.0 + * @playerversion Flash 9.0 + * @tiptext + */ + public static function arrayContainsValue(arr:Array, value:Object):Boolean + { + return (arr.indexOf(value) != -1); + } + + /** + * Remove all instances of the specified value from the array, + * + * @param arr The array from which the value will be removed + * + * @param value The object that will be removed from the array. + * + * @langversion ActionScript 3.0 + * @playerversion Flash 9.0 + * @tiptext + */ + public static function removeValueFromArray(arr:Array, value:Object):void + { + var len:uint = arr.length; + + for(var i:Number = len; i > -1; i--) + { + if(arr[i] === value) + { + arr.splice(i, 1); + } + } + } + + /** + * Create a new array that only contains unique instances of objects + * in the specified array. + * + * Basically, this can be used to remove duplication object instances + * from an array + * + * @param arr The array which contains the values that will be used to + * create the new array that contains no duplicate values. + * + * @return A new array which only contains unique items from the specified + * array. + * + * @langversion ActionScript 3.0 + * @playerversion Flash 9.0 + * @tiptext + */ + public static function createUniqueCopy(a:Array):Array + { + var newArray:Array = new Array(); + + var len:Number = a.length; + var item:Object; + + for (var i:uint = 0; i < len; ++i) + { + item = a[i]; + + if(ArrayUtil.arrayContainsValue(newArray, item)) + { + continue; + } + + newArray.push(item); + } + + return newArray; + } + + /** + * Creates a copy of the specified array. + * + * Note that the array returned is a new array but the items within the + * array are not copies of the items in the original array (but rather + * references to the same items) + * + * @param arr The array that will be copies + * + * @return A new array which contains the same items as the array passed + * in. + * + * @langversion ActionScript 3.0 + * @playerversion Flash 9.0 + * @tiptext + */ + public static function copyArray(arr:Array):Array + { + return arr.slice(); + } + + /** + * Compares two arrays and returns a boolean indicating whether the arrays + * contain the same values at the same indexes. + * + * @param arr1 The first array that will be compared to the second. + * + * @param arr2 The second array that will be compared to the first. + * + * @return True if the arrays contains the same values at the same indexes. + False if they do not. + * + * @langversion ActionScript 3.0 + * @playerversion Flash 9.0 + * @tiptext + */ + public static function arraysAreEqual(arr1:Array, arr2:Array):Boolean + { + if(arr1.length != arr2.length) + { + return false; + } + + var len:Number = arr1.length; + + for(var i:Number = 0; i < len; i++) + { + if(arr1[i] !== arr2[i]) + { + return false; + } + } + + return true; + } + } +} -- cgit v1.2.3-70-g09d2