From 47a43ac4f7b06888a84a11a83db426ad55b8087f Mon Sep 17 00:00:00 2001 From: jules Date: Mon, 18 Apr 2016 16:38:19 -0400 Subject: add frame_t variable, increments on each draw call --- js/render.js | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'js/render.js') diff --git a/js/render.js b/js/render.js index a589efc..5eef945 100644 --- a/js/render.js +++ b/js/render.js @@ -1,5 +1,5 @@ var frame, img_frame; -var timeout, raf_id, start_t = 0, old_t = 0, pause_t = 0 +var timeout, raf_id, start_t = 0, old_t = 0, pause_t = 0, frame_t = 0 var paused = false, dragging = false, rendering = false, scrolling = false, deferring = false, scrollTimeout = null var fps = 30 var preserve_dimensions = false; @@ -101,6 +101,7 @@ function camera_frame(){ function reset(){ start_t = old_t pause_t = 0 + frame_t = 0 pause(false) $("#workspace img").remove() $("#workspace canvas").show() @@ -155,6 +156,7 @@ function animate(t){ function draw(t) { t -= start_t t -= pause_t + frame_t++ frame = giveFrame(t) shade(frame, t) } -- cgit v1.2.3-70-g09d2