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<updated>2018-11-18T13:34:39Z</updated>
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<updated>2018-11-18T13:34:39Z</updated>
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<published>2018-11-18T13:34:39Z</published>
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<title>default rendered framerate to 20 fps</title>
<updated>2016-04-18T20:45:42Z</updated>
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<published>2016-04-18T20:45:42Z</published>
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<title>bump frame_t in add_frames</title>
<updated>2016-04-18T20:44:28Z</updated>
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<name>jules</name>
<email>jules@okfoc.us</email>
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<published>2016-04-18T20:44:28Z</published>
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<title>Merge branch 'master' of lmno:dither</title>
<updated>2016-04-18T20:38:25Z</updated>
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<name>jules</name>
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<updated>2016-04-18T20:38:19Z</updated>
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<name>jules</name>
<email>jules@okfoc.us</email>
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<published>2016-04-18T20:38:19Z</published>
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<updated>2015-05-24T16:32:29Z</updated>
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<published>2015-05-24T16:32:29Z</published>
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<title>cam shaders</title>
<updated>2015-05-24T16:30:50Z</updated>
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<email>jules@okfoc.us</email>
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<published>2015-05-24T16:30:50Z</published>
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<updated>2015-05-24T16:18:57Z</updated>
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<name>Jules</name>
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<published>2015-05-24T16:18:57Z</published>
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<title>new cam linx</title>
<updated>2015-05-24T16:18:49Z</updated>
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<name>Jules</name>
<email>jules@asdf.us</email>
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<published>2015-05-24T16:18:49Z</published>
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<title>shader booth</title>
<updated>2015-05-24T16:18:14Z</updated>
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<name>jules</name>
<email>jules@okfoc.us</email>
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<published>2015-05-24T16:17:56Z</published>
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